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  • How can I update fontconfig to a newer version in Red Hat 5.3?

    - by user16654
    I want to update fontconfig to a newer version but it seems that the OS is still finding the old fontconfig and I need the newer version to build qt. How do I make Red Hat 5.3 see the newer version? I do not know if this helps but when I did a search for fontconfig I found some files in a folder called cache. When I do yum update it tells me everything is up to date but that version is too old and is missing FcFreeTypeQueryFace. Just send me a comment if this is wrong site and ill change it.

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  • Qt::X11BypassWindowManagerHint functionality on Windows

    - by Hector
    Hi I'm currently developing a cross-plataform virtual keyboard. In linux i was able to do whatever i want, but in Windows i'm having problems to prevent the widget to obtain the keyboard focus. In linux, using the window flag Qt::X11BypassWindowManagerHint the widget never gets the keyboard input, but of course, that flag does not work on Windows Is there something equivalent to that flag or some method i can use instead? any ideas would be appreciated thanks in advance

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  • Qt Multimedia API and video decode

    - by nicolabrisotto
    Hi, I'm looking to Qt Multimedia API becouse I want to show the same video on 2 different widget. After hacking a little bit the boundled "videographicsitem" example it works using 2 GraphicsView. But this example use QMovie to decode gif, I want to decode avi, mp4, etc. What can I use to replace QMovie? Is the multimedia API supported on every platform?

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  • Calculix Data Visualiser using QT

    - by Ann
    I am doing a project on CalculiX data visualizor,using Qt.I 've to draw the structure and after giving force the displacement should be shawn as variation in color.I chose HSV coloring,but while executing I got an error message:"QColor::from Hsv:HSV parameters out of range".The code is: DataViz1::DataViz1(QWidget *parent) : QWidget(parent), ui(new Ui::DataViz1) { DArea = new QGLScreen(this); DArea-setGeometry(QRect(10,10,700,600)); //TODO This values are feeded by user dfile="/home/41407/color.txt";//input file with displacement mfile="/home/41407/mesh21.txt";//input file nodeId="*NODE"; elId="*ELEMENT"; DataId="displ"; parseMfile(); parseDfile(); DArea->Nodes=Nodes; DArea->Elements=Elements; DArea->Data=Data; DArea->fillColorArray(); //printf("Colr is %d",DArea->pickColor(-11.02,0));fflush(stdout); ui->setupUi(this); } DataViz1::~DataViz1() { delete ui; } void DataViz1::parseMfile() { QFile file(mfile); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return; int node_end=0; QTextStream in(&file); in.skipWhiteSpace(); while (!in.atEnd()) { QString line = in.readLine(); if(line.startsWith(nodeId))//Node block in Mfile { while(1) { line = in.readLine(); if(line.startsWith(elId)) { break; } Nodes< while(1) { line = in.readLine(); Elements<<line; //printf("Element is %s\n",line.toLocal8Bit().constData());fflush(stdout); if(in.atEnd()) break; } } } } void DataViz1::parseDfile() { QFile file(dfile); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return; int node_end=0; QTextStream in(&file); in.skipWhiteSpace(); while (!in.atEnd()) { QString line = in.readLine(); if(line.startsWith(DataId)) { continue; } line = in.readLine(); Data< } /......................................................................../ include "qglscreen.h" include GLfloat LightAmbient[]= { 0.5f, 0.5f, 0.5f, 1.0f }; GLfloat LightDiffuse[]= { 1.0f, 1.0f, 1.0f, 1.0f }; GLfloat LightPosition[]= { 0.0f, 0.0f, 2.0f, 1.0f }; QGLScreen::QGLScreen(QWidget *parent):QGLWidget(QGLFormat(QGL::SampleBuffers), parent) { clearColor = Qt::black; xRot = 0; yRot = 0; zRot = 0; ifdef QT_OPENGL_ES_2 program = 0; endif //TODO user input ElType="HE8"; DType="SolidFrame"; axis="X"; } QGLScreen::~QGLScreen() { } QSize QGLScreen::minimumSizeHint() const { return QSize(50, 50); } QSize QGLScreen::sizeHint() const { return QSize(200, 200); } void QGLScreen::setClearColor(const QColor &color) { clearColor = color; updateGL(); } void QGLScreen::initializeGL() { xRot=0; yRot=0; zRot=0; scaling = 1.0; /* select clearing (background) color */ glClearColor (0.0, 0.0, 0.0, 0.0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); // glViewport(0,0,10,10); glOrtho(-10.0, +10.0, -10.0, +10.0, -10.0,+10.0); glEnable (GL_LINE_SMOOTH); glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE); } void QGLScreen::wheel1() { scaling1 += .0025; count2++; update(); } void QGLScreen::wheel2() { if(count2-14) { scaling1 -= .0025; count2--; update(); } } void QGLScreen::drawModel(int x1,int y1,int x2,int y2) { makeCurrent(); QStringList Cnode,Celement; for (int i = 0; i < Elements.size(); ++i) { Celement=Elements.at(i).split(","); // printf("Element is %s",Celement.at(0).toLocal8Bit().constData());fflush(stdout); //printf("Node at el is %s\n",(findNode(Celement.at(1).toInt())).at(1).toLocal8Bit().constData()); fflush(stdout); if(ElType=="HE8") { //First four nodes float ENX1=(findNode(Celement.at(1).toInt())).at(1).toDouble(); float ENX2=(findNode(Celement.at(2).toInt())).at(1).toDouble(); float ENX3=(findNode(Celement.at(3).toInt())).at(1).toDouble(); float ENX4=(findNode(Celement.at(4).toInt())).at(1).toDouble(); float ENY1=(findNode(Celement.at(1).toInt())).at(2).toDouble(); float ENY2=(findNode(Celement.at(2).toInt())).at(2).toDouble(); float ENY3=(findNode(Celement.at(3).toInt())).at(2).toDouble(); float ENY4=(findNode(Celement.at(4).toInt())).at(2).toDouble(); float ENZ1=(findNode(Celement.at(1).toInt())).at(3).toDouble(); float ENZ2=(findNode(Celement.at(2).toInt())).at(3).toDouble(); float ENZ3=(findNode(Celement.at(3).toInt())).at(3).toDouble(); float ENZ4=(findNode(Celement.at(4).toInt())).at(3).toDouble(); //Second four Nodes float ENX5=(findNode(Celement.at(5).toInt())).at(1).toDouble(); float ENX6=(findNode(Celement.at(6).toInt())).at(1).toDouble(); float ENX7=(findNode(Celement.at(7).toInt())).at(1).toDouble(); float ENX8=(findNode(Celement.at(8).toInt())).at(1).toDouble(); float ENY5=(findNode(Celement.at(5).toInt())).at(2).toDouble(); float ENY6=(findNode(Celement.at(6).toInt())).at(2).toDouble(); float ENY7=(findNode(Celement.at(7).toInt())).at(2).toDouble(); float ENY8=(findNode(Celement.at(8).toInt())).at(2).toDouble(); float ENZ5=(findNode(Celement.at(5).toInt())).at(3).toDouble(); float ENZ6=(findNode(Celement.at(6).toInt())).at(3).toDouble(); float ENZ7=(findNode(Celement.at(7).toInt())).at(3).toDouble(); float ENZ8=(findNode(Celement.at(8).toInt())).at(3).toDouble(); //Identify Colors GLfloat ENC[8][3]; for(int k=1;k<8;k++) { int hsv=pickColor(findData(Celement.at(k).toInt()).toDouble(),0); //printf("hsv is %d=",hsv);fflush(stdout); getRGB(hsv); //printf("%d*%d*%d\n",red,green,blue); //ENC[k]={red,green,blue}; ENC[k][0]=red; ENC[k][1]=green; ENC[k][2]=blue; } //Plot the first four direct loop if(DType=="WireFrame"){ glBegin(GL_LINE_LOOP); glColor3f(255,0,0); glVertex3f(ENX1,ENY1,ENZ1); glColor3f(255,0,0); glVertex3f(ENX2,ENY2,ENZ2); glColor3f(255,0,0); glVertex3f(ENX3,ENY3,ENZ3); glColor3f(255,0,0); glVertex3f(ENX4,ENY4,ENZ4); glEnd(); //Plot the second four direct loop glBegin(GL_LINE_LOOP); glColor3f(0,0,255); glVertex3f(ENX5,ENY5,ENZ5); glColor3f(0,0,255); glVertex3f(ENX6,ENY6,ENZ6); glColor3f(0,0,255); glVertex3f(ENX7,ENY7,ENZ7); glColor3f(0,0,255); glVertex3f(ENX8,ENY8,ENZ8); glEnd(); //Plot the interconnections glBegin(GL_LINE); glColor3f(150,150,150); glVertex3f(ENX1,ENY1,ENZ1); glVertex3f(ENX5,ENY5,ENZ5); glEnd(); glBegin(GL_LINE); glColor3f(150,150,150); glVertex3f(ENX2,ENY2,ENZ2); glVertex3f(ENX6,ENY6,ENZ6); glEnd(); glBegin(GL_LINE); glColor3f(150,150,150); glVertex3f(ENX3,ENY3,ENZ3); glVertex3f(ENX7,ENY7,ENZ7); glEnd(); glBegin(GL_LINE); glColor3f(150,150,150); glVertex3f(ENX4,ENY4,ENZ4); glVertex3f(ENX8,ENY8,ENZ8); glEnd(); } if(DType=="SolidFrame") { glBegin(GL_QUADS); glColor3fv(ENC[1]); glVertex3f(ENX1,ENY1,ENZ1); glColor3fv(ENC[2]); glVertex3f(ENX2,ENY2,ENZ2); glColor3fv(ENC[3]); glVertex3f(ENX3,ENY3,ENZ3); glColor3fv(ENC[4]); glVertex3f(ENX4,ENY4,ENZ4); glEnd(); //break; glBegin(GL_QUADS); glColor3fv(ENC[5]); glVertex3f(ENX5,ENY5,ENZ5); glColor3fv(ENC[6]); glVertex3f(ENX6,ENY6,ENZ6); glColor3fv(ENC[7]); glVertex3f(ENX7,ENY7,ENZ7); glColor3fv(ENC[8]); glVertex3f(ENX8,ENY8,ENZ8); glEnd(); glBegin(GL_QUAD_STRIP); glColor3fv(ENC[1]); glVertex3f(ENX1,ENY1,ENZ1); glColor3fv(ENC[5]); glVertex3f(ENX5,ENY5,ENZ5); glColor3fv(ENC[2]); glVertex3f(ENX2,ENY2,ENZ2); glColor3fv(ENC[6]); glVertex3f(ENX6,ENY6,ENZ6); glEnd(); glBegin(GL_QUAD_STRIP); glColor3fv(ENC[3]); glVertex3f(ENX3,ENY3,ENZ3); glColor3fv(ENC[7]); glVertex3f(ENX7,ENY7,ENZ7); glColor3fv(ENC[4]); glVertex3f(ENX4,ENY4,ENZ4); glColor3fv(ENC[8]); glVertex3f(ENX8,ENY8,ENZ8); glEnd(); glBegin(GL_QUAD_STRIP); glColor3fv(ENC[2]); glVertex3f(ENX2,ENY2,ENZ2); glColor3fv(ENC[6]); glVertex3f(ENX6,ENY6,ENZ6); glColor3fv(ENC[3]); glVertex3f(ENX3,ENY3,ENZ3); glColor3fv(ENC[7]); glVertex3f(ENX7,ENY7,ENZ7); glEnd(); glBegin(GL_QUAD_STRIP); glColor3fv(ENC[1]); glVertex3f(ENX1,ENY1,ENZ1); glColor3fv(ENC[5]); glVertex3f(ENX5,ENY5,ENZ5); glColor3fv(ENC[4]); glVertex3f(ENX4,ENY4,ENZ4); glColor3fv(ENC[8]); glVertex3f(ENX8,ENY8,ENZ8); glEnd(); } } } } QStringList QGLScreen::findNode(int element) { QStringList Temp; for (int i = 0; i < Nodes.size(); ++i) { Temp=Nodes.at(i).split(","); if(Temp.at(0).toInt()==element) { break; } } return Temp; } QString QGLScreen::findData(int Node) { QString Temp; QRegExp sep("\s+"); for (int i = 0; i < Data.size(); ++i) { if((Data.at(i).split("\t")).at(0).section(sep,1,1).toInt()==Node) { if(axis=="X") { Temp=Data.at(i).split("\t").at(0).section(sep,2,2); } if(axis=="Y") { Temp=Data.at(i).split("\t").at(0).section(sep,3,3); } if(axis=="Z") { Temp=Data.at(i).split("\t").at(0).section(sep,4,4); } break; } } return Temp; } void QGLScreen::fillColorArray() { QString Temp1,Temp2,Temp3; double d1s=0,d2s=0,d3s=0,d1l=0,d2l=0,d3l=0,diff=0; QRegExp sep("\\s+"); for (int i = 0; i < Data.size(); ++i) { Temp1=(Data.at(i).split("\t")).at(0).section(sep,2,2); if(d1s>Temp1.toDouble()) { d1s=Temp1.toDouble(); } if(d1l<Temp1.toDouble()) { d1l=Temp1.toDouble(); } Temp2=(Data.at(i).split("\t")).at(0).section(sep,3,3); if(d2s>Temp2.toDouble()) { d2s=Temp2.toDouble(); } if(d2l<Temp2.toDouble()) { d2l=Temp2.toDouble(); } Temp3=(Data.at(i).split("\t")).at(0).section(sep,4,4); if(d3s>Temp3.toDouble()) { d3s=Temp3.toDouble(); } if(d3l<Temp3.toDouble()) { d3l=Temp3.toDouble(); } // printf("data is %s",Temp.toLocal8Bit().constData());fflush(stdout); } color[0][0]=d1l; for(int i=1;i<360;i++) { //printf("Large is%f small is %f",d1l,d1s); diff=d1l-d1s; if(d1l==0&&d1s<0) color[0][i]=color[0][i-1]-diff/360; else if(d1l>0&&d1s==0) color[0][i]=color[0][i-1]+diff/360; else if(d1l>0&&d1s<0) color[0][i]=color[0][i-1]-diff/360; diff=d2l-d2s; if(d2l==0&&d2s<0) color[1][i]=color[1][i-1]-diff/360; else if(d2l>0&&d2s==0) color[1][i]=color[1][i-1]+diff/360; else if(d2l>0&&d2s<0) color[1][i]=color[1][i-1]-diff/360; diff=d3l-d3s; if(d3l==0&&d3s<0) color[2][i]=color[2][i-1]-diff/360; else if(d3l>0&&d3s==0) color[2][i]=color[2][i-1]+diff/360; else if(d3l>0&&d3s<0) color[2][i]=color[2][i-1]-diff/360; } //for(int i=0;i<360;i++) printf("%d %f %f %f\n",i,color[0][i],color[1][i],color[2][i]); } int QGLScreen::pickColor(double data,int Did) { int i,pos; if(axis=="X")Did=0; if(axis=="Y")Did=1; if(axis=="Z")Did=2; //printf("%f data is",data);fflush(stdout); for(int i=0;i<360;i++) { if(color[Did][i]<data && data>color[Did][i+1]) { //printf("Orginal dat is %f Data found is %f and pos %d\n",data,color[Did][i],i);fflush(stdout); pos=i; break; } } return pos; } void QGLScreen::getRGB(int hsv) { QColor c; c.setHsv(hsv,255,255,255); QColor r=QColor::fromHsv(hsv,255,255); red=r.red(); green=r.green(); blue=r.blue(); } void QGLScreen::paintGL() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); GLfloat x = 3.0 * GLfloat(width()) / height(); glOrtho(-x, +x, -3.0, +3.0, 4.0, 15.0); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); glScalef(scaling, scaling, scaling); glRotatef(xRot, 1.0, 0.0, 0.0); glRotatef(yRot, 0.0, 1.0, 0.0); glRotatef(zRot, 0.0, 0.0, 1.0); drawModel(0,0,1,1); /* don't wait! * start processing buffered OpenGL routines */ glFlush (); } /void QGLScreen::zoom1() { scaling+=.05; update(); }/ void QGLScreen::resizeGL(int width, int height) { int side = qMin(width, height); glViewport((width - side) / 2, (height - side) / 2, side, side); #if !defined(QT_OPENGL_ES_2) glMatrixMode(GL_PROJECTION); glLoadIdentity(); #ifndef QT_OPENGL_ES glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0); #else glOrthof(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0); #endif glMatrixMode(GL_MODELVIEW); #endif } void QGLScreen::mousePressEvent(QMouseEvent *event) { lastPos = event-pos(); } void QGLScreen::mouseMoveEvent(QMouseEvent *event) { GLfloat dx = GLfloat(event->x() - lastPos.x()) / width(); GLfloat dy = GLfloat(event->y() - lastPos.y()) / height(); if (event->buttons() & Qt::LeftButton) { xRot+= 180 * dy; yRot += 180 * dx; update(); } else if (event->buttons() & Qt::RightButton) { xRot += 180 * dy; yRot += 180 * dx; update(); } lastPos = event->pos(); } void QGLScreen::mouseReleaseEvent(QMouseEvent * /* event */) { emit clicked(); }

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  • Error building QtDeclarative with Qt 4.6.2 on Mac OS X

    - by Viet
    I tried hard to build QtDeclarative with Qt 4.6.2 on Mac OS X (Leopard) and did lots of Googling without finding any cure. Could anyone please help to solve this problem? Thanks. Here goes the error: Undefined symbols: "QObjectPrivate::isSignalConnected(int) const", referenced from: QmlGraphicsKeysAttachedPrivate::isConnected(char const*)in qmlgraphicsitem.o QmlGraphicsMouseRegionPrivate::isConnected(char const*)in qmlgraphicsmouseregion.o ld: symbol(s) not found collect2: ld returned 1 exit status make: *** [.obj/QtDeclarative.framework/QtDeclarative] Error 1

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  • Building Qt 4.5 with Visual C++ 2010

    - by Catalin Piti?
    Did somebody tried to build Qt 4.5 with Visual Studio 2010 (Beta 2)? Any hints on doing that successfuly? Later edit I tried to run configure from a Visual Studio 2010 console. There is no makespecs support for 2010, so configure fails because of that.

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  • Qt : Nokia proposera démos et conférence lors du rts EMBEDDED SYSTEMS de Paris du 30 au 31 Mars proc

    Nokia proposera des démos de Qt lors du rts EMBEDDED SYSTEMS Du 30 au 31 Mars à la Porte de Versailles Nokia sera présent lors du rts EMBEDDED SYSTEMS, 18ème édition du salon des Solutions informatiques temps-réel et systèmes embarqués. Sur son stand (#A20) le constructeur proposera des démos de Qt et le mercredi 31 mars, à 13h, Thierry Bastian, Software Engineer, tiendra une conférence pour présenter le framework multi-plateformes. La manifestation se tiendra à la Porte de Versailles à Paris. Plus d'informations et les modalités pour s'inscrire sur cette page....

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  • Qt : Nokia proposera démos et conférence lors du rts EMBEDDED SYSTEMS de Paris du 30 au 31 Mars proc

    Nokia proposera des démos de Qt lors du rts EMBEDDED SYSTEMS Du 30 au 31 Mars à la Porte de Versailles Nokia sera présent lors du rts EMBEDDED SYSTEMS, 18ème édition du salon des Solutions informatiques temps-réel et systèmes embarqués. Sur son stand (#A20) le constructeur proposera des démos de Qt et le mercredi 31 mars, à 13h, Thierry Bastian, Software Engineer, tiendra une conférence pour présenter le framework multi-plateformes. La manifestation se tiendra à la Porte de Versailles à Paris. Plus d'informations et les modalités pour s'inscrire sur cette page....

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  • Qt Mobility 1.2 Technology Preview se focalise sur le support de MeeGo, en plus de supporter le Bluetooth et NFC

    Qt Mobility 1.2, la Technology Preview se focalise sur le support de MeeGo En plus de supporter le Bluetooth et NFC Mise à jour du 30/12/2010 par dourouc05 L'équipe de développement de Qt Mobility aimerait nous proposer ses avancées sur la version 1.2 - actuellement toujours en l'état de Technology Preview, rien n'est donc finalisé - ainsi que, comme cela était prévu pour la version 1.2, des paquets RPM pour tester sur MeeGo (en effet, l'objectif principal de cette version était le support de cette plateforme). Les sources sont aussi évidemment disponibles en paquets séparés, si vous souhaitez tester cette technology preview sous d'autres plateformes (pas de paquet disponib...

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  • Qt et Zeroconf, ou l'utilisation de services réseau sans configuration, un article de Trenton Schulz traduit par charlespf

    Bonjour est l'implémentation d'Apple concernant le réseau sans configuration (Zeroconf), grâce auquel plusieurs applications offrent leurs services à un réseau local. Utiliser Bonjour simplifie grandement la découverte et l'utilisation des services réseau. Dans cet article, on créera des objets Qt pour manipuler les différentes parties de Bonjour et ensuite on les utilisera dans des exemples d'applications réseau avec Qt.

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  • Quick introduction to Linux needed

    - by 0xDEAD BEEF
    Hi guys! I have to get into Linux ASAP and realy mean ASAP. I have installed Cygwin but as allways - things dont go as easy as one would like. First problem i enconter was - i choose KDE package, but there is no sign of KDE files anywhere in cygwin folder. How do i run KDE windows. Currently startx fires, but all looks ugly! My desire is to download and run Qt Creator. Seems that there is no cygwin package, but downloading source and compiling is good to go. Only that i have forgoten every linux command i ever knew! :D Please - what are default commands u use on linux? What does exec do? what ./ stands for? What is directory strucutre and why there is such mess in bin folder? Thanks god - i have windows over cygwin, so downloading files is not a problem, but again -how do i unpack them in linux style and how to i build? simply issue "make" command from folder, where i extracted files? Please help!

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  • How does one close a Popup in Silverlight 3 by pressing the Escape key?

    - by Jacob
    I've just implemented a context menu control in Silverlight 3. One feature lacking in this control is for the Esc key to dismiss the menu. I've tried adding a KeyUp event handler in a few places, but the handler is never called. It looks like KeyUp is only available for items that can have focus. The popup menu cannot have focus, however, as it is only an ItemsControl. Have any of you successfully implemented having the Esc key close a Popup, or do you have any other suggestions on how I can implement this behavior?

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  • How to solve QPixmap::fromImage memory leak?

    - by dodoent
    Hello everyone! I have a problem with Qt. Here is a part of code that troubles me: void FullScreenImage::QImageIplImageCvt(IplImage *input) { help=cvCreateImage(cvGetSize(input), input->depth, input->nChannels); cvCvtColor(input, help, CV_BGR2RGB); QImage tmp((uchar *)help->imageData, help->width, help->height, help->widthStep, QImage::Format_RGB888); this->setPixmap(QPixmap::fromImage(tmp).scaled(this->size(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); cvReleaseImage(&help); } void FullScreenImage::hideOnScreen() { this->hide(); this->clear(); } void FullScreenImage::showOnScreen(IplImage *slika, int delay) { QImageIplImageCvt(slika); this->showFullScreen(); if(delay>0) QTimer::singleShot(delay*1000, this, SLOT(hideOnScreen())); } So, the method showOnScreen uses private method QImageIplImageCvt to create QImage from IplImage (which is used by the openCV), which is then used to create QPixmap in order to show the image in full screen. FullScreenImage class inherits QLabel. After some delay, the fullscreen picture should be hidden, so I use QTimer to trigger an event after some delay. The event handler is the hideOnScreen method which hides the label and should clear the memory. The problem is the following: Whenever I call QPixmap::fromImage, it allocates the memory for the pixmap data and copies the data from QImage memory buffer to the QPixmap memory buffer. After the label is hidden, the QPixmap data still remains allocated, and even worse, after the new QPixmap::fromImage call the new chunk of memory is allocated for the new picture, and the old data is not freed from memory. This causes a memory leak (cca 10 MB per method call with my testing pictures). How can I solve that leak? I've even tried to create a private QPixmap variable, store pixmap created by the QPixmap::fromImage to it, and then tried to call its destructor in hideOnScreen method, but it didn't help. Is there a non-static way to create QPixmap from QImage? Or even better, is there a way to create QPixmap directly from IplImage* ? Thank you in advance for your answers.

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  • QT4 - MDI model or Dock Windows?

    - by umanga
    Greetings, In the QT application we develop we need to display several 'Viewer windows'(to display data in XY plane ,YX plane,XZ plane and in 3D). We were hoping to use MDI application model ,but later client asked for a requirement to drag and view 'Viewer windows' in multiple desktops.(using multiple monitors). This can not be done using MDI window model ,because we cannot move MDI window outside the Main Application Window. Only possible way is to use Dock windows because they can be undocked from Main Application Window and move into other desktops, but Dock windows primary used for tool-palettes or utility windows. (http://doc.qt.nokia.com/4.6/qdockwidget.html#details) Is it a good practice to use Dock window for our requirement? thanks in advance.

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  • any real MVC library in PHP (for GUI apps)

    - by mario
    I'm wondering if there are any abstraction frameworks for one of the PHP gui libraries. We have PHP-GTK, a PHP/Tk interface, and seemingly also PHP-QT. (Not tried any.) I know that writing against the raw Gtk+ interface in Python is just bearable, and it therefore seems not very enticing for PHP. I assume it's the same for Qt, and Tk is pretty low-level too. So I'm looking for something that provides a nicer object structure atop any of the three. Primarily TreeViews are always a chore and php-gtk callbacks are weird in PHP, so I'd like a simplification for that. If it eases adding the GUI/View atop my business logic without much control code, that might already help. And so since GUI apps are an area where MVC or MVP would actually make sense, I'd like to know if any library for that exists. Btw, recently rediscovered PHP interface preprocessor, but that's rather low-level and just provides a simple widget/interface abstraction for Gtk/ncurses/pdf/xhtml output.

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  • WPF Custom TextBox ContextMenuOpening Problem

    - by Tom Allen
    I've got an issue with a custom control that I've written not firing it's ContextMenuOpening event when I hook it up programatically. The control is basically a wrapper for the standard TextBox: public class MyTextBox : TextBox { public MyTextBox() { this.ContextMenuOpening += new ContextMenuEventHandler(MyTextBox_ContextMenuOpening); } void MyTextBox_ContextMenuOpening(object sender, ContextMenuEventArgs e) { MessageBox.Show("ContextMenuOpening event fired"); } } There's nothing suspect either about the XAML: <local:MyTextBox Height="25" Width="300"/> For some reason though, I can never get the event to fire. I'm trying to intercept the context menu so I can alter it (it's context sensitive) and really am trying to avoid having to hook up the event everywhere the control is used - surely this is possible?

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  • Right-click context menu for Java JTree?

    - by arcanex
    I'm trying to implement pop-up menus in Java JTree. I've sub-classed DefaultTreeCellRenderer (to change node appearance) and DefaultTreeCellEditor (to create Components to attach event listeners to, since apparently the Components that DefaultTreeCellRenderer.getTreeCellRendererComponent() returns can't do it?). I don't really want to "edit" the nodes, just be able to pop-up a menu when a node gets right-clicked, but this is the only way I can think of doing it right now... Below is the code that I have so far-- I'm just trying to figure out how to capture MouseEvents. It sort of works, but badly. What's a better way to accomplish what I'm trying to do here? private class My_TreeCellRenderer extends DefaultTreeCellRenderer { My_TreeCellRenderer() { super (); } public Component getTreeCellRendererComponent(JTree tree, Object value, boolean selected, boolean expanded, boolean leaf, int row, boolean hasFocus) { super.getTreeCellRendererComponent(tree, value, selected, expanded, leaf, row, hasFocus); // set label text and tool tips setText(((My_Object)value).getTreeLabel()); setToolTipText(((My_Object)value).getTreeToolTip()); return this; } } private class My_TreeCellEditor extends DefaultTreeCellEditor { private MouseAdapter ma; My_TreeCellEditor(JTree tree, DefaultTreeCellRenderer renderer) { super (tree, renderer); ma = new MouseAdapter() { public void mousePressed(MouseEvent e) { if (e.isPopupTrigger()) { System.out.println("My Popup"); } } public void mouseReleased(MouseEvent e) { if (e.isPopupTrigger()) { System.out.println("My Popup"); } } }; } public Component getTreeCellEditorComponent(JTree tree, Object value, boolean selected, boolean expanded, boolean leaf, int row) { String src_filename = null; // return non-editing component Component c = renderer.getTreeCellRendererComponent(tree, value, selected, expanded, leaf, row, true); // add mouse listener if it's not listening already MouseListener mouseListeners[] = c.getMouseListeners(); int i; for (i=0; i < mouseListeners.length && mouseListeners[i] != ma; i++); if (i >= mouseListeners.length) c.addMouseListener(ma); return c; } protected boolean canEditImmediately(EventObject event) { if (event instanceof MouseEvent && ((MouseEvent)event).getClickCount() == 1) return true; else return false; } }

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  • VS2010 add-in custom menu item in files of Solution Explorer

    - by NewProgrammer
    Hey guys, I need to create a custom menu item for Visual Studio 2010 Add-in in C#, but I have had no luck in coming with a solution anytime soon. I am aware that there was a similar post: http://stackoverflow.com/questions/2486818/visual-studio-add-in-adding-a-context-menu-item-to-solution-explorer But it did not help, as the blog follows the process through the integration package, and the video is done through VB. I had attempted to convert the VB syntax to the C# syntax, but about half way through the video, the Add-in methods has significantly changed from 2005 to 2010, as some of the methods have removed or changed. Is there any good tutorials on making a custom menu item on the Solution Explorer in the lastest Visual Studio in C#, and is there a good website that could be used as a reference for looking over the VS add-in API? I've used Microsoft's main website, however it is confusing and wordy, which is difficult to understand and find the methods, properties, or commands that I am looking for. Any help would be appreicated, Thanks in advance.

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  • Problem: adding feature in MOSS 2007

    - by Anoop
    Hi All, I have added a menu item in 'Actions' menu of a document library as follows(Using features: explained in MSDN How to: Add Actions to the User Interface: http://msdn.microsoft.com/en-us/library/ms473643.aspx): feature.xml as follows: <?xml version="1.0" encoding="utf-8" ?> <Feature Id="51DEF381-F853-4991-B8DC-EBFB485BACDA" Title="Import From REP" Description="This example shows how you can customize various areas inside Windows SharePoint Services." Version="1.0.0.0" Scope="Site" xmlns="http://schemas.microsoft.com/sharepoint/"> <ElementManifests> <ElementManifest Location="ImportFromREP.xml" /> </ElementManifests> </Feature> ImportFromREP.xml is as follows: <?xml version="1.0" encoding="utf-8"?> <Elements xmlns="http://schemas.microsoft.com/sharepoint/"> <!-- Document Library Toolbar Actions Menu Dropdown --> <CustomAction Id="ImportFromREP" RegistrationType="List" RegistrationId = "101" GroupId="ActionsMenu" Rights="AddListItems" Location="Microsoft.SharePoint.StandardMenu" Sequence="1000" Title="Import From REP"> <UrlAction Url="/_layouts/ImportFromREP.aspx?ActionsMenu"/> </CustomAction> </Elements> I have successfully installed and activated the feature. Normal case: Now if i login with the user having atleast 'Contribute' permission on the document library, i am able to see the menu item 'Import From REP' (in 'Actions' menu)in root folder as well as in all subfolders. Problem case: If user is having view rights on the document library but add/delete rights on a perticular subfolder(say 'subfolder') inside the document library: Menu item 'Import From REP' is not visible on root folder level as well as 'Upload' menu is also not visible. which is o.k. because user does not have AddListItems right on root folder but it is also not visible in 'subfolder' while 'Upload' menu is visible as user has add/delete rights on the 'subfolder'. did i mention a wrong value of attribute Rights(Rights="AddListItems") in the xml file?? If so, what should be the correct value? What should i do to simulate the behaviour of 'Upload' menu??(i.e. when 'Upload' menu is visible, 'Import From REP' menu is visible and when 'Upload' menu is not visible 'Import From REP' menu is also not visible. ) Thanks in advance Anoop

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  • Showing windows (file/directory) context menu in c# winforms application

    - by Axarydax
    Hi, I'm trying to display standard file/directory context menu in WinForms application - I'd like to enable the user to do things with files in my application as he could in Explorer. There should be two options popup the context menu with some system call read everything from the system context menu and insert it into my context menu Could you please point me in the right direction? Thanks

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  • Passing the CAML thru the EY of the NEEDL

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved Passing the CAML thru the EY of the NEEDL Definitions: CAML (Collaborative Application Markup Language) is an XML based markup language used in Microsoft SharePoint technologies  Anonymous: A camel is a horse designed by committee  Dov Trietsch: A CAML is a HORS designed by Microsoft  I was advised against putting any Camel and Sphinx rhymes in here. Look it up in Google!  _____ Now that we have dispensed with the dromedary jokes (BTW, I have many more, but they are not fit to print!), here is an interesting problem and its solution.  We have built a list where the title must be kept unique so I needed to verify the existence (or absence) of a list item with a particular title. Two methods came to mind:  1: Span the list until the title is found (result = found) or until the list ends (result = not found). This is an algorithm of complexity O(N) and for long lists it is a performance sucker. 2: Use a CAML query instead. Here, for short list we’ll encounter some overhead, but because the query results in an SQL query on the content database, it is of complexity O(LogN), which is significantly better and scales perfectly. Obviously I decided to go with the latter and this is where the CAML s--t hit the fan.   A CAML query returns a SPListItemCollection and I simply checked its Count. If it was 0, the item did not already exist and it was safe to add a new item with the given title. Otherwise I cancelled the operation and warned the user. The trouble was that I always got a positive. Most of the time a false positive. The count was greater than 0 regardles of the title I checked (except when the list was empty, which happens only once). This was very disturbing indeed. To solve my immediate problem which was speedy delivery, I reverted to the “Span the list” approach, but the problem bugged me, so I wrote a little console app by which I tested and tweaked and tested, time and again, until I found the solution. Yes, one can pass the proverbial CAML thru the ey of the needle (e’s missing on purpose).  So here are my conclusions:  CAML that does not work:  Note: QT is my quote:  char QT = Convert.ToChar((int)34); string titleQuery = "<Query>><Where><Eq>"; titleQuery += "<FieldRef Name=" + QT + "Title" + QT + "/>"; titleQuery += "<Value Type=" + QT + "Text" + QT + ">" + uniqueID + "</Value></Eq></Where></Query>"; titleQuery += "<ViewFields><FieldRef Name=" + QT + "Title" + QT + "/></ViewFields>";  Why? Even though U2U generates it, the <Query> and </Query> tags do not belong in the query that you pass. Start your query with the <Where> clause.  Also the <ViewFiels> clause does not belong. I used this clause to limit the returned collection to a single column, and I still wish to do it. I’ll show how this is done a bit later.   When you use the <Query> </Query> tags in you query, it’s as if you did not specify the query at all. What you get is the all inclusive default query for the list. It returns evey column and every item. It is expensive for both server and network because it does all the extra processing and eats plenty of bandwidth.   Now, here is the CAML that works  string titleQuery = "<Where><Eq>"; titleQuery += "<FieldRef Name=" + QT + "Title" + QT + "/>"; titleQuery += "<Value Type=" + QT + "Text" + QT + ">" + uniqueID + "</Value></Eq></Where>";  You’ll also notice that inside the unusable <ViewFields> clause above, we have a <FieldRef> clause. This is what we pass to the SPQuery object. Here is how:  SPQuery query = new SPQuery(); query.Query = titleQuery; query.ViewFields = "<FieldRef Name=" + QT + "Title" + QT + "/>"; query.RowLimit = 1; SPListItemCollection col = masterList.GetItems(query);  Two thing to note: we enter the view fields into the SPQuery object and we also limited the number of rows that the query returns. The latter is not always done, but in an existence test, there is no point in returning hundreds of rows. The query will now return one item or none, which is all we need in order to verify the existence (or non-existence) of items. Limiting the number of columns and the number of rows is a great performance enhancer. That’s all folks!!

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