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  • SS7(M3UA, SCCP, TCAP, MAP) Stack

    - by Ammar Hameed
    I'm building an open source SMSC from scratch; it's almost finished, The SRI and the forwardSM operations are working, but I still have few things to do for the receiving part. I've built the SS7 stack already, but I'm using DB for saving the TCAP transactions IDs to be updated later to get/generate responses. My approach is this: I created memory table (heap table), saved the TCAP TID in the database, then compared the received TCAP TID with the TIDs saved in the database and then decide whether to end the TCAP session or continue. What is the best way to implement it? I'm thinking of doubly linked list that holds the TCAP TID. Am I going towards the right direction, or should I use another technique other than database or D-linked list? Should I leave it as it is, and let the database do the job for saving the TIDs? Please note that I'm using SCTP implementation available on Linux (lsctp) as a transport protocol, the language I'm using is C and the DB is MYSQL.

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  • Material usage, one per model or per object?

    - by WSkid
    Is it better (memory, time (of developer), space) to use single model that is unwrapped and uses a single material or to break a model down into appropriate bits, each with their own smaller texture/material? Or does it depend on the target platform as to what is acceptable - ie PC vs tablet? An example: Say you have a typical house with a tiled roof. Model it, make sure everything is attached, unwrap the walls/roof so in your UV template the walls and roof would be in one texture file, side-by-side in say a 512x512 file. Model the roof/walls as separate objects, unwrap them individually and have two UV templates. You could then have a 256x256 file for each one.

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  • Creating a new variable versus assigning an existing one

    - by rwallace
    Which is more common, creating a new variable versus assigning an existing variable (field, array element etc - anything that syntactically uses the assignment operator)? The reason I ask is that I'm designing a new language, and wondering which of these two operations should get the shorter syntax. It's not intended to be a pure functional language, or the question wouldn't arise, so I'd ideally like to count usage across large existing code bases in procedural and object-oriented languages like C, C++ and Java, though as far as I can see there isn't an easy way to do this automatically, and going by memory and eyeball, neither is obviously more common than the other.

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  • Why don't smart phones have an auto-forget password feature? [closed]

    - by Kelvin
    Storing passwords to external services (e.g. corporate email servers) on smart phones is very insecure, since phones are more easily stolen. Has any vendor implemented a feature to only cache a password in memory for a limited amount of time? After the time period has elapsed, the app would ask for the password again. EDIT: I should've clarified - I'm aware that many (most?) users are lazy and want to just "set it and forget it". The always-remember feature will probably always be present. I was curious about an option to enable auto-forget for the security-conscious.

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  • PC noisy due to high load - why?

    - by Jinx
    I just installed an ubuntu on my pc(Dell Inspiration I560SR-358, with CPU E5700 3GHz, 4G memory, and NVIDIA GeForce G310). The pc becomes noisy before that it's quiet with a windows 7 on it. How come? How to set it to be quiet again in unbuntu 10.04. One of the two cpu usage is always 100%. I think that is the reason. //re-edit Everything gets ok after I restart the computer.But the fan is still running which makes it noisy, if i switch to windows 7, it becomes quiet again.

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  • Programming to ANSI standards (for engineering)

    - by Jake
    I am currently tasked to write a software to help engineers design standard compliant designs. If there is a bad design, software will report an error or warning. Maybe it's just me, but anyone who has done this should be familiar with the massive amounts of ANSI standards tables like this one: http://en.wikipedia.org/wiki/Nominal_Pipe_Size Computers are, as its name suggest, computing machines, not lookup machines. I feel that feeding formulas into computers and churning out standard compliant designs is much more efficient than doing memory intensive data lookups that are prone to human input errors and susceptible to "data updates". I actually think that there are formulas to calculate all those numbers, but nobody so far could give me that information. Anyone been through this before? What is THE best approach to this? Thanks for sharing.

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  • Retrieve data from an ASP.Net application using Ado.Net 2.0 disconnected model

    - by nikolaosk
    This is the second post in a series of posts regarding to ADO.Net 2.0. Have a look at the first post if you like. In this post I am going to investigate the "Disconnected" model. When I say "Disconnected" I mean Datasets . Datasets are in memory representations of tables in a particular database. A Dataset contains a Table collection and each Table collection contains a Row collection and each Row collection contains a Columns collection. So initially you connect to the database, get the data to...(read more)

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  • Partner Webcast – Oracle Coherence Applications on WebLogic 12c Grid - 21st Nov 2013

    - by Roxana Babiciu
    Oracle Coherence is the industry leading in-memory data grid solution that enables organizations to predictably scale mission-critical applications by providing fast access to frequently used data. As data volumes and customer expectations increase, driven by the “internet of things”, social, mobile, cloud and always-connected devices, so does the need to handle more data in real-time, offload over-burdened shared data services and provide availability guarantees.The latest release of Oracle Coherence 12c comes with great improvements in ease of use, integration and RASP (Reliability, Availability, Scalability, and Performance) areas. In addition it features an innovating approach to build and deploy Coherence Application as an integral part of typical JEE Enterprise Application.Read more here

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  • Installer hangs at blinking dots

    - by Aldrin
    I've got a problem. I've tried booting it from a 4gb FlashDrive many times and yet, it'll just show me blinking dots. I've tried the options (booting from first drive, trying ubuntu without installing, help, test memory). I cant! I've also tried Ubuntu 11.10 but the turns out the same. Additional specs: First HDD, 2 partitions, C: and E: by Windows. Second HDD, 2 partitions, F: and G: by Windows. First HDD: 40Gb, Second HDD: 32Gb. I've made the Second HDD blank and plan to install Ubuntu there. Any help will do. I've tried both of the ISO images of both Linux Distros, but it didn't work. Both of them results to these. HELP "Registered protocol family 1", then "_", Boot from first hard drive Cannot load a ramdisk with an old kernel image.

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  • Best language for crossplatform app with GUI [on hold]

    - by Jeremy Dicaire
    I've decided to finally get rid of all Microsoft crap and switched to linux yesterday (It feels so good!) I'm looking for a way to create a cross-platform app with a GUI using an open-source language. I came across python with qt4 (or qt5). I give a thought to Java but it's a memory eater... I'm wondering which other good options is available before starting my journey with those 2 and which tools are good to help me code. I'm currently using Eclipse for all my programming needs. Your help is appreciated! Have a nice day

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  • How can I my video card work on Ubuntu 12.04?

    - by Cyriak Burton
    I've recently installed Ubuntu 12.04 on my desktop computer. In order to install Ubuntu, I had to unplug my video card because It was giving me problems, didn't allow me to install Ubuntu. So I unplug it, installed Ubuntu anyway, everything worked as charm, but now and I need to plug it again, but it doesn't work. Here some photos of the problem: Screenshot of the problem #1 Screenshot of the problem #2 Appear that screen and nothing else... I didn't install any driver (I'm kinda noob), in Windows 7 all worked fine, so the problem is with Ubuntu, compatibility problem I guess. Video Card: Zotac GeForce GT 240 O.S.: Ubuntu 12.04 (w/GNOME 3.2) Memory: 2 Gb HDD: 110 Gb Processor: Intel Pentium D 2.80 Ghz PLEASE HELP!!!

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  • Gnome 3 freezes when switching workspaces

    - by Bill Cheatham
    I have found an odd problem with Gnome 3 on Ubuntu recently. Under certain circumstances, when switching between two workspaces the whole desktop and user interface will 'freeze' for anything up to 2 minutes; during this time I cannot click anything or interact using the keyboard. Often, the screen will show a 'half-completed' animation of the workspace swapper. This is on Ubuntu 12.04.1 running on a 2-year old Macbook Pro, and it only seems to occur when using an external monitor. This does not seem to be a processor or memory issue, and does not occur every time I switch workspaces. Is this a known problem? What can I do in the short or long term to fix it?

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  • Is the Lenovo Ideapad Z570 fully compatible with 12.04?

    - by umpirsky
    I'm looking for some notebook that will run on Ubuntu perfectly. I like LENOVO IdeaPad Z570, but I'm not sure how it will perform on Ubuntu. I heard people are complaining about wireless problems. Here is full configuraion: Processor Intel Core i5 2430M 2.4GHz - 3.0GHz Chipset Intel HM65 Express Memory 4GB DDR3 1333MHz Graphics NVIDIA GeForce GT 520M 1GB HDD 750GB SATA II Wireless 802.11b/g/n, Bluetooth 2.1 Network adapter Ethernet LAN 10/100Mbps Ports VGA, HDMI, 3x USB 2.0, eSATA Does anyone have experience with this model? Any problems noted? I heard there is a test suite, how can I install it? Maybe I can boot live CD and try it myself before buying it. But, unfortunately, sometimes something works on live CD, but not when you install it. I guess critical components here are graphics and wireless. Any feedback would be appreciated.

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  • Installing along side of Windows 8

    - by Jake
    It appears as though many people are having problems installing Ubuntu along side Windows 8. My problem, however, seems to be sufficiently different to be unique among such problems. I can't get the Ubuntu 12.10 live-USB installer to run. When I boot I get the following four options: Run from this USB Install to disk Check memory (I can't remember the last one) I have tried the top two. Both result in the screen going black briefly then windows 8 booting as per usual. Does anyone know how I may manage to overcome this problem?

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  • How do I multiply pixels on an SDL Surface?

    - by NoobScratcher
    Okay so I'm able to put blank pixels into a surface and also draw gradient pixels rectangles,etc But I don't know how to multiply the pixels on a surface so I was hoping someone could provide me information on this topic. I was thinking you could get the members pixel and then * it by 2 but that didn't provide results I wanted so I'm now thinking that you have to actually get to the position in bytes in one location to the left and one location to the right and then store it in memory and then * that by 2 am I correct or what? If so what is it that allows me to do that and how do I do that?

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  • Windows Azure HPC Scheduler Architecture

    - by Churianov Roman
    So far I've found very little information on the scheduling policy, resource management policy of Azure HPC Scheduler. I would appreciate any kind of information regarding some of these questions: What scheduling policy does a Head Node use to scatter jobs to Compute Nodes? Does Azure Scheduler use prior information about the jobs (compute time, memory demands ...) ? If 'yes', how it gets this information? Does Azure Scheduler split a job into several parallel jobs on one Compute node? Does it have any protection from Compute Node failures? (what it does when a compute node stops responding) Does it support addition/subtraction of Compute nodes? Is it possible to cancel a job? P.S. I'm aware of the MSDN resource Windows Azure HPC Scheduler. I found only information of how to use this Scheduler but almost nothing about how it works inside.

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  • How to Get Help With a Command from the Linux Terminal: 8 Tricks for Beginners & Pros Alike

    - by Chris Hoffman
    Whether you’re an inexperienced terminal user or a grizzled veteran, you won’t always know the right thing to type into the Linux terminal. There are quite a few tools built into the terminal to help you along. These tricks will help you find the command to use, figure out how to install it, learn how to use it, and view detailed information about it. None of these tricks require an Internet connection. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • OpenGL VBOs are slower then glDrawArrays.

    - by Arelius
    So, this seems odd to me. I upload a large buffer of vertices, then every frame I call glBindbuffer and then the appropriate gl*Pointer functions with offsets into the buffer, then I use glDrawArrays to draw all of my triangles. I'm only drawing about 100K triangles, however I'm getting about 15FPS. This is where it gets weird, if I change it to not call glBindBuffer, then change the gl*Pointer calls to be actual pointers into the array I have in system memory, and then call glDrawArrays the same, my framerate jumps up to about 50FPS. Any idea what I weird thing I could be doing that would cause this? Did I maybe forget to call glEnable(GL_ALLOW_VBOS_TO_RUN_FAST) or something?

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  • Game Asset Storage: Archive vs Individual files

    - by David Colson
    As I am in the process of creating a 3D c++ game and I was wondering what would be more beneficial when dealing with game assets with regards to storage. I have seen some games have a single asset file compressed with everything in it and other with lots of little compressed files. If I had lots of individual files I would not need to load a large file at once and use up memory but the code would have to go about file seeking when the level loads to find all the correct files needed. There is no file seeking needed when dealing with one large file, but again, what about all the assets not currently needed that would get loaded with the one file? I could also have an asset file for each level, but then how do I deal with shared assets This has been bothering me for a while so tell me what other advantages and disadvantages are there to either way of doing things.

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  • In a 2D tile-based game, how should NPCs and tiles reference each other?

    - by lezebulon
    I'm making a tile engine for 2D games (seen from the top). Basically the world is composed of a grid of tiles. Now I want to put for instance NPCs that can move on the map. What do you think is best: 1) each tile has a pointer to the NPC that is on its tile, or a NULL pointer 2) having a list of NPCs, and they have the coordinates of the tile they are on. 3) something else? 1) is faster for collision detection but it would use much more memory space and it is slower to find all NPCs in a map. 2) is the opposite. thanks

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  • Broadcom bcm4313 Ubuntu 13.10 connection time out

    - by Wahtever
    After upgrading to Ubuntu 13.10 I keep getting connection timed out every few seconds at which point i have to disconnect and reconnect to the WiFi network. The WiFi card worked fine on 13.04 with the bcmwl-kernel-source installed but giving problems on 13.10: *-network description: Wireless interface product: BCM4313 802.11bgn Wireless Network Adapter vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: eth1 version: 01 serial: c0:14:3d:cc:c9:c7 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=6.30.223.141 (r415941) ip=192.168.1.4 latency=0 multicast=yes wireless=IEEE 802.11abg resources: irq:17 memory:f0500000-f0503fff How can i fix this? Thanks

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  • 3D array in a 2D array

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages.

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  • choppy streaming audio

    - by user88503
    I could use some help troubleshooting choppy streaming audio. The problem is jerky playback regardless of audio or video with audio. Both Chromium and Firefox have the problem, however files played directly on the machine with Rhythmbox sound just fine. I'm running 12.04 LTS on a C2D T9300. Most of the audio problems others ask about seem to be hardware related, so the following information might be relevant. sudo lshw -c multimedia *-multimedia description: Audio device product: 82801H (ICH8 Family) HD Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 03 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:48 memory:f8400000-f8403fff

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  • How do I create a big multiplayer world in UDK?

    - by Dorpe
    I want to create a big multiplayer world in UDK and I'm having a few difficulties. I created the biggest terrain possible but then any terrain related action I do takes forever. However, I've seen videos of people make same size terrain and working without a problem. My pc is strong enough, so maybe someone can tell me what I'm doing wrong. I want to make it even bigger then the biggest terrain size, so I was thinking of doing level streaming but then I read that streaming is working server side which means if I have a player on every terrain all terrains will still be loaded and I want to save as much memory possible so it will work well online. Thanks for any help you can give.

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  • Creating Ubuntu bootable disk on my phone

    - by Aerus
    I want to install Ubuntu 12.04 on my laptop but because I have a complete shortage of writable CDs and DVDs, I wan't to create a bootable USB stick (on Windows). However, the only USB stick I currently have lying around is my HTC phone (HTC Touch HD with 8Gb memory). I was following the Ubuntu guide to create a bootable usb stick with pendrivelinux, however in the last step it shows me that it wants to do more than just copying the .iso file to the USB drive: My question: can I safely proceed without wiping the current OS off my phone (Windows Mobile 6.1) and use it to install Ubuntu?

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