Search Results

Search found 20905 results on 837 pages for 'universal image loader'.

Page 363/837 | < Previous Page | 359 360 361 362 363 364 365 366 367 368 369 370  | Next Page >

  • TableViewCell autorelease error

    - by iAm
    OK, for two days now i have been trying to solve an error i have inside the cellForRowAtIndex method, let start by saying that i have tracked down the bug to this method, the error is [CFDictionary image] or [Not a Type image] message sent to deallocated instance. I know about the debug flags, NSZombie, MallocStack, and others, they helped me narrow it down to this method and why, but I do not know how to solve besides a redesign of the app UI. SO what am i trying to do, well for this block of code, displays a purchase detail, which contains items, the items are in there own section, now when in edit mode, there appears a cell at the bottom of the items section with a label of "Add new Item", and this button will present a modal view of the add item controller, item is added and the view returns to the purchase detail screen, with the just added item in the section just above the "add new Item" cell, the problem happens when i scroll the item section off screen and back into view the app crashes with EXC_BAD_ACCESS, or even if i don't scroll and instead hit the back button on the navBar, still the same error. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = nil; switch (indexPath.section) { case PURCHASE_SECTION: { static NSString *cellID = @"GenericCell"; cell = [tableView dequeueReusableCellWithIdentifier:cellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue2 reuseIdentifier:cellID] autorelease]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } switch (indexPath.row) { case CATEGORY_ROW: cell.textLabel.text = @"Category:"; cell.detailTextLabel.text = [self.purchase.category valueForKey:@"name"]; cell.accessoryType = UITableViewCellAccessoryNone; cell.editingAccessoryType = UITableViewCellAccessoryDisclosureIndicator; break; case TYPE_ROW: cell.textLabel.text = @"Type:"; cell.detailTextLabel.text = [self.purchase.type valueForKey:@"name"]; cell.accessoryType = UITableViewCellAccessoryNone; cell.editingAccessoryType = UITableViewCellAccessoryDisclosureIndicator; break; case VENDOR_ROW: cell.textLabel.text = @"Payment:"; cell.detailTextLabel.text = [self.purchase.vendor valueForKey:@"name"]; cell.accessoryType = UITableViewCellAccessoryNone; cell.editingAccessoryType = UITableViewCellAccessoryDisclosureIndicator; break; case NOTES_ROW: cell.textLabel.text = @"Notes"; cell.editingAccessoryType = UITableViewCellAccessoryNone; break; default: break; } break; } case ITEMS_SECTION: { NSUInteger itemsCount = [items count]; if (indexPath.row < itemsCount) { static NSString *itemsCellID = @"ItemsCell"; cell = [tableView dequeueReusableCellWithIdentifier:itemsCellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:itemsCellID] autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; } singleItem = [self.items objectAtIndex:indexPath.row]; cell.textLabel.text = singleItem.name; cell.detailTextLabel.text = [singleItem.amount formattedDataDisplay]; cell.imageView.image = [singleItem.image image]; } else { static NSString *AddItemCellID = @"AddItemCell"; cell = [tableView dequeueReusableCellWithIdentifier:AddItemCellID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:AddItemCellID] autorelease]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; } cell.textLabel.text = @"Add Item"; } break; } case LOCATION_SECTION: { static NSString *localID = @"LocationCell"; cell = [tableView dequeueReusableCellWithIdentifier:localID]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:localID] autorelease]; cell.accessoryType = UITableViewCellAccessoryNone; } cell.textLabel.text = @"Purchase Location"; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.editingAccessoryType = UITableViewCellAccessoryNone; break; } default: break; } return cell; } the singleItem is of Modal Type PurchaseItem for core data now that i know what is causing the error, how do i solve it, I have tried everything that i know and some of what i dont know but still, no progress, please any suggestions as to how to solve this without redesign is my goal, perhaps there is an error i am doing that I cannot see, but if it's the nature of autorelease, than i will redesign.

    Read the article

  • Sysdeo Tomcat DevLoader - Hot deploy of java class causes whole application to restart

    - by Gala101
    Hi, I am using sysdeo tomcat plugin 3.2.1 with eclipse 3.5.1 (Galileo) and tomcat 5.5.23 on windows XP. I can get tomcat plugin working in eclipse, and have extracted devloader.zip into [tomcat]\server\classes. I have also updated the context and now it has this entry: <Context path="/myapp1" reloadable="true" docBase="F:\Work\eclipse_workspace\myapp1" workDir="F:\Work\eclipse_workspace\myapp1\work" > <Logger className="org.apache.catalina.logger.SystemOutLogger" verbosity="4" timestamp="true"/> <Loader className="org.apache.catalina.loader.DevLoader" reloadable="true" debug="1" useSystemClassLoaderAsParent="false" /> </Context> I have activated devloader (in Project Properties Tomcat Devloader Classpath) and have 'checked' all my classes and jars, I haven't 'checked' commons-loggin.jar jsp-api.jar, servlet-api.jar. So on launching tomcat via the plugin, I can get it running with devloader as shown in eclipse console view [DevLoader] Starting DevLoader [DevLoader] projectdir=F:\Work\eclipse_workspace\myapp1 [DevLoader] added file:/F:/Work/eclipse_workspace/myapp1/WEB-INF/classes/ [DevLoader] added file:/F:/Work/eclipse_workspace/myapp1/WEB-INF/lib/activation.jar However, if I even add a single System.out.println into any java file and save it, the whole application gets reloaded (takes ~80 sec) which is as good as stopping/starting tomcat itself. I've tried adding -Xdebug in JAVA_OPTS in the catalina.bat but no luck :( Can you please guide where I may be doing it wrong.. Please note that I can 'redeploy' the whole application on tomcat but that's not what I need, I am looking to be able to make small changes in java classes 'on-the-fly' while coding/debugging without having to wait for complete app restart. Another annoyance is that restarting tomcat/application causes the session/debug progress to be lost.. Can you please guide me how to go about it. PS: I am not using any ant/maven scripts explicitly, just relying on eclipse to do the build for me (which it does).

    Read the article

  • Run time error in java servlet

    - by Derk
    The build of the project is succesfull, but when I go the the url I get the following error report: >HTTP Status 500 - type Exception report >message description The server encountered an internal error () that prevented it from fulfilling this request. >exception javax.servlet.ServletException: Error instantiating servlet class example.servlet.ScrapingServlet org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:263) org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:844) org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:584) org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:447) java.lang.Thread.run(Thread.java:619) >root cause java.lang.NoClassDefFoundError: org/apache/http/impl/client/DefaultHttpClient java.lang.Class.getDeclaredConstructors0(Native Method) java.lang.Class.privateGetDeclaredConstructors(Class.java:2389) java.lang.Class.getConstructor0(Class.java:2699) java.lang.Class.newInstance0(Class.java:326) java.lang.Class.newInstance(Class.java:308) org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:263) org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:844) org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:584) org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:447) java.lang.Thread.run(Thread.java:619) >root cause java.lang.ClassNotFoundException: org.apache.http.impl.client.DefaultHttpClient org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1358) org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1204) java.lang.ClassLoader.loadClassInternal(ClassLoader.java:319) java.lang.Class.getDeclaredConstructors0(Native Method) java.lang.Class.privateGetDeclaredConstructors(Class.java:2389) java.lang.Class.getConstructor0(Class.java:2699) java.lang.Class.newInstance0(Class.java:326) java.lang.Class.newInstance(Class.java:308) org.apache.catalina.valves.ErrorReportValve.invoke(ErrorReportValve.java:102) org.apache.catalina.connector.CoyoteAdapter.service(CoyoteAdapter.java:263) org.apache.coyote.http11.Http11Processor.process(Http11Processor.java:844) org.apache.coyote.http11.Http11Protocol$Http11ConnectionHandler.process(Http11Protocol.java:584) org.apache.tomcat.util.net.JIoEndpoint$Worker.run(JIoEndpoint.java:447) java.lang.Thread.run(Thread.java:619) >note The full stack trace of the root cause is available in the Apache Tomcat/6.0.14 logs. Apache Tomcat/6.0.14 And that is because I added this simple line to the code: HttpClient httpclient = new DefaultHttpClient(); What am I doing wrong?

    Read the article

  • jquery wait till large document is loaded

    - by Martijn
    In my web application I call a document can be huge. This document is loaded into an iframe. I have a title, buttons and the text which all depends on this document. The text is from the large document and is displayed in the iframe. I'd like to show an animated gif while the document is loading on 3 places (1: document title, 2: document buttons, 3: document text, the iframe) I've tried the onload event on the Iframe, but this doesn't give the me the desired effect. Here's my code that loads the document: function loadDocument(id, doc) { $("#DocumentContent").show(); $("#ButtonBox").show(); // Clear dynamic menu items $("#DynamicMenuContent").html(""); $("#PageContent").html(""); // Load document in frame $("#iframeDocument").attr("src", 'ViewDoc.aspx?id=' + id + '&doc=' + doc + ''); // $("#iframeDocument").attr("src", "Graphics/loader.gif"); // Load menu items $.ajax({ url: "ShowButtons.aspx?id=" + id + "&doc=" + doc, success: function(data) { $("#DynamicMenuContent").html(data) }, error: function(xhr, err, e) { alert("error: " + err) } }); // Set document title $("#documentTitle").load("GetDocumentInfo.aspx?p=title"); } My questions, how can I display a loader gif while the document is loaded? And remove the gif when the document is ready?

    Read the article

  • Flash (AS3) can't read response ...

    - by Quandary
    Question: I call an asp.net handler (ashx) like this from Flash, and onLoadSuccessful, I get the ashx response back. The problem now is whatever I do in onLoadSuccessful to get the responseStatus variable never gets me the variable (just an error message: property responseStatus for string not found), but the output of: trace("Response: " + evt.target.data); is Response: &responseStatus=ASP.NET+Fehler%3a+Die+Datei+%22C%3a%5cinetpub%5cwwwroot%5cRaumplaner_New%5cRaumplaner_New%5cabcdef.xml%22+konnte+nicht+gefunden+werden.& It used to work in ActionScript2... Any hints as to what I do wrong ? I mean the request gets sent, and the reponse received, but no matter how I try to do it, I can't access the responseStatus variable... var scriptRequest:URLRequest = new URLRequest(strURL); var scriptLoader:URLLoader = new URLLoader(); var scriptVars:URLVariables = new URLVariables(); scriptLoader.addEventListener(Event.COMPLETE, onLoadSuccessful); scriptLoader.addEventListener(IOErrorEvent.IO_ERROR, onLoadError); scriptLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError); scriptVars.ScaleString = nScale; scriptVars.ModifyFile = "abcdef.xml"; scriptRequest.method = URLRequestMethod.POST; scriptRequest.data = scriptVars; scriptLoader.load(scriptRequest); function onLoadSuccessful(evt:Event):void { trace("Success."); //ExternalInterface.call("alert", "Die neue Skalierung wurde erfolgreich gespeichert."); //getURL("javascript:alert(\""+"Die neue Skalierung wurde erfolgreich gespeichert.\\nALLE Instanzen des Browsers schliessen und neu starten, damit die Änderung in Kraft tritt."+"\");"); trace("Response: " + evt.target.data); trace("ResponseStatus: " + evt.target.data.responseStatus); var loader:URLLoader = URLLoader(evt.target); trace("responseStatus: " + loader.data.responseStatus); }

    Read the article

  • Masking FLV video in AS3 with PNG alpha channel.

    - by James Roberts
    Hey there, I'm trying to mask an FLV with a PNG alpha channel. I'm using BitmapData (from a PNG) but it's not working. Is there anything I'm missing? Cut up code below: var musclesLoader:Loader = new Loader(); var musclesContainer:Sprite = new Sprite(); var musclesImage:Bitmap = new Bitmap(); var musclesBitmapData:BitmapData; var musclesVideo:Video = new Video(752, 451.2); var connection:NetConnection = new NetConnection(); var stream:NetStream; function loadMuscles():void { musclesLoader.load(new URLRequest('img/muscles.png')); musclesLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, musclesComplete); } function musclesComplete():void { musclesBitmapData = new BitmapData(musclesLoader.content.width, musclesLoader.content.height, true, 0x000000); musclesImage.bitmapData = musclesBitmapData; musclesImage.smoothing = true; musclesContainer.addChild(musclesImage); contentContainer.addChild(musclesContainer); } function loadMusclesVideo():void { connection.connect(null); stream = new NetStream(connection); stream.client = this; musclesVideo.mask = musclesBitmapData; stage.addChild(musclesVideo); musclesVideo.attachNetStream(stream); stream.bufferTime = 1; stream.receiveAudio(true); stream.receiveVideo(true); stream.play("vid/muscles.flv"); } Outside this code I have a function that adds the containers to the stage, etc and places the objects in the appropriate spots. It sort of works - the mask applies, but in a square (the size of the boundaries of musclesBitmapData) rather than with the shape of the alpha channel. Is this the right way to go about this?

    Read the article

  • how can I unload a swf with AS3?

    - by Ole Media
    Any body can help on how I can do to unload a swf before I load the next one? var mLoader:Loader = new Loader(); function loadSWF(e:Event):void { var imageId:Array = e.target.name.split("_"); var targetId:int = imageId[0]; var caption:int = imageId[1]; txt = arrayText[caption]; dynText1.text = ""; dynText1.text = arrayText[caption]; dynText1.setTextFormat(textFormatMain); var swf:String = "swf/" + xmlList[targetId].image[caption].@swf; if (mLoader.content != null) { swfLoad.swfArea.mLoader.unload(); swfLoad.swfArea.mLoader.load(null); } mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler); mLoader.load(new URLRequest(swf)); } //-------------------------------------------------------------------------// function onCompleteHandler(loadEvent:Event):void { swfLoad.swfArea.addChild(loadEvent.currentTarget.content); TweenLite.to(swfLoad, 0.5, {alpha:1}); } function onProgressHandler(mProgress:ProgressEvent):void { //var percent:Number = mProgress.bytesLoaded/mProgress.bytesTotal; //trace(percent); }

    Read the article

  • jquery GET and POST confusion

    - by JPro
    Hi, I am not quiet sure how jquery works. I want to know few things about the GET and POST in terms of jQuery. I use the following code in my app : <script> function example_ajax_request() { $('#example-placeholder').html('<p>Loading results ... <img src="ajax-loader.gif" /></p>'); $('#example-placeholder').load("ind.php?show=" + $('#box option:selected').val()); } </script> I am not using either GET or POST in this method. I am using a button to call the example_ajax_request to process the request and get the results. Sometimes I see code like this: $.ajax({ url: 'loader.php', data: 'somedata', method: 'GET', success: function(data){ $('#er').text(data); } }); My doubt is, is it required or not that we use a method to post the data? (either GET or POST) while send and getting the data in PHP webapps? The code that I use first works fine even though I do not use any POST or GET methods. Any inputs? Thanks.

    Read the article

  • Disable antialiasing for a specific GDI device context

    - by Jacob Stanley
    I'm using a third party library to render an image to a GDI DC and I need to ensure that any text is rendered without any smoothing/antialiasing so that I can convert the image to a predefined palette with indexed colors. The third party library i'm using for rendering doesn't support this and just renders text as per the current windows settings for font rendering. They've also said that it's unlikely they'll add the ability to switch anti-aliasing off any time soon. The best work around I've found so far is to call the third party library in this way (error handling and prior settings checks ommitted for brevity): private static void SetFontSmoothing(bool enabled) { int pv = 0; SystemParametersInfo(Spi.SetFontSmoothing, enabled ? 1 : 0, ref pv, Spif.None); } // snip Graphics graphics = Graphics.FromImage(bitmap) IntPtr deviceContext = graphics.GetHdc(); SetFontSmoothing(false); thirdPartyComponent.Render(deviceContext); SetFontSmoothing(true); This obviously has a horrible effect on the operating system, other applications flicker from cleartype enabled to disabled and back every time I render the image. So the question is, does anyone know how I can alter the font rendering settings for a specific DC? Even if I could just make the changes process or thread specific instead of affecting the whole operating system, that would be a big step forward! (That would give me the option of farming this rendering out to a separate process- the results are written to disk after rendering anyway) EDIT: I'd like to add that I don't mind if the solution is more complex than just a few API calls. I'd even be happy with a solution that involved hooking system dlls if it was only about a days work. EDIT: Background Information The third-party library renders using a palette of about 70 colors. After the image (which is actually a map tile) is rendered to the DC, I convert each pixel from it's 32-bit color back to it's palette index and store the result as an 8bpp greyscale image. This is uploaded to the video card as a texture. During rendering, I re-apply the palette (also stored as a texture) with a pixel shader executing on the video card. This allows me to switch and fade between different palettes instantaneously instead of needing to regenerate all the required tiles. It takes between 10-60 seconds to generate and upload all the tiles for a typical view of the world. EDIT: Renamed GraphicsDevice to Graphics The class GraphicsDevice in the previous version of this question is actually System.Drawing.Graphics. I had renamed it (using GraphicsDevice = ...) because the code in question is in the namespace MyCompany.Graphics and the compiler wasn't able resolve it properly. EDIT: Success! I even managed to port the PatchIat function below to C# with the help of Marshal.GetFunctionPointerForDelegate. The .NET interop team really did a fantastic job! I'm now using the following syntax, where Patch is an extension method on System.Diagnostics.ProcessModule: module.Patch( "Gdi32.dll", "CreateFontIndirectA", (CreateFontIndirectA original) => font => { font->lfQuality = NONANTIALIASED_QUALITY; return original(font); }); private unsafe delegate IntPtr CreateFontIndirectA(LOGFONTA* lplf); private const int NONANTIALIASED_QUALITY = 3; [StructLayout(LayoutKind.Sequential)] private struct LOGFONTA { public int lfHeight; public int lfWidth; public int lfEscapement; public int lfOrientation; public int lfWeight; public byte lfItalic; public byte lfUnderline; public byte lfStrikeOut; public byte lfCharSet; public byte lfOutPrecision; public byte lfClipPrecision; public byte lfQuality; public byte lfPitchAndFamily; public unsafe fixed sbyte lfFaceName [32]; }

    Read the article

  • GWT-EXT tree xml Error

    - by ehab refaat
    i am new to GWT GWT-EXT and i mimic it's demo the problem is where i should put xml file final TreePanel treePanel = new TreePanel() { { setAnimate(true); setEnableDD(true); setContainerScroll(true); setRootVisible(true); } }; final XMLTreeLoader loader = new XMLTreeLoader() { { setDataUrl("countries-cb.xml"); setMethod("get"); setRootTag("countries"); setFolderIdMapping("@id"); setLeafIdMapping("@id"); setFolderTitleMapping("@title"); setFolderTag("team"); setLeafTitleMapping("@title"); setLeafTag("country"); setQtipMapping("@qtip"); setDisabledMapping("@disabled"); setCheckedMapping("@checked"); setIconMapping("@icon"); setAttributeMappings(new String[]{"@rank"}); } }; AsyncTreeNode root = new AsyncTreeNode("Countries", loader); treePanel.setRootNode(root); treePanel.render(); root.expand(); treePanel.expandAll();

    Read the article

  • How to change by using CVGrayscaleMat

    - by Babul
    With the following code the image showed as above is converted as below image... Their it's showing black background with gray lines.....i want white background with gray lines .. Please guide me .. i am new to iPhone Thanks alot in Advance - (void)viewDidLoad { [super viewDidLoad]; // Initialise video capture - only supported on iOS device NOT simulator #if TARGET_IPHONE_SIMULATOR NSLog(@"Video capture is not supported in the simulator"); #else _videoCapture = new cv::VideoCapture; if (!_videoCapture->open(CV_CAP_AVFOUNDATION)) { NSLog(@"Failed to open video camera"); } #endif // Load a test image and demonstrate conversion between UIImage and cv::Mat UIImage *testImage = [UIImage imageNamed:@"testimage.jpg"]; double t; int times = 10; //-------------------------------- // Convert from UIImage to cv::Mat NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; t = (double)cv::getTickCount(); for (int i = 0; i < times; i++) { cv::Mat tempMat = [testImage CVMat]; } t = 1000 * ((double)cv::getTickCount() - t) / cv::getTickFrequency() / times; [pool release]; NSLog(@"UIImage to cv::Mat: %gms", t); //------------------------------------------ // Convert from UIImage to grayscale cv::Mat pool = [[NSAutoreleasePool alloc] init]; t = (double)cv::getTickCount(); for (int i = 0; i < times; i++) { cv::Mat tempMat = [testImage CVGrayscaleMat]; } t = 1000 * ((double)cv::getTickCount() - t) / cv::getTickFrequency() / times; [pool release]; NSLog(@"UIImage to grayscale cv::Mat: %gms", t); //-------------------------------- // Convert from cv::Mat to UIImage cv::Mat testMat = [testImage CVMat]; t = (double)cv::getTickCount(); for (int i = 0; i < times; i++) { UIImage *tempImage = [[UIImage alloc] initWithCVMat:testMat]; [tempImage release]; } t = 1000 * ((double)cv::getTickCount() - t) / cv::getTickFrequency() / times; NSLog(@"cv::Mat to UIImage: %gms", t); // Process test image and force update of UI _lastFrame = testMat; [self sliderChanged:nil]; } - (IBAction)capture:(id)sender { if (_videoCapture && _videoCapture->grab()) { (*_videoCapture) >> _lastFrame; [self processFrame]; } else { NSLog(@"Failed to grab frame"); } } - (void)processFrame { double t = (double)cv::getTickCount(); cv::Mat grayFrame, output; // Convert captured frame to grayscale cv::cvtColor(_lastFrame, grayFrame, cv::COLOR_RGB2GRAY); // Perform Canny edge detection using slide values for thresholds cv::Canny(grayFrame, output, _lowSlider.value * kCannyAperture * kCannyAperture, _highSlider.value * kCannyAperture * kCannyAperture, kCannyAperture); t = 1000 * ((double)cv::getTickCount() - t) / cv::getTickFrequency(); // Display result self.imageView.image = [UIImage imageWithCVMat:output]; self.elapsedTimeLabel.text = [NSString stringWithFormat:@"%.1fms", t]; }

    Read the article

  • Flash as3 smooth threshold

    - by arkzai
    hello, I'm building a flash app that pulls images from flickr and removes the white background I'm dong this using threshold and i get a really ragged outcome is there any way to get a better and smoother color key? thanks photoNumber = Math.floor(Math.random() * (photos.length)); loader.load(new URLRequest(photos[photoNumber].path)); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,draw); trace ( "trying to load photo " + photoNumber ); function draw(e:Event) { trace ("show photo " + photoNumber) var W:int=e.target.content.width; var H:int=e.target.content.height; bitmapdata=new BitmapData(W,H); bitmap=new Bitmap(bitmapdata); bitmapdata.draw(e.target.content); var threshold:uint = 0xF9F8F800; var color:uint = 0x00000000; var maskColor:uint = 0x00FF0000; bitmapdata.threshold(bitmapdata,new Rectangle(0,0,W,H),new Point(0,0),">", threshold, color, maskColor, true); bitmap.smoothing = true; //bitmap.scaleX = bitmap.scaleY = 0.99; // <---- imgHolder.addChild(bitmap); } }

    Read the article

  • eclipse adt 17 and the libs folder

    - by max4ever
    Ok so i update to eclipse adt to version 17 and I get this error 04-05 12:28:55.810: E/AndroidRuntime(5470): FATAL EXCEPTION: main 04-05 12:28:55.810: E/AndroidRuntime(5470): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.galeola.agentis/com.galeola.agentis.activity.GestionaleActivity}: java.lang.ClassNotFoundException: com.galeola.agentis.activity.GestionaleActivity in loader dalvik.system.PathClassLoader[/system/framework/com.google.android.maps.jar:/data/app/com.galeola.agentis-1.apk] 04-05 12:28:55.810: E/AndroidRuntime(5470): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1742) 04-05 12:28:55.810: E/AndroidRuntime(5470): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1834) 04-05 12:28:55.810: E/AndroidRuntime(5470): at android.app.ActivityThread.access$500(ActivityThread.java:122) 04-05 12:28:55.810: E/AndroidRuntime(5470): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1027) 04-05 12:28:55.810: E/AndroidRuntime(5470): at android.os.Handler.dispatchMessage(Handler.java:99) 04-05 12:28:55.810: E/AndroidRuntime(5470): at android.os.Looper.loop(Looper.java:132) 04-05 12:28:55.810: E/AndroidRuntime(5470): at android.app.ActivityThread.main(ActivityThread.java:4126) 04-05 12:28:55.810: E/AndroidRuntime(5470): at java.lang.reflect.Method.invokeNative(Native Method) 04-05 12:28:55.810: E/AndroidRuntime(5470): at java.lang.reflect.Method.invoke(Method.java:491) 04-05 12:28:55.810: E/AndroidRuntime(5470): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:844) 04-05 12:28:55.810: E/AndroidRuntime(5470): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:602) 04-05 12:28:55.810: E/AndroidRuntime(5470): at dalvik.system.NativeStart.main(Native Method) 04-05 12:28:55.810: E/AndroidRuntime(5470): Caused by: java.lang.ClassNotFoundException: com.galeola.agentis.activity.GestionaleActivity in loader dalvik.system.PathClassLoader[/system/framework/com.google.android.maps.jar:/data/app/com.galeola.agentis-1.apk] 04-05 12:28:55.810: E/AndroidRuntime(5470): at dalvik.system.PathClassLoader.findClass(PathClassLoader.java:251) 04-05 12:28:55.810: E/AndroidRuntime(5470): at java.lang.ClassLoader.loadClass(ClassLoader.java:540) 04-05 12:28:55.810: E/AndroidRuntime(5470): at java.lang.ClassLoader.loadClass(ClassLoader.java:500) 04-05 12:28:55.810: E/AndroidRuntime(5470): at android.app.Instrumentation.newActivity(Instrumentation.java:1022) 04-05 12:28:55.810: E/AndroidRuntime(5470): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1733) 04-05 12:28:55.810: E/AndroidRuntime(5470): ... 11 more however if i move my libraries to /libs i can start the applications, but with the libraries in /libs javadoc and javasources stops working, while if they are not in /libs javadoc and javasource works, so I don't understand why.

    Read the article

  • Errors with the Basic OpenCV Hello World

    - by GuyNoir
    I'm simply trying to run the basic openCV hello world tutorial code, but I'm getting errors. I have everything properly linked and built, but it's not working. This seems like it should be extremely easy, but it's not working. OpenCV is properly installed, and I even attempted to place opencv_core220d and opencv_highgui220d in the Debug folder of my project, but no luck. I'm running Visual Studio 2010 under Windows 7 64bit. Here's the errors: 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ntdll.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\kernel32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\KernelBase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_core220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcp100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcr100d.dll', Symbols loaded. 'Webcam test.exe': Loaded 'C:\Users\John\Documents\Visual Studio 2010\Projects\Webcam test\Debug\opencv_highgui220d.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\user32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\gdi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\lpk.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\usp10.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvcrt.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\advapi32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sechost.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\rpcrt4.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\sspicli.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\cryptbase.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7600.16661_none_ebfb56996c72aefc\comctl32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avifil32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\winmm.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msacm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msvfw32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shell32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\shlwapi.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\avicap32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\version.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Cannot find or open the PDB file 'Webcam test.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Cannot find or open the PDB file The program '[5512] Webcam test.exe: Native' has exited with code 1 (0x1). Here's my code: // OpenCV_Helloworld.cpp : Defines the entry point for the console application. // Created for build/install tutorial, Microsoft Visual Studio and OpenCV 2.2.0 #include "stdafx.h" #include <cv.h> #include <cxcore.h> #include <highgui.h> int _tmain(int argc, _TCHAR* argv[]) { // Open the file. IplImage *img = cvLoadImage("photo.jpg"); if (!img) { printf("Error: Couldn't open the image file.\n"); return 1; } // Display the image. cvNamedWindow("Image:", CV_WINDOW_AUTOSIZE); cvShowImage("Image:", img); // Wait for the user to press a key in the GUI window. cvWaitKey(0); // Free the resources. cvDestroyWindow("Image:"); cvReleaseImage(&img); for(int i = 0; i < 10000; i++){ printf("Error: Could"); } return 0; }

    Read the article

  • jQuery - Loading content into div, styles not applied?

    - by Kenny Bones
    Hi! I'm trying to get this content loader to work and I've managed to get it to get new content, once the content is loaded it isn't styled correctly. Also the character "é" becomes a questionmark. Doctype problem? As well as the h2 tag normally having Cufon applied to it is not triggering. So basically, this content loader require me to have a bunch of pages being essentially the same, except for the content I want to retreice. This way, users can use the actual URL as you'd normally exect. Only when a link is clicked on an already loaded page, it's only the content from the #content div that's realle being replaced. I can post code here, but I think it's better to just watch it happen on the testpage. It's very low on graphics btw ;) http://www.matkalenderen.no Just click the blue text link and you'll see it. Also, the red button on the second loaded content is supposed to revert the content back to previous. But it's not being triggered or something. What's happening?

    Read the article

  • Actionscript project that loads a Flex SWF, "Could not find resource bundle" Error when using Layout

    - by Leeron
    Hi guys. I'm using an actionsciprt only project (under FlashDevelop) to load an .swf flex file built by another department of the company I work for. Using the follwing code: var mLoader:Loader = new Loader(); var mRequest:URLRequest = new URLRequest('flexSWF.swf'); mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler); mLoader.load(mRequest); That worked fine until I wanted to use Flex's mx.managers.LayoutManager. I've added the this line to my class: import mx.managers.ILayoutManagerClient; import mx.managers.LayoutManager; . . . private var _layoutManager:LayoutManager; And I get this run time error: Error: Could not find resource bundle messaging at mx.resources::ResourceBundle$/getResourceBundle()[C:\autobuild\3.5.0\frameworks\projects\framework\src\mx\resources\ResourceBundle.as:143] at mx.utils::Translator$cinit() at global$init() at mx.messaging.config::ServerConfig$cinit() at global$init() at _app_FlexInit$/init() at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::docFrameHandler()[C:\autobuild\3.5.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:3217] at mx.managers::SystemManager/docFrameListener()[C:\autobuild\3.5.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:3069] commenting the LayoutManager line, the swf works fine. But I do want to use LayoutManager. Any hints?

    Read the article

  • Writing XML in different character encodings with Java

    - by Roman Myers
    I am attempting to write an XML library file that can be read again into my program. The file writer code is as follows: XMLBuilder builder = new XMLBuilder(); Document doc = builder.build(bookList); DOMImplementation impl = doc.getImplementation(); DOMImplementationLS implLS = (DOMImplementationLS) impl.getFeature("LS", "3.0"); LSSerializer ser = implLS.createLSSerializer(); String out = ser.writeToString(doc); //System.out.println(out); try{ FileWriter fstream = new FileWriter(location); BufferedWriter outwrite = new BufferedWriter(fstream); outwrite.write(out); outwrite.close(); }catch (Exception e){ } The above code does write an xml document. However, in the XML header, it is an attribute that the file is encoded in UTF-16. when i read in the file, i get the error: "content not allowed in prolog" this error does not occur when the encoding attribute is manually changed to UTF-8. I am trying to get the above code to write an XML document encoded in UTF-8, or successfully parse a UTF-16 file. the code for parsing in is DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); DocumentBuilder loader = factory.newDocumentBuilder(); Document document = loader.parse(filename); the last line returns the error.

    Read the article

  • loading child swf as3

    - by RichW
    Hi, I've been given an fla to make some changes too. Basically its a fairly long timeline animation with sound. So far I've successfully added a few button functions for sound etc.. but one has got me stumped. One of the buttons needs to load a child swf. I'm using the code below but I'm recieving an error - 'Error #1009: Cannot access a property or method of a null object reference'. I believe this may be refferring to an object that isn't set yet but I have no idea which one it is: Code: var mcExt:MovieClip = new MovieClip(); var ldr:Loader = new Loader(); ldr.contentLoaderInfo.addEventListener(Event.COMPLETE, swfLoaded); ldr.load(new URLRequest("Downloads.swf")); function swfLoaded(e:Event):void { mcExt = MovieClip(ldr.contentLoaderInfo.content); ldr.contentLoaderInfo.removeEventListener(Event.COMPLETE, swfLoaded); mcExt.x = 50; mcExt.y = 50; addChild(mcExt); } Any help on what is going wrong would be greatly appreciated! Thanks

    Read the article

  • Wordpress Iphone App: nsxmlparsererrordomain error 64

    - by iMayne
    Spending hours fixing my function.php page and all seemed well, except Im getting errors on my rss feed at: blog.xternalit.co.uk. I leave that issue to rest and installed wordpress iphone app. The connection to my blog works perfect with wordpress' default theme. Ha! But it keeps making me resetting my password. So hell with that. Switched back to my theme and I cant connect from app to blog. The internet say there's n issue with my function.php. here's a look again at the script: '', 'after_widget' = '', 'before_title' = '', 'after_title' = '', )); function content($num) { $theContent = get_the_content(); $output = preg_replace('/]+./','', $theContent); $limit = $num+1; $content = explode(' ', $output, $limit); array_pop($content); $content = implode(" ",$content)."..."; echo $content; } function post_is_in_descendant_category( $cats, $_post = null ) { foreach ( (array) $cats as $cat ) { // get_term_children() accepts integer ID only $descendants = get_term_children( (int) $cat, 'category'); if ( $descendants && in_category( $descendants, $_post ) ) return true; } return false; } //custom comments function mytheme_comment($comment, $args, $depth) { $GLOBALS['comment'] = $comment; ? id="li-comment-" " %s says:'), get_comment_author_link()) ? comment_approved == '0') : ? $depth, 'max_depth' = $args['max_depth']))) ? </div> 0 && isset($_POST['rockwell_settings']) ) { $options = array ( 'style','logo_img','logo_alt','logo_txt', 'logo_tagline', 'tagline_width', 'contact_email','ads', 'advertise_page', 'twitter_link', 'facebook_link', 'flickr', 'about_tit', 'about_txt', 'analytics'); foreach ( $options as $opt ) { delete_option ( 'rockwell_'.$opt, $_POST[$opt] ); add_option ( 'rockwell_'.$opt, $_POST[$opt] ); } } add_theme_page(__('Rockwell Options'), __('Rockwell Options'), 'edit_themes', basename(__FILE__), 'rockwell_settings'); } function rockwell_settings () {? Rockwell Options Panel General Settings Theme Color Scheme selected="selected"pink.css selected="selected"blue.css selected="selected"orange.css Logo image (full path to image) " class="regular-text" / Logo image ALT text " class="regular-text" / Text logo " class="regular-text" / Leave this empty if you entered an image as logo Logo Tag Line " class="regular-text" / Tag Line Box Width (px)Default width: 300px " class="regular-text" / Email Address for Contact Form " class="regular-text" / Twitter link " class="regular-text" / Facebook link " class="regular-text" / Flickr Photostream selected="selected"Yes selected="selected"No Make sure you have FlickrRSS plugin activated if you choose to enable Flickr Photostream Sidebar About Box Title " class="regular-text" / Text Ads Box Settings Ads Section Enabled: selected="selected"Yes selected="selected"No Make sure you have AdMinister plugin activated and have the position "Sidebar" created within the plugin. Advertise Page Google Analytics code: \'"[\'"].*/i', $post-post_content, $matches); $first_img = $matches [1] [0]; if(empty($first_img)){ //Defines a default image $first_img = "/images/default.jpg"; } return $first_img; } ? Please note, if I add: to the bottome of the page, the blog crashes. Without: I get tons of errors. Any help?

    Read the article

  • css, unordered list not displaying icon in right place...

    - by Ronedog
    I'm really frustrated with this one. A few weeks ago I got it working in both firefox and ie just fine. Went back today to do some testing and found a problem with the display in firefox and I've been searching the code but can't find anything. I could use a few tips from anyone willing, I'm sure I'm looking at the wrong things. I upgraded my firefox version but I imagine my code is broke, not firefox. I'm assuming the problem is somewhere in my css file, but I'm not sure. Here's what I've confirmed so far. There don't seem to be conflicts in other css files with < ul 's or < li 's that may be overriding settings. The other confirmation is that This works fine in Internet Explorer...therefore I must be an idiot, because its usually been the other way around (working in FF, but failing in IE). Here's How it looks in IE (Notice the position of the folder icon right next to the text): Here's how it looks in FF (Notice the folder icon is not being pushed down with its corresponding text). Here's the Unordered List: <ul id="nav"> <li><a>Utah</a></li> <ul> <li><a>ParkCity</a> <ul> <li><a>Com1</a></li> <ul> <li class="folder_closed"><a>Timber</a></li> <div>SQUARE CONTAINER IS INSIDE THIS DIV</div> </ul> </ul> </ul> </ul> Here's the CSS that is used for the whole menu: /* MENU NAVIGATION (<UL><LI> LISTS ****************************************/ ul#nav{ /* This handles the main root <ul> */ margin-left:0; margin-right:0; padding-left:0px; text-indent:15px; } ul#nav div{ overflow: hidden; } #nav li>a:hover { cursor: pointer; } #nav li > ul{ /* This will hide any element with an id of "nav" and an "li" that has a direct child that is a "ul" */ display:none; margin-left:0px; margin-right:0px; padding-left:15px; padding-right:0px; text-indent:15px; } #nav li { list-style-type:none; list-style-image: none; } #nav > li{ vertical-align: top; left:0px; text-align:left; clear: both; margin:0px; margin-right:0px; padding-right:0px; } .menu_parent{ background-image: url(../images/maximize.png); background-repeat: no-repeat; background-position: 0px 1px; position:relative; } .menu_parent_minimized{ background-image: url(../images/minimize.png); background-repeat: no-repeat; background-position: 0px 1px; position:relative; } .folder_closed{ position:relative; background-image: url(../images/folder_closed12x14.png); background-repeat: no-repeat; background-position: 0px -2px; } .folder_open{ position:relative; background-image: url(../images/folder_open12x14.png); background-repeat: no-repeat; background-position: 0px -2px; } </ul>

    Read the article

  • Grails XOM linkageerror - SAXParserException

    - by Stefan Kendall
    Possibly related: http://stackoverflow.com/questions/2762439/grails-attempting-to-include-htppbuilder-linkage-error I'm trying to include XOM in my grails project. How do I know which dependency library I need to exclude? I'm lost here. dependencies { build('xom:xom:1.1') { excludes "xml-apis" } } Error: java.lang.LinkageError: loader constraint violation: loader (instance of <bootloader>) previously initiated loading for a different type with name "org/xml/sax/SAXParseException" at java.lang.Class.getDeclaredMethods0(Native Method) at java.lang.Class.privateGetDeclaredMethods(Class.java:2427) at java.lang.Class.getDeclaredMethods(Class.java:1791) at java.security.AccessController.doPrivileged(Native Method) at org.codehaus.groovy.util.LazyReference.getLocked(LazyReference.java:33) at org.codehaus.groovy.util.LazyReference.get(LazyReference.java:20) at grails.util.PluginBuildSettings.getPluginInfos(PluginBuildSettings.groovy:124) at grails.util.PluginBuildSettings.getPluginInfos(PluginBuildSettings.groovy) at grails.util.PluginBuildSettings$getPluginInfos.callCurrent(Unknown Source) at grails.util.PluginBuildSettings.getPluginInfo(PluginBuildSettings.groovy:160) at grails.util.PluginBuildSettings$getPluginInfo.callCurrent(Unknown Source) at grails.util.PluginBuildSettings.getPluginInfoForSource(PluginBuildSettings.groovy:195) at org.codehaus.groovy.transform.ASTTransformationVisitor$3.call(ASTTransformationVisitor.java:303) at org.codehaus.groovy.control.CompilationUnit.applyToSourceUnits(CompilationUnit.java:820) at org.codehaus.groovy.control.CompilationUnit.doPhaseOperation(CompilationUnit.java:513) at org.codehaus.groovy.control.CompilationUnit.processPhaseOperations(CompilationUnit.java:489) at org.codehaus.groovy.control.CompilationUnit.compile(CompilationUnit.java:466) at _GrailsEvents_groovy.run(_GrailsEvents_groovy:54) at _GrailsEvents_groovy$run.call(Unknown Source) at _GrailsArgParsing_groovy$run.call(Unknown Source) at _GrailsArgParsing_groovy.run(_GrailsArgParsing_groovy:29) at _GrailsArgParsing_groovy$run.call(Unknown Source) at _GrailsInit_groovy$run.call(Unknown Source) at _GrailsInit_groovy.run(_GrailsInit_groovy:38) at _GrailsInit_groovy$run.call(Unknown Source) at Help_.run(Help_.groovy:27) at Help_$run.call(Unknown Source) at gant.Gant.processTargets(Gant.groovy:494) at gant.Gant.processTargets(Gant.groovy:480)

    Read the article

  • Jmeter is not extracting correctly the value with the reg ex extractor.

    - by Chris
    Jmeter is not extracting correctly the value with the reg ex. When I play with this reg ex (NAME="token" \s value="([^"]+?)") in reg ex coach with the following html everything work fine but when adding the reg with a reg ex extrator to the request he doesn't found the value even if it's the same html in output. <HTML>< script type="text/javascript" > function dostuff(no, applicationID) { submitAction('APPS_NAME' , 'noSelected=' + no + '&applicationID=' + applicationID); }< /script> <FORM NAME="baseForm" ACTION="" METHOD="POST"> <input type="hidden" NAME="token" value="fc95985af8aa5143a7b1d4fda6759a74" > <div id="loader" align="center"> <div> <strong style="color: #003366;">Loading...</strong> </div> <img src="images/initial-loader.gif" align="top"/> </div> <BODY ONLOAD="dostuff('69489','test');"> From the reg ex extractor reference name: token Regex: (NAME="token" \s value="([^"]+?)") template : $2$ match no.:1 Default value: wrong-token The request following my the POST of the previous code is returning : POST data: token=wrong-token in the next request in the tree viewer. But when I check a the real request in a proxy the token is there. Note : I tried the reg ex without the bracket and doesn't worked either. Do anybody have a idea whats wrong here ? Why jmeter can't find my token with the reg ex extrator ?

    Read the article

  • zend framework - quickstart application

    - by m gahagan
    I have been attempting to install the 'quickstart' tutorial application on my system. After a considerable amount of frustration - a) because I dont know how it all works andb) mine's a windows (wamp) set-up, I have got as far as setting up the guestbook database successfully and reaching the Checkpoint: Now browse to http://localhost/guestbook. You should see the following in your browser: I get error: Warning: include(C:\wamp\www\quickstart\application/models//GuestbookMapper.php) [function.include]: failed to open stream: No such file or directory in C:\wamp\www\quickstart\library\Zend\Loader\Autoloader\Resource.php on line 176 Warning: include() [function.include]: Failed opening 'C:\wamp\www\quickstart\application/models//GuestbookMapper.php' for inclusion (include_path='C:\wamp\www\quickstart\library;.;C:\wamp\bin\php\php5.3.0\PEAR;C:\wamp\zend\library;C:\wamp\zend\extras\library') in C:\wamp\www\quickstart\library\Zend\Loader\Autoloader\Resource.php on line 176 Fatal error: Class 'Default_Model_GuestbookMapper' not found in C:\wamp\www\quickstart\application\models\Guestbook.php on line 102 Obviously failing to link relevant files is the main issue - First, that 'C:\wamp\www\quickstart\application/models//GuestbookMapper.php' looks wrong to me, but I cant figure out what's creating it. Second, I have a very tenuous grip on the whole file path system and cant tell whether things are wrongly configured. If I could get the guestbook app to function, then I might be able to get a grip on what's going on. As it is, I seem to fix one problem only to find another round the next corner.

    Read the article

  • AS3 URLRequest in for Loop problem

    - by Adrian
    Hi guys, I read some data from a xml file, everything works great besides urls. I can't figure what's the problem with the "navigateURL" function or with the eventListener... on which square I click it opens the last url from the xml file for(var i:Number = 0; i <= gamesInput.game.length() -1; i++) { var square:square_mc = new square_mc(); //xml values var tGame_name:String = gamesInput.game.name.text()[i];//game name var tGame_id:Number = gamesInput.children()[i].attributes()[2].toXMLString();//game id var tGame_thumbnail:String = thumbPath + gamesInput.game.thumbnail.text()[i];//thumb path var tGame_url:String = gamesInput.game.url.text()[i];//game url addChild(square); square.tgname_txt.text = tGame_name; square.tgurl_txt.text = tGame_url; //load & attach game thumb var getThumb:URLRequest = new URLRequest(tGame_thumbnail); var loadThumb:Loader = new Loader(); loadThumb.load(getThumb); square.addChild(loadThumb); // square.y = squareY; square.x = squareX; squareX += square.width + 10; square.buttonMode = true; this.addEventListener(MouseEvent.CLICK, navigateURL); } function navigateURL(event:MouseEvent):void { var url:URLRequest = new URLRequest(tGame_url); navigateToURL(url, "_blank"); trace(tGame_url); } Many thanks!

    Read the article

  • Flash AS3: Loading bar not finished when movie starts playing

    - by flashey
    Hi, I'm using the same code I always use for preloading another swf but it's not working this time. The problem this time is that when the loading bar gets to 16% every time you can hear the movie I'm loading playing in the background. I can just add a stop to the first frame of the movie I'm loading ("trial_1.swf") but how do I tell it to go to the second frame once it has loaded? Any help is much appreciated! Here's my code: var myrequest:URLRequest=new URLRequest ("trial_1.swf"); var myloader:Loader = new Loader(); myloader.load(myrequest); myloader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progresshandler); function progresshandler(myevent:ProgressEvent):void { var myprogress:Number=myevent.target.bytesLoaded/myevent.target.bytesTotal; bar_mc.scaleX=myprogress*1.5; myTextField_txt.text = Math.round(myprogress*100)+"%" } myloader.contentLoaderInfo.addEventListener(Event.COMPLETE, finished); function finished(myevent:Event):void { addChild(myloader); removeChild(myTextField_txt) removeChild(bar_mc); removeChild(logo_mc); }

    Read the article

< Previous Page | 359 360 361 362 363 364 365 366 367 368 369 370  | Next Page >