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  • sql server uninstallation issue

    - by angel
    I'm unable to remove SQL Server 2008 sp1 completely from my system. I'm using windows 7 ultimate. Everytime I try uninstalling it i get the following error. How can I remove it? here is the log: Overall summary: Final result: Failed: see details below Exit code (Decimal): -2068643839 Exit facility code: 1203 Exit error code: 1 Exit message: Failed: see details below Start time: 2013-06-24 21:10:38 End time: 2013-06-24 21:21:17 Requested action: Uninstall Log with failure: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20130624_210908\sql_rs_Cpu64_1.log Exception help link: http://go.microsoft.com/fwlink?LinkId=20476&ProdName=Microsoft+SQL+Server&EvtSrc=setup.rll&EvtID=50000&ProdVer=10.0.1600.22 Machine Properties: Machine name: ABHI-PC Machine processor count: 4 OS version: Windows Vista OS service pack: Service Pack 1 OS region: United States OS language: English (United States) OS architecture: x64 Process architecture: 64 Bit OS clustered: No Product features discovered: Product Instance Instance ID Feature Language Edition Version Clustered Sql Server 2008 MSSQLSERVER MSRS10.MSSQLSERVER Reporting Services 1033 Enterprise Edition 10.0.1600.22 No Sql Server 2008 Management Tools - Basic 10.0.1600.22 No Package properties: Description: SQL Server Database Services 2008 SQLProductFamilyCode: {628F8F38-600E-493D-9946-F4178F20A8A9} ProductName: SQL2008 Type: RTM Version: 10 SPLevel: 0 Installation edition: ENTERPRISE User Input Settings: ACTION: Uninstall CONFIGURATIONFILE: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20130624_210908\ConfigurationFile.ini FEATURES: RS,SSMS,SNAC_SDK,CE_RUNTIME,CE_TOOLS,SNAC HELP: False INDICATEPROGRESS: False INSTANCEID: INSTANCENAME: MSSQLSERVER MEDIASOURCE: QUIET: False QUIETSIMPLE: False X86: False Configuration file: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20130624_210908\ConfigurationFile.ini Detailed results: Feature: SQL Client Connectivity Status: Skipped MSI status: Passed Configuration status: Passed Feature: SQL Client Connectivity SDK Status: Skipped MSI status: Passed Configuration status: Passed Feature: Reporting Services Status: Failed: see logs for details MSI status: Passed Configuration status: Failed: see details below Configuration error code: 0xFFD65603 Configuration error description: Input string was not in a correct format. Configuration log: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20130624_210908\Detail.txt Feature: SQL Compact Edition Tools Status: Passed MSI status: Passed Configuration status: Passed Feature: SQL Compact Edition Runtime Status: Skipped MSI status: Passed Configuration status: Passed Feature: Management Tools - Basic Status: Failed: see logs for details MSI status: Passed Configuration status: Passed Rules with failures: Global rules: There are no scenario-specific rules. Rules report file: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20130624_210908\SystemConfigurationCheck_Report.htm

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  • Java and AppStore receipt verification

    - by user1672461
    I am trying to verify a payment receipt on server side. I am getting a {"status":21002, "exception":"java.lang.IllegalArgumentException"} in return Here is the code: private final static String _sandboxUriStr = "https://sandbox.itunes.apple.com/verifyReceipt"; public static void processPayment(final String receipt) throws SystemException { final BASE64Encoder encoder = new BASE64Encoder(); final String receiptData = encoder.encode(receipt.getBytes()); final String jsonData = "{\"receipt-data\" : \"" + receiptData + "\"}"; System.out.println(receipt); System.out.println(jsonData); try { final URL url = new URL(_productionUriStr); final HttpURLConnection conn = (HttpsURLConnection) url.openConnection(); conn.setRequestMethod("POST"); conn.setDoOutput(true); final OutputStreamWriter wr = new OutputStreamWriter(conn.getOutputStream()); wr.write(jsonData); wr.flush(); // Get the response final BufferedReader rd = new BufferedReader(new InputStreamReader(conn.getInputStream())); String line; while ((line = rd.readLine()) != null) { System.out.println(line); } wr.close(); rd.close(); } catch (IOException e) { throw new SystemException("Error when trying to send request to '%s', %s", _sandboxUriStr, e.getMessage()); } } My receipt looks like this: {\n\t"signature" = "[exactly_1320_characters]";\n\t"purchase-info" = "[exactly_868_characters]";\n\t"environment" = "Sandbox";\n\t"pod" = "100";\n\t"signing-status" = "0";\n} Receipt data with a BASE64 encoded receipt looks like this: Blockquote {"receipt-data" : "[Block_of_chars_76x40+44=3084_chars_total]"} Does someone have an Idea, or sample code how can I get from receipt string to reply JSON, mentioned here: [http://developer.apple.com/library/ios/#documentation/NetworkingInternet/Conceptual/StoreKitGuide/VerifyingStoreReceipts/VerifyingStoreReceipts.html#//apple_ref/doc/uid/TP40008267-CH104-SW1]? Thank you

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  • "Instance variable 'xxx' accessed in class method....why?

    - by Michael Levy
    So please forgive me as I am very new to stackoverflow and to ios programming in general. I am attempting to change the text of a button i have, replacing current text with a date string (dateStringForInput) I am passing in from another class. The button is called myTodayButton and is declared in my .h file for my class inputMilesViewController... @property (strong, nonatomic) IBOutlet UIButton *myTodayButton; Below is the code from my .m. +(void) changeButtonText:(NSString*) dateStringForInput{ NSLog(@"we got to changebuttontext"); [_myTodayButton setTitle:dateStringForInput forState:UIControlStateNormal]; } I am getting the following error "Instance variable "_myTodayButton" accessed in class method. I understand that this is written in a class method rather than an instance method but i cant figure out how to get this change to happen. the button which prompts this call to changeButtonText is in the other class which is creating dateStringForInput. please help! thanks so much! be gentle with me....a bit overwhelmed . :-)

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  • c++ generate a good random seed for psudo random number generators

    - by posop
    I am trying to generate a good random seed for a psudo-random number generator. I thought I'd get the expert's opinions. let me know if this is a bad way of doing it or if there are much better ways. #include <iostream> #include <cstdlib> #include <fstream> #include <ctime> unsigned int good_seed() { unsigned int random_seed, random_seed_a, random_seed_b; std::ifstream file ("/dev/random", std::ios::binary); if (file.is_open()) { char * memblock; int size = sizeof(int); memblock = new char [size]; file.read (memblock, size); file.close(); random_seed_a = int(memblock); delete[] memblock; }// end if else { random_seed_a = 0; } random_seed_b = std::time(0); random_seed = random_seed_a xor random_seed_b; return random_seed; } // end good_seed()

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  • Presenting UINavigationController modally -- problem setting up tool and nav bar items in root view controller viewDidLoad

    - by Bogatyr
    In my iOS app I'm creating and presenting a UINavigationController modally like so: MyViewController *myvc = [[[MyViewController alloc] initWithNibName:@"MyViewController" bundle:nil] autorelease]; UINavigationController *navVC = [[[UINavigationController alloc] initWithRootViewController:myvc] autorelease]; [self presentModalViewController:navVC animated:YES]; In the MyViewController viewDidLoad I'm creating and setting toolbar items for the navigation controller's toolbar, like so: self.navigationController.toolbar.items = [NSArray arrayWithObjects:(items...), nil]; the problem I'm having is that the items don't show up. If instead I call a method from MyViewController's viewDidLoad method that adds the toolbar items via performSelector:withObject:afterDelay:0, then it works perfectly. So there's obviously some race condition going on here with the initial presentation of the UINavigationController, initialization of its toolbar/navbar, and the initialization of the nav bar's specified initial root view controller. I verified in the debugger that the root view controller's viewDidLoad is called after the UINavigationController's viewDidLoad method. In fact, the root view controller's viewDidLoad method is not called until presentModalViewController: is called, and the UINavigationController's viewDidLoad is called within initWithRootViewController, so doesn't that imply that the UINavigationController object should be "all ready to go", including its nav bar and toolbars? I thought at first that the navigation controller's toolbar object may not exist yet at MyViewController's viewDidLoad time, but it clearly does. At least, NSLog shows that it is not nil during MyViewController's viewDidLoad method. In fact, the UINavigationController's toolbar object is identical at both times: in the root view controller's viewDidLoad, and in the "setupToolbar" method that I called with performSelector:withObject:afterDelay, so it's not getting "re-initialized" somehow. So, what's going on here? Why aren't my toolbar modifications "sticking" in MyViewController's viewDidLoad, and why does performing them in the next iteration of the runloop (performSelector:withObject:afterDelay:0) make it work? What is the "right" way of setting up initial navbar / toolbar items in code from the rootViewController of the UINavigationController?

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  • Why isn’t my autoreleased object getting released?

    - by zoul
    Hello. I am debugging a weird memory management error and I can’t figure it out. I noticed that some of my objects are staying in memory longer than expected. I checked all my memory management and finally got to the very improbable conclusion that some of my autorelease operations don’t result in a release. Under what circumstances is that possible? I created a small testing Canary class that logs a message in dealloc and have the following testing code in place: NSLog(@"On the main thread: %i.", [NSThread isMainThread]); [[[Canary alloc] init] autorelease]; According to the code we’re really on the main thread, but the dealloc in Canary does not get called until much later. The delay is not deterministic and can easily take seconds or more. How is that possible? The application runs on a Mac, the garbage collection is turned off (Objective-C Garbage Collection is set to Unsupported on the target.) I am mostly used to iOS, is memory management on OS X different in some important way?

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  • Add newline to a text field (Win32)

    - by user146780
    I'm making a Notepad clone. Right now my text loads fine but where their are newline characters, they do not make newlines in the text field. I load it like this: void LoadText(HWND ctrl,HWND parent) { int leng; char buf[330000]; char FileBuffer[500]; memset(FileBuffer,0,500); FileBuffer[0] = '*'; FileBuffer[1] = '.'; FileBuffer[2] = 't'; FileBuffer[3] = 'x'; FileBuffer[4] = 't'; OPENFILENAMEA ofn; memset(&ofn, 0, sizeof(OPENFILENAMEA)); ofn.lStructSize = sizeof(OPENFILENAMEA); ofn.hwndOwner = parent; ofn.lpstrFile = FileBuffer; ofn.nMaxFile = 500; ofn.lpstrFilter = "Filetype (*.txt)\0\0"; ofn.lpstrDefExt = "txt"; ofn.Flags = OFN_EXPLORER; if(!GetOpenFileNameA(&ofn)) { return; } ifstream *file; file = new ifstream(FileBuffer,ios::in); int lenn; lenn = 0; while (!file->eof()) { buf[lenn] = file->get(); lenn += 1; } buf[lenn - 1] = 0; file->read(buf,lenn); SetWindowTextA(ctrl,buf); file->close(); } How can I make it do the new line characters? Thanks

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  • How can I change the precision of printing with the stl?

    - by mmr
    This might be a repeat, but my google-fu failed to find it. I want to print numbers to a file using the stl with the number of decimal places, rather than overall precision. So, if I do this: int precision = 16; std::vector<double> thePoint(3); thePoint[0] = 86.3671436; thePoint[0] = -334.8866574; thePoint[0] = 24.2814; ofstream file1(tempFileName, ios::trunc); file1 << std::setprecision(precision) << thePoint[0] << "\\" << thePoint[1] << "\\" << thePoint[2] << "\\"; I'll get numbers like this: 86.36714359999999\-334.8866574\24.28140258789063 What I want is this: 86.37\-334.89\24.28 In other words, truncating at two decimal points. If I set precision to be 4, then I'll get 86.37\-334.9\24.28 ie, the second number is improperly truncated. I do not want to have to manipulate each number explicitly to get the truncation, especially because I seem to be getting the occasional 9 repeating or 0000000001 or something like that that's left behind. I'm sure there's something obvious, like using the printf(%.2f) or something like that, but I'm unsure how to mix that with the stl << and ofstream.

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  • add animation to layer's path in cocos2d

    - by greg rock
    so i'm on cocos2d but before I was on a normal ios app and I had this code : -(void)viewDidLoad{ rootLayer = [[CALayer alloc] init]; [imageView.layer addSublayer:rootLayer]; roundPath = CGPathCreateMutable(); CGPathMoveToPoint(roundPath, nil, center.x , center.y - 35); CGPathAddArcToPoint(roundPath, nil, center.x + 35, center.y - 35, center.x + 35, center.y + 35, 35); CGPathAddArcToPoint(roundPath, nil, center.x + 35, center.y + 35, center.x - 35, center.y + 35, 35); CGPathAddArcToPoint(roundPath, nil, center.x - 35, center.y + 35, center.x - 35, center.y, 35); CGPathAddArcToPoint(roundPath, nil, center.x - 35, center.y - 35, center.x, center.y - 35, 35); CGPathCloseSubpath(roundPath); //Box Path boxPath = CGPathCreateMutable(); CGPathMoveToPoint(boxPath, nil, center.x , center.y - 35); CGPathAddArcToPoint(boxPath, nil, center.x + 35, center.y - 35, center.x + 35, center.y + 35, 4.7); CGPathAddArcToPoint(boxPath, nil, center.x + 35, center.y + 35, center.x - 35, center.y + 35, 4.7); CGPathAddArcToPoint(boxPath, nil, center.x - 35, center.y + 35, center.x - 35, center.y, 4.7); CGPathAddArcToPoint(boxPath, nil, center.x - 35, center.y - 35, center.x, center.y - 35, 4.7); CGPathCloseSubpath(boxPath); shapeLayer = [CAShapeLayer layer]; shapeLayer.path = boxPath; [rootLayer addSublayer:shapeLayer]; } -(void)startAnimation { CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"path"]; animation.duration = 2.0; animation.repeatCount = HUGE_VALF; animation.autoreverses = YES; animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; animation.fromValue = (id)boxPath; animation.toValue = (id)roundPath; [shapeLayer addAnimation:animation forKey:@"animatePath"]; } But I didn't found a way to do the animation fromboxpath toroundpath on cocos2d, I don't know what CCAction use . Can anybody help me ? sorry for my english I'm french :/

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  • Why do i get exc bad access in cases when object is not nil?

    - by DixieFlatline
    I have an app that receives remote notifications. My view controller that is shown after push has a tableview. App crashes very randomly (1 in 20 tries) at line setting frame: if (!myTableView) { NSLog(@"self.myTableView is nil"); } myTableView.frame=CGRectMake(0, 70, 320, 376); This only happens when i open the app, then open some other apps and then receive the push notification. I guess it has something to do with memory. I use ARC (ios 5). The strange thing is that nslog is not displayed, so tableview is not nil. Crash log: Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x522d580c Crashed Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libobjc.A.dylib 0x352b1f7e objc_msgSend + 22 1 Foundation 0x37dc174c NSKVOPendingNotificationCreate + 216 2 Foundation 0x37dc1652 NSKeyValuePushPendingNotificationPerThread + 62 3 Foundation 0x37db3744 NSKeyValueWillChange + 408 4 Foundation 0x37d8a848 -[NSObject(NSKeyValueObserverNotification) willChangeValueForKey:] + 176 5 Foundation 0x37e0ca14 _NSSetPointValueAndNotify + 76 6 UIKit 0x312af25a -[UIScrollView(Static) _adjustContentOffsetIfNecessary] + 1890 7 UIKit 0x312cca54 -[UIScrollView setFrame:] + 548 8 UIKit 0x312cc802 -[UITableView setFrame:] + 182 9 POViO 0x000913cc -[FeedVC viewWillAppear:] (FeedVC.m:303) Dealloc is not called because it is not logged: - (void)dealloc { NSLog(@"dealloc"); }

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  • client-server syncing methodology [theoretical]

    - by Kenneth Ballenegger
    I'm in the progress of building an web-app that syncs with an iOS client. I'm currently tackling trying to figure out how to go about about syncing. I've come up with following two directions: I've got a fairly simple server web-app with a list of items. They are ordered by date modified and as such syncing the order does not matter. One direction I'm considering is to let the client deal with syncing. I've already got an API that lets the client get the data, as well as do certain actions on it, such as update, add or remove single items. I was considering: 1) on each sync asking the server for all items modified since the last successful sync and updating the local records based on what's returned by the server, and 2) building a persistent queue of create / remove / update requests on the client, and keeping them until confirmation by the server. The risk with this approach is that I'm basically asking each side to send changes to the other side, hoping it works smoothly, but risking a diversion at some point. This would probably be more bandwidth-efficient, though. The other direction I was considering was a more traditional model. I would have a "sync" process in which the client would send its whole list to the server (or a subset since last modified sync), the server would update the data on the server (by fixing conflicts by keeping the last modified item, and keeping deleted items with a deleted = 1 field), and the server would return an updated list of items (since last successful sync) which the client would then replace its data with. Thoughts?

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  • LPCSTR, TCHAR, String

    - by user285327
    I am use next type of strings: LPCSTR, TCHAR, String i want to convert: 1) from TCHAR to LPCSTR 2) from String to char I convert from TCHAR to LPCSTR by that code: RunPath = TEXT("C:\\1"); LPCSTR Path = (LPCSTR)RunPath; From String to char i convert by that code: SaveFileDialog^ saveFileDialog1 = gcnew SaveFileDialog; saveFileDialog1->Title = "?????????? ?????-????????"; saveFileDialog1->Filter = "bck files (*.bck)|*.bck"; saveFileDialog1->RestoreDirectory = true; pin_ptr<const wchar_t> wch = TEXT(""); if ( saveFileDialog1->ShowDialog() == System::Windows::Forms::DialogResult::OK ) { wch = PtrToStringChars(saveFileDialog1->FileName); } else return; ofstream os(wch, ios::binary); My problem is that when i set "Configuration Properties - General Character Set in "Use Multi-Byte Character Set" the first part of code work correctly. But the second part of code return error C2440. When i set "Configuration Properties - General Character Set in "Use Unicode" the second part of code work correctly. But the first part of code return the only first character from TCHAR to LPCSTR.

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  • CMBufferQueueCreate fail, required parameters?

    - by Agustin
    Reading the documentation about iOS SDK CMBufferQueueCreate, it says that getDuration and version are required, all the others callbacks can be NULL. but running the following code: CFAllocatorRef allocator; CMBufferCallbacks *callbacks; callbacks = malloc(sizeof(CMBufferCallbacks)); callbacks->version = 0; callbacks->getDuration = timeCallback; callbacks->refcon = NULL; callbacks->getDecodeTimeStamp = NULL; callbacks->getPresentationTimeStamp = NULL; callbacks->isDataReady = NULL; callbacks->compare = NULL; callbacks->dataBecameReadyNotification = NULL; CMItemCount capacity = 4; OSStatus s = CMBufferQueueCreate(allocator, capacity, callbacks, queue); NSLog(@"QUEUE: %x", queue); NSLog(@"STATUS: %i", s); with timeCallback: CMTime timeCallback(CMBufferRef buf, void *refcon){ return CMTimeMake(1, 1); } and queue is: CMBufferQueueRef* queue; queue creations fails (queue = 0) and returns a status of: kCMBufferQueueError_RequiredParameterMissing = -12761, The callbacks variable is correctly initialized, at least the debugger says so. Somebody have played arround with CMBufferQueue? google doesn't know about that! Thanks

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  • Trying to Use LoadMoreElement in Monotouch.Dialog

    - by user1487581
    I am using Monotouch to write an Ipad app. The app uses tables to browse down through a directory tree and then select a file. I have used Monotouch.Dialog to browse the directories and I set up the directory tables as the app starts.However there are too many files to set up in a table as the app starts and so I want to set up the 'file table' as the file is selected from the lowest level directory table. I am trying to use LoadMoreElement to do this but I cannot make it work or find any examples online. I have coded the 'Elements API Walkthrough' in the Xamarin tutorial at:- http://docs.xamarin.com/ios/tutorials/MonoTouch.Dialog I then add a new section to the code:- _addButton.Clicked += (sender, e) => { ++n; var task = new Task{Name = "task " + n, DueDate = DateTime.Now}; var taskElement = new RootElement (task.Name){ new Section () { new EntryElement (task.Name, "Enter task description", task.Description) }, new Section () { new DateElement ("Due Date", task.DueDate) }, new Section() { new LoadMoreElement("Passive","Active", delegate {MyAction();}) } }; _rootElement [0].Add (taskElement); Where MyAction is:- public void MyAction() { Console.WriteLine ("we have been actioned"); } The problem is that MyAction is triggered and Console.Writeline writes the message but the table stays in the active state and never returns to passive. the documentation says:- Once your code in the NSAction is finished, the UIActivity indicator stops animating and the normal caption is displayed again. What am I missing? Ian

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  • Phonegap/Cordova geolocation not working on Android

    - by Kreeki
    I'm having a trouble to get Geolocation working on Android in both emulator (even when I geo fix over telnet) and on device. Works on iOS, WP8 and in the browser. When I ask device for location using the following code, I always get an error (in my case custom Retrieving your position failed for unknown reason. with null both error code and error message). Related code: successHandler = (position) -> resolve App.Location.create lat: position.coords.latitude lng: position.coords.longitude errorHandler = (error) -> error = switch error.code when 1 App.LocationError.create message: 'You haven\'t shared your location.' when 2 App.LocationError.create message: 'Couldn\'t detect your current location.' when 3 App.LocationError.create message: 'Retrieving your position timeouted.' else App.LocationError.create message: 'Retrieving your position failed for unknown reason. Error code: ' + error.code + '. Error message: ' + error.message reject(error) options = maximumAge: Infinity # I also tried with 0 timeout: 60000 enableHighAccuracy: true navigator.geolocation.getCurrentPosition(successHandler, errorHandler, options) platforms/android/AndroidManifest.xml <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS" /> www/config.xml (just in case) <feature name="Geolocation"> <param name="android-package" value="org.apache.cordova.GeoBroker" /> </feature> Using Cordova 3.1.0. Testing on Android 4.2. Plugin installed. Cordova.js included in index.html (other plugins like InAppBrowser are working fine). $ cordova plugins ls [ 'org.apache.cordova.console', 'org.apache.cordova.device', 'org.apache.cordova.dialogs', 'org.apache.cordova.geolocation', 'org.apache.cordova.inappbrowser', 'org.apache.cordova.vibration' ] I'm clueless. Am I missing something?

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  • Internal "Tee" setup

    - by RadlyEel
    I have inherited some really old VC6.0 code that I am upgrading to VS2008 for building a 64-bit app. One required feature that was implemented long, long ago is overriding std::cout so its output goes simultaneously to a console window and to a file. The implementation depended on the then-current VC98 library implementation of ostream and, of course, is now irretrievably broken with VS2008. It would be reasonable to accumulate all the output until program termination time and then dump it to a file. I got part of the way home by using freopen(), setvbuf(), and ios::sync_with_stdio(), but to my dismay, the internal library does not treat its buffer as a ring buffer; instead when it flushes to the output device it restarts at the beginning, so every flush wipes out all my accumulated output. Converting to a more standard logging function is not desirable, as there are over 1600 usages of "std::cout << " scattered throughout almost 60 files. I have considered overriding ostream's operator<< function, but I'm not sure if that will cover me, since there are global operator<< functions that can't be overridden. (Or can they?) Any ideas on how to accomplish this?

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  • getting boost::gregorian dates from a string

    - by Chris H
    I asked a related question yesterday http://stackoverflow.com/questions/2612343/basic-boost-date-time-input-format-question It worked great for posix_time ptime objects. I'm have trouble adapting it to get Gregorian date objects. try { stringstream ss; ss << dateNode->GetText(); using boost::local_time::local_time_input_facet; //using boost::gregorian; ss.imbue(locale(locale::classic(), new local_time_input_facet("%a, %d %b %Y "))); ss.exceptions(ios::failbit); ss>>dayTime; } catch (...) { cout<<"Failed to get a date..."<<endl; //cout<<e.what()<<endl; throw; } The dateNode-GetText() function returns a pointer to a string of the form Sat, 10 Apr 2010 19:30:00 The problem is I keep getting an exception. So concretely the question is, how do I go from const char * of the given format, to a boost::gregorian::date object? Thanks again.

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  • Really strange problem with jailbroken iPhone 4. Lags but fixes by running Cydia a second

    - by Charkel
    I have jailbreaked my iPhone 4 iOS 4.1 with both limera1n and greenpois0n and the outcome is the same. My phone is really slow opening apps. (including Phone.app an SMS.app) they take about 10-15seconds to load. BUT if I start Cydia for only one second everything goes back to normal. (Please note that I have to have 3G or WI-FI access to do this) Until I let my phone sit for about 15 minutes then it's the same again. Please note that if I don't exit the apps they seem to continue working but with a bit of lag. Cydia also seems to be the only app not affected by the delay. "Loding Data" appears as quick as normal. These issues did not start to appear until about 2 weeks after I jailbreaked my phone. I have tried running "speed test" while it's in its slow state. I start the app and the app loads for like 15 seconds and then the result shows everyhting is good. All green. Since Cydia seems for fix it temporarily i figured it's jailbreak-related and not hardware-related.

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  • How to make Web Storage persistent in Cordova using JS?

    - by ett
    I have a small quiz app, which is a cross-platform mobile app, that I plan for it to run on Android, iOS, and WP8. I want to store a local highscore, where it will keep track how many points the user had, and if he/she does better than the already stored highscore, update the current highscore. Though, I want the highscore to be persistent, what I mean is, every time the user opens the app I want the last highscore to be present and it to be compared with the new quiz score. Meaning, I don't want the highscore to be deleted after each time the app is closed. I also want for the first time when the app is ran, the highscore to be set to 0, so obviously the first time the user finishes the quiz gets a new highscore. I have those codes so far: scoredb.js // Wait for device API libraries to load document.addEventListener("deviceready", initScoreDB, false); // Device APIs are available function initScoreDB() { window.localStorage.setItem("score", 0); highscore = window.localStorage.getItem("score"); } main.js var correct = 0; var highscore; // In between I have some code that keeps incrementing // correct variable for each correct answer. if (correct > highscore) { window.localStorage.setItem("score", correct); highscore = correct; } It does seem to work okay once the app is started. I did the quiz three times, in the simulator, and it keeps the score as it should. Though, each time I open the app, highscore is reseted to 0. I guess it is due to the fact that I call initScoreDB when the device is ready, and I initialize the score to 0 there and give that value to highscore. Can someone help me to initialize the score to 0 only when the app is ran for the first time, and all the other times to keep the latest highscore as the current highscore and compare it each time with the score that is achieved when the quiz is finished. If someone can help me, I would be glad.

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  • DLL Exports: not all my functions are exported

    - by carmellose
    I'm trying to create a Windows DLL which exports a number of functions, howver all my functions are exported but one !! I can't figure it out. The macro I use is this simple one : __declspec(dllexport) void myfunction(); It works for all my functions except one. I've looked inside Dependency Walker and here they all are, except one. How can that be ? What would be the cause for that ? I'm stuck. Edit: to be more precise, here is the function in the .h : namespace my { namespace great { namespace namespaaace { __declspec(dllexport) void prob_dump(const char *filename, const double p[], int nx, const double Q[], const double xlow[], const char ixlow[], const double xupp[], const char ixupp[], const double A[], int my, const double bA[], const double C[], int mz, const double clow[], const char iclow[], const double cupp[], const char icupp[] ); }}} And in the .cpp file it goes like this: namespace my { namespace great { namespace namespaaace { namespace { void dump_mtx(std::ostream& ostr, const double *mtx, int rows, int cols, const char *ind = 0) { /* some random code there, nothing special, no statics whatsoever */ } } // end anonymous namespace here // dump the problem specification into a file void prob_dump( const char *filename, const double p[], int nx, const double Q[], const double xlow[], const char ixlow[], const double xupp[], const char ixupp[], const double A[], int my, const double bA[], const double C[], int mz, const double clow[], const char iclow[], const double cupp[], const char icupp[] ) { std::ofstream fout; fout.open(filename, std::ios::trunc); /* implementation there */ dump_mtx(fout, Q, nx, nx); } }}} Thanks

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  • Liquid Layout: 100% max-width img not applied - why?

    - by MEM
    I'm totally new to this liquid layout stuff. I've notice, as most of us, that while most of my layout components "liquify", images, unfortunately, don't. So I'm trying to use the max-width: 100% on images as suggested on several places. However, and despite the definition of max-width and min-height of the img container, the img don't scale. Sample code: CSS img { max-width: 100%; } article { float: left; margin: 30px 1%; max-width: 31%; min-height: 350px; } HTML <article> <header> <h2>some header</h2> </header> <img src="/images/thumb1.jpg" alt="thumb"> <p>Vestibulum ante ipsum primis in faucibus orci luctus et ultrices posuere cubilia Curae; Proin vel ante a orci tempus eleifend.</p> </article> Please have a look on the following link: http://tinyurl.com/d849f8x If you see it on a wide resolution, you will notice that the "kid image", for example, don't scale. Any clue about what could the issue be, why does that image not scale? Test case: Browsers: Firefox 15.0 / Chrome 21.0 IOS: MAC OS X Lion - 10.7.3 Resolution: 1920x1200 What I get: I get an image that doesn't scale until the end of it's container. The img width won't fit the article element that contains it. What I do expect: I expect the image to enlarge, until it reaches the end it's container. Visually, I'm expecting the image to be as wide as the paragraph immediately below, in a way that, the right side of the image stays vertically aligned with the right side of the paragraph below.

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  • Combine Search Bar and URL Bar into One (WebView)

    - by Jay Bush
    So I'm in the midst of updating my Web Browser app for iOS devices, from the ground up, and I'm trying to implement some more convenient features. One feature that seems to be really popular now, that I have been getting a lot of requests for, is the combination of a Google Search bar and a URL bar in one, like that of the Chrome application. Below is a screenshot of the Google Chrome app, and as you can see, they've made it so you can either enter in a search query like "apple ipad" and it will return a Google search page of 'Apple iPad', or you can enter in a URL "http://apple.com/ipad/" and it will load that URL. I have looked all over the internet, but all I could find were tutorials on how to Search Google with value of the UITextField. I have a feeling that the best way to do this is to probably make a 'check'. Like if the entered value contains 'http://' 'www.' '.com' or no spaces, then load it as a URL, if not then load it in a Google Search page, and then have the webview load up the Google Search page. If anybody could show me to the right direction, that would be great, or even supplying me with some code would be even greater. :) Thanks! If anyone needs part of the code, just ask.

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  • EXC_BAD_ACCESS with NSUserdefaults on iphone.

    - by Andreas Johannessen
    I have the following code in my ApplicationDelegate. My deployment target is 3.0 and upwards, however I get a EXC_BAD_ACCESS when I launch the app with the following code on my iPhone with 3.1.3, however on the simulator which has 4.2 it runs fine. I would really appriciate help on this one, thanks in advance. When I comment this block when I deploy to 3.1.3 device it runs without bad access. + (void)initialize { NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *pListPath = [path stringByAppendingPathComponent:@"Settings.bundle/Root.plist"]; NSDictionary *pList = [NSDictionary dictionaryWithContentsOfFile:pListPath]; NSMutableArray *prefsArray = [pList objectForKey:@"PreferenceSpecifiers"]; NSMutableDictionary *regDictionary = [NSMutableDictionary dictionary]; for (NSDictionary *dict in prefsArray) { NSString *key = [dict objectForKey:@"Key"]; if(key) { id value = [dict objectForKey:@"DefaultValue"]; [regDictionary setObject:value forKey:key]; } } [[NSUserDefaults standardUserDefaults] registerDefaults:regDictionary]; } UPDATE: I traced the error to happen on this line: [[NSUserDefaults standardUserDefaults] registerDefaults:regDictionary]; So there is probaly another syntax on earlier iOS, or am I wrong?

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  • Titanium TableViewRow classname with custom rows

    - by pancake
    I would like to know in what way the 'className' property of a Ti.UI.TableViewRow helps when creating custom rows. For example, I populate a tableview with custom rows in the following way: function populateTableView(tableView, data) { var rows = []; var row; var title, image; var i; for (i = 0; i < data.length; i++) { title = Ti.UI.createLabel({ text : data[i].title, width : 100, height: 30, top: 5, left: 25 }); image = Ti.UI.createImage({ image : 'some_image.png', width: 30, height: 30, top: 5, left: 5 }); /* and, like, 5+ more views or whatever */ row = Ti.UI.createTableViewRow(); row.add(titleLabel); row.add(image); rows.push(row); } tableView.setData(rows); } Of course, this example of a "custom" row is easily created using the standard title and image properties of the TableViewRow, but that isn't the point. How is the allocation of new labels, image views and other child views of a table view prevented in favour of their reuse? I know in iOS this is achieved by using the method -[UITableView dequeueReusableCellWithIdentifier:] to fetch a row object from a 'reservoir' (so 'className' is 'identifier' here) that isn't currently being used for displaying data, but already has the needed child views laid out correctly in it, thus only requiring to update the data contained within (text, image data, etc). As this system is so unbelievably simple, I have a lot of trouble believing the method employed by the Titanium API does not support this. After reading through the API and searching the web, I do however suspect this is the case. The 'className' property is recommended as an easy way to make table views more efficient in Titanium, but its relation to custom table view rows is not explained in any way. If anyone could clarify this matter for me, I would be very grateful.

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  • Creating a RESTful API - HELP!

    - by Martin Cox
    Hi Chaps Over the last few weeks I've been learning about iOS development, which has naturally led me into the world of APIs. Now, searching around on the Internet, I've come to the conclusion that using the REST architecture is very much recommended - due to it's supposed simplicity and ease of implementation. However, I'm really struggling with the implementation side of REST. I understand the concept; using HTTP methods as verbs to describe the action of a request and responding with suitable response codes, and so on. It's just, I don't understand how to code it. I don't get how I map a URI to an object. I understand that a GET request for domain.com/api/user/address?user_id=999 would return the address of user 999 - but I don't understand where or how that mapping from /user/address to some method that queries a database has taken place. Is this all coded in one php script? Would I just have a method that grabs the URI like so: $array = explode("/", ltrim(rtrim($_SERVER['REQUEST_URI'], "/"), "/")) And then cycle through that array, first I would have a request for a "user", so the PHP script would direct my request to the user object and then invoke the address method. Is that what actually happens? I've probably not explained my thought process very well there. The main thing I'm not getting is how that URI /user/address?id=999 somehow is broken down and executed - does it actually resolve to code? class user(id) { address() { //get user address } } I doubt I'm making sense now, so I'll call it a day trying to explain further. I hope someone out there can understand what I'm trying to say! Thanks Chaps, look forward to your responses. Martin p.s - I'm not a developer yet, I'm learning :)

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