Retrieving snapshots of game statistics
- by SatheeshJM
What is a good architecture for storing game statistics, so that I can retrieve snapshots of it at various moments?
Say I have a game, and the user's statistics initially are:
{
hours_played = 0,
games_played = 0,
no_of_times_killed = 0,
}
When the user purchases something for the first time from within the game, the stats are
{
…