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  • Mailing List Application?

    - by marienbad
    Mailing lists are great, but they're a fundamentally different beast than email. It seems strange to me to keep mailing lists in my email program (Gmail). Of course I have folders set up to automatically keep them out of my inbox, but if I have hundreds of mailing lists, it gets really out of hand. Is there an application (or web application) that is designed specifically as a mailing list "client"?

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  • Ubuntu 12.04.1 Update Manager and synaptic Package Manager not working

    - by Ashoke
    Recently installed Ubuntu 12.04.1, 64bit on Intel Quad core system. There is a Red Circle with a WHITE 'minus' sign on the upper right hand corner. In the end of a long message displayed below the RED CIRCLE in 'grey' says that INSTALLED PACKAGES HAVE UNMET DEPENDENCIES. None of the following is working. 1. Ubuntu Software Center not opening. UPDATE MANAGER Could not initialize the package information An unresolvable problem occurred while initializing the package information. Please report this bug against the 'update-manager' package and include the following error message: 'E:Encountered a section with no Package: header, E:Problem with MergeList /var/lib/apt/lists/in.archive.ubuntu.com_ubuntu_dists_precise-updates_multiverse_binary-i386_Packages, E:The package lists or status file could not be parsed or opened.' SYNAPTIC PACKAGE MANAGER AN ERROR OCCURED The following details are provided E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/in.archive.ubuntu.com_ubuntu_dists_precise-updates_multiverse_binary-i386_Packages E: The package lists or status file could not be parsed or opened. E: _cache-open() failed, please report. Otherwise, the computer is working fine with broadband WiFi internet. InstallPLEASE HELP.

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  • Bash Script help required

    - by Sunil J
    I am trying to get this bash script that i found on a forum to work. Copied it to text editor. Saved it as script.sh chmod 700 and tried to run it. rootdir="/usr/share/malware" day=`date +%Y%m%d` url=`echo "wget -qO - http://lists.clean-mx.com/pipermail/viruswatch/$day/thread.html |\ awk '/\[Virus/'|tail -n 1|sed 's:\": :g' |\ awk '{print \"http://lists.clean-mx.com/pipermail/viruswatch/$day/\"$3}'"|sh` filename=`wget -qO - http://lists.clean-mx.com/pipermail/viruswatch/$day/thread.html |\ awk '/\[Virus/'|tail -n 1|sed 's:": :g' |awk '{print $3}'` links -dump $url$filename | awk '/Up/'|grep "TR\|exe" | awk '{print $2,$8,$10,$11,$12"\n"}' > $rootdir/>$filename dirname=`wget -qO - http://lists.clean-mx.com/pipermail/viruswatch/$day/thread.html |\ awk '/\[Virus/'|tail -n 1|sed 's:": :g' |awk '{print $3}'|sed 's:.html::g'` rm -rf $rootdir/$dirname mkdir $rootdir/$dirname cd $rootdir grep "exe$" $filename |awk '{print "wget \""$5"\""}' | sh ls *.exe | xargs md5 >> checksums mv *.exe $dirname rm -r $rootdir/*exe* mv checksums $rootdir/$dirname mv $filename $rootdir/$dirname I get the following message.. script.sh: line 11: /usr/share/malware/: Is a directory script.sh: line 11: links: command not found

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  • Why do apt-get and wget fail on my server when ping is working?

    - by klox
    Yesterday my server still OK, but today after try to sudo apt-get update i got this error: update process. I try: sudo rm /var/lib/apt/lists/* -vf And got This.Then try update again, but it's not solving my problem then show May be still same error. I checked my internet connection try ping google.com, get result : PING google.com (74.125.235.40) 56(84) bytes of data. From 136.198.117.254: icmp_seq=1 Redirect Network(New nexthop: fw1.jvc-jein.co.id (136.198.117.6)) 64 bytes from sin01s05-in-f8.1e100.net (74.125.235.40): icmp_req=1 ttl=53 time=20.6 ms 64 bytes from sin01s05-in-f8.1e100.net (74.125.235.40): icmp_req=2 ttl=53 time=18.2 ms 64 bytes from sin01s05-in-f8.1e100.net (74.125.235.40): icmp_req=3 ttl=53 time=33.0 ms 64 bytes from sin01s05-in-f8.1e100.net (74.125.235.40): icmp_req=4 ttl=53 time=30.0 ms 64 bytes from sin01s05-in-f8.1e100.net (74.125.235.40): icmp_req=5 ttl=53 time=28.1 ms In some sites said that may be it caused by getdeb server is down. try to install: jeinqa@SVRQAR:~$ sudo apt-get install pastebinit Reading package lists... Error! E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/security.ubuntu.com_ubuntu_dists_precise-security_restricted_binary-amd64_Packages E: The package lists or status file could not be parsed or opened. try : sudo ufw status verbose result : Status: inactive

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  • Software Center does not load

    - by eim
    I'm having problems with opening my Software center and it just shuts off after loading a few seconds. I can't even get it to the main page of the Software Center. I did try to follow these commands but of no avail: sudo apt-get purge software-center sudo apt-get update sudo apt-get install software-center Instead, I get an error after entering the first command: eim@eim-VAIO:~$ sudo apt-get purge software-cente Reading package lists... Error! E: Encountered a section with no Package: header E: **Problem with MergeList** /var/lib/apt/lists/security.ubuntu.com_ubuntu_dists_precise-security_universe_i18n_Translation-en E: The package lists or status file could not be parsed or opened. I tried doing this aswell: Run : cd ~/.cache; rm -r software-center (nothing happened) And this: Add /usr/lib/policykit-1-gnome/polkit-gnome-authentication-agent-1 to the Startup applications error message: eim@eim-VAIO:~$ /usr/lib/policykit-1-gnome/polkit-gnome-authentication-agent-1 Gtk-Message: Not loading module "atk-bridge": The functionality is provided by GTK natively. Please try to not load it. ** (polkit-gnome-authentication-agent-1:3563): WARNING **: Unable to register authentication agent: GDBus.Error:org.freedesktop.PolicyKit1.Error.Failed: An authentication agent already exists for the given subject Cannot register authentication agent: GDBus.Error:org.freedesktop.PolicyKit1.Error.Failed: An authentication agent already exists for the given subject I think I've done all the possible fix to this problem as suggested on my research. But I can't seem to get this work. Can someone please help? NOTE: Okay... Guess I just found the solution to my problem. I'll just post the answer here since I can't answer my own question yet. Open terminal: sudo rm /var/lib/apt/lists/* -vf sudo apt-get update Now I can open my Software Center! I found the answer here: How do I fix a "Problem with MergeList" error when trying to do an update?

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  • I cannot install wine 1.5 on ubuntu 12.04 x64

    - by user26286
    I tried: $ sudo add-apt-repository ppa:ubuntu-wine/ppa $ sudo apt-get update $ sudo apt-get install wine1.5 result was: $ sudo apt-get install wine1.5 Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: wine1.5 : Depends: wine1.5-i386 (= 1.5.6-0ubuntu1~pulse17) E: Unable to correct problems, you have held broken packages. than I tried: $ sudo dpkg --configure -a $ sudo apt-get install -f result was: $ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. after all I tried: $ sudo apt-get build-dep wine1.5 Reading package lists... Done Building dependency tree Reading state information... Done The following packages have unmet dependencies: libgnutls-dev : Depends: libgnutls26 (= 2.12.14-5ubuntu3) but 2.12.19-1 is to be installed Depends: libgnutlsxx27 (= 2.12.14-5ubuntu3) but it is not going to be installed Depends: libgnutls-openssl27 (= 2.12.14-5ubuntu3) but it is not going to be installed E: Build-dependencies for wine1.5 could not be satisfied. also tried: $ sudo apt-get install -y ia32-libs Reading package lists... Done Building dependency tree Reading state information... Done Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-multiarch E: Unable to correct problems, you have held broken packages. Somebody can help me? Thanks.

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  • ASM programming, how to use loop?

    - by chris
    Hello. Im first time here.I am a college student. I've created a simple program by using assembly language. And im wondering if i can use loop method to run it almost samething as what it does below the program i posted. and im also eager to find someome who i can talk through MSN messanger so i can ask you questions right away.(if possible) ok thank you .MODEL small .STACK 400h .data prompt db 10,13,'Please enter a 3 digit number, example 100:',10,13,'$' ;10,13 cause to go to next line first_digit db 0d second_digit db 0d third_digit db 0d Not_prime db 10,13,'This number is not prime!',10,13,'$' prime db 10,13,'This number is prime!',10,13,'$' question db 10,13,'Do you want to contine Y/N $' counter dw 0d number dw 0d half dw ? .code Start: mov ax, @data ;establish access to the data segment mov ds, ax mov number, 0d LetsRoll: mov dx, offset prompt ; print the string (please enter a 3 digit...) mov ah, 9h int 21h ;execute ;read FIRST DIGIT mov ah, 1d ;bios code for read a keystroke int 21h ;call bios, it is understood that the ascii code will be returned in al mov first_digit, al ;may as well save a copy sub al, 30h ;Convert code to an actual integer cbw ;CONVERT BYTE TO WORD. This takes whatever number is in al and ;extends it to ax, doubling its size from 8 bits to 16 bits ;The first digit now occupies all of ax as an integer mov cx, 100d ;This is so we can calculate 100*1st digit +10*2nd digit + 3rd digit mul cx ;start to accumulate the 3 digit number in the variable imul cx ;it is understood that the other operand is ax ;AND that the result will use both dx::ax ;but we understand that dx will contain only leading zeros add number, ax ;save ;variable <number> now contains 1st digit * 10 ;---------------------------------------------------------------------- ;read SECOND DIGIT, multiply by 10 and add in mov ah, 1d ;bios code for read a keystroke int 21h ;call bios, it is understood that the ascii code will be returned in al mov second_digit, al ;may as well save a copy sub al, 30h ;Convert code to an actual integer cbw ;CONVERT BYTE TO WORD. This takes whatever number is in al and ;extends it to ax, boubling its size from 8 bits to 16 bits ;The first digit now occupies all of ax as an integer mov cx, 10d ;continue to accumulate the 3 digit number in the variable mul cx ;it is understood that the other operand is ax, containing first digit ;AND that the result will use both dx::ax ;but we understand that dx will contain only leading zeros. Ignore them add number, ax ;save -- nearly finished ;variable <number> now contains 1st digit * 100 + second digit * 10 ;---------------------------------------------------------------------- ;read THIRD DIGIT, add it in (no multiplication this time) mov ah, 1d ;bios code for read a keystroke int 21h ;call bios, it is understood that the ascii code will be returned in al mov third_digit, al ;may as well save a copy sub al, 30h ;Convert code to an actual integer cbw ;CONVERT BYTE TO WORD. This takes whatever number is in al and ;extends it to ax, boubling its size from 8 bits to 16 bits ;The first digit now occupies all of ax as an integer add number, ax ;Both my variable number and ax are 16 bits, so equal size mov ax, number ;copy contents of number to ax mov cx, 2h div cx ;Divide by cx mov half, ax ;copy the contents of ax to half mov cx, 2h; mov ax, number; ;copy numbers to ax xor dx, dx ;flush dx jmp prime_check ;jump to prime check print_question: mov dx, offset question ;print string (do you want to continue Y/N?) mov ah, 9h int 21h ;execute mov ah, 1h int 21h ;execute cmp al, 4eh ;compare je Exit ;jump to exit cmp al, 6eh ;compare je Exit ;jump to exit cmp al, 59h ;compare je Start ;jump to start cmp al, 79h ;compare je Start ;jump to start prime_check: div cx; ;Divide by cx cmp dx, 0h ;reset the value of dx je print_not_prime ;jump to not prime xor dx, dx; ;flush dx mov ax, number ;copy the contents of number to ax cmp cx, half ;compare half with cx je print_prime ;jump to print prime section inc cx; ;increment cx by one jmp prime_check ;repeat the prime check print_prime: mov dx, offset prime ;print string (this number is prime!) mov ah, 9h int 21h ;execute jmp print_question ;jumps to question (do you want to continue Y/N?) this is for repeat print_not_prime: mov dx, offset Not_prime ;print string (this number is not prime!) mov ah, 9h int 21h ;execute jmp print_question ;jumps to question (do you want to continue Y/N?) this is for repeat Exit: mov ah, 4ch int 21h ;execute exit END Start

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  • Problems in php coding

    - by anwar
    Hi there everyone im new to PHP and Joomla and I have developed a component in Joomla but my code is giving me errors. I have tried to solve the problem but I’am unable to solve it. So can anyone suggest me what is the problem with my code? Thanks in advance. Here are my two files: 1st view.html.php defined('_JEXEC') or die('=;)'); jimport('joomla.application.component.view'); class namnamViewlistrestaurant extends JView { function display($tpl = null) { $item = 'item'; RestUser::RestrictDirectAccess(); //-- Custom css JHTML::stylesheet( 'style.css', 'components/com_namnam/assets/css/' ); $cuisine=Lookups::getLookup('cuisine'); $lists['cuisine'] = JHTML::_('select.genericlist', $cuisine, 'idcuisine[]', 'class="inputbox" size="7"', 'value', 'text', $item->idcuisine); $category=Lookups::getLookup('restcategory'); $lists['category'] = JHTML::_('select.genericlist', $category, 'idcategory[]', 'class="inputbox" multiple="multiple" size="7"', 'value', 'text', $item->idcategory); $items = & $this->get('Data'); $pagination =& $this->get('Pagination'); $lists = & $this->get('List'); $this->assignRef('items', $items); $this->assignRef('pagination', $pagination); $this->assignRef('lists', $lists); parent::display($tpl); }//function }//class And 2nd is listrestaurant.php defined('_JEXEC') or die('=;)'); jimport('joomla.application.component.model'); class namnamModellistrestaurant extends JModel { var $_data; var $_total = null; var $_pagination = null; function __construct() { parent::__construct(); global $mainframe, $option; $limit = $mainframe->getUserStateFromRequest( 'global.list.limit', 'limit', $mainframe->getCfg('list_limit'), 'int' ); $limitstart = $mainframe->getUserStateFromRequest( $option.'.limitstart', 'limitstart', 0, 'int' ); $limitstart = ($limit != 0 ? (floor($limitstart / $limit) * $limit) : 0); $this->setState('limit', $limit); $this->setState('limitstart', $limitstart); } function _buildQuery() { $where = array(); $where[]=" idowner=".RestUser::getUserID()." "; if ($this->search) { $where[] = 'LOWER(name) LIKE \''. $this->search. '\''; } $where =( count($where) ) ? ' WHERE ' . implode( ' AND ', $where ) : ''; $orderby = ''; #_ECR_MAT_FILTER_MODEL1_ if (($this->filter_order) && ($this->filter_order_Dir)) { $orderby = ' ORDER BY '. $this->filter_order .' '. $this->filter_order_Dir; } $this->_query = ' SELECT *' . ' FROM #__namnam_restaurants ' . $where . $orderby ; return $this->_query; } function getData() { if (empty($this->_data)) { $query = $this->_buildQuery(); $this->_data = $this->_getList($query, $this->getState('limitstart'), $this->getState('limit')); } return $this->_data; } function getList() { // table ordering $lists['order_Dir'] = $this->filter_order_Dir; $lists['order'] = $this->filter_order; // search filter $lists['search']= $this->search; return $lists; } function getTotal() { // Load the content if it doesn't already exist if (empty($this->_total)) { $query = $this->_buildQuery(); $this->_total = $this->_getListCount($query); } return $this->_total; } function getPagination() { // Load the content if it doesn't already exist if (empty($this->_pagination)) { jimport('joomla.html.pagination'); $this->_pagination = new JPagination($this->getTotal(), $this->getState('limitstart'), $this->getState('limit') ); } return $this->_pagination; } }//class And the errors are: Notice: Trying to get property of non-object in C:\wamp\www\namnam.com\components\com_namnam\views\listrestaurant\view.html.php on line 26 Notice: Trying to get property of non-object in C:\wamp\www\namnam.com\components\com_namnam\views\listrestaurant\view.html.php on line 29 Notice: Undefined property: namnamModellistrestaurant::$search in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 38 Notice: Undefined property: namnamModellistrestaurant::$filter_order in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 48 Notice: Undefined property: namnamModellistrestaurant::$search in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 38 Notice: Undefined property: namnamModellistrestaurant::$filter_order in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 48 Notice: Undefined property: namnamModellistrestaurant::$filter_order_Dir in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 76 Notice: Undefined property: namnamModellistrestaurant::$filter_order in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 77 Notice: Undefined property: namnamModellistrestaurant::$search in C:\wamp\www\namnam.com\components\com_namnam\models\listrestaurant.php on line 80

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  • Windows Explorer Jumplist delay

    - by Jeremy B.
    I've begun to have an issue with the Jump list for Windows Explorer (Windows 7). What happens is that when i gesture click, or right click on the explorer icon the first time after rebooting the initial menu (Windows Explorer, Unpin) and the Jump List with my pinned folders and frequent folders works fine. Any subsequent attempt will open the initial menu, but the jump list will experience a long delay (10-20 seconds) before the pinned and frequent folders will pop up. Initially my frequent folders would grab a networked drive which I thought might be the cause. I have removed that from the list and there is still no change. I really enjoy being able to quickly hit directories i use often and this is quite frustrating. Any help would be extremely appreciated.

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  • Jumping Vs. Gravity

    - by PhaDaPhunk
    Hi i'm working on my first XNA 2D game and I have a little problem. If I jump, my sprite jumps but does not fall down. And I also have another problem, the user can hold spacebar to jump as high as he wants and I don't know how to keep him from doing that. Here's my code: The Jump : if (FaKeyboard.IsKeyDown(Keys.Space)) { Jumping = true; xPosition -= new Vector2(0, 5); } if (xPosition.Y >= 10) { Jumping = false; Grounded = false; } The really simple basic Gravity: if (!Grounded && !Jumping) { xPosition += new Vector2(1, 3) * speed; } Here's where's the grounded is set to True or False with a Collision Rectangle MegamanRectangle = new Rectangle((int)xPosition.X, (int)xPosition.Y, FrameSizeDraw.X, FrameSizeDraw.Y); Rectangle Block1Rectangle = new Rectangle((int)0, (int)73, Block1.Width, Block1.Height); Rectangle Block2Rectangle = new Rectangle((int)500, (int)73, Block2.Width, Block2.Height); if ((MegamanRectangle.Intersects(Block1Rectangle) || (MegamanRectangle.Intersects(Block2Rectangle)))) { Grounded = true; } else { Grounded = false; } The grounded bool and The gravity have been tested and are working. Any ideas why? Thanks in advance and don't hesitate to ask if you need another Part of the Code.

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  • Felix Baumgartner Skydives from the Edge of Space [Video]

    - by Jason Fitzpatrick
    Yesterday Felix Baumgartner broke the record for highest skydive by leaping out of a capsule 128,100 feet above the Earth. Check out his jump in the following videos. After flying to an altitude of 39,045 meters (128,100 feet) in a helium-filled balloon, Felix Baumgartner completed a record breaking jump for the ages from the edge of space, exactly 65 years after Chuck Yeager first broke the sound barrier flying in an experimental rocket-powered airplane. Felix reached a maximum of speed of 1,342.8 km/h (833mph) through the near vacuum of the stratosphere before being slowed by the atmosphere later during his 4:20 minute long freefall. The 43-year-old Austrian skydiving expert also broke two other world records (highest freefall, highest manned balloon flight), leaving the one for the longest freefall to project mentor Col. Joe Kittinger. The above video is a 2 minute highlight reel of the ascent and jump; check out the full 15 minute descent video here. For an in-depth look at the technology used to keep Baumgartner safe during his record setting journey, hit up the link below. The Tech Behind Felix Baumgartner’s Stratospheric Skydive [ExtremeTech] HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems

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  • unity4.3 rigidbody2d unexpected force behaviour

    - by Lilz Votca Love
    So guys ive edited the question and here is what my problem is i have a player which has a rigidbody2d attached to it.my player is able to doublejump in the air nicely and stick to walls when colliding with them and slowly slides to the ground.All movement is handle through physics and no transform manipulations.here i did something similar to this in the FixedUpdate of my player. void FixedUpdate() { if(wall && Input.GetButtonDown("Jump")) { if(facingright)//player is facing the left side of the wall { rigidbody2D.Addforce(new vector2(-1f,2f)*jumpforce); /*Now the player should jump backwards following this directional vector and should follow a smooth curve which in this part works well*/ } else { rigidbody2D.Addforce(new vector2(1f,2f)*jumpforce); /*Now this is where everything gets complicated as you should have noticed this is the same directional vector only the opposite x axis value and the same amount of force is used but it behaves like the red curve in the picture below*/ } } } bad behaviour and vector in red .I tested the same thing(both addforce methods) for a simple jump and they exactly behave like mentionned above in the picture.so here is my problem.Jumping diagonally forward with rigidbody2d.addforce() do not have the same impact,do not follow the same curve as jumping the opposite direction with the same exact amount of force.if i could fix this or get past this i could implement a walljump system like a ninja jumping in zigzag between two opposite wall to climb them.Any ideas or alternatives?

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  • jerky walljump in unity rigidbody2d

    - by Lilz Votca Love
    hey there i know people have encountered issues with it before i looked upon the different solutions provided but i couldnt get any fix at all.im making a 2d game and am stuck with the walljump.i detect the wall wonderfully i also detect the jump and it works the player jumps off the wall when facing right with the use of rigidbody.addforce(new vector2(-1,2)*jumpforce) now when jumping on the oposite wall using the same vector with the sign in x axis changed to 1,the player jumps too but it goes more in the y axis than it should.Here is an image to show you the curves it(the player) follows. check the following url to see the behaviour https://scontent-b-mad.xx.fbcdn.net/hphotos-xpf1/t1.0-9/1470386_10152415957141154_156025539179003805_n.jpg voila the green one is happennig when player faces right and the other one happens when he is not here is the section of code if (wall) { if (wallJump) { if (facingRight) { rigidbody2D.velocity = Vector2.zero; flip (); rigidbody2D.AddForce (new Vector2 (-1f, 2f) * Jumpforce / 1.5f); Debug.Log ("saut mural gauche" + new Vector2 (-1f, 2f) * Jumpforce / 1.5f); } else { rigidbody2D.velocity = Vector2.zero; flip (); rigidbody2D.AddForce (new Vector2 (1f, 2f) * Jumpforce / 1.5f); Debug.Log ("saut mural droit--" + new Vector2 (Mathf.Sign (1f), 2f) * Jumpforce / 1.5f + "jump" + jump); } } } else { wallJump = false; } here the code is not optimized yet but i assure you it works so guys any help would be so awesome!! thanks

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  • Should I use procedural animation?

    - by user712092
    I have started to make a fantasy 3d fps swordplay game and I want to add animations. I don't want to animate everything by hand because it would take a lot of time, so I decided to use procedural animation. I would certainly use IK (starting with simple reaching an object with hand ...). I also assume procedural generation of animations will make less animations to do by hand (I can blend animations ...). I want also to have a planner for animation which would simplify complex animations; those which can be split to a sequence - run and then jump, jump and then roll - or which are separable - legs running and torso swinging with sword -. I want for example a character to chop a head of a big troll. If troll crouches character would just chop his head off, if it is standing he would climb on a troll. I know that I would have to describe the state ("troll is low", "troll is high", "chop troll head" ..) which would imply what regions animation will be in (if there is a gap between them character would jump), which would imply what places character can have some of legs and hands or would choose an predefined animation. My main goal is simplicity of coding, but I want my game to be looking cool also. Is it worthy to use procedural animation or does it make more troubles that it solves? (there can be lot of twiddling ...) I am using Blender Game Engine (therefore Python for scripting, and Bullet Physics).

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  • Quoted on MVA Voices

    A couple of weeks ago, I received an email from the Dean of Microsoft Virtual Academy (MVA) asking for permission to quote a statement I made during a jump start. Following is an excerpt from that request: "Dear Jochen, I would like to thank you for providing insight as to how the Advanced HTML5 Jump Start helped you improve your skills.  I mentioned this to the leadership team at MVA, and they were pleased to hear this so much that they would like your permission to use a quote from your email to me on the MVA website." Of course! I really enjoy those free MVA jump starts - live and later the recordings. Actually, I prefer the live ones because you really have a chance to communicate with the MVA studio team and the experts in the chat. Luckily, the live stream is provided in two quality levels and with the remote situation of Mauritius, I always have to switch to 'Standard Quality' to avoid too much buffering and to enjoy a smooth experience. Later on, the recordings are great for rehearsal and repetition of the material. You can download and watch them offline while commuting, or what I'm going to do in the future - to use them as material for a study group within the Mauritius Software Craftsmanship Community (MSCC). For sure, this is going to be a lot of fun, and I'm looking forward to work with other Windows-oriented software craftsmen in order to 'push' them towards Microsoft certifications. By chance, I discovered today that my quote has been published in the MVA Voices section: Click to enlarge: Screenshot of Microsoft Virtual Academy web site taken on 04.07.2013 Thank you very much, MVA - this made my day and I'm very happy to be quoted.

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  • rigidbody2d.Addforce( ) behaves wieirdly unity 4.3 [on hold]

    - by Lilz Votca Love
    So guys ive edited the question and here is what my problem is i have a player which has a rigidbody2d attached to it.my player is able to doublejump in the air nicely and stick to walls when colliding with them and slowly slides to the ground.All movement is handle through physics and no transform manipulations.here i did something similar to this in the FixedUpdate of my player. void FixedUpdate() { if(wall && Input.GetButtonDown("Jump")) { if(facingright)//player is facing the left side of the wall { rigidbody2D.Addforce(new vector2(-1f,2f)*jumpforce); /*Now the player should jump backwards following this directional vector and should follow a smooth curve which in this part works well*/ } else { rigidbody2D.Addforce(new vector2(1f,2f)*jumpforce); /*Now this is where everything gets complicated as you should have noticed this is the same directional vector only the opposite x axis value and the same amount of force is used but it behaves like the red curve in the picture below*/ } } } bad behaviour and vector in red .I tested the same thing(both addforce methods) for a simple jump and they exactly behave like mentionned above in the picture.so here is my problem.Jumping diagonally forward with rigidbody2d.addforce() do not have the same impact,do not follow the same curve as jumping the opposite direction with the same exact amount of force.if i could fix this or get past this i could implement a walljump system like a ninja jumping in zigzag between two opposite wall to climb them.Any ideas or alternatives?

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  • repair broken packages-"dpkg: error: conflicting actions -f (--field) and -r (--remove)"

    - by yinon
    Ubuntu 12.04 LTS. if more information will be needed, tell me and'll give. the main problem is: tzach@tzach-pc:~$ sudo apt-get install docky [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done docky is already the newest version. You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: ca-certificates-java : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not going to be installed or java6-runtime-headless openjdk-7-jre-lib : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). tzach@tzach-pc:~$ and also: tzach@tzach-pc:~$ sudo apt-get upgrade Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. **The following packages have unmet dependencies: ca-certificates-java : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not installed or java6-runtime-headless openjdk-7-jre-lib : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not installed E: Unmet dependencies. Try using ******* so we tryied the guide here in messege #9: http://ubuntuforums.org/showthread.php?t=947124 we run all the first 4 commands and the last one-"sudo apt-get autoremove" gave us: tzach@tzach-pc:~$ sudo apt-get autoremove Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these. The following packages have unmet dependencies: **ca-certificates-java** : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not installed or java6-runtime-headless **openjdk-7-jre-lib** : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not installed E: Unmet dependencies. Try using -f. so we run the last command twice: sudo dpkg --remove -force --force-remove-reinstreq ca-certificates-java and sudo dpkg --remove -force --force-remove-reinstreq openjdk-7-jre-lib but both of them gives: tzach@tzach-pc:~$ sudo dpkg --remove -force --force-remove-reinstreq ca-certificates-java [sudo] password for tzach: dpkg: error: conflicting actions -f (--field) and -r (--remove) Type dpkg --help for help about installing and deinstalling packages [*]; Use `dselect' or `aptitude' for user-friendly package management; Type dpkg -Dhelp for a list of dpkg debug flag values; Type dpkg --force-help for a list of forcing options; Type dpkg-deb --help for help about manipulating *.deb files; Options marked [*] produce a lot of output - pipe it through `less' or `more' ! EDIT FOR green7-output of "sudo apt-get -f install": tzach@tzach-pc:~$ sudo apt-get -f install [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: icedtea-7-jre-cacao icedtea-7-jre-jamvm java-common openjdk-7-jre-headless tzdata-java Suggested packages: default-jre equivs sun-java6-fonts ttf-dejavu-extra fonts-ipafont-gothic fonts-ipafont-mincho ttf-telugu-fonts ttf-oriya-fonts ttf-kannada-fonts ttf-bengali-fonts The following packages will be REMOVED: ttf-mscorefonts-installer The following NEW packages will be installed: icedtea-7-jre-cacao icedtea-7-jre-jamvm java-common openjdk-7-jre-headless tzdata-java 0 upgraded, 5 newly installed, 1 to remove and 355 not upgraded. 5 not fully installed or removed. Need to get 0 B/29.6 MB of archives. After this operation, 88.5 MB of additional disk space will be used. Do you want to continue [Y/n]? y debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: warning: there's no installed package matching ttf-mscorefonts-installer:amd64 Setting up tzdata (2012e-0ubuntu0.12.04) ... debconf: DbDriver "config": /var/cache/debconf/config.dat is locked by another process: Resource temporarily unavailable dpkg: error processing tzdata (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: tzdata E: Sub-process /usr/bin/dpkg returned an error code (1) EDIT2 FOR green7: tzach@tzach-pc:~$ sudo apt-get remove --purge tzdata [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: ca-certificates-java : Depends: openjdk-6-jre-headless (>= 6b16-1.6.1-2) but it is not going to be installed or java6-runtime-headless libc6 : Depends: tzdata but it is not going to be installed libc6:i386 : Depends: tzdata:i386 libical0 : Depends: tzdata but it is not going to be installed openjdk-7-jre-lib : Depends: openjdk-7-jre-headless (>= 7~b130~pre0) but it is not going to be installed python-dateutil : Depends: tzdata but it is not going to be installed ubuntu-minimal : Depends: tzdata but it is not going to be installed util-linux : Depends: tzdata (>= 2006c-2) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). EDIT3 FOR green7: tzach@tzach-pc:~$ sudo apt-get install openjdk-7-jre-headless [sudo] password for tzach: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: openjdk-7-jre-headless : Depends: tzdata-java but it is not going to be installed Depends: java-common (>= 0.28) but it is not going to be installed Recommends: icedtea-7-jre-cacao (= 7~u3-2.1.1~pre1-1ubuntu3) but it is not going to be installed Recommends: icedtea-7-jre-jamvm (= 7~u3-2.1.1~pre1-1ubuntu3) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). some things in the text also supposed to be bolded. but not critic (: Thanks for the editing! Thanks a lot for your assistance.

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  • As a game developer, which data structure use for develop the game? [duplicate]

    - by Rizwanabbasi
    This question already has an answer here: When should vector/list be used? 5 answers We are developing a game for bank robbery. The game plots a bank robbery. Lots of people witness that robbery. Our game will load the lists of suspected offenders while the players (witnesses) will have to identify the offenders of this robbery. Game should load list of offenders to identify the one as quickly as possible. Admin can add/remove offenders in the lists and two or more lists of offenders can also be merged into one (to show it to the player). As a game developer, which data structure we should use for develop the game? Justify your selection with solid arguments. Remember the most critical requirement is that the list should load super fast.

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  • Ubuntu Extras keyring error

    - by Pawan Neupane
    Recently I got lots of GPG errors and tried the following methods at various stages: sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 3E5C1192 sudo apt-get install -reinstall ubuntu-extras-keyring (For Ubuntu Extras only) gpg –keyserver keyserver.ubuntu.com –recv 3E5C1192 gpg –export –armor 3E5C1192 | sudo apt-key add - sudo apt-get update sudo aptitude -o Acquire::http::No-Cache=True -o Acquire::BrokenProxy=true update sudo -i apt-get clean cd /var/lib/apt mv lists lists.old mkdir -p lists/partial apt-get clean apt-get update I again got BADSIG error for extras.ubuntu.com today. So, I'm really at a loss what's causing this error to occur time and again. I really want to solve this problem once and for all.

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  • I cannot update my version 12-04. After installation of 12.04 I get only error reports when I try to update

    - by cees groenewoud
    received report: from Google translate : Could not initialize the package information There was an insoluble problem occurred while initializing the package information. Please this error in the package "update-manager" to report and add the following message to: 'E: Encountered a section with no Package: header E: Problem with Merge List / var/lib/apt/lists/nl.archive.ubuntu.com_ubuntu_dists_precise_main_i18n_Translation-en, E: The package lists or status file could not decompose or not be opened. " Kon de pakketinformatie niet initialiseren Er heeft zich een onoplosbaar probleem voorgedaan bij het initialiseren van de pakketinformatie. Gelieve deze fout in het pakket ‘update-manager’ te rapporteren en voeg de volgende foutmelding toe: 'E:Encountered a section with no Package: header, E:Problem with MergeList /var/lib/apt/lists/nl.archive.ubuntu.com_ubuntu_dists_precise_main_i18n_Translation-en, E:De pakketlijsten of het statusbestand konden of niet ontleed, of niet geopend worden.'

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  • Which data structure you will use to for a witness list?

    - by mateen
    I'm making a game where the plot is a bank robbery. Lots of people witness that robbery. The game will load a list of suspects, while the players (witnesses) will have to identify the suspects of this robbery. The game should load a list of suspects to identify the one as quickly as possible. Admin can add/remove suspects in the lists and two or more lists of suspects can also be merged into one (to show it to the player). The question is which data structure will be suitable to develop the lists?

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  • Dynamic MMap ran out of room when trying to sudo apt-get anything

    - by user1610406
    I was having an error in Update Manager that asks me to do a partial upgrade and it fails. Now I can't sudo apt-get install anything. I tried to fix it, and now I can't sudo apt-get anything. Every time, I get this output: Reading package lists... Error! E: Dynamic MMap ran out of room. Please increase the size of APT::Cache-Limit. Current value: 25165824. (man 5 apt.conf) E: Error occurred while processing libuptimed0 (NewVersion1) E: Problem with MergeList /var/lib/apt/lists/archive.ubuntu.com_ubuntu_dists_lucid_universe_binary-i386_Packages W: Unable to munmap E: The package lists or status file could not be parsed or opened. I have no idea why this is happening or how to fix it, and I fear that if I try something that probably doesn't work that it will make my problem worse. (Just for reference I am currently running 10.04 (Lucid) on my machine.)

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  • cowbuilder --create --distribution lucid fails

    - by Daenyth
    I'm trying to create a build environment for Lucid, and calling cowbuilder --create --distribution lucid fails with the messages below: Get:1 http://us-east-1.ec2.archive.ubuntu.com lucid Release.gpg [189B] Hit http://us-east-1.ec2.archive.ubuntu.com lucid Release Hit http://us-east-1.ec2.archive.ubuntu.com lucid/main Packages Fetched 189B in 0s (2376B/s) Reading package lists... I: Obtaining the cached apt archive contents Reading package lists... Building dependency tree... 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. Reading package lists... Building dependency tree... apt is already the newest version. Package cowdancer is not available, but is referred to by another package. This may mean that the package is missing, has been obsoleted, or is only available from another source E: Package cowdancer has no installation candidate I: unmounting dev/pts filesystem I: unmounting proc filesystem pbuilder create failed forking: rm -rf /opt/cowbuilder

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  • Managing multiple references of the same game entity in different places using IDs

    - by vargonian
    I've seen great questions on similar topics, but none that addressed this particular method: Given that I have multiple collections of game entities in my [XNA Game Studio] game, with many entities belonging to multiple lists, I'm considering ways I could keep track of whenever an entity is destroyed and remove it from the lists it belongs to. A lot of potential methods seem sloppy/convoluted, but I'm reminded of a way I've seen before in which, instead of having multiple collections of game entities, you have collections of game entity IDs instead. These IDs map to game entities via a central "database" (perhaps just a hash table). So, whenever any bit of code wants to access a game entity's members, it first checks to see if it's even in the database still. If not, it can react accordingly. Is this a sound approach? It seems that it would eliminate many of the risks/hassles of storing multiple lists, with the tradeoff being the cost of the lookup every time you want to access an object.

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  • Why does my Ubuntu Software Center not work? [closed]

    - by Alex Mundy
    Possible Duplicate: How do I fix a “Problem with MergeList” error when trying to do an update? I've been having trouble with my Software Center. Whenever I try to open it, or even do an apt-get in the terminal I get this message: Reading package lists... Error! E: Encountered a section with no Package: header E: Problem with MergeList /var/lib/apt/lists/security.ubuntu.com_ubuntu_dists_precise-security_restricted_binary-i386_Packages E: The package lists or status file could not be parsed or opened. How do I fix it? Note: I'm new to Ubuntu. I need simple instructions for the moment.

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