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  • How do i approach this collision model?

    - by PeeS
    this is the game level prototype i have already implemented. It has few objects per room to allow me to finally add some collision detection/response code into it. VIDEO As you can probably see, every object inside has it's own AABB, even the room itself has AABB. So a player is like 'inside the Room AABB'. My player will be exactly inside the room, so he would have to collide correctly with those AABBs, so that when he hits any of those objects inside he get's a proper collision response from those AABB's. Now i would like to hear from you what kind of collision approach should i choose in here? How do i approach this kind of stuff: AABB to AABB collision detection then when this is positive go with AABB - Tri to find proper plane normal and calculate response ? AABB to AABB then when positive go with AABB - AABB Side check to find proper proper plane normal and calculate response? Anything else? How do you do this ? Many thanks.

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  • Design: How to model / where to store relational data between classes

    - by Walker
    I'm trying to figure out the best design here, and I can see multiple approaches, but none that seems "right." There are three relevant classes here: Base, TradingPost, and Resource. Each Base has a TradingPost which can offer various Resources depending on the Base's tech level. Where is the right place to store the minimum tech level a base must possess to offer any given resource? A database seems like overkill. Putting it in each subclass of Resource seems wrong--that's not an intrinsic property of the Resource. Do I have a mediating class, and if so, how does it work? It's important that I not be duplicating code; that I have one place where I set the required tech level for a given item. Essentially, where does this data belong? P.S. Feel free to change the title; I struggled to come up with one that fits.

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  • How can I model a pendulum blade?

    - by Micah Delane Bolen
    Like this one from Saw V: What primitive shape/s would you start out with? How would you transform the primitive shape/s to give it a nice, smooth, sharp blade on one side without distorting the entire object in a weird way? I tried starting out with a cylinder and then subtracting the top half using a duplicate cylinder and a difference modifier, but I ended up distorting the entire object when I tried to pull the "blade" edges together. I think I need to add lattices to smoothly "sharpen" the edge of the blade.

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  • Sweating over an ROI model for Social?

    - by Richard Lefebvre
    In this article, Richard Beattie (Oracle EMEA SRM Director) argues that ROI is not the only measure for organizations considering their Social strategy. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Case Management Model and Notation (CMMN) by Torsten Winterberg

    - by JuergenKress
    The beta version of the current working draft of the new OMG paper can be found here. This figure 72 shows an example, how a case (here: writing a document) can be modeled using CMMN elements: Table 43 explains, where the different types of decorators can be used: The meaning if the elements and the decorations are explained in the CMMN beta document. Read the full article here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Facebook Wiki Mix Forum Technorati Tags: ACM,BPM,Torsten Winterberg,SOA Community,Oracle SOA,Oracle BPM,Community,OPN,Jürgen Kress

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  • Best place to learn Component Object Model

    - by Ritwik G
    I need to learn COM for my current project. I am a noob and I haven't been able to find good starting points for COM. I have been looking into MSDN and googling... I did find some interesting articles on codeproject.com, but I am not satisfied. Why do we use COM ? Why does it exist ? In what places does it exist ? ..... and so on .. So, will you please tell me where can I find answers to these questions ?

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  • XNA- Texturing problem, exporting model

    - by user1806687
    How,can I disable coloring when texture is applied, because right now the texture is being colored over. foreach (BasicEffect effect in mesh.Effects) { effect.TextureEnabled = textureApplied; if(textureApplied) effect.Texture = Texture2D.FromStream(GraphicsDevice,System.IO.File.OpenRead(texturePath)); else { effect.DiffuseColor = ti.DiffuseColor; effect.EmissiveColor = ti.EmissiveColor; } ... } mesh.Draw(); Also, is there any easy way for xna to export models? Or do I have to write my own?

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  • Retrieve data from an ASP.Net application using ADO.Net 2.0 connected model

    - by nikolaosk
    I have been teaching Entity Framework,LINQ to SQL,LINQ to objects,LINQ to XML for some time now. I am huge fan of LINQ to Entities and I am using Entity Framework as my main data access technology. Entity framework is in the second version right now and I can accomplish most of the things I need. I am sure the guys in the ADO.Net team will implement many more features in the future. I am a strong believer that you cannot really understand the benefits of LINQ to SQL or LINQ to Entities unless you...(read more)

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  • Alternative Web model

    - by Above The Gods
    One of the problems web apps have against native apps, especially on the mobile front, is the constant need to re-download each web page on request. Ultimately, this leads to slower performance. Why if web apps only download new pages if they're actually needed, not because they're simply requested. For example: perhaps the server can store a web page version in a cookie. Every slight change to the page on the server-side changes the version number. Now instead of the browser requesting a new page each time, why not just check the version number and have the server send the page if they're different? If the page similar, the user can just use a cached page. I'm sure browsers doesn't necessarily have to change to accommodate changes to this, correct?

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  • How to model an address type in DDD?

    - by Songo
    I have an User entity that has a Set of Address where Address is a value object: class User{ ... private Set<Address> addresses; ... public setAddresses(Set<Address> addresses){ //set all addresses as a batch } ... } A User can have a home address and a work address, so I should have something that acts as a look up in the database: tbl_address_type ------------------------------------------------ | address_type_id | address_type | ------------------------------------------------ | 1 | work | ------------------------------------------------ | 2 | home | ------------------------------------------------ and correspondingly tbl_address ------------------------------------------------------------------------------------- | address_id | address_description |address_type_id| user_id | ------------------------------------------------------------------------------------- | 1 | 123 main street | 1 | 100 | ------------------------------------------------------------------------------------- | 2 | 456 another street | 1 | 100 | ------------------------------------------------------------------------------------- | 3 | 789 long street | 2 | 200 | ------------------------------------------------------------------------------------- | 4 | 023 short street | 2 | 200 | ------------------------------------------------------------------------------------- Should the address type be modeled as an Entity or Value type? and Why? Is it OK for the Address Value object to hold a reference to the Entity AdressType (in case it was modeled as an entity)? Is this something feasible using Hibernate/NHibernate? If a user can change his home address, should I expose a User.updateHomeAddress(Address homeAddress) function on the User entity itself? How can I enforce that the client passes a Home address and not a work address in this case? (a sample implementation is most welcomed) If I want to get the User's home address via User.getHomeAddress() function, must I load the whole addresses array then loop it and check each for its type till I found the correct type then return it? Is there a more efficient way than this?

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  • Using VBA to model data in Autodesk Inventor?

    - by user108478
    I have a close friend who is using a specific device that records the dimensions of an object as it is eroded and outputs the dimensional data to an excel sheet. The object is spherical in nature but is eroded from the top and bottom, so the shape is constantly changing and a single formula for surface area and volume would not work. This is where Inventor comes in. My friend can plug the dimensional data to Inventor and it immediately returns the surface area and volume. The erosion process takes several minutes to complete and records data at very short intervals, so it would be very arduous to plug in the data thousand of time. Since Inventor supports macros and VBA, is there a way to plug the data into Inventor and output it into another spreadsheet? Any suggestions would be appreciated.

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  • camera movement along with model

    - by noddy
    I am making a game in which a cube travels along a maze with the motive of crossing the maze safely. I have two problems in this. The cube needs to have a smooth movement like it is traveling on a frictionless surface. So could someone help me achieve this. I need to have this done in a event callback function I need to move the camera along with the cube. So could someone advice me a good tutorial about camera positions along with an object?

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  • Complex, yet simple crafting system model

    - by KatShot
    I'm working on some arcade shooter/slasher, and the main logline is "Kick'em with everything you want". There's not so many enemies in GDD, main focus is on tons of weapons and gadgets to cause mayhem. To get weapon, you need to craft it, and now crafting system looks simple, like: 1) You got three slots for weapon parts (like A, B, C) 2) You collect misc weapon parts, and when you got atleast one for every slot, you can craft a weapon (for example, if you got A1, B1, B2, B3 and C1, you can craft such models - A1B1C1, A1B2C1, A1B3C1) As for me, this crafting system is too simple, because weapon parts will just fall from the top of screen, often enough. That's why I'm thinking about adding some more crafting system levels, like resources (collect 10 scrap pieces to make part A1 or C3), etc. My question is: How can i add some more complex, still simple, transparent levels in crafting system? upd. For example, in Minecraft or Terraria, first 5-10 crafting recipies quite transparent and simple IMHO. But then it turns into huge mess to understand, how to craft this or that (for example, fishing rod)

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  • extending django usermodel

    - by imran-glt
    Hi i am trying to create a signup form for my django app. for this i have extended the user model. This is my Forms.py from contact.models import register from django import forms from django.contrib import auth class registerForm(forms.ModelForm): class Meta: model=register fields = ('latitude', 'longitude', 'status') class Meta: model = auth.models.User # this gives me the User fields fields = ('username', 'first_name', 'last_name', 'email') and this is my model.py from django.db import models from django.contrib.auth.models import User STATUS_CHOICES = ( ('Online', 'Online.'), ('Busy', 'Busy.'), ('AppearOffline', 'AppearOffline.'),) class register(models.Model): user = models.ForeignKey('auth.User', unique = True) latitude = models.DecimalField(max_digits=8, decimal_places=6) longitude = models.DecimalField(max_digits=8, decimal_places=6) status = models.CharField(max_length=8,choices=STATUS_CHOICES, blank= True, null=True) i dont know where i am making a mistake. the users passwords are not accepted at the login and the latitude and logitude are not saved against the created user user. i am fiarly new to django and dont know what to do any body have any solution .?

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  • Direct3D11 and SharpDX - How to pass a model instance's world matrix as an input to a vertex shader

    - by Nathan Ridley
    Using Direct3D11, I'm trying to pass a matrix into my vertex shader from the instance buffer that is associated with a given model's vertices and I can't seem to construct my InputLayout without throwing an exception. The shader looks like this: cbuffer ConstantBuffer : register(b0) { matrix World; matrix View; matrix Projection; } struct VIn { float4 position: POSITION; matrix instance: INSTANCE; float4 color: COLOR; }; struct VOut { float4 position : SV_POSITION; float4 color : COLOR; }; VOut VShader(VIn input) { VOut output; output.position = mul(input.position, input.instance); output.position = mul(output.position, View); output.position = mul(output.position, Projection); output.color = input.color; return output; } The input layout looks like this: var elements = new[] { new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0, InputClassification.PerVertexData, 0), new InputElement("INSTANCE", 0, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("COLOR", 0, Format.R32G32B32A32_Float, 12, 0) }; InputLayout = new InputLayout(device, signature, elements); The buffer initialization looks like this: public ModelDeviceData(Model model, Device device) { Model = model; var vertices = Helpers.CreateBuffer(device, BindFlags.VertexBuffer, model.Vertices); var instances = Helpers.CreateBuffer(device, BindFlags.VertexBuffer, Model.Instances.Select(m => m.WorldMatrix).ToArray()); VerticesBufferBinding = new VertexBufferBinding(vertices, Utilities.SizeOf<ColoredVertex>(), 0); InstancesBufferBinding = new VertexBufferBinding(instances, Utilities.SizeOf<Matrix>(), 0); IndicesBuffer = Helpers.CreateBuffer(device, BindFlags.IndexBuffer, model.Triangles); } The buffer creation helper method looks like this: public static Buffer CreateBuffer<T>(Device device, BindFlags bindFlags, params T[] items) where T : struct { var len = Utilities.SizeOf(items); var stream = new DataStream(len, true, true); foreach (var item in items) stream.Write(item); stream.Position = 0; var buffer = new Buffer(device, stream, len, ResourceUsage.Default, bindFlags, CpuAccessFlags.None, ResourceOptionFlags.None, 0); return buffer; } The line that instantiates the InputLayout object throws this exception: *HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect.* Note that the data for each model instance is simply an instance of SharpDX.Matrix. EDIT Based on Tordin's answer, it sems like I have to modify my code like so: var elements = new[] { new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0, InputClassification.PerVertexData, 0), new InputElement("INSTANCE0", 0, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("INSTANCE1", 1, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("INSTANCE2", 2, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("INSTANCE3", 3, Format.R32G32B32A32_Float, 0, 0, InputClassification.PerInstanceData, 1), new InputElement("COLOR", 0, Format.R32G32B32A32_Float, 12, 0) }; and in the shader: struct VIn { float4 position: POSITION; float4 instance0: INSTANCE0; float4 instance1: INSTANCE1; float4 instance2: INSTANCE2; float4 instance3: INSTANCE3; float4 color: COLOR; }; VOut VShader(VIn input) { VOut output; matrix world = { input.instance0, input.instance1, input.instance2, input.instance3 }; output.position = mul(input.position, world); output.position = mul(output.position, View); output.position = mul(output.position, Projection); output.color = input.color; return output; } However I still get an exception.

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  • How to replicate Lynda.com transitions in my own presentations (Keynote preferred, Powerpoint possib

    - by jdmuys
    I recently noticed that lynda.com uses in their training videos a very interesting transition that I would like to replicate in my own presentations. They are somewhat similar to the computer screen animations in the "Minority Report" movie: they zoom out to a huge sheet, pan, and zoom back in to a new location. It's very good for navigating deep hierarchies. For example when you are at level 1, you can see level 3, but it's tiny and unreadable. You then transition by zooming in to a deeper level that suddenly becomes legible. I can imagine also to use it using a large "mind map" as a common Ariane thread, to dive into details (and back out) while still taking advantage of the visual memory of the audience. It a bit difficult to describe, I hope I managed to convey the idea. You can see them in action for example there (iPhone programming training): http://www.lynda.com/home/DisplayCourse.aspx?lpk2=48369 Then click on "What you should know" in the introduction chapter. See for example in that movie between 22s and 24s, then between 27s and 28s. How do they do that? How could I replicate that effect? TIA

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  • asp .net MVC 2.0 xval Validation element

    - by ANDyW
    I got one problem with showing error message to element. Is there any option to turn on messages on place where is Html.ValidationMessageFor(model = model.ConfirmPassword). Becsoue for me it isn’t show up. I would like to have summary and near field information too not only red border. Any one know how to do it? using (Ajax.BeginForm("CreateValidForm", "Test", new AjaxOptions { HttpMethod = "Post" })) {%> <div id="validationSummary1"> <%= Html.ValidationSummary(true)%> </div> <fieldset> <legend>Fields</legend> <div class="editor-label"> <%= Html.LabelFor(model => model.Name)%> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Name)%> <%= Html.ValidationMessageFor(model => model.Name)%> </div> <div class="editor-label"> <%= Html.LabelFor(model => model.Email)%> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Email)%> <%= Html.ValidationMessageFor(model => model.Email)%> </div> <div class="editor-label"> <%= Html.LabelFor(model => model.Password)%> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Password)%> <%= Html.ValidationMessageFor(model => model.Password)%> </div> <div class="editor-label"> <%= Html.LabelFor(model => model.ConfirmPassword)%> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.ConfirmPassword)%> <%= Html.ValidationMessageFor(model => model.ConfirmPassword)%> </div> <p> <input type="submit" value="Create" /> </p> </fieldset> <% } %> <%= Html.ClientSideValidation<ValidModel>() .UseValidationSummary("validationSummary1", "Please fix the following problems:") %> Here is link for sample project http://www.sendspace.com/file/m9gl54 .

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  • Entity Framework - Merging 2 physical tables into one "virtual" table problems...

    - by Keith Barrows
    I have been reading up on porting ASP.NET Membership Provider into .NET 3.5 using LINQ & Entities. However, the DB model that every single sample shows is the newer model while I've inherited a rather old model. Differences: The User Table is split into a pair of User & Membership Tables. All of the tables in the DB are prepended with aspnet_ I have Lowered versions of some columns (UserName, Email, etc) To work with this I have copied the properties from the Membership table into the User table (in the DB this is a 1<-1 relationship, not a 1<-0,1), renamed aspnet_Applications to Application, aspnet_Profiles to Profile, aspnet_Users to User and aspnet_Roles to Role. (See image) Link to full size image of model Now, I am running into one of 2 problems when I try to compile. Using the model in the image I get this error: Problem in Mapping Fragment starting at line 464: EntitySets 'UserSet' and 'aspnet_Membership' are both mapped to table 'aspnet_Membership'. Their Primary Keys may collide. If I delete the aspnet_Membership table from my model (to handle the above error) I then get: Problem in Mapping Fragment starting at line 384: Column aspnet_Membership.ApplicationId in table aspnet_Membership must be mapped: It has no default value and is not nullable. My ability to hand edit the backing stores is not the best and I don't want to just hack something in that may break other things. I am looking for suggestions, best practices, etc to handle this. Note: Moving the data tables themselves is not an option as I cannot replace all the logic in the existing apps. I am building this EF Provider for a new App. Over the next 6 months the old app(s) will migrate bit-by-bit to the new structures. Note: I added a link just under the image to the full size image for better viewing.

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  • Django: How to dynamically add tag field to third party apps without touching app's source code

    - by Chris Lawlor
    Scenario: large project with many third party apps. Want to add tagging to those apps without having to modify the apps' source. My first thought was to first specify a list of models in settings.py (like ['appname.modelname',], and call django-tagging's register function on each of them. The register function adds a TagField and a custom manager to the specified model. The problem with that approach is that the function needs to run BEFORE the DB schema is generated. I tried running the register function directly in settings.py, but I need django.db.models.get_model to get the actual model reference from only a string, and I can't seem to import that from settings.py - no matter what I try I get an ImportError. The tagging.register function imports OK however. So I changed tactics and wrote a custom management command in an otherwise empty app. The problem there is that the only signal which hooks into syncdb is post_syncdb which is useless to me since it fires after the DB schema has been generated. The only other approach I can think of at the moment is to generate and run a 'south' like database schema migration. This seems more like a hack than a solution. This seems like it should be a pretty common need, but I haven't been able to find a clean solution. So my question is: Is it possible to dynamically add fields to a model BEFORE the schema is generated, but more specifically, is it possible to add tagging to a third party model without editing it's source. To clarify, I know it is possible to create and store Tags without having a TagField on the model, but there is a major flaw in that approach in that it is difficult to simultaneously create and tag a new model.

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  • when to clear or make null asp .net mvc models?

    - by SARAVAN
    HI, I am working in an asp .net mvc application. I am using the model and storing some of the values which i need to preserve between the page posts, in the form of datacontexts. Say my model looks something like this: public SelectedUser SelectedUserDetails { //get and set has //this.datacontext.data.SelectedUser = ..... //return this.datacontext.data..... } Now when this model needs to be cleared? I have many such models with many properties and datacontext. But I don't have an idea on when to clear it. Is there a way or an event that can be triggered automatically when the model is not used for a long time? Oneway I thought is when i navigate away from a page which uses my underlying model, I can clear that model if its no longer used anywhere and initialise it back as needed. But I need to clear almost many models at many points. Is there an automatic way that can clear models when it is no longer used beacuse care can be taken by my code to initialise them when I need them, but I don't know when to clear them when I no longer need them. I need this to get rid of any memory related issues. Any thoughts or comments?

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