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  • Need .Net method to compute a Google Pagerank request checksum.

    - by Steve K
    The company I work for is currently developing a SEO tool which needs to include a domain or url Pagerank. It is possible to retrieve such data directly from Google by sending a request to the url called by the Google ToolBar. On of the parameters send to that url is a checksum of the domain whose pagerank is being requested. I have found multiple .Net methods for calculating that check sum; however, every one randomly returns corrupt values every so often. I can only handle errors to a certain point before my final data set becomes useless. I know that there are countless tools out there, from browser plugins to desktop applications, that can process page rank, so it can't be impossible. My question, then, is two fold: 1) Any anyone heard of the problem I am having? (specifically in .Net) If so, how can it (or has it) be resolved? 2) Is there a better source for retrieving Pagerank data? Below is the Url and checksum code I have been using. "http://toolbarqueries.google.com/search?client=navclient-auto&ie=UTF-8&oe=UTF-8&features=Rank:&q=info:" & strUrl & "ch=" & strCheckSum where: strUrl = the url being queried strCheckSum = CheckHash(GetHash(url)) (see code below) Any help would be greatly appreciated. ''' <summary> ''' Returns a hash-string from the site's URL ''' </summary> ''' <param name="_SiteURL">full URL as indexed by Google</param> ''' <returns>HASH for site as a string</returns> Private Shared Function GetHash(ByVal _SiteURL As String) As String Try Dim _Check1 As Long = StrToNum(_SiteURL, 5381, 33) Dim _Check2 As Long = StrToNum(_SiteURL, 0, 65599) _Check1 >>= 2 _Check1 = ((_Check1 >> 4) And 67108800) Or (_Check1 And 63) _Check1 = ((_Check1 >> 4) And 4193280) Or (_Check1 And 1023) _Check1 = ((_Check1 >> 4) And 245760) Or (_Check1 And 16383) Dim T1 As Long = ((((_Check1 And 960) << 4) Or (_Check1 And 60)) << 2) Or (_Check2 And 3855) Dim T2 As Long = ((((_Check1 And 4294950912) << 4) Or (_Check1 And 15360)) << 10) Or (_Check2 And 252641280) Return Convert.ToString(T1 Or T2) Catch Return "0" End Try End Function ''' <summary> ''' Checks the HASH-string returned and adds check numbers as necessary ''' </summary> ''' <param name="_HashNum">generated HASH-string</param> ''' <returns>modified HASH-string</returns> Private Shared Function CheckHash(ByVal _HashNum As String) As String Try Dim _CheckByte As Long = 0 Dim _Flag As Long = 0 Dim _tempI As Long = Convert.ToInt64(_HashNum) If _tempI < 0 Then _tempI = _tempI * (-1) End If Dim _Hash As String = _tempI.ToString() Dim _Length As Integer = _Hash.Length For x As Integer = _Length - 1 To 0 Step -1 Dim _quick As Char = _Hash(x) Dim _Re As Long = Convert.ToInt64(_quick.ToString()) If 1 = (_Flag Mod 2) Then _Re += _Re _Re = CLng(((_Re \ 10) + (_Re Mod 10))) End If _CheckByte += _Re _Flag += 1 Next _CheckByte = _CheckByte Mod 10 If 0 <> _CheckByte Then _CheckByte = 10 - _CheckByte If 1 = (_Flag Mod 2) Then If 1 = (_CheckByte Mod 2) Then _CheckByte >>= 1 End If End If End If If _Hash.Length = 9 Then _CheckByte += 5 End If Return "7" + _CheckByte.ToString() + _Hash Catch Return "0" End Try End Function ''' <summary> ''' Converts the string (site URL) into numbers for the HASH ''' </summary> ''' <param name="_str">Site URL as passed by GetHash()</param> ''' <param name="_Chk">Necessary passed value</param> ''' <param name="_Magic">Necessary passed value</param> ''' <returns>Long Integer manipulation of string passed</returns> Private Shared Function StrToNum(ByVal _str As String, ByVal _Chk As Long, ByVal _Magic As Long) As Long Try Dim _Int64Unit As Long = Convert.ToInt64(Math.Pow(2, 32)) Dim _StrLen As Integer = _str.Length For x As Integer = 0 To _StrLen - 1 _Chk *= _Magic If _Chk >= _Int64Unit Then _Chk = (_Chk - (_Int64Unit * Convert.ToInt64(_Chk \ _Int64Unit))) _Chk = IIf((_Chk < -2147483648), (_Chk + _Int64Unit), _Chk) End If _Chk += CLng(Asc(_str(x))) Next Catch End Try Return _Chk End Function

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  • Events do not propagate from a child element?

    - by Legend
    I was playing around with the Swipe jQuery plugin on my iPod Touch and Android devices. The following works: <html> <head> <script type="text/javascript" src="lib/jquery/jquery-1.3.2.js"></script> <script type="text/javascript" src="lib/plugins/jquery.swipe.js"></script> <script type="text/javascript"> $(function() { $('body').swipe({ swipeLeft: function() { $('#container1').append("Swiped Left!"); }, swipeRight: function() { $('#container2').append("Swiped Right!");} }); }); </script> <style type="text/javascript"> body {width: 300px; height: 300px; background: #000;} </style> </head> <body> <div id="container1"> This is container one </div> <div id="container2"> This is container two </div> </body> </html> But if I have something like this: <html> <head> <script type="text/javascript" src="lib/jquery/jquery-1.3.2.js"></script> <script type="text/javascript" src="lib/plugins/jquery.swipe.js"></script> <script type="text/javascript"> $(function() { $('#wrapper').swipe({ swipeLeft: function() { $('#container1').append("Swiped Left!"); }, swipeRight: function() { $('#container2').append("Swiped Right!");} }); }); </script> <style type="text/javascript"> body {width: 300px; height: 300px; background: #000;} </style> </head> <body> <div id="wrapper"> <div id="container1"> This is container one </div> <div id="container2"> This is container two </div> </div> </body> </html> Notice the "wrapper" div around the containers. Now, when I swipe on the div element, I was expecting it to actually trigger the event. This works in iPod touch as expected but does not work on my Android device unless I randomly start swiping everywhere until I happen to swipe on that small wrapper div element itself. I am not sure how to explain this but hink of it as sending events to the wrapper div itself. Both use the WebKit engine. Can someone tell me if I am doing something wrong?

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  • jQuery , Trigger change event on newly created elements

    - by kwhohasamullet
    Hi Guys, I have a button in a form that when clicked adds another set of form fields, In these form fields there are 2 drop downs where the contents of the 2nd dropdown rely on what is selected in the first dropdown... What i want to do is when the new form field button is clicked for the new items to be added and then the change event to be triggered on the drop down that was created so what only that drop down changes and not all the drop downs with the same name currently in that form. THe first drop down is called product Category The code for the addFormField function is: function addFormField() { var id = document.getElementById("field_id").value; $("#products").append("<table width='600' cellpadding='5' cellspacing='0' class='Add_Products' id='row" + id + "'><td width='250' class='left'><label>Select Product Category</label></td><td class='right' ><label><select name='" + id + "' id='ProductCategory'><?php foreach($categories as $key=>$category){ echo "<option value=".$key.">".$category."</option>"; } ?></select></label></td></tr><tr><td width='250' class='left'><label>Select Product Template</label></td><td class='right' ><label><select name='data[QuoteItem][" + id + "][product_id]' id='QuoteItem" + id + "product_id' class='Product' title='" + id + "'></select></label></td></tr><tr ><td class='left'>Name</td><td class='right'><label><input name='data[QuoteItem][" + id + "][name]' type='text' id='QuoteItem" + id + "name' size='50' /></label></td></tr><tr ><td class='left'>Price (ex GST)</td><td class='right'><input type='text' name='data[QuoteItem][" + id + "][price]' id='QuoteItem" + id + "price' onchange='totalProductPrice();' class='quote-item-price' value='0' /></td></tr><tr><td class='left'>Description</td><td class='right'><label><textarea name='data[QuoteItem][" + id + "][description]' cols='38' rows='5' id='QuoteItem" + id + "description'></textarea></label></td></tr><tr><td><a href='#' onClick='removeFormField(\"#row" + id + "\"); return false;'>Remove</a></td></tr></table>"); $('#row' + id).highlightFade({ speed:1000 }); id = (id - 1) + 2; document.getElementById("field_id").value = id; } The code that detects change in ProductCategory dropdown and triggers the AJAX is below: $("select#ProductCategory").live('change', function(){ var url = base + "/quotes/productList/" + $(this).val() + ""; var id = $(this).attr('name'); $.getJSON(url,{id: $(this).val(), ajax: 'true'}, function(j){ var options = ''; options += '<option value="0">None</option>'; $.each(j, function(key, value){ options += '<option value="' + key + '">' + value + '</option>'; }) $("select#QuoteItem" + id + "product_id").html(options); }) }).trigger('change'); I have been trying all afternoon to work this out and the closest one i got to work applied the returned ajax values to all items. Currently using the live function people can add new fields and are able to use the drops down independant of each other dropdown but its only when the field is first added that i have trouble getting is populated Thanks in advance for any help

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  • Still cant find a solution... about ajax call

    - by booota
    Okay I have this ajax call $('.updatecom .registercomplaint').click(function(){ updatecomplaints(); }); This calls the function updatecomplaints() function updatecomplaints() { var tno = $(".updatecom #tno").val(); var status = $(".updatecom #status").val(); if(status=='DONE') { $(".updatecom #con").val(''); } var tname = $(".updatecom #tname").val(); var rg11 = $(".updatecom #crg11").val(); var rg06 = $(".updatecom #crg06").val(); var tvpins = $(".updatecom #tvpins").val(); var jointer = $(".updatecom #jointer").val(); var cquantity = $(".updatecom #conqty").val(); var nooftv = $(".updatecom #tvno").val(); var misc = $(".updatecom #misc").val(); var tcomments = $(".updatecom #tcomments").val(); var con = $(".updatecom #con").val(); //alert(tno+status+tname+rg11+rg06+tvpins+jointer+cquantity+nooftv+misc+tcomments+con); $.ajax( { type: "POST", url: "up_functions.php", data: "ticket="+ tno +"& opt=upcom" +"& status="+ status +"& tname="+ tname +"& rg11="+ rg11 +"& rg06="+ rg06 +"& tvpins="+ tvpins +"& jointer="+ jointer +"& cquantity="+ cquantity +"& nooftv="+ nooftv +"& misc="+ misc +"& tcomments="+ tcomments +"& con="+ con, success: function(response) { alert(response); } }); } here is my up_functions.php $tno = htmlspecialchars(trim($_REQUEST['ticket'])); $status = htmlspecialchars(trim($_REQUEST['status'])); $tname = htmlspecialchars(trim($_REQUEST['tname'])); $rg11 = htmlspecialchars(trim($_REQUEST['rg11'])); $rg06 = htmlspecialchars(trim($_REQUEST['rg06'])); $tvpins = htmlspecialchars(trim($_REQUEST['tvpins'])); $jointer = htmlspecialchars(trim($_REQUEST['jointer'])); $cquantity = htmlspecialchars(trim($_REQUEST['cquantity'])); $nooftv = htmlspecialchars(trim($_REQUEST['nooftv'])); $misc = htmlspecialchars(trim($_REQUEST['misc'])); $tcomments = htmlspecialchars(trim($_REQUEST['tcomments'])); $con = htmlspecialchars(trim($_REQUEST['con'])); $result=$ptr->upcomticketinfo($tno,$status,$tname,$rg11,$rg06,$tvpins,$jointer,$cquantity,$nooftv,$misc,$tcomments,$con); echo $result; and here is my upconticketinfo() php function function upcomticketinfo($tno,$status,$tname,$rg11,$rg06,$tvpins,$jointer,$cquantity,$nooftv,$misc,$tcomments,$con) { if($con!='' || $con!=NULL) { $this->query = "update `booking discription` set `STATUS`='$status',`CLOSED ON`='$con' where `TICKET NO`='$tno'"; $this->q_result = mysql_query($this->query,$this->conn) or die(mysql_error()); if($this->q_result) { $query = "update `tech detail` set `TECH NAME`='$tname',`CABLE RG11`='$rg11',`CABLE RG06`='$rg06',`TV PINS USED`='$tvpins',`JOINTER USED`='$jointer',`CONNECTOR QTY`='$cquantity',`NO OF TV`='$nooftv',`MISC`='$misc',`TECH COMMENTS`='$tcomments' where `BOOKING`='$tno'"; $q_result = mysql_query($query,$this->conn) or die(mysql_error()); if($q_result) { $response = "updated"; } else { $response = "error"; } } else { $response = "error"; } } else { $this->query = "update `booking discription` set `STATUS`='$status' where `TICKET NO`='$tno'"; $this->q_result = mysql_query($this->query,$this->conn) or die(mysql_error()); if($this->q_result) { $query = "update `tech detail` set `TECH NAME`='$tname',`CABLE RG11`='$rg11',`CABLE RG06`='$rg06',`TV PINS USED`='$tvpins',`JOINTER USED`='$jointer',`CONNECTOR QTY`='$cquantity',`NO OF TV`='$nooftv',`MISC`='$misc',`TECH COMMENTS`='$tcomments' where `BOOKING`='$tno'"; $q_result = mysql_query($query,$this->conn) or die(mysql_error()); if($q_result) { $response = "updated"; } else { $response = "error"; } } else { $response = "error"; } } return $response; } Question is that, this code is working just fine in IE8 i.e i am using... but it is not working in FF 3.6.3... I have checked each n everything... One thing is that the code works fine on FF too only when i debug the page with firebug debugger. Otherwise the alert in ajax success shows itself with nothing in it... Help me...

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  • jQuery $.ajax response empty, but only in Chrome

    - by roguepixel
    I've exhausted every avenue of research to solve this one so hopefully someone else will think of something I just didn't. Relatively straight forward setup, I have a html page with some javascript that makes an ajax request to a URL (in the same domain) the java web app in the background does its stuff and returns a partial html page (no html, head or body tags, just the content) which should be inserted at a particular point in the page. All sounds pretty easy and the code I have works in IE, Firefox and Safari, but not in Chrome. In Chrome the target element just ends up empty and if I look at the resource request in Chromes developer tools the response content is also empty. All very confusing, I've tried a myriad of things to solve it and I'm just out of ideas. Any help would be greatly appreciated. var container = $('#container'); $.ajax({ type: 'GET', url: '/path/to/local/url', data: data('parameters=value&another=value2'), dataType: 'html', cache: false, beforeSend: requestBefore, complete: requestComplete, success: requestSuccess, error: requestError }); function data(parameters) { var dictionary = {}; var pairs = parameters.split('&'); for (var i = 0; i < pairs.length; i++) { var keyValuePair = pairs[i].split('='); dictionary[keyValuePair[0]] = keyValuePair[1]; } return dictionary; } function requestBefore() { container.find('.message.error').hide(); container.prepend('<div class="modal"><div class="indicator">Loading...</div></div>'); } function requestComplete() { container.find('.modal').remove(); } function requestSuccess(response) { container.empty(); container.html(response); } function requestError(response) { if (response.status == 200 && response.responseText == 'OK') { requestSuccess(response); } else { container.find('.message.error').fadeIn('slow'); } } All of this is executed in a $(document).ready(function() {}); Cheers, Jim @Oleg - Additional information requested, an example of the response that the ajax call might receive. <p class="message error hidden">An unknown error occured while trying to retrieve data, please try again shortly.</p> <div class="timeline"> <a class="icon shuttle-previous" rel="max_id=16470650733&page=1&q=something">Newer Data</a> <a class="icon shuttle-next" rel="max_id=16470650733&page=3&q=something">Older Data</a> </div> <ol class="social"> <li class="even"> <div class="avatar"> <img src="sphere_normal.gif"/> </div> <p> Some Content<br/> <span class="published">Jun 18, 2010 11:29:05 AM</span> - <a target="_blank" href="">Direct Link</a> </p> </li> <li class="odd"> <div class="avatar"> <img src="sphere_normal.gif"/> </div> <p> Some Content<br/> <span class="published">Jun 18, 2010 11:29:05 AM</span> - <a target="_blank" href="">Direct Link</a> </p> </li> </ol> <div class="timeline"> <a class="icon shuttle-previous" rel="max_id=16470650733&page=1&q=something">Newer Data</a> <a class="icon shuttle-next" rel="max_id=16470650733&page=3&q=something">Older Data</a> </div>

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  • Create dropdown from multi array + PHP class

    - by chris
    Hi there, Well, I am writing class that creates a DOB selection dropdown. I am having figure out the dropdown(), it seems working but not exactly. Code just creates one drop down, and under this dropdown all day, month and year data are in one selection. like: <label> <sup>*</sup>DOB</label> <select name="form_bod_year"> <option value=""/> <option selected="" value="0">1</option> <option value="1">2</option> <option value="2">3</option> <option value="3">4</option> <option value="4">5</option> <option value="5">6</option> .. <option value="29">30</option> <option value="30">31</option> <option value="1">January</option> <option value="2">February</option> .. <option value="11">November</option> <option value="12">December</option> <option selected="" value="0">1910</option> <option value="1">1911</option> .. <option value="98">2008</option> <option value="99">2009</option> <option value="100">2010</option> </select> Here is my code, I wonder that why all datas are in one selection. It has to be tree selction - Day:Month:Year. //dropdown connector class DropDownConnector { var $dropDownsDatas; var $field_label; var $field_name; var $locale; function __construct($dropDownsDatas, $field_label, $field_name, $locale) { $this-dropDownsDatas = $dropDownsDatas; $this-field_label = $field_label; $this-field_name = $field_name; $this-locale = $locale; } function getValue(){ return $_POST[$this-field_name]; } function dropdown(){ $selectedVal = $this-getValue($this-field_name); foreach($this-dropDownsDatas as $keys=$values){ foreach ($values as $key=$value){ $selected = ($key == $selectedVal ? "selected" : "" ); $options .= sprintf('%s',$key,$value); }; }; return $select_start = "$this-field_desc".$options.""; } function getLabel(){ $non_req = $this-getNotRequiredData(); $req = in_array($this-field_name, $non_req) ? '' : '*'; return $this-field_label ? $req . $this-field_label : ''; } function __toString() { $id = $this-field_name; $label = $this-getLabel(); $field = $this-dropdown(); return 'field_name.'"'.$label.''.$field.''; } } function generateForm ($lang,$country_list,$states_list,$days_of_month,$month_list,$years){ $xx = array( 'form_bod_day' = $days_of_month, 'form_bod_month' = $month_list, 'form_bod_year' = $years); echo $dropDownConnector = new DropDownConnector($xx,'DOB','bod','en-US'); } // Call php class to use class on external functionss. $avInq = new formGenerator; $lang='en-US'; echo generateForm ($lang,$country_list,$states_list,$days_of_month,$month_list,$years);

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  • Showing updated content on the client

    - by tazim
    Hi, I have a file on server which is viewed by the client asynchronously as and when required . The file is going to get modified on server side . Also updates are reflected in browser also In my views.py the code is : def showfiledata(request): somecommand ="ls -l > /home/tazim/webexample/templates/tmp.txt" with open("/home/tazim/webexample/templates/tmp.txt") as f: read_data = f.read() f.closed return_dict = {'filedata':read_data} json = simplejson.dumps(return_dict) return HttpResponse(json,mimetype="application/json") Here, entire file is sent every time client requests for the file data .Instead I want that only modified data sholud be received since sending entire file is not feasible if file size is large . My template code is : < html> < head> < script type="text/javascript" src="/jquerycall/">< /script> < script type="text/javascript"> $(document).ready(function() { var setid = 0; var s = new String(); var my_array = new Array(); function displayfile() { $.ajax({ type:"POST", url:"/showfiledata/", datatype:"json", success:function(data) { s = data.filedata; my_array = s.split("\n"); displaydata(my_array); } }); } function displaydata(my_array) { var i = 0; length = my_array.length; for(i=0;i<my_array.length;i++) { var line = my_array[i] + "\n"; $("#textid").append(line); } } $("#b1").click(function() { setid= setInterval(displayfile,1000); }); $("#b2").click(function() { clearInterval(setid); }) }); < /script> < /head> < body> < form method="post"> < button type="button" id="b1">Click Me< /button>< br>< br> < button type="button" id="b2">Stop< /button>< br>< br> < textarea id="textid" rows="25" cols="70" readonly="true" disabled="true">< /textarea> < /form> </body> </html> Any Help will be beneficial . some sample code will be helpful to understand

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  • input field placeholder in jQuery

    - by Hristo
    I'm trying to create a Login page, not worrying about actually logging in yet, but I'm trying to achieve the effect where there is some faded text inside the input field and when you click on it, the text disappears or if you click away the text reappears. I have this working for my "Username" input field, but the "Password" field is giving me problems because I can't just do $("#password").attr("type","password"). Here's my code: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>Insert title here</title> <!-- Links --> <link rel="stylesheet" type="text/css" href="style.css" /> <!-- Scripts --> <script type="text/javascript" src="jQuery.js"></script> <script> // document script $(document).ready(function(){ // login box event handler $('#login').click(function(){ $('.loginBox').animate({ height: '150px' }, '1000' ); $('#username').show(); // add pw placeholder field $('#password').after('<input type="text" id="placeHolder" value="Password" class="placeHolder" />'); $('#password').hide(); }); // username field focus and blur event handlers $('#username').focus(function() { if($(this).hasClass('placeHolder')){ $(this).val(''); $(this).removeClass('placeHolder'); } }); $('#username').blur(function() { if($(this).val() == '') { $(this).val('Username'); $(this).addClass('placeHolder'); } }); // password field focus and blur event handlers $('#placeHolder').focus(function() { $('#placeHolder').hide(); $('#password').show(); $('#password').focus(); }); $('#password').blur(function() { if($('#password').val() == '') { $('#placeHolder').show(); $('#password').hide(); } }); }); </script> </head> <body> <div id="loginBox" class="loginBox"> <a id="login">Proceed to Login</a><br /> <div id="loginForm"> <form> <input type="text" id="username" class="placeHolder" value="Username" /> <input type="password" id="password" class="placeHolder" value="" /> </form> </div> </div> </body> </html> Right now, I can click on the password input box and type in it, but the text is not disappearing and the "type" doesn't get set to "password"... the new input field I create isn't being hidden, it just stays visible, and I'm not sure where the problem is. Any ideas? Thanks, Hristo

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  • Failed to load resource: the server responded with a status of 406 (Not Acceptable)

    - by skip
    I am trying to send json data and get back json data as well. I've <annotation-driven /> configured in my servlet-context.xml and I am using Spring framework version 3.1.0.RELEASE. When I send the request the browser tells me that it is not happy with the data returned from the server and gives me 406 error. And when I see the response from the server I see the whole 406 page returned by tomcat 6 server. I have got following in my pom for Jackson/Jackson processor: <!-- Jackson --> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-core-asl</artifactId> <version>1.9.4</version> </dependency> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-mapper-asl</artifactId> <version>1.9.4</version> </dependency> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-xc</artifactId> <version>1.9.4</version> </dependency> <!-- Jackson JSON Processor --> <dependency> <groupId>org.codehaus.jackson</groupId> <artifactId>jackson-mapper-asl</artifactId> <version>1.8.1</version> </dependency> Following is the jquery code I am using to send the json request: $(function(){$(".sutmit-button").click(function(){ var dataString=$("#app-form").serialize(); $.ajax({ type:"POST", url:"apply.json", data:dataString, success:function(data, textStatus, jqXHR){ console.log(jqXHR.status); console.log(data); $('.postcontent').html("<div id='message'></div>"); $('#message').html("<h3>Request Submitted</h3>").append("<p>Thank you for submiting your request.</p>").hide().fadeIn(1500,function(){$('#message');}); }, error:function(jqXHR, textStatus, errorThrown) { console.log(jqXHR.status); $('.postcontent').html("<div id='message'></div>"); $('#message').html("<h3>Request failed.</h3>").hide().fadeIn(1500,function(){$('#message');}); }, dataType: "json" }); return false;});}); Following is the Controller that is handling the request: @RequestMapping(method = RequestMethod.POST, value="apply", headers="Accept=application/json") public @ResponseBody Application processFranchiseeApplicationForm(HttpServletRequest request) { //... Application application = new Application(...); //... logger.debug(application); return application; } I am not able to figure out the reason why I might be getting this error. Could someone help me understand why am I getting the given error? Thanks.

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  • how to make a div(black border,and on the google-maps) panel drop-disable,thanks

    - by zjm1126
    the black div is used to panel,so it can not be droppable. <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=0.3,maximum-scale=5.0,user-scalable=yes"> </head> <body onload="initialize()" onunload="GUnload()"> <style type="text/css"> *{ margin:0; padding:0; } .container{ padding:10px; width:50px; height:50px; border:5px solid black; } </style> <!--<div style="width:100px;height:100px;background:blue;"> </div>--> <div id="map_canvas" style="width: 500px; height: 300px;"></div> <!-- <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> --> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8rc3.custom.min.js" type="text/javascript"></script> <script src="http://maps.google.com/maps?file=api&amp;v=2&amp;key=ABQIAAAA-7cuV3vqp7w6zUNiN_F4uBRi_j0U6kJrkFvY4-OX2XYmEAa76BSNz0ifabgugotzJgrxyodPDmheRA&sensor=false"type="text/javascript"></script> <script type="text/javascript"> var aFn; //********** function initialize() { if (GBrowserIsCompatible()) { //************ function a() { } a.prototype = new GControl(); a.prototype.initialize = function(map) { var container = document.createElement("div"); var a=''; for(i=0;i<5;i++){ a+='<div class=b style="width: 20px; height: 20px;background:red;position:absolute;"></div>' } $(container).addClass('container'); $(container).droppable( 'destroy' ).css('z-index','2700') $(map.getContainer()).append($(container).append(a)); return container; } a.prototype.getDefaultPosition = function() { return new GControlPosition(G_ANCHOR_TOP_LEFT, new GSize(7, 7)); } //************ var map = new GMap2(document.getElementById("map_canvas")); map.addControl(new a()); var center=new GLatLng(39.9493, 116.3975); map.setCenter(center, 13); aFn=function(x,y){ var point =new GPoint(x,y) point = map.fromContainerPixelToLatLng(point); //console.log(point.x+" "+point.y) map.addOverlay(new GMarker(point)); } $(".b").draggable({}); $("#map_canvas").droppable({ drop: function(event,ui) { //console.log(ui.offset.left+' '+ui.offset.top) aFn(ui.offset.left+10,ui.offset.top+10); ui.draggable.remove(); } }); } } //************* </script> </body> </html>

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  • jquery live problem

    - by Kay
    Hi, I have a website which uses jquery and lots of mouseover/mouseout effect. So far I used the .bind() method of jquery but if you have 1000 event handlers, this is slowing down your browser a lot. So, I want to move to use .live or .delegate. One part of my portal site is a chat area. User can set chat messages which will then be displayed in a simple table. There is a feature that if you move the mouse over a chat message a trash can will appear allowing you to delete the message (if it is by you or you are a moderator). The trash bin is in the same table cell as the chat message. The problem: Using .bind() it worked like a charm. This is the old code: function CreateChatMessageContextMenu(ctrl, messageID, message, sender) { var a = document.createElement("a"); a.href = "javascript:RemoveChatMessage(" + messageID + ");" a.id = 'aDeleteChatMessage' + messageID; a.style.display = 'none'; var img = document.createElement("span"); img.className = "sprite-common messages-image sprite-common-btnDelete"; a.appendChild(img); ctrl.appendChild(a); $(ctrl) .bind('mouseover', function(event) { $('#aDeleteChatMessage' + messageID).show() }) .bind('mouseout', function(event) { $('#aDeleteChatMessage' + messageID).hide() }); return; } 'ctrl' is the reference to a table cell. Now, using .live() the trashbin also appears but it is flickering a lot and when I move the mouse over the trashbin, it is disappearing or inactive. I have the feeling that more events are thrown or something. It seems like the 'mouseout' is thrown when moving over the trashbin, but the thrashbin is inside the tablecell so mouseout should not be triggered. The new code is as follows. $(document).ready { $('.jDeleteableChatMessage').live('mouseover mouseout', function(event) { var linkID = '#aDelete' + event.target.id; if (event.type == 'mouseover') { $(linkID).show(); } else { $(linkID).hide(); } return false; }); } function CreateChatMessageContextMenu(ctrl, messageID, message, sender) { if (!UserIsModerator && (UserLogin != sender)) return; ctrl.id = 'ChatMessage' + messageID; var deleteString = 'Diese Chatnachricht löschen'; if (UserLang == '1') deleteString = 'Delete this chat message'; var a = document.createElement("a"); a.href = "javascript:RemoveChatMessage(" + messageID + ");" a.id = 'aDeleteChatMessage' + messageID; a.style.display = 'none'; var img = document.createElement("span"); img.className = "sprite-common messages-image sprite-common-btnDelete"; img.alt = deleteString; img.title = deleteString; a.appendChild(img); ctrl.appendChild(a); $(ctrl).addClass('jDeleteableChatMessage'); } I add a class to tell jQuery which chat cell have a trash bin and which don't. I also add an ID to the table cell which is later used to determine the associated trash bin. Yes, that's clumsy data passing to an event method. And, naturally, there is the document.ready function which initialises the .live() method. So, where is my mistake?

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  • Jquery, XML and Google Map

    - by EXPennD
    Hi, I'm integrating a Google Map in my website that user could add some thumbnails and details of their own house. Here's a code preview of what I want to happen. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> Jquery and Google Map // var locations = {}; function load() { var map = new GMap2(document.getElementById("map")); map.setCenter(new GLatLng(47.614495, -122.341861), 13); GDownloadUrl("markerdata.xml", function(data) { var xml = GXml.parse(data); var markers = xml.documentElement.getElementsByTagName("marker"); for (var i = 0; i < markers.length; i++) { var name = markers[i].getAttribute("name"); var address = markers[i].getAttribute("address"); var type = markers[i].getAttribute("type"); var latlng = new GLatLng(parseFloat(markers[i].getAttribute("lat")), parseFloat(markers[i].getAttribute("lng"))); var store = {latlng: latlng, name: name, address: address, type: type}; var latlngHash = (latlng.lat().toFixed(6) + "" + latlng.lng().toFixed(6)); latlngHash = latlngHash.replace(".","").replace(".", "").replace("-",""); if (locations[latlngHash] == null) { locations[latlngHash] = [] } locations[latlngHash].push(store); } for (var latlngHash in locations) { var stores = locations[latlngHash]; if (stores.length > 1) { map.addOverlay(createClusteredMarker(stores)); } else { map.addOverlay(createMarker(stores)); } } }); } function createMarker(stores) { var store = stores[0]; var newIcon = MapIconMaker.createMarkerIcon({width: 32, height: 32, primaryColor: "#00ff00"}); var marker = new GMarker(store.latlng, {icon: newIcon}); var html = "<b>" + store.name + "</b> <br/>" + store.address; GEvent.addListener(marker, 'click', function() { marker.openInfoWindowHtml(html); }); return marker; } function createClusteredMarker(stores) { var newIcon = MapIconMaker.createMarkerIcon({width: 44, height: 44, primaryColor: "#00ff00"}); var marker = new GMarker(stores[0].latlng, {icon: newIcon}); var html = ""; for (var i = 0; i < stores.length; i++) { html += "<b>" + stores[i].name + "</b> <br/>" + stores[i].address + "<br/>"; } GEvent.addListener(marker, 'click', function() { marker.openInfoWindowHtml(html); }); return marker; } //]]> description I want this feature to be fully interactive. If possible user can drag and drop a marker to the location on the Google map and the description field would be enabled after adding the marker so user could add details and submit it. Also here's my current situation. The reason why I want it to be done in XML is the Content Management System that I currently use for this project don't allow me to add Database and Php scripts. The only thing that I have access is I could add new HTML on the BODY section and also External Javascript on the HEAD section. Sorry about the way I write it, it sounds like demanding. Its because I'm still learning Jquery. Thanks everyone!

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  • How to filter using a dropdown in Knockout

    - by user517406
    I have just started using Knockout and I want to filter my data that I am displaying in my UI by selecting an item from a dropdown. I have got so far, but I cannot get the selected value from my dropdown yet, and then after that I need to actually filter the data displayed based upon that value. Here is my code so far : @model Models.Fixture @{ ViewBag.Title = "Fixtures"; Layout = "~/Areas/Development/Views/Shared/_Layout.cshtml"; } @Scripts.Render("~/bundles/jqueryval") <script type="text/javascript" src="@Url.Content("~/Scripts/knockout-2.1.0.js")"></script> <script type="text/javascript"> function FixturesViewModel() { var self = this; var baseUri = '@ViewBag.ApiUrl'; self.fixtures = ko.observableArray(); self.teams = ko.observableArray(); self.update = function (fixture) { $.ajax({ type: "PUT", url: baseUri + '/' + fixture.Id, data: fixture }); }; self.sortByAwayTeamScore = function () { this.fixtures.sort(function(a, b) { return a.AwayTeamScore < b.AwayTeamScore ? -1 : 1; }); }; self.select = function (team) { }; $.getJSON("/api/fixture", self.fixtures); $.getJSON("/api/team", self.teams); } $(document).ready(function () { ko.applyBindings(new FixturesViewModel()); }); </script> <div class="content"> <div> <table><tr><td><select data-bind="options: teams, optionsText: 'TeamName', optionsCaption: 'Select...', optionsValue: 'TeamId', click: $root.select"> </select></td></tr></table> <table class="details ui-widget-content"> <thead> <tr><td>FixtureId</td><td>Season</td><td>Week</td><td>AwayTeam</td><td><a id="header" data-bind='click: sortByAwayTeamScore'>AwayTeamScore</a></td><td>HomeTeam</td><td>HomeTeamScore</td></tr> </thead> <tbody data-bind="foreach: fixtures"> <tr> <td><span data-bind="text: $data.Id"></span></td> <td><span data-bind="text: $data.Season"></span></td> <td><span data-bind="text: $data.Week"></span></td> <td><span data-bind="text: $data.AwayTeamName"></span></td> <td><input type="text" data-bind="value: $data.AwayTeamScore"/></td> <td><span data-bind="text: $data.HomeTeamName"></span></td> <td><input type="text" data-bind="value: $data.HomeTeamScore"/></td> <td><input type="button" value="Update" data-bind="click: $root.update"/></td> </tr> </tbody> </table> </div> </div> Can anybody please advise on this?

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  • PHP Form - Empty input enter this text - Validation

    - by James Skelton
    No doubt very simple question for someone with php knowledge. I have a form with a datepicker, all is fine when a user has selected a date the email is send with: Date: 2012 04 10 But i would like if the user has skipped this and left blank (as i have not made this required) to send as: Date: Not Entered (<-- Or something) Instead at the minute of course it reads: Date: Form input <input type="text" class="form-control" id="datepicker" name="datepicker" size="50" value="Date Of Wedding" /> This is the validator $(document).ready(function(){ //validation contact form $('#submit').click(function(event){ event.preventDefault(); var fname = $('#name').val(); var validInput = new RegExp(/^[a-zA-Z0-9\s]+$/); var email = $('#email').val(); var validEmail = new RegExp(/^([a-zA-Z0-9_\.\-])+\@(([a-zA-Z0-9\-])+\.)+([a-zA-Z0-9]{2,4})+$/); var message = $('#message').val(); if(fname==''){ showError('<div class="alert alert-danger">Please enter your name.</div>', $('#name')); $('#name').addClass('required'); return;} if(!validInput.test(fname)){ showError('<div class="alert alert-danger">Please enter a valid name.</div>', $('#name')); $('#name').addClass('required'); return;} if(email==''){ showError('<div class="alert alert-danger">Please enter an email address.</div>', $('#email')); $('#email').addClass('required'); return;} if(!validEmail.test(email)){ showError('<div class="alert alert-danger">Please enter a valid email.</div>', $('#email')); $('#email').addClass('required'); return;} if(message==''){ showError('<div class="alert alert-danger">Please enter a message.</div>', $('#message')); $('#message').addClass('required'); return;} // setup some local variables var request; var form = $(this).closest('form'); // serialize the data in the form var serializedData = form.serialize(); // fire off the request to /contact.php request = $.ajax({ url: "contact.php", type: "post", data: serializedData }); // callback handler that will be called on success request.done(function (response, textStatus, jqXHR){ $('.contactWrap').show( 'slow' ).fadeIn("slow").html(' <div class="alert alert-success centered"><h3>Thank you! Your message has been sent.</h3></div> '); }); // callback handler that will be called on failure request.fail(function (jqXHR, textStatus, errorThrown){ // log the error to the console console.error( "The following error occured: "+ textStatus, errorThrown ); }); }); //remove 'required' class and hide error $('input, textarea').keyup( function(event){ if($(this).hasClass('required')){ $(this).removeClass('required'); $('.error').hide("slow").fadeOut("slow"); } }); // show error showError = function (error, target){ $('.error').removeClass('hidden').show("slow").fadeIn("slow").html(error); $('.error').data('target', target); $(target).focus(); console.log(target); console.log(error); return; } });

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  • How do I make the info window editable in the Google Maps API?

    - by zjm1126
    I would like to make the info window editable when i click on it. This is my code: <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=0.3,maximum-scale=5.0,user-scalable=yes"> </head> <body onload="initialize()" onunload="GUnload()"> <style type="text/css"> *{ margin:0; padding:0; } </style> <!--<div style="width:100px;height:100px;background:blue;"> </div>--> <div id="map_canvas" style="width: 500px; height: 300px;"></div> <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> <div class=b style="width: 20px; height: 20px;background:red;position:absolute;left:700px;top:200px;"></div> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8rc3.custom.min.js" type="text/javascript"></script> <script src="http://maps.google.com/maps?file=api&amp;v=2&amp;key=ABQIAAAA-7cuV3vqp7w6zUNiN_F4uBRi_j0U6kJrkFvY4-OX2XYmEAa76BSNz0ifabgugotzJgrxyodPDmheRA&sensor=false"type="text/javascript"></script> <script type="text/javascript"> var aFn; //********** function initialize() { if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map_canvas")); var center=new GLatLng(39.9493, 116.3975); map.setCenter(center, 13); aFn=function(x,y){ var point =new GPoint(x,y) point = map.fromContainerPixelToLatLng(point); //console.log(point.x+" "+point.y) var marker = new GMarker(point,{draggable:true}); GEvent.addListener(marker, "click", function() { marker.openInfoWindowHtml("<b>wwww</b>"); }); map.addOverlay(marker); /********** var marker = new GMarker(point, {draggable: true}); GEvent.addListener(marker, "dragstart", function() { map.closeInfoWindow(); }); GEvent.addListener(marker, "dragend", function() { marker.openInfoWindowHtml("????..."); }); map.addOverlay(marker); //*/ } $(".b").draggable({ revert: true, revertDuration: 0 }); $("#map_canvas").droppable({ drop: function(event,ui) { //console.log(ui.offset.left+' '+ui.offset.top) aFn(event.pageX-$("#map_canvas").offset().left,event.pageY-$("#map_canvas").offset().top); } }); } } </script> </body> </html>

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  • Is this a reasonable way to handle getters/setters in a PHP class?

    - by Mark Biek
    I'm going to try something with the format of this question and I'm very open to suggestions about a better way to handle it. I didn't want to just dump a bunch of code in the question so I've posted the code for the class on refactormycode. base-class-for-easy-class-property-handling My thought was that people can either post code snippets here or make changes on refactormycode and post links back to their refactorings. I'll make upvotes and accept an answer (assuming there's a clear "winner") based on that. At any rate, on to the class itself: I see a lot of debate about getter/setter class methods and is it better to just access simple property variables directly or should every class have explicit get/set methods defined, blah blah blah. I like the idea of having explicit methods in case you have to add more logic later. Then you don't have to modify any code that uses the class. However I hate having a million functions that look like this: public function getFirstName() { return $this->firstName; } public function setFirstName($firstName) { return $this->firstName; } Now I'm sure I'm not the first person to do this (I'm hoping that there's a better way of doing it that someone can suggest to me). Basically, the PropertyHandler class has a __call magic method. Any methods that come through __call that start with "get" or "set" are then routed to functions that set or retrieve values into an associative array. The key into the array is the name of the calling method after get or set. So, if the method coming into __call is "getFirstName", the array key is "FirstName". I liked using __call because it will automatically take care of the case where the subclass already has a "getFirstName" method defined. My impression (and I may be wrong) is that the __get & __set magic methods don't do that. So here's an example of how it would work: class PropTest extends PropertyHandler { public function __construct() { parent::__construct(); } } $props = new PropTest(); $props->setFirstName("Mark"); echo $props->getFirstName(); Notice that PropTest doesn't actually have "setFirstName" or "getFirstName" methods and neither does PropertyHandler. All that's doing is manipulating array values. The other case would be where your subclass is already extending something else. Since you can't have true multiple inheritance in PHP, you can make your subclass have a PropertyHandler instance as a private variable. You have to add one more function but then things behave in exactly the same way. class PropTest2 { private $props; public function __construct() { $this->props = new PropertyHandler(); } public function __call($method, $arguments) { return $this->props->__call($method, $arguments); } } $props2 = new PropTest2(); $props2->setFirstName('Mark'); echo $props2->getFirstName(); Notice how the subclass has a __call method that just passes everything along to the PropertyHandler __call method. Another good argument against handling getters and setters this way is that it makes it really hard to document. In fact, it's basically impossible to use any sort of document generation tool since the explicit methods to be don't documented don't exist. I've pretty much abandoned this approach for now. It was an interesting learning exercise but I think it sacrifices too much clarity.

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  • DisplayObject not being displayed in AS3

    - by MarkSteve
    I have this class: public class IskwabolText extends Sprite { private var _tf:TextField; private var _tfmt:TextFormat; private var _size:Number; private var _text:String; public function IskwabolText(params:Object) { var defaultParams:Object = { color: 0x000000, background: false, backgroundColor: 0xFFFFFF, width: 0, height: 0, multiline: false, wordWrap: false }; // textfield _tf = new TextField(); _tf.antiAliasType = 'advanced'; _tf.embedFonts = true; _tf.type = 'dynamic'; _tf.selectable = false; // textformat _tfmt = new TextFormat(); set(defaultParams); set(params); } public function get(param:String):Object { switch (param) { case 'size': return _tfmt.size; case 'text': return _tf.text; case 'font': return _tfmt.font; case 'color': return _tfmt.color; case 'background': return _tf.background; case 'backgroundColor': return _tf.backgroundColor; case 'width': return _tf.width; case 'height': return _tf.height; case 'multiline': return _tf.multiline; case 'wordWrap': return _tf.multiline; default: return this[param]; } return null; } public function set(params:Object):Object { for (var i:String in params) { setParam(i, params[i]); } redraw(); return this; } private function setParam(param:String, value:Object):Object { switch (param) { case 'size': _tfmt.size = new String(value); break; case 'text': _tf.text = new String(value); break; case 'font': _tfmt.font = new String(value); break; case 'color': _tfmt.color = new uint(value); break; case 'background': _tf.background = new Boolean(value); break; case 'backgroundColor': _tf.backgroundColor = new uint(value); break; case 'width': _tf.width = new Number(value); break; case 'height': _tf.height = new Number(value); break; case 'multiline': _tf.multiline = new Boolean(value); break; case 'wordWrap': _tf.multiline = new Boolean(value); break; default: this[param] = value; break; } return this; } private function redraw():void { _tf.setTextFormat(_tfmt); if (contains(_tf)) removeChild(_tf); if (_tf.width == 0) _tf.width= _tf.textWidth+5; _tf.height = _tf.textHeight; addChild(_tf); } } But when I do this: public class Main extends Sprite { public function Main() { addChild(new IskwabolText({ size: 100, text: 'iskwabol', font: 'Default', // this is properly embedded color: 0x000000, x: stage.stageWidth / 2 - this.width / 2, y: 140 })); } } The child IskwabolText doesn't get displayed. What happening?

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  • not able to show the file from the array...

    - by sjl
    Hi, i'm trying to do an image gallery. i was not able to display the thumbnails stored in the array. instead it keep showing the same thumbnails. anyone can help? very much appreciated.. // Arrays that store the filenames of the text, images and thumbnails var thumbnails:Array = [ "images/image1_thumb.jpg", "images/image2_thumb.jpg", "images/image3_thumb.jpg", "images/image4_thumb.jpg", "images/image5_thumb.jpg", "images/image6_thumb.jpg", "images/image7_thumb.jpg" ]; var images:Array = [ "images/image1.jpg", "images/image2.jpg", "images/image3.jpg", "images/image4.jpg", "images/image5.jpg", "images/image6.jpg", "images/image7.jpg" ]; var textFiles:Array = [ "text/picture1.txt", "text/picture2.txt", "text/picture3.txt", "text/picture4.txt", "text/picture5.txt", "text/picture6.txt", "text/picture7.txt" ]; // NOTE: thumbnail images are 60 x 43 pixels in size // loop through the array and create the thumbnails and position them vertically for (var i:int = 0; i <7; i++) { // create an instance of MyUIThumbnail var thumbs:MyUIThumbnail = new MyUIThumbnail(); // position the thumbnails on the left vertically thumbs.y = 43 * i;/*** FILL IN THE BLANK HERE ***/ // store the corresponding full size image name in the thumbnail // use the "images" array thumbs.image = "images/image1.jpg"; thumbs.image = "images/image2.jpg"; thumbs.image = "images/image3.jpg"; thumbs.image = "images/image4.jpg"; thumbs.image = "images/image5.jpg"; thumbs.image = "images/image6.jpg"; thumbs.image = "images/image7.jpg"; // store the corresponding text file name in the thumbnail // use the "textFiles" array thumbs.textFile = "text/picture1.txt"; thumbs.textFile = "text/picture2.txt"; thumbs.textFile = "text/picture3.txt"; thumbs.textFile = "text/picture4.txt"; thumbs.textFile = "text/picture5.txt"; thumbs.textFile = "text/picture6.txt"; thumbs.textFile = "text/picture7.txt"; thumbs.imageFullSize = full_image_mc ; // store the reference to the textfield in the thumbnail thumbs.infoText = info; // load and display the thumbnails // use the "thumbnails" array thumbs.loadThumbnail("images/image1_thumb.jpg"); thumbs.loadThumbnail("images/image2_thumb.jpg"); thumbs.loadThumbnail("images/image3_thumb.jpg"); thumbs.loadThumbnail("images/image4_thumb.jpg"); thumbs.loadThumbnail("images/image5_thumb.jpg"); thumbs.loadThumbnail("images/image6_thumb.jpg"); thumbs.loadThumbnail("images/image7_thumb.jpg"); addChild(thumbs); } below is my thumbanail. as package{ import fl.containers.; import flash.events.; import flash.text.; import flash.net.; import flash.display.*; public class MyUIThumbnail extends MovieClip { public var image:String = ""; public var textFile:String = ""; var loader:UILoader = new UILoader(); public var imageFullSize:MyFullSizeImage; // reference to loader to show the full size image public var infoText:TextField; // reference to textfield that displays image infoText var txtLoader:URLLoader = new URLLoader(); // loader to load the text file public function MyUIThumbnail() { buttonMode = true; addChild(loader); this.addEventListener(MouseEvent.CLICK, myClick); txtLoader.addEventListener(Event.COMPLETE, displayText); loader.addEventListener(Event.COMPLETE, thumbnailLoaded); } public function loadThumbnail(filename:String):void { loader.source = filename; preloader.trackLoading(loader); } function myClick(e:MouseEvent):void { // load and display the full size image imageFullSize.loadImage("my_full_mc"); // load and display the text textLoad("info"); } function textLoad(file:String) { // load the text description from the text file loader.load(new URLRequest(textFile)); } function displayText(e:Event) { //display the text when loading is completed addChild(infoText); } function thumbnailLoaded(e:Event) { loader.width = 60; loader.height = 43; } } }

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  • JQuery works on JsFiddle but not in project

    - by DanielNova
    Here is the JsFiddle I created: http://jsfiddle.net/ShHVy/ Everything works fine - different data is displayed in the column row to the right as I wish.. However, even having this exact code in my Project won't make it work The page in question is a popup view and it looks like this: <style type="text/css"> .highlighted { background-color: Orange; color: White; } </style> <script> var chosen = []; $("td").click(function () { var idx = $(this).index() + 1; $("td:nth-child(" + idx + ")").removeClass("highlighted"); $(this).addClass("highlighted"); chosen[idx] = $(this).parent("tr").index(); }); var data = { "Differdange": ["Differdange 1", "Differdange 2", "Differdange 3", "Differdange 4"], "Dippach": ["Dippach 1", "Dippach 2", "Dippach 3", "Dippach 4", ] }; function pushData(id, col) { $("#datachange table td:nth-child(" + 2 + ")").each(function (i, v) { $(this).html(data[id][i]) }); } $(function () { $("#datachange td").click(function () { var idx = $(this).index() + 1; $("td:nth-child(" + idx + ")").removeClass("highlighted"); $(this).addClass("highlighted"); pushData($(".highlighted").html(), 2); }); }); </script> <html> <head><title>Table Data Change</title></head> <body id="datachange" class="demo"> <table> <thead> <tr> <th>ID</th> <th>DATA</th> </tr> </thead> <tbody> <tr> <td>Differdange</td> <td></td> </tr> <tr> <td>Dippach</td> <td></td> </tr> <tr> <td>Dippach</td> <td></td> </tr> <tr> <td>Differdange</td> <td></td> </tr> </tbody> </table> </body> </html> Can anyone tell me why this small piece of JQuery doesn't work on mine (it's nothing to do with libraries as the top "td" function works 100% fine)

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  • jQuery AutoComplete select firing after change?

    - by Zarigani
    I'm using the jQuery UI AutoComplete control (just updated to jQuery UI 1.8.1). Whenever the user leaves the text box, I want to set the contents of the text box to a known-good value and set a hidden ID field for the value that was selected. Additionally, I want the page to post back when the contents of the text box are changed. Currently, I am implementing this by having the autocomplete select event set the hidden id and then a change event on the text box which sets the textbox value and, if necessary, causes a post back. If the user just uses the keyboard, this works perfectly. You can type, use the up and down arrows to select a value and then tab to exit. The select event fires, the id is set and then the change event fires and the page posts back. If the user starts typing and then uses the mouse to pick from the autocomplete options though, the change event fires (as focus shifts to the autocomplete menu?) and the page posts back before the select event has a chance to set the ID. Is there a way to get the change event to not fire until after the select event, even when a mouse is used? $(function() { var txtAutoComp_cache = {}; var txtAutoComp_current = { label: $('#txtAutoComp').val(), id: $('#hiddenAutoComp_ID').val() }; $('#txtAutoComp').change(function() { if (this.value == '') { txtAutoComp_current = null; } if (txtAutoComp_current) { this.value = txtAutoComp_current.label ? txtAutoComp_current.label : txtAutoComp_current; $('#hiddenAutoComp_ID').val(txtAutoComp_current.id ? txtAutoComp_current.id : txtAutoComp_current); } else { this.value = ''; $('#hiddenAutoComp_ID').val(''); } // Postback goes here }); $('#txtAutoComp').autocomplete({ source: function(request, response) { var jsonReq = '{ "prefixText": "' + request.term.replace('\\', '\\\\').replace('"', '\\"') + '", "count": 0 }'; if (txtAutoComp_cache.req == jsonReq && txtAutoComp_cache.content) { response(txtAutoComp_cache.content); return; } $.ajax({ url: 'ajaxLookup.asmx/CatLookup', contentType: 'application/json; charset=utf-8', dataType: 'json', data: jsonReq, type: 'POST', success: function(data) { txtAutoComp_cache.req = jsonReq; txtAutoComp_cache.content = data.d; response(data.d); if (data.d && data.d[0]) { txtAutoComp_current = data.d[0]; } } }); }, select: function(event, ui) { if (ui.item) { txtAutoComp_current = ui.item; } $('#hiddenAutoComp_ID').val(ui.item ? ui.item.id : ''); } }); });

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  • ArgumentError: Error #2015: Invalid BitmapData.

    - by numerical25
    I am having problems loading a bitmapData. I am getting the following error Engine Init //trace loadimage//trace ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData() Below is my code. it appears it happens after the trace loadimage package com.objects { import flash.display.Sprite; import flash.display.BitmapData; import flash.display.Bitmap; import flash.geom.Point; import flash.geom.Rectangle; import flash.display.Loader; import flash.net.URLRequest; import flash.net.*; import flash.events.*; import flash.display.LoaderInfo; public class gameObject extends Sprite { protected var w:Number; protected var h:Number; protected var image:BitmapData; protected var canvas:Bitmap; protected var px:Number; protected var py:Number; public function gameObject():void { init(); } private function init():void { } public function loadImage(imageDir:String, w:Number, h:Number, px:Number, py:Number):void { this.w = w; this.y = y; this.px = px; this.py = py; trace("loadimage"); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,imageComplete); loader.load(new URLRequest(imageDir)); } private function imageComplete(e:Event):void { var loader:LoaderInfo = LoaderInfo(e.target); image = Bitmap(loader.content).bitmapData; drawImage(); } private function drawImage():void { var tilePoint:Point = new Point(0,0); var tileRect = new Rectangle(py,px,w,h); trace(loader.content); var canvasData:BitmapData = new BitmapData(w,h); trace("got canvas data"); canvasData.copyPixels(image,tileRect,tilePoint); trace("copied pixels"); canvas = new Bitmap(canvasData); } } } And my call the the method is like so balls = new Array(); balls[0] = new gameObject(); balls[0].loadImage("com/images/ball.gif", 15,15,0,0); When I trace the Loader.content, below is what shows Engine Init loadimage [object Bitmap] ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData()

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  • GLFW 3 initialized, yet not?

    - by mSkull
    I'm struggling with creating a window with the GLFW 3 function, glfwCreateWindow. I have set an error callback function, that pretty much just prints out the error number and description, and according to that the GLFW library have not been initialized, even though the glfwInit function just returned success? Here's an outtake from my code // Error callback function prints out any errors from GFLW to the console static void error_callback( int error, const char *description ) { cout << error << '\t' << description << endl; } bool Base::Init() { // Set error callback /*! * According to the documentation this can be use before glfwInit, * and removing won't change anything anyway */ glfwSetErrorCallback( error_callback ); // Initialize GLFW /*! * This return succesfull, but... */ if( !glfwInit() ) { cout << "INITIALIZER: Failed to initialize GLFW!" << endl; return false; } else { cout << "INITIALIZER: GLFW Initialized successfully!" << endl; } // Create window /*! * When this is called, or any other glfw functions, I get a * "65537 The GLFW library is not initialized" in the console, through * the error_callback function */ window = glfwCreateWindow( 800, 600, "GLFW Window", NULL, NULL ); if( !window ) { cout << "INITIALIZER: Failed to create window!" << endl; glfwTerminate(); return false; } // Set window to current context glfwMakeContextCurrent( window ); ... return true; } And here's what's printed out in the console INITIALIZER: GLFW Initialized succesfully! 65537 The GLFW library is not initialized INITIALIZER: Failed to create window! I think I'm getting the error because of the setup isn't entirely correct, but I've done the best I can with what I could find around the place I downloaded the windows 32 from glfw.org and stuck the 2 includes files from it into minGW/include/GLFW, the 2 .a files (from the lib-mingw folder) into minGW/lib and the dll, also from the lib-mingw folder, into Windows/System32 In code::blocks I have, from build options - linker settings, linked the 2 .a files from the download. I believe I need to link more things, but I can figure out what, or where I should get those things from.

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  • Facebook Connect: Error when clicking the Facebook Connect button

    - by Garrett
    I am getting this error when I click on the facebook connect button: API Error Code: 100 API Error Description: Invalid parameter Error Message: next is not owned by the application. I am not too sure how to do this, but I've read all the documentation for facebook connect and came up with this: <?php date_default_timezone_set("America/Toronto"); define('FACEBOOK_APP_ID', '##################'); define('FACEBOOK_SECRET', 'XXXXXXXXXXXXXXXXXXXXXXXXXXXXX'); function get_facebook_cookie($app_id, $application_secret) { if(!isset($_COOKIE['fbs_' . $app_id])) return null; $args = array(); parse_str(trim($_COOKIE['fbs_' . $app_id], '\\"'), $args); ksort($args); $payload = ''; foreach ($args as $key => $value) { if ($key != 'sig') { $payload .= $key . '=' . $value; } } if (md5($payload . $application_secret) != $args['sig']) { return null; } return $args; } $cookie = get_facebook_cookie(FACEBOOK_APP_ID, FACEBOOK_SECRET); ?> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml"> <head> <!-- JQUERY INCLUDE --> <script src="js/jquery-1.4.2.min.js" type="text/javascript"></script> <!-- FACEBOOK CONNECT INCLUDE --> <script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php/en_US" type="text/javascript"></script> <script type="text/javascript"> <!-- $(document).load(function() { }); FB.init("XXXXXXXXXXXXXXXXXXXXXXx ", "xd_receiver.htm"); FB.Event.subscribe('auth.login', function(response) { window.location.reload(); }); function facebook_onlogin() { FB.getLoginStatus(function(response) { if (response.session) { // logged in and connected user, someone you know fb_login.hide(); } else { // no user session available, someone you dont know } }); } // --> </script> </head> <body> <div id="fb_login"> <fb:login-button onlogin="facebook_onlogin();" v="2">Log In with Facebook</fb:login-button> </div> <?php $user = json_decode(file_get_contents( 'https://graph.facebook.com/me?access_token=' . $cookie['access_token']))->id; ?> </body> </html> how on earth can i get this to work? thanks!

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  • Simple Remote Shared Object with Red5 Flash Server

    - by John Russell
    Hello, I am trying to create a simple chat client using the red5 media server, but I seem to be having a slight hiccup. I am creating a shared object on the server side, and it seems to be creating it successfully. However, when I make changes to the object via the client (type a message), the SYNC event fires, but the content within the shared object remains empty. I suspect I am doing something wrong on the java end, any advice? Console Results: Success! Server Message: clear Server Message: [object Object] Local message: asdf Server Message: change Server Message: [object Object] Local message: fdsa Server Message: change Server Message: [object Object] Local message: fewa Server Message: change Server Message: [object Object] Server Side: package org.red5.core; import java.util.List; import org.red5.server.adapter.ApplicationAdapter; import org.red5.server.api.IConnection; import org.red5.server.api.IScope; import org.red5.server.api.service.ServiceUtils; import org.red5.server.api.so.ISharedObject; // import org.apache.commons.logging.Log; // import org.apache.commons.logging.LogFactory; public class Application extends ApplicationAdapter { private IScope appScope; // private static final Log log = LogFactory.getLog( Application.class ); /** {@inheritDoc} */ @Override public boolean connect(IConnection conn, IScope scope, Object[] params) { appScope = scope; createSharedObject(appScope, "generalChat", false); // Creates general chat shared object return true; } /** {@inheritDoc} */ @Override public void disconnect(IConnection conn, IScope scope) { super.disconnect(conn, scope); } public void updateChat(Object[] params) { ISharedObject so = getSharedObject(appScope, "generalChat"); // Declares and stores general chat data in general chat shared object so.setAttribute("point", params[0].toString()); } } Client Side: package { import flash.display.MovieClip; import flash.events.*; import flash.net.*; // This class is going to handle all data to and from from media server public class SOConnect extends MovieClip { // Variables var nc:NetConnection = null; var so:SharedObject; public function SOConnect():void { } public function connect():void { // Create a NetConnection and connect to red5 nc = new NetConnection(); nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); nc.connect("rtmp://localhost/testChat"); // Create a StoredObject for general chat so = SharedObject.getRemote("generalChat", nc.uri, false); so.connect(nc); so.addEventListener(SyncEvent.SYNC, receiveChat) } public function sendChat(msg:String) { trace ("Local message: " + msg); nc.call("updateChat", null, msg) } public function receiveChat(e:SyncEvent):void { for (var i in e.changeList) { trace ("Server Message: " + e.changeList[i].code) trace ("Server Message: " + e.changeList[i]) } } // Given result, determine successful connection private function netStatusHandler(e:NetStatusEvent):void { if (e.info.code == "NetConnection.Connect.Success") { trace("Success!"); } else { trace("Failure!\n"); trace(e.info.code); } } } }

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  • Mail not being sent when using phpmailer

    - by mithunmo
    I am using the following code to send mail to a smtp server . <?php // example on using PHPMailer with GMAIL include("PHPMailer/class.phpmailer.php"); include("PHPMailer/class.smtp.php"); // note, this is optional - gets called from main class if not already loaded $mail = new PHPMailer(); $mail->IsSMTP(); $mail->SMTPAuth = true; // enable SMTP authentication $mail->Host = "mucse491.eu.xxxxx.com"; // sets GMAIL as the SMTP server $mail->Port = 143; // set the SMTP port $mail->Username = "[email protected]"; // GMAIL username $mail->Password = "xxxx"; // GMAIL password $mail->From = "[email protected]"; $mail->FromName = "mithun"; $mail->Subject = "This is the subject"; $mail->AltBody = "This is the body when user views in plain text format"; //Text Body $mail->WordWrap = 50; // set word wrap $mail->AddAddress("[email protected]","First Last"); $mail->IsHTML(true); // send as HTML if(!$mail->Send()) { echo "Mailer Error: " . $mail->ErrorInfo; } else { echo "Message has been sent"; } ?> When I run it from the command line I get the following error PHP Deprecated: Function eregi() is deprecated in C:\wamp\www\phpmailer\class.p hpmailer.php on line 593 Deprecated: Function eregi() is deprecated in C:\wamp\www\phpmailer\class.phpmai ler.php on line 593 PHP Warning: fputs() expects parameter 1 to be resource, integer given in C:\wa mp\www\phpmailer\class.smtp.php on line 213 Warning: fputs() expects parameter 1 to be resource, integer given in C:\wamp\ww w\phpmailer\class.smtp.php on line 213 Mailer Error: SMTP Error: Could not connect to SMTP host. When i run from the browser I get the following error Deprecated: Function eregi() is deprecated in C:\wamp\www\phpmailer\class.phpmailer.php on line 593 Warning: fsockopen() [function.fsockopen]: php_network_getaddresses: getaddrinfo failed: This is usually a temporary error during hostname resolution and means that the local server did not receive a response from an authoritative server. in C:\wamp\www\phpmailer\class.smtp.php on line 122 Warning: fsockopen() [function.fsockopen]: unable to connect to mucse491.xx.xxxxx.com:143 (php_network_getaddresses: getaddrinfo failed: This is usually a temporary error during hostname resolution and means that the local server did not receive a response from an authoritative server. ) in C:\wamp\www\phpmailer\class.smtp.php on line 122 Mailer Error: SMTP Error: Could not connect to SMTP host. Please someone guide me .

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