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  • Computer experiencing slowdowns and lockups despite low cpu useage

    - by user157145
    my setup i5-2300 nvidia gtx 550 ti 6 gigs ram 600 w ocz modular psu recently reformatted and already experiencing drastic slowdown as soon as windows comes up, including repeated lockups with multiple various programs reporting that they are not responsive, then recovering after 10-30 seconds. ive checked memory and hard drive both of which come out fine. despite my plethura of worthless antiviral software im forced to assume that my illicit downloading practices have lead me into some comp trouble that i cant seem to determine. i have used ccleaner, search and destroy and malware bytes, all of which have found nothing to indicate what is causing this massive slowdown. in addition according to my resource manager my computer is operating at a load of only 30-50 percent CPU useage and 60 ram useage but taking 5-10 seconds to load files and open folders, and repeated lockups of multiple programs, especially firefox which seems to go unresponsive every 2-3 minutes. any help would be appreciated, i used a program called OTL by old timer, but cant make any sense of the results i was given. any help or suggestions would be appreciated, thank you for taking the time to read this i have avast but it didnt even find anything when i had it do a full system scan, so im thinking its clueless(also nortons, avg, and ad-aware). i also have mse but it has yet to complete a full scan it takes so long (i left it on last night but when i woke up my computer had a problem and had to restart). my hard drive has 300 gigs out of 1tb open and i already used hd tune pro, which said my harddrive was fine and its not a ssd. also im a noob at comps and only have the hd that is currently inside the computer in addition im not sure if studdering is the issue im suffering. my problem is that during my typing of these responses firefox has gone "not responsive" at least 5 times, each for times of about 5-10 seconds. when i try to control alt delete to bring up windows task manager it took 20 seconds. essentially its that my computer goes super slow at bringing up anything, or taking any action whatsoever that opens a program or file and has repeated incidents where i cant even click on whatever im trying to do because it locks up. the confusing thing about these incidents is that its right after restarting where there are minimal programs running and the computer and memory load is light.

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  • Why do some games randomly turn my screen a random solid color?

    - by Emlena.PhD
    When playing some games my computer will randomly have an error that I cannot fix without turning it off and back on again. The screen changes to one solid color, which varies (off the top of my head I can remember seeing solid green, magenta, etc..) and the sound blares a single tone. The sound sometimes briefly restores and I can still hear the game sounds and even hear and still be heard by people in my Mumble channel, but the screen doesn't right itself so I'm still blind. What's more is this happens in some games but not in others. While the game is actually running, not while I'm still in the menu. However, it does happen if I'm afk or idle but the game world is still rendering. Games where the error occurs: League of Legends World of Warcraft Trine The Sims 2 Dungeon Defenders Safe games: games where it has never occurred: Tribes: Ascend Star Wars: the Old Republic Battlefield 3 So relatively older games cause the problem while newer games do not? I cannot predict when it will happen, it just seems random. However, if it happens and I try playing the same game further after restart it does appear to occur more frequently after the first time. But if I switch to a safe game it doesn't continue happening. Both of my RAM sticks appear fine, flipped position or either one on their own and games still run, computer still boots. I would think over-heating, but then why not all games? ALso, sometimes it happens immediately after I start playing, within seconds of the 3D world booting up. I'm looking to upgrade very soon so I want to figure out what component or software is fubar and replace/repair it. Any suggestions or recommendations of tools would be helpful. Below is some system information. Dxdiag does not detect any problems. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120305-1505) System Manufacturer: Gigabyte Technology Co., Ltd. System Model: EP45-UD3R BIOS: Award Modular BIOS v6.00PG Processor: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz (2 CPUs), ~3.2GHz Memory: 4096MB RAM DirectX Version: DirectX 11 DxDiag Version: 6.01.7601.17514 64bit Unicode Graphics card name: NVIDIA GeForce GTX 285 Driver Version: 8.17.12.9610 (error has occurred w/several driver versions) Sound: I do not have a sound card, been using motherboard's built in sound)

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  • Old CRT screen's high resolution doesn't work anymore on windows 7

    - by Mixxiphoid
    One year ago I decided to switch from Windows XP to Windows 7. I had a 17" CRT monitor with a screen resolution of 1600x1200 which worked fine on Windows XP. While installing Windows 7 everything went well until Windows 7 was going to install the video card its driver. Windows 7 puts the screen to its recommended resolution and my screen became black. I waited a few minutes to be sure the installation was finished. I turned off the computer by hand and restarted the computer on a resolution of 800x640. When windows 7 was done installing I went to screen resolutions and the resolution of 1600x1200 was on the top of the list with '(recommended)' next to it. I tried putting it on 1600x1200 but again my screen went black. I installed all windows 7 updates including the video card driver from the NVidia site (NOT from Windows 7). I tried about everything to make it work on 1600x1200 but with no succes. The highest resolution I got with the crt monitor was 1280x1024. I had a TFT screen which had 1280x1024 as max resolution and had better colors, so I used that one till today. My video card is 9600GT and my power supply is beyond sufficient. I even tried to install the driver I had on XP to see if it worked, but no results. I tried classic mode on windows 7, changed the dpi, the frequentie and the monitor settings, but nothing worked. I really like a vertical resolution of 1200, but it seems today I'm bound to all those standard monitors with a resolution of 1980x1024... Can anybody explain to me what the cause is that it worked on Windows XP but not on Windows 7? And maybe a solution to the problem (I actually gave up on getting it fixed...) Thanks a lot in advance. SOLUTION I downloaded the according monitor driver and installed it. Next I rebooted my computer on low resolution (800x640) and connected the CRT monitor. When Windows 7 booted successfully I went to computer management and 'update the driver' of my monitor. I manually selected 'Generic PnP monitor' and made that one active. I want to advanced settings at 'Screen resolution' and selected the mode '1600x1200 (32-bit) 80 Hertz (95 Hertz did not work). Now I had my resolution on 1600x1200. I repeated the earlier step to select the original monitor again instead of the Generic monitor. Quite a way to solve this problem, but it worked! Thanks a lot you all.

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  • Getting an boot error when starting computer

    - by Rob Avery IV
    I was in the middle of watching a movie on Netflix, then suddenly everything started crashing. First, explorer.exe closed down, then Google chrome. I had multiple things running in the background (Steam, Raptr, etc.). Individuality, each of those apps closed down also. When they did, a small dialog box popped up for each of them, one at a time, saying that it was missing a file, it couldn't run anymore, or something similar to that. It also had some jumbled up "code" with numbers and letters that I couldn't read. Ever since then, everytime I turn my computer on, it will run for a few seconds and give this error "Reboot and select proper boot device or insert boot media in selected boot device and press a key_". No matter how many times I try to reboot it, it always gives me the same error. A day later after this happened I was able to start the computer, but before it booted, it told me that I didn't shut down the computer properly and asked how I wanted to run the OS (Run Windows in Safety Mode, Run Windows Normally, etc.). Once I logged, everything went SUPER slow and everything crashed almost instantly. The only thing I opened was Microsoft Security Essentials and only got in about two clicks before it was "Not Responding". Then, after that the whole computer froze and I had to restart it. Now, it's back to saying what it originally said, "Reboot and select proper boot device or insert boot media in selected boot device and press a key_". I built this PC back in February 2012. Here are the specs: OS: Windows 7 Ultimate CPU: AMD 8-core GPU: Nvidia GTX Force 560 Ti RAM: 16GB Hard Drive: Hitachi Deskstar 750GB I'm usually very good taking care of my PC. I don't download anything that's not from a trusted site or source. I don't open up any spam email or such or go to any harmful websites like porn or stream movies. I am very clean with the things I do with my PC and don't do many DIFFERENT things with it. I use it pretty often especially for video games and doing homework in Eclipse. Also, good to note that I don't have any Norton or antisoftware installed. I have Microsoft Security Essentials installed but never did a scan. Thanks!

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  • form not identifying the new input fields generated through a javascript

    - by tibin mathew
    Hi, I am developing a site in php. i have some issues with my form i have to more than one software packages at a time. so i have used javascript to append file and a dropdown to my html. i have called ajs function to add the new input fields each time when i click a link. and its displaying correctly. but its not identifying in my action page. i cant take the value of new input fields which i have created through that javascript function. below is the code page which i have used. function addInput(divName){ var newsel= document.createElement('div'); newsel.innerHTML="Operating System: --Select OS--    bc_linux    Linux   Solaris   2000/XP/Vista   XP/Vista   2K/XP/Vista/W7   HP   Windows 2000/XP/Vista zip   Windows 2000/XP/Vista exe   X Server - 2.2M   Fonts - 32.9M"; document.getElementById(divName).appendChild(newsel); var newdiv = document.createElement('div'); newdiv.innerHTML = "Upload Software File: "; document.getElementById(divName).appendChild(newdiv); } <form action="act-add-software.php" method="post" onSubmit="return validate(this);" enctype="multipart/form-data">  Operating System:  Operating System: <select name="frm_os" class="text_area" style="width:200px"> <option value="">--Select OS--</option> <optgroup label="Spind Enabled"> </optgroup> <option value="bc_linux">&nbsp;&nbsp;&nbsp;bc_linux</option> <optgroup label="Packages"> </optgroup> <option value="Linux">&nbsp;&nbsp;&nbsp;Linux</option> <option value="Solaris">&nbsp;&nbsp;&nbsp;Solaris</option> <option value="2000/XP/Vista">&nbsp;&nbsp;&nbsp;2000/XP/Vista</option> <option value="XP/Vista">&nbsp;&nbsp;&nbsp;XP/Vista</option> <option value="2K/XP/Vista/W7">&nbsp;&nbsp;&nbsp;2K/XP/Vista/W7</option> <option value="HP">&nbsp;&nbsp;&nbsp;HP</option> <option value="Windows 2000/XP/Vista zip">&nbsp;&nbsp;&nbsp;Windows 2000/XP/Vista zip</option> <option value="Windows 2000/XP/Vista exe">&nbsp;&nbsp;&nbsp;Windows 2000/XP/Vista exe</option> <option value="X Server - 2.2M">&nbsp;&nbsp;&nbsp;X Server - 2.2M</option> <option value="Fonts - 32.9M">&nbsp;&nbsp;&nbsp;Fonts - 32.9M</option> </select> <a onClick="addInput('dynamicInput');">Add More Package</a> </td> </td> </tr> <tr> <td colspan="2"><table border="0" cellpadding="0" cellspacing="0"> <tr align="center" valign="middle" class="tbl_row1"> <td height="25" align="left" class="font1" width="156" bgcolor="White"><div align="right"> <?if(strstr($frm_server_side_error,'frm_software')){?> <font class="error"><b> <font color="#dd0000">*</font>&nbsp;Upload Software File: </font> <?}else{?> <font class="form_element"> <font color="#dd0000">*</font>&nbsp;Upload Software File: <?}?> </div> </B> </td> <td class="font1" bgcolor="White" align="center" style="padding-left:2px;"><input type="file" name="frm_image[]" class="text_area"> </td> <?if($frm_sfile !=""){?> <td class="font1" bgcolor="White" align="center"></td> <?}else{?> <td class="font1" bgcolor="White" align="center">&nbsp;(Current File: NOT Uploaded Yet) </td> <?}?> </tr> </table></td> </tr> <tr> <td colspan="2"> <div id="dynamicInput"> </div> </td> </tr> <? if(isset($_REQUEST['edit'])){?> <tr> <td colspan="2"><table border="0" cellpadding="0" cellspacing="0"> <tr align="center" valign="middle" class="tbl_row1"> <td height="25" align="left" class="font1" width="156" bgcolor="White"><div align="right">&nbsp;Upload Version TXT File: </div> </B> </td> <td class="font1" bgcolor="White" align="right" style="padding-left:2px;"><input type="file" name="frm_version_txt" class="text_area"> </td> <?if($frm_vers_txt !=""){?> <td class="font1" bgcolor="White" align="center">&nbsp;(Current File: <?echo $frm_vers_txt;?>) </td> <?}else{?> <td class="font1" bgcolor="White" align="center">&nbsp;(Current File: NOT Uploaded Yet) </td> <?}?> </tr> </table></td> </tr> <?}?> <tr><td colspan="2" height="5" ></td></tr> <tr> <td align="right" width="30%" style="font-size:13px;color:#000000;" colspan="2"><div align="left"><font color="#dd0000">&nbsp;&nbsp;&nbsp;*</font> Asterisks denote required fields&nbsp;&nbsp;</div></td> </tr> <tr><td colspan="2" height="5" ></td></tr> <tr> <td align="right" width="30%" style="font-size:13px;color:#000000;" colspan="2"><div align="left"><font color="#dd0000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font>Note: Only one software can be uploaded per Operating System for a particular version. </div></td> </tr> <tr> <td colspan="2" height="5" ></td> </tr> <tr valign="middle" bgcolor="White"> <td nowrap colspan="2"><div align="center"> <table> <tr> <input type="hidden" name="like" value="<?=$sub_like?>"> <input type="hidden" name="offset" value="<?=$offset?>"> <input type="hidden" name="edit" value="<?=$faq_id?>"> <input type="hidden" name="add" value="<?=$_REQUEST[add]?>"> <input type="hidden" name="ex_np_link" value="<?=$ex_np_link?>"> <input type="hidden" name="frm_group_show" value="<?=$frm_bc?>"> <input type="hidden" name="frm_pd_id" value="<?=$pdct_id?>"> <input type="hidden" name="count_val" value="1" id="id_count"> <!-- <input type="hidden" name="frm_pdct" value="<?=$pdct_id?>"> <input type="hidden" name="frm_dname" value="<?=$frm_question?>"> <input type="hidden" name="frm_date_created" value="<?=$edit_created_date?>"> --> <input type="hidden" name="frm_txt_else" value="<?=$frm_vers_txt?>"> </tr> </table> </div> </td> </tr> </table> </div> </td> <th background="../admin_images/bg4.jpg" style="background-repeat:repeat-y "scope="row"></th> </tr> <tr> <th width="3%" background="../admin_images/bg8.jpg" style="background-repeat:repeat-y "scope="row">&nbsp;</th> <td colspan="2" style="padding-left:5px;padding-bottom:1px;"><table width="100%" border="0" cellspacing="0" cellpadding="0"> <tr> <td colspan="2" valign="top"><div align="right"> <table border="0"> <tr> <td vAlign="right" title="Save">&nbsp; <input type="Image" src="./../admin_images/save.jpg" name="btn_submit" value="<?=$btn_value?>" onClick="return validate(this.form);"> </td> <td title="Cancel"><a href="manage-software.php?field_name=SUnq&sort_meth=<?=$sort_meth?>&like=<?=$sub_like?>&offset=<?=$offset?>&frm_group_show=<?=$frm_bc?>"><img src="./../admin_images/cancel.jpg" border="0" align="absmiddle"></a></td> <input type="hidden" name="like" value="<?=$sub_like?>"> <input type="hidden" name="offset" value="<?=$offset?>"> </tr> </table> </div></td> </tr> </table></td> <th background="../admin_images/bg4.jpg" style="background-repeat:repeat-y "scope="row"></th> </tr> </form> For the simplicity of viewing this code page i have included only required code lines please help me to solve this issue

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  • Gigabyte GA-Z77X-D3H MB problems

    - by Hans
    I installed a new system last week. I've some issues with it. The system consists of a: Gigabyte GA-Z77X-D3H with F9 BIOS (latest) Intel Core i5 3570K proccesor Sapphire Radeon HD7850 2x 8GB Corsair 1600MHz memory OCZ Vertex 2 120G SSD Connected peripherals : 2 Samsung 940BF (1 via DVI on GFX card, 1 via an Displayport to DVI adapter) 1 Dell U2312HM monitor (displayport) Dell USB Hub (monitor) Wired mouse, wireless keyboard (logitech) Logitch G25 wheel Canon MP800 printer Okay, my issues are the following: if I plug in 1 or more monitor at DisplayPort during boot, most of the time it won't boot properly. I get an empty message screen of UEFI: only the header GIGABYTE DUEL BIOS appears. The system reboots itself, turns on for a few seconds (no video) and then reboots again. Now it starts all over again. This repeats until I remove all displayport monitors. Windows boots, and I can use them when I replug them. The graphics card has been running fine for a few weeks on an older system (intel Q6600). Another issue is; if I plug in my G25 steering wheel, the UEFI BIOS is inaccessible. It either gives the same empty UEFI screen, or the BIOS screen is rendering but crashes half way (so pieces of text and graphics are missing, and it has crashed). If I remove the G25, all is fine. To verify the graphics card is OK and the motherboard is causing these issues, I tried an NVIDIA 8800GT graphics card. This hasn't got Displayport, but it also cannot boot the BIOS with the G25 wheel plugged in. The PC also refuses to go into or out of standby. It just hangs when going into standby, and in other occasions (when it does succesfully do so) get out of standby. Power supply is OCZ StealthXStream 600W. Proccesor is 25 - 30C idle, ~55C stressed (Scythe Mugen 2). I am really puzzled what can be done to resolve this. I am not really waiting for an RMA request (otherwise I will return the MB for another type), because it will likely mean I have to wait very long before I get a replacement. Anyone else with a similar experience on this board/chipset or can help me troubleshoot this?

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  • TabHost disappears after locking the phone and reopening it:

    - by Emil Adz
    I have a weird issue with my TabHost in my FragmentActivity that contains a ViewPager. The problem is that when I close my phone (press the power button) while I use my application, and then I turn back the phone and my application gets reopened, at this point my TabHost is missing. So the closing of my phone is causes the TabHost to disappear. My guess would be that I need to save my tabHost state in the saveInstanceState object, and restore it in onResume I only have no idea how it's done. here is my code for the FragmentActivity: public class TabsViewPagerFragmentActivity extends FragmentActivity implements ViewPager.OnPageChangeListener, TabHost.OnTabChangeListener { static final String TAG = TabsViewPagerFragmentActivity.class.getSimpleName(); private TabHost mTabHost; private ViewPager mViewPager; private HashMap<String, TabInfo> mapTabInfo; public ViewPagerAdapter mPagerAdapter; private TextView tvReportName, tvTabTitle; private Button bBackToParameters; private Dialog progressDialog; private SGRaportManagerAppObj application; private int numberOfTabs = 0; private Display display; public static final int POPUP_MARGIN = 6; LeftSideMenu leftSideMenu; public void NotifyTabActivityViewPagerAdapter() { mPagerAdapter.notifyDataSetChanged(); } public ViewPagerAdapter getTabActivityViewPagerAdapter() { return mPagerAdapter; } public ViewPager getTabActivityViewPager() { return mViewPager; } public void setCurrentTabTitle (String title) { tvTabTitle.setText(title); Log.d(TAG, "set tab title from activity: "+title); } /** * Maintains extrinsic info of a tab's construct */ private class TabInfo { private String tag; private Class<?> clss; private Bundle args; private Fragment fragment; TabInfo(String tag, Class<?> clazz, Bundle args) { this.tag = tag; this.clss = clazz; this.args = args; } } /** * A simple factory that returns dummy views to the Tabhost */ class TabFactory implements TabContentFactory { private final Context mContext; /** * @param context */ public TabFactory(Context context) { mContext = context; } /** (non-Javadoc) * @see android.widget.TabHost.TabContentFactory#createTabContent(java.lang.String) */ public View createTabContent(String tag) { View v = new View(mContext); v.setMinimumWidth(0); v.setMinimumHeight(0); return v; } } /** (non-Javadoc) * @see android.support.v4.app.FragmentActivity#onCreate(android.os.Bundle) */ public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); application = SGRaportManagerAppObj.getInstance(); display = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); // Inflate the layout setContentView(R.layout.tabs_screen_activity_layout); tvTabTitle = (TextView) findViewById(R.id.tvTabName); tvReportName = (TextView)findViewById(R.id.tvReportName); tvReportName.setText(application.currentReport.getName()+ " - "); bBackToParameters = (Button) findViewById(R.id.bBackToParameters); leftSideMenu = (LeftSideMenu) findViewById(R.id.leftSideMenu); applyOnClickListenerToLeftSideMenu(); findViewById(R.id.showLeftMenuButton).setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Display d = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay(); int width = d.getWidth(); View panel = findViewById(R.id.leftSideMenu); View appPanel = findViewById(R.id.appLayout); if (panel.getVisibility() == View.GONE){ appPanel.setLayoutParams(new LinearLayout.LayoutParams(width, LayoutParams.FILL_PARENT)); panel.setVisibility(View.VISIBLE); applyOnClickListenerToLeftSideMenu(); }else{ ToggleButton button = (ToggleButton) findViewById(R.id.showLeftMenuButton); button.setChecked(false); panel.setVisibility(View.GONE); } } }); // Initialise the TabHost progressDialog = DialogUtils.createProgressDialog(this, this.getString(R.string.populating_view_pager)); progressDialog.show(); if (SGRaportManagerAppObj.getInstance().parametersRepository.getParametersRepository().size() == 0) { bBackToParameters.setText(R.string.back_to_report_list); } this.initialiseTabHost(savedInstanceState); if (savedInstanceState != null) { mTabHost.setCurrentTabByTag(savedInstanceState.getString("tab")); //set the tab as per the saved state } // Intialise ViewPager this.intialiseViewPager(); progressDialog.dismiss(); } /** (non-Javadoc) * @see android.support.v4.app.FragmentActivity#onSaveInstanceState(android.os.Bundle) */ protected void onSaveInstanceState(Bundle outState) { outState.putString("tab", mTabHost.getCurrentTabTag()); //save the tab selected super.onSaveInstanceState(outState); } /** * Initialise ViewPager */ public void intialiseViewPager() { List<Fragment> fragments = new Vector<Fragment>(); // TabInfo tabInfo = null; if (application.getCurrentDataSource().equals(DataSource.SSRS)) { numberOfTabs = application.currentReport.getTabsList().size(); } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { numberOfTabs = application.currentReport.getODTabsList().size(); Log.d(TAG, "CURRENT REPORT FROM VIEW PAGER: "+ application.currentReport.toString()); } Log.d(TAG,"Current Tabs number from TabsViewPager activity: " +numberOfTabs); if (application.getCurrentDataSource().equals(DataSource.SSRS)) { for (int i = 0; i < numberOfTabs; i++) { Tab tempTab = application.currentReport.getTabsList().get(i); if (tempTab.getTabTemplateId() == 7) { GridFragment gridFragment = new GridFragment(tempTab); fragments.add(gridFragment); } else if (tempTab.getTabTemplateId() == 8) { NewChartFragment chartFragment = new NewChartFragment(tempTab, this); fragments.add(chartFragment); } } } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { for (int i = 0; i < numberOfTabs; i++) { ODTab tempTab = application.currentReport.getODTabsList().get(i); if (tempTab.getTabType().equals(ODGrid.XML_GRID_ELEMENT)) { GridFragment gridFragment = GridFragment.newInstance(tempTab.getTabId()); fragments.add(gridFragment); } else if (tempTab.getTabType().equals(ODChart.XML_CHART_ELEMENT)) { NewChartFragment chartFragment = NewChartFragment.newInstance(tempTab.getTabId()); fragments.add(chartFragment); } } } Log.d(TAG, "Current report fragments set to adapter: "+fragments.toString()); /* if (this.mPagerAdapter == null) { this.mPagerAdapter = new ViewPagerAdapter(super.getSupportFragmentManager(), fragments); } else { this.mPagerAdapter.removeAllFragments(); this.mPagerAdapter.addFragmentsListToAdapter(fragments); } */ this.mPagerAdapter = new ViewPagerAdapter(super.getSupportFragmentManager(), fragments); this.mViewPager = (ViewPager)super.findViewById(R.id.pager); // this.mViewPager.setAdapter(null); this.mViewPager.setAdapter(this.mPagerAdapter); this.mViewPager.setOffscreenPageLimit(0); this.mViewPager.setOnPageChangeListener(this); Log.d(TAG, "Adapter initialized!"); } /** * Initialise the Tab Host */ public void initialiseTabHost(Bundle args) { mTabHost = (TabHost)findViewById(android.R.id.tabhost); /* //new edit if (mTabHost.getChildCount() > 0) { mTabHost.removeAllViews(); } */ mTabHost.setup(); TabInfo tabInfo = null; mapTabInfo = new HashMap<String, TabsViewPagerFragmentActivity.TabInfo>(); if (args != null) {} else { if (application.getCurrentDataSource().equals(DataSource.SSRS)) { int numberOfTabs = application.currentReport.getTabsList().size(); for (int i = 0; i < numberOfTabs; i++) { Tab tempTab = application.currentReport.getTabsList().get(i); if (tempTab.getTabTemplateId() == 7) { //GridFragment gridFragment = new GridFragment(tempTab); TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), GridFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } else if (tempTab.getTabTemplateId() == 8) { TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), NewChartFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } } } else if (application.getCurrentDataSource().equals(DataSource.SGRDL)) { int numberOfTabs = application.currentReport.getODTabsList().size(); for (int i = 0; i < numberOfTabs; i++) { ODTab tempTab = application.currentReport.getODTabsList().get(i); // Log.d(TAG,"Crashed Tab type: "+ tempTab.getTabType()); if (tempTab.getTabType().equals(ODGrid.XML_GRID_ELEMENT)) { //GridFragment gridFragment = new GridFragment(tempTab); TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), GridFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } else if (tempTab.getTabType().equals(ODChart.XML_CHART_ELEMENT)) { TabsViewPagerFragmentActivity.AddTab(this, this.mTabHost, this.mTabHost.newTabSpec("Tab "+String.valueOf(i)).setIndicator("Tab "+String.valueOf(i)), ( tabInfo = new TabInfo("Tab "+String.valueOf(i), NewChartFragment.class, args))); this.mapTabInfo.put(tabInfo.tag, tabInfo); } } } } // Default to first tab //this.onTabChanged("Tab1"); // mTabHost.setOnTabChangedListener(this); } /** * Add Tab content to the Tabhost * @param activity * @param tabHost * @param tabSpec * @param clss * @param args */ private static void AddTab(TabsViewPagerFragmentActivity activity, TabHost tabHost, TabHost.TabSpec tabSpec, TabInfo tabInfo) { // Attach a Tab view factory to the spec ImageView indicator = new ImageView(activity.getBaseContext()); indicator.setPadding(10, 10, 10, 10); indicator.setImageResource(R.drawable.tab_select_icon_selector); LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); lp.setMargins(10, 10, 10, 10); indicator.setLayoutParams(lp); tabSpec.setIndicator(indicator); tabSpec.setContent(activity.new TabFactory(activity)); tabHost.addTab(tabSpec); } /** (non-Javadoc) * @see android.widget.TabHost.OnTabChangeListener#onTabChanged(java.lang.String) */ public void onTabChanged(String tag) { //TabInfo newTab = this.mapTabInfo.get(tag); int pos = this.mTabHost.getCurrentTab(); this.mViewPager.setCurrentItem(pos); } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageScrolled(int, float, int) */ @Override public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels) { // TODO Auto-generated method stub } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageSelected(int) */ @Override public void onPageSelected(int position) { // TODO Auto-generated method stub this.mTabHost.setCurrentTab(position); } /* (non-Javadoc) * @see android.support.v4.view.ViewPager.OnPageChangeListener#onPageScrollStateChanged(int) */ @Override public void onPageScrollStateChanged(int state) { // TODO Auto-generated method stub } How would one save the state of the TabHost and restore it in onResume? Any help would be very appreciated.

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  • Can't validate mine, sudo nor root in Debian "Jessie" Gnome anymore?

    - by Janar
    I'm Debian beginner & GUI guy in a bit of trouble? Can't login as sudo/gksu/root/su nor as (main/super)user after removed user password via Gnome-user-settings. History of actions (Probably irrelevant though) Installed Debian "Jessie" GNU/Linux with xFce GUI (en-US) as only OS. HardWare is ThinkPad w510. Skipped root user password in setup, to get sudo for superuser easily. Logged in (as always had) with Gnome (3.4.x), not once with xFCE. (installed Xfce. Installed xFce only to achieve more control (easier management) over packages this way, to set-up gnome much more by mine likes. Added more jessie repros (same ones as in Wheesy stable by default but for Jessie as, Jessie only had repros for security updates by default). Installed lots of gtk(3) & gnome(3) based soft; (- restarted again after this) Installed propietary graphics card driver for mine nvidia quadro. (- restarted once again after that one) Installed more stuff related to mine work/school/devel. The actual problem Had a plan to restart again, but wanted to set up auto-login first, instead set user password to none (don't ask why / perhaps caused by being awake for a looooong time), noticed it, and set also to auto-login, but couldn't undo mine previous mistake to create new password for me. As mine password is set to none I would have expected that simply return in pass prompt for emty password field would do, but it won't authenticate. I tried Alt+F2 "gksu gedit" as well as: sudo wget "https://www.some-page.eu/file.ext" and "su" in terminals, none has applied (quite logical actually - as I'm sudoer and highest ranked super user, besides only user in computer). Current stand Everything worked & still works nice after this accident, besides this password prompts part. To spoked to log-out nor restart. Synaptic package-manager is still open with root rights (only one, that has left open prior to the issue and not closed since, just in case). Goggled for help and read some manuals/faqs/how-tos - mostly lead to sudoers file management, but not found one specifically for mine issue - so still not any smarter. Really hope, that I don't have to redo OS inst all over again, by just one stupid mistake. Thanks for your reply :-)

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  • How to temporary disable a mirror video driver in windows xp registry

    - by happy clicker
    Because its a lot of text, I will ask first my question and then explain what the base problem is. Perhaps someone can give me a solution to the base problem: Is there is a way to temporary disable mirror video drivers (through registry or so), without uninstalling the corresponding software. I tested changing the enumeration in LocalMachine\Hardware\DeviceMap\Video but after reboot always the old configuration is restored. Explanation of the base problem We are working on a wpf-project for a department of a big company. There we have the problem that WPF renders only in software mode, although the hardware they have, must support hardware rendering (Tier 2). After searching for a solution to the problem, we found out that direct 3d does not work properly and we think thats why WPF can only use SW-rendering. In dxdiag.exe the direct3d-acceleration is enabled, but if we start the test-routine it always fails saying that it has not enough memory (it says memory, not video memory!). I have seen there 3 different types of pc’s (they have some hundreds of each type) and every type shows the exactly same behavior. We tried to update all the drivers, also dx (Version 9.0c) and we searched a lot in the web but could not find a solution. All the pcs have Intel Dual-Core processors or better, one type has an Intel gma 9000 graphics card the other two types have actual ATI and NVidia graphic-cards with 256MB onboard memory. Also the system memory is at least 2GB. Windows is XPSP3. The pc’s are of two different manufacturers. Because we see the exactly same behavior on every computer of this three very different computer-types, we don’t think that this is a driver or a direct x problem. What we’ve found in other newsgroups is, that direct x could be disturbed through mirror-video drivers such as NetMeeting, VNC and other remote desktop-installations. In the registry, we see under LocalMachine\Hardware\DeviceMap\Video a lot of such mirror-entries and we find also the definitions in the CurrentControlSet\Control\Video-Section (However this drivers are not shown in the hardware panel of the os). We can have admin-rights to one of these computers to test if disabling these drivers would help, but we must not change the configuration so that some software does not work after the tests. Therefore I cannot uninstall any software because I have not the mediums, licenses or knowhow to reinstall those apps. The support of this company however will only begin to work, if I can tell them what the real problem is. Thats why we search for a way to disable these mirror-drivers (or a hint to solve the dx problem if we are on a false trace)

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  • A gigabit network interface is CPU-limited to 25MB/s. How can I maximize the throughput?

    - by netvope
    I have a Acer Aspire R1600-U910H with a nForce gigabit network adapter. The maximum TCP throughput of it is about 25MB/s, and apparently it is limited by the single core Intel Atom 230; when the maximum throughput is reached, the CPU usage is about 50%-60%, which corresponds to full utilization considering this is a Hyper-threading enabled CPU. The same problem occurs on both Windows XP and on Ubuntu 8.04. On Windows, I have installed the latest nForce chipset driver, disabled power saving features, and enabled checksum offload. On Linux, the default driver has checksum offload enabled. There is no Linux driver available on Nvidia's website. ethtool -k eth0 shows that checksum offload is enabled: Offload parameters for eth0: rx-checksumming: on tx-checksumming: on scatter-gather: on tcp segmentation offload: on udp fragmentation offload: off generic segmentation offload: off The following is the output of powertop when the network is idle: Wakeups-from-idle per second : 61.9 interval: 10.0s no ACPI power usage estimate available Top causes for wakeups: 90.9% (101.3) <interrupt> : eth0 4.5% ( 5.0) iftop : schedule_timeout (process_timeout) 1.8% ( 2.0) <kernel core> : clocksource_register (clocksource_watchdog) 0.9% ( 1.0) dhcdbd : schedule_timeout (process_timeout) 0.5% ( 0.6) <kernel core> : neigh_table_init_no_netlink (neigh_periodic_timer) And when the maximum throughput of about 25MB/s is reached: Wakeups-from-idle per second : 11175.5 interval: 10.0s no ACPI power usage estimate available Top causes for wakeups: 99.9% (22097.4) <interrupt> : eth0 0.0% ( 5.0) iftop : schedule_timeout (process_timeout) 0.0% ( 2.0) <kernel core> : clocksource_register (clocksource_watchdog) 0.0% ( 1.0) dhcdbd : schedule_timeout (process_timeout) 0.0% ( 0.6) <kernel core> : neigh_table_init_no_netlink (neigh_periodic_timer) Notice the 20000 interrupts per second. Could this be the cause for the high CPU usage and low throughput? If so, how can I improve the situation? As a reference, the other computers in the network can usually transfer at 50+MB/s without problems. A computer with a Core 2 CPU generates only 5000 interrupts per second when it's transferring at 110MB/s. The number of interrupts is about 20 times less than the Atom system (if interrupts scale linearly with throughput.) And a minor question: How can I find out what is the driver in use for eth0?

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  • What are the most likely bottlenecks determining the performance of CamStudio screen recording?

    - by Steve314
    When doing screen recording, I can get a frame rate of maybe 15 frames per second for the full screen on my 1080p monitor using the XVID codec. I can increase the speed a bit by recording a region, changing screen modes, and tweaking other settings, but I'm curious what hardware upgrades might give me the biggest bang for my buck. My PC is budget, but modern... Athlon 2 X4 645 (3.1GHz, quad core, limited cache) processor. 4GB single channel DDR3 1066 RAM. ASRock motherboard with NVidia GeForce 7025/nForce 630a Chipset. ATI Radeon HD 5450 graphics card - 512MB on board, not configured to steal system RAM. I dual-boot Windows XP and Windows 7. For the moment, XP is my bigger performance concern as it's still my getting-things-done O/S as opposed to my browser-host O/S. My goal is to make a few programming-related tutorials. For a lot of that I don't need screen recording - I can make up some slides, record audio with the PC switched off, yada yada. When I do need screen recording, I'll mostly be recording Notepad++, Visual Studio or a command prompt. Occasionally, I may be recording some kind of graphics or diagram program and using my pre-Bamboo cheap Wacom tablet - I have the CS2 versions of Photoshop and Illustrator, but I'd much more likely be using Microsoft Paint. Basically, what I'll be recording won't be making huge demands on the machine - but recording a fair number of pixels (720p preferred) will be useful. What's particularly wierd - not so long ago I still had a five-year-old Pentium 4 based PC. And (with the same 1080p monitor) it could record at not far from the same frame rate. So clearly the performance issues are more subtle than just throw-money-at-it. My first guess would be that the main bottleneck is the bandwidth for transferring data to/from the graphics card. Is that likely to be correct? In support of that, see this [Radeon HD 5450 review][1] - the memory bandwidth is only 12.8 GB/s. If you can't get data out of graphics memory quickly, you can't transfer it back to the system memory quickly. Apparently, that's slower than some top-end cards in 2002.

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  • How to Make a Game like Space Invaders - Ray Wenderlich (why do my space invaders scroll off screen)

    - by Erv Noel
    I'm following this tutorial(http://www.raywenderlich.com/51068/how-to-make-a-game-like-space-invaders-with-sprite-kit-tutorial-part-1) and I've run into a problem right after the part where I add [self determineInvaderMovementDirection]; to my GameScene.m file (specifically to my moveInvadersForUpdate method) The tutorial states that the space invaders should be moving accordingly after adding this piece of code but when I run they move to the left and they do not come back. I'm not sure what I am doing wrong as I have followed this tutorial very carefully. Any help or clarification would be greatly appreciated. Thanks in advance ! Here is the full GameScene.m #import "GameScene.h" #import <CoreMotion/CoreMotion.h> #pragma mark - Custom Type Definitions /* The type definition and constant definitions 1,2,3 take care of the following tasks: 1.Define the possible types of invader enemies. This can be used in switch statements later when things like displaying different sprites images for each enemy type. The typedef makes InvaderType a formal Obj-C type that is type checked for method arguments and variables.This is so that the wrong method argument is not used or assigned to the wrong variable. 2. Define the size of the invaders and that they'll be laid out in a grid of rows and columns on the screen. 3. Define a name that will be used to identify invaders when searching for them. */ //1 typedef enum InvaderType { InvaderTypeA, InvaderTypeB, InvaderTypeC } InvaderType; /* Invaders move in a fixed pattern: right, right, down, left, down, right right. InvaderMovementDirection tracks the invaders' progress through this pattern */ typedef enum InvaderMovementDirection { InvaderMovementDirectionRight, InvaderMovementDirectionLeft, InvaderMovementDirectionDownThenRight, InvaderMovementDirectionDownThenLeft, InvaderMovementDirectionNone } InvaderMovementDirection; //2 #define kInvaderSize CGSizeMake(24,16) #define kInvaderGridSpacing CGSizeMake(12,12) #define kInvaderRowCount 6 #define kInvaderColCount 6 //3 #define kInvaderName @"invader" #define kShipSize CGSizeMake(30, 16) //stores the size of the ship #define kShipName @"ship" // stores the name of the ship stored on the sprite node #define kScoreHudName @"scoreHud" #define kHealthHudName @"healthHud" /* this class extension allows you to add “private” properties to GameScene class, without revealing the properties to other classes or code. You still get the benefit of using Objective-C properties, but your GameScene state is stored internally and can’t be modified by other external classes. As well, it doesn’t clutter the namespace of datatypes that your other classes see. This class extension is used in the method didMoveToView */ #pragma mark - Private GameScene Properties @interface GameScene () @property BOOL contentCreated; @property InvaderMovementDirection invaderMovementDirection; @property NSTimeInterval timeOfLastMove; @property NSTimeInterval timePerMove; @end @implementation GameScene #pragma mark Object Lifecycle Management #pragma mark - Scene Setup and Content Creation /*This method simply invokes createContent using the BOOL property contentCreated to make sure you don’t create your scene’s content more than once. This property is defined in an Objective-C Class Extension found near the top of the file()*/ - (void)didMoveToView:(SKView *)view { if (!self.contentCreated) { [self createContent]; self.contentCreated = YES; } } - (void)createContent { //1 - Invaders begin by moving to the right self.invaderMovementDirection = InvaderMovementDirectionRight; //2 - Invaders take 1 sec for each move. Each step left, right or down // takes 1 second. self.timePerMove = 1.0; //3 - Invaders haven't moved yet, so set the time to zero self.timeOfLastMove = 0.0; [self setupInvaders]; [self setupShip]; [self setupHud]; } /* Creates an invade sprite of a given type 1. Use the invadeType parameterr to determine color of the invader 2. Call spriteNodeWithColor:size: of SKSpriteNode to alloc and init a sprite that renders as a rect of the given color invaderColor with size kInvaderSize */ -(SKNode*)makeInvaderOfType:(InvaderType)invaderType { //1 SKColor* invaderColor; switch (invaderType) { case InvaderTypeA: invaderColor = [SKColor redColor]; break; case InvaderTypeB: invaderColor = [SKColor greenColor]; break; case InvaderTypeC: invaderColor = [SKColor blueColor]; break; } //2 SKSpriteNode* invader = [SKSpriteNode spriteNodeWithColor:invaderColor size:kInvaderSize]; invader.name = kInvaderName; return invader; } -(void)setupInvaders { //1 - loop over the rows CGPoint baseOrigin = CGPointMake(kInvaderSize.width / 2, 180); for (NSUInteger row = 0; row < kInvaderRowCount; ++row) { //2 - Choose a single InvaderType for all invaders // in this row based on the row number InvaderType invaderType; if (row % 3 == 0) invaderType = InvaderTypeA; else if (row % 3 == 1) invaderType = InvaderTypeB; else invaderType = InvaderTypeC; //3 - Does some math to figure out where the first invader // in the row should be positioned CGPoint invaderPosition = CGPointMake(baseOrigin.x, row * (kInvaderGridSpacing.height + kInvaderSize.height) + baseOrigin.y); //4 - Loop over the columns for (NSUInteger col = 0; col < kInvaderColCount; ++col) { //5 - Create an invader for the current row and column and add it // to the scene SKNode* invader = [self makeInvaderOfType:invaderType]; invader.position = invaderPosition; [self addChild:invader]; //6 - update the invaderPosition so that it's correct for the //next invader invaderPosition.x += kInvaderSize.width + kInvaderGridSpacing.width; } } } -(void)setupShip { //1 - creates ship using makeShip. makeShip can easily be used later // to create another ship (ex. to set up more lives) SKNode* ship = [self makeShip]; //2 - Places the ship on the screen. In SpriteKit the origin is at the lower //left corner of the screen. The anchorPoint is based on a unit square with (0, 0) at the lower left of the sprite's area and (1, 1) at its top right. Since SKSpriteNode has a default anchorPoint of (0.5, 0.5), i.e., its center, the ship's position is the position of its center. Positioning the ship at kShipSize.height/2.0f means that half of the ship's height will protrude below its position and half above. If you check the math, you'll see that the ship's bottom aligns exactly with the bottom of the scene. ship.position = CGPointMake(self.size.width / 2.0f, kShipSize.height/2.0f); [self addChild:ship]; } -(SKNode*)makeShip { SKNode* ship = [SKSpriteNode spriteNodeWithColor:[SKColor greenColor] size:kShipSize]; ship.name = kShipName; return ship; } -(void)setupHud { //Sets the score label font to Courier SKLabelNode* scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //1 - Give the score label a name so it becomes easy to find later when // the score needs to be updated. scoreLabel.name = kScoreHudName; scoreLabel.fontSize = 15; //2 - Color the score label green scoreLabel.fontColor = [SKColor greenColor]; scoreLabel.text = [NSString stringWithFormat:@"Score: %04u", 0]; //3 - Positions the score label near the top left corner of the screen scoreLabel.position = CGPointMake(20 + scoreLabel.frame.size.width/2, self.size.height - (20 + scoreLabel.frame.size.height/2)); [self addChild:scoreLabel]; //Applies the font of the health label SKLabelNode* healthLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //4 - Give the health label a name so it can be referenced later when it needs // to be updated to display the health healthLabel.name = kHealthHudName; healthLabel.fontSize = 15; //5 - Colors the health label red healthLabel.fontColor = [SKColor redColor]; healthLabel.text = [NSString stringWithFormat:@"Health: %.1f%%", 100.0f]; //6 - Positions the health Label on the upper right hand side of the screen healthLabel.position = CGPointMake(self.size.width - healthLabel.frame.size.width/2 - 20, self.size.height - (20 + healthLabel.frame.size.height/2)); [self addChild:healthLabel]; } #pragma mark - Scene Update - (void)update:(NSTimeInterval)currentTime { //Makes the invaders move [self moveInvadersForUpdate:currentTime]; } #pragma mark - Scene Update Helpers //This method will get invoked by update -(void)moveInvadersForUpdate:(NSTimeInterval)currentTime { //1 - if it's not yet time to move, exit the method. moveInvadersForUpdate: // is invoked 60 times per second, but you don't want the invaders to move // that often since the movement would be too fast to see if (currentTime - self.timeOfLastMove < self.timePerMove) return; //2 - Recall that the scene holds all the invaders as child nodes; which were // added to the scene using addChild: in setupInvaders identifying each invader // by its name property. Invoking enumerateChildNodesWithName:usingBlock only loops over the invaders because they're named kInvaderType; which makes the loop skip the ship and the HUD. The guts og the block moves the invaders 10 pixels either right, left or down depending on the value of invaderMovementDirection [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionLeft: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionDownThenLeft: case InvaderMovementDirectionDownThenRight: node.position = CGPointMake(node.position.x, node.position.y - 10); break; InvaderMovementDirectionNone: default: break; } }]; //3 - Record that you just moved the invaders, so that the next time this method is invoked (1/60th of a second from when it starts), the invaders won't move again until the set time period of one second has elapsed. self.timeOfLastMove = currentTime; //Makes it so that the invader movement direction changes only when the invaders are actually moving. Invaders only move when the check on self.timeOfLastMove passes (when conditional expression is true) [self determineInvaderMovementDirection]; } #pragma mark - Invader Movement Helpers -(void)determineInvaderMovementDirection { //1 - Since local vars accessed by block are default const(means they cannot be changed), this snippet of code qualifies proposedMovementDirection with __block so that you can modify it in //2 __block InvaderMovementDirection proposedMovementDirection = self.invaderMovementDirection; //2 - Loops over the invaders in the scene and refers to the block with the invader as an argument [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: //3 - If the invader's right edge is within 1pt of the right edge of the scene, it's about to move offscreen. Sets proposedMovementDirection so that the invaders move down then left. You compare the invader's frame(the frame that contains its content in the scene's coordinate system) with the scene width. Since the scene has an anchorPoint of (0,0) by default and is scaled to fill it's parent view, this comparison ensures you're testing against the view's edges. if (CGRectGetMaxX(node.frame) >= node.scene.size.width - 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenLeft; *stop = YES; } break; case InvaderMovementDirectionLeft: //4 - If the invader's left edge is within 1 pt of the left edge of the scene, it's about to move offscreen. Sets the proposedMovementDirection so invaders move down then right if (CGRectGetMinX(node.frame) <= 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenRight; *stop = YES; } break; case InvaderMovementDirectionDownThenLeft: //5 - If invaders are moving down then left, they already moved down at this point, so they should now move left. proposedMovementDirection = InvaderMovementDirectionLeft; *stop = YES; break; case InvaderMovementDirectionDownThenRight: //6 - if the invaders are moving down then right, they already moved down so they should now move right. proposedMovementDirection = InvaderMovementDirectionRight; *stop = YES; break; default: break; } }]; //7 - if the proposed invader movement direction is different than the current invader movement direction, update the current direction to the proposed direction if (proposedMovementDirection != self.invaderMovementDirection) { self.invaderMovementDirection = proposedMovementDirection; } } #pragma mark - Bullet Helpers #pragma mark - User Tap Helpers #pragma mark - HUD Helpers #pragma mark - Physics Contact Helpers #pragma mark - Game End Helpers @end

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  • Complete machine freezes...at a loss

    - by user28818
    Guys, We built around 12 machines a few months ago to run Ubuntu. They each have the following specs: ASUS Z8NA-D6 motherboard Dual quad core Intel(R) Xeon(R) CPU E5520 @ 2.27GHz OCZ Mod Extreme Pro 500W power supply 12 GB Kingston RAM Nvidia GeForce 9800 GT graphics card My machine ran well for awhile. However, it started experiencing random lockups. These lockups are not X lockups, they are complete system freezes. The nic stops responding, the magic sysrq buttons won't work. The machine is dead. I first suspected RAM. Memtest86 didn't find anything, but I replaced the RAM anyway. Still, lockups. So I replaced the graphics card. Still, more lockups. They became more and more frequent and started to happen 2-3 times a day. So I replaced the motherboard and power supply in one fell swoop. Suddenly, no more lockups! Woohoo! Except, a week later, in the morning, the machine wouldn't wake up. I reset it, started it up, and the log files showed the last entry at around 11 pm the evening before. This has started occurring with more frequency...now just about every morning I come in, the machine is locked up, and has been since the night before. Yesterday, in the 3 weeks since I replaced the motherboard and power supply, the machine actually locked up on in in mid-work. This is the first time since replacing the two (MB and PS) that this happened while I was using it. All others occurred while I was away. I'm at a loss. Nothing is in syslog or message that would indicate a problem around the time of the lockup. Temps are good...I use lmsensors to monitor and have a script that writes the output to file every minute. They never get that high. The only thing I haven't replaced at this point is the case and the harddrives. I doubt either could be the cause. What would you do if you were in my shoes? Is there a troubleshooting approach I'm missing? For the record, all of the other machines, all eleven of them, don't have any problems. They're all running the same version of Ubuntu (Lucid) that I am. Thanks!

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  • iTunes and Hulu Playback Choppy and Slow?

    - by Bart Silverstrim
    Specs: Windows XP, latest updates 1.7 ghz Pentium 4 1 gig ram DirectX 9.0c NVIDIA GeForce FX 5200 with 256 meg RAM OpenGL 2.1 The story: Okay, I had an older system laying around that I figured I would try turning into a mini-media system to connect to our TV. I put together a lot of older parts, got it into working order, etc. and hooked it up and voila'...slower, but usable system that displayed to the TV. It could run some things decently. I put in iTunes, it played video okay. Not great, but okay. Played Hulu and since we have a 1Mb download rate, the minimum for their site, there were some choppy moments when watching their shows, but I found that (sadly) changing resolution to 800x600 seemed to help with the issue when running full screen. I downloaded the application called Boxee and installed it. It wouldn't run; apparently the video card in the system supported OpenGL 1.2, and needed at least 1.4. I bought a cheap card, the 5200, with four times the memory in it and support for OpenGL 2.1. Installed, everything seemed fine. iTunes seemed to run fine, the video driver (PNY video card) came with OpenGL 2.1, and Boxee finally ran. I then upgraded to the latest drivers for the video card and ran the DirectX updater from MS. After that, the OpenGL Extension Viewer wouldn't run. It just stayed as an icon in the task bar. Also, any and all videos in iTunes stuttered and went out of sync horribly. Unwatchable. I tried watching Hulu video in Boxee, and it displayed video like it was a series of stills in a very bad powerpoint. Playing straightforward audio-only came through fine, no stutters no hiccups. I tried system restore to roll back updates to pre-directX updates (I thought that seemed to be the time that triggered the weird behavior), no joy. I tried uninstalling and reinstalling the video drivers. I installed updated audio drivers (ensoniq audiopci), nothing helped. I finally wiped the drive last night and tried reinstalling everything and restoring my iTunes content via an import from a backup. Fresh install, no updater on the video card or directx. the problem was still there although I haven't tested Hulu, the iTunes player is still stuttering like crazy if I play video, fine if I play audio. I know the processor isn't high in heft, but with one gig of RAM and the fact that it seemed to do okay before I thought that the problem must be software related. Has anyone else run into this sort of issue and have a solution other than "buy a new computer"? What specs seem to work with video at the low end for you? Right now the system is of little use other than keeping my music library and iTunes apps synced with my iPod.

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  • Low FPS in some games, but hardware not fully used

    - by Mario De Schaepmeester
    I just did a little funny experiment in the game/sim "Train Simulator 2013". I normally have good FPS in it (around 30) at full settings. What I did was make a really, really long train so that the calculations the sim needed to make were enormous (the sim is quite realistic, it takes all things into account like speed/acceleration, G-forces, comfort levels, possible wheel slip and many more, and most of those things on each carriage seperately). This resulted in only 14FPS as reported by the game, but it felt more like 8FPS or so. I have a Logitech G15 keyboard which has an LCD, and it allows me to monitor CPU/RAM and video card load on it. The strange thing is, all CPU cores were busy, but the total load was only about 60% maximum at all times. The video card was only on 30% load (possibly an important note, the memory was full, which is however not unusual for the game in question). The RAM had plenty of room and there weren't many operations as it didn't grow or shrink much. I just have the feeling that the game would run smoother if it used more of my hardware power. Why is it not doing so? I had the same in another game, The Elder Scrolls: Morrowind when using more than 100 mods (that all use scripting) and a few high res texture mods, + a full-on graphics improvement program. The engine is very old (2003), and so I thought this might be the cause (not being optimised for multithreading). I had thought of possible causes, like: The operating system doesn't let the games use all the resources. It doesn't make use of multi-threading appropriately. To eliminate the former, I tried a CPU stress tool and that got 100% CPU juice as I let it run, so the OS is not the problem. I gave its thread the "higher" priority though. My actual question In both games, I did things the engine was not really built to do or support. Can those games' framerate be limited cause of their own engine not being able to cope? What is the real reason and more importantly, can I help it? And in any case, could something actually be wrong with my hardware? It's all reasonably new, a couple of months, and I (almost) never experience any other trouble. Modern and much more demanding games work absolutely fine. Specs CPU: AMD Phenom II 965 X4 @ 3.4gHz RAM: 8GB of DDR3 RAM Video: MSI GTX560 (nVidia chip) with 1GB of GDDR5 memory OS: Windows 7 Ultimate 64 bit Nothing overclocked.

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  • Drop Down not even showing up in IE6

    - by blackessej
    I've got a drop down menu here that just plain won't show up in IE6. The site works perfectly in every other browser. Seems daft to lose sleep over IE6, I know, but the site is for a demographic who could very well still be using it. Here's the CSS: html { height:100%; } body, p, a, ul, li, ol, h1, h2, h3, h4, h5, h6 { margin:0; padding:0; } body { behavior:url("csshover3.htc"); font-size:14px; font-family:Arial, Helvetica, sans-serif; background-color:#d3d3d3; height:100%; } h1 { font-size:18px; color:#752eca; text-decoration:none; } h2 { font-size:14px; color:#909090; text-decoration:none!important; } p { text-indent:20px; color:#000; } p a { color:#000; text-decoration:underline; } p.foot { text-indent:0px; } p.link { font-size:18px; color:#30F; text-decoration:underline!important; } a { color:#4d2288; text-decoration:none; outline:none; } a:visited { color:#4d2288; } p a:hover { text-decoration:underline!important; } ul#nav { padding:5px; margin:0px auto; width:100%; } ul#nav li a { display:block; font-weight:bold; padding:2px 10px; background:#bacddb; } ul#nav li a:hover { background:#888; color:#fff; } li { list-style:none; float:left; position:relative; width:225px; text-align:center; margin:0px auto; margin-right:4px; border:1px solid #4d2288; } li ul { display:none; position:relative; width:auto; top:0; left:0; margin-left:-1px; } li>ul { top:auto; left:auto; border-top:none; } li:hover ul, li.over ul { display:block; } ul#nav li.current a { background:#b8ab28; } ul#nav li.current a:hover { background:#888; } img { margin:10px 0 5px; } *html img { margin:20px; } .coltextimg { position:relative; float:left; background-position:left bottom; padding:0px 20px 10px 0px; border:none; } #maincontent { width:940px; margin:0px auto; postition:absolute; } *html #maincontent { margin-left:42px; } #header { float:left; width:100%; height:auto!important; height:100%; min-height:100%; margin:0px auto; background-image:url(images/banner_test.jpg); background-repeat:no-repeat; border:2px solid #752eca; -webkit-border-top-left-radius:10px; -webkit-border-top-right-radius:10px; -moz-border-radius-topleft:10px; -moz-border-radius-topright:10px; border-top-left-radius:10px; border-top-right-radius:10px; } .colmask { position:relative; margin-top:160px; clear:both; float:left; width:100%; overflow:hidden; } .colright, .colmid { float:left; width:100%; position:relative; } .col1, .col2 { float:left; position:relative; padding:10px 0 1em 0; overflow:hidden; } .twocol { background:#fff; } .twocol .colmid { right:45%; background:#fff; } .twocol .col1 { width:51%; left:47%; text-align:justify; z-index:0; } .twocol .col2 { width:41%; left:51%; text-align:justify; z-index:0; } .twocol .colimg { border:2px solid #a0a0a0; } .twocol .colvid1 { width:360px; height:240px; } .twocol .colvid2 { width:360px; height:240px; } #footer { text-align:center; font-size:9px; padding:10px 0 1em 0; clear:both; width:100%; height:100%; } *html #footer { height:43px; } #footer p a { text-decoration:none; } #lyr_ddmenu { position:absolute; z-index:1; height:10px; top:120px; float:left; width:1000px; margin:0px auto; padding:5px; } #contact { position:absolute; float:right; font-size:10px; } A.Controls:link { color:#666666; text-decoration:none; font-weight:bold; } A.Controls:visited { color:#666666; text-decoration:none; font-weight:bold; } A.Controls:active { color:#666666; text-decoration:none; font-weight:bold; } A.Controls:hover { color:#be0000; text-decoration:none; font-weight:bold; } And here's the html I'm having the specific problem with: <div id="maincontent"> <div id="header"> <div id="lyr_ddmenu"> <ul id="nav"> <li class="current"><href here...</a> <ul class="sub"> <li><href here...</a></li> <li><href here...</a></li> <li><href here...</a></li> <li><href here...</a></li> <li><href here...</a></li> </ul></li> <li><href here...</a></li> <ul class="sub"> <li><href here...</a></li> <li><href here...</a></li> <li><href here...</a></li> <li><href here...</a></li> </ul></li> <li><href here...</a></li> <li><href here...</a></li> <ul class="sub"> <li><href here...</a></li> </ul></li> </ul> </div> Thanks!

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  • The volume "filesystem root" has only 0 bytes disk space remaining?

    - by radek
    I installed 11.10 ~two weeks ago and run into some strange troubles recently. Installation was on brand new laptop with clear 128GB SSD. I opted for encrypting home directory. Apart from that I accepted defaults during the installation. There is no other OS on my laptop. I had circa 40GB in use when (for the third time) I got to see this very unpleasant window: Twice situation was pretty bad and whole system slowed down considerably. After reboot I could not login to graphical interface (with an error message informing about insufficient space) and had to remove some files from command line first. Third time I still managed to quickly delete some files and it helped. My laptop is mainly work environment: so no torrents, games, just two movies. Only media filling space are ~20GB of pictures, and bunch of pdfs. Working mostly on PostgreSQL & PostGIS, GeoServer and QGIS recently. Although I had lots of opportunities to test and practice my backups I would be extremely grateful if somebody could point me to any potential solutions to this problem. My laptop has been bought just before I installed Ubuntu, and it came without OS. Could that be hardware issue? Or is the encrypted home causing me headaches? Thanks for help! Update: As suggested by @maniat1k, here is current output of fdisk -l: WARNING: GPT (GUID Partition Table) detected on '/dev/sda'! The util fdisk doesn't support GPT. Use GNU Parted. Disk /dev/sda: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders, total 312581808 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Device Boot Start End Blocks Id System /dev/sda1 1 312581807 156290903+ ee GPT

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  • Why do I get error "1337 The security ID structure is invalid" when using subinacl?

    - by ralbatross
    I have a standard Win 7 account 'popuser' to which I'd like to grant start and stop permissions for the OpenVPNService. I've used the following command successfully on other machines, but for some reason on a new Acer Aspire 5830T that I'm setting up this doesn't do the trick for me: subinacl /service OpenVPNService /grant=popuser=TO I keep getting the following error message: LookupAccountName : OpenVPNService:popuser 1337 The security ID structure is invalid. Current object OpenVPNService will not be processed Elapsed Time: 00 00:00:00 Done: 0, Modified 0, Failed 0, Syntax errors 1 Last Syntax Error:WARNING : /grant=popuser=to : Error when checking arguments - OpenVPNService I've tried adding the machine name to the username and the service name to no avail. I'm running command prompt as an administrator. Anyone have any ideas what's going on?

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  • Force10 S4810 "Overlapping route for management interface"

    - by Erik Reynolds
    We just got in a pair of Force10 S4810s and are getting tripped up on what should be a very basic configuration step. The S4810 has a gigabit copper management port (though ultimately we'd like to not use that and just trunk in a management vlan). We followed the configuration commands verbatim from a rapid config guide and keep getting a weird error. "Overlapping route for Management Interface." http://i.imgur.com/ojaTQ.png Current running config per request: http://pastebin.com/995v4RSG Any thoughts? I'm pretty baffled. (FWIW: I'm not at all a networking person -- though I'm quickly learning!) Thanks for your help!

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  • Why is Adobe Flash Player downloaded as a ".dmg.mdlp" file?

    - by dpddt
    When I download the current Adobe flash player installer from the Adobe website using Safari 6.0.1 under OSX 10.8.2, I end up with a file named 'install_flash_player_osx.dmg.mdlp' in my downloads folder. I am curious as to why the .mdlp extension is being added to the disk image containing the flash player installer, which has always terminated with the .dmg extension in the past. The only program which uses the .mdlp extension that I am aware of is matlab; matlab is installed on this machine and it is the program the OS would like to use to open the file. I have not seen OSX, or any component thereof, replace or append file extensions in the past and I am able to download .dmg files from other websites without this phenomenon occurring. Note that I am not interested in suggestions regarding the opening of the file, but rather an explanation as to why the .mdlp extension is being applied in the first place, whether it be by the local machine or Adobe.

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  • How to add NT Virtual Machine\Virtual Machines to GPO

    - by Nicola Cassolato
    I have a Windows 2012 Server with Hyper-V enabled and a few virtual machines. My current configuration has a few account in the "Log on as a service" list in the domain policies, and sometimes this prevent my virtual machines from starting (I get this error: 'Error 0x80070569 ('VM_NAME' failed to start worker process: Logon Failure: The user has not been granted the requested logon type at this computer.') As described in this KB I would like to add NT Virtual Machine\Virtual Machines to my "Log on as a service" list to resolve my problem. My problem is that when I try to add that user to my domain policy I get an error message: "The following account could not be validated". My domain controller obviously doesn't know about that user since it's not an Hyper-V enabled server. How can I add that account to my Domain Policies?

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  • RRAS on Windows Server 2012 box

    - by TerminalTox1n
    I'm trying to add the RRAS VPN roles into my server 2012 box. The error I am getting is: install-windowsfeature : The request to add or remove features on the specified server failed. Installation of one or more roles, role services, or features failed. One or several parent features are disabled so current feature can not be enabled. Error: 0xc004000d At line:1 char:1 + install-windowsfeature -name directaccess-vpn + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + CategoryInfo : InvalidOperation: (@{Vhd=; Credent...Name=localhost}:PSObject) [Install-WindowsFeature], Exception + FullyQualifiedErrorId : DISMAPI_Error__Failed_To_Enable_Updates,Microsoft.Windows.ServerManager.Commands.AddWind owsFeatureCommand This box is running as a domain controller. Does anybody have any insight on having server 2012 running a domain controller and VPN endpoint on the same box? Thanks!

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  • Hyper-V and Hyper-threading: On or off?

    - by CapBBeard
    Hey all, With the new Xeon CPUs supporting Hyper-threading, what is the current wisdom with regard to using it (or not) on a Hyper-V host machine? I was originally under the impression that turning it on in a virtual host environment could be detrimental as the 'extra' CPUs were not true cores. However I've also read (unconfirmed) comments along the lines of MS doing some hard work to get Hyper-V running well in a Hyper-threading environment. Does anyone have any solid information or experience in this regard? Cheers!

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  • Unable to update the EntitySet because it has a DefiningQuery and no &lt;UpdateFunction&gt; element

    - by Harish Ranganathan
    When working with ADO.NET Entity Data Model, its often common that we generate entity schema for more than a single table from our Database.  With Entity Model generation automated with Visual Studio support, it becomes even tempting to create and work entity models to achieve an object mapping relationship. One of the errors that you might hit while trying to update an entity set either programmatically using context.SaveChanges or while using the automatic insert/update code generated by GridView etc., is “Unable to update the EntitySet <EntityName> because it has a DefiningQuery and no <UpdateFunction> element exists in the <ModificationFunctionMapping> element to support the current operation” While the description is pretty lengthy, the immediate thing that would come to our mind is to open our the entity model generated code and see if you can update it accordingly. However, the first thing to check if that, if the Entity Set is generated from a table, whether the Table defines a primary key.  Most of the times, we create tables with primary keys.  But some reference tables and tables which don’t have a primary key cannot be updated using the context of Entity and hence it would throw this error.  Unless it is a View, in which case, the default model is read-only, most of the times the above error occurs since there is no primary key defined in the table. There are other reasons why this error could popup which I am not going into for the sake of simplicity of the post.  If you find something new, please feel free to share it in comments. Hope this helps. Cheers !!!

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  • Prevent RDP logon brute force in mikrotik router via winbox

    - by holian
    Masters, I need help, how to config our router to block RDP brute force attacks I would like to set our router to only allow RDP connection from a specified country (our specified IP ranges), plus i need to set up router to block (take ips to black list) and drop brute force attepmst to specified port numbers. I try to set this with changeing the ftp port to rdp port. http://wiki.mikrotik.com/wiki/Bruteforce_login_prevention_%28FTP_%26_SSH Any suggestion tnx. H Current configuration: I try to configure the router via Winbox. I set some NAT rules (from dyndns to local address, rdp port) In the filter rules tab: I'm not sure this configuration should do the trick?! Is the content text "530 login incorrect" is fit for RDP connection to? Because in the tutorial used for filtering FTP connection. How to set router to allow RDP attempts from specified IP ranges? Thank you // New config

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