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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • Django unable to update model

    - by user292652
    i have the following function to override the default save function in a model match def save(self, *args, **kwargs): if self.Match_Status == "F": Team.objects.filter(pk=self.Team_one.id).update(Played=F('Played')+1) Team.objects.filter(pk=self.Team_two.id).update(Played=F('Played')+1) if self.Winner !="": Team.objects.filter(pk=self.Winner.id).update(Win=F('Win')+1, Points=F('Points')+3) else: return if self.Match_Status == "D": Team.objects.filter(pk=self.Team_one.id).update(Played=F('Played')+1, Draw = F('Draw')+1, Points=F('Points')+1) Team.objects.filter(pk=self.Team_two.id).update(Played=F('Played')+1, Draw = F('Draw')+1, Points=F('Points')+1) super(Match, self).save(*args, **kwargs) I am able to save the match model just fine but Team model does not seem to be updating at all and no error is being thrown. am i missing some thing here ?

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  • Django updating db for selected ids

    - by Hulk
    In the following, New row values in DB are 6,8.They are the ids of a field I want to update these some other fields in the table based on these values row_newid=request.POST.get('row_updated_id') //Array row_newdata=request.POST.get('row_updated_data') //Array for newrow in row_newid: //how to update row_newdata for newrow values No for all the ids in row_newid how do i update row_newdata. row_newdata has the values 'a' and 'b' for example. thanks....

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  • combine two arrays and sort

    - by Jun
    Given two arrays like the following: a = array([1,2,4,5,6,8,9]) b = array([3,4,7,10]) I would like the output to be: c = array([1,2,3,4,5,6,7,8,9,10]) or: c = array([1,2,3,4,4,5,6,7,8,9,10]) I'm aware that I can do the following: c = sort(unique(concatenate((a,b))) I'm just wondering if there is a faster way to do it as the arrays I'm dealing with have millions of elements. Any idea is welcomed. Thanks

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  • How to create a UserProfile form in Django with first_name, last_name modifications ?

    - by Natim
    If think my question is pretty obvious and almost every developer working with UserProfile should be able to answer it. However, I could not find any help on the django documentation or in the Django Book. When you want to do a UserProfile form in with Django Forms, you'd like to modify the profile fields as well as some User field. But there is no forms.UserProfileForm (yet?) ! How do you do that ?

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  • Django: Odd mark_safe behaviour?

    - by Mark
    I wrote this little function for writing out HTML tags: def html_tag(tag, content=None, close=True, attrs={}): lst = ['<',tag] for key, val in attrs.iteritems(): lst.append(' %s="%s"' % (key, escape_html(val))) if close: if content is None: lst.append(' />') else: lst.extend(['>', content, '</', tag, '>']) else: lst.append('>') return mark_safe(''.join(lst)) Which worked great, but then I read this article on efficient string concatenation (I know it doesn't really matter for this, but I wanted consistency) and decided to update my script: def html_tag(tag, body=None, close=True, attrs={}): s = StringIO() s.write('<%s'%tag) for key, val in attrs.iteritems(): s.write(' %s="%s"' % (key, escape_html(val))) if close: if body is None: s.write(' />') else: s.write('>%s</%s>' % (body, tag)) else: s.write('>') return mark_safe(s.getvalue()) But now my HTML get escaped when I try to render it from my template. Everything else is exactly the same. It works properly if I replace the last line with return mark_safe(unicode(s.getvalue())). I checked the return type of s.getvalue(). It should be a str, just like the first function, so why is this failing?? Also fails with SafeString(s.getvalue()) but succeeds with SafeUnicode(s.getvalue()). I'd also like to point out that I used return mark_safe(s.getvalue()) in a different function with no odd behavior. The "call stack" looks like this: class Input(Widget): def render(self): return html_tag('input', attrs={'type':self.itype, 'id':self.id, 'name':self.name, 'value':self.value, 'class':self.itype}) class Field: def __unicode__(self): return mark_safe(self.widget.render()) And then {{myfield}} is in the template. So it does get mark_safed'd twice, which I thought might have been the problem, but I tried removing that too..... I really have no idea what's causing this, but it's not too hard to work around, so I guess I won't fret about it.

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  • Is it possible to change the model name in the django admin site?

    - by luc
    Hello, I am translating a django app and I would like to translate also the homepage of the django admin site. On this page are listed the application names and the model class names. I would like to translate the model class name but I don't find how to give a user-friendly name for a model class. Does anybody know how to do that?

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  • GAE Task Queue oddness

    - by b3nw
    I have been testing the taskqueue with mixed success. Currently I am using the default queue, in default settings ect ect.... I have a test url setup which inserts about 8 tasks into the queue. With short order, all 8 are completed properly. So far so good. The problem comes up when I re-load that url twice under say a minute. Now watching the task queue, all the tasks are added properly, but only the first batch execute it seems. But the "Run in Last Minute" # shows the right number of tasks being run.... The request logs tell a different story. They show only the first set of 8 running, but all task creation urls working successfully. The oddness of this is that if I wait say a minute between the task creation url requests, it will work fine. Oddly enough changing the bucket_size or execution speed does not seem to help. Only the first batch are executed. I have also reduced the number of requests all the way down to 2, and still found only the first 2 execute. Any others added display the same issues as above. Any suggestions? Thanks

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  • Sans-serif math with latex in matplotlib

    - by Morgoth
    The following script: import matplotlib matplotlib.use('Agg') import matplotlib.pyplot as mpl mpl.rc('font', family='sans-serif') mpl.rc('text', usetex=True) fig = mpl.figure() ax = fig.add_subplot(1,1,1) ax.text(0.2,0.5,r"Math font: $451^\circ$") ax.text(0.2,0.7,r"Normal font (except for degree symbol): 451$^\circ$") fig.savefig('test.png') is an attempt to use a sans-serif font in matplotlib with LaTeX. The issue is that the math font is still a serif font (as indicated by the axis numbers, and as demonstrated by the labels in the center). Is there a way to set the math font to also be sans-serif?

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  • Using multilingual and localeurl in django

    - by Dmitry A. Erokhin
    Using dajngo-multilingual and localeurl. Small sample of my main page view: def main(request): #View for http://www.mysite.com/ name = Dog.objects.all()[0].full_name #this is a translated field return render_to_response("home.html", {"name" : name}) Entering http://www.mysite.com/ redirects me to http://www.mysite.com/ru/ and "name" variable gets russian localization. For now it's ok... But... Entering http://www.mysite.com/en/ shows me same russian loclized variable. During my experiments with debuger I've discovered: request.LANGUAGE_CODE is changing properly according to /en/ or /ru/ url suffix (thanx to localeurl) invoking multilingual.languages.set_default_language() makes "name" variable change loclization The question is: should I change language of django-multilingual to request.LANGUAGE_CODE in each of my view myself, or it must be solved automaticly and I've done something wrong?

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  • create app that has plugin which contains PyQt widget

    - by brian
    I'm writing an application that will use plugins. In the plugin I want to include a widget that allows the options for that plugin to be setup. The plugin will also include methods to operate on the data. What is is the best way to include a widget in a plugin? Below is pseudo code for what I've tried to do. My original plan was to make the options widget: class myOptionsWidget(QWidget): “”” create widget for plug in options “”” …. Next I planned on including the widget in my plugin: class myPlugin def __init__(self): self.optionWidget = myOptionsWidget() self.pluginNum = 1 …. def getOptionWidget(self): return(self.optionWidget) Then at the top level I'd do something like a = myPlugin() form = createForm(option=a.getOptionWidget()) … where createForm would create the form and include my plugin options widget. But when I try "a = myPlugin()" I get the error "QWidget: Must construct a QApplication before a QpaintDevice" so this method won't work. I know I would store the widget as a string and call eval on it but I'd rather not do that in case later on I want to convert the program to C++. What is the best way to write a plugin that includes a widget that has the options? Brian

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  • Optimizing code using PIL

    - by freakazo
    Firstly sorry for the long piece of code pasted below. This is my first time actually having to worry about performance of an application so I haven't really ever worried about performance. This piece of code pretty much searches for an image inside another image, it takes 30 seconds to run on my computer, converting the images to greyscale and other changes shaved of 15 seconds, I need another 15 shaved off. I did read a bunch of pages and looked at examples but I couldn't find the same problems in my code. So any help would be greatly appreciated. From the looks of it (cProfile) 25 seconds is spent within the Image module, and only 5 seconds in my code. from PIL import Image import os, ImageGrab, pdb, time, win32api, win32con import cProfile def GetImage(name): name = name + '.bmp' try: print(os.path.join(os.getcwd(),"Images",name)) image = Image.open(os.path.join(os.getcwd(),"Images",name)) except: print('error opening image;', name) return image def Find(name): image = GetImage(name) imagebbox = image.getbbox() screen = ImageGrab.grab() #screen = Image.open(os.path.join(os.getcwd(),"Images","Untitled.bmp")) YLimit = screen.getbbox()[3] - imagebbox[3] XLimit = screen.getbbox()[2] - imagebbox[2] image = image.convert("L") Screen = screen.convert("L") Screen.load() image.load() #print(XLimit, YLimit) Found = False image = image.getdata() for y in range(0,YLimit): for x in range(0,XLimit): BoxCoordinates = x, y, x+imagebbox[2], y+imagebbox[3] ScreenGrab = screen.crop(BoxCoordinates) ScreenGrab = ScreenGrab.getdata() if image == ScreenGrab: Found = True #print("woop") return x,y if Found == False: return "Not Found" cProfile.run('print(Find("Login"))')

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  • Django: name of many to many items in the admin interface

    - by Adam
    I have a many to many field, which I'm displaying in the django admin panel. When I add multiple items, they all come up as "ASGGroup object" in the display selector. Instead, I want them to come up as whatever the ASGGroup.name field is set to. How do I do this? My models looks like: class Thing(Model): read_groups = ManyToManyField('ASGGroup', related_name="thing_read", blank=True) class ASGGroup(Model): name = CharField(max_length=63, null=True) But what I'm seeing the m2m widget display is:

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  • How to unit test django middleware?

    - by luc
    I've implemented a django middleware for getting pages from the database (something similar to the flatpage subframework) Unfortunately it seems that it is not possible to test it with the django testing framework. Any suggestion? Thanks in advance Update: maybe a mistake in my test but I can't get an object that should be returned by a middleware. I'll inverstigate more. Does anybody have unit-tested a middleware code?

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  • django: caching passwords for custom authentication

    - by gruszczy
    I am authenticating users in ldap, but this happens only once, when user is logging in. Afterwards I need to keep username and password, because before every ldap operation I need to make bind on ldap server before every operation. What is the safe way to cache this password (I can't store in the database or cookies) for as long as session persists.

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  • How to pass variables using Unittest suite

    - by chrissygormley
    Hello I have test's using unittest. I have a test suite and I am trying to pass variables through into each of the tests. The below code shows the test suite used. class suite(): def suite(self): #Function stores all the modules to be tested modules_to_test = ('testmodule1', 'testmodule2') alltests = unittest.TestSuite() for module in map(__import__, modules_to_test): alltests.addTest(unittest.findTestCases(module)) return alltests It calls tests, I would like to know how to pass variables into the tests from this class. An example test script is below: class TestThis(unittest.TestCase): def runTest(self): assertEqual('1', '1') class TestThisTestSuite(unittest.TestSuite): # Tests to be tested by test suite def makeTestThisTestSuite(): suite = unittest.TestSuite() suite.addTest("TestThis") return suite def suite(): return unittest.makeSuite(TestThis) if __name__ == '__main__': unittest.main() So from the class suite() I would like to enter in a value to change the value that is in assert value. Eg. assertEqual(self.value, '1'). I have tried sys.argv for unittest and it doesn't seem to work. Thanks for any help.

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  • How can I prompt for input using Selenium/Webdriver and use the result?

    - by Tempus
    I would like to allow for user input and make some decisions based on it. If I do this: driver.execute_script("prompt('Enter smth','smth')") I get a nice prompt, but I cannot use it's value. Is there any way of showing an input box to the user, and use the value typed there? EDIT: This is my script: from selenium.webdriver import Firefox if __name__ == "__main__": driver = Firefox() driver.execute_script("window.promptResponse=prompt('Enter smth','smth')") a = driver.execute_script("var win = this.browserbot.getUserWindow(); return win.promptResponse") print "got back %s" % a And this exits with the following exception: a = driver.execute_script("var win = this.browserbot.getUserWindow(); return win.promptResponse") File "c:\python26\lib\site-packages\selenium-2.12.1-py2.6.egg\selenium\webdriver\remote\webdriver.py", line 385, in ex ecute_script {'script': script, 'args':converted_args})['value'] File "c:\python26\lib\site-packages\selenium-2.12.1-py2.6.egg\selenium\webdriver\remote\webdriver.py", line 153, in ex ecute self.error_handler.check_response(response) File "c:\python26\lib\site-packages\selenium-2.12.1-py2.6.egg\selenium\webdriver\remote\errorhandler.py", line 110, in check_response if 'message' in value: TypeError: argument of type 'NoneType' is not iterable What am I not doing right?

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  • Asynchronous daemon processing / ORM interaction with Django

    - by perrierism
    I'm looking for a way to do asynchronous data processing with a daemon that uses Django ORM. However, the ORM isn't thread-safe; it's not thread-safe to try to retrieve / modify django objects from within threads. So I'm wondering what the correct way to achieve asynchrony is? Basically what I need to accomplish is taking a list of users in the db, querying a third party api and then making updates to user-profile rows for those users. As a daemon or background process. Doing this in series per user is easy, but it takes too long to be at all scalable. If the daemon is retrieving and updating the users through the ORM, how do I achieve processing 10-20 users at a time? I would use a standard threading / queue system for this but you can't thread interactions like models.User.objects.get(id=foo) ... Django itself is an asynchronous processing system which makes asynchronous ORM calls(?) for each request, so there should be a way to do it? I haven't found anything in the documentation so far. Cheers

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  • django sphinx automodule -- basics

    - by haras.pl
    Hi, I have a projects with several large apps and where settings and apps files are split. directory structure goes something like that: project_name __init__.py apps __init__.py app1 app2 3rdparty __init__.py lib1 lib2 settings __init__.py installed_apps.py path.py templates.py locale.py ... urls.py every app is like that __init__.py admin __init__.py file1.py file2.py models __init__.py model1.py model2.py tests __init__.py test1.py test2.py views __init__.py view1.py view2.py urls.py how to use a sphinx to autogenerate documentation for that? I want something like that for each in settings module or INSTALLED_APPS (not starting with django.* or 3rdparty.*) give me a auto documentation output based on docstring and autogen documentation and run tests before git commit btw. I tried doing .rst files by hand with .. automodule:: module_name :members: but is sucks for such a big project, and it does not works for settings Is there an autogen method or something? I am not tied to sphinx, is there a better solution for my problem?

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  • wxPython ListCtrl Column Ignores Specific Fields

    - by g.d.d.c
    I'm rewriting this post to clarify some things and provide a full class definition for the Virtual List I'm having trouble with. The class is defined like so: from wx import ListCtrl, LC_REPORT, LC_VIRTUAL, LC_HRULES, LC_VRULES, \ EVT_LIST_COL_CLICK, EVT_LIST_CACHE_HINT, EVT_LIST_COL_RIGHT_CLICK, \ ImageList, IMAGE_LIST_SMALL, Menu, MenuItem, NewId, ITEM_CHECK, Frame, \ EVT_MENU class VirtualList(ListCtrl): def __init__(self, parent, datasource = None, style = LC_REPORT | LC_VIRTUAL | LC_HRULES | LC_VRULES): ListCtrl.__init__(self, parent, style = style) self.columns = [] self.il = ImageList(16, 16) self.Bind(EVT_LIST_CACHE_HINT, self.CheckCache) self.Bind(EVT_LIST_COL_CLICK, self.OnSort) if datasource is not None: self.datasource = datasource self.Bind(EVT_LIST_COL_RIGHT_CLICK, self.ShowAvailableColumns) self.datasource.list = self self.Populate() def SetDatasource(self, datasource): self.datasource = datasource def CheckCache(self, event): self.datasource.UpdateCache(event.GetCacheFrom(), event.GetCacheTo()) def OnGetItemText(self, item, col): return self.datasource.GetItem(item, self.columns[col]) def OnGetItemImage(self, item): return self.datasource.GetImg(item) def OnSort(self, event): self.datasource.SortByColumn(self.columns[event.Column]) self.Refresh() def UpdateCount(self): self.SetItemCount(self.datasource.GetCount()) def Populate(self): self.UpdateCount() self.datasource.MakeImgList(self.il) self.SetImageList(self.il, IMAGE_LIST_SMALL) self.ShowColumns() def ShowColumns(self): for col, (text, visible) in enumerate(self.datasource.GetColumnHeaders()): if visible: self.columns.append(text) self.InsertColumn(col, text, width = -2) def Filter(self, filter): self.datasource.Filter(filter) self.UpdateCount() self.Refresh() def ShowAvailableColumns(self, evt): colMenu = Menu() self.id2item = {} for idx, (text, visible) in enumerate(self.datasource.columns): id = NewId() self.id2item[id] = (idx, visible, text) item = MenuItem(colMenu, id, text, kind = ITEM_CHECK) colMenu.AppendItem(item) EVT_MENU(colMenu, id, self.ColumnToggle) item.Check(visible) Frame(self, -1).PopupMenu(colMenu) colMenu.Destroy() def ColumnToggle(self, evt): toggled = self.id2item[evt.GetId()] if toggled[1]: idx = self.columns.index(toggled[2]) self.datasource.columns[toggled[0]] = (self.datasource.columns[toggled[0]][0], False) self.DeleteColumn(idx) self.columns.pop(idx) else: self.datasource.columns[toggled[0]] = (self.datasource.columns[toggled[0]][0], True) idx = self.datasource.GetColumnHeaders().index((toggled[2], True)) self.columns.insert(idx, toggled[2]) self.InsertColumn(idx, toggled[2], width = -2) self.datasource.SaveColumns() I've added functions that allow for Column Toggling which facilitate my description of the issue I'm encountering. On the 3rd instance of this class in my application the Column at Index 1 will not display String values. Integer values are displayed properly. If I add print statements to my OnGetItemText method the values show up in my console properly. This behavior is not present in the first two instances of this class, and my class does not contain any type checking code with respect to value display. It was suggested by someone on the wxPython users' group that I create a standalone sample that demonstrates this issue if I can. I'm working on that, but have not yet had time to create a sample that does not rely on database access. Any suggestions or advice would be most appreciated. I'm tearing my hair out on this one.

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  • Pylons paginator question

    - by Timmy
    Only comments associated with the current page should be listed, so once again the query is modified to include the page ID. In this case, though, we also have to pass the pageid argument, which will in turn get passed to any h.url_for() calls in the paginator. from http://pylonsbook.com/en/1.1/simplesite-tutorial-part-2.html i cannot get this to work, the paginator does not pass things to the h.url_for, i followed the tutorial. i had to add pageid to the h.url_for in list.html. how do i solve? part of the code: ${h.link_to( comment.id, h.url_for( controller=u'comment', action='view', id=unicode(comment.id) ) )} but it does not work properly until i put in ${h.link_to( comment.id, h.url_for( controller=u'comment', action='view', id=unicode(comment.id), pageid = c.page.id ) )}

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  • GQL how to select by UserProperty

    - by fmsf
    Hey I have this code but it doesn't work because it is expecting a string. How can I make it work? class Atable(BaseModel): owner = db.UserProperty() (...) --------- // -------------- query = "SELECT * FROM Atable WHERE owner=", users.get_current_user() results = db.GqlQuery(query) How can I fix that search? Thanks :) I've started with the appengine database yesterday so be gentle :)

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  • Is it possible for BeautifulSoup to work in a case-insensitive manner?

    - by Nitin
    I am trying to extract Meta Description for fetched webpages. But here I am facing the problem of case sensitivity of BeautifulSoup. As some of the pages have <meta name="Description and some have <meta name="description. My problem is very much similar to that of Question on Stackoverflow The only difference is that I can't use lxml .. I have to stick with Beautifulsoup.

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  • Connect to a running instance of Visual Studio 2003 using COM, build and read output

    - by codeape
    For Visual Studio 6.0, I can connect to a running instance like: o = GetActiveObject("MSDev.Application") What prog ID do I use for Visual Studio 2003? How do I execute a 'Build Solution' once I have the COM object that references the VS2003 instance? How do I get the string contents of the build output window after executing the build solution command? Yes, I am aware that I can build a solution from the command line. But in this case, I need to connect to a running instance of Visual Studio. EDIT: found and submitted an answer, see below.

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  • Skip sanitization for videos in html5lib

    - by pug
    I am using a wmd-editor in django, much like this one in which I am typing. I would like to allow the users to embed videos in it. For that I am using the Markdown video extension here. The problem is that I am also sanitizing user input using html5lib sanitization and it doesn't allow object tags which are required to embed the videos. One solution could be to check the input for urls of well-known video sites and skip the sanitization in those cases. Is there a better solution?

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