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  • jQuery multiple running totals

    - by Benjamin Randal
    0I am using jQuery to calculate a running total on multiple textboxes. Just found an awesome response on how to get that working a few days ago, but now I am running into another problem. When using one selector, the total for GetTotal is calculated perfectly. However, when I include the second selector, the totals begin to conflict with one another, and no longer calculate properly. I have been searching for a solution to this for some time now, does anyone have any ideas? Here is the selector i am currently using: function GetTotal(txtBox) { var total = 0; $('input:text').each(function(index, value) { total += parseInt($(value).val() || 0); }); $("#chkTotal").html(total); } My view uses these txt boxes <div class="editor-field"> @Html.TextBox("Field1", String.Empty, new {InputType = "text", id = "field1", onchange = "GetTotal(this)" }) </div> <div class="editor-field"> @Html.TextBox("Field2", String.Empty, new {InputType = "text", id = "field2", onchange = "GetTotal(this)" }) </div> <div> <h3>Total Checked</h3> </div> <div id="chkTotal"></div> Now I am trying to implement another selector which will total two additional editor fields... function GetTotal1(txtBox) { var total1 = 0; $('input:text').each(function (index, value) { total1 += parseInt($(value).val() || 0); }); $("#disTotal").html(total1); } View: <div class="editor-field"> @Html.TextBox("Field3", String.Empty, new {InputType = "text", id = "field3", onchange = "GetTotal1(this)" }) </div> <div class="editor-field"> @Html.TextBox("Field4", String.Empty, new {InputType = "text", id = "field4", onchange = "GetTotal1(this)" }) </div> <div> <h3>Total Distributed</h3> </div> <div id="disTotal"></div>

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • Try out Windows Phone 7 on your PC today

    - by Matthew Guay
    Anticipation has been building for the new Windows Phone 7 Series ever since Microsoft unveiled it at the Mobile World Congress in February.  Now, thanks to free developer tools, you can get a first-hand experience of the basic Windows Phone 7 Series devices on your PC. Windows Phone 7 Series represents a huge change in the mobile field for Microsoft, bringing the acclaimed Zune HD UI to an innovative phone platform.  Windows Mobile has often been criticized for being behind other Smartphone platforms, but Microsoft seeks to regain the lead with this new upcoming release.  A platform must have developers behind it to be useful, so they have released a full set of free development tools so anyone can make apps for it today.  Or, if you simply want to play with Windows Phone 7, you can use the included emulator to try out the new Metro UI.  Here’s how to do this today on your Vista or 7 computer. Please note: These tools are a Customer Technology Preview release, so only install them if you’re comfortable using pre-release software. Getting Started First, download the Windows Phone Developer Tools CTP (link below), and run the installer.  This will install the Customer Technology Preview (CTP) versions of Visual Studio 2010 Express for Windows Phone, Windows Phone Emulator, Silverlight for Windows Phone, and XNA 4.0 Game Studio on your computer, all of which are required and cannot be installed individually. Accept the license agreement when prompted. Click “Install Now” to install the tools you need.  The only setup customization option is where to save the files, so choose Customize if you need to do so. Setup will now automatically download and install the components you need, and will additionally download either 32 or 64 bit programs depending on your operating system. About halfway thorough the installation, you’ll be prompted to reboot your system.  Once your computer is rebooted, setup will automatically resume without further input.   When setup is finished, click “Run the Product Now” to get started. Running Windows Phone 7 on your PC Now that you’ve got the Windows Phone Developer tools installed, it’s time to get the Windows Phone emulator running.  If you clicked “Run the Product Now” when the setup finished, Visual Studio 2010 Express for Windows Phone should have already started.   If not, simply enter “visual studio” in your start menu search and select “Microsoft Visual Studio 2010 Express for Windows Phone”. Now, to run the Windows Phone 7 emulator, we have to test an application.  So, even if you don’t know how to program, we can open a phone application template, and then test it to run the emulator.  First, click New Project on the left hand side of the front page. Any of the application templates would work for this, but here let’s select “Windows Phone Application”, and then click Ok. Here’s your new application template, which already contains the basic phone application framework.  This is where you’d start if you want to develop a Windows Phone app, but for now we just want to see Windows Phone 7 in action. So, to run the emulator, click Debug in the menu and then select Start Debugging. Your new application will launch inside the Windows Phone 7 Series emulator.  The default template doesn’t give us much, but it does show an example application running in Windows Phone 7.   Exploring Windows Phone 7 Click the Windows button on the emulator to go to the home screen.  Notice the Zune HD-like transition animation.  The emulator only includes Internet Explorer, your test application, and a few settings. Click the arrow on the right to see the available applications in a list. Settings lets you change the theme, regional settings, and the date and time in your emulator.  It also has an applications settings pane, but this currently isn’t populated. The Time settings shows a unique Windows Phone UI. You can return to the home screen by pressing the Windows button.  Here’s the Internet Explorer app running, with the virtual keyboard open to enter an address.  Please note that this emulator can also accept input from your keyboard, so you can enter addresses without clicking on the virtual keyboard. And here’s Google running in Internet Explorer on Windows Phone 7. Windows Phone 7 supports accelerometers, and you can simulate this in the emulator.  Click one of the rotate buttons to rotate the screen in that direction. Here’s our favorite website in Internet Explorer on Windows Phone 7 in landscape mode. All this, running right inside your Windows 7 desktop… Developer tools for Windows Phone 7 Although it may be fun to play with the Windows Phone 7 emulator, developers will be more excited to actually be able to create new and exciting apps for it.  The Windows Phone Developer Tools download includes Visual Studio Express and XNA Game Studio 4.0 which lets you create enticing games and apps for Windows Phones.  All development for Windows Phones will be in C#, Silverlight, and the XNA game framework.  Visual Studio Express for Windows Phone includes templates for these, and additionally has code samples to help you get started with development. Conclusion Many features are still not functional in this preview version, such as the search button and most of the included applications.  However, this still gives you a great way to experience firsthand the future of the Windows Phone platform.  And, for developers, this is your chance to set your mark on the Windows Phone 7 Series even before it is released to the public.  Happy playing and developing! Links Download Windows Phone Developer Tools CTP Windows Phone Developer Site Similar Articles Productive Geek Tips Keep Track of Homework Assignments with SoshikuWeekend Fun: Watch Television On Your PC With TVUPlayerEasily Manage Your Downloads with Download StatusbarCreate a Shortcut or Hotkey to Mute the System Volume in WindowsHow-To Geek on Lifehacker: How to Make Windows Vista Less Annoying TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Convert the Quick Launch Bar into a Super Application Launcher Automate Tasks in Linux with Crontab Discover New Bundled Feeds in Google Reader Play Music in Chrome by Simply Dragging a File 15 Great Illustrations by Chow Hon Lam Easily Sync Files & Folders with Friends & Family

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  • Reverse-engineer SharePoint fields, content types and list instance—Part2

    - by ybbest
    Reverse-engineer SharePoint fields, content types and list instance—Part1 Reverse-engineer SharePoint fields, content types and list instance—Part2 In the part1 of this series, I demonstrated how to use VS2010 to Reverse-engineer SharePoint fields, content types and list instances. In the part 2 of this series, I will demonstrate how to do the same using CKS:Dev. CKS:Dev extends the Visual Studio 2010 SharePoint project system with advanced templates and tools. Using these extensions you will be able to find relevant information from your SharePoint environments without leaving Visual Studio. You will have greater productivity while developing SharePoint components and you will have greater deployment capabilities on your local SharePoint installation. You can download the complete solution here. 1. First, download and install appropriate CKS:Dev from CodePlex. If you are using SharePoint Foundation 2010 then download and install the SharePoint Foundation 2010 version If you are using SharePoint Server 2010 then download and install the SharePoint Server 2010 version 2. After installation, you need to restart your visual studio and create empty SharePoint. 3. Go to Viewà Server Explorer 4. Add SharePoint web application connection to the server explorer. 5. After add the connection, you can browse to see the contents for the Web Application. 6. Go to Site Columns à YBBEST (Custom Group of you own choice) and right-click the YBBEST Folder and Click Import Site Columns. 7. Go to ContentTypesà YBBEST (Custom Group of you own choice) and right-click the YBBEST Folder and Click Import Content Types. 8. After the import completes, you can find the fields and contentTypes in the SharePoint project below. Of course you need to do some modification to your current project to make it work. 9. Next, create list instances using list instance item template in Visual Studio 10. Finally, create lookup columns using the feature receivers and the final project will look like this. You can download the complete solution here.

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  • Security Talk Webcast: Agile Security - Develop Code Rapidly and Securely with SDL-Agile

    Find out how SDL and Agile can be made to work well together - and in many ways actually work better together than separately. Get an in-depth look at the new MSF-Agile+SDL process template for Visual Studio Team System that can help development teams integrate SDL-Agile tasks directly into their Visual Studio development environments....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • NHibernate 2 Beginner's Guide Review

    - by Ricardo Peres
    OK, here's the review I promised a while ago. This is a beginner's introduction to NHibernate, so if you have already some experience with NHibernate, you will notice it lacks a lot of concepts and information. It starts with a good description of NHibernate and why would we use it. It goes on describing basic mapping scenarios having primary keys generated with the HiLo or Identity algorithms, without actually explaining why would we choose one over the other. As for mapping, the book talks about XML mappings and provides a simple example of Fluent NHibernate, comparing it to its XML counterpart. When it comes to relations, it covers one-to-many/many-to-one and many-to-many, not one-to-one relations, but only talks briefly about lazy loading, which is, IMO, an important concept. Only Bags are described, not any of the other collection types. The log4net configuration description gets it's own chapter, which I find excessive. The chapter on configuration merely lists the most common properties for configuring NHibernate, both in XML and in code. Querying only talks about loading by ID (using Get, not Load) and using Criteria API, on which a paging example is presented as well as some common filtering options (property equals/like/between to, no examples on conjunction/disjunction, however). There's a chapter fully dedicated to ASP.NET, which explains how we can use NHibernate in web applications. It basically talks about ASP.NET concepts, though. Following it, another chapter explains how we can build our own ASP.NET providers using NHibernate (Membership, Role). The available entity generators for NHibernate are referred and evaluated on a chapter of their own, the list is fine (CodeSmith, nhib-gen, AjGenesis, Visual NHibernate, MyGeneration, NGen, NHModeler, Microsoft T4 (?) and hbm2net), examples are provided whenever possible, however, I have some problems with some of the evaluations: for example, Visual NHibernate scores 5 out of 5 on Visual Studio integration, which simply does not exist! I suspect the author means to say that it can be launched from inside Visual Studio, but then, what can't? Finally, there's a chapter I really don't understand. It seems like a bag where a lot of things are thrown in, like NHibernate Burrow (which actually isn't explained at all), Blog.Net components, CSS template conversion and web.config settings related to the maximum request length for file uploads and ending with XML configuration, with the help of GhostDoc. Like I said, the book is only good for absolute beginners, it does a fair job in explaining the very basics, but lack a lot of not-so-basic concepts. Among other things, it lacks: Inheritance mapping strategies (table per class hierarchy, table per class, table per concrete class) Load versus Get usage Other usefull ISession methods First level cache (Identity Map pattern) Other collection types other that Bag (Set, List, Map, IdBag, etc Fetch options User Types Filters Named queries LINQ examples HQL examples And that's it! I hope you find this review useful. The link to the book site is https://www.packtpub.com/nhibernate-2-x-beginners-guide/book

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  • 5 Steps to getting started with IronRuby

    - by Eric Nelson
    IronRuby is a Open Source implementation of the Ruby programming language for .NET, heavily relying on Microsoft's Dynamic Language Runtime. The project's #1 goal is to be a true Ruby implementation, meaning it runs existing Ruby code. Check out this summary of using the Ruby standard library and 3rd party libraries in IronRuby. IronRuby has tight integration with .NET, so any .NET types can be used from IronRuby and the IronRuby runtime can be embedded into any .NET application. These 5 steps should get you nicely up and running on IronRuby – OR … you could just watch a video session from the lead developer which took place earlier this month (March 2010 - 60mins). But the 5 steps will be quicker :-) Step 1 – Install IronRuby :-) You can install IronRuby automatically using an MSI or manually. For simplicity I would recommend the MSI install. TIP: As of the 25th of March IronRuby has not quite shipped. The download above is a Release Candidate (RC) which means it is still undergoing final testing by the team. You will need to uninstall this version (RC3) once the final release is available. The good news is that uninstalling IronRuby RC3 will work without a hitch as the MSI does relatively little. Step 2 – Install an IronRuby friendly editor You will need to Install an editor to work with IronRuby as there is no designer support for IronRuby inside Visual Studio. There are many editors to choose from but I would recommend you either went with: SciTE (Download the MSI): This is a lightweight text editor which is simple to get up and running. SciTE understands Ruby syntax and allows you to easily run IronRuby code within the editor with a small change to the config file. SharpDevelop 3.2 (Download the MSI): This is an open source development environment for C#, VB, Boo and now IronRuby. IronRuby support is new but it does include integrated debugging. You might also want to check out the main site for SharpDevelop. TIP: There are commercial tools for Ruby development which offer richer support such as intellisense.. They can be coerced into working with IronRuby. A good one to start with is RubyMine which needs some small changes to make it work with IronRuby. Step 3 – Run the IronRuby Tutorial Run through the IronRuby tutorial which is included in the IronRuby download. It covers off the basics of the Ruby languages and how IronRuby integrates with .NET. In a typical install it will end up at C:\Program Files\IronRuby 0.9.4.0\Samples\Tutorial. Which will give you the tutorial implemented in .NET and Ruby. TIP: You might also want to check out these two introductory posts Using IronRuby and .NET to produce the ‘Hello World of WPF’ and What's IronRuby, and how do I put it on Rails? Step 4 – Get some good books to read Get a great book on Ruby and IronRuby. There are several free ebooks on Ruby which will help you learn the language. The little book of Ruby is a good place to start. I would also recommend you purchase IronRuby Unleashed (Buy on Amazon UK | Buy on Amazon USA). You might also want to check out this mini-review. Other books are due out soon including IronRuby in Action. TIP: Also check out the official documentation for using .NET from IronRuby. Step 5 – Keep an eye on the team blogs Keep an eye on the IronRuby team blogs including Jimmy Schementi, Jim Deville and Tomas Matousek (full list) TIP: And keep a watch out for the final release of IronRuby – due anytime soon!

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  • CodePlex Daily Summary for Sunday, April 04, 2010

    CodePlex Daily Summary for Sunday, April 04, 2010New ProjectsAcervo 2 - Gerenciador de coleções: Acervo 2 is a web application developed in ASP.NET 3.5 with Entity Framework, Coolite UI web controls and MySQL database that helps to catalog and ...AssemblyInfo Editor: AssemblyInfo Editor is a small Visual Studio 2010 extension I developed for my personal use mainly for automatically incrementing AssemblyVersion a...CommLine: It's a Command Line Interpreter. At the moment, it's a beta version, so I wait for developers that wanna help meFlowgraph Viewer: The flowgraph viewer enables users to view, build and share flowgraphs for the Crysis-franchise. It's built on Silverlight4, using MEF and Mvvmlight.Hash Calculator: WPF Windows 7 program to compute SHA1 & MD5 hash functions.MediaRSS library for .NET: This is a small set of libraries that allow you to create, read, and write MediaRSS files. By leveraging the syndication model object in .NET this...MEF Visualizer Tool: Helps to see what is going on inside the CompositionContainerone framework for developing asp.net project more elegent、flexible、and testable: if you are familiar with jsf、cdi、scoped javabean and work under asp.net, you may want to support aop and max flexibility and testability , all of ...Picasa Manager: A Silverlight Out Of Browser Application that Helps you manage your PicasaWeb albums in the easyest way possible.SharePhone: Windows Phone 7 library for connecting to SharePoint 2007/2010. Lets you work with SPWeb, SPList, reading/writing strong typed list items, user ...Silverlight Resource Extension: Silverlight Resource Extension. Extension silverlight project for use ResX resources and localize satellite dll.Silverlight Streamgraph: Streamgraph component for SilverlightTFTP Server: Managed TFTP server implementation, written in C#. Supports: - IPv4 and IPv6 - correct retry behavior. - TFTP options: block size, transfer size, a...Virtual UserGroup Video Helpers: This is a project that holds all the tools used by the C4MVC Virtual Usergroup. Tools written in C# and Powershell to automate, Live Meeting, Expr...xBlog: xBlog is a project to build a simple and extensible Blog Engine based on xml and linqXmlCodeEditor: XmlCodeEditor is a Silverlight 4 control based on RichTextControl that creates coloring and intellisense similar to the one in Visual Studio for ed...Zinc Launcher: Zinc Launcher is a simple Windows Media Center plugin that launches Zinc and attempts to manage the windows as seamlessly as possible. In addition ...New ReleasesAcervo 2 - Gerenciador de coleções: Acervo 2 - v1.0: Arquivos para implantação do sistema Acervo2 Aplicação web Web service Smart ClientAssemblyInfo Editor: Beta 1: Initial release of Assembly Info Editor. At this point, it is feature-complete and is relatively stable. There are undoubtedly some bugs to work o...Box2D.XNA: Box2D.XNA r70 Source Code and Solution: This version is synced to changeset 44697. This represents our official port of the C Box2D up to r70 on the Google Code project. With this versi...Boxee Launcher: Boxee Launcher Release 1.0.1.2: Will now stop Media Center playback before launching BoxeeBoxee Launcher: Boxee Launcher Release 1.0.1.3: Added a background window that attempts to display over the desktop and taskbar, and below Boxee and Media Center so that the desktop and taskbar a...CommLine: Beta Version 0.1: First Beta Of the AppCommLine: Source v0.1 Beta: Source Code C of 0.1 beta versionEncrypted Notes: Encrypted Notes 1.6.2: This is the latest version of Encrypted Notes (1.6.2), with general changes and improved randomness for the key generator. It has an installer that...Hash Calculator: HashCalculator: HashCalculator 1.0Hash Calculator: HashCalculator Source code: HashCalculator 1.0Hulu Launcher: Hulu Launcher 1.0.1.3: Added a background window that attempts to display over the desktop and taskbar, and below Hulu and Media Center so that the desktop and taskbar ar...Hulu Launcher: Hulu Launcher Release 1.0.1.2: Hulu Launcher will now stop playback in Media Center before launching Hulu Desktop.Innovative Games: 4.3 - Sprite Effects: Source code download for chapter 4.3 - "Sprite Effects"MediaRSS library for .NET: 0.1: Alpha release. Majority of MediaRSS spec is supported. A small set of unit test / sample code are included. A lightly tested CustomFormatter object...MEF Visualizer Tool: MEF Visualizer Tool 0.1: Help to see what going on in side CompositionContainer Container = new CompositionContainer( new AggregateCatalog( ...Ncqrs Framework - A CQRS framework for .NET: Ncqrs with sample application: This is the first release of the Ncqrs Framework. It contains the Ncqrs source code and a runnable sample application. All the code in this release...Rubik Cube's 3D Silverlight 3.0 Animated Solution: Rubik Cube 3D with Animated Solution: This project is a realization of Silverlight 3.0 Rubik Cube 3D with Animated Solution. The Solution is available for 3x3x3 cube, other features are...Scrabler: scrabler release 0.6.2.5: fixed a bug that werent executed some scriptsSharePhone: SharePhone: Initial release with basic functionality: Open SharePoint webs and subwebs Retrieve lists on SPWeb objects Read metadata/properties on lists ...SharePhone: SharePhone v.1.0.1: Fixed a bug that prevented saving list items to SharePointSharePoint Labs: SPLab4001A-FRA-Level100: SPLab4001A-FRA-Level100 This SharePoint Lab will teach you the first best practice you should apply when writing code with the SharePoint API. Lab ...Silverlight Resource Extension: ResourceExtension (alpha): Alpha version is not stable. Only for review.Silverlight Streamgraph: Port from processing.org: A port from the processing.org streamgraph. Code-heavy with very little XAML involved at this point.Theocratic Ministry School System: TMSS - Ver 1.1.1: What’s New! Added Menu Options 2010 Schedule Access 2007 Runtime There are still many uncompleted items so this is still a conceptual release....Theocratic Ministry School System: TMSS - Ver 1.1.2: Fixed the Schedule Import. Need needs to be tested. Click import button and make sure you can get the 2010 Schedule from the internet.thinktecture Starter STS (Community Edition): StarterSTS v1.0 RTW: Version 1.0 RTWTribe.Cache: Tribe.Cache Alpha - 0.2.0.0: Tribe.Cache Alpha - 0.2.0.0 - Now has sliding and absolute expiration on cache entries. Functional Alpha Release - But do not use in productionTwitterVB - A .NET Twitter Library: TwitterVB-2.3.1: This is mostly a minor release that adds br.st URL shortening to the menu (API key from http://br.st required)Virtu: Virtu 0.8.1: Source Requirements.NET Framework 3.5 with Service Pack 1 Visual Studio 2008 with Service Pack 1, or Visual C# 2008 Express Edition with Service Pa...Visual Studio DSite: Advanced C++ Calculator: An advanced visual c 2008 calculator that can do all your basic operations, plus some advanced mathematical functions. Source Code Only.xnaWebcam: xnaWebcam 0.3: xnaWebcam 0.3 Version 0.3: -ResolutionSet: 400x300 (Default), 800x600, 1024x720 -Settings Window got Icon -Settings Window Changes -DevConsole.cs ...Most Popular ProjectsRawrWBFS ManagerMicrosoft SQL Server Product Samples: DatabaseASP.NET Ajax LibrarySilverlight ToolkitAJAX Control ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesDotNetNuke® Community EditionMost Active ProjectsGraffiti CMSnopCommerce. Open Source online shop e-commerce solution.RawrFacebook Developer ToolkitjQuery Library for SharePoint Web ServicesLINQ to TwitterBlogEngine.NETN2 CMSBase Class LibrariesFarseer Physics Engine

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  • The World of ‘Game of Thrones’ in Minecraft [Image Gallery]

    - by Asian Angel
    Are you a serious ‘Game of Thrones’ fan? Then prepare for a visual feast with this gallery of images showing a recreation of the world of Westeros in Minecraft. Here is another visual teaser from this awesome gallery… WesterosCraft Gallery (Imgur) [via Neatorama] How to Play Classic Arcade Games On Your PC How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8

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  • Defining Discovery: Core Concepts

    - by Joe Lamantia
    Discovery tools have had a referencable working definition since at least 2001, when Ben Shneiderman published 'Inventing Discovery Tools: Combining Information Visualization with Data Mining'.  Dr. Shneiderman suggested the combination of the two distinct fields of data mining and information visualization could manifest as new category of tools for discovery, an understanding that remains essentially unaltered over ten years later.  An industry analyst report titled Visual Discovery Tools: Market Segmentation and Product Positioning from March of this year, for example, reads, "Visual discovery tools are designed for visual data exploration, analysis and lightweight data mining." Tools should follow from the activities people undertake (a foundational tenet of activity centered design), however, and Dr. Shneiderman does not in fact describe or define discovery activity or capability. As I read it, discovery is assumed to be the implied sum of the separate fields of visualization and data mining as they were then understood.  As a working definition that catalyzes a field of product prototyping, it's adequate in the short term.  In the long term, it makes the boundaries of discovery both derived and temporary, and leaves a substantial gap in the landscape of core concepts around discovery, making consensus on the nature of most aspects of discovery difficult or impossible to reach.  I think this definitional gap is a major reason that discovery is still an ambiguous product landscape. To help close that gap, I'm suggesting a few definitions of four core aspects of discovery.  These come out of our sustained research into discovery needs and practices, and have the goal of clarifying the relationship between discvoery and other analytical categories.  They are suggested, but should be internally coherent and consistent.   Discovery activity is: "Purposeful sense making activity that intends to arrive at new insights and understanding through exploration and analysis (and for these we have specific defintions as well) of all types and sources of data." Discovery capability is: "The ability of people and organizations to purposefully realize valuable insights that address the full spectrum of business questions and problems by engaging effectively with all types and sources of data." Discovery tools: "Enhance individual and organizational ability to realize novel insights by augmenting and accelerating human sense making to allow engagement with all types of data at all useful scales." Discovery environments: "Enable organizations to undertake effective discovery efforts for all business purposes and perspectives, in an empirical and cooperative fashion." Note: applicability to a world of Big data is assumed - thus the refs to all scales / types / sources - rather than stated explicitly.  I like that Big Data doesn't have to be written into this core set of definitions, b/c I think it's a transitional label - the new version of Web 2.0 - and goes away over time. References and Resources: Inventing Discovery Tools Visual Discovery Tools: Market Segmentation and Product Positioning Logic versus usage: the case for activity-centered design A Taxonomy of Enterprise Search and Discovery

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  • Apple IIGS emulator?

    - by xiaohouzi79
    What is the best quality Apple IIGS emulator for Ubuntu that is relatively easy to install? I have tried KEGS, but get the following (working without probs on my Windows partition): Preparing X Windows graphics system Visual 0 id: 00000021, screen: 0, depth: 24, class: 4 red: 00ff0000, green: 0000ff00, blue: 000000ff cmap size: 256, bits_per_rgb: 8 Chose visual: 0, max_colors: -1 Will use shared memory for X pipes: pipe_fd = 4, 5 pipe2_fd: 6,7 open /dev/dsp failed, ret: -1, errno:2 parent dying, could not get sample rate from child ret: 0, fd: 6 errno:11

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  • DevConnections VS 2010 Issue

    - by guybarrette
    The latest issue of DevConnections is focused around the Visual Studio 2010 launch. One of the ads is a brand new Visual Studio ad (click to expand).  Looks like the infinite loop is everywhere. var addthis_pub="guybarrette";

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  • DevConnections VS 2010 Issue

    The latest issue of DevConnections is focused around the Visual Studio 2010 launch. One of the ads is a brand new Visual Studio ad (click to expand).  Looks like the infinite loop is everywhere. var addthis_pub="guybarrette";...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • VSDB to SSDT part 4 : Redistributable database deployment package with SqlPackage.exe

    - by Etienne Giust
    The goal here is to use SSDT SqlPackage to deploy the output of a Visual Studio 2012 Database project… a bit in the same fashion that was detailed here : http://geekswithblogs.net/80n/archive/2012/09/12/vsdb-to-ssdt-part-3--command-line-deployment-with-sqlpackage.exe.aspx   The difference is we want to do it on an environment where Visual Studio 2012 and SSDT are not installed. This might be the case of your Production server.   Package structure So, to get started you need to create a folder named “DeploymentSSDTRedistributable”. This folder will have the following structure :         The dacpac and dll files are the outputs of your Visual Studio 2012 Database project. If your database project references another database project, you need to put their dacpac and dll here too, otherwise deployment will not work. The publish.xml file is the publish configuration suitable for your target environment. It holds connexion strings, SQLVARS parameters and deployment options. Review it carefully. The SqlDacRuntime folder (an arbitrary chosen name) will hold the SqlPackage executable and supporting libraries   Contents of the SqlDacRuntime folder Here is what you need to put in the SqlDacRuntime folder  :      You will be able to find these files in the following locations, on a machine with Visual Studio 2012 Ultimate installed : C:\Program Files (x86)\Microsoft SQL Server\110\DAC\bin : SqlPackage.exe Microsoft.Data.Tools.Schema.Sql.dll  Microsoft.Data.Tools.Utilities.dll Microsoft.SqlServer.Dac.dll C:\Windows\Microsoft.NET\assembly\GAC_MSIL\Microsoft.SqlServer.TransactSql.ScriptDom\v4.0_11.0.0.0__89845dcd8080cc91 Microsoft.SqlServer.TransactSql.ScriptDom.dll   Deploying   Now take your DeploymentSSDTRedistributable deployment package to your remote machine. In a standard command window, place yourself inside the DeploymentSSDTRedistributable  folder.   You can first perform a check of what will be updated in the target database. The DeployReport task of SqlPackage.exe will help you do that. The following command will output an xml of the changes:   "SqlDacRuntime/SqlPackage.exe" /Action:DeployReport /SourceFile:./Our.Database.dacpac /Profile:./Release.publish.xml /OutputPath:./ChangesToDeploy.xml      You might get some warnings on Log and Data file like I did. You can ignore them. Also, the tool is warning about data loss when removing a column from a table. By default, the publish.xml options will prevent you from deploying when data loss is occuring (see the BlockOnPossibleDataLoss inside the publish.xml file). Before actual deployment, take time to carefully review the changes to be applied in the ChangesToDeploy.xml file.    When you are satisfied, you can deploy your changes with the following command : "SqlDacRuntime/SqlPackage.exe" /Action:Publish /SourceFile:./Our.Database.dacpac /Profile:./Release.publish.xml   Et voilà !  Your dacpac file has been deployed to your database. I’ve been testing this on a SQL 2008 Server (not R2) but it should work on 2005, 2008 R2 and 2012 as well.   Many thanks to Anuj Chaudhary for his article on the subject : http://www.anujchaudhary.com/2012/08/sqlpackageexe-automating-ssdt-deployment.html

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  • CodePlex Daily Summary for Monday, July 01, 2013

    CodePlex Daily Summary for Monday, July 01, 2013Popular ReleasesQuickMon: Version 2.10.3: Mainly just a service release - no major changes. Toolbar buttons on main and config window can now be re-arrange (using ALT key) Added property to disable corrective scriptsDotNetNuke® IFrame: IFrame 04.05.00: New DNN6/7 Manifest file and Azure Compatibility.VidCoder: 1.5.2 Beta: Fixed crash on presets with an invalid bitrate.Roadkill - .NET Wiki engine: Roadkill v1.7: New features in 1.7: New file manager: Multiple file uploads Drag and drop uploads Delete folders (admins only) Delete files (admins only) (Experimental) Syntaxhighlighting custom variable (using https://github.com/alexgorbatchev/SyntaxHighlighter) - use [[[code lang=c#|your code here]]] (Experimental) MathJax custom variable - use [[[Mathjax]]] and $$your tex$$ on the page. Improved black bar theme Site speed improvements for Javascript/CSS files - now just two files files ea...Download Sharepoint Solution package: Release 4: version updated for SP2013WinRT XAML Toolkit: WinRT XAML Toolkit - 1.5: WinRT XAML Toolkit based on the Windows 8.0 and 8.1 Preview SDKs. Do not download the source code from here if you are looking for latest updates! You can download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Composition library for visual tree rende...Gardens Point LEX: Gardens Point LEX version 1.2.1: The main distribution is a zip file. This contains the binary executable, documentation, source code and the examples. ChangesVersion 1.2.1 has new facilities for defining and manipulating character classes. These changes make the construction of large Unicode character classes more convenient. The runtime code for performing automaton backup has been re-implemented, and is now faster for scanners that need backup. Source CodeThe distribution contains a complete VS2010 project for the appli...ZXMAK2: Version 2.7.5.7: - fix TZX emulation (Bruce Lee, Zynaps) - fix ATM 16 colors for border - add memory module PROFI 512K; add PROFI V03 rom image; fix PROFI 3.XX configTwitter image Downloader: Twitter Image Downloader 2 with Installer: Application file with Install shield and Dot Net 4.0 redistributableUltimate Music Tagger: Ultimate Music Tagger 1.0.0.0: First release of Ultimate Music TaggerBlackJumboDog: Ver5.9.2: 2013.06.28 Ver5.9.2 (1) ??????????(????SMTP?????)?????????? (2) HTTPS???????????Outlook 2013 Add-In: Configuration Form: This new version includes the following changes: - Refactored code a bit. - Removing configuration from main form to gain more space to display items. - Moved configuration to separate form. You can click the little "gear" icon to access the configuration form (still very simple). - Added option to show past day appointments from the selected day (previous in time, that is). - Added some tooltips. You will have to uninstall the previous version (add/remove programs) if you had installed it ...Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for Windows Azure Media Services Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expectin...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsNew ProjectsAerCloud.net Client - Java, Linux & Windows: This project source code provides a step by step guide for using AerCloud.net Framework as a Service API. For more information please visit http://www.aercloudAmiClient – Asterisk Manager Interface (AMI) client based on the Rx Framework: Asterisk Manager Interface (AMI) client based on the Rx Frameworkbaidupan: cdcddddC#??????: C#??????ImageHelper: imagehelperIP switcher: IP switcher is a simple tool for switching settings, and store presets, on networkadapters.MastersProject: A MS project with a goal of creating a fully Code Contracts verified physics engine and a relatively simple game that uses it.Multiplatform card game: Example multipatform project.PhoneTools: A collection of tools designed to help developers create beautiful Windows Phone 8 apps.rodidexter: lllSharePoint 2013 List Item Encryption: This coding exercise project enables you to encrypt/decrypt list item text field in the browser using industry standard algorithms.tvaSoft: simulation, rotor dynamics, Finite Element Analisys, FEM, ODE, torsional vibration, flexural vibrationX3DML Project: X3DML is an xml-based markup language that defines rules for modeling 3D scenes from a tag-based document. It may be usefull in 3D web design and VR.zhuang-tfs: zhuang tfs

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  • Silverlight Cream for March 13, 2011 -- #1059

    - by Dave Campbell
    In this Issue: András Velvárt, WIndowsPhoneGeek(-2-), Jesse Liberty(-2-), Victor Gaudioso, Kunal Chowdhury, Jeremy Likness, Michael Crump, and Dhananjay Kumar. Above the Fold: Silverlight: "Application Library Caching in Silverlight 4" Kunal Chowdhury WP7: "Handling WP7 orientation changes via Visual States" András Velvárt Shoutouts: Joe McBride gave a MEF Head User Group presentation and has posted How to Become a MEF Head – Slides & Code From SilverlightCream.com: Handling WP7 orientation changes via Visual States András Velvárt has an Expression Blend/WP7 post up discussing WP7 orientation changes and handling them via Visual States ... see an example from his SurfCube app, and a behavior to handle the control... with source. WP7 PerformanceProgressBar in depth WIndowsPhoneGeek has a post up discussing the WP7 Performance bar from the Windows Phone Toolkit. This is an update on the Toolkit based on the Feb 2011 release. Great explanation of the PerformanceProgressBar, external links, and sample code. Getting data out of WP7 WMAppManifest is easy with Coding4Fun PhoneHelper Next WindowsPhoneGeek has a post up about the PhoneHelper in the Coding4Fun TOolkit, and using it to get data out of the WMAppManifest easily. Good discussion, Links, and code as always Silverlight Unit Test For Phone In Jesse Liberty's "Windows Phone From Scratch" number 41, he's discussing Unit Testing for WP7... he gives some good external links and some good examples. Yet Another Podcast #27–Paul Betts Jesse Liberty's next post is his "Yet Another Podcast" number 27, and an interview with Paul Betts, the creator of Reactive UI... check out the podcast and also the good links listed. New Silverlight Video Tutorial: How to use the Fluid Move Behavior Victor Gaudioso has a new video tutorial up on using the Fluid Move Behavior... making a selected item animate from a ListBox to a Master Details Grid. Application Library Caching in Silverlight 4 Kunal Chowdhury takes a break from SilverlightZone long enough to write a post about Application Library Caching... for example on-demand loading of a 3rd-party XAP. Jounce Part 13: Navigation Parameters Jeremy Likness has his 13th post of a series in understanding his Jounce MVVM framework up. This episode surrounds a new release and what it contains, the primary focus being navigation parameters... that is you can raise a navigation event with a payload. Profiling Silverlight Applications after installing Visual Studio 2010 Service Pack 1 Michael Crump digs into the performance wizard for Silverlight that we get with VS2010 SP1. He shows how to get and read a profile... great intro to a new tool. Binding XML File to Data Grid in Silverlight Dhananjay Kumar demonstrates reading an XML file using LINQ to XML and binding the result to a Silverlight DataGrid Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Making the WPeFfort

    - by Laila
    Microsoft Visual Studio 2010 will be launched on April 12th. The basic layout looks pretty much as it did, so it is not immediately obvious on first inspection that it was completely rewritten in the Windows Presentation Foundation (WPF). The current VS 2008 codebase had reached the end of its life; It was getting slow to initialize and sluggish to run, and was never going to allow for multi-monitor support or easier extensibility. It can't have been an easy decision to rewrite Visual Studio, but the gamble seems to have paid off. Although certain bugs in the betas caused some anxiety about performance, these seem to have been fixed, and the new Visual Studio is definitely faster. In rewriting the codebase, it has been possible to make obvious improvements, such as being able to run different windows on different monitors, and you only being presented with the Toolbox controls and References that are appropriate to your target .NET version. There is also an IntelliTrace debugger, and Intellisense has been improved by virtue of separating a 'Suggestion Mode' and 'Completion Mode' (with its 'Generate From.' 'Highlight References.', and 'Navigate to...' features). At the same time, there has been quite a clearout; Certain features that had been tucked away in the previous versions, such as Brief or Emacs emulation support, have been dropped. (Yes, they were being used!) There are a lot of features that didn't require the rewrite, but are welcome. It is now easier to develop WPF applications (e.g. drag-and-drop Databinding), and there is support for Azure. There are more, and better templates and the design tools are greatly improved (e.g. Expression Web, Expression Blend, WPF Sketchflow, Silverlight designer, Document Map Margin and Inline Call Hierarchy). Sharepoint is better supported, and Office apps will benefit from C#'s support of optional and named arguments, and allowing several Office Solutions within a Deployment package. Most importantly, it is a vote of confidence in the WPF. VS 2010 is the essential missing component that has been impeding the faster adoption of WPF. The fact that it is actually now written in WPF should now reassure the doubters, and convince more developers to make the move from WinForms to WPF. In using WPF, the developers of Visual Studio have had the clout to fix some issues which have been bothering WPF developers for some time (such as blurred text). Do you see a brighter future as a result of transferring from WinForms to WPF? I'd love to know what you think. Cheers, Laila

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  • Delphi Prism 2011 arrive le mois prochain, la plateforme pour développer des applications .NET en De

    Delphi Prism 2011 arriverait le mois prochain La plateforme pour développer des applications .NET en Delphi sera compatible avec Visual Studio 2010 Delphi Prism est une plateforme imaginée par Embarcadero qui permet de développer des applications .NET en Delphi. Il s'agit donc, en résumé, d'un compilateur Delphi (le langage Pascal Objet adapté pour les composants et le développement RAD) qui génère des applications utilisant la plateforme Microsoft .NET. Son environnement de développement était jusqu'ici Visual Studio 2008 Shell. Avec l'arrivée le mois prochain de Delphi Prism 2011, la plateforme pourra à présent être utilisée avec

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  • Java Hint in NetBeans for Identifying JOptionPanes

    - by Geertjan
    I tend to have "JOptionPane.showMessageDialogs" scattered through my code, for debugging purposes. Now I have a way to identify all of them and remove them one by one, since some of them are there for users of the application so shouldn't be removed, via the Refactoring window: Identifying instances of code that I'm interested in is really trivial: import org.netbeans.spi.editor.hints.ErrorDescription; import org.netbeans.spi.java.hints.ConstraintVariableType; import org.netbeans.spi.java.hints.ErrorDescriptionFactory; import org.netbeans.spi.java.hints.Hint; import org.netbeans.spi.java.hints.HintContext; import org.netbeans.spi.java.hints.TriggerPattern; import org.openide.util.NbBundle.Messages; @Hint( displayName = "#DN_ShowMessageDialogChecker", description = "#DESC_ShowMessageDialogChecker", category = "general") @Messages({ "DN_ShowMessageDialogChecker=Found \"ShowMessageDialog\"", "DESC_ShowMessageDialogChecker=Checks for JOptionPane.showMes" }) public class ShowMessageDialogChecker { @TriggerPattern(value = "$1.showMessageDialog", constraints = @ConstraintVariableType(variable = "$1", type = "javax.swing.JOptionPane")) @Messages("ERR_ShowMessageDialogChecker=Are you sure you need this statement?") public static ErrorDescription computeWarning(HintContext ctx) { return ErrorDescriptionFactory.forName( ctx, ctx.getPath(), Bundle.ERR_ShowMessageDialogChecker()); } } Stick the above class, which seriously isn't much code at all, in a module and run it, with this result: Bit trickier to do the fix, i.e., add a bit of code to let the user remove the statement, but I looked in the NetBeans sources and used the System.out fix, which does the same thing:  import com.sun.source.tree.BlockTree; import com.sun.source.tree.StatementTree; import com.sun.source.util.TreePath; import java.util.ArrayList; import java.util.Iterator; import java.util.List; import org.netbeans.api.java.source.CompilationInfo; import org.netbeans.api.java.source.WorkingCopy; import org.netbeans.spi.editor.hints.ErrorDescription; import org.netbeans.spi.editor.hints.Fix; import org.netbeans.spi.java.hints.ConstraintVariableType; import org.netbeans.spi.java.hints.ErrorDescriptionFactory; import org.netbeans.spi.java.hints.Hint; import org.netbeans.spi.java.hints.HintContext; import org.netbeans.spi.java.hints.JavaFix; import org.netbeans.spi.java.hints.TriggerPattern; import org.openide.util.NbBundle.Messages; @Hint( displayName = "#DN_ShowMessageDialogChecker", description = "#DESC_ShowMessageDialogChecker", category = "general") @Messages({ "DN_ShowMessageDialogChecker=Found \"ShowMessageDialog\"", "DESC_ShowMessageDialogChecker=Checks for JOptionPane.showMes" }) public class ShowMessageDialogChecker { @TriggerPattern(value = "$1.showMessageDialog", constraints = @ConstraintVariableType(variable = "$1", type = "javax.swing.JOptionPane")) @Messages("ERR_ShowMessageDialogChecker=Are you sure you need this statement?") public static ErrorDescription computeWarning(HintContext ctx) { Fix fix = new FixImpl(ctx.getInfo(), ctx.getPath()).toEditorFix(); return ErrorDescriptionFactory.forName( ctx, ctx.getPath(), Bundle.ERR_ShowMessageDialogChecker(), fix); } private static final class FixImpl extends JavaFix { public FixImpl(CompilationInfo info, TreePath tp) { super(info, tp); } @Override @Messages("FIX_ShowMessageDialogChecker=Remove the statement") protected String getText() { return Bundle.FIX_ShowMessageDialogChecker(); } @Override protected void performRewrite(TransformationContext tc) throws Exception { WorkingCopy wc = tc.getWorkingCopy(); TreePath statementPath = tc.getPath(); TreePath blockPath = tc.getPath().getParentPath(); while (!(blockPath.getLeaf() instanceof BlockTree)) { statementPath = blockPath; blockPath = blockPath.getParentPath(); if (blockPath == null) { return; } } BlockTree blockTree = (BlockTree) blockPath.getLeaf(); List<? extends StatementTree> statements = blockTree.getStatements(); List<StatementTree> newStatements = new ArrayList<StatementTree>(); for (Iterator<? extends StatementTree> it = statements.iterator(); it.hasNext();) { StatementTree statement = it.next(); if (statement != statementPath.getLeaf()) { newStatements.add(statement); } } BlockTree newBlockTree = wc.getTreeMaker().Block(newStatements, blockTree.isStatic()); wc.rewrite(blockTree, newBlockTree); } } } Aside from now being able to use "Inspect & Refactor" to identify and fix all instances of JOptionPane.showMessageDialog at the same time, you can also do the fixes per instance within the editor:

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  • CodePlex Daily Summary for Friday, August 22, 2014

    CodePlex Daily Summary for Friday, August 22, 2014Popular ReleasesQuickMon: Version 3.22: This release add two important changes. 1. Config variables at the monitor pack level (global to entire monitor pack for all Collectors) 2. The QuickMon (Windows) service now automatically reloads monitor packs that have been changed since it was started. This means you don't have to restart the service for changes to take effect.SSIS ReportGeneratorTask: ReportGenerator Task 1.8: New version of the SSIS Report Generator Task that supports SQL Server 2008, 2012 and 2014. In addition to minor bug fixes Multi-Value Parameters and Execution Information were integrated. The complete variable and parameter assignment is now a string and can be set dynamically.Corefig for Windows Server 2012 Core and Hyper-V Server 2012: Corefig 1.1.2 ISO: FixesUpdated Hyper-V scripts to use version 2 of the WMI tree. Updated the Hyper-V check for saved VM to look for the proper identifier. Fixed text issues with the licensing tab (thanks to briangw for rooting this problem out). EnhancementsNew (and improved) version number in Corefig.psd1.Outlook 2013 Backup Add-In: Outlook Backup Add-In 1.3: Changelog for new version: Added button in config-window to reset the last backup-time (this will trigger the backup after closing outlook) Minimum interval set to 0 (backup at each closing of outlook) Catch exception when data store entry is corrupt Added two parameters (prefix and suffix) to automatically rename the backup file Updated VSTO-Runtime to 10.0.50325 Upgraded project to Visual Studio 2013 Added optional command to run after backup (e.g. pack backup files, ...) Add...babelua: 1.6.7.0: V1.6.7.0 - 2014.8.21New feature: add a file search window ( ctrl+1 or ALT+L ), like The file search in VC Assistant; Stability improvement: performance improvement when BabeLua load/unload; performance improvement when debugger load lua files;File Explorer for WPF: FileExplorer3_20August2014: Please see Aug14 Update.Open NFe: RDI Open NFe 3.0 (alpha): Atualização para o layout 3.10 da NFe.ODBC Connect: v1.0: ODBC Connect executables for both 32bit and 64bit ODBC data sourcesMSSQL Deployment Tool: Microsoft SQL Deploy Tool v1.3.1: MicrosoftSqlDeployTool: v1.3.1.38348 What's changed? Update namespace and assembly name. Bug fixing.SharePoint 2013 Search Query Tool: SharePoint 2013 Search Query Tool v2.1: Layout improvements Bug fixes Stores auth method and user name Moved experimental settings to Advanced boxCtrlAltStudio Viewer: CtrlAltStudio Viewer 1.2.2.41183 Alpha: This alpha of the CtrlAltStudio Viewer provides some preliminary Oculus Rift DK2 support. For more details, see the release notes linked to below. Release notes: http://ctrlaltstudio.com/viewer/release-notes/1-2-2-41183-alpha Support info: http://ctrlaltstudio.com/viewer/support Privacy policy: http://ctrlaltstudio.com/viewer/privacy Disclaimer: This software is not provided or supported by Linden Lab, the makers of Second Life.HDD Guardian: HDD Guardian 0.6.1: New: package now include smartctl 6.3; Removed: standard notification e-mail. Now you have to set your mail server to send e-mail alerts; Bugfix: USB detection error; custom e-mail server settings issue; bottom panel displays a wrong ATA error count.VG-Ripper & PG-Ripper: VG-Ripper 2.9.62: changes NEW: Added Support for 'MadImage.org' links NEW: Added Support for 'ImgSpot.org' links NEW: Added Support for 'ImgClick.net' links NEW: Added Support for 'Imaaage.com' links NEW: Added Support for 'Image-Bugs.com' links NEW: Added Support for 'Pictomania.org' links NEW: Added Support for 'ImgDap.com' links NEW: Added Support for 'FileSpit.com' links FIXED: 'ImgSee.me' linksMagick.NET: Magick.NET 7.0.0.0001: Magick.NET linked with ImageMagick 7-Beta.CMake Tools for Visual Studio: CMake Tools for Visual Studio 1.2: This release adds the following new features and bug fixes from CMake Tools for Visual Studio 1.1: Added support for CMake 3.0. Added support for word completion. Added IntelliSense support for the CMAKEHOSTSYSTEM_INFORMATION command. Fixed syntax highlighting for tokens beginning with escape sequences. Fixed issue uninstalling CMake Tools for Visual Studio after Visual Studio has been uninstalled.GW2 Personal Assistant Overlay: GW2 Personal Assistant Overlay 1.1: Overview1.1 is the second 'stable' release of the GW2 Personal Assistant Overlay. This version includes just a couple of very minor features and some minor bug fixes. For details regarding installation, setup, and general use, see Documentation. Note: If you were using a previous version, you will probably want to copy over the following user settings files: GW2PAO.DungeonSettings.xml GW2PAO.EventSettings.xml GW2PAO.WvWSettings.xml GW2PAO.ZoneCompletionSettings.xml New FeaturesAdded new "No...Fluentx: Fluentx v1.5.3: Added few more extension methods.fastJSON: v2.1.2: 2.1.2 - bug fix circular referencesJPush.NET: JPush Server SDK 1.2.1 (For JPush V3): Assembly: 1.2.1.24728 JPush REST API Version: v3 JPush Documentation Reference .NET framework: v4.0 or above. Sample: class: JPushClientV3 2014 Augest 15th.SEToolbox: SEToolbox 01.043.008 Release 1: Changed ship/station names to use new DisplayName instead of Beacon/Antenna. Fixed issue with updated SE binaries 01.043.018 using new Voxel Material definitions.New Projects1thManage: GDT for erevery oneCreateProjectOnCodePlex: This is the first project for CoderCamps.HEAD FIRST C# LAB 1 : A DAY AT THE RACES: This has been provided for educational purposes and general discussion to improve coding practices associated with the resources detailed within Head First C#.Introduce Audit logging to your EF application using Repository & Unit of Work: Introduce Auditing in your application that uses Entity Framework by utilizing the Repository and Unit of Work design patterns.License Registration (C++): Allow to create demo version, activate or not a module.MS Word SharepointWiki Plugin: Scope of the Plugin is to enable a Post to a Sharepoint Wiki from within MS Word with Formatted Text and Images.Send My Zip: This app will help you to send the files were zipped then send the email about password information. This project is currently in setup mode and only availablewinhttp: this is a project for http/https download.Wix Builder: WixBuilder focusses on easily generating a WiX script from a project ouput, compile and link it into msi installer using the WiX Toolset.XiamiSig: ????????。

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  • QAliber

    - by csharp-source.net
    QAliber includes 2 projects: a Visual Studio plug-in and Test Builder + Runner as execute framework. Visual Studio plug-in help writing automatic tests over GUI with control browser and record/play capabilities (but not only, since this project incorporate into development solution API testing is easy to do) The Test Builder is a framework for creating a scenario by simply drag and drop of created building blocks. It already provide big repository of test blocks performing most tasks without coding.

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  • @CodeStock 2012 Review: Jay Harris ( @jayharris ) - XCopy is Dead: .Net Deployment Strategies that Work

    XCopy is Dead: .Net Deployment Strategies that WorkSpeaker: Jay HarrisTwitter: @jayharrisBlog: www.cptloadtest.com This talk focused on new technologies built in to deployment packaging through Visual Studios 2010.  Jay showed various methodologies in deploying web sites, and focused on features specifically for Visual Studios 2010. He covered transforming config files based on environmental constraints, the creation of deployment packages, and deploying packages via command line or importing into IIS 7.

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  • Hide and Unhide Worksheets and Workbooks in Excel 2007 & 2010

    - by DigitalGeekery
    Hiding worksheets can be a simple way to protect data in Excel, or just a way reduce the clutter of a some tabs. Here are a couple very easy ways to hide and unhide worksheets and workbooks in Excel 2007 / 2010. Hiding a Worksheet Select the Worksheet you’d like to hide by clicking on the tab at the bottom. By holding down the Ctrl key while clicking you can select multiple tabs at one time. On the Home tab, click on Format, which can be found in the Cells group. Under Visibility,  select Hide & Unhide, then Hide Sheet.   You can also simply right-click on the tab, and select Hide.   Your worksheet will no longer be visible, however, the data contained in the worksheet can still be referenced on other worksheets.   Unhide a Worksheet To unhide a worksheet, you just do the opposite. On the Home tab, click on Format in the Cells group and then under Visibility,  select Hide & Unhide, then Unhide Sheet.   Or, you can right-click on any visible tab, and select Unhide.   In the Unhide pop up window, select the worksheet to unhide and click “OK.” Note: Although you can hide multiple sheets at once, you can only unhide one sheet at a time. Very Hidden Mode While hidden mode is nice, it’s not exactly ultra-secure. If you’d like to pump the security up a notch, there is also Very Hidden mode. To access Very Hidden setting, we’ll have to use the built-in Visual Basic Editor by hitting the Alt + F11 keys. Select the worksheet you wish to hide from the dropdown list under Properties or by single clicking the worksheet in the VBAProject window. Next, set the Visible property to  2 – xlSheetVeryHidden. Close out of the Visual Basic Editor when finished.   When the Very Hidden attribute is set on a worksheet, Unhide Sheet is still unavailable from within the Format setting on the Home tab.   To remove the Very Hidden attribute and display the worksheet again, go back into the Visual Basic Editor by hitting Alt + F11 again and setting the Visible property back to –1 – xlSheetVisible.  Close out of the Editor when finished. Hiding a Workbook To hide the entire Workbook, select the View tab, and then click the Hide button. You’ll see the Workbook has disappeared. Unhide a Workbook Select the View tab and click Unhide… … and your Workbook will be visible again.   Just a few simple ways to hide and unhide your Excel worksheets and workbooks. Similar Articles Productive Geek Tips How To Copy Worksheets in Excel 2007 & 2010Add Background Pictures To Excel 2007 WorksheetsMake Row Labels In Excel 2007 Freeze For Easier ReadingImport Microsoft Access Data Into ExcelMagnify Selected Cells In Excel 2007 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Discover Latest Android Apps On AppBrain The Ultimate Guide For YouTube Lovers Will it Blend? iPad Edition Penolo Lets You Share Sketches On Twitter Visit Woolyss.com for Old School Games, Music and Videos Add a Custom Title in IE using Spybot or Spyware Blaster

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  • Spaces and Parenthesis in windows PATH variable screws up batch files.

    - by NoName
    So, my path variable (System-Adv Settings-Env Vars-System-PATH) is set to: C:\Python26\Lib\site-packages\PyQt4\bin; %SystemRoot%\system32; %SystemRoot%; %SystemRoot%\System32\Wbem; %SYSTEMROOT%\System32\WindowsPowerShell\v1.0\; C:\Python26\; C:\Python26\Scripts\; C:\cygwin\bin; "C:\PathWithSpaces\What_is_this_bullshit"; "C:\PathWithSpaces 1.5\What_is_this_bullshit_1.5"; "C:\PathWithSpaces (2.0)\What_is_this_bullshit_2.0"; "C:\Program Files (x86)\IronPython 2.6"; "C:\Program Files (x86)\Subversion\bin"; "C:\Program Files (x86)\Git\cmd"; "C:\Program Files (x86)\PuTTY"; "C:\Program Files (x86)\Mercurial"; Z:\droid\android-sdk-windows\tools; Although, obviously, without the newlines. Notice the lines containing PathWithSpaces - the first has no spaces, the second has a space, and the third has a space followed by a parenthesis. Now, notice the output of this batch file: C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin\>vcvars32.bat C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin>"C:\Program Files (x86 )\Microsoft Visual Studio 9.0\Common7\Tools\vsvars32.bat" Setting environment for using Microsoft Visual Studio 2008 x86 tools. \What_is_this_bullshit_2.0";"C:\Program was unexpected at this time. C:\Program Files (x86)\Microsoft Visual Studio 9.0\VC\bin> set "PATH=C:\Pro gram Files\Microsoft SDKs\Windows\v6.0A\bin;C:\Python26\Lib\site-packages\PyQt4\ bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\ WindowsPowerShell\v1.0\;C:\Python26\;C:\Python26\Scripts\;C:\cygwin\bin;"C:\Path WithSpaces\What_is_this_bullshit";"C:\PathWithSpaces 1.5\What_is_this_bullshit_1 .5";"C:\PathWithSpaces (2.0)\What_is_this_bullshit_2.0";"C:\Program Files (x86)\ IronPython 2.6";"C:\Program Files (x86)\Subversion\bin";"C:\Program Files (x86)\ Git\cmd";"C:\Program Files (x86)\PuTTY";"C:\Program Files (x86)\Mercurial";Z:\dr oid\android-sdk-windows\tools;" or specifically the line: \What_is_this_bullshit_2.0";"C:\Program was unexpected at this time. So, what is this bullshit? Specifically: Directory in path that is properly escaped with quotes, but with no spaces = fine Directory in path that is properly escaped with quotes, and has spaces but no parenthesis = fine Directory in path that is properly escaped with quotes, and has spaces and has a parenthesis = ERROR Whats going on here? How can I fix this? I'll probably resort to a junction point to let my tools still work as workaround, but if you have any insight into this, please let me know :)

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