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  • Data 'logger' turning off when phone goes to standbymode

    - by Marko Järvenpää
    I'm creating a datalogger which logs the gps data and the sensor data of the phone. I've just a strange problem. If the phone is not touched for few minutes it goes into standby mode (screen goes black), and that causes the logger to stop working. Actually the firewriting in the logger stops working. The GPS resumes fine after coming out of blackscreen, but when I check the log I created it only shows saved points for few minutes. Does anyone have idea what is causing this?

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  • application resources after update

    - by klaus-vlad
    Hi, I have a curiosity about application updates . What happens after such a process with the resources supposing that the update needs different resources than the ones the old version used ? Are they overwritten ?( like overwrite string.xml) or the old resources are deleted and replaced with the new ones ?

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  • How to add ListView to MapView from the xml resource ?

    - by user164589
    Hi guys. How to add ListView to MapView from the xml resource ? In order words, I am trying to make a screen contains google MapView and ListView. Because impossible to extends 2 Activitys' (ListActivity & MapActvity), I am trying to add a ListView(It is created from xml resource) to MapView. Thanks in advance.

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  • AdMob won't load programmatically

    - by scottbot95
    I'm need to include ads into my app and I have a settings option to disable ads. so I need to load the ad in code. I copied the code from google to handle that and when I set ads:loadAdOnCreate to true, it works just fine. But if I set it to false and add the two lines AdView adView = (AdView)this.findViewById(R.id.ad); adView.loadAd(new AdRequest()); The ads stop displaying. If I look at log cat, it shows that it is receiving an ad and trying to display it. However it won't actually display on screen. Help?

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  • Why do toast notifications die if delayed?

    - by ubershmekel
    I'm not sure this is the exact cause of my problem but I'll explain the 2 symptoms I noticed: If I put a break point on a Toast.makeText(..).show(), step over, then wait a few seconds before running, the toast will never appear. I have a location callback that tries to show a toast, but it never appears. Maybe I'm doing something else wrong, this is the line in question in my open source distress signal app. Any help or pointers would be appreciated, --uber

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  • Why is my custom view not appearing?

    - by user351469
    When I comment out setContentView(boardView); in my Game.java my custom view in BoardView works fine and displays everything nicely... but onSizeChanged never gets called in BoardView.java... so I can't read the device width and height at runtime. If I leave setContentView uncommented onSizeChanged works... but the screen is blank! I want to be able to read the screen width and height at runtime and set the sizes of my ImageViews at creation so they are the optimal size. public class Game extends Activity implements OnClickListener{ private BoardView boardView; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); boardView = new BoardView(this); setContentView(boardView); // when this line disabled, it looks ok boardView.requestFocus(); } public class BoardView extends View { private final Game game; private float width; // width of one unit private float height; // height of one unit public BoardView(Context context){ super(context); this.game = (Game)context; setFocusable(true); setFocusableInTouchMode(true); LinearLayout maincontainer = new LinearLayout(game); maincontainer.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT)); maincontainer.setGravity(Gravity.CENTER); maincontainer.setOrientation(LinearLayout.VERTICAL); maincontainer.setBackgroundColor(Color.BLACK); LinearLayout innercontainer = new LinearLayout(game); innercontainer.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); innercontainer.setGravity(Gravity.CENTER); innercontainer.setOrientation(LinearLayout.HORIZONTAL); // declare a new table TableLayout layout = new TableLayout(game); layout.setLayoutParams(new TableLayout.LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT)); // build a grid of ImageViews in a TableLayout for (int f=1; f<=7; f++) { TableRow tr = new TableRow(game); for (int c=1; c<=7; c++) { ImageView b = new ImageView(game); b.setImageResource(R.drawable.neworb); b.setOnClickListener(game); tr.addView(b, 30,30); // I'd like to not use fixed values here } // for layout.addView(tr); } // for innercontainer.addView(layout); maincontainer.addView(innercontainer); game.setContentView(maincontainer); } @Override protected void onSizeChanged(int w, int h, int oldw, int oldh){ width = w/9f; height = width; super.onSizeChanged(w, h, oldw, oldh); } }

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  • Deprecated Preference Activity method

    - by Adnan Nazir
    package com.adi.preferencedemotest; i am working on PreferenceActivity but when i call my preference xml(prefs.xml) with the help of addPreferencesFromResource it says this method is deprecated and "This function is not relevant for a modern fragment-based PreferenceActivity" is there any alternative of this method? how i can handle ? public class PrefsActivity extends PreferenceActivity { @SuppressWarnings("deprecation") <------- @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.prefs); <------- } } Note: may be my question rate as duplicated but i didn't find any.

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  • How to display List<> using ListView?

    - by eriX
    When I use ListView to display a array of my object, I can use the following code: MyObject[] myObject; ... ArrayAdapter<MyObject> itemList = new ArrayAdapter<MyObject>(this, R.layout.list, myObject); setListAdapter(itemList); In case that the input is a list: List<MyObject> myobject; How can I assign it to ListAdapter? Please advise, Thx!

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  • AudioTrack skipping after pause and resume

    - by Markus Drösser
    Hi, here is the problem. I play a wav file that i recorded earlier without problems. but when i call audiotrack.pause() and audiotrack.start() again after some waiting, it skips some frames of the file. why is that? here is my play listener // Start playback audioTrack.setPlaybackPositionUpdateListener(new OnPlaybackPositionUpdateListener() { @Override public void onPeriodicNotification(AudioTrack track) { try { if(ramfile!=null && ramfile.read(buffer)==-1) { audioTrack.release(); audioTrack = null; ramfile.close(); playing=false; } else { audioTrack.write(buffer, 0, buffer.length); } } catch (IOException e) { try { ramfile.close(); playing=false; } catch (IOException e1) { } } } @Override public void onMarkerReached(AudioTrack track) { playing=false; track.release(); } });

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  • Can't get Dialog hosting a WebView to layout properly

    - by user246114
    Hi, I'm trying to host a webview on a dialog, without a titlebar, but I'm getting odd layout results. Example test: @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); WindowManager wm = (WindowManager)getContext().getSystemService(Context.WINDOW_SERVICE); Display display = wm.getDefaultDisplay(); LinearLayout ll = new LinearLayout(getContext()); ll.setOrientation(LinearLayout.VERTICAL); ll.setLayoutParams(new LayoutParams( LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); ll.setMinimumWidth(display.getWidth() - 10); ll.setMinimumHeight(display.getHeight() - 10); WebView wv = new WebView(getContext()); wv.setLayoutParams(new LayoutParams( LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); wv.getSettings().setJavaScriptEnabled(true); ll.addView(mWebView); setContentView(ll, new LinearLayout.LayoutParams( LinearLayout.LayoutParams.FILL_PARENT, LinearLayout.LayoutParams.FILL_PARENT)); } the dialog is inflated at startup, but the webview is not visible. If I rotate the device, it becomes visible, and fills the whole parent layout as requested. What is the right way to do this? I simply want a dialog which occupies most of the device screen, and has a WebView on it which fills the entire space. Thanks

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  • Passing GPS speed via the Eclipse Emulator Control

    - by Nick
    Hi, my app queries the GPS-speed using .getSpeed() on a LocationListener. Is there a way to set this speed using the Eclipse Emulator Control or the command line? I tried to feed multiple sets of coordinates to the emulator via the manual GPS-control, but it didn't pick up a speed from that. Also, using a pre-defined GPX-file and playing it doesn't work for me. I would like to test my app without having to take it on a test-drive in my car every time ;)! Thanks!

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  • Content Provider and Image storage

    - by Paru
    I want to share some image Icons between two applications. I stored the icons in a folder from Application 1 and tried use the folder from application 2. That time i got some permission issue. I was not able add the permission also because it is not a rooted device. So i am now trying to store the icons in a content provider. Is it possible to store the images in a Content provider ? Is there any other good method to implement this ? Please help.

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  • Center text inside a circle on a canvas

    - by jax
    I have the coordinates of the center of a circle where I need to draw some text. The circle may be larger or smaller depending on the attributes I have specified. I have set the center horizontally using mTextBrush.setTextAlign(Align.CENTER);. The problem is that I can't figure out a way to center the text vertically. (See "Draw the counter" below) //Text Brush setup mTextBrush = new Paint(Paint.ANTI_ALIAS_FLAG); mTextBrush.setColor(Color.BLACK); mTextBrush.setTextSize(1/10*mMaxSize); mTextBrush.setTextAlign(Align.CENTER); mTextBrush.setStyle(Paint.Style.STROKE); private void drawSmallTimer(Canvas canvas) { //Variable cache int radiusLocalCache = this.mRadius; int cx = radiusLocalCache+(radiusLocalCache/2); int cy = radiusLocalCache-(radiusLocalCache/2); int radius = radiusLocalCache/3; //Draw the background circle canvas.drawCircle(cx, cy, radius, mBackgroundBrush); //Draw the outline stroke canvas.drawCircle(cx, cy, radius, mStrokeBrush); //Draw the counter String text = String.valueOf(mCounter); canvas.drawText(text, cx, cy, mTextBrush); }

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  • Best place/area to store file for Trail period

    - by hotveryspicy
    I need to have a trial period (7 days) in my application. From this I came to know that you can do that by keeping permanent file, database or shared preference. Where do I keep that file so that the user isn't able to see/delete it. If I put that logic in Sharedpreference or a file with a path "data/data/packagename", when the application is uninstalled then all history will be lost. Any other workaround/ideas? Note: there is no server, application works locally with no Internet.

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  • Contacts activity doesn't return data

    - by Mike
    In my app I simply open the list of activities and when a contact is clicked I attempt to retrieve the name of the contact selected and put it into a string. The app crashes in the onActivityResult() function. I do have the READ_CONTACTS permission set. /** * Opens the contacts activity */ public void openContacts() { Intent intent = new Intent(Intent.ACTION_PICK, People.CONTENT_URI); startActivityForResult(intent, PICK_CONTACT); } @Override public void onActivityResult(int reqCode, int resultCode, Intent data) { super.onActivityResult(reqCode, resultCode, data); switch (reqCode) { case (PICK_CONTACT) : if (resultCode == Activity.RESULT_OK) { Uri contactData = data.getData(); Cursor c = managedQuery(contactData, null, null, null, null); //NullPointerException thrown here, line 102 if (c.moveToFirst()) { String name = c.getString(c.getColumnIndexOrThrow(People.NAME)); FRIEND_NAME = name; showConfirmDialog(name); } } break; } } The following logcat error logs are returned: Any help is appreciated. Thanks

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  • Is it possible to creating a Service without starting it?

    - by ThaMe90
    Hello all, I wonder, is it possible to create a Service, set some data, and then start it? I haven't come across a thread specific to this problem, so I would like to know if it is possible (if it is known of course). My problem is that I have a Service which listens to a DatagramSocket, but the socket in question needs to be set after creation, but before the start of the Service. The setting of the socket happens through the use of a Broadcast (I broadcast 2 Strings which hold the IP-Address & Port and the BroadcastReceiver then constructs a socket for me). When the Service is started, a Thread will start to run and listen to the supposedly created socket. This, sadly, doesn't happen. The socket will remain null and I can't set it when the Thread is running (This is another issue I hope to tackle in the future, if anybody got any ideas about this, please notify me). So, is what I want possible, or should I come up with another construct for achieving this goal?

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  • How to set a custom font for a spinner?

    - by AndrewC
    Is there anyway to set a custom font or color for the selected item in a Spinner? For example, I open the spinner and click a priority of "High". I'm my layout containing the spinner, I would like to see the word "High" in red or a custom font. I can't seem to obtain the textview to make the necessary change. I always obtain a NullPointerException if I typecast the spinner.getSelectedView() to textview and attempt to set the color. any ideas? thanks in advance!

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  • What happens to thread as onDestroy is called when device is rotated

    - by Lakshmie
    I would like to know as to what will happen to the thread which has been created by an activity and the device is rotated. I have observed that the onDestroy method is called when this happens. Will the thread be killed too? If the thread is not killed, how can I reassociate the thread with the activity as a new instance of the activity is created on rotation. Thanks, Lakshmie

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  • What is the optimal way to animate a drawable within a view using the animator classes?

    - by littleFluffyKitty
    I have read about Property Animation and Hardware Acceleration but I am still uncertain what is the most efficient way to use the animator classes. (For the sake of this question I don't need to support devices before Honeycomb. So I want to use the animator classes.) For example, say I have a View. In this view I have a BitmapDrawable that I want to fade in. There are also many other elements within the view that won't change. What property or object would be best to use with the animator? The drawable? A paint that I am drawing the bitmap with in onDraw? Something else? How can this be done to be most efficient with hardware acceleration? Will this require calling invalidate for each step of the animation or is there a way to animate just the drawable and not cause the rest of the view to be redrawn completely for each step of the animation? I guess I imagine an optimal case would be the rest of the view not having to be completely redrawn in software, but rather hardware acceleration efficiently fading the drawable. Any suggestions or pointers to recommended approaches? Thanks!

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  • Running a ProgressDialog MonoAndroid

    - by user1791926
    I am trying to run a progressDialog that will loading items into a Sqlite datebase on a first load for my application. I get an error message because the application runs the rest of the code in the application before the rest of the data is loaded into the database. How do I make sure the code is completed in the progressDialog before the code in the rest of the program? LocalDatabase DB = new LocalDatabase(); var dbpd = ProgressDialog.Show(this, "Loading Database", "Please wait Loading Data",true); ThreadPool.QueueUserWorkItem((s) =>{ DB.createDB(); RunOnUiThread(() => databaseLoaded()); });

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  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

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