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  • Determining Best Table Structure for MySQL Performance

    - by Joe Majewski
    I'm working on a browser-based RPG for one of my websites, and right now I'm trying to determine the best way to organize my SQL tables for performance and maintenance. Here's my question: Does the number of columns in an SQL table affect the speed in which it can be queried? I am not a newbie when it comes to PHP or MySQL. I used to develop things with the common goal of getting them to work, but I've recently advanced to the stage where a functional program is not good enough unless it's fast and reliable. Anyways, right now I have a members table that has around 15 columns. It contains information such as the player's username, password, email, logins, page views, etcetera. It doesn't contain any information on the player's progress in the game, however. If I added columns for things such as army size, gold, turns, and whatnot, then it could easily rise to around 40 or 50 total columns. Oh, and my database structure IS normalized. Will a table with 50 columns that gets constantly queried be a bad idea? Should I split it into two tables; one for the user's general information and one for the user's game statistics? I know I could check the query time myself, but I haven't actually created the tables yet and I think I'd be better off with some professional advice on this important decision for my game. Thank you for your time! :)

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  • Implementing a 'many-to-many' database

    - by Raven Dreamer
    Greetings, stack*overflow* In my database, I already have one table, 'contacts' that contains records of individual people. I also have several other tables in my database which represent "skill sets" that contain records denoting a particular skill. 1) Am I correct in plotting this as a "many-to-many" relationship? (each contact can have multiple skill sets, and each skill set can belong to multiple contacts) 2) I'm new to databases -- do I want to link the tables? 3) Is there a way to implement this in my program (C# + windows forms) such that for any given record in the 'contacts' table, either the names of all associated 'skill set' tables or all the 'skill' records associated with the 'contact' record could be retrieved? (Database is located on SQL Server Express 2008)

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  • 'Static/Constant' business ojects

    - by UpTheCreek
    I don't quite know how to ask this question, so I'll phase it as an example: Imagine in an application you have a Country object. There are two properties of this object: Name, and a 'Bordering Countries' collection. More properties might be added later, but it will be the kind of information that would change very rarely (e.g. changes of country names/borders) Lets say this application needs to know about all of the countries in the world. Where would you store these object's state? How would you new them up? It seems silly to store all this state in the DB, since it won't change very often. One option might be to have an abstract 'country' base object, and have a class for each country inheriting from this with the details of each country. But this doesn't seem quite right to me. What is the proper way of dealing with these kinds of objects?

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  • How can several different datatypes be saved in one table

    - by poseidon
    This is my situation: I am constructing an ad-like application in Django and Mysql. I am using a flexible-ad approach where we have: a table with ad categories (several categories such as home, furniture, cars, etc.) id_category name a table with details for the ad categories (home: area, squared meters. car: seats, color.) id_detail id_category (the categ the detail describes) name type (boolean, char, int, long, etc.) the ad table (i am selling a house. i am selling a car.) id_ad id_category text date a table where i plan to consolidate the details of the ads (home: A-area, 500 sq-meters. car: 5 seats, red.) id_detail_ad id_ad id_detail value Is this possible? Can I have a table of details for all the ads, even if details include numbers, texts, booleans, etc? Or would I have to save them all as text and then interpret them via code accordingly? Please express your opinions. Thank you.

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  • Geohashing - recursively find neighbors of neighbors

    - by itsme
    I am now looking for an elegant algorithm to recursively find neighbors of neighbors with the geohashing algorithm (http://www.geohash.org). Basically take a central geohash, and then get the first 'ring' of same-size hashes around it (8 elements), then, in the next step, get the next ring around the first etc. etc. Have you heard of an elegant way to do so? Brute force could be to take each neighbor and get their neighbors simply ignoring the massive overlap. Neighbors around one central geohash has been solved many times (here e.g. in Ruby: http://github.com/masuidrive/pr_geohash/blob/master/lib/pr_geohash.rb) Edit for clarification: Current solution, with passing in a center key and a direction, like this (with corresponding lookup-tables): def adjacent(geohash, dir) base, lastChr = geohash[0..-2], geohash[-1,1] type = (geohash.length % 2)==1 ? :odd : :even if BORDERS[dir][type].include?(lastChr) base = adjacent(base, dir) end base + BASE32[NEIGHBORS[dir][type].index(lastChr),1] end (extract from Yuichiro MASUI's lib) I say this approach will get ugly soon, because directions gets ugly once we are in ring two or three. The algorithm would ideally simply take two parameters, the center area and the distance from 0 being the center geohash only (["u0m"] and 1 being the first ring made of 8 geohashes of the same size around it (= [["u0t", "u0w"], ["u0q", "u0n"], ["u0j", "u0h"], ["u0k", "u0s"]]). two being the second ring with 16 areas around the first ring etc. Do you see any way to deduce the 'rings' from the bits in an elegant way?

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  • Unique constraint on more than 10 columns

    - by tk
    I have a time-series simulation model which has more than 10 input variables. The number of distinct simulation instances would be more than 1 million, and each simulation instance generates a few output rows every day. To save the simulation result in a relational database, i designed tables like this. Table SimulationModel { simul_id : integer (primary key), input0 : string or numeric, input1 : string or numeric, ...} Table SimulationOutput { dt : DateTime (primary key), simul_id : integer (primary key), output0 : numeric, ...} My question is, is it fine to put an unique constraint on all of the input columns of SimulationModel table? If it is not a good idea, then what kind of other options do i have to make sure each model is unique?

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  • How to choose between UUIDs, autoincrement/sequence keys and sequence tables for database primary keys?

    - by Tim
    I'm looking at the pros and cons of these three primary methods of coming up with primary keys for database rows. So assuming I am using a database that supports more than one of these methods, is there a simple heuristic to determine what the best option would be for me? How do considerations such a distributed/multiple masters, performance requirements, ORM use, security and testing have on the choice? Any unexpected drawbacks that one might run into?

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  • Re-usable Obj-C classes with custom values: The right way

    - by Prairiedogg
    I'm trying to reuse a group of Obj-C clases between iPhone applications. The values that differ from app to app have been isolated and I'm trying to figure out the best way to apply these custom values to the classes on an app-to-app basis. Should I hold them in code? // I might have 10 customizable values for each class, that's a long signature! CarController *controller = [[CarController alloc] initWithFontName:@"Vroom" engine:@"Diesel" color:@"Red" number:11]; Should I store them in a big settings.plist? // Wasteful! I sometimes only use 2-3 of 50 settings! AllMyAppSettings *settings = [[AllMyAppSettings alloc] initFromDisk:@"settings.plist"]; MyCustomController *controller = [[MyCustomController alloc] initWithSettings:settings]; [settings release]; Should I have little, optional n_settings.plists for each class? // Sometimes I customize CarControllerSettings *carSettings = [[CarControllerSettings alloc] initFromDisk:@"car_settings.plist"]; CarController *controller = [[CarController alloc] initWithSettings:carSettings]; [carSettings release]; // Sometimes I don't, and CarController falls back to internally stored, reasonable defaults. CarController *controller = [[CarController alloc] initWithSettings:nil]; Or is there an OO solution that I'm not thinking of at all that would be better?

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  • Browser Preview Utility

    - by just_wes
    Hello everybody, Are there any programs that render websites from the point of view of different browsers? In other words, I'd like to be able to open and view websites as if it were Internet Explorer, Firefox, Chrome, Safari, etc. It would be a bonus if the utility has a paned interface that lets you view pages side by side. Thanks!

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  • What strategies are efficient to handle concurrent reads on heterogeneous multi-core architectures?

    - by fabrizioM
    I am tackling the challenge of using both the capabilities of a 8 core machine and a high-end GPU (Tesla 10). I have one big input file, one thread for each core, and one for the the GPU handling. The Gpu thread, to be efficient, needs a big number of lines from the input, while the Cpu thread needs only one line to proceed (storing multiple lines in a temp buffer was slower). The file doesn't need to be read sequentially. I am using boost. My strategy is to have a mutex on the input stream and each thread locks - unlocks it. This is not optimal because the gpu thread should have a higher precedence when locking the mutex, being the fastest and the most demanding one. I can come up with different solutions but before rush into implementation I would like to have some guidelines. What approach do you use / recommend ?

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  • How many databases to support eCommerce?

    - by Terry Lorber
    I have a system with two databases, one that the customer-facing website uses, the second that is used by the "backroom" order-fulfillment system. I've been asked to run queries from the website to the backroom system. I'd rather not, it seems risky to allow web-based request to run unheeded on the internal system. Additionally, this means opening up routing in the firewall to allow external connections to the internal server. What's the best practice for eCommerce? Run the entire company off of one database? Or individual databases for each system, and middleware to connect them? Sometimes it might be necessary for the web application to pull date from the internal system, but not based on an HTTP request from the internet. I'm sure the best answer is "it depends!" So, if people have a rule of thumb for when to use middleware and when not to, I'd like to here it.

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  • Would this constructor be acceptable practice?

    - by Robb
    Let's assume I have a c++ class that have properly implemented a copy constructor and an overloaded = operator. By properly implemented I mean they are working and perform a deep copy: Class1::Class1(const Class1 &class1) { // Perform copy } Class1& Class1::operator=(const Class1 *class1) { // perform copy return *this; } Now lets say I have this constructor as well: Class1::Class1(Class1 *class1) { *this = *class1; } My question is would the above constructor be acceptable practice? This is code that i've inherited and maintaining.

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  • Building a structure/object in a place other than the constructor

    - by Vishal Naidu
    I have different types of objects representing the same business entity. UIObject, PowershellObject, DevCodeModelObject, WMIObject all are different representation to the same entity. So say if the entity is Animal then I have AnimalUIObject, AnimalPSObject, AnimalModelObject, AnimalWMIObject, etc. Now the implementations of AnimalUIObject, AnimalPSObject, AnimalModelObject are all in separate assemblies. Now my scenario is I want to verify the contents of business entity Animal irrespective of the assembly it came from. So I created a GenericAnimal class to represent the Animal entity. Now in GenericAnimal I added the following constructors: GenericAnimal(AnimalUIObject) GenericAnimal(AnimalPSObject) GenericAnimal(AnimalModelObject) Basically I made GenericAnimal depend on all the underlying assemblies so that while verifying I deal with this abstraction. Now the other approach to do this is have GenericAnimal with an empty constructor an allow these underlying assemblies to have a Transform() method which would build the GenericAnimal. Both approaches have some pros and cons: The 1st approach: Pros: All construction logic is in one place in one class GenericAnimal Cons: GenericAnimal class must be touched every-time there is a new representation form. The 2nd approach: Pros: construction responsibility is delegated to the underlying assembly. Cons: As construction logic is spread accross assemblies, tomorrow if I need to add a property X in GenericAnimal then I have to touch all the assemblies to change the Transform method. Which approach looks better ? or Which would you consider a lesser evil ? Is there any alternative way better than the above two ?

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  • How to make your website works on a projector?

    - by iyad al aqel
    I have a presentation tomorrow, and while I was trying to project my website using projector all the elements appeared mixed up. The problem is I used a software called "AXURE" to do the website. The HTML files produced by this software are crap. There's no one unified CSS file. The style is embedded for each element in the <div> tag and every element is positined by absolute pixels. How can make my website works on larger screens?

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  • New or not so well-known paradigms, syntax features and behaviours of programming languages?

    - by George B
    I've designed some educational programming languages and interpreters for them, but my problem always was that they ended up "normal" and "boring", mostly similar to some kind of existing language (ASM and BASIC). I find it really hard to come up with new ideas for syntax features, "neat things" and new or very modified programming paradigms for it. I always thought that it was hard to come up with good new things not fun/useless new things for this case. I wondered if you could help me out with your creativity: What features in terms of language syntax and built-in functions as well as maybe even new paradigms can I work into my language to keep it useless but more fun, enjoyable, interesting and/or different to program in?

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  • How to create a generic method in C# that's all applicable to many types - ints, strings, doubles et

    - by satyajit
    Let's I have a method to remove duplicates in an integer Array public int[] RemoveDuplicates(int[] elems) { HashSet<int> uniques = new HashSet<int>(); foreach (int item in elems) uniques.Add(item); elems = new int[uniques.Count]; int cnt = 0; foreach (var item in uniques) elems[cnt++] = item; return elems; } How can I make this generic such that now it accepts a string array and remove duplicates in it? How about a double array? I know I am probably mixing things here in between primitive and value types. For your reference the following code won't compile public List<T> RemoveDuplicates(List<T> elems) { HashSet<T> uniques = new HashSet<T>(); foreach (var item in elems) uniques.Add(item); elems = new List<T>(); int cnt = 0; foreach (var item in uniques) elems[cnt++] = item; return elems; } The reason is that all generic types should be closed at run time. Thanks for you comments

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  • How to handle expired items?

    - by Mark
    My site allows users to post things on the site with an expiry date. Once the item has expired, it will no longer be displayed in the listings. Posts can also be closed, canceled, or completed. I think it would be be nicest just to be able to check for one attribute or status ("is active") rather than having to check for [is not expired, is not completed, is not closed, is not canceled]. Handling the rest of those is easy because I can just have one "status" field which is essentially an enum, but AFAIK, it's impossible to set the status to "expired" as soon as that time occurs. How do people typically handle this?

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  • Schema for storing "binary" values, such as Male/Female, in a database

    - by latentflip
    Intro I am trying to decide how best to set up my database schema for a (Rails) model. I have a model related to money which indicates whether the value is an income (positive cash value) or an expense (negative cash value). I would like separate column(s) to indicate whether it is an income or an expense, rather than relying on whether the value stored is positive or negative. Question: How would you store these values, and why? Have a single column, say Income, and store 1 if it's an income, 0 if it's an expense, null if not known. Have two columns, Income and Expense, setting their values to 1 or 0 as appropriate. Something else? I figure the question is similar to storing a person's gender in a database (ignoring aliens/transgender/etc) hence my title. My thoughts so far Lookup might be easier with a single column, but there is a risk of mistaking 0 (false, expense) for null (unknown). Having seperate columns might be more difficult to maintain (what happens if we end up with a 1 in both columns? Maybe it's not that big a deal which way I go, but it would be great to have any concerns/thoughts raised before I get too far down the line and have to change my code-base because I missed something that should have been obvious! Thanks, Philip

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  • Recommendation for tool/framework that follows the naked objects pattern?

    - by Marcus Munzert
    I am searching for a tool/framework that follows the naked objects pattern and is written in Java. I know about tools like for instance JMatter, Naked Objects and Domain Object Explorer. That's not exactly what I am searching for, though. Open source would be great, but doesn't need to be. My intention is to use that tool/framework for the purpose of model-driven software development to do the modeling part. Ideally, such a tool/framework would provide the option to use JPA to store/load objects.

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  • mysql circular dependency in foreign key constraints

    - by Flavius
    Given the schema: What I need is having every user_identities.belongs_to reference an users.id. At the same time, every users has a primary_identity as shown in the picture. However when I try to add this reference with ON DELETE NO ACTION ON UPDATE NO ACTION, MySQL says #1452 - Cannot add or update a child row: a foreign key constraint fails (yap.#sql-a3b_1bf, CONSTRAINT #sql-a3b_1bf_ibfk_1 FOREIGN KEY (belongs_to) REFERENCES users (id) ON DELETE NO ACTION ON UPDATE NO ACTION) I suspect this is due to the circular dependency, but how could I solve it (and maintain referential integrity)?

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