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  • Should we use temporary variables for the returned values of functions?

    - by totymedli
    I thought about this: Is there a performance difference in these two practices: Store the return value of a function in a temporary variable than give that variable as a parameter to another function. Put the function into the other function. Specification Assuming all classes and functions are written correctly. Case 1. ClassA a = function1(); ClassB b = function2(a); function3(b); Case 2. function3(function2(function1())); I know there aren't a big difference with only one run, but supposed that we could run this a lot of times in a loop, I created some tests. Test #include <iostream> #include <ctime> #include <math.h> using namespace std; int main() { clock_t start = clock(); clock_t ends = clock(); // Case 1. start = clock(); for (int i=0; i<10000000; i++) { double a = cos(1); double b = pow(a, 2); sqrt(b); } ends = clock(); cout << (double) (ends - start) / CLOCKS_PER_SEC << endl; // Case 2. start = clock(); for (int i=0; i<10000000; i++) sqrt(pow(cos(1),2)); ends = clock(); cout << (double) (ends - start) / CLOCKS_PER_SEC << endl; return 0; } Results Case 1 = 6.375 Case 2 = 0.031 Why is the first one is much slower, and if the second one is faster why dont we always write code that way? Anyway does the second pratice has a name? I also wondered what happens if I create the variables outside the for loop in the first case, but the result was the same. Why?

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  • Getting functions of inherited functions to be called

    - by wrongusername
    Let's say I have a base class Animal from which a class Cow inherits, and a Barn class containing an Animal vector, and let's say the Animal class has a virtual function scream(), which Cow overrides. With the following code: Animal.h #ifndef _ANIMAL_H #define _ANIMAL_H #include <iostream> using namespace std; class Animal { public: Animal() {}; virtual void scream() {cout << "aaaAAAAAAAAAAGHHHHHHHHHH!!! ahhh..." << endl;} }; #endif /* _ANIMAL_H */ Cow.h #ifndef _COW_H #define _COW_H #include "Animal.h" class Cow: public Animal { public: Cow() {} void scream() {cout << "MOOooooOOOOOOOO!!!" << endl;} }; #endif /* _COW_H */ Barn.h #ifndef _BARN_H #define _BARN_H #include "Animal.h" #include <vector> class Barn { std::vector<Animal> animals; public: Barn() {} void insertAnimal(Animal animal) {animals.push_back(animal);} void tortureAnimals() { for(int a = 0; a < animals.size(); a++) animals[a].scream(); } }; #endif /* _BARN_H */ and finally main.cpp #include <stdlib.h> #include "Barn.h" #include "Cow.h" #include "Chicken.h" /* * */ int main(int argc, char** argv) { Barn barn; barn.insertAnimal(Cow()); barn.tortureAnimals(); return (EXIT_SUCCESS); } I get this output: aaaAAAAAAAAAAGHHHHHHHHHH!!! ahhh... How should I code this to get MOOooooOOOOOOOO!!! (and whatever other classes inheriting Animal wants scream() to be) instead?

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  • Switch two items in associative array PHP

    - by user280381
    Example: $arr = array('apple'='sweet','grapefruit'='bitter','pear'='tasty','banana'='yellow'); I want to switch the positions of grapefruit and pear, so the array will become 'apple'='sweet','pear'='tasty','grapefruit'='bitter','banana'='yellow') I know the keys and values of the elements I want to switch, is there an easy way to do this? Or will it require a loop + creating a new array? Thanks

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  • Programmatically change the icon of the executable

    - by Dennis Delimarsky
    I am developing an application called WeatherBar. Its main functionality is based on its interaction with the Windows 7 taskbar — it changes the icon depending on the weather conditions in a specific location. The icons I am using in the application are all stored in a compiled native resource file (.res) — I am using it instead of the embedded resource manifest for icons only. By default, I modify the Icon property of the main form to change the icons accordingly and it works fine, as long as the icon is not pinned to the taskbar. When it gets pinned, the icon in the taskbar automatically switches to the default one for the executable (with index 0 in the resource file). After doing a little bit of research, I figured that a way to change the icon would be changing the shortcut icon (as all pinned applications are actually shortcuts stored in the user folder). But it didn't work. I assume that I need to change the icon for the executable, and therefore use UpdateResource, but I am not entirely sure about this. My executable is not digitally signed, so it shouldn't be an issue modifying it. What would be the way to solve this issue?

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  • R - indirectly calling a matrix using a string

    - by Boris Senderovich
    Example: There is a matrix of data called VE There is a vector of string where the first element is the string VE. I need to indirectly call the string and be able to access data. For example if I need the 6th column of matrix VE then I want to do: Vector[1][,6] Essentially I need R to start reading those string as if they are the matrix names that are already in this page. I need this syntax to be dynamic because I am putting it in a loop.

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  • C++ : integer constant is too large for its type

    - by user38586
    I need to bruteforce a year for an exercise. The compiler keep throwing this error: bruteforceJS12.cpp:8:28: warning: integer constant is too large for its type [enabled by default] My code is: #include <iostream> using namespace std; int main(){ unsigned long long year(0); unsigned long long result(318338237039211050000); unsigned long long pass(1337); while (pass != result) { for (unsigned long long i = 1; i<= year; i++) { pass += year * i * year; } cout << "pass not cracked with year = " << year << endl; ++year; } cout << "pass cracked with year = " << year << endl; } Note that I already tried with unsigned long long result(318338237039211050000ULL); I'm using gcc version 4.8.1 EDIT: Here is the corrected version using InfInt library http://code.google.com/p/infint/ #include <iostream> #include "InfInt.h" using namespace std; int main(){ InfInt year = "113"; InfInt result = "318338237039211050000"; InfInt pass= "1337"; while (pass != result) { for (InfInt i = 1; i<= year; i++) { pass += year * i * year; } cout << "year = " << year << " pass = " << pass << endl; ++year; } cout << "pass cracked with year = " << year << endl; }

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  • how to change type of value in an php array and sorting it..is it possible ?

    - by justjoe
    hi, i got problem with my code and hopefully someone able to figure it out. The main purpose is to sort array based on its value (then reindex its numerical key). i got this sample of filename : $filename = array("index 198.php", "index 192.php", "index 144.php", "index 2.php", "index 1.php", "index 100.php", "index 111.php"); $alloutput = array(); //all of index in array foreach ($filename as $name) { preg_match('#(\d+)#', $name, $output); // take only the numerical from file name array_shift($output); // cleaned. the last code create duplicate numerical in $output, if (is_array($hasilku)) { $alloutput = array_merge($alloutput, $output); } } //try to check the type of every value in array foreach ($alloutput as $output) { if (is_array($hasil)) { echo "array true </br>"; } elseif (is_int($hasil)) { echo "integer true </br>"; } elseif (is_string($hasil)) { //the numerical taken from filename always resuld "string". echo "string true </br>"; } } the output of this code will be : Array ( [0] = 198 [1] = 192 [2] = 144 [3] = 2 [4] = 1 [5] = 100 [6] = 111 ) i have test every output in array. It's all string (and not numerical), So the question is how to change this string to integer, so i can sort it from the lowest into the highest number ? the main purpose of this code is how to output array where it had been sort from lowest to highest ?

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  • c++ figuring out memory layout of members programatically

    - by anon
    Suppose in one program, I'm given: class Foo { int x; double y; char z; }; class Bar { Foo f1; int t; Foo f2; }; int main() { Bar b; bar.f1.z = 'h'; bar.f2.z = 'w'; ... some crap setting value of b; FILE *f = fopen("dump", "wb"); // c-style file fwrite(&b, sizeof(Bar), 1, f); } Suppose in another program, I have: int main() { File *f = fopen("dump", "rb"); std::string Foo = "int x; double y; char z;"; std::string Bar = "Foo f1; int t; Foo f2;"; // now, given this is it possible to read out // the value of bar.f1.z and bar.f2.z set earlier? } WHat I'm asking is: given I have the types of a class, can I figure out how C++ lays it out?

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  • What's wrong with this statement in perl?

    - by benjamin button
    print "$_", join(',',sort keys %$h),"\n"; It's giving me an error below: Use of uninitialized value in string at missing_months.pl line 36. 1,10,11,12 this print statement is present in a for loop as below: foreach my $num ( sort keys %hash ) { my $h = $hash{$num}; print "$_", join(',',sort keys %$h),"\n"; }

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  • Flex 3 - Remove image flickering

    - by BS_C3
    Hello Community! I have an application with different components that are accessible through a viewstack in the main application. The main application looks like that: <Application> <Viewstack> <myComponent1/> <myComponent2/> <myComponent3/> . . . </Viewstack> </Application> In myComponent1, I have a horizontalList where the user can select a product. In myComponent2, I have 2 containers inside the component. A left container with a larger image of the product selected in myComponent1 and a right container with all characteristics of the product. Both containers have an embed background image. When I select a product in myComponent1, the application displays myComponent2. When the component is displayed, I first see the page without the large image of the product, then both containers flickers and the product image is displayed. How could I avoid this flickering? It's really annoying _< Thanks in advance for your help =) Regards. BS_C3

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  • pointer to a pointer in a linked list

    - by user1596497
    I'm trying to set a linked list head through pointer to a pointer. I can see inside the function that the address of the head pointer is changing but as i return to the main progran it becomes NULL again. can someone tell me what I'm doing wrong ?? #include <stdio.h> #include <stdlib.h> typedef void(*fun_t)(int); typedef struct timer_t { int time; fun_t func; struct timer_t *next; }TIMER_T; void add_timer(int sec, fun_t func, TIMER_T *head); void run_timers(TIMER_T **head); void timer_func(int); int main(void) { TIMER_T *head = NULL; int time = 1; fun_t func = timer_func; while (time < 1000) { printf("\nCalling add_timer(time=%d, func=0x%x, head=0x%x)\n", time, func, &head); add_timer(time, func, head); time *= 2; } run_timers(&head); return 0; } void add_timer(int sec, fun_t func, TIMER_T *head) { TIMER_T ** ppScan=&head; TIMER_T *new_timer = NULL; new_timer = (TIMER_T*)malloc(sizeof(TIMER_T)); new_timer->time = sec; new_timer->func = func; new_timer->next = NULL; while((*ppScan != NULL) && (((**ppScan).time)<sec)) ppScan = &(*ppScan)->next; new_timer->next = *ppScan; *ppScan = new_timer; }

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  • changing a table to array

    - by LIX
    I have a temp table which I fill and clear it in a loop in my code. becouse of using database, it takes musch time. I want to change it to an array to run my app quicker. here is my table columns: ID ( int) , Type (string ), Amount (int) may anyone help me?

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  • Declare Locally or Globally in Delphi?

    - by lkessler
    I have a procedure my program calls tens of thousands of times that uses a generic structure like this: procedure PrintIndiEntry(JumpID: string); type TPeopleIncluded = record IndiPtr: pointer; Relationship: string; end; var PeopleIncluded: TList<TPeopleIncluded>; PI: TPeopleIncluded; begin { PrintIndiEntry } PeopleIncluded := TList<TPeopleIncluded>.Create; { A loop here that determines a small number (up to 100) people to process } while ... do begin PI.IndiPtr := ...; PI.Relationship := ...; PeopleIncluded.Add(PI); end; DoSomeProcess(PeopleIncluded); PeopleIncluded.Clear; PeopleIncluded.Free; end { PrintIndiEntry } Alternatively, I can declare PeopleIncluded globally rather than locally as follows: unit process; interface type TPeopleIncluded = record IndiPtr: pointer; Relationship: string; end; var PeopleIncluded: TList<TPeopleIncluded>; PI: TPeopleIncluded; procedure PrintIndiEntry(JumpID: string); begin { PrintIndiEntry } { A loop here that determines a small number (up to 100) people to process } while ... do begin PI.IndiPtr := ...; PI.Relationship := ...; PeopleIncluded.Add(PI); end; DoSomeProcess(PeopleIncluded); PeopleIncluded.Clear; end { PrintIndiEntry } procedure InitializeProcessing; begin PeopleIncluded := TList<TPeopleIncluded>.Create; end; procedure FinalizeProcessing; begin PeopleIncluded.Free; end; My question is whether in this situation it is better to declare PeopleIncluded globally rather than locally. I know the theory is to define locally whenever possible, but I would like to know if there are any issues to worry about with regards to doing tens of thousands of of "create"s and "free"s? Making them global will do only one create and one free. What is the recommended method to use in this case? If the recommended method is to still define it locally, then I'm wondering if there are any situations where it is better to define globally when defining locally is still an option.

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  • How can I terminate a multicast stream (asr - Mac) in a script?

    - by user355896
    Hello, I'm making a script to to run a bunch of multicast asr streams, but I do not know how to "stop" or "end" a multicast asr stream after a certain amount of time. Loop Suspend does not do what I'm looking for. I've also tried to add a sleep command followed by a kill command, but they kick in after the stream ends (so that approach does not work). Thanks for any possible help! By the way, I'm writing this script in bash.

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  • Java Class<T> static method forName() IncompatibleClassChangeError

    - by matt
    Hi, i have this code: private static Importable getRightInstance(String s) throws Exception { Class<? extends Importable> c = Class.forName(s).asSubclass(Importable.class); Importable i = c.newInstance(); return i; } which i can also write private static Importable getRightInstance(String s) throws Exception { Class<? extends Importable> c = (Class<? extends Importable>)Class.forName(s); Importable i = c.newInstance(); return i; } or private static Importable getRightInstance(String s) throws Exception { Class<?> c = Class.forName(s); Importable i = (Importable)c.newInstance(); return i; } where Importable is an interface and s is a string representing an implementing class. Well, in any case it gives the following: Exception in thread "main" java.lang.IncompatibleClassChangeError: class C1 has interface Importable as super class Here is the last snippet of the stack trace: at java.lang.Class.forName(Class.java:169) at Importer.getRightImportable(Importer.java:33) at Importer.importAll(Importer.java:44) at Test.main(Test.java:16) Now, class C1 actually implemens Importable and i totally don't understand why it complaints. Thanks in advance.

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  • What about buffering FileInputStream?

    - by Pregzt
    I have a piece of code that reads hell of a lot (hundreds of thousand) of relatively small files (couple of KB) from the local file system in a loop. For each file there is a java.io.FileInputStream created to read the content. The process its very slow and take ages. Do you think that wrapping the FIS into java.io.BufferedInputStream would make a significant difference?

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  • AttributeError in my Python program regarding classes

    - by Axel Finkel
    I'm doing an exercise out of the Python book that involves creating a class and a subclass. I am getting the following error when I try to run the program: AttributeError: 'Customer' object has no attribute 'name', when it tries to go through this bit of code: self.name.append(name) As this is my first time dealing with classes and objects in Python, I'm sure I am making some overt mistake somewhere, but I can't seem to figure it out. I've looked over the documentation for creating classes and writing member functions, and it looks correct, but it is obviously not. I want the Customer subclass to inherit the name, address, and telephone attributes from the Person superclass, but it doesn't seem to be doing so? Here is my code: class Person: def __init__(self): self.name = None self.address = None self.telephone = None def changeName(self, name): self.name.append(name) def changeAddress(self, address): self.address.append(address) def changeTelephone(self, telephone): self.telephone.append(telephone) class Customer(Person): def __init__(self): self.customerNumber = None self.onMailingList = False def changeCustomerNumber(self, customerNumber): self.customerNumber.append(customerNumber) def changeOnMailingList(): if onMailingList == False: onMailingList == True else: onMailingList == False def main(): customer1 = Customer() name = 'Bob Smith' address = '123 Somewhere Road' telephone = '111 222 3333' customerNumber = '12345' customer1.changeName(name) customer1.changeAddress(address) customer1.changeTelephone(telephone) customer1.changeCustomerNumber(customerNumber) print("Customer name: " + customer1.name) print("Customer address: " + customer1.address) print("Customer telephone number: " + customer1.telephone) print("Customer number: " + customer1.customerNumber) print("On mailing list: " + customer1.OnMailingList) customer1.changeOnMailingList() print("On mailing list: " + customer1.OnMailingList) main()

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  • Timer in java ,time difference problem

    - by javatechi
    I want to create a timer for my app. The sample code is shown below. When the method datetwo() is called the same time in milliseconds is shown as there in the main method. Please help me out with this import java.util.Date; import java.util.Timer; public class TimerChe { Timer timer; static Date date = new Date(); static Date date2 = new Date(); public static void timerMethod(){ new Thread() { public void run() { try { while (true) { sleep(10000); datetwo(); } } catch (InterruptedException ex) { } } }.start(); } public static void datetwo() { System.out.println ("OK, It's time to do something!") ; System.out.println("The Time is " + date2.getTime() + " milliseconds since 1970/01/01"); } public static void main(String args[]) throws Exception { System.out.println("The Time is " + date.getTime() + " milliseconds since 1970/01/01" ); System.out.println ("Schedule something to do in the mean time.") ; timerMethod(); } }

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  • scala: Adding attributes (odd and even rows) to xml table

    - by Debilski
    In a Lift application, I’d like to add a special tag which takes the <tbody> part of the next table and adds odd and even classes (for example) to each <tr> tag. Alternating, of course. While I have found a way to add another attribute to all <tr> tags, there are still a few problems left (see code below). First, it doesn’t work. cycle.next is called too often, so in the end, everything is an odd row. Other problems are that the code doesn’t exclude inner tables (so a nested <tr> would be transformed as well) and that it also affects the <thead> part of the table. Ideas to make this code work? (Of course, if there already is a lift-based solution – without jQuery – for this, I’ll gratefully take it.) class Loop(val strs: String*) { val stream_iter = Stream.continually(strs.toStream).flatten.iterator def next = stream_iter.next } val cycle = new Loop("even", "odd") val rr = new RewriteRule { override def transform(n: Node): Seq[Node] = n match { case elem : Elem => elem match { case Elem(_, "tr", att @ _, _, _*) => elem % Attribute(None, "class", Text( List(att.get("class").getOrElse("").toString, cycle.next).reduceLeft(_+" "+_).trim ), Null) toSeq case other => other } case other => other } } val rt = new RuleTransformer(rr) val code = <table> <thead><tr><td>Don’t</td><td>transform this</td></tr></thead> <tbody> <tr class="otherclass"> <td>r1c1</td><td>r1c2</td> </tr> <tr> <td>r2c1</td><td>r2c2</td> </tr> <tr> <td>r3c1</td><td>r3c2</td> </tr> </tbody> </table> println(rt(code))

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