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  • Is it inefficient to access a python class member container in a loop statement?

    - by Dave
    Hi there. I'm trying to adopt some best practices to keep my python code efficient. I've heard that accessing a member variable inside of a loop can incur a dictionary lookup for every iteration of the loop, so I cache these in local variables to use inside the loop. My question is about the loop statement itself... if I have the following class: class A(object): def init(self) self.myList = [ 'a','b','c', 'd', 'e' ] Does the following code in a member function incur one, or one-per-loop-iteration (5) dictionary lookups? for letter in self.myList: print letter IE, should I adopt the following pattern, if I am concerned about efficiency... localList = self.myList for letter in localList: print letter or is that actually LESS efficient due to the local variable assign? Note, I am aware that early optimization is a dangerous pitfall if I'm concerned about the overall efficiency of code development. Here I am specifically asking about the efficiency of the code, not the coding. Thanks in advance! D

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  • I don't get this C/C++ Joke

    - by Buttercup
    After reading this article on thedailywtf.com, I'm not sure that I really got the joke. It says there that some guy changed the code from int function() { int x; char data_string[15]; ... x = 2; strcpy(data_string,"data data data"); ... } to int function() { int x = 2; char data_string[15] = "data data data"; ... } everywhere in the code and that for some reason did inflate the size of the executable from 1 to 2 CDs (or maybe it didn't do that?). Obviously I'm not familiar enough with C/C++ to get this joke, but what seems strangest is that the 2nd code listing seems "cleaner"—at least from what I've been told in school (that is that initializing variables is a good thing, not a bad one).

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  • VBA long overflow

    - by HK_CH
    Hi I am trying to do some maths with my VBA excel (prime factorization) and I am hitting the limit of the long data type (runtime error 6 Overflow). Is there any way to get around this and still stay within VBA? (I am aware that the obvious one would be to use another more appropriate programming language) Thanks for help in advance! Thank you, it works in so far that I am able to get the big numbers into the variables now. However when I try to apply the MOD function (bignumber MOD 2 for example) it still fails with error message runtime error 6 Overflow.

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  • Jquery ajax call with '+' sign.

    - by 0plus1
    Hi, I'm doing this: $.ajax({ type: "POST", url: baseURL+"sys/formTipi_azioni",data:"az_tipo="+azione, beforeSend: function(){$("#form").html('<p><img src="'+baseURL+'lib/img/ajax-loader.gif" width="16" height="16" alt="loading" /><p>');}, success: function(html){$("#form").html(html);} }); there is a case when azione is TB+ the plus sign doesn't get POSTed at all, a blank space get sent. I already tried this: azione = escape(String(azione)); With no luck. Does anybody knows how to fix this? Thank you

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  • Factory vs instance constructors

    - by Neil N
    I can't think of any reasons why one is better than the other. Compare these two implementations: public class MyClass { public myClass(string fileName) { // some code... } } as opposed to: public class MyClass { private myClass(){} public static Create(string fileName) { // some code... } } There are some places in the .Net framework that use the static method to create instances. At first I was thinking, it registers it's instances to keep track of them, but regular constructors could do the same thing through the use of private static variables. What is the reasoning behind this style?

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  • embed multiple youtube videos to chromeless player cue

    - by Quaze
    So in the project ive been working on i use the youtube API to add a video to a chromeless player (got custom buttons, everything works no problems). It loads the youtube id which it gets from the database (Codeigniter, PHP). But what i would like to see is: instead of loading 1 video, id like to add all the videos i get from the database in the cue of that one player. So only one screen, first video retrieved from dbase gets played first, when its done second get loaded preferably also looped. Is there any way i can achieve this? My first guess would be to save the array with youtube id's somewhere and on state change (when the 'video stop'-event gets fired) load the next id from the array. Havent tried this yet because id prefer if the cue gets just gets filled on the init, so it doesnt have to load after a video has been ended. Is This possible?

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  • HTML Line Spacing & Compact Code

    - by William Hand
    I was just wondering if there was a professional opinion on the matter of compact code. Does it really speed up page loading. Example: <body> <div id="a"></div> <div id="b"></div> </body> VS <body> <div id="a"></div> <div id="b"></div> </body> any ideas?

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  • OpenGL texture shifted somewhat to the left when applied to a quad

    - by user308226
    I'm a bit new to OpenGL and I've been having a problem with using textures. The texture seems to load fine, but when I run the program, the texture displays shifted a couple pixels to the left, with the section cut off by the shift appearing on the right side. I don't know if the problem here is in the my TGA loader or if it's the way I'm applying the texture to the quad. Here is the loader: #include "texture.h" #include <iostream> GLubyte uncompressedheader[12] = {0,0, 2,0,0,0,0,0,0,0,0,0}; GLubyte compressedheader[12] = {0,0,10,0,0,0,0,0,0,0,0,0}; TGA::TGA() { } //Private loading function called by LoadTGA. Loads uncompressed TGA files //Returns: TRUE on success, FALSE on failure bool TGA::LoadCompressedTGA(char *filename,ifstream &texturestream) { return false; } bool TGA::LoadUncompressedTGA(char *filename,ifstream &texturestream) { cout << "G position status:" << texturestream.tellg() << endl; texturestream.read((char*)header, sizeof(header)); //read 6 bytes into the file to get the tga header width = (GLuint)header[1] * 256 + (GLuint)header[0]; //read and calculate width and save height = (GLuint)header[3] * 256 + (GLuint)header[2]; //read and calculate height and save bpp = (GLuint)header[4]; //read bpp and save cout << bpp << endl; if((width <= 0) || (height <= 0) || ((bpp != 24) && (bpp !=32))) //check to make sure the height, width, and bpp are valid { return false; } if(bpp == 24) { type = GL_RGB; } else { type = GL_RGBA; } imagesize = ((bpp/8) * width * height); //determine size in bytes of the image cout << imagesize << endl; imagedata = new GLubyte[imagesize]; //allocate memory for our imagedata variable texturestream.read((char*)imagedata,imagesize); //read according the the size of the image and save into imagedata for(GLuint cswap = 0; cswap < (GLuint)imagesize; cswap += (bpp/8)) //loop through and reverse the tga's BGR format to RGB { imagedata[cswap] ^= imagedata[cswap+2] ^= //1st Byte XOR 3rd Byte XOR 1st Byte XOR 3rd Byte imagedata[cswap] ^= imagedata[cswap+2]; } texturestream.close(); //close ifstream because we're done with it cout << "image loaded" << endl; glGenTextures(1, &texID); // Generate OpenGL texture IDs glBindTexture(GL_TEXTURE_2D, texID); // Bind Our Texture glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); // Linear Filtered glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, type, width, height, 0, type, GL_UNSIGNED_BYTE, imagedata); delete imagedata; return true; } //Public loading function for TGA images. Opens TGA file and determines //its type, if any, then loads it and calls the appropriate function. //Returns: TRUE on success, FALSE on failure bool TGA::loadTGA(char *filename) { cout << width << endl; ifstream texturestream; texturestream.open(filename,ios::binary); texturestream.read((char*)header,sizeof(header)); //read 6 bytes into the file, its the header. //if it matches the uncompressed header's first 6 bytes, load it as uncompressed LoadUncompressedTGA(filename,texturestream); return true; } GLubyte* TGA::getImageData() { return imagedata; } GLuint& TGA::getTexID() { return texID; } And here's the quad: void Square::show() { glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texture.texID); //Move to offset glTranslatef( x, y, 0 ); //Start quad glBegin( GL_QUADS ); //Set color to white glColor4f( 1.0, 1.0, 1.0, 1.0 ); //Draw square glTexCoord2f(0.0f, 0.0f); glVertex3f( 0, 0, 0 ); glTexCoord2f(1.0f, 0.0f); glVertex3f( SQUARE_WIDTH, 0, 0 ); glTexCoord2f(1.0f, 1.0f); glVertex3f( SQUARE_WIDTH, SQUARE_HEIGHT, 0 ); glTexCoord2f(0.0f, 1.0f); glVertex3f( 0, SQUARE_HEIGHT, 0 ); //End quad glEnd(); //Reset glLoadIdentity(); }

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  • T4MVC and Ajax method with parameter

    - by Tom
    I am trying to apply T4MVC to my project. Say, I have an ajax search box, it calls Home/SearchQuery action which takes in a string q as parameter. How do I write that line in T4MVC? From Ajax.BeginForm("SearchQuery", "Home", .... To Ajax.BeginForm(MVC.Home.SearchQuery(???)... .cshtml file @using (Ajax.BeginForm("SearchQuery", "Home", /* <-----Convert to T4MVC Here */ new AjaxOptions { LoadingElementId = "loadingGif", OnSuccess = "parseResults", OnFailure = "searchFailed" })) { <input type="text" name="q" /> <input type="submit" value="Search" /> <img id="loadingGif" style="display:none" src="@Url.Content("~/content/images/loading.gif")" /> } <div id="searchResults" style="display: table"></div>

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  • How to download files directly to disk on the iPhone os?

    - by favo
    Hi, I would like to download files directly from an URL to the disk using objective-c on the iPhone os. Currently I am using NSURLConnection to send a synchronousRequest, writing the returned NSData into a file. How can I change the download handling (still having the request beeing synchronous, it is already in a background thread) to write the data directly to disk, not using memory variables to store the complete content (only small parts)? A sample code would be appreciated. Thank you all in advance for your responses!

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  • FETCH INTO doesn't raise an exception if the set is empty, does it?

    - by Cade Roux
    Here is some actual code I'm trying to debug: BEGIN OPEN bservice (coservice.prod_id); FETCH bservice INTO v_billing_alias_id, v_billing_service_uom_id, v_summary_remarks; CLOSE bservice; v_service_found := 1; -- An empty fetch is expected for some services. EXCEPTION WHEN OTHERS THEN v_service_found := 0; END; When the parametrized cursor bservice(prod_id) is empty, it fetches NULL into the three variables and does not throw an exception. So whoever wrote this code expecting it to throw an exception was wrong, right? The comment seems to imply that and empty fetch is expected and then it sets a flag for later handling, but I think this code cannot possibly have been tested with empty sets either. Obviously, it should use bservice%NOTFOUND or bservice%FOUND or similar.

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  • reading specific lines from a file

    - by MacUsers
    What's the best way of reading only the specific lines (based on matching text) from a file? This is what I'm doing now: match_txt = "lhcb" for inFile in os.listdir('.'): readFile = open(inFile, 'r') lines = readFile.readlines() readFile.close() for line in lines: if line.find(match_txt)==0: #< do stuff here > i.e. I'm reading the lines, only with "lhcb" in it, from all the files in the present directory one by one. Is it the best way of doing that? Can it be done without loading the whole file in the memory in the first place?

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  • Which of FILE* or ifstream has better memory usage?

    - by Viet
    I need to read fixed number of bytes from files, whose sizes are around 50MB. To be more precise, read a frame from YUV 4:2:0 CIF/QCIF files (~25KB to ~100KB per frame). Not very huge number but I don't want whole file to be in the memory. I'm using C++, in such a case, which of FILE* or ifstream has better (less/minimal) memory usage? Please kindly advise. Thanks! EDIT: I read fixed number of bytes: 25KB or 100KB (depending on QCIF/CIF format). The reading is in binary mode and forward-only. No seeking needed. No writing needed, only reading. EDIT: If identifying better of them is hard, which one does not require loading the whole file into memory?

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  • Why is volatile not considered useful in multithreaded C or C++ programming?

    - by Michael E
    As demonstrated in this answer I recently posted, I seem to be confused about the utility (or lack thereof) of volatile in multi-threaded programming contexts. My understanding is this: any time a variable may be changed outside the flow of control of a piece of code accessing it, that variable should be declared to be volatile. Signal handlers, I/O registers, and variables modified by another thread all constitute such situations. So, if you have a global int foo, and foo is read by one thread and set atomically by another thread (probably using an appropriate machine instruction), the reading thread sees this situation in the same way it sees a variable tweaked by a signal handler or modified by an external hardware condition and thus foo should be declared volatile (or, for multithreaded situations, accessed with memory-fenced load, which is probably a better a solution). How and where am I wrong?

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  • If I don't odr-use a variable, can I have multiple definitions of it across translation units?

    - by sftrabbit
    The standard seems to imply that there is no restriction on the number of definitions of a variable if it is not odr-used (§3.2/3): Every program shall contain exactly one definition of every non-inline function or variable that is odr-used in that program; no diagnostic required. It does say that any variable can't be defined multiple times within a translation unit (§3.2/1): No translation unit shall contain more than one definition of any variable, function, class type, enumeration type, or template. But I can't find a restriction for non-odr-used variables across the entire program. So why can't I compile something like the following: // other.cpp int x; // main.cpp int x; int main() {} Compiling and linking these files with g++ 4.6.3, I get a linker error for multiple definition of 'x'. To be honest, I expect this, but since x is not odr-used anywhere (as far as I can tell), I can't see how the standard restricts this. Or is it undefined behaviour?

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  • (VB or C#) Run app in system tray and listen to keyboard input even when the app is not in focus

    - by Avinash Sonee
    I want to make an app which on loading sits in the system tray and even after I open another program (say notepad or vlc or anything) i.e. even when the app is not in focus and if I press "G" on my keyboard, the tray icon should show a tool tip - "key G is pressed". I have tried several codes but nothing works when the app goes out of focus. I can use Register Hot Key (http://msdn.microsoft.com/en-us/library/ms646309(VS.85).aspx) but it needs a modifier also (like Ctrl or Alt etc. along with my key G). So, is there any way I can achieve this? something which many tray icons do like antivirus apps, etc. and I do not want to use AutoHotkey application. I want to build one but need some help. Thanks!

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  • Inserting asyncronously into Oracle, any benefits?

    - by Karl Trumstedt
    I am using ODP.NET for loading data into Oracle. I am bulking inserts into groups of a 1000 rows each call. Is there any performance benefits in calling my load method asynchronously? So say I want to insert 10000 rows, instead of making 10 calls synchronously I make 10 calls asynchronously. My database is using ASSM right now but otherwise plenty of freelists are used of course. The database server has several cores as well. My initial tests seem to point to a performance increase, but maybe there is something I cannot see? Potential deadlock or contention issues? Of course, there is added complexity in handling transactions and such doing my load this way.

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  • JBoss, exploded jar vs compact jar.

    - by Win Man
    Hi, I am working on Java 1.6, JBoss 5.1, EJB 3, and Hibernate 2. Every time I deploy the ear, if the jar is a compact one (non-exploded), application doesn't work. However when I explode the jar and then add it to the ear, the app works fine. Tried restarting Jboss, doesn't help. The ear refers to numerous external jars; would the order of loading the jars be an issue? How can I make JBoss load external jars followed by the app jars? Thx. WM.

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  • Netbeans 7.2 not starting

    - by Buddhika Ariyaratne
    I recently installed Netbeans 7.2 beta and it worked fine. Then I installed Netbeans 7.2 final release on top of beta and during the installation, Netbeans 7.1 and Netbeans 7.12 were there. Now when I launch Netbeans, it does not go beyond "loading modules" stage. Simply the Netbeans screen disappear few seconds after the launch. Then I did the following. Uninstalled all the Netbeans versions and re-installed Netbeans 7.2 Deleted AppData/Netbeans folder Deleted User/.nbi folder Searched the registry and deleted Netbeans related entries. (But only one entry was found) Deleted Netbeans Folder in Program Files folder. Uninstalled and Re-installed in a separate drive. Uninstalled and Re-installed under another user account. None of the above worked, the only thing I did not try was to re-install the Windows XP operating system. It there any option to try before re-installing the operating system?

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  • C++ cin returns 0 for integer no matter what the user inputs

    - by kevin dappah
    No matter the cin it continues to to output 0 for score. Why is that? I tried returning the "return 0;" but still no go :/ #include "stdafx.h" #include <iostream> using namespace std; // Variables int enemiesKilled; const int KILLS = 150; int score = enemiesKilled * KILLS; int main() { cout << "How many enemies did you kill?" << endl; cin >> enemiesKilled; cout << "Your score: " << score << endl; return 0; }

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  • Is this an injection attempt or a normal request?

    - by CheeseConQueso
    In cPanel's Analog Stats statistics module, I've noticed countless requests to connect to the following example: /?x=19&y=15 The numbers are random, but its always setting x and y variables. Another category of mysterious requests: /?id=http://nic.bupt.edu.cn/media/j1.txt?? There are other attempts at injections in the request log that have straight sql written into them as well. Example: /jobs/jobinfo.php?id=-999.9 UNION ALL SELECT 1,(SELECT concat(0x7e,0x27,count(table_name),0x27,0x7e) FROM information_schema.tables WHERE table_schema=0x73636363726F6F745F7075626C6963),3,4,5,6,7,8,9,10,11,12,13-- It looks like they are all reaching a 404, but I'm still wondering about the intent behind these. I know this is vague, but maybe someone knows that this is normal while using cPanel & phpMyAdmin services. Also, there was a search box installed on the site which could be the reason. Any suggestions as to what all these are?

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  • javascript not working on localhost

    - by Adam McMahon
    Ok so I'm lost here, frustrated and pulling my hair and out. Plus probably about to be fired or take a pay cut. I moved Files from a development server to my local machine. The files are consistent (used diff tool), all the dependencies are there. It works for the most part. The problem is that the some of the javascript (not all) is just not working. We're using jquery and a lot of plugins for it. I've checked with the web developer plugin in firefox and all the js files are loading. I cleared the cache in both firefox and chrome multiple times to no avail. The development server is a windows server running wamp. My local machine is running ubuntu. Somebody tell me what I missed.

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  • Does C++ require a destructor call for each placement new?

    - by Josh Haberman
    I understand that placement new calls are usually matched with explicit calls to the destructor. My question is: if I have no need for a destructor (no code to put there, and no member variables that have destructors) can I safely skip the explicit destructor call? Here is my use case: I want to write C++ bindings for a C API. In the C API many objects are accessible only by pointer. Instead of creating a wrapper object that contains a single pointer (which is wasteful and semantically confusing). I want to use placement new to construct an object at the address of the C object. The C++ object will do nothing in its constructor or destructor, and its methods will do nothing but delegate to the C methods. The C++ object will contain no virtual methods. I have two parts to this question. Is there any reason why this idea will not work in practice on any production compiler? Does this technically violate the C++ language spec?

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  • Running Javascript in PHP

    - by Zero
    I'm loading an external .php file using: <script type="text/javascript" src="myfile.js.php"></script> Within the external myfile.js.php file, I'm using: <?php header('content-type: text/javascript'); $message = "Test message"; ?> document.write('<?php echo $message; ?>'); Everything works fine until I change the name of myfile.js.php to just myfile.php Why does it stop working if I remove the .js part from the file name? I'm serving the file as text/javascript, plus shouldn't the .js part be ignored since .php is the actual file extension? Does anyone know why? Thanks!

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  • What is the explanation for "warning: assuming that the loop is not infinite"

    - by James Morris
    I had just taken the decision to change as many variables from unsigned to int and upon recompiling the code in question, was greeted by this warning message: freespace_state.c:203: warning: assuming that the loop is not infinite The line in question: for (x = startx; x <= endx; ++x, ++xptr) This loop is 60 lines of code (inc white space/brackets etc), and has a goto within it, and at least one occurrence of continue. In this case, I think I am appreciative that GCC is assuming this loop is not infinite, because, it should never loop indefinitely. What is GCC trying to tell me here?

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