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  • How do I scroll to follow my sprite in the physical world?

    - by Esteban Quintero
    I am using andengine to make a game where a sprite (player) is going up across the stage, and I want the camera to stay centred on the sprite the entire time. This is my world so far: final Rectangle ground = new Rectangle(0, CAMERA_HEIGHT - 2, CAMERA_WIDTH, 2, vertexBufferObjectManager); final Rectangle roof = new Rectangle(0, 0, CAMERA_WIDTH, 2, vertexBufferObjectManager); final Rectangle left = new Rectangle(0, 0, 2, CAMERA_HEIGHT, vertexBufferObjectManager); final Rectangle right = new Rectangle(CAMERA_WIDTH - 2, 0, 2, CAMERA_HEIGHT, vertexBufferObjectManager); final FixtureDef wallFixtureDef = PhysicsFactory.createFixtureDef(0, 0.5f, 0.5f); PhysicsFactory.createBoxBody(this.mPhysicsWorld, ground, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, roof, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, left, BodyType.StaticBody, wallFixtureDef); PhysicsFactory.createBoxBody(this.mPhysicsWorld, right, BodyType.StaticBody, wallFixtureDef); /* Create two sprits and add it to the scene. */ this.mScene.setBackground(autoParallaxBackground); this.mScene.attachChild(ground); this.mScene.attachChild(roof); this.mScene.attachChild(left); this.mScene.attachChild(right); this.mScene.registerUpdateHandler(this.mPhysicsWorld); The problem is that when the sprite reaches the top wall, it crashes. How can I fix this?

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  • Oracle SOA Suite, the Most Capable Tool for Every Possible Integration Challenge

    - by Demed L'Her
    session ID: CON8601 - when: Monday, Oct. 1, 10:45am-11:45am - where: Moscone South 102 "Oracle SOA Suite, the Most Capable Tool for Every Possible Integration Challenge" is the name of the session I will be delivering at Oracle OpenWorld this year. I'm usually going for more subdued titles but decided to remove the gloves this year, at the risk of sounding arrogant! While we have a number of worthy competitors in various areas of integration no one can really compete with the breadth and reliability of Oracle SOA Suite. This session is primarily intended for people who are not yet familiar with Oracle SOA Suite (i.e. if you are an existing customer your time might be better spent at some of the other sessions we have on the topic). I will provide an overview of Oracle SOA Suite, the customers using it and the types of challenges they are solving with it: from integrating Oracle Applications (E-Business Suite, Siebel, PeopleSoft, RightNow, Taleo etc.) to third-party applications (did you know that over a third of our customers actually use us to integrate SAP?), mainframes and a variety of technologies. We will talk about some emerging trends and problems that our users are solving with the product: cloud integration, B2B consolidation and mobile-enablement. I will also briefly touch upon the exciting projects we are doing with Oracle Event Processing, in the domain of "Fast Data" and "Big Data". Last but not least, I will be joined on stage by Venktesh Maudgalya, Director at Electronic Arts. Venktesh will bring his customer perspective and explain how EA leveraged Oracle SOA Suite to implement iHub, the massive integration hub that interconnects all their applications (E-BusinessSuite, Hyperion, Demantra, Peoplesoft, Salesforce.com, Kronos, Teradata, GXS etc.) and carries 3/4 of their revenue flows. I just picked up my badge and will be kicking off the festivities tomorrow talking to partners in a pre-OOW briefing at the Oracle Headquarters - see you next week! PS: if you're going to tweet about Oracle SOA Suite next week please make sure to use the #oraclesoa and #oow hashtags so that we can track and amplify your tweets!

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  • Which iPhone ad API has produced the highest revenue for you?

    - by Kyle Humfeld
    This isn't a technical question, but more of a request for advice and empirical/anecdotal data. I'm nearly done writing a free app for iPhone, and I'm at the stage where I'm going to put ads into the app. I've had mixed success in the past with iAd (their fill rates have been atrocious recently, and their payouts have cut by about 75% over the past 4 months or so), and would like to know how much ad revenue you, the community, has seen from the various ad APIs you've used for your iPhone apps. This isn't a request for opinion, i.e. which is 'better', only what kinds of numbers you're seeing. I don't need absolute figures, but 'iAd pays x% higher than AdMob, and y% lower than AdSense' would be extremely helpful to me as I make my decision as to which ad API to integrate into my App. Also, have you had any experience or success with integrating multiple ad APIs into the same app? That's something I'm considering doing in my current iAd-filled apps (particularly my iPad app, which has yet to receive a single impression after nearly 60,000 requests)... something like: 1) Request-from-iAd 2) if that fails, request-from-adSense 3) if that fails, request-from-adMob 4) if that fails, ... etc.

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  • Which iPhone ad API has produced the highest revenue for you?

    - by Kyle Humfeld
    This isn't a technical question, but more of a request for advice and empirical/anecdotal data. I'm nearly done writing a free app for iPhone, and I'm at the stage where I'm going to put ads into the app. I've had mixed success in the past with iAd (their fill rates have been atrocious recently, and their payouts have cut by about 75% over the past 4 months or so), and would like to know how much ad revenue you, the community, has seen from the various ad APIs you've used for your iPhone apps. This isn't a request for opinion, i.e. which is 'better', only what kinds of numbers you're seeing. I don't need absolute figures, but 'iAd pays x% higher than AdMob, and y% lower than AdSense' would be extremely helpful to me as I make my decision as to which ad API to integrate into my App. Also, have you had any experience or success with integrating multiple ad APIs into the same app? That's something I'm considering doing in my current iAd-filled apps (particularly my iPad app, which has yet to receive a single impression after nearly 60,000 requests)... something like: 1) Request-from-iAd 2) if that fails, request-from-adSense 3) if that fails, request-from-adMob 4) if that fails, ... etc.

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  • multi user web game with scheduled processing?

    - by Rooq
    I have an idea for a game which I am in the process of designing, but I am struggling to establish if the way I plan to implement it is possible. The game is a text based sports management simulation. This will require players to take certain actions through a web browser which will interact with a database - adding/updating and selecting. Most of the code required to be executed at this point will be fairly straightforward. The main processing will take place by applications which are scheduled to run on the server at certain times. These apps will process transactions added by the players and also perform some automatic processing based on the game date. My plan was to use an SQL server database (at last count I require about 20 tables) and VB.net for all the coding (coming from a mainframe programming background this language is the simplist for me to get to grips with). I will also need a scheduling tool on the server. Can anyone tell me if what I am planning is feasible before I dive into the actual coding stage of my project?

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  • Lenovo ThinkPad L520 slows down when AC power adapter is plugged in

    - by Aamir
    I have a new laptop Lenovo ThinkPad L520 (7859-5BG) Core i5-2520M(2.5GHz) with 4GB RAM. Having installed Ubuntu 11.10 32-bit, while browsing with Chrome on GNOME classic (no effects), I noticed 173% CPU usage by chrome browser process, and the system slowly got very very slow, Now, at this stage as I removed the power adapter, the system suddenly got faster (and stopped the lagging behavior) and CPU usage drops down to 48% !! Observation 1: I was browsing through chrome when my system seemed to be seriously lagging, so I killed chrome to see if it gets any faster. But there remained no difference. Notice that CPU usage was a bit strange here. It showed no high activity, but as soon as I would click on applications in gnome panel, it would shoot CPU usage to 70, or 80 or 90 or 143% etc. depending on how quickly i clicked back and forth. At this instance I removed by AC adapter of my laptop, and suddenly system got fine. So i again clicked on gnome panel, and noticed that it now took only 7% or 12% or 13% at max, with same kind of clicks in application menu. Observation 2: At the other times, with AC adapter plugged in, top indicates four instances of chromium taking 90%, 60%, 47% and 2% (for example), and then once I take out the AC adapter same processes take lesser CPU all of a sudden Intermediate conclusions: What does this indicate ? I cannot figure out any "other" process in "top" that is suddenly being triggered, its the same process that hogs up my CPU once AC power is plugged in ! NOTE: the problem is now CONFIRMED, as i can repeat that when I have power adapter plugged in ! Can anyone tell me what exactly does this indicate ? What is wrong, is it some bug with power management or what ?

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  • Submit Nominations for Duke's Choice Awards Latin America

    - by Tori Wieldt
    The Duke's Choice Awards are nominated by members of the Java community and recognize compelling uses of Java technology or community involvement.  The first of the regional Duke's Choice Awards will be in December in Latin America. Three winners will be announced on stage during JavaOne Latin America December 4th to 6th and in the Jan/Feb issue of Java Magazine.   Nominations are accepted from anyone in the Java community for compelling uses of Java technology or community involvement.   Duke's Choice Awards LAD judges include community members Yara Senger (Brazil) and Alexis Lopez (Colombia). In keeping with the 10 year tradition of the Duke's Choice Award program, the most important ingredient is innovation. Let's recognize and celebrate the innovation that Java delivers within Latin America! Submit your nominations now!  Nominations close 7 November. www.java.net/dukeschoiceLAD As announced at JavaOne San Francisco, the Duke's Choice Award program has been expanded to include regional awards in conjunction with each international JavaOne conference.  The expanded Duke's Choice Award program celebrates Java innovation happening within specific regions and provides an opportunity to recognize winners locally. Regions include Latin America (LAD), Europe Africa Middle East (EMEA), and Asia.  The global program will continue in association with the flagship JavaOne conference.  

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  • Advice on a good comeback strategy after years of java abstinence

    - by simou
    It's almost 5 yrs since I left the java IT-project/enterprise business. Before I was a highly skilled enterprise developer / OO architect with more than 10 years experience in the business. I was proficient in many of those enterprise related technologies, including DWHing. Since then I haven't been doing any large scale programming, a little bit of C, Python, some dips into Scala, hacking a small java-plugin framework, opengl, but only as fun projects. Now I want to re-enter the java stage again, i.e. I'm looking for job opportunities as a developer. But I fear I might have lost much of my former punching strength, e.g. I would have to give my SQL knowledge a deep refreshing breath, re-visit basic stuff like design patterns, enterprise architectures, etc. and probably learn the new stuff like EJB3.1, JEE 6 too. I also missed the whole scrum craze. So from your own experience, what subject should I tackle first? Like technology (which ones?) or design skills (uml..)? But what I'm also wondering is since the basic design / architectural principles haven't changed much by now, what would be the chance on the job market for someone like me who left the java-world at a time where everything was less fragmented and EJB2.1 and XDoclet were de-facto standards? And how could I convince a potential employer that I'm still an effective on-the-job learner? Should I rather aim for "junior positions" ? Lots of questions but I'd be really glad if you could share your (encouraging :) thoughts with me. cheers! (btw I'm based in Austria)

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  • JavaOne 2012 Day 1

    - by Geertjan
    Day 1, Sunday, started the night before for those attending the NetBeans Party at Johnny Foley's: Invitations had been sent out prior to the party to all speakers for NetBeans Day, as well as speakers in JavaOne sessions where NetBeans is going to be used. That turns out to be around 40 people, who hung out until quite late, with snacks and drinks. Next day, NetBeans Day had most sessions with completely packed rooms, which means there were around 300 people! Panel discussions around central themes in the NetBeans ecosystem (Java EE, JavaFX, and NetBeans Platform) were held, which resulted in a whole bunch of people up on stage throughout the day, such as this group of speakers in the Java EE session: From left to right above you see Sean Comerford from ESPN.com, John Yeary the Java EE panel moderator and JUG lead from Greenville, Cagatay Civici the PrimeFaces lead developer, Glenn Holmer long time NetBeans enthusiast (more on him below) from the Weyco Group, and NetBeans/Java EE book author David Heffelfinger. There were panels just like the above for JavaFX and the NetBeans Platform too, with very interesting and dynamic talks, such as one by JavaFX book authors Gail and Paul Anderson, who showed off this brilliant JavaFX/NetBeans Platform mashup: NetBeans Day ended with a good discussion about how to get involved in the NetBeans community, wrapping up with an award ceremony with two very special NetBeans community awards: Then everyone caught buses to the Masonic Auditorium, where 4 hours of keynotes took place. This is what the room looked like: The 4 hours ended with a very well received HTML5/NetBeans demo, showing of NetBeans IDE 7.3 features, by NetBeans director John Ceccarelli. And I liked this slide during an earlier keynote session by Oracle VP Hasan Rizvi: There was really a lot of love for NetBeans during the JavaOne keynote sessions and I don't remember hearing any other IDE being mentioned, in any way at all. Next there was the Duke's Choice Award ceremony, outside the Hilton in a cool lounge area, where, among others, Timon and Angelo from the NetBeans Platform community received their awards for AgroSense and MICE. In between all of the above, I met very many friends from previous conferences, as well as several new ones. It was clearly a great start to the conference. Looking forward to what the rest of the week will bring!

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  • Book Review: Professional WCF 4

    - by Sam Abraham
    My Investigation of WCF internals have set the right stage to revisit Professional WCF 4 by Pablo Cibraro, Kurt Claeys, Fabio Cozzolino and Johann Grabner. In this book, the authors dive deep into all aspects of the WCF API in a reading targeted towards intermediate and advanced developers. Book quality so far as presentation, code completeness, content clarity and organization was superb. The authors have taken a hands-on approach to thoroughly covering the WCF 4.0 API with three chapters totaling 100+ pages completely dedicated to business cases with downloadable source code readily available. Chapter 1 outlines SOA best-practice considerations. Next three chapters take a top-down approach to the WCF API covering service and data contracts, bindings, clients, instancing and Workflow Services followed by another carefully-thought three chapters covering the security options available via the WCF API. In conclusion, Professional WCF 4.0 provides a thorough coverage of the WCF API and is a recommended read for anybody looking to reinforce their understanding of the various features available in the WCF framework. Many thanks to the Wiley/Wrox User Group Program for their support of our West Palm Beach Developers’ Group.   All the best, --Sam

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  • Developing a mobile application, how to show help if it contains too much data?

    - by MobileDev123
    I am developing a mobile application which has many functionality, and I am pretty sure that the design will confuse the user about how to use some functionality so we decided to include some help as we can see them regularly in desktop applications, but later we found that the help text is too long. We don't think that one screen is enough to describe what a user can do. Moreover the project itself is subjected to evolve based on beta stage and user reports. After a lot of thinking and meetings we have decided three options to show the users what they can do. Create the website or blog, so we can let the users know what they can do with this application, the advantage is that it can provide us a good source of marketing, but for that they have to access the site while most part of the application can be used while being offline in earlier versions. Create a section in the application called demos to show the same thing locally, but we are afraid that it will increase the size, that we think can be avoided (and we are planning to avoid if there is any option) Show popups, but we discarded this thinking that pop ups annoys user no matter what the platform is. I want to know from community that which option will you choose, we are also open to accept other ideas if you have.

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  • Do you know the minimum builds to create on any branch?

    - by Martin Hinshelwood
    You should always have three builds on your team project. These should be setup and tested using an empty solution before you write any code at all. Figure: Three builds named in the format [TeamProject].[AreaPath]_[Branch].[Gate|CI|Nightly] for every branch.   These builds should use the same XAML build workflow; however you may set them up to run a different set of tests depending on the time it takes to run a full build. Gate – Only needs to run the smallest set of tests, but should run most if not all of the Unit Test. This is run before developers are allowed to check-in CI – This should run all Unit Tests and all of the automated UI tests. It is run after a developer check-in. Nightly – The Nightly build should run all of the Unit Tests, all of the Automated UI tests and all of the Load and Performance tests. The nightly build is time consuming and will run but once a night. Packaging of your Product for testing the next day may be done at this stage as well. Figure: You can control what tests are run and what data is collected while they are running. Note: We do not run all the tests every time because of the time consuming nature of running some tests, but ALL tests should be run overnight. Note: If you had a really large project with thousands of tests including long running Load tests you may need to add a Weekly build to the mix.     Figure: Bad example, you can’t tell what these builds do if they are in a larger list   Figure: Good example, you know exactly what project, branch and type of build these are for.   Technorati Tags: SSW,SSW Rules,VS2010,VS ALM,Team Build 2010,Team Build

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  • JustMock Beta available for download.

    We've just uploaded the latest JustMock bits so feel free to log in to your Telerik accounts and download JustMock. We'll be glad to hear your feedback. In the current JustMock build we've included documentation and examples to help you get started with our mocking tool. You can open the documentation from the JustMock menu in Visual Studio: It's still in an early stage but we'll improve it a lot more in the following few months. You can open the JustMock examples from the [JustMock Installation Folder]\Examples. Currently the tests which mock final / statics / etc. classes and members could be run with the default MSTest test runner but we're working on supporting other test runners like TestDriven.Net for example. Should you want to have it integrated with a specific test runner, please contact us and we'll try to help. Mehfuz will be doing a series of blog ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to fetch only the sprites in the player's range of motion for collision testing? (2D, axis aligned sprites)

    - by Twodordan
    I am working on a 2D sprite game for educational purposes. (In case you want to know, it uses WebGl and Javascript) I've implemented movement using the Euler method (and delta time) to keep things simple. Now I'm trying to tackle collisions. The way I wrote things, my game only has rectangular sprites (axis aligned, never rotated) of various/variable sizes. So I need to figure out what I hit and which side of the target sprite I hit (and I'm probably going to use these intersection tests). The old fashioned method seems to be to use tile based grids, to target only a few tiles at a time, but that sounds silly and impractical for my game. (Splitting the whole level into blocks, having each sprite's bounding box fit multiple blocks I might abide. But if the sprites change size and move around, you have to keep changing which tiles they belong to, every frame, it doesn't sound right.) In Flash you can test collision under one point, but it's not efficient to iterate through all the elements on stage each frame. (hence why people use the tile method). Bottom line is, I'm trying to figure out how to test only the elements within the player's range of motion. (I know how to get the range of motion, I have a good idea of how to write a collisionCheck(playerSprite, targetSprite) function. But how do I know which sprites are currently in the player's vicinity to fetch only them?) Please discuss. Cheers!

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  • Solutions for Project management [closed]

    - by user14416
    The team consists of 3 people. The method of development is Scrum. The language of the project is C++. The project will be under the control of the git system. The start up budget is 0. The following things have to be chosen: Build and Version Numbering Project documentation ( file with the most common info for current stage of the project, which will be changed every time the new version or subversion of the project emerges ) Project management tool ( like Trac or Redmine, I cannot use them, because there is no hosting ) Code documentation ( I consider Doxygen ) The following questions have arisen: What can you add to the above list of the main solutions for project management in the described project? One of three project participants has linux os (No MS Office), one has Windows and MS Office (does not want to use Libre or Open Office), one has Windows, but does not have MS Office. What formats, tools can u suggest using for project documentation? The variant of using online wiki does not fit, it must be files. OneNote mb is a good tool for project management, but because of the reason mentioned above it is not possible. What can you advise? Offer a system for Build and Version Numbering.

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  • SQL Server 2008 R2: These are a Few of My Favorite Things

    - by smisner
    This month's T-SQL Tuesday is hosted by Jorge Segarra (blog | twitter) who decided that we should write about our favorite new feature in SQL Server 2008 R2. The majority of my published works concentrates on Reporting Services, so the obious answer for me is about favorite new features is...Reporting Services. I can't pick just one thing in Reporting Services, so instead I thought I'd compile a list of my posts of the new features in Reporting Services 2008 R2: Map Wizard for spatial data (The World is But a Stage) Pagination features (I've Got Your Page Number) Lookup functions (Look Up, Look Down, Look All Around - Part I, Part II, Part III) Test Connection button (Testing, Testing 1-2-3) Conditional formatting based on format, i.e. RenderFormat (As You Like It) And I wrote an overview of the business intelligence features in SQL Server 2008 R2 for Microsoft Press in the free e-book, Introducing Microsoft SQL Server 2008 R2, if you're curious about what else is new in both the BI platform as well as the relational engine. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • How do I install kivy?

    - by aspasia
    I was trying to install Kivy (by following the instructions here). I downloaded and installed all packages where the installation process went through without giving me any errors. However, when later I enter below command; sudo easy_install kivy It looked like it was going to work but it ends with an error by displaying following lines, which I don't comprehend: Detected compiler is unix /tmp/easy_install-BtOA_u/Kivy-1.8.0/kivy/graphics/texture.c:8:22: fatal error: pyconfig.h: No such file or directory #include "pyconfig.h" ^ compilation terminated. error: Setup script exited with error: command 'x86_64-linux-gnu-gcc' failed with exit status 1 I saw a similar question asked as; Problem with kivy installation. However, this didn't work for me though the question suggests installing libgles-mesa-dev-lts-raring which I did as below; sudo apt-get install libgles-mesa-dev-lts-raring which then gave below; E: Unable to locate package libgles-mesa-dev-lts-raring (sorry for being so specific and perhaps obvious, but I'm in the early stage of learning my way around linux). This user was running Ubuntu 12.04, and most other questions related to this I've seen came from people with a different release from mine, which has led me to believe that that is the reason why the suggestions to those didn't solve my problem. I'm using Ubuntu 13.10

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  • What is the correct way to restart udev in Ubuntu?

    - by zerkms
    I've changed the name of my eth1 interface to eth0. How to ask udev now to re-read the config? service udev restart and udevadm control --reload-rules don't help. So is there any valid way except of rebooting? (yes, reboot helps with this issue) UPD: yes, I know I should prepend the commands with sudo, but either one I posted above changes nothing in ifconfig -a output: I still see eth1, not eth0. UPD 2: I just changed the NAME property of udev-rule line. Don't know any reason for this to be ineffective. There is no any error in executing of both commands I've posted above, but they just don't change actual interface name in ifconfig -a output. If I perform reboot - then interface name changes as expected. UPD 3: let I explain all the case better ;-) For development purposes I write some script that clones virtual machines (VirtualBox-driven) and pre-sets them up in some way. So I perform a command to clone VM, start it and as long as network interface MAC is changed - udev adds the second rule to network persistent rules. Right after machine is booted for the first time there are 2 rules: eth0, which does not exist, as long as it existed in the original VM image MAC eth1, which exists, but all the configuration in all files refers to eth0, so it is not that good for me So I with sed delete the line with eth0 (it is obsolete and useless in cloned image) and replace eth1 with eth0. So currently I have valid persistent rule, but there is still eth1 in /dev. The issue: I don't want to reboot the machine (it will take another time, which is not good thing on building-VM-stage) and just want to have my /dev rebuilt with some command so I have ready-to-use VM without any reboots.

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  • Where to look for a programming partner?

    - by David
    Say that you want to start a new project (I'm talking about a serious project — e.g if you had an idea that seems good and profitable — not about something you start just to learn a new technology or just for your enjoyment) but you don't feel like you can do it alone since, for example, you lack the experience or the technical skills to go through all the phases needed to go from the idea to the final product. Say also that you don't simply want to hire someone. You want someone who can be as passionate as you in the job, that is “proficient” in and enthusiast of the same technologies as you are and that possibly has a background similar to yours (e.g. you both are students, you both come from a prestigious univerity or just you're both Star Trek nerds). So, basically you don't want a person to tell what to do (e.g. “implement this and that, slave!”) but someone who can be inspiring and bring something new and important to your project. Someone to go with you from the earliest stage — from clearly shaping the project's philosophy to drawing mockups etc. Someone who agrees to share the outcome of the project, that strongly believes in the idea behind it and is completely 50-50 with you. Now the question is: how to improve your chances of finding this person (or persons)? Where would you look at first? For example, if you had a lot of funds and were looking for someone to hire, you'd maybe post an ad in SO careers or jobs.73signals; if you already had a team and were looking for funding, you'd start a project on kickstarter or indiegogo, or you'd go to some startup event. But if you had to find a good partner (and programmer, of course) for you're project, where would you start looking? Which strategies would you use?

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  • How do I get a Laserjet M1212nf MFP working?

    - by Leandro
    I am trying to install a multifunctional printer Laserjet M1212nf MFP on Ubuntu 12.04. I downloaded and install the hplip indicated by the official web site. At the end of the installation I chose reboot the whole system and next I call hp-setup in the terminal (as normal user and then as root). After select in the dialog box my printer I got the following error: Searching... (bus=usb, search=(None), desc=0)<br> /Traceback (most recent call last):<br> File "/usr/share/hplip/ui4/setupdialog.py", line 1255, in NextButton_clicked<br> self.showAddPrinterPage()<br> File "/usr/share/hplip/ui4/setupdialog.py", line 690, in showAddPrinterPage<br> self.readwriteFaxInformation()<br> File "/usr/share/hplip/ui4/setupdialog.py", line 1079, in readwriteFaxInformation<br> self.fax_name_company = unicode(d.getStationName())<br> UnicodeDecodeError: 'ascii' codec can't decode byte 0xc3 in position 20: ordinal not in range(128) I think at this stage the plugin should be downloaded, but it is not working. Any suggestion on how to solve this problem ? Edition: After running hp-toolbox I got the following error message : Unable to communicate with device (code=12): hp:/usb /HP_LaserJet_Professional_M1212nf_MFP?serial=000000000ST10HPQSI1c

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  • How to recover bad encripted directory

    - by Fato Alessandro
    I had a problem while formatting Ubuntu. I tried to reinstall without formatting the home directory and with the same username. The home directory of the new installation was set to be encrypted. Then the installation went wrong because of the cd. So it really never started (stopped at coping stage). How ever Ubuntu did encrypted the home directory but probably the procedure went wrong. By now I installed Ubuntu in another partition, tried to mount with encrypted-recovery but the mounted directory in tmp wasn't the directory I had before. There were just strange directories with coded name. Strange fact is that the file system is not damaged: it continues to know how much data is actually stored in it. If I look with gparted or even nautilus I see 45 Gb of data present on the partition. This let me think that my data are not erased but maybe hidden. Moreover when I tried to mount the encrypted home directory with encrypted-recovery-personal it asked me the encryption secret. I insert nothing, just pressed enter, and the password was accepted. Is thre a method for removing my data? Maybe trying to rencrypt the directory? How could I get back to the previous documents. Thanks to everyone

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  • The best way to structure/design game code

    - by Edward
    My question is quite broad and related to the 2D game code design/architecture/structure. Usually the main game consists of the main loop where you update & render your world states. However, it's recommended for many purposes to separate rendering from the game-logic and so on. I am kinda confused about the whole situation. Many game engines/libs/sdks don't follow separation schema. They propagate a way where you define some scenes/stages and they contain some objects and the scene/stage controls the user input and so on. For example, in cocos2d(-x) and libgdx (stage2d) the games are usually done the way that the update logic happens at the same time/place as rendering. Also, the propagated way is to have a structure where an object knows how to draw itself - which is not a separation of updating & rendering. The same with Flash based games, they are usually done the way when an object (class) contains a swf or a texture and some data and holds some update logic itself, or updated from main Scene. And again this object already knows how to draw itself via "addChild". Also, some people recommend to use MVC pattern, which will require to completely obey the structure of those engines/libs/sdks. Maybe I am overthinking everything, but I am totally confused. I would be grateful if somebody could point me to a correct direction with the game code structures. What is your way of doing things in libgdx/cocos2d/flash?

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  • links for 2011-03-01

    - by Bob Rhubart
    Oracle Technology Network Architect Day: Denver - March 23 This live one-day event will bring together architects from a broad range of disciplines and domains to share insights and expertise in the use of Oracle technologies to meet the challenges today’s architects regularly face. (tags: oracle otn architect entarch) Java.net Reborn (Oracle Technology Network Blog (aka TechBlog)) "The migration was huge effort. Over 1400 projects were migrated (and some 30 projects are left to go). A large part of the migration was a big cleanup of abandoned projects...The new java.net site is smaller, faster and now the percentage of good, current content is much higher." (tags: oracle otn java java.net) This Week: OTN Java Developer Day in Boston, Massachusetts (US) | Java.net "This Thursday, March 3, the Oracle Technology Network will be hosting an OTN Developer Day titled You are the future of Java in Boston, Massachusetts (US). The all-day event includes a keynote address ("Java, the Language of the Future") and four separate tracks..." (tags: oracle otn java event) A brief introduction to BRM and architecture (Red Adventure) Yani Miguel offers a primer on the architecture behind Billing and Revenue Management. (tags: oracle otn brm) SOA Suite Integration: Part 1: Building a Web Service (The Shorten Spot) Anthony Shorten's first post in a new series "will not feature SOA Suite at all, but will concentrate on the capability for the Oracle Utilities Application Framework to create Web Services you can use for integration." (tags: oracle otn SOA soasuite) Darwin-IT: VirtualBox on Windows XP Martien van den Akker shares a few tips. (tags: oracle otn virtualization virtualbox) Pas Apicella: Developing RESTful Web Services from JDeveloper 11g (11.1.1.4) Plas says: "In this example we use JDeveloper to create a basic JAX-RS Web Service from support provided within the code editor as no wizard support exists within JDeveloper 11g at this stage." (tags: oracle otn REST SOA) Alexander Buckley: Maintenance Review of the Java VM Specification The Java Virtual Machine Specification is the authoritative reference for the design of the Java virtual machine that underpins the Java SE platform. In an implementation-independent manner, the Specification describes the architecture, linking model, and instruction set of the Java virtual machine, (tags: oracle otn java virtualization jvm javase)

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  • How to expose game data in the game without a singelton?

    - by zardon
    I'm quite new to cocos2d and games programming, and am currently I am writing a game that is currently in Prototype stage. Everything is going okay, but I've realized a potentially big problem and I am not sure how to solve it. I am using a singelton to store a bunch of arrays for everything, a global list of planets, a global list of troops, a global list of products, etc. And only now I'm realizing that all of this will be in memory and this is the wrong way to do it. I am not storing files or anything on the disk just yet, with exception to a save/load state, which is a capture of everything. My game makes use of a map which allows you to select a planet, then it will give you a breakdown of that planets troops and resources, Lets use this scenario: My game has 20 planets. On which you can have 20 troops. Straight away that's an array of 400! This does not add the NPC, which is another 10. So, 20x10 = 200 So, now we have 600 all in arrays inside a Singelton. This is obviously very bad, and very wrong. Especially as the game scales in the amount of data. But I need to expose pretty much everything, especially on the map page, and I am not sure how else to do it. I've been told that I can use a controller for the map page which has the information I need for each planet, and other controllers for other items I require global display for. I've also thought about storing each planet's data in a save file, using initWithCoder however there could be a boatload of files on the user's device? I really don't want to use a database, mainly because I would need to translate NSObjects and non-NSObjects like CGRects and CGPoints and Colors into/from SQL. I am open to other ideas on how to store and read game data to prevent using a singelton to store everything, everywhere. Thanks for your time.

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  • Creating user UI using Flixel

    - by Jamie Read
    I am new to game development but familiar with programming languages. I have started using Flixel and have a working Breakout game with score and lives. What I am trying to do is add a Start Screen before actually loading the game. I have a create function that adds all the game elements to the stage: override public function create():void // all game elements { How can I add this pre-load Start Screen? I'm not sure if I have to add in the code to this create function or somewhere else and what code to actually add. Eventually I would also like to add saving, loading, options and upgrades too. So any advice with that would be great. Here is my main game.as: package { import org.flixel.*; public class Game extends FlxGame { private const resolution:FlxPoint = new FlxPoint(640, 480); private const zoom:uint = 2; private const fps:uint = 60; public function Game() { super(resolution.x / zoom, resolution.y / zoom, PlayState, zoom); FlxG.flashFramerate = fps; } } } Thanks.

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