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  • Dynamically change ViewPagerIndicator titles

    - by msal
    My current project uses some ListFragments to show rows of data. The rows get updated dynamically every some seconds. The amount of rows varies with every update and in every ListFragment. I would like to show the amount of rows to the user, and think that the perfect place for that would be next to the Fragment's title in the ViewPagerIndicator. I provided a sample image for better comprehension: Sadly I am pretty clueless how to achieve this. I tried the following: public class PagerAdapter extends FragmentPagerAdapter { private int numOne = 0; private int numTwo = 0; // ... @Override public CharSequence getPageTitle(int position) { switch (position) { case 0: return "List 1 (" + numOne + ")"; case 1: return "List 2 (" + numTwo + ")"; default: return ""; } public void setNumOne(int num) { this.numOne = num; } public void setNumTwo(int num) { this.numTwo = num; } } When I now call the setNumXXX() method, nothing happens, until I move between fragments, what seems to trigger the getPageTitle() to fire. My question is: How can I force an update of the title(s), everytime when the num value changes?

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  • Move from *this in an rvalue method?

    - by FredOverflow
    In C++0x, methods can be overloaded on whether or not the expression that denotes the object on which the method is called is an lvalue or an rvalue. If I return *this from a method called via an rvalue, do I need to explicitly move from *this or not? Foo Foo::method() && { return std::move(*this); // Is this move required or not? } Unfortunately, I can't simply test this on my compiler since g++ does not support this feature yet :(

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  • How to delete a QProcess instance correctly?

    - by Kopfschmerzen
    Hi everyone! I have a class looking like this: class FakeRunner : public QObject { Q_OBJECT private: QProcess* proc; public: FakeRunner(); int run() { if (proc) return -1; proc = new QProcess(); QStringList args; QString programName = "fake.exe"; connect(comp, SIGNAL(started()), this, SLOT(procStarted())); connect(comp, SIGNAL(error(QProcess::ProcessError)), this, SLOT(procError(QProcess::ProcessError))); connect(comp, SIGNAL(finished(int, QProcess::ExitStatus)), this, SLOT(procFinished(int, QProcess::ExitStatus))); proc->start(programName, args); return 0; }; private slots: void procStarted() {}; void procFinished(int, QProcess::ExitStatus) {}; void procError(QProcess::ProcessError); } Since "fake.exe" does not exist on my system, proc emits the error() signal. If I handle it like following, my program crashes: void FakeRunner::procError(QProcess::ProcessError rc) { delete proc; proc = 0; } It works well, though, if I don't delete the pointer. So, the question is how (and when) should I delete the pointer to QProcess? I believe I have to delete it to avoid a memory leak. FakeRunner::run() can be invoked many times, so the leak, if there is one, will grow. Thanks!

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  • multi-threaded proxy checker having problems

    - by Paul
    hello everyone, I am trying to create a proxy checker. This is my first attempt at multithreading and it's not going so well, the threads seem to be waiting for one to complete before initializing the next. Imports System.Net Imports System.IO Imports System.Threading Public Class Form1 Public sFileName As String Public srFileReader As System.IO.StreamReader Public sInputLine As String Public Class WebCall Public proxy As String Public htmlout As String Public Sub New(ByVal proxy As String) Me.proxy = proxy End Sub Public Event ThreadComplete(ByVal htmlout As String) Public Sub send() Dim myWebRequest As HttpWebRequest = CType(WebRequest.Create("http://www.myserver.com/ip.php"), HttpWebRequest) myWebRequest.Proxy = New WebProxy(proxy, False) Try Dim myWebResponse As HttpWebResponse = CType(myWebRequest.GetResponse(), HttpWebResponse) Dim loResponseStream As StreamReader = New StreamReader(myWebResponse.GetResponseStream()) htmlout = loResponseStream.ReadToEnd() Debug.WriteLine("Finished - " & htmlout) RaiseEvent ThreadComplete(htmlout) Catch ex As WebException If (ex.Status = WebExceptionStatus.ConnectFailure) Then End If Debug.WriteLine("Failed - " & proxy) End Try End Sub End Class Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim proxy As String Dim webArray As New ArrayList() Dim n As Integer For n = 0 To 2 proxy = srFileReader.ReadLine() webArray.Add(New WebCall(proxy)) Next Dim w As WebCall For Each w In webArray Threading.ThreadPool.QueueUserWorkItem(New WaitCallback(AddressOf w.send), w) Next w End Sub Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load srFileReader = System.IO.File.OpenText("proxies.txt") End Sub End Class

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  • Are you human? (or How to prevent spam)

    - by pek
    What mechanisms do you know that prevent your site from being abused by anonymous spammers. For example, let's say that I have a site where people can vote something. But I don't want someone to spam something all the way to the top. So I found (a) creating an account and only allowed to vote once and (b) CAPTCHA to decrease spam. What other methods do you know and how good do they work?

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  • Returning searched results in an array in Java without ArrayList

    - by Crystal
    I started down this path of implementing a simple search in an array for a hw assignment without knowing we could use ArrayList. I realized it had some bugs in it and figured I'd still try to know what my bug is before using ArrayList. I basically have a class where I can add, remove, or search from an array. public class AcmeLoanManager { public void addLoan(Loan h) { int loanId = h.getLoanId(); loanArray[loanId - 1] = h; } public Loan[] getAllLoans() { return loanArray; } public Loan[] findLoans(Person p) { //Loan[] searchedLoanArray = new Loan[10]; // create new array to hold searched values searchedLoanArray = this.getAllLoans(); // fill new array with all values // Looks through only valid array values, and if Person p does not match using Person.equals() // sets that value to null. for (int i = 0; i < searchedLoanArray.length; i++) { if (searchedLoanArray[i] != null) { if (!(searchedLoanArray[i].getClient().equals(p))) { searchedLoanArray[i] = null; } } } return searchedLoanArray; } public void removeLoan(int loanId) { loanArray[loanId - 1] = null; } private Loan[] loanArray = new Loan[10]; private Loan[] searchedLoanArray = new Loan[10]; // separate array to hold values returned from search } When testing this, I thought it worked, but I think I am overwriting my member variable after I do a search. I initially thought that I could create a new Loan[] in the method and return that, but that didn't seem to work. Then I thought I could have two arrays. One that would not change, and the other just for the searched values. But I think I am not understanding something, like shallow vs deep copying???....

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  • HTTP GET: Same GET-Parameter multiple Times, is this allowed by RFCs?

    - by bernhard
    Hello, are all "Standard Compliant (HTTP RFC?)" Web-Servers forced to "somehow" provide some methods to get all Parameters with the same name as some kind of list/array? Or will will using the same parameter name lead to overwriting: Example: http://www.stackoverflow?myparam=value1&myparam=value2 Will this lead to myparam holding the values "value1,value2" or only "value2" (due to overwriting and only using the last one). Is this behaviour mandated by some standard? thanks bernhard

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  • Accesing WinCE ComboBox DroppedDown property (.NET CF 2.0)

    - by PabloG
    I'm implementing custom behavior sub-classing the form controls, but I cannot manage to access the DroppedDown property of the ComboBox. Looking in the help, it's supposed to be supported in CF.NET 2.0: using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; namespace xCustomControls { public partial class xComboBox : System.Windows.Forms.ComboBox { private ComboBox comboBox1; public xComboBox() { InitializeComponent(); this.KeyDown += new KeyEventHandler(this.KeyDownHandler); } private void KeyDownHandler(object sender, KeyEventArgs e) { // DroppedDown doesn't appear in the IntelliSense of ComboBox. // or this.comboBox1. if (((ComboBox)sender).DroppedDown) // fail! return; switch (e.KeyData) { case Keys.Up: case Keys.Enter: case Keys.Down: e.Handled = true; this.Parent.SelectNextControl((Control)sender, e.KeyData != Keys.Up, true, true, true); ... fails with 'System.Windows.Forms.ComboBox' does not contain a definition for 'DroppedDown' and no extension method 'DroppedDown' accepting a first argument of type 'System.Windows.Forms.ComboBox' could be found How can I access the property? TIA, Pablo

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  • c++ class member functions selected by traits

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched stackoverflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate non-virtual member functions? The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instatiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state info was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice?

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  • How to provide KeyPress event to WebBrowser control?

    - by Pritorian
    Hi all, i really need to catch "ESC" key press while focus is on WebBrowser control. I tried something like this: (webControl as Control).KeyPress += new KeyPressEventHandler(MyKeyPressEventHandler); But it doesnt work. The method is not called. I tried some methods, described here, but dont get any result ( Help, please.

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  • Animations and MVVM in Silverlight

    - by user275561
    OK I have looked and searched all i want to do is fire a storyboard animation from my view model onto my view. The problem is there is just simply too much boilerplate code to get a simple thing like myStoryboard.Begin(); firing. So what are the methods that you use? Currently, I am using Silverlight 3, MVVM Light.

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  • Using Session in Silverlight using simple WebServices (NOT WCF)

    - by Syed
    Hi, I need to use Session variables in my Silverlight application ( Using Visual Studio 2008, and Silverlight 3). I am already using a webservice (not WCF service) and would like to know if I can add two methods say GetSessionVariable and SetSessionVariable in my existing WebService Class? Any assistance with sample code would be great! Regards and Thanks in advance, Nadeem.

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  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • Trouble using the ref keyword. Very newbie question!

    - by Sergio Tapia
    Here's my class: public class UserInformation { public string Username { get; set; } public string ComputerName { get; set; } public string Workgroup { get; set; } public string OperatingSystem { get; set; } public string Processor { get; set; } public string RAM { get; set; } public string IPAddress { get; set; } public UserInformation GetUserInformation() { var CompleteInformation = new UserInformation(); GetPersonalDetails(ref CompleteInformation); GetMachineDetails(ref CompleteInformation); return CompleteInformation; } private void GetPersonalDetails(ref UserInformation CompleteInformation) { } private void GetMachineDetails(ref UserInformation CompleteInformation) { } } I'm under the impression that the ref keyword tells the computer to use the same variable and not create a new one. Am I using it correctly? Do I have to use ref on both the calling code line and the actual method implementation?

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  • CLR 4.0 inlining policy? (maybe bug with MethodImplOptions.NoInlining)

    - by ControlFlow
    I've testing some new CLR 4.0 behavior in method inlining (cross-assembly inlining) and found some strage results: Assembly ClassLib.dll: using System.Diagnostics; using System; using System.Reflection; using System.Security; using System.Runtime.CompilerServices; namespace ClassLib { public static class A { static readonly MethodInfo GetExecuting = typeof(Assembly).GetMethod("GetExecutingAssembly"); public static Assembly Foo(out StackTrace stack) // 13 bytes { // explicit call to GetExecutingAssembly() stack = new StackTrace(); return Assembly.GetExecutingAssembly(); } public static Assembly Bar(out StackTrace stack) // 25 bytes { // reflection call to GetExecutingAssembly() stack = new StackTrace(); return (Assembly) GetExecuting.Invoke(null, null); } public static Assembly Baz(out StackTrace stack) // 9 bytes { stack = new StackTrace(); return null; } public static Assembly Bob(out StackTrace stack) // 13 bytes { // call of non-inlinable method! return SomeSecurityCriticalMethod(out stack); } [SecurityCritical, MethodImpl(MethodImplOptions.NoInlining)] static Assembly SomeSecurityCriticalMethod(out StackTrace stack) { stack = new StackTrace(); return Assembly.GetExecutingAssembly(); } } } Assembly ConsoleApp.exe using System; using ClassLib; using System.Diagnostics; class Program { static void Main() { Console.WriteLine("runtime: {0}", Environment.Version); StackTrace stack; Console.WriteLine("Foo: {0}\n{1}", A.Foo(out stack), stack); Console.WriteLine("Bar: {0}\n{1}", A.Bar(out stack), stack); Console.WriteLine("Baz: {0}\n{1}", A.Baz(out stack), stack); Console.WriteLine("Bob: {0}\n{1}", A.Bob(out stack), stack); } } Results: runtime: 4.0.30128.1 Foo: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at ClassLib.A.Foo(StackTrace& stack) at Program.Main() Bar: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at ClassLib.A.Bar(StackTrace& stack) at Program.Main() Baz: at Program.Main() Bob: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at Program.Main() So questions are: Why JIT does not inlined Foo and Bar calls as Baz does? They are lower than 32 bytes of IL and are good candidates for inlining. Why JIT inlined call of Bob and inner call of SomeSecurityCriticalMethod that is marked with the [MethodImpl(MethodImplOptions.NoInlining)] attribute? Why GetExecutingAssembly returns a valid assembly when is called by inlined Baz and SomeSecurityCriticalMethod methods? I've expect that it performs the stack walk to detect the executing assembly, but stack will contains only Program.Main() call and no methods of ClassLib assenbly, to ConsoleApp should be returned.

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  • How can I create object in abstract class without having knowledge of implementation?

    - by Greg
    Hi, Is there a way to implement the "CreateNode" method in my library abstract below? Or can this only be done in client code outside the library? I current get the error "Cannot create an instance of the abstract class or interface 'ToplogyLibrary.AbstractNode" public abstract class AbstractTopology<T> { // Properties public Dictionary<T, AbstractNode<T>> Nodes { get; private set; } public List<AbstractRelationship<T>> Relationships { get; private set; } // Constructors protected AbstractTopology() { Nodes = new Dictionary<T, AbstractNode<T>>(); } // Methods public AbstractNode<T> CreateNode() { var node = new AbstractNode<T>(); // ** Does not work ** Nodes.Add(node.Key, node); } } } public abstract class AbstractNode<T> { public T Key { get; set; } } public abstract class AbstractRelationship<T> { public AbstractNode<T> Parent { get; set; } public AbstractNode<T> Child { get; set; } }

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  • remove duplicate code in java

    - by Anantha Kumaran
    class A extends ApiClass { public void duplicateMethod() { } } class B extends AnotherApiClass { public void duplicateMethod() { } } I have two classes which extend different api classes. The two class has some duplicate methods(same method repeated in both class) and how to remove this duplication? Edit The ApiClass is not under my control

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  • main vs initialize in Ruby

    - by Dave
    Okay, so I've looked through a couple of my ruby books and done some googling to no avail. What is the difference between main and initialize in Ruby? I've seen code that uses class Blahblah def main some logic here end #more methods... end and then calls it using Blahblah.new. Isn't new reserved only for initialize? if not, then what's the difference between the two?

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  • Fluent NHibernate automap a HasManyToMany using a generic type

    - by zulkamal
    I have a bunch of domain entities that can be keyword tagged (a Tag is also an entity.) I want to do a normal many-to-many (Tag - TagReview <- Review) table relationship but I don't want to have to create a new concrete relationship on both the Entity and Tag every single time I add a new entity. I was hoping to do a generic based Tag and do this: // Tag public class Tag<T> { public virtual int Id { get; private set; } public virtual string Name { get; set; } public virtual IList<T> Entities { get; set; } public Tag() { Entities = new List<T>(); } } // Review public class Review { public virtual string Id { get; private set; } public virtual string Title { get; set; } public virtual string Content { get; set; } public virtual IList<Tag<Review>> Tags { get; set; } public Review() { Tags = new List<Tag<Review>>(); } } Unfortunately I get an exception: ----> System.ArgumentException : Cannot create an instance of FluentNHibernate.Automapping.AutoMapping`1[Example.Entities.Tag`1[T]] because Type.ContainsGenericParameters is true. I anticipate there will be maybe 5-10 entities so mapping normally would be ok but is there a way to do something like this?

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  • C# TcpClient, getting back the entire response from a telnet device

    - by Dan Bailiff
    I'm writing a configuration tool for a device that can communicate via telnet. The tool sends a command via TcpClient.GetStream().Write(...), and then checks for the device response via TcpClient.GetStream().ReadByte(). This works fine in unit tests or when I'm stepping through code slowly. If I run the config tool such that it performs multiple commands consecutively, then the behavior of the read is inconsistent. By inconsistent I mean sometimes the data is missing, incomplete or partially garbled. So even though the device performed the operation and responded, my code to check for the response was unreliable. I "fixed" this problem by adding a Thread.Sleep to make sure the read method waits long enough for the device to complete its job and send back the whole response (in this case 1.5 seconds was a safe amount). I feel like this is wrong, blocking everything for a fixed time, and I wonder if there is a better way to get the read method to wait only long enough to get the whole response from the device. private string Read() { if (!tcpClient.Connected) throw (new Exception("Read() failed: Telnet connection not available.")); StringBuilder sb = new StringBuilder(); do { ParseTelnet(ref sb); System.Threading.Thread.Sleep(1500); } while (tcpClient.Available > 0); return sb.ToString(); } private void ParseTelnet(ref StringBuilder sb) { while (tcpClient.Available > 0) { int input = tcpClient.GetStream().ReadByte(); switch (input) { // parse the input // ... do other things in special cases default: sb.Append((char)input); break; } } }

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