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  • Bind multiple events to jQuery 'live' method

    - by Will Peavy
    jQuery's 'live' method is unable to handle multiple events. Does anyone know of a good workaround to attach multiple events to a function that polls current and future elements? Or am I stuck using duplicate live methods for each event handler I need? Example - I am trying to do something like: $('.myclass').live('change keypress blur', function(){ // do stuff });

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  • When do instance variables get initialized and values assigned?

    - by AKh
    When doees the instance variable get initialized? Is it after the constructor block is done or before it? Consider this example: public abstract class Parent { public Parent(){ System.out.println("Parent Constructor"); init(); } public void init(){ System.out.println("parent Init()"); } } public class Child extends Parent { private Integer attribute1; private Integer attribute2 = null; public Child(){ super(); System.out.println("Child Constructor"); } public void init(){ System.out.println("Child init()"); super.init(); attribute1 = new Integer(100); attribute2 = new Integer(200); } public void print(){ System.out.println("attribute 1 : " +attribute1); System.out.println("attribute 2 : " +attribute2); } } public class Tester { public static void main(String[] args) { Parent c = new Child(); ((Child)c).print(); } } OUTPUT: Parent Constructor Child init() parent Init() Child Constructor attribute 1 : 100 attribute 2 : null When the memory for the atribute 1 & 2 are allocated in the heap ? Curious to know why is attribute 2 is NULL ? Are there any design flaws?

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  • c# sending sms from computer

    - by I__
    i have this code: private SerialPort port = new SerialPort("COM1", 115200, Parity.None, 8, StopBits.One); Console.WriteLine("Incoming Data:"); port.WriteTimeout = 5000; port.ReadTimeout = 5000; // Attach a method to be called when there is data waiting in the port's buffer port.DataReceived += new SerialDataReceivedEventHandler(port_DataReceived); // Begin communications port.Open(); #region PhoneSMSSetup port.Write("AT+CMGF=1\r\n"); Thread.Sleep(500); port.Write("AT+CNMI=2,2\r\n"); Thread.Sleep(500); port.Write("AT+CSCA=\"+4790002100\"\r\n"); Thread.Sleep(500); #endregion // Enter an application loop which keeps this thread alive Application.Run(); i got it from here: http://www.experts-exchange.com/Programming/Languages/C_Sharp/Q_22832563.html i have a new winforms empty application: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { } } } can you please tell me: where exactly would i paste the code? how do i get the code to run? i am sending AT COMMANDS to my cell phone that is attached to the computer

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  • In Java it seems Public constructors are always a bad coding practice

    - by Adam Gent
    This maybe a controversial question and may not be suited for this forum (so I will not be insulted if you choose to close this question). It seems given the current capabilities of Java there is no reason to make constructors public ... ever. Friendly, private, protected are OK but public no. It seems that its almost always a better idea to provide a public static method for creating objects. Every Java Bean serialization technology (JAXB, Jackson, Spring etc...) can call a protected or private no-arg constructor. My questions are: I have never seen this practice decreed or written down anywhere? Maybe Bloch mentions it but I don't own is book. Is there a use case other than perhaps not being super DRY that I missed? EDIT: I explain why static methods are better. .1. For one you get better type inference. For example See Guava's http://code.google.com/p/guava-libraries/wiki/CollectionUtilitiesExplained .2. As a designer of the class you can later change what is returned with a static method. .3. Dealing with constructor inheritance is painful especially if you have to pre-calculate something.

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  • Using forward declarations for build in datatypes.

    - by bdhar
    I understand that wherever possible we shall use forward declarations instead of includes to speed up the compilation. I have a class Person like this. #pragma once #include <string> class Person { public: Person(std::string name, int age); std::string GetName(void) const; int GetAge(void) const; private: std::string _name; int _age; }; and a class Student like this #pragma once #include <string> class Person; class Student { public: Student(std::string name, int age, int level = 0); Student(const Person& person); std::string GetName(void) const; int GetAge(void) const; int GetLevel(void) const; private: std::string _name; int _age; int _level; }; In Student.h, I have a forward declaration class Person; to use Person in my conversion constructor. Fine. But I have done #include <string> to avoid compilation error while using std::string in the code. How to use forward declaration here to avoid the compilation error? Is it possible? Thanks.

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  • Example of standalone Apache Qpid (amqp) Junit Test

    - by Wiretap
    Does anyone have an example of using Apache Qpid within a standalone junit test. Ideally I want to be able to create a queue on the fly which I can put/get msgs within my test. So I'm not testing QPid within my test, I'll use integration tests for that, however be very useful to test methods handling msgs with having to mock out a load of services.

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  • What setting needs to be made to make .Net Automation responsive?

    - by Greg
    Have an app that is looking for application windows being created on the desktop using class Unresponsive { private StructureChangedEventHandler m_UIAeventHandler = new StructureChangedEventHandler(OnStructureChanged); public Unresponsive() { Automation.AddStructureChangedEventHandler(AutomationElement.RootElement, TreeScope.Children, m_UIAeventHandler); } private void OnStructureChanged(object sender, StructureChangedEventArgs e) { Debug.WriteLine("Change event"); } } You can see the same issue using UISpy.exe, selecting the desktop and configuring scope for children and just the structure changed event. The problem I'm trying to resolve is that the events are not raised in a timely manner, there seems to be some grouping/delay which makes the app appear to be non responsive. If you start a new app with 1 window and wait a second you get the event, seems alright. If you start the same app several times without delay (say clicking on quickstart), it's not until all of the instances of the app get 'initialised' by the AutomationProxies that you get the notice for the first app (and in short order the other apps/windows). I've sat watching task manager as each instance of the app starts to grow as it is initialised, waiting until the last app is done and then seeing the events all come in. Similarly any time any apps are starting windows within a timeframe there seems to be some blocking. I can't see how to configure this timeframe, or get each structure changed event to be sent on as soon as it happens. Also, this process of listening for structure changed events seems to be leaking, just by listening there is a leak in native memory. (visible in UISpy and my app)

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  • Built-in precedence for Expression Trees?

    - by jdk
    I'm unable to find the .NET FCL built-in concept of precedence to leverage while constructing Expression Trees. Ref System.Linq.Expressions Namespace. Is this something that must be handled manually in code, or is it somehow implicit and I'm not recognizing it, maybe through helper methods or classes? I want to apply it to math operations to ensure 3 + 5 * 10 results in 53 instead of 80.

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  • ArrayAccess multidimensional (un)set?

    - by anomareh
    I have a class implementing ArrayAccess and I'm trying to get it to work with a multidimensional array. exists and get work. set and unset are giving me a problem though. class ArrayTest implements ArrayAccess { private $_arr = array( 'test' => array( 'bar' => 1, 'baz' => 2 ) ); public function offsetExists($name) { return isset($this->_arr[$name]); } public function offsetSet($name, $value) { $this->_arr[$name] = $value; } public function offsetGet($name) { return $this->_arr[$name]; } public function offsetUnset($name) { unset($this->_arr[$name]); } } $arrTest = new ArrayTest(); isset($arrTest['test']['bar']); // Returns TRUE echo $arrTest['test']['baz']; // Echo's 2 unset($arrTest['test']['bar']; // Error $arrTest['test']['bar'] = 5; // Error I know $_arr could just be made public so you could access it directly, but for my implementation it's not desired and is private. The last 2 lines throw an error: Notice: Indirect modification of overloaded element. I know ArrayAccess just generally doesn't work with multidimensional arrays, but is there anyway around this or any somewhat clean implementation that will allow the desired functionality? The best idea I could come up with is using a character as a separator and testing for it in set and unset and acting accordingly. Though this gets really ugly really fast if you're dealing with a variable depth. Does anyone know why exists and get work so as to maybe copy over the functionality? Thanks for any help anyone can offer.

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  • CoGetClassObject gives many First-chance exceptions in ATL project. Should I worry?

    - by Andrew
    Hello, I have written a COM object that in turn uses a thrid party ActiveX control. In my FinalConstruct() for my COM object, I instantiate the ActiveX control with the follow code: HRESULT hRes; LPCLASSFACTORY2 pClassFactory; hRes = CoInitializeEx(NULL,COINIT_APARTMENTTHREADED); bool bTest = SUCCEEDED(hRes); if (!bTest) return E_FAIL; if (SUCCEEDED(CoGetClassObject(__uuidof(SerialPortSniffer), CLSCTX_INPROC_SERVER, NULL, IID_IClassFactory2, (LPVOID *)(&pClassFactory)))) { ... more set up code When I step over the line if (SUCCEEDED(CoGetClassObject(__uuidof(SerialPortSniffer), ..., I get 20+ lines in the Output window stating: First-chance exception at 0x0523f82e in SillyComDriver.exe: 0xC0000005: Access violation writing location 0x00000000. I also get the lines: First-chance exception at 0x051e3f3d in SillyComDriver.exe: 0xC0000096: Privileged instruction. First-chance exception at 0x100ab9e6 in SillyComDriver.exe: 0xC000001D: Illegal Instruction. Notice these are first-chance exceptions. The program runs as expected I can access the third party methods/properties. Still, I'm left wondering why they are occurring. Perhaps my way of instantiating the ActiveX control (for which I want use of it's methods/properties and not it's GUI stuff) is incorrect? Besides the code I'm showing, I also put the line import "spsax.dll" no_namespace in the stdafx.h That's all the code necessary for my simple demo project. I noticed this problem because I had (inadvertently) set the "break on exceptions" options in my "real" project and it was breaking on this line. Once I removed it, it also works. If you're read this far thank you, and perhaps I can ask one other minor question. In my demo project, if I right click on SerialPortSniffer and "go to definition", it takes me to the file C:....\AppData\Local\Temp\spsax.tlh. Can someone explain that? Finally, in my "real" project, right clicking on SerialPortSniffer and going to difinition leads to "The symbol 'SerialPortSniffer' is not defined". It doesn't seem to affect the program though. Is there some setting I've messed up? By the way, all my code is written w/ VS2008. Thanks, Dave

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  • Android ViewFlipper is out of control

    - by Doug Miller
    I have an app that uses a ViewFlipper to display some text and images. I have the flipper's flipinterval set to 10 seconds, but also want to allow the user to click a button that will advance the flipper. The code blow works great on 2.2, the view is changed every 10 seconds and if I click flip_button the view is changed and the auto flip steps back in 10 seconds later. The 1.5 and 1.6 versions will remember the manual advance and it will happen every time in the rotation. What am I missing? private void initFlipButton(){ final ImageView flip_button = (ImageView) findViewById(R.id.flip_button); info_button.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { flipper.stopFlipping(); flipper.showNext(); flipper.startFlipping(); } }); } private void initFlipper(){ flipper = (ViewFlipper) findViewById(R.id.flip_dog); flipper.setFlipInterval(10000); flipper.setInAnimation(inFromRightAnimation()); flipper.setOutAnimation(outToLeftAnimation()); flipper.startFlipping(); }

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  • Android GPS cloud of confusion!

    - by Anthony Forloney
    I am trying to design my first Android application with the use of GPS. As of right now, I have a drawable button that when clicked, alerts a Toast message of the longitude and latitude. I have tried to use the telnet localhost 5554 and then geo fix #number #number to feed in values but no results display just 0 0. I have also tried DDMS way of sending GPS coordinates and I get the same thing. My question is what exactly is the code equivalent to the geo fix and the DDMS way of sending coordinates. I have used Location, LocationManger and LocationListener but I am not sure which is the right choice. Could anyone explain to me what the code-equivalent just so I can get a better understanding of how to fix my application not working. Code is given, just in case if the error exists with the code @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button button = (Button) findViewById(R.id.track); button.setOnClickListener(this); LocationManager location =(LocationManager)getSystemService(Context.LOCATION_SERVICE); Location loc = location.getLastKnownLocation(location.GPS_PROVIDER); updateWithNewLocation(loc); } private final LocationListener locationListener = new LocationListener() { public void onLocationChanged(Location location) { updateWithNewLocation(location); } private void updateWithNewLocation(Location l) { longitude = l.getLongitude(); latitude = l.getLatitude(); provider = l.getProvider(); } public void onClick(View v) { Toast.makeText(this, "Your location is " + longitude + " and " + latitude + " provided by: " + provider, Toast.LENGTH_SHORT).show(); } }

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  • Get coordinates in parent, but not in stage.

    - by Bart van Heukelom
    I know about Flash's localToGlobal and globalToLocal methods to transform coordinates from the local system to the global system, but is there a way to achieve the intermediate? To transform coordinates from an arbitrary system to any other arbitrary system? I have a clickable object inside a Sprite, and the Sprite is a child of the stage. I want to retrieve the clicked point in the Sprite.

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  • Are Maybes a good pattern for scala?

    - by Fred Haslam
    For a while I have been struggling to integrate scala with java methods that might return null. I came up with the following utility which helps a lot: // produce an Option, nulls become None object Maybe { def apply[T](t:T) = if (t==null) None else Some(t) } Maybe(javaClass.getResultCouldBeNull()).map( result => doSomeWork(result) ) I have a few questions about this solution: Is there a better or more standard pattern to use? Am I duplicating something that already exists? Does this functionality have hidden gotchas?

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  • lock shared data using c#

    - by menacheb
    Hi, I have a program (C#) with a list of tests to do. Also, I have two thread. one to add task into the list, and one to read and remove from it the performed tasks. I'm using the 'lock' function each time one of the threads want to access to the list. Another thing I want to do is, if the list is empty, the thread who need to read from the list will sleep. and wake up when the first thread add a task to the list. Here is the code I wrote: ... List<String> myList = new List(); Thread writeThread, readThread; writeThread = new Thread(write); writeThread.Start(); readThraed = new Thread(read); readThread.Start(); ... private void write() { while(...) { ... lock(myList) { myList.Add(...); } ... if (!readThread.IsAlive) { readThraed = new Thread(read); readThread.Start(); } ... } ... } private void read() { bool noMoreTasks = false; while (!noMoreTasks) { lock (MyList)//syncronize with the ADD func. { if (dataFromClientList.Count > 0) { String task = myList.First(); myList.Remove(task); } else { noMoreTasks = true; } } ... } readThread.Abort(); } Apparently I did it wrong, and it's not performed as expected (The readTread does't read from the list). Does anyone know what is my problem, and how to make it right? Many thanks,

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  • Changing order of children of an SWT Composite

    - by Alexey Romanov
    In my case I have two children of a SashForm, but the question applies to all Composites and different layouts. class MainWindow { Sashform sashform; Tree child1 = null; Table child2 = null; MainWindow(Shell shell) { sashform = new SashForm(shell, SWT.NONE); } // Not called from constructor because it needs data not available at that time void CreateFirstChild() { ... Tree child1 = new Tree(sashform, SWT.NONE); } void CreateSecondChild() { ... Table child2 = new Table(sashform, SWT.NONE); } } I don't know in advance in what order these methods will be called. How can I make sure that child1 is placed on the left, and child2 on the right? Alternately, is there a way to change their order as children of sashform after they are created? Currently my best idea is to put in placeholders like this: class MainWindow { Sashform sashform; private Composite placeholder1; private Composite placeholder2; Tree child1 = null; Table child2 = null; MainWindow(Shell shell) { sashform = new SashForm(shell, SWT.NONE); placeholder1 = new Composite(sashform, SWT.NONE); placeholder2 = new Composite(sashform, SWT.NONE); } void CreateFirstChild() { ... Tree child1 = new Tree(placeholder1, SWT.NONE); } void CreateSecondChild() { ... Table child2 = new Table(placeholder2, SWT.NONE); } }

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  • .NET Regex Instance Caching

    - by jvenema
    I've read this article, which describes how instance vs static methods get called with a .NET regex. However, what about if the instance itself is static? Does anyone know if .NET does any sort of caching that could potentially cause a memory leak?

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  • WITH statement in Java

    - by Mike Clark
    In VB.NET there is the WITH command that lets you omit an object name and only access the methods and properties needed. For example: With foo .bar() .reset(true) myVar = .getName() End With Is there any such syntax within Java? Thanks!

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  • Verify an event was raised by mocked object

    - by joblot
    In my unit test how can I verify that an event is raised by the mocked object. I have a View(UI) -- ViewModel -- DataProvider -- ServiceProxy. ServiceProxy makes async call to serivce operation. When async operation is complete a method on DataProvider is called (callback method is passed as a method parameter). The callback method then raise and event which ViewModel is listening to. For ViewModel test I mock DataProvider and verify that handler exists for event raised by DataProvider. When testing DataProvider I mock ServiceProxy, but how can I test that callback method is called and event is raised. I am using RhinoMock 3.5 and AAA syntax Thanks -- DataProvider -- public partial class DataProvider { public event EventHandler<EntityEventArgs<ProductDefinition>> GetProductDefinitionCompleted; public void GetProductDefinition() { var service = IoC.Resolve<IServiceProxy>(); service.GetProductDefinitionAsync(GetProductDefinitionAsyncCallback); } private void GetProductDefinitionAsyncCallback(ProductDefinition productDefinition, ServiceError error) { OnGetProductDefinitionCompleted(this, new EntityEventArgs<ProductDefinition>(productDefinition, error)); } protected void OnGetProductDefinitionCompleted(object sender, EntityEventArgs<ProductDefinition> e) { if (GetProductDefinitionCompleted != null) GetProductDefinitionCompleted(sender, e); } } -- ServiceProxy -- public class ServiceProxy : ClientBase<IService>, IServiceProxy { public void GetProductDefinitionAsync(Action<ProductDefinition, ServiceError> callback) { Channel.BeginGetProductDefinition(EndGetProductDefinition, callback); } private void EndGetProductDefinition(IAsyncResult result) { Action<ProductDefinition, ServiceError> callback = result.AsyncState as Action<ProductDefinition, ServiceError>; ServiceError error; ProductDefinition results = Channel.EndGetProductDefinition(out error, result); if (callback != null) callback(results, error); } }

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  • MVVM using Page Navigation On Windows Mobile 7

    - by anon
    The Navigation framework in Windows Mobile 7 is a cut down version of what is in Silverlight. You can only navigate to a Uri and not pass in a view. Since the NavigationService is tied to the View, how do people get this to fit into MVVM. For example: public class ViewModel : IViewModel { private IUnityContainer container; private IView view; public ViewModel(IUnityContainer container, IView view) { this.container = container; this.view = view; } public ICommand GoToNextPageCommand { get { ... } } public IView { get { return this.view; } } public void GoToNextPage() { // What do I put here. } } public class View : PhoneApplicationPage, IView { ... public void SetModel(IViewModel model) { ... } } I am using the Unity IOC container. I have to resolve my view model first and then use the View property to get hold of the view and then show it. However using the NavigationService, I have to pass in a view Uri. There is no way for me to create the view model first. Is there a way to get around this.

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  • Flex fixed and variable height - can it be set in markup?

    - by Prutswonder
    I've got the following Flex application markup: <app:MyApplicationClass xmlns:app="*" width="100%" height="100%" layout="vertical" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:VBox id="idPageContainer" width="100%" height="100%" verticalGap="0" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:HBox id="idTopContainer" width="100%" height="28" horizontalGap="2"> (top menu stuff goes here) </mx:HBox> <mx:HBox id="idBottomContainer" width="100%" height="100%" verticalScrollPolicy="off" clipContent="false"> (page stuff goes here) </mx:HBox> </mx:VBox> </app:MyApplicationClass> When I run it, it displays top panel with a fixed height, and a bottom panel with variable height. I expect the bottom panel's height to contain the remaining height, but it somehow overflows off-page. The only way I found to fix this height issue (so far) is to programmatically set the height to be fixed instead of variable: <mx:HBox id="idBottomContainer" width="100%" height="700" verticalScrollPolicy="off" clipContent="false"> (page stuff goes here) </mx:HBox> And code-behind: package { import mx.containers.HBox; import mx.core.Application; import mx.events.ResizeEvent; // (...) public class MyApplicationClass extends Application { public var idBottomContainer:HBox; // (...) private function ON_CreationComplete (event:FlexEvent) : void { // (...) addEventListener(ResizeEvent.RESIZE, ON_Resize); } private function ON_Resize (event:Event) : void { idBottomContainer.height = this.height - idTopContainer.height; } } } But this solution is too "dirty" and I'm looking for a more elegant way. Does anyone know an alternative?

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  • Unable to step into interface implementation configured by unity application block

    - by Rahul
    I have configured a set of interface implementations with EntLib. unity block. The constructor of implementation classes work fine as soon as I run the application: 1. The interface to implement when I run the application the cctor runs fine, which shows that unity resolution was successful: But when I try to call a method of this class, the code just passes through without actually invoking the function of the implemented class: Edit: Added on June 11, 2012 Following is the Unity Configuration I have. (This is all the unity configuration I am doing) public class UnityControllerFactory : DefaultControllerFactory { private static readonly IUnityContainer container; private static UnityControllerFactory factory = null; static UnityControllerFactory() { container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Configure(container); factory = new UnityControllerFactory(); } public static UnityControllerFactory GetControllerFactory() { return factory; } protected override IController GetControllerInstance(RequestContext requestContext, Type controllerType) { return container.Resolve(controllerType) as IController; } } I am unable to step into this code and the implementation simply skips out without executing anything. What is wrong here?

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