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  • Compiling Visual c++ programs from the command line and msvcr90.dll

    - by Stanley kelly
    Hi, When I compile my Visual c++ 2008 express program from inside the IDE and redistribute it on another computer, It starts up fine without any dll dependencies that I haven't accounted for. When I compile the same program from the visual c++ 2008 command line under the start menu and redistribute it to the other computer, it looks for msvcr90.dll at start-up. Here is how it is compiled from the command line cl /Fomain.obj /c main.cpp /nologo -O2 -DNDEBUG /MD /ID:(list of include directories) link /nologo /SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup /OUT:Build\myprogram.ex e /LIBPATH:D:\libs (list of libraries) and here is how the IDE builds it based on the relevant parts of the build log. /O2 /Oi /GL /I clude" /I (list of includes) /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Gy /Yu"stdafx.h" /Fp"Release\myprogram" /Fo"Release\\" /Fd"Release\vc90.pdb" /W3 /c /Zi /TP /wd4250 /vd2 Creating command line "cl.exe @d:\myprogram\Release\RSP00000118003188.rsp /nologo /errorReport:prompt" /OUT:"D:\myprgram\Release\myprgram.exe" /INCREMENTAL:NO /LIBPATH:"d:\gtkmm\lib" /MANIFEST /MANIFESTFILE:"Release\myprogam.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\myprogram\Release\myprogram.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /ENTRY:"mainCRTStartup" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 (list of libraries) Creating command line "link.exe @d:\myprogram\Release\RSP00000218003188.rsp /NOLOGO /ERRORREPORT:PROMPT" /outputresource:"..\Release\myprogram.exe;#1" /manifest .\Release\myprogram.exe.intermediate.manifest Creating command line "mt.exe @d:\myprogram\Release\RSP00000318003188.rsp /nologo" I would like to be able to compile it from the command line and not have it look for such a late version of the runtime dll, like the version compiled from the IDE seems not to do. Both versions pass /MD to the compiler, so i am not sure what to do.

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  • Why browser vendors make their own css properties?

    - by jitendra
    Why browser vendors make their own css properties, even they know these will not pass the w3c validation? What is the purpose? is for their own testing, or for web developers, ot to demonstrate browser capabilities to the world and to the W3C organizations and to CSS development team of W3C? is it like a beta version of demonstration? if i use any browser specific for now can they remove that property's support from future versions.will i have to edit my css in future for example: https://developer.mozilla.org/en/CSS_Reference/Mozilla_Extensions

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  • Ideal Multi-Developer Lamp Stack?

    - by devians
    I would like to build an 'ideal' lamp development stack. Dual Server (Virtualised, ESX) Apache / PHP on one, Databases (MySQL, PgSQL, etc) on the other. User (Developer) Manageable mini environments, or instance. Each developer instance shares the top level config (available modules and default config etc) A developer should have control over their apache and php version for each project. A developer might be able to change minor settings, ie magicquotes on for legacy code. Each project would determine its database provider in its code The idea is that it is one administrate-able server that I can control, and provide globally configured things like APC, Memcached, XDebug etc. Then by moving into subsets for each project, i can allow my users to quickly control their environments for various projects. Essentially I'm proposing the typical system of a developer running their own stack on their own machine, but centralised. In this way I'd hope to avoid problems like Cross OS code problems, database inconsistencies, slightly different installs producing bugs etc. I'm happy to manage this in custom builds from source, but if at all possible it would be great to have a large portion of it managed with some sort of package management. We typically use CentOS, so yum? Has anyone ever built anything like this before? Is there something turnkey that is similar to what I have described? Are there any useful guides I should be reading in order to build something like this?

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  • Globally disabling FxCop errors in TeamCity

    - by Dave
    Ok, another FxCop question for today. I've read the arguments regarding the IdentifiersShouldBeCasedCorrectly rule, and whether or not it should be "XML" or "Xml". Well, I'm an "XML" guy and I want to stay that way. Therefore, I do not want FxCop to correct me all of the time. I have been using the SuppressMessage attribute only for specific cases. I have also used FxCop to mark a ton of errors and copied them as "module" level SuppressMessage statements into assemblyinfo.cs. That works pretty well. However, now I really want to globally disable this annoying IdentifiersShouldBeCasedCorrectly rule. I'm using TeamCity 5.0.3, and am not using an FxCop project file (however, I could do this). I was hoping that I could pass a parameter to FxCopCmd to tell it to ignore this error, but it doesn't look that way from the documentation. So... is there anything I can do short of creating an FxCop project file on the TeamCity build server and using it for the FxCop build runner?

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  • PHP Coding styles return; in switch/case

    - by ArneRie
    Hi , we're trying to implement new coding style guidelines for our team, the php codesniffer is printing an warning on switch case statements when no "break" is found like: switch ($foo) { case 1: return 1; case 2: return 2; default: return 3; } is there any good reason to use : switch ($foo) { case 1: return 1; break; } ?? the break is never reached ?

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  • Does anyone has any suggestions on WEbAii, Watin and Selenuim

    - by prakash
    Hi Team, Please give me your valuable suggestions regarding the WebAii, Watin and Selenuim. Actually i have been using WebAii and its working fine for me but at the same time i have not used other frameworks to test Ajax supported web applications. Please share your thoughts or issues you faced while using one of these frameworks. Thanks & regards Sandeep

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  • How to register assemblies using Windsor in ASP.NET MVC

    - by oz
    This is how my project looks: TestMvc (my web project) has a reference to the DomainModel.Core assembly where my interfaces and business objects reside. The class that implements the interfaces in DomainModel.Core is in a different assembly called DomainModel.SqlRepository; the reason behind it is that if I just want to create a repository for Oracle I just have to deploy the new dll, change the web.config and be done with it. When I build the solution, if I look at the \bin folder of my TestMvc project, there is no reference to the DomainModel.SqlRepository, which makes sense because it's not being reference anywhere. Problem arises when my windsor controller factory tries to resolve that assembly, since it's not on the \bin directory. So is there a way to point windsor to a specific location, without adding a reference to that assembly? My web.config looks like this: <component id="UserService" service="TestMvc.DomainModel.Core.Interface, TestMvc.DomainModel.Core" type="TestMvc.DomainModel.SqlRepository.Class, TestMvc.DomainModel.SqlRepository" lifestyle="PerWebRequest" /> There's many ways around this, like copying the dll as part of the build, add the reference to the project so it will get copied to the \bin folder or install it on the GAC and add an assembly reference in the web.config. I guess my question is specific to Windsor, to see if I can give the location of my assembly and it will resolve it.

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  • Implementation Phase in SDLC

    - by ultrajohn
    What are the different things that a developer (or a team of developer or the manager) needs to consider if the project they are working is now in the Implementation Phase. I am probably asking 'best practices' during the said phase. Maybe also the tools that should be made available and should be use by the developer. Thank you! I hope you won't find my question stupid. or please label it appropriately as needed.

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  • forward/strong enum in VS2010

    - by Noah Roberts
    At http://blogs.msdn.com/vcblog/archive/2010/04/06/c-0x-core-language-features-in-vc10-the-table.aspx there is a table showing C++0x features that are implemented in 2010 RC. Among them are listed forwarding enums and strongly typed enums but they are listed as "partial". The main text of the article says that this means they are either incomplete or implemented in some non-standard way. So I've got VS2010RC and am playing around with the C++0x features. I can't figure these ones out and can't find any documentation on these two features. Not even the simplest attempts compile. enum class E { test }; int main() {} fails with: 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(518): error C2332: 'enum' : missing tag name 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(518): error C2236: unexpected 'class' 'E'. Did you forget a ';'? 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(518): error C3381: 'E' : assembly access specifiers are only available in code compiled with a /clr option 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(518): error C2143: syntax error : missing ';' before '}' 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(518): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== int main() { enum E : short; } Fails with: 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(513): warning C4480: nonstandard extension used: specifying underlying type for enum 'main::E' 1e:\dev_workspace\experimental\2010_feature_assessment\2010_feature_assessment\main.cpp(513): error C2059: syntax error : ';' ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== So it seems it must be some totally non-standard implementation that has allowed them to justify calling this feature "partially" done. How would I rewrite that code to access the forwarding and strong type feature?

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  • Gathering Staff anyone interested?

    - by kasene
    Thread Title - Gathering Staff Rush-Soft Game Design is currently looking for staff of a moderate skill level. Team Name - RushSoft Game Design Project Name - N/A We are gathering staff so that we can begin working on a new game. Target Aim - Freeware / Free Version - Paid Version With our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on it If in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration. Technology - C/C++ RSETech Our primary functional language will be C/C++ as most games are. We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works. Programming: - Microsoft Visual C++ 2008 / 2010 2D Art - Photoshop CS2 - GIMP Talent Needed - We currently are in need of x2 Programmers - With understanding of the following C/C ++ and game programming aspects: -If/Else Conditions -Functions/Methods -Arrays -Pointers (You don't need to fully understand these. Just know when they need to be used.) -Enums -Loops (For and While) -Structs (and How to use . and - syntax) -Classes (and how to call methods and access variables from a class) -State Machines -Switches -Include Guards -Understanding of how game loops work in general. (Init, Update, Render, Deinit) x2 Artists - As long as you have the means to and are able to draw 2D sprites and collab with a game designer to get a good result. 1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden. Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game Designer Casey W - Co-Founder/Artist(GC/Animation)/Game Designer Nathan Mayworm - Game Designer. Website - RushSoft Websitek Contact - Kasene Clark [email protected] - [email protected] Phone - 12075181967 Feedback - Any Thank You! -Kasene

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  • MySQLdb within python2.5 virtualenv

    - by wizard
    I have a Fedora 11 box with MySQL server. Fedora 11 uses python 2.6 internally and python 2.6 is automatically installed on the box. I have created a python virtual-env for version 2.5.5, so that I can run turbogears 1.x application. I have MySQLdb rpm installed on the box (and it works fine with python 2.6). When I import MySQLdb from within python version 2.6 it imports is successfully. When I import MySQLdb from within the python 2.5.5 virtual-env the import fails (because I have installed virtual-env with --no-site-packages). So, I have to install MySQLdb python as a local package (local to virtual-env). 'easy_install MySQL-python' within the virtual env fails. It downloads the MySQL-python-1.2.3.c1.tar.gz/download, but the 'python setup.py build' fails with error. The same problem occurs when building the MySQL outside of virtual-env. Is the 'python setup.py build' for MySQL-python trying to link to a library (and am I missing some library)? Or is the downloaded code missing some header files (unlikely)? Thanks.

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  • How do I read the manifest file for a webapp running in apache tomcat?

    - by Nik Reiman
    I have a webapp which contains a manifest file, in which I write the current version of my application during an ant build task. The manifest file is created correctly, but when I try to read it in during runtime, I get some strange side-effects. My code for reading in the manifest is something like this: InputStream manifestStream = Thread.currentThread() .getContextClassLoader() .getResourceAsStream("META-INFFFF/MANIFEST.MF"); try { Manifest manifest = new Manifest(manifestStream); Attributes attributes = manifest.getMainAttributes(); String impVersion = attributes.getValue("Implementation-Version"); mVersionString = impVersion; } catch(IOException ex) { logger.warn("Error while reading version: " + ex.getMessage()); } When I attach eclipse to tomcat, I see that the above code works, but it seems to get a different manifest file than the one I expected, which I can tell because the ant version and build timestamp are both different. Then, I put "META-INFFFF" in there, and the above code still works! This means that I'm reading some other manifest, not mine. I also tried this.getClass().getClassLoader().getResourceAsStream(...) But the result was the same. What's the proper way to read the manifest file from inside of a webapp running in tomcat? Edit: Thanks for the suggestions so far. Also, I should note that I am running tomcat standalone; I launch it from the command line, and then attach to the running instance in Eclipse's debugger. That shouldn't make a difference, should it?

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  • How to deal with recursive dependencies between static libraries using the binutils linker?

    - by Jack Lloyd
    I'm porting an existing system from Windows to Linux. The build is structured with multiple static libraries. I ran into a linking error where a symbol (defined in libA) could not be found in an object from libB. The linker line looked like g++ test_obj.o -lA -lB -o test The problem of course being that by the time the linker finds it needs the symbol from libA, it has already passed it by, and does not rescan, so it simply errors out even though the symbol is there for the taking. My initial idea was of course to simply swap the link (to -lB -lA) so that libA is scanned afterwards, and any symbols missing from libB that are in libA are picked up. But then I find there is actually a recursive dependency between libA and libB! I'm assuming the Visual C++ linker handles this in some way (does it rescan by default?). Ways of dealing with this I've considered: Use shared objects. Unfortunately this is undesirable from the perspective of requiring PIC compliation (this is performance sensitive code and losing %ebx to hold the GOT would really hurt), and shared objects aren't needed. Build one mega ar of all of the objects, avoiding the problem. Restructure the code to avoid the recursive dependency (which is obviously the Right Thing to do, but I'm trying to do this port with minimal changes). Do you have other ideas to deal with this? Is there some way I can convince the binutils linker to perform rescans of libraries it has already looked at when it is missing a symbol?

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  • Qmake does not specify a valid qt

    - by Comptrol
    After installing Qt SDK for Open Source C++ development on Mac OS by following the respective steps Note for the binary package: If you have the binary package, simply double-click on the Qt.mpkg and follow the instructions to install Qt. . Yes, that is all I have done to install Qt on MacOsX. Everything was going fine, until I run a sample application, of which compile output resulted in: No valid Qt version set. Set one in Preferences Error while building project qtilk When executing build step 'QMake' Canceled build. Then I tried to change the respective Qt version in Preferences and I hovered over the Path, I realized my mkspec isn't set: Then I tried querying qmake by qmake -query : QT_INSTALL_PREFIX:/ QT_INSTALL_DATA:/usr/local/Qt4.6 QT_INSTALL_DOCS:/Developer/Documentation/Qt QT_INSTALL_HEADERS:/usr/include QT_INSTALL_LIBS:/Library/Frameworks QT_INSTALL_BINS:/Developer/Tools/Qt QT_INSTALL_PLUGINS:/Developer/Applications/Qt/plugins QT_INSTALL_TRANSLATIONS:/Developer/Applications/Qt/translations QT_INSTALL_CONFIGURATION:/Library/Preferences/Qt QT_INSTALL_EXAMPLES:/Developer/Examples/Qt/ QT_INSTALL_DEMOS:/Developer/Examples/Qt/Demos QMAKE_MKSPECS:/usr/local/Qt4.6/mkspecs QMAKE_VERSION:2.01a QT_VERSION:4.6.2 QMAKE_MKSPECS seems to be set here?? Will setting my mkspec solve my building problem? I tried setting by typing export mkspec=macx-g++. Still, mkspec seems not to be set to anything. I am all ears waiting for your answers. Thanks in advance.

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  • What are best practices for managing related Cabal packages?

    - by Norman Ramsey
    I'm working on a dataflow-based optimization library written in Haskell. It now seems likely that the library is going to have to be split into two pieces: A core piece with minimal build dependencies; call it hoopl-core. A full piece, call it hoopl, which may have extra dependencies on packages like a prettyprinter, QuickCheck, and so on. The idea is that the Glasgow Haskell Compiler will depend only on hoopl-core, so that it won't be too difficult to bootstrap the compiler. Other compilers will get the extra goodies in hoopl. Package hoopl will depend on hoopl-core. The Debian package tools can build multiple packages from a single source tree. Unfortunately Cabal has not yet reached that level of sophistication. But there must be other library or application designers out there who have similar issues (e.g., one package for a core library, another for a command-line interface, another for a GUI interface). What are current best practices for building and managing multiple related Haskell packages using Cabal?

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  • How to use Svn Version Task to set the Version of a vb project

    - by SchlaWiener
    I have a Visual Studio 2008 Solution where the main output exe is a VB.Net Winforms exe which has several VB.Net and C# dll's linked from the same solution. The whole solution is under version control with subversion. Now I want to automagically update by generated files with the current svn revision number. For this purpose I found this neat project: http://svnversiontasks.codeplex.com/ You also need the MSBuild.Communuity.Tasks for this to work. There was a msbuild example on how to update the rev number for every single project in your solution which I use: <Import Project="$(MSBuildExtensionsPath)\SvnTools.Targets\SvnTools.Tasks.VersionManagement.Tasks" /> <Target Name="build"> <CreateItem Include="../**/AssemblyInfo.vb;../**/AssemblyInfo.cs;../**/Properties/AssemblyInfo.cs"> <Output TaskParameter="Include" ItemName="AssemblyInfoFiles" /> </CreateItem> <CreateItem Include="../**/*.vdproj;*.vdproj"> <Output TaskParameter="Include" ItemName="DeploymentProjectFiles" /> </CreateItem> <UpdateVersion AssemblyInfoFiles="@(AssemblyInfoFiles)" DeploymentProjectFiles="@(DeploymentProjectFiles)" Format="yyyy.mm.dd.rev" /> <Exec Command="&quot;$(VS90COMNTOOLS)..\IDE\devenv&quot; ..\MyApp.sln /build" /> <RevertVersionChange AssemblyInfoFiles="@(AssemblyInfoFiles)" DeploymentProjectFiles="@(DeploymentProjectFiles)" /> </Target> I modified the original file to also include the AssemblyInfo.vb file and saved it as a msbuild.proj file. However if I execute msbuild from the console I see that the C# projects are updated (I can also confirm that from the properties of the output dll but my vb project remains unchanged: Reverting version number change: ../App1\AssemblyInfo.vb Updating version number (to rev 0) for file: ../App1\AssemblyInfo.vb D:\Source\MyApp\MyAppDeploy\MyAppDeploy.csproj : warning : Version attribute not found, file not updated. Reverting version number change: ../App2\Properties\AssemblyInfo.cs Updating version number (to rev 0) for file: ../App2\Properties\AssemblyInfo.cs Successfully updated file. Maybe the task does not support VB.Net. But maybe someone has a solution for this...

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  • Subclassing an NSTextField

    - by Hooligancat
    Given all the complex things I seem to cover every day, this appears to be a "what the heck am I doing wrong that seems to simple?" scenario! I would like to subclass an NSTextField to change the background color and text color. For simplicity sake (and to help anyone who hasn't ever subclassed anything before), here is the example of my (simplified) subclass MyNSTextFieldSubclass... Step 1: Create the subclass file: First the header file @interface MyTextFieldSubclass : NSTextField { } @end And the method file @implementation MyTextFieldSubclass -(NSColor *)backgroundColor { return [NSColor redColor]; } -(NSColor *)textColor { return [NSColor yellowColor]; } @end Step 2: Drag an NSTextField to a window in Interface Builder, select the Identity tab in the inspector and select the class MyTextFieldSubclass Step 3: Save the IB file, build and run the application Problem When I run the build, the text field does not reflect the color subclassing. However, I know the subclass is being called because if I add the following method, it gets called on text changes. -(void)textDidChange:(NSNotification *)notification { NSLog(@"My text changed"); } So why does the color change not occur on the text fields? I know that I can set the color in IB, but for anyone who has dealt with a lot of UI elements that all need the same styling, subclassing makes life way, way easier. Ironically, I have never had to subclass an NSTextField before and this one has me stumped. As usual, any and all help very much appreciated. I'm sure it will turn out to be a "Doh!" moment - just cant see the wood for the trees right now (plus I'm exhausted from watching too much World Cup Football early in the morning which never helps).

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  • axis2 maven example

    - by larrycai
    I try to use axis2 (1.5.1) version to generate java codes from wsdl files, but I can't figure out what is the correct pom.xml <build> <plugins> <plugin> <groupId>org.apache.axis2</groupId> <artifactId>axis2-wsdl2code-maven-plugin</artifactId> <version>1.5.1</version> <executions> <execution> <goals> <goal>wsdl2code</goal> </goals> <configuration> <wsdlFile>src/main/resources/wsdl/stockquote.wsdl</wsdlFile> <databindingName>xmlbeans</databindingName> <packageName>a.bc</packageName> </configuration> </execution> </executions> </plugin> </plugins> </build> <dependencies> <dependency> <groupId>org.apache.axis2</groupId> <artifactId>axis2</artifactId> <version>1.5.1</version> </dependency> </dependencies> when I type mvn compile, it complains the Retrieving document at 'src/main/resources/wsdl/stockquote.wsdl'. java.lang.ClassNotFoundException: org.apache.xml.serializer.TreeWalker And if i try to find the TreeWalker, it is a mess to find a suitable jar files. can u someone give me a hints ? or give me correct pom.xml

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  • Visual Studio 2005 to VS 2008

    - by Adi
    hi all, I am a newbie in working on VS IDE and have not much experience in how the different libraries and files are linked in it. I have to build a OpenCV project which was made in VS2005 by one of my colleagues into VS2008. The project is for blob detection. Following is what he has to say in readme : Steps to use the library (using MSVC++ sp 5): 1 - open the project of the library and build it 2 - in the project where the library should be used, add: 2.1 In "Project/Settings/C++/Preprocessor/Additional Include directories" add the directory where the blob library is stored 2.2 In "Project/Settings/Link/Input/Additional library path" add the directory where the blob library is stored and in "Object/Library modules" add the cvblobslib.lib file 3- Include the file "BlobResult.h" where you want to use blob variables. 4- To see an example on using the blob library, see the file example.txt inside the zip file. NOTE: Verify that in the project where the cvblobslib.lib is used, the MFC Runtime Libraries are not mixed: Check in "Project-Settings-C/C++-Code Generation-Use run-time library" of your project and set it to Debug Multithreaded DLL (debug version ) or to Multithreaded DLL ( release version ). 2 Check in "Project-Settings-General" how it uses the MFC. It should be "Use MFC in a shared DLL". NOTE: The library can be compiled and used in .NET using this steps, but the menu options may differ a little NOTE2: In the .NET version, the character sets must be equal in the .lib and in the project. [OpenCV yahoo group: Msg 35500] Can anyone explain me , how to go about in doing this in VS2008. I would also appreciate if someone can explain me how the different libraries are linked , what is Debug, What is Release and all in a Visual Studio project folder we have.\ Thanks in advance Aditya

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  • what is the exact way to use Endorsed directory in jdk1.6

    - by raticulin
    I want to upgrade my jaxws to 2.2 (jdk1.6 comes bundled with jaxws 2.1). My jdk is (I did not install public jre): java version "1.6.0_20" Java(TM) SE Runtime Environment (build 1.6.0_20-b02) Java HotSpot(TM) Client VM (build 16.3-b01, mixed mode) In jaxws' own doc they explain how to do it: One way to fix this is to copy jaxws-api.jar and jaxb-api.jar into JRE endorsed directory, which is $JAVA_HOME/lib/endorsed (or $JDK_HOME/jre/lib/endorsed) But I am not sure this is having any effect in my installation. For starters I have only defined %JAVA_HOME%. And folder $JAVA_HOME/lib/endorsed is inexistant, so I created and copied the two jars. But if I do (wsgen is a tool from jaxws) wsgen -version I still get: JAX-WS RI 2.1.6 in JDK 6 I also tried creating folder JAVA_HOME\jre\lib\endorsed (notice that in the doc they say JDK_HOME, but as I only have JAVA_HOME I used this path). Still same wsgen output. My questions are: What is the difference between JAVA_HOME and JDK_HOME in the doc page? anything significant or just two ways to refer to JAVA_HOME ? Is 'wsgen -version' a valid way to check jaxws version that is used or this always calls the exe in the original jdk, but it does not mean endorsed jars will be used? Anyone knows very detailed steps to install jaxws2.2 in a jdk.16?

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  • Question about registering COM server and Add Reference to it in a C# project

    - by smwikipedia
    I build a COM server in raw C++, here is the procedure: (1) write an IDL file to define the interface and library. (2) use msidl.exe to compile the IDL file to necessary .h, .c, .tlb files. (3) implement the COM server in C++ and build a .dll file. (4) add the following registry entris: [HKEY_CLASSES_ROOT\RawComCarLib.ComCar.1\CurVer] @="RawComCarLib.ComCar.1" ;CLSID [HKEY_CLASSES_ROOT\CLSID{6CC26343-167B-4CF2-9EDF-99368A62E91C}] @="RawComCarLib.ComCar.1" [HKEY_CLASSES_ROOT\CLSID{6CC26343-167B-4CF2-9EDF-99368A62E91C}\InprocServer32] @="D:\com\Project01.dll" [HKEY_CLASSES_ROOT\CLSID{6CC26343-167B-4CF2-9EDF-99368A62E91C}\ProgID] @="RawComCarLib.ComCar.1" [HKEY_CLASSES_ROOT\CLSID{6CC26343-167B-4CF2-9EDF-99368A62E91C}\TypeLib] @="{E5C0EE8F-8806-4FE3-BC0E-3A56CFB38BEE}" ;TypeLib [HKEY_CLASSES_ROOT\TypeLib{E5C0EE8F-8806-4FE3-BC0E-3A56CFB38BEE}] [HKEY_CLASSES_ROOT\TypeLib{E5C0EE8F-8806-4FE3-BC0E-3A56CFB38BEE}\1.0] @="Car Server Type Lib" [HKEY_CLASSES_ROOT\TypeLib{E5C0EE8F-8806-4FE3-BC0E-3A56CFB38BEE}\1.0\0] [HKEY_CLASSES_ROOT\TypeLib{E5C0EE8F-8806-4FE3-BC0E-3A56CFB38BEE}\1.0\0\win32] @="D:\com\Project01.tlb" [HKEY_CLASSES_ROOT\TypeLib{E5C0EE8F-8806-4FE3-BC0E-3A56CFB38BEE}\1.0\FLAGS] @="0" [HKEY_LOCAL_MACHINE\SOFTWARE\Classes\TypeLib{E5C0EE8F-8806-4FE3-BC0E-3A56CFB38BEE}\1.0\0\win32] @="C:\Windows\System32\msdatsrc.tlb" (5) I try to add reference to the COM by click the Add Reference in the C# project. (6) In the COM tab, I saw my "Car Server Type Lib", it's ok until now. I try to use the Object Browser to browse my COM lib, but the Visual Studio said "the following components could not be browsed", and I noticed that there's no new reference added to the list in the C# project Reference. I can use the tlbimp.exe to generate a interop.CarCom.dll, and then use the COM through this interop dll, but I want this interop assembly to be generated automatically when I just add reference to the COM. Could someone tell me what's wrong? Many thanks.

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  • Indenting c++ in visual studio.

    - by Pradyot
    I am using Visual Studio 2005 team edition. I come from a unix background using gvim. It would appear that formatting/indenting code seems to be a lot harder. Can anyone suggest a good option. VI with its autoindent/smartindent settings spoilt me. thanks

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  • How to create minidump of a .NET process when a certain first chance exception occurs.

    - by mark
    Dear ladies and sirs. My application throws InvalidCastException in the QA environment, something I cannot reproduce in development. I wish to obtain the minidump at the exception moment. I know about adplus, but I am not sure how to use it so that it creates the minidump when InvalidCastException is thrown. Apparently, it does not distinguish one .NET exception from another. May be I am wrong and there is a way. Or, there is another tool to do it. Preferably free one. Anyway, can anyone advice how to handle this issue? Thanks. UPDATE The build is a Debug build in both QA and dev. However, QA runs complex scenarios made possible in the lab, which devs cannot reproduce. Hence I need an ability to make dump when running in QA. I can modify the code and create minidump from code. However, I wish for a more flexible solution, the one not requiring to modify the code every time an issue like this occurs.

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