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  • Programming logic best practice - redundant checks

    - by eldblz
    I'm creating a large PHP project and I've a trivial doubt about how to proceed. Assume we got a class books, in this class I've the method ReturnInfo: function ReturnInfo($id) { if( is_numeric($id) ) { $query = "SELECT * FROM books WHERE id='" . $id . "' LIMIT 1;"; if( $row = $this->DBDrive->ExecuteQuery($query, $FetchResults=TRUE) ) { return $row; } else { return FALSE; } } else { throw new Exception('Books - ReturnInfo - id not valid.'); } } Then i have another method PrintInfo function PrintInfo($id) { print_r( $this->ReturnInfo($id) ); } Obviously the code sample are just for example and not actual production code. In the second method should I check (again) if id is numeric ? Or can I skip it because is already taken care in the first method and if it's not an exception will be thrown? Till now I always wrote code with redundant checks (no matter if already checked elsewhere i'll check it also here) Is there a best practice? Is just common sense? Thank you in advance for your kind replies.

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  • In Eclipse, how do I change the default modifiers in the class/type template?

    - by gustafc
    Eclipse's default template for new types (Window Preferences Code Style Code Templates New Java Files) looks like this: ${filecomment} ${package_declaration} ${typecomment} ${type_declaration} Creating a new class, it'll look something like this: package pkg; import blah.blah; public class FileName { // Class is accessible to everyone, and can be inherited } Now, I'm fervent in my belief that access should be as restricted as possible, and inheritance should be forbidden unless explicitly permitted, so I'd like to change the ${type_declaration} to declare all classes as final rather than public: package pkg; import blah.blah; final class FileName { // Class is only accessible in package, and can't be inherited } That seems easier said than done. The only thing I've found googling is a 2004 question on Eclipse's mailing list which was unanswered. So, the question in short: How can I change the default class/type modifiers in Eclipse? I'm using Eclipse Galileo (3.5) if that matters.

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  • Does any language have a while-else flow structure?

    - by dotancohen
    Consider this flow structure which I happen to use often: if ( hasPosts() ) { while ( hasPosts() ) { displayNextPost(); } } else { displayNoPostsContent(); } Are there any programming languages which have an optional else clause for while, which is to be run if the while loop is never entered? Thus, the code above would become: while ( hasPosts() ) { displayNextPost(); } else { displayNoPostsContent(); } I find it interesting that many languages have the do-while construct (run the while code once before checking the condition) yet I have never seen while-else addressed. There is precedent for running an N block of code based on what was run in N-1 block, such as the try-catch construct. I wasn't sure whether to post here or on programmers.SE. If this question is more appropriate there, then please move it. Thanks.

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  • How to avoid "incomplete implementation" warning in partial base class

    - by garph0
    I have created a protocol that my classes need to implement, and then factored out some common functionality into a base class, so I did this: @protocol MyProtocol - (void) foo; - (void) bar; @end @interface Base <MyProtocol> @end @interface Derived_1 : Base @end @interface Derived_2 : Base @end @implementation Base - (void) foo{ //something foo } @end @implementation Derived_1 - (void) bar{ //something bar 1 } @end @implementation Derived_2 - (void) bar{ //something bar 2 } @end In this way in my code I use a generic id<MyProtocol>. The code works (as long as Base is not used directly) but the compiler chokes at the end of the implementation of Base with a warning: Incomplete implementation of class Base Is there a way to avoid this warning or, even better, a more proper way to obtain this partially implemented abstract base class behavior in Objc?

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  • Do you code variables in your language?

    - by Phil Hannent
    I am just working on a project where the library has an object with the property color, however being British I always use colour when writing variables and properties. I also just found some legacy code where the British developer used color in a variable name. Is American English the default for development now?

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  • Could someone tell me if my C++ indent style is named? (example given)

    - by Maulrus
    I'm learning C++. For me, my programming style is just what looks the best; it doesn't seem to follow the rules of any one particular style. Here's an example void f(int x){ //no space between close-paren and bracket if (!x){ cout << "x is non-zero\n"; } //closing bracket indented to the same level as the original statement } It's only slightly different for something like a class or a namespace: class myClass {}; //space between class name and bracket, otherwise the same as functions K&R style does uses that kind of bracketing for statements, but my style uses it for everything. I'd like to know if there's a name for it so I can say simply what my indent style is without having to explain using examples like these.

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  • Is it a good idea to apply some basic macros to simplify code in a large project?

    - by DoctorT
    I've been working on a foundational c++ library for some time now, and there are a variety of ideas I've had that could really simplify the code writing and managing process. One of these is the concept of introducing some macros to help simplify statements that appear very often, but are a bit more complicated than should be necessary. For example, I've come up with this basic macro to simplify the most common type of for loop: #define loop(v,n) for(unsigned long v=0; v<n; ++v) This would enable you to replace those clunky for loops you see so much of: for (int i = 0, i < max_things; i++) With something much easier to write, and even slightly more efficient: loop (i, max_things) Is it a good idea to use conventions like this? Are there any problems you might run into with different types of compilers? Would it just be too confusing for someone unfamiliar with the macro(s)?

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  • Where Should Using Statements Be Located [closed]

    - by Bobby Ortiz - DotNetBob
    Possible Duplicate: What is the difference between these two declarations? I recently started working on a project with using statement located inside the NameSpace block. namespace MyApp.Web { using System; using System.Web.Security; using System.Web; public class MyClass { I usually put my using statements above the namespace block. using System; using System.Web.Security; using System.Web; namespace MyApp.Web { public class MyClass { I don't think it matters, but I am currious if someone else had a recommendation and could they explain why one way is better than another. Note: I always have one class per file.

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  • Interface with inner implementation - good or bad

    - by dermoritz
    I am working on a project with many someInterface - someInterfaceImpl-pairs. Some days ago I got the idea (probably inspired by reading some objective c code) to include the default implementations as an inner class. Now some colleagues (all with much more java experience than me) saw this idea - feedback was between shocked and surprised ("this is working?"). I googled around a bit but didn't find much evidence of usefulness of this "pattern" (personal i like it): pdf-paper and a faq about code style What do you think - especially in those cases where an "default" implementation is tightly coupled to an interface. Update i just found this: Java Interface-Implementation Pair (see accepted answer)

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  • Is there a concise way to map a string to an enum in Objective-C?

    - by zekel
    I have a string I want to parse and return an equivalent enum. I need to use the enum type elsewhere, and I think I like how I'm defining the class. The problem is that I don't know a good way to check the string against the enum values without being redundant about the order of the enums. typedef enum { ZZColorRed, ZZColorGreen, ZZColorBlue, } ZZColorType; - (ZZColorType)parseColor:(NSString *)inputString { // inputString will be @"red", @"green", or @"blue" (trust me) // how can I turn that into ZZColorRed, etc. without // redefining their order like this? NSArray *colors = [NSArray arrayWithObjects:@"red", @"green", @"blue", nil]; return [colors indexOfObject:inputString]; } In Python, I'd probably do something like the following, although to be honest I'm not in love with that either. ## maps url text -> constant string RED_CONSTANT = 1 BLUE_CONSTANT = 2 GREEN_CONSTANT = 3 TYPES = { 'red': RED_CONSTANT, 'green': GREEN_CONSTANT, 'blue': BLUE_CONSTANT, } def parseColor(inputString): return TYPES.get(inputString) ps. I know there are color constants in Cocoa, this is just an example.

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  • codingstyle "blanking after open and before close brackets"

    - by Oops
    Hi, I really like the "blanking after open and before close brackets"-codingstyle in modern codes Java/C#/C++ . e.g. calling a function: foo(myparam); // versus foo( myparam ); Do you have a better name for this codingstyle? where does it come from? Do you like it either, what is the reason for you to use it or not use it? a few years ago people said "you are blanking" if one has used too much blank space characters in a forumspost or email. many thanks in advance regards Oops

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  • What's the deal with a leading underscore in PHP class methods?

    - by nocash
    While looking over various PHP libraries I've noticed that a lot of people choose to prefix some class methods with a single underscore, such as public function _foo() ...instead of... public function foo() I realize that ultimately this comes down to personal preference, but I was wondering if anyone had some insight into where this habit comes from. My thought is that it's probably being carried over from PHP 4, before class methods could be marked as protected or private, as a way of implying "do not call this method from outside the class". However, it also occurred to me that maybe it originates somewhere (a language) I'm not familiar with or that there may be good reasoning behind it that I would benefit from knowing. Any thoughts, insights and/or opinions would be appreciated.

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  • Is this a good approach to execute a list of operations on a data structure in Python?

    - by Sridhar Iyer
    I have a dictionary of data, the key is the file name and the value is another dictionary of its attribute values. Now I'd like to pass this data structure to various functions, each of which runs some test on the attribute and returns True/False. One approach would be to call each function one by one explicitly from the main code. However I can do something like this: #MYmodule.py class Mymodule: def MYfunc1(self): ... def MYfunc2(self): ... #main.py import Mymodule ... #fill the data structure ... #Now call all the functions in Mymodule one by one for funcs in dir(Mymodule): if funcs[:2]=='MY': result=Mymodule.__dict__.get(funcs)(dataStructure) The advantage of this approach is that implementation of main class needn't change when I add more logic/tests to MYmodule. Is this a good way to solve the problem at hand? Are there better alternatives to this solution?

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  • Using 'this': where is good and where is not [closed]

    - by abatishchev
    I like to use 'this' statement for all non-local variables: for properties, for class variables, etc. I do this for code easy reading, easy understanding where from this variable has got. object someVar; object SomeProperty { get; set } void SomeMethod(object arg1, object arg2) { this.SomeProperty = arg1; this.someVar = arg2; } How do you think, what is proper way to use 'this'?

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  • Best way to design a class in python

    - by Fraz
    So, this is more like a philosophical question for someone who is trying to understand classes. Most of time, how i use class is actually a very bad way to use it. I think of a lot of functions and after a time just indent the code and makes it a class and replacing few stuff with self.variable if a variable is repeated a lot. (I know its bad practise) But anyways... What i am asking is: class FooBar: def __init__(self,foo,bar): self._foo = foo self._bar = bar self.ans = self.__execute() def __execute(self): return something(self._foo, self._bar) Now there are many ways to do this: class FooBar: def __init__(self,foo): self._foo = foo def execute(self,bar): return something(self._foo, bar) Can you suggest which one is bad and which one is worse? or any other way to do this. This is just a toy example (offcourse). I mean, there is no need to have a class here if there is one function.. but lets say in __execute something() calls a whole set of other methods.. ?? Thanks

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  • codingstyle "blanking after open and before close brackets"

    - by Oops
    I really like the "blanking after open and before close brackets"-codingstyle in modern codes Java/C#/C++ . e.g. calling a function: foo(myparam); // versus foo( myparam ); Do you have a better name for this codingstyle? where does it come from? Do you like it either, what is the reason for you to use it or not use it? a few years ago people said "you are blanking" if one has used too much blank space characters in a forumspost or email. many thanks in advance regards Oops edit: two cons, any pros out there?

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  • Circular increment: Which is "better"?

    - by Helper Method
    When you have a circular buffer represented as an array, and you need the index to wraparound (i.e., when you reach the highest possible index and increment it), is it "better" to: return (i++ == buffer.length) ? 0: i; Or return i++ % buffer.length; Has using the modulo operator any drawbacks? Is it less readable than the first solution?

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  • Notepad++ tabs to spaces

    - by Helephant
    Does anyone know how to convert tabs to spaces in Notepad++? I found a webpage that suggests it's possible (http://www.texteditors.info/notepad-replacements-compared.php) but I couldn't find any information about how to do it. I like to be able to do that because some web forms don't respect code with tabs in it.

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  • What are the advantages of squashing assignment and error checking in one line?

    - by avakar
    This question is inspired by this question, which features the following code snippet. int s; if((s = foo()) == ERROR) print_error(); I find this style hard to read and prone to error (as the original question demonstrates -- it was prompted by missing parentheses around the assignment). I would instead write the following, which is actually shorter in terms of characters. int s = foo(); if(s == ERROR) print_error(); This is not the first time I've seen this idiom though, and I'm guessing there are reasons (perhaps historical) for it being so often used. What are those reasons?

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