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  • How to calculate continuous motion with angular velocity in 2d

    - by Rulk
    I'm really new with physics. Maybe someone would be able to help me to solve the next problem: I need to calculate position of an agent on the plane(2D) in next time step where time step is large(20+ seconds) What I know about agent's motion: Initial Position Direction(normalised vector) Velocity(linear function from time ) - object always moves along it's direction Angular Velocity(linear function from time) Optional: External force direction External force (linear function from time) Running discreet simulation with t-0 is not an option.

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  • Why do password strength requirements exist? [migrated]

    - by Bozho
    Password strength is now everything, and they force you to come up with passwords with digits, special characters, upper-case letters and whatnot. Apart from being a usability nightmare (even I as a developer hate it when a website requires a complex password), what are the actual benefits of having strong passwords (for website authentication)? Here are the prerequisites of a system that handles authentication properly: store passwords using bcrypt (or at least use salt+hash) - hard-to-impossible to find the original password when an attacker gets the database lock subsequent password attempts with a growing cooldown - no brute-force via the site

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  • BSOD Before Windows Will Loads - Graphics Related

    - by Brian
    Alright deep breath here: (Windows 7 Home Premium 64 bit btw) Today I installed Star Craft 2 Beta. After trying to log in, it had some issues where it said my device stopped working (referring to my video device I have to imagine). After I force quit the game there were some random "hot" (various colors if i remember correctly) pixels on the screen. I decided to reboot and try again with similar results. I figured that maybe my display drivers could stand to be updated (I don't frequently update them as I don't often run into problems). I went out to nVidia's website and grabbed the latest drivers for Windows 7 64 bit GeForce 9 series. (I have SLi-ed 9800 GTs). Everything seemed to install fine and I performed the restart. This is when things went from bad (can't play SC2 beta ;) ) to worse (can't boot into windows!). Initially the very first splash screen - I think it's the bios splash screen - had lines of colored pixels covering it. It then displayed a screen that had lots of "(" on it. After that it showed the normal windows 7 splash screen as if it were going to load into Windows. Before getting much further, it BSODed on me. It was a 0x0000003B stop error. At nvlddmkm.sys. A little digging let verified that this was a problem with an nVidia graphics device, not a real shocker. Windows decided it would try to help me diagnose the problem, which it's only answer to was a System Restore, which did nothing to alleviate the problem. I was able to boot up fine in safe mode and was not able to roll back the driver, however I did uninstall the driver and reboot. I still had the graphical anomalies during the first two screens (same colored "."'s and weird "("'s), but there was NOT a stop error. Windows loaded up, found a default driver for the device and installed it and I restarted to let it load - and had yet another BSOD Stop error. Repeat driver uninstall, this time I reloaded the same version (I think it's possible that I was running a 32 bit version or a vista versus windows 7 version, but I don't have that information handy) of the nVidia driver from their website. Restart, same anomalies, same Stop Error. I am at a loss - At this point all I can think is that the firmware for the Video cards got fried or there's actual damage to the cards which I sincerely hope is not the case but the sooner I know the better. Any insight into what I might be able to do to troubleshoot/fix this problem would be most helpful. Attached below is a dump from DxDiag. Please let me know if there is more info that I could provide. ------------------ System Information ------------------ Time of this report: 3/18/2010, 23:22:48 Machine name: BRIAN-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255) Language: English (Regional Setting: English) System Manufacturer: Dell Inc System Model: XPS 630i BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz (4 CPUs), ~2.3GHz Memory: 8192MB RAM Available OS Memory: 8190MB RAM Page File: 1855MB used, 14521MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 32bit Unicode DxDiag Previously: Crashed in DirectShow (stage 1). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Manufacturer: Chip type: DAC type: Device Key: Enum\ Display Memory: n/a Dedicated Memory: n/a Shared Memory: n/a Current Mode: 1600 x 1200 (32 bit) (1Hz) Driver Name: Driver File Version: () Driver Version: DDI Version: unknown Driver Model: unknown Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B70EE0-4340-11CF-B123-B03DAEC2CB35} Vendor ID: 0x0000 Device ID: 0x0000 SubSys ID: 0x00000000 Revision ID: 0x0000 Driver Strong Name: Unknown Rank Of Driver: Unknown Video Accel: Deinterlace Caps: n/a D3D9 Overlay: n/a DXVA-HD: n/a DDraw Status: Not Available D3D Status: Not Available AGP Status: Not Available ------------- Sound Devices ------------- Description: Speakers (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek Digital Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek HDMI Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail Date and Size: 8/18/2008 04:05:28, 1485592 bytes Cap Flags: 0x0 Format Flags: 0x0 Description: Realtek Digital Input (Realtek High Definition Audio) Default Sound Capture: No Default Voice Capture: No Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail Date and Size: 8/18/2008 04:05:28, 1485592 bytes Cap Flags: 0x0 Format Flags: 0x0 ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: ESA FW Update Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x0955, 0x000A FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x10DE, 0x026D | Matching Device ID: usb\root_hub | Service: usbhub | +-+ USB Input Device | | Vendor/Product ID: 0x0955, 0x000A | | Location: Port_#0002.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | | +-+ HID-compliant device | | | Vendor/Product ID: 0x0955, 0x000A | | | Matching Device ID: hid_device | | +-+ USB Input Device | | Vendor/Product ID: 0x046D, 0xC01E | | Location: Port_#0003.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | | +-+ HID-compliant mouse | | | Vendor/Product ID: 0x046D, 0xC01E | | | Matching Device ID: hid_device_system_mouse | | | Service: mouhid ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 324.3 GB Total Space: 608.4 GB File System: NTFS Model: WDC WD64 00AAKS-75A7B SCSI Disk Device Drive: D: Free Space: 1.0 GB Total Space: 2.0 GB File System: NTFS Model: WDC WD64 00AAKS-75A7B SCSI Disk Device Drive: E: Model: TSSTcorp DVD+-RW TS-H653F SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (English), , 0 bytes -------------- System Devices -------------- Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_03B7&SUBSYS_000010DE&REV_A1\3&2411E6FE&1&18 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AF&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0A Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_10DE&DEV_03A3&SUBSYS_02491028&REV_A2\3&2411E6FE&1&00 Driver: n/a Name: NVIDIA nForce Serial ATA Controller Device ID: PCI\VEN_10DE&DEV_0267&SUBSYS_02491028&REV_A1\3&2411E6FE&1&78 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B6&SUBSYS_02491028&REV_A1\3&2411E6FE&1&10 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AE&SUBSYS_02491028&REV_A1\3&2411E6FE&1&09 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_0272&SUBSYS_02491028&REV_A3\3&2411E6FE&1&52 Driver: n/a Name: NVIDIA nForce Serial ATA Controller Device ID: PCI\VEN_10DE&DEV_0266&SUBSYS_02491028&REV_A1\3&2411E6FE&1&70 Driver: n/a Name: LSI 1394 OHCI Compliant Host Controller Device ID: PCI\VEN_11C1&DEV_5811&SUBSYS_02491028&REV_70\4&14591D7E&0&2880 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B5&SUBSYS_02491028&REV_A1\3&2411E6FE&1&06 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AD&SUBSYS_02491028&REV_A1\3&2411E6FE&1&08 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_0270&SUBSYS_02491028&REV_A2\3&2411E6FE&1&48 Driver: n/a Name: Standard Dual Channel PCI IDE Controller Device ID: PCI\VEN_10DE&DEV_0265&SUBSYS_02491028&REV_A1\3&2411E6FE&1&68 Driver: n/a Name: NVIDIA GeForce 9800 GT Device ID: PCI\VEN_10DE&DEV_0605&SUBSYS_062D10DE&REV_A2\4&4BABE2A&0&0028 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B4&SUBSYS_02491028&REV_A1\3&2411E6FE&1&07 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AC&SUBSYS_02491028&REV_A1\3&2411E6FE&1&01 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_026F&SUBSYS_CB8410DE&REV_A2\3&2411E6FE&1&80 Driver: n/a Name: NVIDIA nForce PCI System Management Device ID: PCI\VEN_10DE&DEV_0264&SUBSYS_02491028&REV_A3\3&2411E6FE&1&51 Driver: n/a Name: NVIDIA GeForce 9800 GT Device ID: PCI\VEN_10DE&DEV_0605&SUBSYS_062D10DE&REV_A2\4&10BD3C89&0&0018 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B3&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0E Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AB&SUBSYS_02491028&REV_A1\3&2411E6FE&1&04 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_10DE&DEV_026E&SUBSYS_02491028&REV_A3\3&2411E6FE&1&59 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_10DE&DEV_0260&SUBSYS_02491028&REV_A3\3&2411E6FE&1&50 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03BC&SUBSYS_02491028&REV_A1\3&2411E6FE&1&11 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B2&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0D Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AA&SUBSYS_02491028&REV_A1\3&2411E6FE&1&02 Driver: n/a Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_10DE&DEV_026D&SUBSYS_02491028&REV_A3\3&2411E6FE&1&58 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03BA&SUBSYS_02491028&REV_A1\3&2411E6FE&1&12 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B1&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0C Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03A9&SUBSYS_02491028&REV_A1\3&2411E6FE&1&03 Driver: n/a Name: High Definition Audio Controller Device ID: PCI\VEN_10DE&DEV_026C&SUBSYS_02491028&REV_A2\3&2411E6FE&1&81 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_03B8&SUBSYS_000010DE&REV_A1\3&2411E6FE&1&28 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B0&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0B Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03A8&SUBSYS_02491028&REV_A2\3&2411E6FE&1&05 Driver: n/a Name: NVIDIA nForce Networking Controller Device ID: PCI\VEN_10DE&DEV_0269&SUBSYS_02491028&REV_A3\3&2411E6FE&1&A0 Driver: n/a --------------- EVR Power Information --------------- Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0

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  • mod_rewrite "Request exceeded the limit of 10 internal redirects due to probable configuration error."

    - by Shoaibi
    What i want: Force www [works] Restrict access to .inc.php [works] Force redirection of abc.php to /abc/ Removal of extension from url Add a trailing slash if needed old .htaccess : Options +FollowSymLinks <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / ### Force www RewriteCond %{HTTP_HOST} ^example\.net$ RewriteRule ^(.*)$ http://www\.example\.net/$1 [L,R=301] ### Restrict access RewriteCond %{REQUEST_URI} ^/(.*)\.inc\.php$ [NC] RewriteRule .* - [F,L] #### Remove extension: RewriteRule ^(.*)/$ /$1.php [L,R=301] ######### Trailing slash: RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_URI} !(.*)/$ RewriteRule ^(.*)$ http://www.example.net/$1/ [R=301,L] </IfModule> New .htaccess: Options +FollowSymLinks <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / ### Force www RewriteCond %{HTTP_HOST} ^example\.net$ RewriteRule ^(.*)$ http://www\.example\.net/$1 [L,R=301] ### Restrict access RewriteCond %{REQUEST_URI} ^/(.*)\.inc\.php$ [NC] RewriteRule .* - [F,L] #### Remove extension: RewriteCond %{REQUEST_FILENAME} \.php$ RewriteCond %{REQUEST_FILENAME} -f RewriteRule (.*)\.php$ /$1/ [L,R=301] #### Map pseudo-directory to PHP file RewriteCond %{REQUEST_FILENAME}\.php -f RewriteRule (.*) /$1.php [L] ######### Trailing slash: RewriteCond %{REQUEST_FILENAME} -d RewriteCond %{REQUEST_FILENAME} !/$ RewriteRule (.*) $1/ [L,R=301] </IfModule> errorlog: Request exceeded the limit of 10 internal redirects due to probable configuration error. Use 'LimitInternalRecursion' to increase the limit if necessary. Use 'LogLevel debug' to get a backtrace., referer: http://www.example.net/ Rewrite.log: http://pastebin.com/x5PKeJHB

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  • samba "username map" stopped to work

    - by Kris_R
    It was time to upgrade our group server (new HDs, problems with old installation of DRBD, etc..). Going as usually for CentOS i upgraded whole system from 6.3 to 6.4 The later one came with samba 3.6 as the old one was 3.5. I transferred most of users by copying /etc/password, /etc/shadow and samba accounts with pdbedit. Homes were on nfs-drive. The translation of unix accounts to samba accounts are located in /etc/samba/smbusers. Strangely enough on some windows clients there was problem to connect to samba-shares. In one case the only thing that worked was, instead of giving windows name, to use the unix account. In another one, it was possible to mount network drive and to open it in Windows Explorer, however other applications like "Total commander" at the attempt of opening this drive gave the message "Cannot connect to z:" (sometimes at this moment user/pass were requested). The smb.conf has following entries: [global] security = user passdb backend = tdbsam username map = /etc/samba/smbusers ... [Kris] comment = Kris's Private path = /SMB/Users/Kris writeable = yes read only = no browseable = yes users = krisr printable = no security mask = 0777 force security mode = 0 directory security mask = 0777 force directory security mode = 0 force create mode = 0775 force directory mode = 6775 The smbusers: # Unix_name = SMB_name1 SMB_name2 ... krisr = Kris Of course testparm runs without any errors. I was used from samba 3.5 to outputs of form Mapped user Kris to krisr. Nothing like this happens now. Just message check_sam_security: Couldn't find user Kris in passdb. I read on web that some guys had problem with 3.6 and security = ADS, but these were not helpful for me. I'm seriously thinking about downgrading back to samba 3.5 but before this step I wanted to ask if somebody knows the solution of these problems. p.s. i've asked this question at serverfault but no answer came. Maybe I have more luck with this forum. Sorry for duplicate if any of you reads both.

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  • Where do I define a group policy that will set a users desktop background color to green the first time they log in?

    - by Tyler
    Servers: W2k8 R2 x64 Desktops: Win7 Pro x64 Our current group policy uses a custom ADM file to define certain properties of the desktop (Background Image (centered), Background Color is green (00 74 00)). This policy works for us, but the down-side is that policies defined in our custom ADM are only applied after a GPUpdate /Force is applied. We would like these desktop theme settings to be applied the first time the user logs onto the computer. I've been working on a new policy that forces the computer to wait for the network when the user logs on to handle folder redirection. The reason for writing the new policy was to resolve the issue that a user needs to run GPupdate /Force the first time they log in, so it doesn't make sense for me to implement the new policy if there is still something that requires GPUpdate /Force to get the user in the state that we want them. I've moved the setting for background image out into Admin Templates- Desktop- Desktop- "Desktop Wallpaper" so this is now being set properly when the user first logs in. Now I'm left with a black background until I force a group policy update. I have tried to play around with setting a default "Theme" and had limited success; this was not reliable enough to call a solution. I suppose I could set the background color with a script? Any thoughts? It feels like I'm missing something obvious, or that this should be much easier than it is.

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  • samba "username map" stopped to work after upgrade to 3.6

    - by Kris_R
    It was time to upgrade our group server (new HDs, problems with old installation of DRBD, etc..). Going as usually for CentOS i upgraded whole system from 6.3 to 6.4 The later one came with samba 3.6 as the old one was 3.5. I transferred most of users by copying /etc/password, /etc/shadow and samba accounts with pdbedit. Homes were on nfs-drive. The translation of unix accounts to samba accounts are located in /etc/samba/smbusers. Strangely enough on some windows clients there was problem to connect to samba-shares. In one case the only thing that worked was, instead of giving windows name, to use the unix account. In another one, it was possible to mount network drive and to open it in Windows Explorer, however other applications like "Total commander" at the attempt of opening this drive gave the message "Cannot connect to z:" (sometimes at this moment user/pass were requested). The smb.conf has following entries: [global] security = user passdb backend = tdbsam username map = /etc/samba/smbusers ... [Kris] comment = Kris's Private path = /SMB/Users/Kris writeable = yes read only = no browseable = yes users = krisr printable = no security mask = 0777 force security mode = 0 directory security mask = 0777 force directory security mode = 0 force create mode = 0775 force directory mode = 6775 The smbusers: # Unix_name = SMB_name1 SMB_name2 ... krisr = Kris Of course testparm runs without any errors. I was used from samba 3.5 to outputs of form Mapped user kris to krisr. Nothing like this happens now. Just message check_sam_security: Couldn't find user Kris in passdb. I read on web that some guys had problem with 3.6 and security = ADS, but these were not helpful for me. I'm seriously thinking about downgrading back to samba 3.5 but before this step I wanted to ask if somebody knows the solution of these problems.

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  • samba joined to AD canot see users when in the security tab on client

    - by Jonathan
    I've got samba joined via kerberos and winbindd to our AD network and user authentication and everything else is working great. However when I try to add users/groups to file permissions it tells me they are not found. All the users groups show up fine with getent so I'm not sure why they are not showing up. Here is my smb.conf and I would much appreciate any help with this. #GLOBAL PARAMETERS [global] socket options = TCP_NODELAY IPTOS_LOWDELAY SO_KEEPALIVE SO_RCVBUF=11264 SO_SNDBUF=11264 workgroup = [hidden] realm = [hidden] preferred master = no server string = xerxes web/file server security = ADS encrypt passwords = yes log level = 3 log file = /var/log/samba/%m max log size = 50 printcap name = cups printing = cups winbind enum users = Yes winbind enum groups = Yes winbind use default domain = Yes winbind nested groups = Yes winbind separator = + winbind refresh tickets = yes idmap uid = 1600-20000 idmap gid = 1600-20000 template primary group = "Domain Users" template shell = /bin/bash kerberos method = system keytab nt acl support = yes [homes] comment = Home Direcotries valid users = %S read only = No browseable = No create mask = 0770 directory mask = 0770 force create mode = 0660 force directory mode = 2770 inherit owner = no [test] comment = Test path=/mnt/test writeable=yes valid users = %s create mask = 0770 directory mask = 0770 force create mode = 0660 force directory mode = 2770 inherit owner = no [printers] comment = All Printers path = /var/spool/cups browseable = no printable = yes

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  • Apache: redirect to https before AUTH for server-status

    - by Putnik
    I want to force https and basic auth for server-status output (mod_status). If I enable auth and user asks for http://site/server-status apache first asks for pass, then redirects to httpS, then asks for pass again. This question is similar to Apache - Redirect to https before AUTH and force https with apache before .htpasswd but I cannot get it work because we are speaking not about generic folder but Location structure. My config (shortly) is as follows: <Location /server-status> SSLRequireSSL <IfModule mod_rewrite.c> RewriteEngine on RewriteBase /server-status RewriteCond %{HTTPS} off RewriteCond %{SERVER_PORT} 80 RewriteRule ^ - [E=nossl] RewriteRule (.*) https://site/server-status} [R=301,L] </IfModule> SetHandler server-status Order deny,allow Deny from all Allow from localhost ip6-localhost Allow from 1.2.3.0/24 Allow from env=nossl AuthUserFile /etc/httpd/status-htpasswd AuthName "Password protected" AuthType Basic Require valid-user Satisfy any </Location> I assume Allow from env=nossl should allow everyone with RewriteCond %{HTTPS} off and server port 80, then force it to redirect but it does not work. Please note, I do not want force to SSL the whole site but /server-status only. If it matters the server has several sites. What am I doing wrong? Thank you.

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  • .htaccess, mod_rewrite Issue

    - by Shoaibi
    What i want: Force www [works] Restrict access to .inc.php [works] Force redirection of abc.php to /abc/ Removal of extension from url Add a trailing slash if needed old .htaccess : Options +FollowSymLinks <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / ### Force www RewriteCond %{HTTP_HOST} ^example\.net$ RewriteRule ^(.*)$ http://www\.example\.net/$1 [L,R=301] ### Restrict access RewriteCond %{REQUEST_URI} ^/(.*)\.inc\.php$ [NC] RewriteRule .* - [F,L] #### Remove extension: RewriteRule ^(.*)/$ /$1.php [L,R=301] ######### Trailing slash: RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_URI} !(.*)/$ RewriteRule ^(.*)$ http://www.example.net/$1/ [R=301,L] </IfModule> New .htaccess: Options +FollowSymLinks <IfModule mod_rewrite.c> RewriteEngine On RewriteBase / ### Force www RewriteCond %{HTTP_HOST} ^example\.net$ RewriteRule ^(.*)$ http://www\.example\.net/$1 [L,R=301] ### Restrict access RewriteCond %{REQUEST_URI} ^/(.*)\.inc\.php$ [NC] RewriteRule .* - [F,L] #### Remove extension: RewriteCond %{REQUEST_FILENAME} \.php$ RewriteCond %{REQUEST_FILENAME} -f RewriteRule (.*)\.php$ /$1/ [L,R=301] #### Map pseudo-directory to PHP file RewriteCond %{REQUEST_FILENAME}\.php -f RewriteRule (.*) /$1.php [L] ######### Trailing slash: RewriteCond %{REQUEST_FILENAME} -d RewriteCond %{REQUEST_FILENAME} !/$ RewriteRule (.*) $1/ [L,R=301] </IfModule> errorlog: Request exceeded the limit of 10 internal redirects due to probable configuration error. Use 'LimitInternalRecursion' to increase the limit if necessary. Use 'LogLevel debug' to get a backtrace., referer: http://www.example.net/ Rewrite.log: http://pastebin.com/x5PKeJHB

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  • Remove box2d bodies after collision deduction android?

    - by jubin
    Can any one explain me how to destroy box2d body when collide i have tried but my application crashed.First i have checked al collisions then add all the bodies in array who i want to destroy.I am trying to learning this tutorial My all the bodies are falling i want these bodies should destroy when these bodies will collide my actor monkey but when it collide it destroy but my aplication crashed.I have googled and from google i got the application crash reasons we should not destroy body in step funtion but i am removing body in the last of tick method. could any one help me or provide me code aur check my code why i am getting this prblem or how can i destroy box2d bodies. This is my code what i am doing. Please could any one check my code and tell me what is i am doing wrong for removing bodies. The code is for multiple box2d objects falling on my actor monkey it should be destroy when it will fall on the monkey.It is destroing but my application crahes. static class Box2DLayer extends CCLayer { protected static final float PTM_RATIO = 32.0f; protected static final float WALK_FACTOR = 3.0f; protected static final float MAX_WALK_IMPULSE = 0.2f; protected static final float ANIM_SPEED = 0.3f; int isLeft=0; String dir=""; int x =0; float direction; CCColorLayer objectHint; // protected static final float PTM_RATIO = 32.0f; protected World _world; protected static Body spriteBody; CGSize winSize = CCDirector.sharedDirector().winSize(); private static int count = 200; protected static Body monkey_body; private static Body bodies; CCSprite monkey; float animDelay; int animPhase; CCSpriteSheet danceSheet = CCSpriteSheet.spriteSheet("phases.png"); CCSprite _block; List<Body> toDestroy = new ArrayList<Body>(); //CCSpriteSheet _spriteSheet; private static MyContactListener _contactListener = new MyContactListener(); public Box2DLayer() { this.setIsAccelerometerEnabled(true); CCSprite bg = CCSprite.sprite("jungle.png"); addChild(bg,0); bg.setAnchorPoint(0,0); bg.setPosition(0,0); CGSize s = CCDirector.sharedDirector().winSize(); // Use scaled width and height so that our boundaries always match the current screen float scaledWidth = s.width/PTM_RATIO; float scaledHeight = s.height/PTM_RATIO; Vector2 gravity = new Vector2(0.0f, -30.0f); boolean doSleep = false; _world = new World(gravity, doSleep); // Create edges around the entire screen // Define the ground body. BodyDef bxGroundBodyDef = new BodyDef(); bxGroundBodyDef.position.set(0.0f, 0.0f); // The body is also added to the world. Body groundBody = _world.createBody(bxGroundBodyDef); // Register our contact listener // Define the ground box shape. PolygonShape groundBox = new PolygonShape(); Vector2 bottomLeft = new Vector2(0f,0f); Vector2 topLeft = new Vector2(0f,scaledHeight); Vector2 topRight = new Vector2(scaledWidth,scaledHeight); Vector2 bottomRight = new Vector2(scaledWidth,0f); // bottom groundBox.setAsEdge(bottomLeft, bottomRight); groundBody.createFixture(groundBox,0); // top groundBox.setAsEdge(topLeft, topRight); groundBody.createFixture(groundBox,0); // left groundBox.setAsEdge(topLeft, bottomLeft); groundBody.createFixture(groundBox,0); // right groundBox.setAsEdge(topRight, bottomRight); groundBody.createFixture(groundBox,0); CCSprite floorbg = CCSprite.sprite("grassbehind.png"); addChild(floorbg,1); floorbg.setAnchorPoint(0,0); floorbg.setPosition(0,0); CCSprite floorfront = CCSprite.sprite("grassfront.png"); floorfront.setTag(2); this.addBoxBodyForSprite(floorfront); addChild(floorfront,3); floorfront.setAnchorPoint(0,0); floorfront.setPosition(0,0); addChild(danceSheet); //CCSprite monkey = CCSprite.sprite(danceSheet, CGRect.make(0, 0, 48, 73)); //addChild(danceSprite); monkey = CCSprite.sprite("arms_up.png"); monkey.setTag(2); monkey.setPosition(200,100); BodyDef spriteBodyDef = new BodyDef(); spriteBodyDef.type = BodyType.DynamicBody; spriteBodyDef.bullet=true; spriteBodyDef.position.set(200 / PTM_RATIO, 300 / PTM_RATIO); monkey_body = _world.createBody(spriteBodyDef); monkey_body.setUserData(monkey); PolygonShape spriteShape = new PolygonShape(); spriteShape.setAsBox(monkey.getContentSize().width/PTM_RATIO/2, monkey.getContentSize().height/PTM_RATIO/2); FixtureDef spriteShapeDef = new FixtureDef(); spriteShapeDef.shape = spriteShape; spriteShapeDef.density = 2.0f; spriteShapeDef.friction = 0.70f; spriteShapeDef.restitution = 0.0f; monkey_body.createFixture(spriteShapeDef); //Vector2 force = new Vector2(10, 10); //monkey_body.applyLinearImpulse(force, spriteBodyDef.position); addChild(monkey,10000); this.schedule(tickCallback); this.schedule(createobjects, 2.0f); objectHint = CCColorLayer.node(ccColor4B.ccc4(255,0,0,128), 200f, 100f); addChild(objectHint, 15000); objectHint.setVisible(false); _world.setContactListener(_contactListener); } private UpdateCallback tickCallback = new UpdateCallback() { public void update(float d) { tick(d); } }; private UpdateCallback createobjects = new UpdateCallback() { public void update(float d) { secondUpdate(d); } }; private void secondUpdate(float dt) { this.addNewSprite(); } public void addBoxBodyForSprite(CCSprite sprite) { BodyDef spriteBodyDef = new BodyDef(); spriteBodyDef.type = BodyType.StaticBody; //spriteBodyDef.bullet=true; spriteBodyDef.position.set(sprite.getPosition().x / PTM_RATIO, sprite.getPosition().y / PTM_RATIO); spriteBody = _world.createBody(spriteBodyDef); spriteBody.setUserData(sprite); Vector2 verts[] = { new Vector2(-11.8f / PTM_RATIO, -24.5f / PTM_RATIO), new Vector2(11.7f / PTM_RATIO, -24.0f / PTM_RATIO), new Vector2(29.2f / PTM_RATIO, -14.0f / PTM_RATIO), new Vector2(28.7f / PTM_RATIO, -0.7f / PTM_RATIO), new Vector2(8.0f / PTM_RATIO, 18.2f / PTM_RATIO), new Vector2(-29.0f / PTM_RATIO, 18.7f / PTM_RATIO), new Vector2(-26.3f / PTM_RATIO, -12.2f / PTM_RATIO) }; PolygonShape spriteShape = new PolygonShape(); spriteShape.set(verts); //spriteShape.setAsBox(sprite.getContentSize().width/PTM_RATIO/2, //sprite.getContentSize().height/PTM_RATIO/2); FixtureDef spriteShapeDef = new FixtureDef(); spriteShapeDef.shape = spriteShape; spriteShapeDef.density = 2.0f; spriteShapeDef.friction = 0.70f; spriteShapeDef.restitution = 0.0f; spriteShapeDef.isSensor=true; spriteBody.createFixture(spriteShapeDef); } public void addNewSprite() { count=0; Random rand = new Random(); int Number = rand.nextInt(10); switch(Number) { case 0: _block = CCSprite.sprite("banana.png"); break; case 1: _block = CCSprite.sprite("backpack.png");break; case 2: _block = CCSprite.sprite("statue.png");break; case 3: _block = CCSprite.sprite("pineapple.png");break; case 4: _block = CCSprite.sprite("bananabunch.png");break; case 5: _block = CCSprite.sprite("hat.png");break; case 6: _block = CCSprite.sprite("canteen.png");break; case 7: _block = CCSprite.sprite("banana.png");break; case 8: _block = CCSprite.sprite("statue.png");break; case 9: _block = CCSprite.sprite("hat.png");break; } int padding=20; //_block.setPosition(CGPoint.make(100, 100)); // Determine where to spawn the target along the Y axis CGSize winSize = CCDirector.sharedDirector().displaySize(); int minY = (int)(_block.getContentSize().width / 2.0f); int maxY = (int)(winSize.width - _block.getContentSize().width / 2.0f); int rangeY = maxY - minY; int actualY = rand.nextInt(rangeY) + minY; // Create block and add it to the layer float xOffset = padding+_block.getContentSize().width/2+((_block.getContentSize().width+padding)*count); _block.setPosition(CGPoint.make(actualY, 750)); _block.setTag(1); float w = _block.getContentSize().width; objectHint.setVisible(true); objectHint.changeWidth(w); objectHint.setPosition(actualY-w/2, 460); this.addChild(_block,10000); // Create ball body and shape BodyDef ballBodyDef1 = new BodyDef(); ballBodyDef1.type = BodyType.DynamicBody; ballBodyDef1.position.set(actualY/PTM_RATIO, 480/PTM_RATIO); bodies = _world.createBody(ballBodyDef1); bodies.setUserData(_block); PolygonShape circle1 = new PolygonShape(); Vector2 verts[] = { new Vector2(-11.8f / PTM_RATIO, -24.5f / PTM_RATIO), new Vector2(11.7f / PTM_RATIO, -24.0f / PTM_RATIO), new Vector2(29.2f / PTM_RATIO, -14.0f / PTM_RATIO), new Vector2(28.7f / PTM_RATIO, -0.7f / PTM_RATIO), new Vector2(8.0f / PTM_RATIO, 18.2f / PTM_RATIO), new Vector2(-29.0f / PTM_RATIO, 18.7f / PTM_RATIO), new Vector2(-26.3f / PTM_RATIO, -12.2f / PTM_RATIO) }; circle1.set(verts); FixtureDef ballShapeDef1 = new FixtureDef(); ballShapeDef1.shape = circle1; ballShapeDef1.density = 10.0f; ballShapeDef1.friction = 0.0f; ballShapeDef1.restitution = 0.1f; bodies.createFixture(ballShapeDef1); count++; //Remove(); } @Override public void ccAccelerometerChanged(float accelX, float accelY, float accelZ) { //Apply the directional impulse /*float impulse = monkey_body.getMass()*accelY*WALK_FACTOR; Vector2 force = new Vector2(impulse, 0); monkey_body.applyLinearImpulse(force, monkey_body.getWorldCenter());*/ walk(accelY); //Remove(); } private void walk(float accelY) { // TODO Auto-generated method stub direction = accelY; } private void Remove() { for (Iterator<MyContact> it1 = _contactListener.mContacts.iterator(); it1.hasNext();) { MyContact contact = it1.next(); Body bodyA = contact.fixtureA.getBody(); Body bodyB = contact.fixtureB.getBody(); // See if there's any user data attached to the Box2D body // There should be, since we set it in addBoxBodyForSprite if (bodyA.getUserData() != null && bodyB.getUserData() != null) { CCSprite spriteA = (CCSprite) bodyA.getUserData(); CCSprite spriteB = (CCSprite) bodyB.getUserData(); // Is sprite A a cat and sprite B a car? If so, push the cat // on a list to be destroyed... if (spriteA.getTag() == 1 && spriteB.getTag() == 2) { //Log.v("dsfds", "dsfsd"+bodyA); //_world.destroyBody(bodyA); // removeChild(spriteA, true); toDestroy.add(bodyA); } // Is sprite A a car and sprite B a cat? If so, push the cat // on a list to be destroyed... else if (spriteA.getTag() == 2 && spriteB.getTag() == 1) { //Log.v("dsfds", "dsfsd"+bodyB); toDestroy.add(bodyB); } } } // Loop through all of the box2d bodies we want to destroy... for (Iterator<Body> it1 = toDestroy.iterator(); it1.hasNext();) { Body body = it1.next(); // See if there's any user data attached to the Box2D body // There should be, since we set it in addBoxBodyForSprite if (body.getUserData() != null) { // We know that the user data is a sprite since we set // it that way, so cast it... CCSprite sprite = (CCSprite) body.getUserData(); // Remove the sprite from the scene _world.destroyBody(body); removeChild(sprite, true); } // Destroy the Box2D body as well // _contactListener.mContacts.remove(0); } } public synchronized void tick(float delta) { synchronized (_world) { _world.step(delta, 8, 3); //_world.clearForces(); //addNewSprite(); } CCAnimation danceAnimation = CCAnimation.animation("dance", 1.0f); // Iterate over the bodies in the physics world Iterator<Body> it = _world.getBodies(); while(it.hasNext()) { Body b = it.next(); Object userData = b.getUserData(); if (userData != null && userData instanceof CCSprite) { //Synchronize the Sprites position and rotation with the corresponding body CCSprite sprite = (CCSprite)userData; if(sprite.getTag()==1) { //b.applyLinearImpulse(force, pos); sprite.setPosition(b.getPosition().x * PTM_RATIO, b.getPosition().y * PTM_RATIO); sprite.setRotation(-1.0f * ccMacros.CC_RADIANS_TO_DEGREES(b.getAngle())); } else { //Apply the directional impulse float impulse = monkey_body.getMass()*direction*WALK_FACTOR; Vector2 force = new Vector2(impulse, 0); b.applyLinearImpulse(force, b.getWorldCenter()); sprite.setPosition(b.getPosition().x * PTM_RATIO, b.getPosition().y * PTM_RATIO); animDelay -= 1.0f/60.0f; if(animDelay <= 0) { animDelay = ANIM_SPEED; animPhase++; if(animPhase > 2) { animPhase = 1; } } if(direction < 0 ) { isLeft=1; } else { isLeft=0; } if(isLeft==1) { dir = "left"; } else { dir = "right"; } float standingLimit = (float) 0.1f; float vX = monkey_body.getLinearVelocity().x; if((vX > -standingLimit)&& (vX < standingLimit)) { // Log.v("sasd", "standing"); } else { } } } } Remove(); } } Sorry for my english. Thanks in advance.

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  • OCS 2007 R2 Client not syncing Address book

    - by Noah
    I've checked online for most solution for this issue, but nothing seems to be working. When I check the log files on our OCS 2007 R2 server, it is identifying 25 users in the address book. However, when I try and force a sync with the clients, they do not update. I can find the users if I search for them, but they are not coming down by themselves. Is there anything I can check or force from the client side? There is no address book file locally to delete and re-force down.

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  • Rails on server syntax error?

    - by Danny McClelland
    Hi Everyone, I am trying to get my rails application running on my web server, but when I run the rake db:migrate I get the following error: r oot@oak [/home/macandco/rails_apps/survey_manager]# rake db:migrate (in /home/macandco/rails_apps/survey_manager) == Baseapp: migrating ======================================================== -- create_table(:settings, {:force=>true}) -> 0.0072s -- create_table(:users) -> 0.0072s -- add_index(:users, :login, {:unique=>true}) -> 0.0097s -- create_table(:profiles) -> 0.0084s -- create_table(:open_id_authentication_associations, {:force=>true}) -> 0.0067s -- create_table(:open_id_authentication_nonces, {:force=>true}) -> 0.0064s -- create_table(:roles) -> 0.0052s -- create_table(:roles_users, {:id=>false}) -> 0.0060s rake aborted! An error has occurred, all later migrations canceled: 555 5.5.2 Syntax error. g9sm2526951gvc.8 Has anyone come across this before? Thanks, Danny Main Migration file c lass Baseapp < ActiveRecord::Migration def self.up # Create Settings Table create_table :settings, :force => true do |t| t.string :label t.string :identifier t.text :description t.string :field_type, :default => 'string' t.text :value t.timestamps end # Create Users Table create_table :users do |t| t.string :login, :limit => 40 t.string :identity_url t.string :name, :limit => 100, :default => '', :null => true t.string :email, :limit => 100 t.string :mobile t.string :signaturenotes t.string :crypted_password, :limit => 40 t.string :salt, :limit => 40 t.string :remember_token, :limit => 40 t.string :activation_code, :limit => 40 t.string :state, :null => :false, :default => 'passive' t.datetime :remember_token_expires_at t.string :password_reset_code, :default => nil t.datetime :activated_at t.datetime :deleted_at t.timestamps end add_index :users, :login, :unique => true # Create Profile Table create_table :profiles do |t| t.references :user t.string :real_name t.string :location t.string :website t.string :mobile t.timestamps end # Create OpenID Tables create_table :open_id_authentication_associations, :force => true do |t| t.integer :issued, :lifetime t.string :handle, :assoc_type t.binary :server_url, :secret end create_table :open_id_authentication_nonces, :force => true do |t| t.integer :timestamp, :null => false t.string :server_url, :null => true t.string :salt, :null => false end create_table :roles do |t| t.column :name, :string end # generate the join table create_table :roles_users, :id => false do |t| t.column :role_id, :integer t.column :user_id, :integer end # Create admin role and user admin_role = Role.create(:name => 'admin') user = User.create do |u| u.login = 'admin' u.password = u.password_confirmation = 'advices' u.email = '[email protected]' end user.register! user.activate! user.roles << admin_role end def self.down # Drop all BaseApp drop_table :settings drop_table :users drop_table :profiles drop_table :open_id_authentication_associations drop_table :open_id_authentication_nonces drop_table :roles drop_table :roles_users end end

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  • OCS 2007 R2 Client not syncing Addrss book

    - by Noah
    I've checked online for most solution for this issue, but nothing seems to be working. When I check the log files on our OCS 2007 R2 server, it is identifying 25 users in the address book. However, when I try and force a sync with the clients, they do not update. I can find the users if I search for them, but they are not coming down by themselves. Is there anything I can check or force from the client side? There is no address book file locally to delete and re-force down.

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  • GPO refresh error - Policy Refresh has not completed in the expected time. Exiting...

    - by Albert Widjaja
    Hi All, I'm having problem with my GPO changes, that I'd like to force to my terminal server users here's what I've done: I've made some necessary changes in one of the Domain Controllers to disable the GPO which applies to my Terminal Server user OU and then I go to the Terminal Server mstsc /admin console to perform the GPo refresh by using /force parameter, however I got this error instead: C:\Documents and Settings\Adminisratorgpupdate /force Refreshing Policy... User Policy Refresh has not completed in the expected time. Exiting... User Policy Refresh has completed. Computer Policy Refresh has not completed in the expected time. Exiting... Computer Policy Refresh has completed. but then the changes still got no effect yet as I logged in to the terminal server ? is there any way of how to make it in effect immediately please ? Thanks

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  • KVM Slow performance on XP Guest

    - by Gregg Leventhal
    The system is very slow to do anything, even browse a local folder, and CPU sits at 100% frequently. Guest is XP 32 bit. Host is Scientific Linux 6.2, Libvirt 0.10, Guest XP OS shows ACPI Multiprocessor HAL and a virtIO driver for NIC and SCSI. Installed. CPUInfo on host: processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 42 model name : Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz stepping : 7 cpu MHz : 3200.000 cache size : 8192 KB physical id : 0 siblings : 8 core id : 0 cpu cores : 4 apicid : 0 initial apicid : 0 fpu : yes fpu_exception : yes cpuid level : 13 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp lm constant_tsc arch_perfmon pebs bts rep_good xtopology nonstop_tsc aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx smx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer aes xsave avx lahf_lm ida arat epb xsaveopt pln pts dts tpr_shadow vnmi flexpriority ept vpid bogomips : 6784.93 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 48 bits virtual power management: <memory unit='KiB'>4194304</memory> <currentMemory unit='KiB'>4194304</currentMemory> <vcpu placement='static' cpuset='0'>1</vcpu> <os> <type arch='x86_64' machine='rhel6.3.0'>hvm</type> <boot dev='hd'/> </os> <features> <acpi/> <apic/> <pae/> </features> <cpu mode='custom' match='exact'> <model fallback='allow'>SandyBridge</model> <vendor>Intel</vendor> <feature policy='require' name='vme'/> <feature policy='require' name='tm2'/> <feature policy='require' name='est'/> <feature policy='require' name='vmx'/> <feature policy='require' name='osxsave'/> <feature policy='require' name='smx'/> <feature policy='require' name='ss'/> <feature policy='require' name='ds'/> <feature policy='require' name='tsc-deadline'/> <feature policy='require' name='dtes64'/> <feature policy='require' name='ht'/> <feature policy='require' name='pbe'/> <feature policy='require' name='tm'/> <feature policy='require' name='pdcm'/> <feature policy='require' name='ds_cpl'/> <feature policy='require' name='xtpr'/> <feature policy='require' name='acpi'/> <feature policy='require' name='monitor'/> <feature policy='force' name='sse'/> <feature policy='force' name='sse2'/> <feature policy='force' name='sse4.1'/> <feature policy='force' name='sse4.2'/> <feature policy='force' name='ssse3'/> <feature policy='force' name='x2apic'/> </cpu> <clock offset='localtime'> <timer name='rtc' tickpolicy='catchup'/> </clock> <on_poweroff>destroy</on_poweroff> <on_reboot>restart</on_reboot> <on_crash>restart</on_crash> <devices> <emulator>/usr/libexec/qemu-kvm</emulator> <disk type='file' device='disk'> <driver name='qemu' type='qcow2' cache='none'/> <source file='/var/lib/libvirt/images/Server-10-9-13.qcow2'/> <target dev='vda' bus='virtio'/> <alias name='virtio-disk0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x08' function='0x0'/> </disk>

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  • Query doesn't use a covering-index when applicable

    - by Dor
    I've downloaded the employees database and executed some queries for benchmarking purposes. Then I noticed that one query didn't use a covering index, although there was a corresponding index that I created earlier. Only when I added a FORCE INDEX clause to the query, it used a covering index. I've uploaded two files, one is the executed SQL queries and the other is the results. Can you tell why the query uses a covering-index only when a FORCE INDEX clause is added? The EXPLAIN shows that in both cases, the index dept_no_from_date_idx is being used anyway. To adapt myself to the standards of SO, I'm also writing the content of the two files here: The SQL queries: USE employees; /* Creating an index for an index-covered query */ CREATE INDEX dept_no_from_date_idx ON dept_emp (dept_no, from_date); /* Show `dept_emp` table structure, indexes and generic data */ SHOW TABLE STATUS LIKE "dept_emp"; DESCRIBE dept_emp; SHOW KEYS IN dept_emp; /* The EXPLAIN shows that the subquery doesn't use a covering-index */ EXPLAIN SELECT SQL_NO_CACHE * FROM dept_emp INNER JOIN ( /* The subquery should use a covering index, but isn't */ SELECT SQL_NO_CACHE emp_no, dept_no FROM dept_emp WHERE dept_no="d001" ORDER BY from_date DESC LIMIT 20000,50 ) AS `der` USING (`emp_no`, `dept_no`); /* The EXPLAIN shows that the subquery DOES use a covering-index, thanks to the FORCE INDEX clause */ EXPLAIN SELECT SQL_NO_CACHE * FROM dept_emp INNER JOIN ( /* The subquery use a covering index */ SELECT SQL_NO_CACHE emp_no, dept_no FROM dept_emp FORCE INDEX(dept_no_from_date_idx) WHERE dept_no="d001" ORDER BY from_date DESC LIMIT 20000,50 ) AS `der` USING (`emp_no`, `dept_no`); The results: -------------- /* Creating an index for an index-covered query */ CREATE INDEX dept_no_from_date_idx ON dept_emp (dept_no, from_date) -------------- Query OK, 331603 rows affected (33.95 sec) Records: 331603 Duplicates: 0 Warnings: 0 -------------- /* Show `dept_emp` table structure, indexes and generic data */ SHOW TABLE STATUS LIKE "dept_emp" -------------- +----------+--------+---------+------------+--------+----------------+-------------+-----------------+--------------+-----------+----------------+---------------------+-------------+------------+-----------------+----------+----------------+---------+ | Name | Engine | Version | Row_format | Rows | Avg_row_length | Data_length | Max_data_length | Index_length | Data_free | Auto_increment | Create_time | Update_time | Check_time | Collation | Checksum | Create_options | Comment | +----------+--------+---------+------------+--------+----------------+-------------+-----------------+--------------+-----------+----------------+---------------------+-------------+------------+-----------------+----------+----------------+---------+ | dept_emp | InnoDB | 10 | Compact | 331883 | 36 | 12075008 | 0 | 21544960 | 29360128 | NULL | 2010-05-04 13:07:49 | NULL | NULL | utf8_general_ci | NULL | | | +----------+--------+---------+------------+--------+----------------+-------------+-----------------+--------------+-----------+----------------+---------------------+-------------+------------+-----------------+----------+----------------+---------+ 1 row in set (0.47 sec) -------------- DESCRIBE dept_emp -------------- +-----------+---------+------+-----+---------+-------+ | Field | Type | Null | Key | Default | Extra | +-----------+---------+------+-----+---------+-------+ | emp_no | int(11) | NO | PRI | NULL | | | dept_no | char(4) | NO | PRI | NULL | | | from_date | date | NO | | NULL | | | to_date | date | NO | | NULL | | +-----------+---------+------+-----+---------+-------+ 4 rows in set (0.05 sec) -------------- SHOW KEYS IN dept_emp -------------- +----------+------------+-----------------------+--------------+-------------+-----------+-------------+----------+--------+------+------------+---------+ | Table | Non_unique | Key_name | Seq_in_index | Column_name | Collation | Cardinality | Sub_part | Packed | Null | Index_type | Comment | +----------+------------+-----------------------+--------------+-------------+-----------+-------------+----------+--------+------+------------+---------+ | dept_emp | 0 | PRIMARY | 1 | emp_no | A | 331883 | NULL | NULL | | BTREE | | | dept_emp | 0 | PRIMARY | 2 | dept_no | A | 331883 | NULL | NULL | | BTREE | | | dept_emp | 1 | emp_no | 1 | emp_no | A | 331883 | NULL | NULL | | BTREE | | | dept_emp | 1 | dept_no | 1 | dept_no | A | 7 | NULL | NULL | | BTREE | | | dept_emp | 1 | dept_no_from_date_idx | 1 | dept_no | A | 13 | NULL | NULL | | BTREE | | | dept_emp | 1 | dept_no_from_date_idx | 2 | from_date | A | 165941 | NULL | NULL | | BTREE | | +----------+------------+-----------------------+--------------+-------------+-----------+-------------+----------+--------+------+------------+---------+ 6 rows in set (0.23 sec) -------------- /* The EXPLAIN shows that the subquery doesn't use a covering-index */ EXPLAIN SELECT SQL_NO_CACHE * FROM dept_emp INNER JOIN ( /* The subquery should use a covering index, but isn't */ SELECT SQL_NO_CACHE emp_no, dept_no FROM dept_emp WHERE dept_no="d001" ORDER BY from_date DESC LIMIT 20000,50 ) AS `der` USING (`emp_no`, `dept_no`) -------------- +----+-------------+------------+--------+----------------------------------------------+-----------------------+---------+------------------------+-------+-------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+------------+--------+----------------------------------------------+-----------------------+---------+------------------------+-------+-------------+ | 1 | PRIMARY | <derived2> | ALL | NULL | NULL | NULL | NULL | 50 | | | 1 | PRIMARY | dept_emp | eq_ref | PRIMARY,emp_no,dept_no,dept_no_from_date_idx | PRIMARY | 16 | der.emp_no,der.dept_no | 1 | | | 2 | DERIVED | dept_emp | ref | dept_no,dept_no_from_date_idx | dept_no_from_date_idx | 12 | | 21402 | Using where | +----+-------------+------------+--------+----------------------------------------------+-----------------------+---------+------------------------+-------+-------------+ 3 rows in set (0.09 sec) -------------- /* The EXPLAIN shows that the subquery DOES use a covering-index, thanks to the FORCE INDEX clause */ EXPLAIN SELECT SQL_NO_CACHE * FROM dept_emp INNER JOIN ( /* The subquery use a covering index */ SELECT SQL_NO_CACHE emp_no, dept_no FROM dept_emp FORCE INDEX(dept_no_from_date_idx) WHERE dept_no="d001" ORDER BY from_date DESC LIMIT 20000,50 ) AS `der` USING (`emp_no`, `dept_no`) -------------- +----+-------------+------------+--------+----------------------------------------------+-----------------------+---------+------------------------+-------+--------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+------------+--------+----------------------------------------------+-----------------------+---------+------------------------+-------+--------------------------+ | 1 | PRIMARY | <derived2> | ALL | NULL | NULL | NULL | NULL | 50 | | | 1 | PRIMARY | dept_emp | eq_ref | PRIMARY,emp_no,dept_no,dept_no_from_date_idx | PRIMARY | 16 | der.emp_no,der.dept_no | 1 | | | 2 | DERIVED | dept_emp | ref | dept_no_from_date_idx | dept_no_from_date_idx | 12 | | 37468 | Using where; Using index | +----+-------------+------------+--------+----------------------------------------------+-----------------------+---------+------------------------+-------+--------------------------+ 3 rows in set (0.05 sec) Bye

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  • Disable prompts while installing a Debian package

    - by VictorTuenti
    Hello all, How can i disable totally the prompts that appear while installing a Debian package, i've used all the options that i've found but there are some packages that are still prompting. I'm using this command: apt-get -y --allow-unauthenticated --force-yes -o DPkg::Options::="--force-overwrite" -o DPkg::Options::="--force-confdef" install x11-common Why the x11-common package is still prompting? how can i get rid of these prompts? Thanks in advance --Victor Edit: just to clarify, the prompts are not "yes/no" prompts, are open questions in a coloured screen (typical two color screen) but i want to set the default option of these questions

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  • How to avoid Remove-Item PowerShell errors "process cannot access the file"?

    - by Michael Freidgeim
    We are using TfsDeployer and PowerShell script to remove the folders ising Remove-Item before deployment of a new version. Sometimes the PS script failed with the error Remove-Item : Cannot remove item Services\bin: The process cannot access the file Services\bin' because it is being used by another proc Get-ChildItem -Path $Destination -Recurse | Remove-Item <<<< -force -recurse + CategoryInfo : WriteError: (C:\Program File..\Services\bin:DirectoryInfo) [Remove-Item], IOException FullyQualifiedErrorId : RemoveFileSystemItemIOError,Microsoft.PowerShell.Commands.RemoveItemCommand I’ve tried to follow the answer from PowerShell remove force to pipe get-childitem -recurse into remove-item. get-childitem * -include *.csv -recurse | remove-item ,but the error still happens periodically. We are using unlocker to manually kill locking application, (it’s usually w3wp), but I prefer to find automated solution. Another (not ideal) option is to-suppress-powershell-errors get-childitem -recurse -force -erroraction silentlycontinue Any suggestions are welcome.

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  • Zipcodes in CSV Generation

    - by BRADINO
    When exporting to CSV format, then opening in a spreadsheet program like Excel zipcodes that start with a zero or zeroes have the preceding zeros stripped off. Obviously it is because the spreadsheet sees that column as integers and preceding zeros in integers are useless. A quick and dirty trick to force Excel (hopefully you are using OpenOffice) to display the full zipcode, we wrap it in double quotes and put an equal sign in front of it, to force it to be a string like this: $zipcode = 00123; $data = '="' . $zipcode . '"' ; So if you are doing the straight query to CSV export, using the fputcsv function it would look something like this. Basically just overwrite the value in the row and then continue along. while ($row = mysql_fetch_assoc($query)){         $row['zipcode'] = '="'.$row['zipcode'].'"';     fputcsv($output, $row); } php csv zipcode csv number csv force string

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  • Strange behavior of RigidBody with gravity and impulse applied

    - by Heisenbug
    I'm doing some experiments trying to figure out how physics works in Unity. I created a cube mesh with a BoxCollider and a RigidBody. The cuve is laying on a mesh plane with a BoxCollider. I'm trying to update the object position applying a force on its RigidBody. Inside script FixedUpdate function I'm doing the following: public void FixedUpdate() { if (leftButtonPressed()) this.rigidbody.AddForce( this.transform.forward * this.forceStrength, ForceMode.Impulse); } Despite the object is aligned with the world axis and the force is applied along Z axis, it performs a quite big rotation movement around its y axis. Since I didn't modify the center of mass and the BoxCollider position and dimension, all values should be fine. Removing gravity and letting the object flying without touching the plane, the problem doesn't show. So I suppose it's related to the friction between objects, but I can't understand exactly which is the problem. Why this? What's my mistake? How can I fix this, or what's the right way to do such a moving an object on a plane through a force impulse?

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  • Efficient path-finding in free space

    - by DeadMG
    I've got a game situated in space, and I'd like to issue movement orders, which requires pathfinding. Now, it's my understanding that A* and such mostly apply to trees, and not empty space which does not have pathfinding nodes. I have some obstacles, which are currently expressed as fixed AABBs- that is, there is no unbounded "terrain" obstacle. In addition, I expect most obstacles to be reasonably approximable as cubes or spheres. So I've been thinking of applying a much simpler pathfinding algorithm- that is, simply cast a ray from the current position to the target position, and then I can get a list of obstacles using spatial partitioning relatively quickly. What I'm not so sure about is how to determine the part where the ordered unit manoeuvres around the obstacles. What I've been thinking so far is that I will simply use potential fields- that is, all units will feel a strong repulsive force away from each other and a moderate force towards the desired point. This also has the advantage that to issue group orders, I can simply order a mid-level force towards another entity. But this obviously won't achieve the optimal solution. Will potential fields achieve a reasonable approximation given my parameters, or do I need another solution?

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  • Finding the shortest path through a digraph that visits all nodes

    - by Boluc Papuccuoglu
    I am trying to find the shortest possible path that visits every node through a graph (a node may be visited more than once, the solution may pick any node as the starting node.). The graph is directed, meaning that being able to travel from node A to node B does not mean one can travel from node B to node A. All distances between nodes are equal. I was able to code a brute force search that found a path of only 27 nodes when I had 27 nodes and each node had a connection to 2 or 1 other node. However, the actual problem that I am trying to solve consists of 256 nodes, with each node connecting to either 4 or 3 other nodes. The brute force algorithm that solved the 27 node graph can produce a 415 node solution (not optimal) within a few seconds, but using the processing power I have at my disposal takes about 6 hours to arrive at a 402 node solution. What approach should I use to arrive at a solution that I can be certain is the optimal one? For example, use an optimizer algorithm to shorten a non-optimal solution? Or somehow adopt a brute force search that discards paths that are not optimal? EDIT: (Copying a comment to an answer here to better clarify the question) To clarify, I am not saying that there is a Hamiltonian path and I need to find it, I am trying to find the shortest path in the 256 node graph that visits each node AT LEAST once. With the 27 node run, I was able to find a Hamiltonian path, which assured me that it was an optimal solution. I want to find a solution for the 256 node graph which is the shortest.

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  • protected abstract override Foo(); &ndash; er... what?

    - by Muljadi Budiman
    A couple of weeks back, a co-worker was pondering a situation he was facing.  He was looking at the following class hierarchy: abstract class OriginalBase { protected virtual void Test() { } } abstract class SecondaryBase : OriginalBase { } class FirstConcrete : SecondaryBase { } class SecondConcrete : SecondaryBase { } Basically, the first 2 classes are abstract classes, but the OriginalBase class has Test implemented as a virtual method.  What he needed was to force concrete class implementations to provide a proper body for the Test method, but he can’t do mark the method as abstract since it is already implemented in the OriginalBase class. One way to solve this is to hide the original implementation and then force further derived classes to properly implemented another method that will replace it.  The code will look like the following: abstract class OriginalBase { protected virtual void Test() { } } abstract class SecondaryBase : OriginalBase { protected sealed override void Test() { Test2(); } protected abstract void Test2(); } class FirstConcrete : SecondaryBase { // Have to override Test2 here } class SecondConcrete : SecondaryBase { // Have to override Test2 here } With the above code, SecondaryBase class will seal the Test method so it can no longer be overridden.  Then it also made an abstract method Test2 available, which will force the concrete classes to override and provide the proper implementation.  Calling Test will properly call the proper Test2 implementation in each respective concrete classes. I was wondering if there’s a way to tell the compiler to treat the Test method in SecondaryBase as abstract, and apparently you can, by combining the abstract and override keywords.  The code looks like the following: abstract class OriginalBase { protected virtual void Test() { } } abstract class SecondaryBase : OriginalBase { protected abstract override void Test(); } class FirstConcrete : SecondaryBase { // Have to override Test here } class SecondConcrete : SecondaryBase { // Have to override Test here } The method signature makes it look a bit funky, because most people will treat the override keyword to mean you then need to provide the implementation as well, but the effect is exactly as we desired.  The concepts are still valid: you’re overriding the Test method from its original implementation in the OriginalBase class, but you don’t want to implement it, rather you want to classes that derive from SecondaryBase to provide the proper implementation, so you also make it as an abstract method. I don’t think I’ve ever seen this before in the wild, so it was pretty neat to find that the compiler does support this case.

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  • Can't connect to samba using openVPN

    - by Arthur
    I'm fairly new to using VPN. For a home project I'm running a OpenVPN server. This server runs within a network 192.168.2.0 and subnet 255.255.255.0 I can connect to this net work using the ip range 5.5.0.0 I guess the subnet is 255.255.255.192, but I'm not really sure about that. When connecting to my VPN network I can access the server via 5.5.0.1 and I can see the samba shares created on that machine. However I'm not allowed to connect to the samba share. When I look at the samba log of the computer which tries to connect I can see these messages: lib/access.c:338(allow_access) Denied connection from 5.5.0.132 (5.5.0.132) These are the share definition in /etc/samba/smb.conf interfaces = 192.168.2.0/32 5.5.0.0/24 security = user # wins-support = no # wins-server = w.x.y.z. // A LOT OF MORE SETTINGS AND COMMENTS hosts allow = 127.0.0.1 192.168.2.0/24 5.5.0.132/24 hosts deny = 0.0.0.0/0 browseable = yes path = [path to share] directory mask = 0755 force create mode = 0755 valid users = [a valid user, which i use to login with] writeable = yes force group = [the group i force to write with] force user = [the user i force to write with] This is the output of the ifconfig command as0t0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:5.5.0.1 P-t-P:5.5.0.1 Mask:255.255.255.192 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:200 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) as0t1 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:5.5.0.65 P-t-P:5.5.0.65 Mask:255.255.255.192 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:200 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) as0t2 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:5.5.0.129 P-t-P:5.5.0.129 Mask:255.255.255.192 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:xxxx errors:0 dropped:0 overruns:0 frame:0 TX packets:xxxx errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:200 RX bytes:xxxx (xxxx MB) TX bytes:12403514 (xxxx MB) as0t3 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:5.5.0.193 P-t-P:5.5.0.193 Mask:255.255.255.192 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:7041 errors:0 dropped:0 overruns:0 frame:0 TX packets:9797 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:200 RX bytes:xxxx (xxxx KB) TX bytes:xxxx (xxxx MB) eth1 Link encap:Ethernet HWaddr 00:0e:2e:61:78:21 inet addr:192.168.2.100 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: xxxx:xxxx:xxxx:xxxx:7821/64 Scope:Link UP BROADCAST RUNNING PROMISC MULTICAST MTU:1500 Metric:1 RX packets:xxxx errors:0 dropped:0 overruns:0 frame:0 TX packets:xxxx errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:xxxx (xxxx MB) TX bytes:xxxx (xxxx MB) Interrupt:16 Base address:0x6000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:xxxx errors:0 dropped:0 overruns:0 frame:0 TX packets:xxxx errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:xxxx (xxxx MB) TX bytes:xxxx (xxxx MB) Can anyone tell me what is going wrong? My server is running Ubuntu 12.04 LTS

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