Search Results

Search found 35560 results on 1423 pages for 'java 3d'.

Page 39/1423 | < Previous Page | 35 36 37 38 39 40 41 42 43 44 45 46  | Next Page >

  • Projecting a 3D point to 2D screen coordinate OpenTK

    - by sinsro
    Using Monotouch and OpenTK I am trying to get the screen coordinate of one 3D point. I have my world view projection matrix set up, and OpenGL makes sense of it and projects my 3D model perfectly, but how to use the same matrix to project just one point from 2D to 3D? I thought I could simply use: Vector3.Transform(ref input3Dpos, ref matWorldViewProjection, out projected2Dpos); Then have the projected screen coordinate in projected2DPos. But the resulting Vector4 does not seem to represent the proper projected screen coordinate. And I do not know how to calculate it from there on.

    Read the article

  • Java on Iphone / IPad - Java Simulator / Proxy?

    - by Kovu
    Hey, I wish to have a java-chat on the iphone / ipad. With both, as far i know, it's not possible to have java there. But I see a lot of mysteriuos things in the internet the last years, so I must ask - is there any possibilty to run a java-chat on IPad / Iphone?!

    Read the article

  • how can i use gwt-test-utils to work with gin?

    - by krrish
    i tried using the steps in http://code.google.com/p/gwt-test-utils/wiki/HowToUseWithGIN and i'm using testNG but it is giving fallowing error java.lang.ExceptionInInitializerError at com.riskfocus.examples.JsonReaderWriterTest.setupGIN(JsonReaderWriterTest.java:59) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.testng.internal.MethodInvocationHelper.invokeMethod(MethodInvocationHelper.java:80) at org.testng.internal.Invoker.invokeConfigurationMethod(Invoker.java:551) at org.testng.internal.Invoker.invokeConfigurations(Invoker.java:213) at org.testng.internal.Invoker.invokeConfigurations(Invoker.java:138) at org.testng.internal.TestMethodWorker.invokeBeforeClassMethods(TestMethodWorker.java:175) at org.testng.internal.TestMethodWorker.run(TestMethodWorker.java:107) at org.testng.TestRunner.privateRun(TestRunner.java:768) at org.testng.TestRunner.run(TestRunner.java:617) at org.testng.SuiteRunner.runTest(SuiteRunner.java:334) at org.testng.SuiteRunner.runSequentially(SuiteRunner.java:329) at org.testng.SuiteRunner.privateRun(SuiteRunner.java:291) at org.testng.SuiteRunner.run(SuiteRunner.java:240) at org.testng.SuiteRunnerWorker.runSuite(SuiteRunnerWorker.java:53) at org.testng.SuiteRunnerWorker.run(SuiteRunnerWorker.java:87) at org.testng.TestNG.runSuitesSequentially(TestNG.java:1185) at org.testng.TestNG.runSuitesLocally(TestNG.java:1110) at org.testng.TestNG.run(TestNG.java:1022) at org.testng.remote.RemoteTestNG.run(RemoteTestNG.java:109) at org.testng.remote.RemoteTestNG.initAndRun(RemoteTestNG.java:202) at org.testng.remote.RemoteTestNG.main(RemoteTestNG.java:173) Caused by: java.lang.UnsupportedOperationException: ERROR: GWT.create() is only usable in client code! It cannot be called, for example, from server code. If you are running a unit test, check that your test case extends GWTTestCase and that GWT.create() is not called from within an initializer or constructor. at com.google.gwt.core.client.GWT.create(GWT.java:91) at com.riskfocus.examples.client.model.StockPriceJsonReaderWriter.<clinit>(StockPriceJsonReaderWriter.java:12) ... 25 more

    Read the article

  • Java: Reading images and displaying as an ImageIcon

    - by 11helen
    I'm writing an application which reads and displays images as ImageIcons (within a JLabel), the application needs to be able to support jpegs and bitmaps. For jpegs I find that passing the filename directly to the ImageIcon constructor works fine (even for displaying two large jpegs), however if I use ImageIO.read to get the image and then pass the image to the ImageIcon constructor, I get an OutOfMemoryError( Java Heap Space ) when the second image is read (using the same images as before). For bitmaps, if I try to read by passing the filename to ImageIcon, nothing is displayed, however by reading the image with ImageIO.read and then using this image in the ImageIcon constructor works fine. I understand from reading other forum posts that the reason that the two methods don't work the same for the different formats is down to java's compatability issues with bitmaps, however is there a way around my problem so that I can use the same method for both bitmaps and jpegs without an OutOfMemoryError? (I would like to avoid having to increase the heap size if possible!) The OutOfMemoryError is triggered by this line: img = getFileContentsAsImage(file); and the method definition is: public static BufferedImage getFileContentsAsImage(File file) throws FileNotFoundException { BufferedImage img = null; try { ImageIO.setUseCache(false); img = ImageIO.read(file); img.flush(); } catch (IOException ex) { //log error } return img; } The stack trace is: Exception in thread "AWT-EventQueue-0" java.lang.OutOfMemoryError: Java heap space at java.awt.image.DataBufferByte.<init>(DataBufferByte.java:58) at java.awt.image.ComponentSampleModel.createDataBuffer(ComponentSampleModel.java:397) at java.awt.image.Raster.createWritableRaster(Raster.java:938) at javax.imageio.ImageTypeSpecifier.createBufferedImage(ImageTypeSpecifier.java:1056) at javax.imageio.ImageReader.getDestination(ImageReader.java:2879) at com.sun.imageio.plugins.jpeg.JPEGImageReader.readInternal(JPEGImageReader.java:925) at com.sun.imageio.plugins.jpeg.JPEGImageReader.read(JPEGImageReader.java:897) at javax.imageio.ImageIO.read(ImageIO.java:1422) at javax.imageio.ImageIO.read(ImageIO.java:1282) at framework.FileUtils.getFileContentsAsImage(FileUtils.java:33)

    Read the article

  • Java Reflection, java.lang.IllegalAccessException Error

    - by rubby
    Hi all, My goal is : Third class will read the name of the class as String from console.Upon reading the name of the class, it will automatically and dynamically (!) generate that class and call its writeout method. If that class is not read from input, it will not be initialized. And I am taking java.lang.IllegalAccessException: Class deneme.class3 can not access a member of class java.lang.Object with modifiers "protected" error. And i don't know how i can fix it.. Can anyone help me? import java.io.*; import java.lang.reflect.*; class class3 { public void run() { try { BufferedReader reader= new BufferedReader(new InputStreamReader(System.in)); String line=reader.readLine(); Class c1 = Class.forName("java.lang.String"); Object obj = new Object(); Class c2 = obj.getClass(); Method writeout = null; for( Method mth : c2.getDeclaredMethods() ) { writeout = mth; break; } Object o = c2.newInstance(); writeout.invoke( o ); } catch(Exception ee) { System.out.println("ERROR! "+ee); } } public void writeout3() { System.out.println("class3"); } } class class4 { public void writeout4() { System.out.println("class4"); } } class ornek { public static void main(String[] args) { System.out.println("Please Enter Name of Class : "); class3 example = new class3(); example.run(); } }

    Read the article

  • Portable way of finding total disk size in Java (pre java 6)

    - by Wouter Lievens
    I need to find the total size of a drive in Java 5 (or 1.5, whatever). I know that Java 6 has a new method in java.io.File, but I need it to work in Java 5. Apache Commons IO has org.apache.commons.io.FileSystemUtils to provide the free disk space, but not the total disk space. I realize this is OS dependant and will need to depend on messy command line invocation. I'm fine with it working on "most" systems, i.e. windows/linux/macosx. Preferably I'd like to use an existing library rather than write my own variants. Any thoughts? Thanks.

    Read the article

  • IWAB0399E Error in generating Java from WSDL: java.io.IOException: ERROR: Missing <soap:fault> elem

    - by DanO
    I have a WCF 4.0 service for internal use. Another team is trying to consume it in Java. IWAB0399E Error in generating Java from WSDL: java.io.IOException: ERROR: Missing <soap:fault> element inFault "PasswordReuseFaultFault" ... One source suggests it may be a Soap 1.1 vs. Soap 1.2 issue Indeed my WCF generated WSDL <wsdl:fault name="PasswordReuseFaultFault"> <wsp:PolicyReference URI="#blah_blah_blah_PasswordReuseFaultFault_Fault"/> <soap12:fault name="PasswordReuseFaultFault" use="literal"/> </wsdl:fault> notice the <soap12:fault>instead of the expected <soap:fault> I'm pretty sure that is the cause of the problem. How do I get WCF to generate soap 1.1 WSDL ? or What should I tell the Java team to do so their tools can understand the newer protocol?

    Read the article

  • AS3 / Java - Socket Connection from live Flash to local java

    - by PitchBlackCat
    Hey guys, I'm trying to get a live flash that lives on a webserver to talk to a local java server, that will live on the clients PC. I'm trying to achieve this with a socket connection. (port 6000) Now, at first flash was able to connect, but it just sends <policy-file-request/>. After this nothing happens. Now, some people at Kirupa suggested to send an cross-domain-policy xml as soon as any connection is established from the java side. http://www.kirupa.com/forum/showthread.php?t=301625 However, my java server just throws the following: End Exception: java.net.SocketException: Software caused connection abort: recv failed I've already spend a great amount of time on this subject, and was wondering if anyone here knows what to do?

    Read the article

  • Subdividing 3D mesh into arbitrarily sized pieces

    - by Groky
    I have a mesh defined by 4 points in 3D space. I need an algorithm which will subdivide that mesh into subdivisions of an arbitrary horizontal and vertical size. If the subdivision size isn't an exact divisor of the mesh size, the edge pieces will be smaller. All of the subdivision algorithms I've found only subdivide meshes into exact powers of 2. Does anyone know of one that can do what I want? Failing that, my thoughts about a possible implementation is to rotate the mesh so that it is flat on the Z axis, subdivide in 2D and then translate back into 3D. That's because my mind finds 3D hard ;) Any better suggestions? Using C# if that makes any difference.

    Read the article

  • matplotlib 3D plot with PyQt4 in Qtabwidget (mplwidget)

    - by artdijk
    I am working on my first Python app using PythonXY (2.6 and Qt4). I have a window with some buttons and a QtabWidget. When I press a button I want to plot a 3D image on a specific tab. I managed to get a 2D plot but I can't get the axes to 3D. Via Qt desiger I use the mplwidget. In many examples I see the use of figure(), but I can't get that to work with the mplwidget. (I am not sure if that is even possible) Can you please show me an example of code defining the 3D axes (in a QtabWidget) with a simple plot ? Thanks very much

    Read the article

  • Tips for begining 3D Application Deelopment

    - by Moon .
    hey, guys i want to create an application that has 3D display. I want all the planets in it. Then the next step is i want to have satellites in it as well. I want to provide an interface to add satellites etc. Offcourse this will include 3D designing and it will be more like a game. I want to know what are the things i need to know to make this.. you know give me like a list 3D modeling and OpenGL etc.

    Read the article

  • ?Pick UP!?~Twitter????~ 1?4?????????????????

    - by OTN-J Master
    ????????????Java Magazine Vol.12?????????????????????????????????Java??????????????Twitter??Java?????????????#???????~Twitter??Java ?????(JVM)???????????~2?????????·??????1????4??????????????Twitter?????????????????????????????Twitter??????????Java ?????(JVM)????????????????????????????????????????????????????(Fail Wheel)??????????????????Twitter???????????????????????????????Java????????????Java??????????????????????????????Twitter??????????????????????????????????Twitter??????JVM????????????????????????????????????????????????????????????????????????? (Java Magazine Vol.12??)~??????~Twitter????????????????????Robert Benson????????????????Twitter??????????????????????????????????????????????????????????????????????????Java?????(JVM)??????????????????????Twitter??????????????????????????????????JVM???????????????? (Java Magazine Vol.12??)Twitter????????????????????????????10???????Twitter??????????1????????·????????????????????????????????????????????????????Twitter??????????????????Twitter????????????????????????????????????????????????????Twitter??????????????????Twitter????????Twitter??????????????????(?????????)???????????????????????????????2010?????????????????Twitter????????????????????????????????????????????? ····· ?????Java Magazine Vol.12 ????????????????? (P14???????????) (????????????????????????????????????????)>> Java Magazine????????????????? ????? Twitter?????(Java Magazine Vol.12??) Twitter????1?3???????????????????

    Read the article

  • Batch file to uninstall all Sun Java versions?

    - by Ricket
    I'm setting up a system to keep Java in our office up to date. Everyone has all different versions of Java, many of them old and insecure, and some dating back as far as 1.4. I have a System Center Essentials server which can push out and silently run a .msi file, and I've already tested that it can install the latest Java. But old versions (such as 1.4) aren't removed by the installer, so I need to uninstall them. Everyone is running Windows XP. The neat coincidence is that Sun just got bought by Oracle and Oracle has now changed all the instances of "Sun" to "Oracle" in Java. So, I can conveniently not have to worry about uninstalling the latest Java, because I can just do a search and uninstall all Sun Java programs. I found the following batch script on a forum post which looked promising: @echo off & cls Rem List all Installation subkeys from uninstall key. echo Searching Registry for Java Installs for /f %%I in ('reg query HKLM\SOFTWARE\microsoft\windows\currentversion\uninstall') do echo %%I | find "{" > nul && call :All-Installations %%I echo Search Complete.. goto :EOF :All-Installations Rem Filter out all but the Sun Installations for /f "tokens=2*" %%T in ('reg query %1 /v Publisher 2^> nul') do echo %%U | find "Sun" > nul && call :Sun-Installations %1 goto :EOF :Sun-Installations Rem Filter out all but the Sun-Java Installations. Note the tilda + n, which drops all the subkeys from the path for /f "tokens=2*" %%T in ('reg query %1 /v DisplayName 2^> nul') do echo . Uninstalling - %%U: | find "Java" && call :Sun-Java-Installs %~n1 goto :EOF :Sun-Java-Installs Rem Run Uninstaller for the installation MsiExec.exe /x%1 /qb echo . Uninstall Complete, Resuming Search.. goto :EOF However, when I run the script, I get the following output: Searching Registry for Java Installs 'DEV_24x6' is not recognized as an internal or external command, operable program or batch file. 'SUBSYS_542214F1' is not recognized as an internal or external command, operable program or batch file. And then it appears to hang and I ctrl-c to stop it. Reading through the script, I don't understand everything, but I don't know why it is trying to run pieces of registry keys as programs. What is wrong with the batch script? How can I fix it, so that I can move on to somehow turning it into a MSI and deploying it to everyone to clean up this office? Or alternatively, can you suggest a better solution or existing MSI file to do what I need? I just want to make sure to get all the old versions of Java off of everyone's computers, since I've heard of exploits that cause web pages to load using old versions of Java and I want to avoid those.

    Read the article

  • how to set default java plug-in version

    - by artsince
    Hello, I can set the jre version from the Control Panel - Java - Java Runtime Environment Settings. But I cannot figure out how to change the Java Plug-in Version. I would like to use an earlier java plug-in version, like 1.5.0_12. How can I do that? Thanks Here is the output in the Java Console: Java Plug-in 1.6.0_19 Using JRE version 1.5.0_12-b04 Java HotSpot(TM) Client VM

    Read the article

  • cannot find java even though it is there (ubuntu 12.04)

    - by Jeff Storey
    I'm trying to just execute the java command and it's saying it cannot be found, even though it is there. Here's what my output looks like root@oneiric:/usr/lib/jvm/default-java/bin# ls -al java -rwxrwxrwx 1 uucp 143 5750 2012-09-20 11:14 java root@oneiric:/usr/lib/jvm/default-java/bin# ./java -su: ./java: No such file or directory So the ls shows it's there, but it doesn't seem to execute. Can someone explain why this is?

    Read the article

  • Converting to and from local and world 3D coordinate spaces?

    - by James Bedford
    Hey guys, I've been following a guide I found here (http://knol.google.com/k/matrices-for-3d-applications-view-transformation) on constructing a matrix that will allow me to 3D coordinates to an object's local coordinate space, and back again. I've tried to implement these two matrices using my object's look, side, up and location vectors and it seems to be working for the first three coordinates. I'm a little confused as to what I should expect for the w coordinate. Here are couple of examples from the print outs I've made of the matricies that are constructed. I'm passing a test vector of [9, 8, 14, 1] each time to see if I can convert both ways: Basic example: localize matrix: Matrix: 0.000000 -0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 5.237297 -45.530716 11.021271 1.000000 globalize matrix: Matrix: 0.000000 0.000000 1.000000 0.000000 -0.000000 1.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 -11.021271 -45.530716 -5.237297 1.000000 test: Vector4f(9.000000, 8.000000, 14.000000, 1.000000) localTest: Vector4f(14.000000, 8.000000, 9.000000, -161.812256) worldTest: Vector4f(9.000000, 8.000000, 14.000000, -727.491455) More complicated example: localize matrix: Matrix: 0.052504 -0.000689 -0.998258 0.000000 0.052431 0.998260 0.002068 0.000000 0.997241 -0.052486 0.052486 0.000000 58.806095 2.979346 -39.396252 1.000000 globalize matrix: Matrix: 0.052504 0.052431 0.997241 0.000000 -0.000689 0.998260 -0.052486 0.000000 -0.998258 0.002068 0.052486 0.000000 -42.413120 5.975957 -56.419727 1.000000 test: Vector4f(9.000000, 8.000000, 14.000000, 1.000000) localTest: Vector4f(-13.508600, 8.486917, 9.290090, 2.542114) worldTest: Vector4f(9.000190, 7.993863, 13.990230, 102.057129) As you can see in the more complicated example, the coordinates after converting both ways loose some precision, but this isn't a problem. I'm just wondering how I should deal with the last (w) coordinate? Should I just set it to 1 after performing the matrix multiplication, or does it look like I've done something wrong? Thanks in advance for your help!

    Read the article

  • How do I choose the scaling factor of a 3D game world?

    - by concept3d
    I am making a 3D tank game prototype with some physics simulation, am using C++. One of the decisions I need to make is the scale of the game world in relation to reality. For example, I could consider 1 in-game unit of measurement to correspond to 1 meter in reality. This feels intuitive, but I feel like I might be missing something. I can think of the following as potential problems: 3D modelling program compatibility. (?) Numerical accuracy. (Does this matter?) Especially at large scales, how games like Battlefield have huge maps: How don't they lose numerical accuracy if they use 1:1 mapping with real world scale, since floating point representation tend to lose more precision with larger numbers (e.g. with ray casting, physics simulation)? Gameplay. I don't want the movement of units to feel slow or fast while using almost real world values like -9.8 m/s^2 for gravity. (This might be subjective.) Is it ok to scale up/down imported assets or it's best fit with a world with its original scale? Rendering performance. Are large meshes with the same vertex count slower to render? I'm wondering if I should split this into multiple questions...

    Read the article

  • Why doesn't it seem to be any development in the field of 3D VR gear, especially with regard to gaming?

    - by neuviemeporte
    I remember that way back around 1995, there was this big craze with VR in the media, a whole bunch of (mostly mediocre) games labeled as "virtual-reality-interactive-movie (...)" were published. If I recall correctly, the first 3D VR helmet was called VFX-1 and was sold bundled with Descent and some dedicated joystick. I never owned one, and I read just one review which was mostly enthusiastic, but pointed to some weak points, like the eyes getting tired after an hour or so of playing. Then the whole thing basically flickered down and died. I suppose the main reason it wasn't successful was that the hardware of the day was not powerful enough, the VR gear's design wasn't perfected to make it comfortable and natural to use, and the companies that made it failed to market it successfully. What I can't understand is why isn't there any development in the field today. There is some vr-ish hardware mostly targeted at the consoles (Kinect, Wii remote, TrackIR), but all projects of creating some 3d head-mounted display system seem to be in early infancy, appear once in a trade show somewhere and aren't heard of again. I think it could work great with head tracking and some of today's shooters, flight sims (trackIR is nice but the movement scale translation is awkward) and other games with an FPP POV. Is there any technological reason why decent vr headgear can't be made today, or is it just that nobody really cares/everyone is scared to repeat the '90s failure?

    Read the article

  • What's a good way to check that a player has clicked on an object in a 3D game?

    - by imja
    I'm programming a 3D game (using C++ and OpenGL), and I have a few 3D objects in the scene, we can say they are boxes for this example. I want to let the player click on those boxes to select them (ie. they might change color) with the typical restriction like if more than one box is located where the user clicked, only the one closest to the camera would get selected. What would be the best way to do this? The fact that these objects go through several transforms before getting to window coordinates is what makes this a bit tricky. One approach I thought about was that if the player clicks on the screen, I could normalize the x,y coordinates of mouse click and then transform the bounding box coordinates of the objects into clip-space so that I could compare then to the normalized mouse coordinates. I guess I could then do some sort of ray-box collision test to see if any objects lie as the path of the mouse click. I'm afraid I might be over complicating it. Any better methods out there?

    Read the article

  • C# Java Objective-C need expert advices

    - by Kevino
    Which platform as the edge today in 2012 with the rise of cloud computing, mobile development and the revolution of HTML5/Javascript between J2EE, .Net framework and IOS Objective-C ??? I want to start learning 1 language between Java, C# and Objective-C and get back into programming after 14 years and I don't know which to choose I need expert advices... I already know a little C++ and I remember my concepts in example pointers arithmetic, class etc so I tend to prefer learning C# and Objective-C but I've been told by some experienced programmers that Windows 8 could flop and .Net could be going away slowly since C++ and Html5/Javascript could be king in mobile is that true ? and that C# is more advanced compared to Java with Linq/Lambda... but not truly as portable if we consider android, etc but Java as a lot going for him too Scala, Clojure, Groovy, JRuby, JPython etc etc so I am lost Please help me, and don't close this right away I really need help and expert advices thanks you very much ANSWER : ElYusubov : thanks for everything please continue with the answers/explanations I just did some native C++ in dos mode in 1998 before Cli and .Net I don't know the STL,Templates, Win32 or COM but I remember a little the concept of memory management and oop etc I already played around a little with C# 1.0 in 2002 but things changed a lot with linq and lambda... I am here because I talked with some experienced programmers and authors of some the best selling programming books like apress wrox and deitel and they told me a few things are likely to happen like .Net could be on his way out because of Html5/Javascript combo could kill xaml and C++ native apps on mobile dev will outperform them by a lot... Secondly ios and android are getting so popular that mobile dev is the future so Objective-C is very hard to ignore so why get tied down in Windows long term (.Net) compared to Java (android)... but again android is very fragmented, they also said Windows 8 RT will give you access to only a small part of the .Net framework... so that's what they think so I don't know which direction to choose I wanted to learn C# & .Net but what if it die off or Windows 8 flop Windows Phone marketshare really can't compare to ios... so I'll be stuck that's why I worry is Java safer long term or more versatile if you want 'cause of the support for android ??

    Read the article

  • My image is not showing in java, using ImageIcon

    - by user1048606
    I'd like to know why my images are now showing up when I use ImageIcon and when I have specified the directory the image is in. All I get is a black blank screen with nothing else on it. import java.awt.Image; import java.awt.event.KeyEvent; import javax.swing.ImageIcon; import java.awt.Image; import java.awt.event.KeyEvent; import java.util.ArrayList; import javax.swing.ImageIcon; // Class for handling key input public class Craft { private int dx; private int dy; private int x; private int y; private Image image; private Image image2; private ArrayList missiles; private final int CRAFT_SIZE = 20; private String craft = "C:\\Users\\Jimmy\\Desktop\\Jimmy's Folder\\programs\\craft.png"; public Craft() { ImageIcon ii = new ImageIcon(craft); image2 = ii.getImage(); missiles = new ArrayList(); x = 40; y = 60; } public void move() { x += dx; y += dy; } public int getX() { return x; } public int getY() { return y; } public Image getImage() { return image; } public ArrayList getMissiles() { return missiles; } public void keyPressed(KeyEvent e) { int key = e.getKeyCode(); // Shooting key if (key == KeyEvent.VK_SPACE) { fire(); } if (key == KeyEvent.VK_LEFT) { dx = -1; } if (key == KeyEvent.VK_RIGHT) { dx = 1; } if (key == KeyEvent.VK_UP) { dy = -1; } if (key == KeyEvent.VK_DOWN) { dy = 1; } } // Handles the missile object firing out of the ship public void fire() { missiles.add(new Missile(x + CRAFT_SIZE, y + CRAFT_SIZE/2)); } public void keyReleased(KeyEvent e) { int key = e.getKeyCode(); if (key == KeyEvent.VK_LEFT) { dx = 0; } if (key == KeyEvent.VK_RIGHT) { dx = 0; } if (key == KeyEvent.VK_UP) { dy = 0; } if (key == KeyEvent.VK_DOWN) { dy = 0; } } }

    Read the article

< Previous Page | 35 36 37 38 39 40 41 42 43 44 45 46  | Next Page >