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  • Learning PostgreSql: polymorphism

    - by Alexander Kuznetsov
    Functions in PL/PgSql are polymorphic, which is very different from T-SQL. Demonstrating polymorphism For example, the second CREATE FUNCTION in the following script does not replace the first function - it creates a second one: CREATE OR REPLACE FUNCTION public .GetQuoteOfTheDay ( someNumber INTEGER ) RETURNS VARCHAR AS $body$ BEGIN RETURN 'Say my name.' ; END ; $body$ LANGUAGE plpgsql ; CREATE OR REPLACE FUNCTION public .GetQuoteOfTheDay ( someNumber REAL ) RETURNS VARCHAR AS $body$ BEGIN RETURN...(read more)

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  • Translate jQuery UI Datepicker format to .Net Date format

    - by Michael Freidgeim
    I needed to use the same date format in client jQuery UI Datepicker and server ASP.NET code. The actual format can be different for different localization cultures.I decided to translate Datepicker format to .Net Date format similar as it was asked to do opposite operation in http://stackoverflow.com/questions/8531247/jquery-datepickers-dateformat-how-to-integrate-with-net-current-culture-date Note that replace command need to replace whole words and order of calls is importantFunction that does opposite operation (translate  .Net Date format toDatepicker format) is described in http://www.codeproject.com/Articles/62031/JQueryUI-Datepicker-in-ASP-NET-MVC /// <summary> /// Uses regex '\b' as suggested in //http://stackoverflow.com/questions/6143642/way-to-have-string-replace-only-hit-whole-words /// </summary> /// <param name="original"></param> /// <param name="wordToFind"></param> /// <param name="replacement"></param> /// <param name="regexOptions"></param> /// <returns></returns> static public string ReplaceWholeWord(this string original, string wordToFind, string replacement, RegexOptions regexOptions = RegexOptions.None) { string pattern = String.Format(@"\b{0}\b", wordToFind); string ret=Regex.Replace(original, pattern, replacement, regexOptions); return ret; } /// <summary> /// E.g "DD, d MM, yy" to ,"dddd, d MMMM, yyyy" /// </summary> /// <param name="datePickerFormat"></param> /// <returns></returns> /// <remarks> /// Idea to replace from http://stackoverflow.com/questions/8531247/jquery-datepickers-dateformat-how-to-integrate-with-net-current-culture-date ///From http://docs.jquery.com/UI/Datepicker/$.datepicker.formatDate to http://msdn.microsoft.com/en-us/library/8kb3ddd4.aspx ///Format a date into a string value with a specified format. ///d - day of month (no leading zero) ---.Net the same ///dd - day of month (two digit) ---.Net the same ///D - day name short ---.Net "ddd" ///DD - day name long ---.Net "dddd" ///m - month of year (no leading zero) ---.Net "M" ///mm - month of year (two digit) ---.Net "MM" ///M - month name short ---.Net "MMM" ///MM - month name long ---.Net "MMMM" ///y - year (two digit) ---.Net "yy" ///yy - year (four digit) ---.Net "yyyy" /// </remarks> public static string JQueryDatePickerFormatToDotNetDateFormat(string datePickerFormat) { string sRet = datePickerFormat.ReplaceWholeWord("DD", "dddd").ReplaceWholeWord("D", "ddd"); sRet = sRet.ReplaceWholeWord("M", "MMM").ReplaceWholeWord("MM", "MMMM").ReplaceWholeWord("m", "M").ReplaceWholeWord("mm", "MM");//order is important sRet = sRet.ReplaceWholeWord("yy", "yyyy").ReplaceWholeWord("y", "yy");//order is important return sRet; }

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  • Interesting Type difference in .NET 4.0 when using DataBinding

    - by Lorin Thwaits
    Consider this common construct that you and I have thrown into ASPX pages for years now: <%# DataBinder.Eval (Container.DataItem, "EmployeeID") %> In .NET 3.5.1 and older it returns -- tada -- a string.  No mystery there.  But in .NET 4.0 it returns the same type as the underlying data type -- which in this case for me was a nullable int.  Interesting, no?

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  • Fun with Aggregates

    - by Paul White
    There are interesting things to be learned from even the simplest queries.  For example, imagine you are given the task of writing a query to list AdventureWorks product names where the product has at least one entry in the transaction history table, but fewer than ten. One possible query to meet that specification is: SELECT p.Name FROM Production.Product AS p JOIN Production.TransactionHistory AS th ON p.ProductID = th.ProductID GROUP BY p.ProductID, p.Name HAVING COUNT_BIG(*) < 10; That query correctly returns 23 rows (execution plan and data sample shown below): The execution plan looks a bit different from the written form of the query: the base tables are accessed in reverse order, and the aggregation is performed before the join.  The general idea is to read all rows from the history table, compute the count of rows grouped by ProductID, merge join the results to the Product table on ProductID, and finally filter to only return rows where the count is less than ten. This ‘fully-optimized’ plan has an estimated cost of around 0.33 units.  The reason for the quote marks there is that this plan is not quite as optimal as it could be – surely it would make sense to push the Filter down past the join too?  To answer that, let’s look at some other ways to formulate this query.  This being SQL, there are any number of ways to write logically-equivalent query specifications, so we’ll just look at a couple of interesting ones.  The first query is an attempt to reverse-engineer T-SQL from the optimized query plan shown above.  It joins the result of pre-aggregating the history table to the Product table before filtering: SELECT p.Name FROM ( SELECT th.ProductID, cnt = COUNT_BIG(*) FROM Production.TransactionHistory AS th GROUP BY th.ProductID ) AS q1 JOIN Production.Product AS p ON p.ProductID = q1.ProductID WHERE q1.cnt < 10; Perhaps a little surprisingly, we get a slightly different execution plan: The results are the same (23 rows) but this time the Filter is pushed below the join!  The optimizer chooses nested loops for the join, because the cardinality estimate for rows passing the Filter is a bit low (estimate 1 versus 23 actual), though you can force a merge join with a hint and the Filter still appears below the join.  In yet another variation, the < 10 predicate can be ‘manually pushed’ by specifying it in a HAVING clause in the “q1” sub-query instead of in the WHERE clause as written above. The reason this predicate can be pushed past the join in this query form, but not in the original formulation is simply an optimizer limitation – it does make efforts (primarily during the simplification phase) to encourage logically-equivalent query specifications to produce the same execution plan, but the implementation is not completely comprehensive. Moving on to a second example, the following query specification results from phrasing the requirement as “list the products where there exists fewer than ten correlated rows in the history table”: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID HAVING COUNT_BIG(*) < 10 ); Unfortunately, this query produces an incorrect result (86 rows): The problem is that it lists products with no history rows, though the reasons are interesting.  The COUNT_BIG(*) in the EXISTS clause is a scalar aggregate (meaning there is no GROUP BY clause) and scalar aggregates always produce a value, even when the input is an empty set.  In the case of the COUNT aggregate, the result of aggregating the empty set is zero (the other standard aggregates produce a NULL).  To make the point really clear, let’s look at product 709, which happens to be one for which no history rows exist: -- Scalar aggregate SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = 709;   -- Vector aggregate SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = 709 GROUP BY th.ProductID; The estimated execution plans for these two statements are almost identical: You might expect the Stream Aggregate to have a Group By for the second statement, but this is not the case.  The query includes an equality comparison to a constant value (709), so all qualified rows are guaranteed to have the same value for ProductID and the Group By is optimized away. In fact there are some minor differences between the two plans (the first is auto-parameterized and qualifies for trivial plan, whereas the second is not auto-parameterized and requires cost-based optimization), but there is nothing to indicate that one is a scalar aggregate and the other is a vector aggregate.  This is something I would like to see exposed in show plan so I suggested it on Connect.  Anyway, the results of running the two queries show the difference at runtime: The scalar aggregate (no GROUP BY) returns a result of zero, whereas the vector aggregate (with a GROUP BY clause) returns nothing at all.  Returning to our EXISTS query, we could ‘fix’ it by changing the HAVING clause to reject rows where the scalar aggregate returns zero: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID HAVING COUNT_BIG(*) BETWEEN 1 AND 9 ); The query now returns the correct 23 rows: Unfortunately, the execution plan is less efficient now – it has an estimated cost of 0.78 compared to 0.33 for the earlier plans.  Let’s try adding a redundant GROUP BY instead of changing the HAVING clause: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY th.ProductID HAVING COUNT_BIG(*) < 10 ); Not only do we now get correct results (23 rows), this is the execution plan: I like to compare that plan to quantum physics: if you don’t find it shocking, you haven’t understood it properly :)  The simple addition of a redundant GROUP BY has resulted in the EXISTS form of the query being transformed into exactly the same optimal plan we found earlier.  What’s more, in SQL Server 2008 and later, we can replace the odd-looking GROUP BY with an explicit GROUP BY on the empty set: SELECT p.Name FROM Production.Product AS p WHERE EXISTS ( SELECT * FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () HAVING COUNT_BIG(*) < 10 ); I offer that as an alternative because some people find it more intuitive (and it perhaps has more geek value too).  Whichever way you prefer, it’s rather satisfying to note that the result of the sub-query does not exist for a particular correlated value where a vector aggregate is used (the scalar COUNT aggregate always returns a value, even if zero, so it always ‘EXISTS’ regardless which ProductID is logically being evaluated). The following query forms also produce the optimal plan and correct results, so long as a vector aggregate is used (you can probably find more equivalent query forms): WHERE Clause SELECT p.Name FROM Production.Product AS p WHERE ( SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () ) < 10; APPLY SELECT p.Name FROM Production.Product AS p CROSS APPLY ( SELECT NULL FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () HAVING COUNT_BIG(*) < 10 ) AS ca (dummy); FROM Clause SELECT q1.Name FROM ( SELECT p.Name, cnt = ( SELECT COUNT_BIG(*) FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID GROUP BY () ) FROM Production.Product AS p ) AS q1 WHERE q1.cnt < 10; This last example uses SUM(1) instead of COUNT and does not require a vector aggregate…you should be able to work out why :) SELECT q.Name FROM ( SELECT p.Name, cnt = ( SELECT SUM(1) FROM Production.TransactionHistory AS th WHERE th.ProductID = p.ProductID ) FROM Production.Product AS p ) AS q WHERE q.cnt < 10; The semantics of SQL aggregates are rather odd in places.  It definitely pays to get to know the rules, and to be careful to check whether your queries are using scalar or vector aggregates.  As we have seen, query plans do not show in which ‘mode’ an aggregate is running and getting it wrong can cause poor performance, wrong results, or both. © 2012 Paul White Twitter: @SQL_Kiwi email: [email protected]

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  • How to enable hard-blocked bluetooth in Thinkpad Edge 320

    - by Non
    I'm trying to use the built-in bluetooth device of my Lenovo Thinkpad E320. It seems to be hard blocked, but i can't find any possibility to unblock it. rfkill list returns: 0: tpacpi_bluetooth_sw: Bluetooth Soft blocked: yes Hard blocked:yes cat /proc/acpi/ibm/bluetooth returns: status: disabled commands: enable, disable I tried to enable it by: Pressing Fn+F9 (Radio controll) echo enable | tee /proc/acpi/ibm/bluetooth rfkill unblock bluetooth Trough the BIOS. But it's not mentioned at all None of the actions influenced the ouputs above.

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  • Single Responsibility Principle Implementation

    - by Mike S
    In my spare time, I've been designing a CMS in order to learn more about actual software design and architecture, etc. Going through the SOLID principles, I already notice that ideas like "MVC", "DRY", and "KISS", pretty much fall right into place. That said, I'm still having problems deciding if one of two implementations is the best choice when it comes to the Single Responsibility Principle. Implementation #1: class User getName getPassword getEmail // etc... class UserManager create read update delete class Session start stop class Login main class Logout main class Register main The idea behind this implementation is that all user-based actions are separated out into different classes (creating a possible case of the aptly-named Ravioli Code), but following the SRP to a "tee", almost literally. But then I thought that it was a bit much, and came up with this next implementation class UserView extends View getLogin //Returns the html for the login screen getShortLogin //Returns the html for an inline login bar getLogout //Returns the html for a logout button getRegister //Returns the html for a register page // etc... as needed class UserModel extends DataModel implements IDataModel // Implements no new methods yet, outside of the interface methods // Haven't figured out anything special to go here at the moment // All CRUD operations are handled by DataModel // through methods implemented by the interface class UserControl extends Control implements IControl login logout register startSession stopSession class User extends DataObject getName getPassword getEmail // etc... This is obviously still very organized, and still very "single responsibility". The User class is a data object that I can manipulate data on and then pass to the UserModel to save it to the database. All the user data rendering (what the user will see) is handled by UserView and it's methods, and all the user actions are in one space in UserControl (plus some automated stuff required by the CMS to keep a user logged in or to ensure that they stay out.) I personally can't think of anything wrong with this implementation either. In my personal feelings I feel that both are effectively correct, but I can't decide which one would be easier to maintain and extend as life goes on (despite leaning towards Implementation #1.) So what about you guys? What are your opinions on this? Which one is better? What basics (or otherwise, nuances) of that principle have I missed in either design?

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  • Disable XF86Back and XF86Forward (back/forward on Lenovo Thinkpad)

    - by Nicolas Raoul
    My Thinkpad R500 has back/forward keys just about the direction keys, so on Firefox I keep losing entered text, accidentally. How to disable these back/forward keys? Excerpt from xev: KeyPress event, serial 29, synthetic NO, window 0x5e00001, root 0xbc, subw 0x0, time 2375874, (1279,794), root:(1285,881), state 0x10, keycode 166 (keysym 0x1008ff26, XF86Back), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 32, synthetic NO, window 0x5e00001, root 0xbc, subw 0x0, time 2377115, (1279,794), root:(1285,881), state 0x10, keycode 167 (keysym 0x1008ff27, XF86Forward), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False

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  • REST and PayPal

    - by Nikolay Fominyh
    Is it ok to query REST API and get redirect to third party from it, or it is only about resources? Let's look at following scenario: User gets to payment page User clicks on "Pay using paypal button" API query PayPal for redirect url API returns redirect url in response. Client side redirect goes here. User does PayPal routine and returns with token User query API with token API do token check and adds money Is this scenario complex for REST architecture?

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  • Yet another use of OUTER APPLY in defensive programming

    - by Alexander Kuznetsov
    When a SELECT is used to populate variables from a subquery, it fails to change them if the subquery returns nothing - and that can lead to subtle bugs. We shall use OUTER APPLY to eliminate this problem. Prerequisites All we need is the following mock function that imitates a subquery: CREATE FUNCTION dbo.BoxById ( @BoxId INT ) RETURNS TABLE AS RETURN ( SELECT CAST ( 1 AS INT ) AS [Length] , CAST ( 2 AS INT ) AS [Width] , CAST ( 3 AS INT ) AS [Height] WHERE @BoxId = 1 ) ; Let us assume that this...(read more)

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  • returning a heap block by reference in c++

    - by basicR
    I was trying to brush up my c++ skills. I got 2 functions: concat_HeapVal() returns the output heap variable by value concat_HeapRef() returns the output heap variable by reference When main() runs it will be on stack,s1 and s2 will be on stack, I pass the value by ref only and in each of the below functions, I create a variable on heap and concat them. When concat_HeapVal() is called it returns me the correct output. When concat_HeapRef() is called it returns me some memory address (wrong output). Why? I use new operator in both the functions. Hence it allocates on heap. So when I return by reference, heap will still be VALID even when my main() stack memory goes out of scope. So it's left to OS to cleanup the memory. Right? string& concat_HeapRef(const string& s1, const string& s2) { string *temp = new string(); temp->append(s1); temp->append(s2); return *temp; } string* concat_HeapVal(const string& s1, const string& s2) { string *temp = new string(); temp->append(s1); temp->append(s2); return temp; } int main() { string s1,s2; string heapOPRef; string *heapOPVal; cout<<"String Conact Experimentations\n"; cout<<"Enter s-1 : "; cin>>s1; cout<<"Enter s-2 : "; cin>>s2; heapOPRef = concat_HeapRef(s1,s2); heapOPVal = concat_HeapVal(s1,s2); cout<<heapOPRef<<" "<<heapOPVal<<" "<<endl; return -9; }

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  • javascript getMonth() gets me!

    - by Dave Noderer
    I’ve been working a lot with Microsoft CRM over the past few months and much of the screen level customization uses javascript. One thing I discovered today while breaking apart some dates was that the javascript getDate() returns the day of the month 1-31 as you would expect but the getMonth() returns 0-11… definitely not what I expected!!

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  • Disable XF86Back and XF86Forward (browser back/forward on Lenovo Thinkpad)

    - by Nicolas Raoul
    My Thinkpad R500 has back/forward keys just about the direction keys, so on Firefox I keep losing entered text, accidentally. How to disable these back/forward keys? Excerpt from xev: KeyPress event, serial 29, synthetic NO, window 0x5e00001, root 0xbc, subw 0x0, time 2375874, (1279,794), root:(1285,881), state 0x10, keycode 166 (keysym 0x1008ff26, XF86Back), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False KeyPress event, serial 32, synthetic NO, window 0x5e00001, root 0xbc, subw 0x0, time 2377115, (1279,794), root:(1285,881), state 0x10, keycode 167 (keysym 0x1008ff27, XF86Forward), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False

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  • MySQL select query result set changes based on column order

    - by user197191
    I have a drupal 7 site using the Views module to back-end site content search results. The same query with the same dataset returns different results from MySQL 5.5.28 to MySQL 5.6.14. The results from 5.5.28 are the correct, expected results. The results from 5.6.14 are not. If, however, I simply move a column in the select statement, the query returns the correct results. Here is the code-generated query in question (modified for readability). I apologize for the length; I couldn't find a way to reproduce it without the whole query: SELECT DISTINCT node_node_revision.nid AS node_node_revision_nid, node_revision.title AS node_revision_title, node_field_revision_field_position_institution_ref.nid AS node_field_revision_field_position_institution_ref_nid, node_revision.vid AS vid, node_revision.nid AS node_revision_nid, node_node_revision.title AS node_node_revision_title, SUM(search_index.score * search_total.count) AS score, 'node' AS field_data_field_system_inst_name_node_entity_type, 'node' AS field_revision_field_position_college_division_node_entity_t, 'node' AS field_revision_field_position_department_node_entity_type, 'node' AS field_revision_field_search_lvl_degree_lvls_node_entity_type, 'node' AS field_revision_field_position_app_deadline_node_entity_type, 'node' AS field_revision_field_position_start_date_node_entity_type, 'node' AS field_revision_body_node_entity_type FROM node_revision node_revision LEFT JOIN node node_node_revision ON node_revision.nid = node_node_revision.nid LEFT JOIN field_revision_field_position_institution_ref field_revision_field_position_institution_ref ON node_revision.vid = field_revision_field_position_institution_ref.revision_id AND (field_revision_field_position_institution_ref.entity_type = 'node' AND field_revision_field_position_institution_ref.deleted = '0') LEFT JOIN node node_field_revision_field_position_institution_ref ON field_revision_field_position_institution_ref.field_position_institution_ref_target_id = node_field_revision_field_position_institution_ref.nid LEFT JOIN field_revision_field_position_cip_code field_revision_field_position_cip_code ON node_revision.vid = field_revision_field_position_cip_code.revision_id AND (field_revision_field_position_cip_code.entity_type = 'node' AND field_revision_field_position_cip_code.deleted = '0') LEFT JOIN node node_field_revision_field_position_cip_code ON field_revision_field_position_cip_code.field_position_cip_code_target_id = node_field_revision_field_position_cip_code.nid LEFT JOIN node node_node_revision_1 ON node_revision.nid = node_node_revision_1.nid LEFT JOIN field_revision_field_position_vacancy_status field_revision_field_position_vacancy_status ON node_revision.vid = field_revision_field_position_vacancy_status.revision_id AND (field_revision_field_position_vacancy_status.entity_type = 'node' AND field_revision_field_position_vacancy_status.deleted = '0') LEFT JOIN search_index search_index ON node_revision.nid = search_index.sid LEFT JOIN search_total search_total ON search_index.word = search_total.word WHERE ( ( (node_node_revision.status = '1') AND (node_node_revision.type IN ('position')) AND (field_revision_field_position_vacancy_status.field_position_vacancy_status_target_id IN ('38')) AND( (search_index.type = 'node') AND( (search_index.word = 'accountant') ) ) AND ( (node_revision.vid=node_node_revision.vid AND node_node_revision.status=1) ) ) ) GROUP BY search_index.sid, vid, score, field_data_field_system_inst_name_node_entity_type, field_revision_field_position_college_division_node_entity_t, field_revision_field_position_department_node_entity_type, field_revision_field_search_lvl_degree_lvls_node_entity_type, field_revision_field_position_app_deadline_node_entity_type, field_revision_field_position_start_date_node_entity_type, field_revision_body_node_entity_type HAVING ( ( (COUNT(*) >= '1') ) ) ORDER BY node_node_revision_title ASC LIMIT 20 OFFSET 0; Again, this query returns different sets of results from MySQL 5.5.28 (correct) to 5.6.14 (incorrect). If I move the column named "score" (the SUM() column) to the end of the column list, the query returns the correct set of results in both versions of MySQL. My question is: Is this expected behavior (and why), or is this a bug? I'm on the verge of reverting my entire environment back to 5.5 because of this.

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  • How NumLock is used in Ubuntu?

    - by ???
    I found that, when the NumLock is on, then many key combination won't work. For example, generally Ctrl-A is used to select all, but it won't work when NumLock is on. There are two keyboard: The laptop one (Thinkpad T61), and an external USB keyboard. The logs shown in xev: (no log when pressed Fn+NumLock on the laptop keyboard) Logs when pressed the NumLock on the USB keyboard: (Switch On) KeyPress event, serial 40, synthetic NO, window 0xb600001, root 0xac, subw 0x0, time 22187595, (102,107), root:(1198,133), state 0x10, keycode 77 (keysym 0xff7f, Num_Lock), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False PropertyNotify event, serial 40, synthetic NO, window 0xb600001, atom 0x1b8 (XKLAVIER_STATE), time 22187601, state PropertyNewValue KeyRelease event, serial 40, synthetic NO, window 0xb600001, root 0xac, subw 0x0, time 22187723, (102,107), root:(1198,133), state 0x10, keycode 77 (keysym 0xff7f, Num_Lock), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False (Switch Off) KeyPress event, serial 40, synthetic NO, window 0xb600001, root 0xac, subw 0x0, time 22187899, (102,107), root:(1198,133), state 0x0, keycode 77 (keysym 0xff7f, Num_Lock), same_screen YES, XLookupString gives 0 bytes: XmbLookupString gives 0 bytes: XFilterEvent returns: False PropertyNotify event, serial 40, synthetic NO, window 0xb600001, atom 0x1b8 (XKLAVIER_STATE), time 22187904, state PropertyNewValue KeyRelease event, serial 40, synthetic NO, window 0xb600001, root 0xac, subw 0x0, time 22188003, (102,107), root:(1198,133), state 0x10, keycode 77 (keysym 0xff7f, Num_Lock), same_screen YES, XLookupString gives 0 bytes: XFilterEvent returns: False

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  • XNA Xbox 360 Content Manager Thread freezing Draw Thread

    - by Alikar
    I currently have a game that takes in large images, easily bigger than 1MB, to serve as backgrounds. I know exactly when this transition is supposed to take place, so I made a loader class to handle loading these large images in the background, but when I load the images it still freezes the main thread where the drawing takes place. Since this code runs on the 360 I move the thread to the 4th hardware thread, but that doesn't seem to help. Below is the class I am using. Any thoughts as to why my new content manager which should be in its own thread is interrupting the draw in my main thread would be appreciated. namespace FileSystem { /// <summary> /// This is used to reference how many objects reference this texture. /// Everytime someone references a texture we increase the iNumberOfReferences. /// When a class calls remove on a specific texture we check to see if anything /// else is referencing the class, if it is we don't remove it. If there isn't /// anything referencing the texture its safe to dispose of. /// </summary> class TextureContainer { public uint uiNumberOfReferences = 0; public Texture2D texture; } /// <summary> /// This class loads all the files from the Content. /// </summary> static class FileManager { static Microsoft.Xna.Framework.Content.ContentManager Content; static EventWaitHandle wh = new AutoResetEvent(false); static Dictionary<string, TextureContainer> Texture2DResourceDictionary; static List<Texture2D> TexturesToDispose; static List<String> TexturesToLoad; static int iProcessor = 4; private static object threadMutex = new object(); private static object Texture2DMutex = new object(); private static object loadingMutex = new object(); private static bool bLoadingTextures = false; /// <summary> /// Returns if we are loading textures or not. /// </summary> public static bool LoadingTexture { get { lock (loadingMutex) { return bLoadingTextures; } } } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. This is the version /// for the Xbox 360. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory, int _iProcessor ) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); iProcessor = _iProcessor; CreateThread(); } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); CreateThread(); } /// <summary> /// Creates the thread incase we wanted to set up some parameters /// Outside of the constructor. /// </summary> static public void CreateThread() { Thread t = new Thread(new ThreadStart(StartThread)); t.Start(); } // This is the function that we thread. static public void StartThread() { //BBSThreadClass BBSTC = (BBSThreadClass)_oData; FileManager.Execute(); } /// <summary> /// This thread shouldn't be called by the outside world. /// It allows the File Manager to loop. /// </summary> static private void Execute() { // Make sure our thread is on the correct processor on the XBox 360. #if WINDOWS #else Thread.CurrentThread.SetProcessorAffinity(new int[] { iProcessor }); Thread.CurrentThread.IsBackground = true; #endif // This loop will load textures into ram for us away from the main thread. while (true) { wh.WaitOne(); // Locking down our data while we process it. lock (threadMutex) { lock (loadingMutex) { bLoadingTextures = true; } bool bContainsKey = false; for (int con = 0; con < TexturesToLoad.Count; con++) { // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); } if (bContainsKey) { // Do nothing } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(TexturesToLoad[con]); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); Texture2DResourceDictionary.Add(TexturesToLoad[con], TC); } // We don't have the find the reference to the container since we // already have it. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch (Exception e) { // If this happens we don't worry about it since this thread only loads // texture data and if its already there we don't need to load it. } } Thread.Sleep(100); } } lock (loadingMutex) { bLoadingTextures = false; } } } static public void LoadTextureList(List<string> _textureList) { // Ensuring that we can't creating threading problems. lock (threadMutex) { TexturesToLoad = _textureList; } wh.Set(); } /// <summary> /// This loads a 2D texture which represents a 2D grid of Texels. /// </summary> /// <param name="_textureName">The name of the picture you wish to load.</param> /// <returns>Holds the image data.</returns> public static Texture2D LoadTexture2D( string _textureName ) { TextureContainer temp; lock (Texture2DMutex) { bool bContainsKey = false; // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(_textureName); if (bContainsKey) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(_textureName); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch(Exception e) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. Texture2DResourceDictionary.Add(_textureName, TC); // We don't have the find the reference to the container since we // already have it. temp = TC; } } } // Return a reference to the texture return temp.texture; } /// <summary> /// Go through our dictionary and remove any references to the /// texture passed in. /// </summary> /// <param name="texture">Texture to remove from texture dictionary.</param> public static void RemoveTexture2D(Texture2D texture) { foreach (KeyValuePair<string, TextureContainer> pair in Texture2DResourceDictionary) { // Do our references match? if (pair.Value.texture == texture) { // Only one object or less holds a reference to the // texture. Logically it should be safe to remove. if (pair.Value.uiNumberOfReferences <= 1) { // Grabing referenc to texture TexturesToDispose.Add(pair.Value.texture); // We are about to release the memory of the texture, // thus we make sure no one else can call this member // in the dictionary. Texture2DResourceDictionary.Remove(pair.Key); // Once we have removed the texture we don't want to create an exception. // So we will stop looking in the list since it has changed. break; } // More than one Object has a reference to this texture. // So we will not be removing it from memory and instead // simply marking down the number of references by 1. else { pair.Value.uiNumberOfReferences--; } } } } /*public static void DisposeTextures() { int Count = TexturesToDispose.Count; // If there are any textures to dispose of. if (Count > 0) { for (int con = 0; con < TexturesToDispose.Count; con++) { // =!THIS REMOVES THE TEXTURE FROM MEMORY!= // This is not like a normal dispose. This will actually // remove the object from memory. Texture2D is inherited // from GraphicsResource which removes it self from // memory on dispose. Very nice for game efficency, // but "dangerous" in managed land. Texture2D Temp = TexturesToDispose[con]; Temp.Dispose(); } // Remove textures we've already disposed of. TexturesToDispose.Clear(); } }*/ /// <summary> /// This loads a 2D texture which represnets a font. /// </summary> /// <param name="_textureName">The name of the font you wish to load.</param> /// <returns>Holds the font data.</returns> public static SpriteFont LoadFont( string _fontName ) { SpriteFont temp = Content.Load<SpriteFont>( _fontName ); return temp; } /// <summary> /// This loads an XML document. /// </summary> /// <param name="_textureName">The name of the XML document you wish to load.</param> /// <returns>Holds the XML data.</returns> public static XmlDocument LoadXML( string _fileName ) { XmlDocument temp = Content.Load<XmlDocument>( _fileName ); return temp; } /// <summary> /// This loads a sound file. /// </summary> /// <param name="_fileName"></param> /// <returns></returns> public static SoundEffect LoadSound( string _fileName ) { SoundEffect temp = Content.Load<SoundEffect>(_fileName); return temp; } } }

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  • C# 5 Async, Part 1: Simplifying Asynchrony – That for which we await

    - by Reed
    Today’s announcement at PDC of the future directions C# is taking excite me greatly.  The new Visual Studio Async CTP is amazing.  Asynchronous code – code which frustrates and demoralizes even the most advanced of developers, is taking a huge leap forward in terms of usability.  This is handled by building on the Task functionality in .NET 4, as well as the addition of two new keywords being added to the C# language: async and await. This core of the new asynchronous functionality is built upon three key features.  First is the Task functionality in .NET 4, and based on Task and Task<TResult>.  While Task was intended to be the primary means of asynchronous programming with .NET 4, the .NET Framework was still based mainly on the Asynchronous Pattern and the Event-based Asynchronous Pattern. The .NET Framework added functionality and guidance for wrapping existing APIs into a Task based API, but the framework itself didn’t really adopt Task or Task<TResult> in any meaningful way.  The CTP shows that, going forward, this is changing. One of the three key new features coming in C# is actually a .NET Framework feature.  Nearly every asynchronous API in the .NET Framework has been wrapped into a new, Task-based method calls.  In the CTP, this is done via as external assembly (AsyncCtpLibrary.dll) which uses Extension Methods to wrap the existing APIs.  However, going forward, this will be handled directly within the Framework.  This will have a unifying effect throughout the .NET Framework.  This is the first building block of the new features for asynchronous programming: Going forward, all asynchronous operations will work via a method that returns Task or Task<TResult> The second key feature is the new async contextual keyword being added to the language.  The async keyword is used to declare an asynchronous function, which is a method that either returns void, a Task, or a Task<T>. Inside the asynchronous function, there must be at least one await expression.  This is a new C# keyword (await) that is used to automatically take a series of statements and break it up to potentially use discontinuous evaluation.  This is done by using await on any expression that evaluates to a Task or Task<T>. For example, suppose we want to download a webpage as a string.  There is a new method added to WebClient: Task<string> WebClient.DownloadStringTaskAsync(Uri).  Since this returns a Task<string> we can use it within an asynchronous function.  Suppose, for example, that we wanted to do something similar to my asynchronous Task example – download a web page asynchronously and check to see if it supports XHTML 1.0, then report this into a TextBox.  This could be done like so: private async void button1_Click(object sender, RoutedEventArgs e) { string url = "http://reedcopsey.com"; string content = await new WebClient().DownloadStringTaskAsync(url); this.textBox1.Text = string.Format("Page {0} supports XHTML 1.0: {1}", url, content.Contains("XHTML 1.0")); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Let’s walk through what’s happening here, step by step.  By adding the async contextual keyword to the method definition, we are able to use the await keyword on our WebClient.DownloadStringTaskAsync method call. When the user clicks this button, the new method (Task<string> WebClient.DownloadStringTaskAsync(string)) is called, which returns a Task<string>.  By adding the await keyword, the runtime will call this method that returns Task<string>, and execution will return to the caller at this point.  This means that our UI is not blocked while the webpage is downloaded.  Instead, the UI thread will “await” at this point, and let the WebClient do it’s thing asynchronously. When the WebClient finishes downloading the string, the user interface’s synchronization context will automatically be used to “pick up” where it left off, and the Task<string> returned from DownloadStringTaskAsync is automatically unwrapped and set into the content variable.  At this point, we can use that and set our text box content. There are a couple of key points here: Asynchronous functions are declared with the async keyword, and contain one or more await expressions In addition to the obvious benefits of shorter, simpler code – there are some subtle but tremendous benefits in this approach.  When the execution of this asynchronous function continues after the first await statement, the initial synchronization context is used to continue the execution of this function.  That means that we don’t have to explicitly marshal the call that sets textbox1.Text back to the UI thread – it’s handled automatically by the language and framework!  Exception handling around asynchronous method calls also just works. I’d recommend every C# developer take a look at the documentation on the new Asynchronous Programming for C# and Visual Basic page, download the Visual Studio Async CTP, and try it out.

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  • MDX using EXISTING, AGGREGATE, CROSSJOIN and WHERE

    - by James Rogers
    It is a well-published approach to using the EXISTING function to decode AGGREGATE members and nested sub-query filters.  Mosha wrote a good blog on it here and a more recent one here.  The use of EXISTING in these scenarios is very useful and sometimes the only option when dealing with multi-select filters.  However, there are some limitations I have run across when using the EXISTING function against an AGGREGATE member:   The AGGREGATE member must be assigned to the Dimension.Hierarchy being detected by the EXISTING function in the calculated measure. The AGGREGATE member cannot contain a crossjoin from any other dimension or hierarchy or EXISTING will not be able to detect the members in the AGGREGATE member.   Take the following query (from Adventure Works DW 2008):   With   member [Week Count] as 'count(existing([Date].[Fiscal Weeks].[Fiscal Week].members))'    member [Date].[Fiscal Weeks].[CM] as 'AGGREGATE({[Date].[Fiscal Weeks].[Fiscal Week].&[47]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[48]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[49]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[50]&[2004]})'   select   {[Week Count]} on columns from   [Adventure Works]     where   [Date].[Fiscal Weeks].[CM]   Here we are attempting to count the existing fiscal weeks in slicer.  This is useful to get a per-week average for another member. Many applications generate queries in this manner (such as Oracle OBIEE).  This query returns the correct result of (4) weeks. Now let's put a twist in it.  What if the querying application submits the query in the following manner:   With   member [Week Count] as 'count(existing([Date].[Fiscal Weeks].[Fiscal Week].members))'    member [Customer].[Customer Geography].[CM] as 'AGGREGATE({[Date].[Fiscal Weeks].[Fiscal Week].&[47]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[48]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[49]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[50]&[2004]})'   select   {[Week Count]} on columns from   [Adventure Works]     where   [Customer].[Customer Geography].[CM]   Here we are attempting to count the existing fiscal weeks in slicer.  However, the AGGREGATE member is built on a different dimension (in name) than the one EXISTING is trying to detect.  In this case the query returns (174) which is the total number of [Date].[Fiscal Weeks].[Fiscal Week].members defined in the dimension.   Now another twist, the AGGREGATE member will be named appropriately and contain the hierarchy we are trying to detect with EXISTING but it will be cross-joined with another hierarchy:   With   member [Week Count] as 'count(existing([Date].[Fiscal Weeks].[Fiscal Week].members))'    member [Date].[Fiscal Weeks].[CM] as 'AGGREGATE({[Date].[Fiscal Weeks].[Fiscal Week].&[47]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[48]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[49]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[50]&[2004]}*    {[Customer].[Customer Geography].[Country].&[Australia],[Customer].[Customer Geography].[Country].&[United States]})'  select   {[Week Count]} on columns from   [Adventure Works]    where   [Date].[Fiscal Weeks].[CM]   Once again, we are attempting to count the existing fiscal weeks in slicer.  Again, in this case the query returns (174) which is the total number of [Date].[Fiscal Weeks].[Fiscal Week].members defined in the dimension. However, in 2008 R2 this query returns the correct result of 4 and additionally , the following will return the count of existing countries as well (2):   With   member [Week Count] as 'count(existing([Date].[Fiscal Weeks].[Fiscal Week].members))'   member [Country Count] as 'count(existing([Customer].[Customer Geography].[Country].members))'  member [Date].[Fiscal Weeks].[CM] as 'AGGREGATE({[Date].[Fiscal Weeks].[Fiscal Week].&[47]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[48]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[49]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[50]&[2004]}*    {[Customer].[Customer Geography].[Country].&[Australia],[Customer].[Customer Geography].[Country].&[United States]})'  select   {[Week Count]} on columns from   [Adventure Works]    where   [Date].[Fiscal Weeks].[CM]   2008 R2 seems to work as long as the AGGREGATE member is on at least one of the hierarchies attempting to be detected (i.e. [Date].[Fiscal Weeks] or [Customer].[Customer Geography]). If not, it seems that the engine cannot find a "point of entry" into the aggregate member and ignores it for calculated members.   One way around this would be to put the sets from the AGGREGATE member explicitly in the WHERE clause (slicer).  I realize this is only supported in SSAS 2005 and 2008.  However, after talking with Chris Webb (his blog is here and I highly recommend following his efforts and musings) it is a far more efficient way to filter/slice a query:   With   member [Week Count] as 'count(existing([Date].[Fiscal Weeks].[Fiscal Week].members))'    select   {[Week Count]} on columns from   [Adventure Works]    where   ({[Date].[Fiscal Weeks].[Fiscal Week].&[47]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[48]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[49]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[50]&[2004]}   ,{[Customer].[Customer Geography].[Country].&[Australia],[Customer].[Customer Geography].[Country].&[United States]})   This query returns the correct result of (4) weeks.  Additionally, we can count the cross-join members of the two hierarchies in the slicer:   With   member [Week Count] as 'count(existing([Date].[Fiscal Weeks].[Fiscal Week].members)*existing([Customer].[Customer Geography].[Country].members))'    select   {[Week Count]} on columns from   [Adventure Works]    where   ({[Date].[Fiscal Weeks].[Fiscal Week].&[47]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[48]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[49]&[2004],[Date].[Fiscal Weeks].[Fiscal Week].&[50]&[2004]}   ,{[Customer].[Customer Geography].[Country].&[Australia],[Customer].[Customer Geography].[Country].&[United States]})   We get the correct number of (8) here.

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  • Mocking successive calls of similar type via sequential mocking

    - by mehfuzh
    In this post , i show how you can benefit from  sequential mocking feature[In JustMock] for setting up expectations with successive calls of same type.  To start let’s first consider the following dummy database and entity class. public class Person {     public virtual string Name { get; set; }     public virtual int Age { get; set; } }   public interface IDataBase {     T Get<T>(); } Now, our test goal is to return different entity for successive calls on IDataBase.Get<T>(). By default, the behavior in JustMock is override , which is similar to other popular mocking tools. By override it means that the tool will consider always the latest user setup. Therefore, the first example will return the latest entity every-time and will fail in line #12: Person person1 = new Person { Age = 30, Name = "Kosev" }; Person person2 = new Person { Age = 80, Name = "Mihail" };   var database = Mock.Create<IDataBase>();   Queue<Person> queue = new Queue<Person>();   Mock.Arrange(() => database.Get<Person>()).Returns(() => queue.Dequeue()); Mock.Arrange(() => database.Get<Person>()).Returns(person2);   // this will fail Assert.Equal(person1.GetHashCode(), database.Get<Person>().GetHashCode());   Assert.Equal(person2.GetHashCode(), database.Get<Person>().GetHashCode()); We can solve it the following way using a Queue and that removes the item from bottom on each call: Person person1 = new Person { Age = 30, Name = "Kosev" }; Person person2 = new Person { Age = 80, Name = "Mihail" };   var database = Mock.Create<IDataBase>();   Queue<Person> queue = new Queue<Person>();   queue.Enqueue(person1); queue.Enqueue(person2);   Mock.Arrange(() => database.Get<Person>()).Returns(queue.Dequeue());   Assert.Equal(person1.GetHashCode(), database.Get<Person>().GetHashCode()); Assert.Equal(person2.GetHashCode(), database.Get<Person>().GetHashCode()); This will ensure that right entity is returned but this is not an elegant solution. So, in JustMock we introduced a  new option that lets you set up your expectations sequentially. Like: Person person1 = new Person { Age = 30, Name = "Kosev" }; Person person2 = new Person { Age = 80, Name = "Mihail" };   var database = Mock.Create<IDataBase>();   Mock.Arrange(() => database.Get<Person>()).Returns(person1).InSequence(); Mock.Arrange(() => database.Get<Person>()).Returns(person2).InSequence();   Assert.Equal(person1.GetHashCode(), database.Get<Person>().GetHashCode()); Assert.Equal(person2.GetHashCode(), database.Get<Person>().GetHashCode()); The  “InSequence” modifier will tell the mocking tool to return the expected result as in the order it is specified by user. The solution though pretty simple and but neat(to me) and way too simpler than using a collection to solve this type of cases. Hope that helps P.S. The example shown in my blog is using interface don’t require a profiler  and you can even use a notepad and build it referencing Telerik.JustMock.dll, run it with GUI tools and it will work. But this feature also applies to concrete methods that includes JM profiler and can be implemented for more complex scenarios.

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  • Two-state script monitor not auto-resolving in SCOM

    - by DeliriumTremens
    This script runs, and if it returns 'erro' an alert is generated in SCOM. The alert is set to resolve when the monitor returns to healthy state. I have tested the script with cscript and it returns the correct values in each state. I'm baffled as to why it generates an alert on 'erro' but will not auto-resolve on 'ok': Option Explicit On Error Resume Next Dim objFSO Dim TargetFile Dim objFile Dim oAPI, oBag Dim StateDataType Dim FileSize Set oAPI = CreateObject("MOM.ScriptAPI") Set oBag = oAPI.CreatePropertyBag() TargetFile = "\\server\share\file.zip" Set objFSO = CreateObject("scripting.filesystemobject") Set objFile = objFSO.GetFile(TargetFile) FileSize = objFile.Size / 1024 If FileSize < 140000 Then Call oBag.AddValue("State", "erro") Else Call oBag.AddValue("State", "ok") End If Call oAPI.AddItem(oBag) Call oAPI.Return(oBag) Unhealthy expression: Property[@Name='State'] Equals erro Health expression: Property[@Name='State'] Equals ok If anyone can shed some light onto what I might be missing, that would be great!

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  • After logging out of SSH, screen sessions disappear on Arch Linux

    - by Ivan
    On Arch Linux (I'm on a single dedicated server, where my domain name points to only one IP), when I SSH into a user (say, for example, user mc), and then do screen -S test (or -dmS, the resulting issue is the same), run a command, and then detach from it, then exit out of my SSH session, and log back in, the screen session disappears. screen -ls returns No Sockets found in /run/screens/S-mc. The only way I can reattach to my sessions is if I never logged out of my SSH. How do I fix this? I do have read/write access in /run/screens/S-mc I detach from screen sessions with Ctrl-A,D disown -a && exit gives me the same problem shopt huponexit returns "huponexit off" There is no ~/.logout, and ~/.bash_logout is empty, with 3 lines of comments, telling me it's the ~/.bash_logout file ls -l /usr/bin | grep screen returns lrwxrwxrwx 1 root root 12 Oct 31 2012 screen -> screen-4.0.3 -rwsr-xr-x 1 root root 363672 Oct 31 2012 screen-4.0.3

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  • git: command not found

    - by B6431
    Using github for the first time. In terminal I receive this error git: command not found If I type in terminal which git it returns nothing. If I type which github it returns /usr/local/bin/github Github's command line utility seems to be installing a github but not a git. echo $PATH returns /usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/X11/bin. Currently do not have a .bash_profile or .profile. Not sure if that is significant. Am a command line and $PATH rookie but am determined to learn. Mac OS version 10.6.8 and Github version 1.2.8. All advice is appreciated.

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  • reuse div container to load images

    - by user295927
    Hi All; What I would like to do: use a single container to load images. As it is now: I have eleven (11) containers in HTML mark-up each with its own div. each container holds 4 images (2 images side by side top and bottom) when link in anchor tag is clicked div with images fades in. /*-- Jquery accordion is used for navigation typical example is below --*/ <li> <a class="head" href="#">commercial/hospitality</a> <ul> <li><a href="#" projectName="project1" projectType="hospitality1" image1="images/testImage1.jpg" image2="images/testImage2.jpg" image3="images/testImage3.jpg" image4="images/testImage4.jpg">hospitality project number 1</a> </li> <li><a href="#" projectName="project2" projectType="hospitality2" image1="images/testImage1.jpg" image2="images/testImage2.jpg" image3="images/testImage3.jpg" image4="images/testImage4.jpg">hospitality project number 2</a> </li> <li><a href="#" projectName="project3" projectType="hospitality3" image1="images/testImage1.jpg" image2="images/testImage2.jpg" image3="images/testImage3.jpg" image4="images/testImage4.jpg">hospitality project number 3</a> </li> </ul> </li> Typical <div> container used for image insertion currently there are 11 of them: <div id="hospitality1" class="current"> <div id="image1"><img src="images/testImage.jpg"/></div> <div id="image2"><img src="images/testImage.jpg"/></div> <div id="image3"><img src="images/testImage.jpg"/></div> <div id="image4"><img src="images/testImage.jpg"/></div> </div> Here is the code I am using at this point, it does work, but is there a better way to do this that will only re-use a single div container for loading the images? $(document).ready(function(){ $('#navigation a').click(function (selected) { var projectType = $(this).attr("projectType"); //projectType var projectName = $(this).attr("projectName"); //projectName var image1 = $(this).attr("image1"); //anchor tag for image number 1 var image2 = $(this).attr("image2"); //anchor tag for image number 2 var image3 = $(this).attr("image3"); //anchor tag for image number 3 var image4 = $(this).attr("image4"); //anchor tag for image number 4 console.log(projectType); //returns type of project console.log(projectName); //returns name of project console.log(image1); //returns 1st image console.log(image2); //returns 2nd image console.log(image3); //returns 3rd image console.log(image4); //returns 4th image $(function() { $(".current").hide(); // hides previous selected image $("#" + projectType ).fadeIn("normal").addClass("current"); }); }); As you can, see the mark up getting quite large. Any help is appreciated. ussteele

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  • LINQ – TakeWhile and SkipWhile methods

    - by nmarun
    I happened to read about these methods on Vikram's blog and tried testing it. Somehow when I saw the output, things did not seem to add up right. I’m writing this blog to show the actual workings of these methods. Let’s take the same example as showing in Vikram’s blog and I’ll build around it. 1: int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 }; 2:  3: foreach(var number in numbers.TakeWhile(n => n < 7)) 4: { 5: Console.WriteLine(number); 6: } Now, the way I (incorrectly) read the upper bound condition in the foreach loop was: ‘Give me all numbers that pass the condition of n<7’. So I was expecting the answer to be: 5, 4, 1, 3, 2, 0. But when I run the application, I see only: 5, 4, 1,3. Turns out I was wrong (happens at least once a day). The documentation on the method says ‘Returns elements from a sequence as long as a specified condition is true. To show in code, my interpretation was the below code’: 1: foreach (var number in numbers) 2: { 3: if (number < 7) 4: { 5: Console.WriteLine(number); 6: } 7: } But the actual implementation is: 1: foreach(var number in numbers) 2: { 3: if(number < 7) 4: { 5: Console.WriteLine(number); 6: break; 7: } 8: } So there it is, another situation where one simple word makes a difference of a whole world. The SkipWhile method has been implemented in a similar way – ‘Bypasses elements in a sequence as long as a specified condition is true and then returns the remaining elements’ and not ‘Bypasses elements in a sequence where a specified condition is true and then returns the remaining elements’. (Subtle.. very very subtle). It’s feels strange saying this, but hope very few require to read this article to understand these methods.

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  • Creating a JSONP Formatter for ASP.NET Web API

    - by Rick Strahl
    Out of the box ASP.NET WebAPI does not include a JSONP formatter, but it's actually very easy to create a custom formatter that implements this functionality. JSONP is one way to allow Browser based JavaScript client applications to bypass cross-site scripting limitations and serve data from the non-current Web server. AJAX in Web Applications uses the XmlHttp object which by default doesn't allow access to remote domains. There are number of ways around this limitation <script> tag loading and JSONP is one of the easiest and semi-official ways that you can do this. JSONP works by combining JSON data and wrapping it into a function call that is executed when the JSONP data is returned. If you use a tool like jQUery it's extremely easy to access JSONP content. Imagine that you have a URL like this: http://RemoteDomain/aspnetWebApi/albums which on an HTTP GET serves some data - in this case an array of record albums. This URL is always directly accessible from an AJAX request if the URL is on the same domain as the parent request. However, if that URL lives on a separate server it won't be easily accessible to an AJAX request. Now, if  the server can serve up JSONP this data can be accessed cross domain from a browser client. Using jQuery it's really easy to retrieve the same data with JSONP:function getAlbums() { $.getJSON("http://remotedomain/aspnetWebApi/albums?callback=?",null, function (albums) { alert(albums.length); }); } The resulting callback the same as if the call was to a local server when the data is returned. jQuery deserializes the data and feeds it into the method. Here the array is received and I simply echo back the number of items returned. From here your app is ready to use the data as needed. This all works fine - as long as the server can serve the data with JSONP. What does JSONP look like? JSONP is a pretty simple 'protocol'. All it does is wrap a JSON response with a JavaScript function call. The above result from the JSONP call looks like this:Query17103401925975181569_1333408916499( [{"Id":"34043957","AlbumName":"Dirty Deeds Done Dirt Cheap",…},{…}] ) The way JSONP works is that the client (jQuery in this case) sends of the request, receives the response and evals it. The eval basically executes the function and deserializes the JSON inside of the function. It's actually a little more complex for the framework that does this, but that's the gist of what happens. JSONP works by executing the code that gets returned from the JSONP call. JSONP and ASP.NET Web API As mentioned previously, JSONP support is not natively in the box with ASP.NET Web API. But it's pretty easy to create and plug-in a custom formatter that provides this functionality. The following code is based on Christian Weyers example but has been updated to the latest Web API CodePlex bits, which changes the implementation a bit due to the way dependent objects are exposed differently in the latest builds. Here's the code:  using System; using System.IO; using System.Net; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.Threading.Tasks; using System.Web; using System.Net.Http; namespace Westwind.Web.WebApi { /// <summary> /// Handles JsonP requests when requests are fired with /// text/javascript or application/json and contain /// a callback= (configurable) query string parameter /// /// Based on Christian Weyers implementation /// https://github.com/thinktecture/Thinktecture.Web.Http/blob/master/Thinktecture.Web.Http/Formatters/JsonpFormatter.cs /// </summary> public class JsonpFormatter : JsonMediaTypeFormatter { public JsonpFormatter() { SupportedMediaTypes.Add(new MediaTypeHeaderValue("application/json")); SupportedMediaTypes.Add(new MediaTypeHeaderValue("text/javascript")); //MediaTypeMappings.Add(new UriPathExtensionMapping("jsonp", "application/json")); JsonpParameterName = "callback"; } /// <summary> /// Name of the query string parameter to look for /// the jsonp function name /// </summary> public string JsonpParameterName {get; set; } /// <summary> /// Captured name of the Jsonp function that the JSON call /// is wrapped in. Set in GetPerRequestFormatter Instance /// </summary> private string JsonpCallbackFunction; public override bool CanWriteType(Type type) { return true; } /// <summary> /// Override this method to capture the Request object /// and look for the query string parameter and /// create a new instance of this formatter. /// /// This is the only place in a formatter where the /// Request object is available. /// </summary> /// <param name="type"></param> /// <param name="request"></param> /// <param name="mediaType"></param> /// <returns></returns> public override MediaTypeFormatter GetPerRequestFormatterInstance(Type type, HttpRequestMessage request, MediaTypeHeaderValue mediaType) { var formatter = new JsonpFormatter() { JsonpCallbackFunction = GetJsonCallbackFunction(request) }; return formatter; } /// <summary> /// Override to wrap existing JSON result with the /// JSONP function call /// </summary> /// <param name="type"></param> /// <param name="value"></param> /// <param name="stream"></param> /// <param name="contentHeaders"></param> /// <param name="transportContext"></param> /// <returns></returns> public override Task WriteToStreamAsync(Type type, object value, Stream stream, HttpContentHeaders contentHeaders, TransportContext transportContext) { if (!string.IsNullOrEmpty(JsonpCallbackFunction)) { return Task.Factory.StartNew(() => { var writer = new StreamWriter(stream); writer.Write( JsonpCallbackFunction + "("); writer.Flush(); base.WriteToStreamAsync(type, value, stream, contentHeaders, transportContext).Wait(); writer.Write(")"); writer.Flush(); }); } else { return base.WriteToStreamAsync(type, value, stream, contentHeaders, transportContext); } } /// <summary> /// Retrieves the Jsonp Callback function /// from the query string /// </summary> /// <returns></returns> private string GetJsonCallbackFunction(HttpRequestMessage request) { if (request.Method != HttpMethod.Get) return null; var query = HttpUtility.ParseQueryString(request.RequestUri.Query); var queryVal = query[this.JsonpParameterName]; if (string.IsNullOrEmpty(queryVal)) return null; return queryVal; } } } Note again that this code will not work with the Beta bits of Web API - it works only with post beta bits from CodePlex and hopefully this will continue to work until RTM :-) This code is a bit different from Christians original code as the API has changed. The biggest change is that the Read/Write functions no longer receive a global context object that gives access to the Request and Response objects as the older bits did. Instead you now have to override the GetPerRequestFormatterInstance() method, which receives the Request as a parameter. You can capture the Request there, or use the request to pick up the values you need and store them on the formatter. Note that I also have to create a new instance of the formatter since I'm storing request specific state on the instance (information whether the callback= querystring is present) so I return a new instance of this formatter. Other than that the code should be straight forward: The code basically writes out the function pre- and post-amble and the defers to the base stream to retrieve the JSON to wrap the function call into. The code uses the Async APIs to write this data out (this will take some getting used to seeing all over the place for me). Hooking up the JsonpFormatter Once you've created a formatter, it has to be added to the request processing sequence by adding it to the formatter collection. Web API is configured via the static GlobalConfiguration object.  protected void Application_Start(object sender, EventArgs e) { // Verb Routing RouteTable.Routes.MapHttpRoute( name: "AlbumsVerbs", routeTemplate: "albums/{title}", defaults: new { title = RouteParameter.Optional, controller = "AlbumApi" } ); GlobalConfiguration .Configuration .Formatters .Insert(0, new Westwind.Web.WebApi.JsonpFormatter()); }   That's all it takes. Note that I added the formatter at the top of the list of formatters, rather than adding it to the end which is required. The JSONP formatter needs to fire before any other JSON formatter since it relies on the JSON formatter to encode the actual JSON data. If you reverse the order the JSONP output never shows up. So, in general when adding new formatters also try to be aware of the order of the formatters as they are added. Resources JsonpFormatter Code on GitHub© Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Keyboard / keymap problems with Xubuntu 12.04 + NX nomachine

    - by bajafresh4life
    I'm running NX client on my Macbook Pro to connect to a Xubuntu 12.04 desktop at work. I have configured NX client to start up a console upon connection. I am able to connect to my remote linux machine and I get a simple xterm console. However, when I run xfce4-session, half my keys no longer work. For example, when I launch a terminal, I typing a, s, or d works, but if type w, e, r, or t, the cursor just blinks. If I ctrl-C out of xfce4-session, all the keys work fine in my xterm console. If I run xev, this is the output for when I hit a key that works: KeyRelease event, serial 34, synthetic NO, window 0x2e00001, root 0x373, subw 0x0, time 170160781, (-45,-21), root:(824,429), state 0x4, keycode 16 (keysym 0x63, c), same_screen YES, XLookupString gives 1 bytes: (03) "" XFilterEvent returns: False KeyRelease event, serial 34, synthetic NO, window 0x2e00001, root 0x373, subw 0x0, time 170160781, (-45,-21), root:(824,429), state 0x4, keycode 67 (keysym 0xffe3, Control_L), same_screen YES, XKeysymToKeycode returns keycode: 63 XLookupString gives 0 bytes: XFilterEvent returns: False but when I hit a key that doesn't work: FocusOut event, serial 34, synthetic NO, window 0x2e00001, mode NotifyGrab, detail NotifyAncestor FocusIn event, serial 34, synthetic NO, window 0x2e00001, mode NotifyUngrab, detail NotifyAncestor KeymapNotify event, serial 34, synthetic NO, window 0x0, keys: 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Any ideas on what I can do to troubleshoot this issue? Googling around offered a few suggestions (like playing with xmodmap) but nothing seemed to work. Also, one thing worth mentioning is that I do not have any keyboard issues when remoting into a different Ubuntu 10 box via NX.

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