Search Results

Search found 33406 results on 1337 pages for 'client library'.

Page 390/1337 | < Previous Page | 386 387 388 389 390 391 392 393 394 395 396 397  | Next Page >

  • Rapid Application Development, good, bad or ugly?

    - by chrisw
    I have been working for such a shop for the past three years and I know deep down it cannot be like this everywhere. When I think of Rapid Application Development I immediately think programming without fore-thought. For example, when my company decides to come out with a new product, they don't do any type of relationship mapping, no ER diagrams, no round table discussions on expandability. No, the senior developer that ends up working on the product puts together a screen shot walk-through of the application to show to the client. Once the client signs off on the project work is underway by the senior developer. Now you have a senior developer (I use that term "senior" loosely) coding the application in under a week with no unit testing. Well I guess the good to this is it keeps programmers employed due to the enormous amount of unforeseen "features" in the newly created application. Have any of you dealt with a company like this? If you did how did you preserve your sanity?

    Read the article

  • Procedural object generation and unique identification

    - by 2080
    My question relates to procedural content generation and data management of the emerging objects in a database. I assume a networked game, with a server-client model. Unspecified objects in the game world are generated while the game is running with procedural algorithms (for example perlin noise). The players (/clients) can modify the properties of these objects, but have to notify the server of these changes. How could this communication address unique objects, so that both the server and the client know of which object they are speaking? Not only the inner properties of the objects can differ, but also visible, such as the position. When the player wants to select one of these objects the game has to find out the id - does anyone know which methods or algorithms can accomplish that?

    Read the article

  • How do .so files avoid problems associated with passing header-only templates like MS dll files have?

    - by Doug T.
    Based on the discussion around this question. I'd like to know how .so files/the ELF format/the gcc toolchain avoid problems passing classes defined purely in header files (like the std library). According to Jan in that answer, the dynamic linker/loader only picks one version of such a class to load if its defined in two .so files. So if two .so files have two definitions, perhaps with different compiler options/etc, the dynamic linker can pick one to use. Is this correct? How does this work with inlining? For example, MSVC inlines templates aggressively. This makes the solution I describe above untenable for dlls. Does Gcc never inline header-only templates like the std library as MSVC does? If so wouldn't that make the functionality of ELF described above ineffective in these cases?

    Read the article

  • Why is my content database so large?

    - by PeterBrunone
    If your SharePoint site collection hasn't grown, but your content database has, the most likely culprit is versioning.  If a list -- or worse, a library -- has versioning enabled, the default is to keep every single one.  That means that every time someone edits and checks in a document, its storage footprint increases by the size of the document (and probably a little more).The solution?  It could be a bit painful, but you'll need to go back into each library and restrict the number of versions to keep (three is sufficient for most uses, but your needs may vary).  I suggest keeping only major versions as well, since minor versions are really just stopping points on the way to a published document.Of course if you have a real business need to keep all those versions around, then you'll want to look into an archiving solution that will take the old versions out of the content database but still make them available if necessary.

    Read the article

  • iOS Support with Windows Azure Mobile Services – now with Push Notifications

    - by ScottGu
    A few weeks ago I posted about a number of improvements to Windows Azure Mobile Services. One of these was the addition of an Objective-C client SDK that allows iOS developers to easily use Mobile Services for data and authentication.  Today I'm excited to announce a number of improvement to our iOS SDK and, most significantly, our new support for Push Notifications via APNS (Apple Push Notification Services).  This makes it incredibly easy to fire push notifications to your iOS users from Windows Azure Mobile Service scripts. Push Notifications via APNS We've provided two complete tutorials that take you step-by-step through the provisioning and setup process to enable your Windows Azure Mobile Service application with APNS (Apple Push Notification Services), including all of the steps required to configure your application for push in the Apple iOS provisioning portal: Getting started with Push Notifications - iOS Push notifications to users by using Mobile Services - iOS Once you've configured your application in the Apple iOS provisioning portal and uploaded the APNS push certificate to the Apple provisioning portal, it's just a matter of uploading your APNS push certificate to Mobile Services using the Windows Azure admin portal: Clicking the “upload” within the “Push” tab of your Mobile Service allows you to browse your local file-system and locate/upload your exported certificate.  As part of this you can also select whether you want to use the sandbox (dev) or production (prod) Apple service: Now, the code to send a push notification to your clients from within a Windows Azure Mobile Service is as easy as the code below: push.apns.send(deviceToken, {      alert: 'Toast: A new Mobile Services task.',      sound: 'default' }); This will cause Windows Azure Mobile Services to connect to APNS (Apple Push Notification Service) and send a notification to the iOS device you specified via the deviceToken: Check out our reference documentation for full details on how to use the new Windows Azure Mobile Services apns object to send your push notifications. Feedback Scripts An important part of working with any PNS (Push Notification Service) is handling feedback for expired device tokens and channels. This typically happens when your application is uninstalled from a particular device and can no longer receive your notifications. With Windows Notification Services you get an instant response from the HTTP server.  Apple’s Notification Services works in a slightly different way and provides an additional endpoint you can connect to poll for a list of expired tokens. As with all of the capabilities we integrate with Mobile Services, our goal is to allow developers to focus more on building their app and less on building infrastructure to support their ideas. Therefore we knew we had to provide a simple way for developers to integrate feedback from APNS on a regular basis.  This week’s update now includes a new screen in the portal that allows you to optionally provide a script to process your APNS feedback – and it will be executed by Mobile Services on an ongoing basis: This script is invoked periodically while your service is active. To poll the feedback endpoint you can simply call the apns object's getFeedback method from within this script: push.apns.getFeedback({       success: function(results) {           // results is an array of objects with a deviceToken and time properties      } }); This returns you a list of invalid tokens that can now be removed from your database. iOS Client SDK improvements Over the last month we've continued to work with a number of iOS advisors to make improvements to our Objective-C SDK. The SDK is being developed under an open source license (Apache 2.0) and is available on github. Many of the improvements are behind the scenes to improve performance and memory usage. However, one of the biggest improvements to our iOS Client API is the addition of an even easier login method.  Below is the Objective-C code you can now write to invoke it: [client loginWithProvider:@"twitter"                     onController:self                        animated:YES                      completion:^(MSUser *user, NSError *error) {      // if no error, you are now logged in via twitter }]; This code will automatically present and dismiss our login view controller as a modal dialog on the specified controller.  This does all the hard work for you and makes login via Twitter, Google, Facebook and Microsoft Account identities just a single line of code. My colleague Josh just posted a short video demonstrating these new features which I'd recommend checking out: Summary The above features are all now live in production and are available to use immediately.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using Mobile Services today. Visit the Windows Azure Mobile Developer Center to learn more about how to build apps with Mobile Services. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

    Read the article

  • Develop web site from existing software or cherry pick and use a web framework?

    - by erisco
    A small team and I are tasked with developing a web site. The client has referenced a particular open source project (we'll call it X) when describing some of the features. Because of this, the team wants to start with X and adapt it to satisfy the client. I have looked at X and its code and, in my opinion, it would be unwise. However, my experience is limited, and could really benefit from the insights of others so that I can figure out what I should be asserting as the right direction for the team. My red flags are going up and this is why. X was developed in the earlier days of PHP; 500 line blocks of code are the norm; global variables are abundant; giant switch cases are the norm for switching between which page is shown. There is no clear mapping between URL and where the code for that page sits. From a feature-set standpoint, X is actually software specialized for a different task and has dozens of features we don't need or have use for that come as core assumptions. We will be unable to adapt X through its plugin system. That said, there are a few features which can be mapped, with some modification, to suit our purposes. I believe this is the attraction the team feels. I would feel comfortable if, instead of using X directly, we lifted what is salvageable and useful to us. We can then use that code, and the same 3rd party libraries X is using, in a new code base built on top of a PHP web framework (particularly Agavi, so you understand what I mean by 'web framework'). The web framework gives us a strong MVC structure and provides the common facilities for web development, or adapters to work with 3rd party libraries that do so. We will also have a clean slate feature-wise to work from, which means we can work additively instead of subtractively. Because the code base is better structured, and contains none of what we don't need, it will be easier to document, which is a critical requirement of our client. So to summarize, the team wants to use X, whereas I want to take the bits we can from X and use a web framework instead. I want to bounce this opinion off of other's experiences so that I can be more informed. Thanks for your insight.

    Read the article

  • In regards to applet games and UDP

    - by Tom Steinberg
    I've got about a year in Java experience, and would like to set up a server and client for an applet game. However, there doesn't appear to be any tutorials out there on anything like I want to use. I would the server to be able to store an array of x and y coordinates with a player name somehow associated to them, and send them to multiple clients in a short time span. I would like the client implemented in the applet, and be able to request any player's position data. I'd like to use UDP, because it seems to be the best option for efficient (if less reliable) transmission of data. If anyone could give me some pointers on how to do such a project, or point me to an appropriate tutorial, I'd certainly appreciate it.

    Read the article

  • how to add programs to ubuntu without internet access

    - by captainandcoke
    I don't have internet access at my home and it takes me about a half hour to ride my bike to the library. I have downloaded .deb files to try to install at my home computer but everyone I have downloaded says it can't install because it depends on package X. The next day I will download package X and it will require package Y. Is there anyway to find out what ALL the sub-dependencies are for deb files? I have tried to boot from USB or External Hard drive on the library computers but the security settings prevent this. Also, I do not know anyone with a Linux computer.

    Read the article

  • Software requirements for replicating a Windows application

    - by gpuguy
    I developed an application using Windows Form in C++ (IDE MSVC 2010). Some part of application also has MFC, and OpenCv. I want to send the application to my cleint for interim testing on his own machine. I have not developed any installer for the same, and so I will be sending him the.EXE file. I want that the client should not face any difficulty in replicating the experiment, and thus saves his time. Can somebody suggest me what all softwares(such as, MSVC, .NET Framework, Windows SDK etc) should already be installed on the client's machine for successfull testing of the application? Note: OS (Windows 7) and hardware is exactly same at both sides.

    Read the article

  • Optimization of a Hybrid Pagination Scheme

    - by Kaustubh Karkare
    I'm working on a Web Application using node.js in which I'm building a partial copy of the database on the client-side to decrease the load on my server. Right now, I have a function like this (expressed as python-style pseudocode, but implemented in JavaScript): get(table_name,primary_key): if primary_key in cache[table_name]: return cache[table_name][primary_key] else: x = get_data_from_server(table_name,primary_key) # socket.io return cache[table_name][primary_key] = x While this scheme works perfectly well for caching individual rows, I'd like to extend it to support the creation of paginated tables ordered according to the primary_key, and loading additional data using the above function for only the current and possibly the adjacent pages. Now, I don't want to keep the list of primary keys on the server to be retrieved every time I need to change the page (which, for reasons beyond the scope here, will be very frequent), and keeping it on the client side, subject to real-time create/delete events from the server, doesn't seem that good an idea, even after compression (using ranges, instead of individual values). What is the best way to calculate which items are to be displayed on a random page, minimizing the space requirements & the need for communication with the server?

    Read the article

  • Consistency vs. Usability?

    - by dsimcha
    When designing an API, consistency often aids usability. However, sometimes they conflict where an extra API feature can be added to streamline a common case. It seems like there's somewhat of a divide over what to do here. Some designs (the Java standard library come to mind) favor consistency even if it makes common cases more verbose. Others (the Python standard library comes to mind) favor usability even if it means treating the common case as "special" to make it easier. What is your opinion on how consistency and usability should be balanced?

    Read the article

  • Rhythmbox iPod Issues?

    - by Jonathan Jones
    basically, when I try and drag a song from my library to any one of my iPods (Classic (2.0.4 Mac), Touch (3.1.2. (7D11)) and Shuffle), nothing happens. It would appear that everything went ok, but... when I go to the iPod's library, the song is not there. When trying to transfer the file, there is no error etc. to suggest something that went wrong, and so I can't file a bug report on Launchpad etc. Does anyone know what could be wrong? Cheers guys! EDIT: I forgot to add that I'm running a 64-bit install of Ubuntu 12.04LTS and that Amarok and gtkpod don't even recognise that any devices are plugged in. Thanks.

    Read the article

  • How we call an RPC that not only calls external functions but also updates data structures?

    - by Kabumbus
    I have a simple C++ RPC that lets you have remote class instances that support live members (data structures) update as well as method calls. For example I had a class declared like this (pseudocode): class Sum{ public: RPC_FIELD(int lastSum); RPC_METHOD(int summ(int a, int b)) { lastSum = a + b; return lastSum; } }; On machine A I had its instance. On machines B and C I had created its instances and connected them to machine A. So now they actually do all processing on machine A but machines B, C get lastSum class field updates automatically (and can subscribe to update event). How to call (Nice Name) such a functionality when we have binding over network done automatically by RPC library? How RPC library creator can announce such feature?

    Read the article

  • Still prompted for a password after adding SSH public key to a server

    - by Nathan Arthur
    I'm attempting to setup a git repository on my Dreamhost web server by following the "Setup: For the Impatient" instructions here. I'm having difficulty setting up public key access to the server. After successfully creating my public key, I ran the following command: cat ~/.ssh/[MY KEY].pub | ssh [USER]@[MACHINE] "mkdir ~/.ssh; cat >> ~/.ssh/authorized_keys" ...replacing the appropriate placeholders with the correct values. Everything seemed to go through fine. The server asked for my password, and, as far as I can tell, executed the command. There is indeed a ~/.ssh/authorized_keys file on the server. The problem: When I try to SSH into the server, it still asks for my password. My understanding is that it shouldn't be asking for my password anymore. What am I missing? EDIT: SSH -v Log: Macbook:~ michaeleckert$ ssh -v [USER]@[SERVER URL] OpenSSH_6.2p2, OSSLShim 0.9.8r 8 Dec 2011 debug1: Reading configuration data /etc/ssh_config debug1: /etc/ssh_config line 20: Applying options for * debug1: /etc/ssh_config line 53: Applying options for * debug1: Connecting to [SERVER URL] [[SERVER IP]] port 22. debug1: Connection established. debug1: identity file /Users/michaeleckert/.ssh/id_rsa type -1 debug1: identity file /Users/michaeleckert/.ssh/id_rsa-cert type -1 debug1: identity file /Users/michaeleckert/.ssh/id_dsa type -1 debug1: identity file /Users/michaeleckert/.ssh/id_dsa-cert type -1 debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_6.2 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.5p1 Debian-6+squeeze3 debug1: match: OpenSSH_5.5p1 Debian-6+squeeze3 pat OpenSSH_5* debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-ctr hmac-md5 none debug1: kex: client->server aes128-ctr hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY debug1: Server host key: RSA [STRING OF NUMBERS AND LETTERS SEPARATED BY SEMI-COLONS] debug1: Host ‘[SERVER URL]' is known and matches the RSA host key. debug1: Found key in /Users/michaeleckert/.ssh/known_hosts:2 debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: Roaming not allowed by server debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password debug1: Next authentication method: publickey debug1: Trying private key: /Users/michaeleckert/.ssh/id_rsa debug1: Trying private key: /Users/michaeleckert/.ssh/id_dsa debug1: Next authentication method: password [USER]@[SERVER URL]'s password: debug1: Authentication succeeded (password). Authenticated to [SERVER URL] ([[SERVER IP]]:22). debug1: channel 0: new [client-session] debug1: Requesting [email protected] debug1: Entering interactive session. debug1: Sending environment. debug1: Sending env LANG = en_US.UTF-8 Welcome to [SERVER URL] Any malicious and/or unauthorized activity is strictly forbidden. All activity may be logged by DreamHost Web Hosting. Last login: Sun Nov 3 12:04:21 2013 from [MY IP] [[SERVER NAME]]$

    Read the article

  • HTTP events? Is there a standard / precedent for this?

    - by user619818
    Our architecture is HTTP servers (custom written) which whereby custom clients send a HTTP request for some information and information is returned just as HTTP works. But we need a special custom 'extension' which is a request which is a subscription for receiving asynchronous 'events' on a resource. For example the client sends an http request subscribing for events on some entity. As the 'entity' generates events they are passed to the http server and the http server must then lookup subscriptions for that entity and send the event message to all subscribed clients. Hope that makes sense. So my questions are: Has this been done before / or is there a standard I should be looking at? If no standard, any suggestions on how to implement? How does a http server send an unsolicited 'message' to a client?

    Read the article

  • Can various browsers be assumed to maintain predictible state accurately in multiplayer online gaming?

    - by Nikos
    With many games it is said that server will assume that clients keep track of the world accurately. Assuming this is true, for a browser based multiplier space invaders game you would only tell the client when new bullets or the players ship moves and everything that behaves in a predetermined manner in the js client. It would be expected that positions would be the same in the browsers. Do you think you could trust browsers to do this? I feel that timings could differ between rendering loops and cause positions to get out of sync and might just get the server to maintain all the positions to make sure.

    Read the article

  • Testing web applications written in java

    - by Vinoth Kumar
    How do you test the web applications (both server side and client side code)? The testing method has to work irrespective of the framework used (struts, spring web mvc) etc. I am using Java for the server side code, Javascript and HTML for the client side code. This is the sample test case of what I am talking about: 1. When you click on a link, the pop up opens. 2. Change some value in the pop up (say a drop down value) and it gets saved in the DB. 3. Click the popup again, you get the changed values. Can we simulate this kind of thing using unit test cases? Is JUnit enough for this?

    Read the article

  • Determining an application's dependencies

    - by gpuguy
    I have developed an application using Windows Forms in C++ (IDE MS VC++ 2010). Some parts of the application also use MFC, and OpenCV. I want to send the application to my cleint for interim testing on his own machine. I have not developed any installer for the application, so I will be sending him an .EXE file. I want the client to not face any difficulties in replicating the environment, and therefore not lose any time. Can somebody suggest me what software (such as MS VC++ Runtime, .NET Framework, Windows SDK, etc.) should be installed on the client's machine for successfull testing of the application? Note: The OS (Windows 7) and hardware are exactly the same on both sides.

    Read the article

  • Domain held at one registry, need to redirect to subdomain on my own hosting provider

    - by Glinkot
    Hi, There are lots of questions around this general area, but I haven't seen one that exactly mirrors what I'd like to know. It's per the title really. My understanding (and what I'm told by my host) is the easiest thing is just to get the transfer key and bring the DNS across to my own hosting provider. Also I'm told by my host this doesn't affect the client's ownership of the domain itself. Basically, I have a subdomain setup with the site (this has the same IP address as the top level domain). So presumably just giving the other registrar that IP address will only refer it only to the TLD rather than the subdomain. What's the easiest way to achieve this? It's an asp.net site, I don't have a hosted directory on the client's account where I can code a redirect. Thanks all Mark

    Read the article

  • Code Design question, circular reference across classes?

    - by dsollen
    I have no code here, as this is more of a design question (I assume this is still the best place to ask it). I have a very simple server in java which stores a mapping between certain values and UUID which are to be used by many systems across multiple platforms. It accepts a connection from a client and creates a clientSocket which stores the socket and all the other relevant data unique to that connection. Each clientSocket will run in their own thread and will block on the socket waiting for a read. I expect very little strain on this system, it will rarely get called, but when it does get a call it will need to respond quickly and due to the risk of it having a peak time with multiple calls coming in at once threaded is still better. Each thread has a reference to a Mapper class which stores the mapping of UUID which it's reporting to others (with proper synchronization of course). This all works until I have to add a new UUID to the list. When this happens I want to report to all clients that care about that particular UUID that a new one was added. I can't multicast (limitation of the system I'm running on) so I'm having each socket send the message to the client through the established socket. However, since each thread only knows about the socket it's waiting on I didn't have a clear method of looking up every thread/socket that cares about the data to inform them of the new UUID. Polling is out mostly because it seems a little too convoluted to try to maintain a list of newly added UUID. My solution as of now is to have the 'parent' class which creates the mapper class and spawns all the threads pass itself as an argument to the mapper. Then when the mapper creates a new UUID it can make a call to the parent class telling it to send out updates to all the other sockets that care about the change. I'm concerned that this may be a bad design due to the use of a circular reference; parent has a reference to mapper (to pass it to new ClientSocket threads) and mapper points to parent. It doesn't really feel like a bad design to me but I wanted to check since circular references are suppose to be bad. Note: I realize this means that the thread associated with whatever socket originally received the request that spawned the creation of a UUID is going to pay the 'cost' of outputting to all the other clients that care about the new UUID. I don't care about this; as I said I suspect the client to receive only intermittent messages. It's unlikely for one socket to receive multiple messages at one time, and there won't be that many sockets so it shouldn't take too long to send messages to each of them. Perhaps later I'll fix the fact that I'm saddling higher work load on whatever unfortunate thread gets the first request; but for now I think it's fine.

    Read the article

  • Google Site Search (commercial) not indexing files in sitemap

    - by melat0nin
    I have a client for whom we have purchased Google Site Search. It works well for HTML pages served by the CMS, but files aren't being reliably indexed. I wrote a script to generate an XML feed (sitemap) of all the files in the CMS which I've plugged in to Google Webmaster Tools for the site. It says that for that sitemap 923 URLs have been submitted, but only 26 have been indexed. The client relies heavily on searching within files, which is why we decided to use Google search, so this is a bit of a problem. Many of the files aren't linked to from any page on the site, as they are old and therefore don't merit having a page of their own. But they still need to be accessible through search for archiving purposes. The file archive xml can be found at www.sniffer.org.uk/file-archive and the standard xml sitemap (of pages) can be found at www.sniffer.org.uk/sitemap.xml. Any thought would be much appreciated!

    Read the article

  • Can't login to Ubuntu One

    - by Gabriel
    I uninstalled Ubuntu One about two months ago and now I re-installed it. I can still login with my account through the site (Ubuntu One) but the client keeps telling me "The authentication failed". If I try to use the Recover password option it also fails with telling me that my email address is not recognized (while I can use it with zero issues through the site) If I attempt to create a new account from the client, it also fails to load the captcha every time. Something is clearly broken here but I can't figure out what it is. Any ideas?

    Read the article

  • Simple Hierarchical Clustering Implementations for C#?

    - by Joshua Smith
    I need a C# library that can do hierarchical single/complete link clustering. It's for a BSc final year project and I can't find any free implementations. I'd be happy to port a small(ish) Java project to C#, but most of the Java implementations are contained within huge libraries that have 30+ algorithms. The problem with large libraries is that one has to port 50% of the entire library due to dependency fanout. I'd be extremely grateful if anyone knows of any free single/complete link clustering implementations for C# or a small Java implementation of either! By the way, as I am a student, it may be possible to ask for an academic/research license from commercial companies.

    Read the article

< Previous Page | 386 387 388 389 390 391 392 393 394 395 396 397  | Next Page >