Search Results

Search found 11936 results on 478 pages for 'objects'.

Page 391/478 | < Previous Page | 387 388 389 390 391 392 393 394 395 396 397 398  | Next Page >

  • Python unicode problem

    - by Somebody still uses you MS-DOS
    I'm receiving some data from a ZODB (Zope Object Database). I receive a mybrains object. Then I do: o = mybrains.getObject() and I receive a "Person" object in my project. Then, I can do b = o.name and doing print b on my class I get: José Carlos and print b.name.__class__ <type 'unicode'> I have a lot of "Person" objects. They are added to a list. names = [o.nome, o1.nome, o2.nome] Then, I trying to create a text file with this data. delimiter = ';' all = delimiter.join(names) + '\n' No problem. Now, when I do a print all I have: José Carlos;Jonas;Natália Juan;John But when I try to create a file of it: f = open("/tmp/test.txt", "w") f.write(all) I get an error like this (the positions aren't exaclty the same, since I change the names) UnicodeEncodeError: 'ascii' codec can't encode character u'\xe9' in position 84: ordinal not in range(128) If I can print already with the "correct" form to display it, why I can't write a file with it? Which encode/decode method should I use to write a file with this data? I'm using Python 2.4.5 (can't upgrade it)

    Read the article

  • instantiate python object within a c function called via ctypes

    - by gwk
    My embedded Python 3.3 program segfaults when I instantiate python objects from a c function called by ctypes. After setting up the interpreter, I can successfully instantiate a python Int (as well as a custom c extension type) from c main: #import <Python/Python.h> #define LOGPY(x) \ { fprintf(stderr, "%s: ", #x); PyObject_Print((PyObject*)(x), stderr, 0); fputc('\n', stderr); } // c function to be called from python script via ctypes. void instantiate() { PyObject* instance = PyObject_CallObject((PyObject*)&PyLong_Type, NULL); LOGPY(instance); } int main(int argc, char* argv[]) { Py_Initialize(); instantiate(); // works fine // run a script that calls instantiate() via ctypes. FILE* scriptFile = fopen("emb.py", "r"); if (!scriptFile) { fprintf(stderr, "ERROR: cannot open script file\n"); return 1; } PyRun_SimpleFileEx(scriptFile, scriptPath, 1); // close on completion return 0; } I then run a python script using PyRun_SimpleFileEx. It appears to run just fine, but when it calls instantiate() via ctypes, the program segfaults inside PyObject_CallObject: import ctypes as ct dy = ct.CDLL('./emb') dy.instantiate() # segfaults lldb output: instance: 0 Process 52068 stopped * thread #1: tid = 0x1c03, 0x000000010000d3f5 Python`PyObject_Call + 69, stop reason = EXC_BAD_ACCESS (code=1, address=0x18) frame #0: 0x000000010000d3f5 Python`PyObject_Call + 69 Python`PyObject_Call + 69: -> 0x10000d3f5: movl 24(%rax), %edx 0x10000d3f8: incl %edx 0x10000d3fa: movl %edx, 24(%rax) 0x10000d3fd: leaq 2069148(%rip), %rax ; _Py_CheckRecursionLimit (lldb) bt * thread #1: tid = 0x1c03, 0x000000010000d3f5 Python`PyObject_Call + 69, stop reason = EXC_BAD_ACCESS (code=1, address=0x18) frame #0: 0x000000010000d3f5 Python`PyObject_Call + 69 frame #1: 0x00000001000d5197 Python`PyEval_CallObjectWithKeywords + 87 frame #2: 0x0000000201100d8e emb`instantiate + 30 at emb.c:9 Why does the call to instantiate() fail from ctypes only? The function only crashes when it calls into the python lib, so perhaps some interpreter state is getting munged by the ctypes FFI call?

    Read the article

  • Getting value of "i" from GEvent

    - by Cosizzle
    Hello, I'm trying to add an event listener to each icon on the map when it's pressed. I'm storing the information in the database and the value that I'm wanting to retrive is "i" however when I output "i", I get it's last value which is 5 (there are 6 objects being drawn onto the map) Below is the code, what would be the best way to get the value of i, and not the object itself. var drawLotLoc = function(id) { var lotLoc = new GIcon(G_DEFAULT_ICON); // create icon object lotLoc.image = url+"images/markers/lotLocation.gif"; // set the icon image lotLoc.shadow = ""; // no shadow lotLoc.iconSize = new GSize(24, 24); // set the size var markerOptions = { icon: lotLoc }; $.post(opts.postScript, {action: 'drawlotLoc', id: id}, function(data) { var markers = new Array(); // lotLoc[x].description // lotLoc[x].lat // lotLoc[x].lng // lotLoc[x].nighbourhood // lotLoc[x].lot var lotLoc = $.evalJSON(data); for(var i=0; i<lotLoc.length; i++) { var spLat = parseFloat(lotLoc[i].lat); var spLng = parseFloat(lotLoc[i].lng); var latlng = new GLatLng(spLat, spLng) markers[i] = new GMarker(latlng, markerOptions); myMap.addOverlay(markers[i]); GEvent.addListener(markers[i], "click", function() { console.log(i); // returning 5 in all cases. // I _need_ this to be unique to the object being clicked. console.log(this); }); } });

    Read the article

  • How do I change the CellErrorStyle for an Xceed Datagrid?

    - by Bob
    So in the Xceed documentation there is a code example that does not work for me. It may be because my grid is bound to a DataGridCollectionView. The objects in the collection used by the datagridcollection are what implement IDataErrorInfo. The errors are showing up just fine. The problem is that they are using the default orange background for errors...I need a red border. Below is the XAML instantiation of my grid. I set the DataCell background property to red just so I could be sure I had access to the grid's properties... I do. I just can't find the way to identify the cell's w/ errors so I can style them. Thanks! <XceedDG:DataGridControl Grid.Row="1" Grid.ColumnSpan="5" ItemsSource="{Binding Path = ABGDataGridCollectionView, UpdateSourceTrigger=PropertyChanged}" Background="{x:Static Views:DataGridControlBackgroundBrushes.ElementalBlue}" IsDeleteCommandEnabled="True" FontSize="16" AutoCreateColumns="False" x:Name="EncounterDataGrid" AllowDrop="True"> <XceedDG:DataGridControl.View> <Views:TableView ColumnStretchMode="All" ShowRowSelectorPane="True" ColumnStretchMinWidth="100"> <Views:TableView.FixedHeaders> <DataTemplate> <XceedDG:InsertionRow Height="40"/> </DataTemplate> </Views:TableView.FixedHeaders> </Views:TableView> </XceedDG:DataGridControl.View> <!--Group Header formatting--> <XceedDG:DataGridControl.Resources> <Style TargetType="{x:Type XceedDG:GroupByControl}"> <Setter Property="Visibility" Value="Collapsed"/> </Style> <Style TargetType="{x:Type XceedDG:DataCell}"> <Setter Property="Background" Value="Red"/> </Style> </XceedDG:DataGridControl.Resources> ...

    Read the article

  • What's better practice: objc_msgSendv or NSInvocation?

    - by Jared P
    So I'm working on something in obj-c (I'd rather not say what) where I need to be able to call arbitrary methods on arbitrary objects with arbitrary variables. The first two are easy enough to do, but I am unsure how to do the variable arguments. To be clear, this is not about a function/method receiving variable arguments, but about sending them. I have found two ways to do this: objc_msgSendv (and its variants) in the objective-c runtime, and NSInvocation. NSInvocation seems easier and more like it's the 'best practice', but objc_msgSendv sounds like it should be faster, and I need to do this many, many times over, with completely different messages each time. Which one should I choose? Is objc_msgSendv taboo for a good reason? (the docs say not to call the objc_msgsend functions.) P.S. I know the types of all the arguments, and not all of them are id-s Also, (not part of the main question,) there doesn't appear to be a way to message super from objc_msgSendv, but there doesn't seem to be a way to do that in NSInvocation either, so any help on that would be great too.

    Read the article

  • NSMutableObject from existing custom class

    - by A.S.
    Hello there. I have an existing class that has methods to deserialise from XML in my code. Now I need to create correct CoreData model from that class. It's objects will be created not only from CoreData storage but also by deserializing XML (somehow like instance->title = [[NSString stringWithUTF8String: (const char *)subNode->children->content] retain; ) without saving to CoreData, and sometimes I need to save it. What is the correct steps to modify existing class to do that except of adding CoreData framework and making my class an NSManagedObject instead of NSObject? Class sample: @interface TSTSong : NSManagedObject<NTSerializableObject> { NSString *identifier; NSString *title; float length; NSURL *previewURL; NSString *author; NSURL *coverURL; NSString *appStoreId; BOOL isPurchased; NSURL *bannerURL; NSDecimalNumber *priceValue; NSLocale *priceLocale; } P.S. I'm noob, so I'f I'm doing smth. wrong - please let me know. Sorry for my english.

    Read the article

  • Rails preventing duplicates in polymorphic has_many :through associations

    - by seaneshbaugh
    Is there an easy or at least elegant way to prevent duplicate entries in polymorphic has_many through associations? I've got two models, stories and links that can be tagged. I'm making a conscious decision to not use a plugin here. I want to actually understand everything that's going on and not be dependent on someone else's code that I don't fully grasp. To see what my question is getting at, if I run the following in the console (assuming the story and tag objects exist in the database already) s = Story.find_by_id(1) t = Tag.find_by_id(1) s.tags << t s.tags << t My taggings join table will have two entries added to it, each with the same exact data (tag_id = 1, taggable_id = 1, taggable_type = "Story"). That just doesn't seem very proper to me. So in an attempt to prevent this from happening I added the following to my Tagging model: before_validation :validate_uniqueness def validate_uniqueness taggings = Tagging.find(:all, :conditions => { :tag_id => self.tag_id, :taggable_id => self.taggable_id, :taggable_type => self.taggable_type }) if !taggings.empty? return false end return true end And it works almost as intended, but if I attempt to add a duplicate tag to a story or link I get an ActiveRecord::RecordInvalid: Validation failed exception. It seems that when you add an association to a list it calls the save! (rather than save sans !) method which raises exceptions if something goes wrong rather than just returning false. That isn't quite what I want to happen. I suppose I can surround any attempts to add new tags with a try/catch but that goes against the idea that you shouldn't expect your exceptions and this is something I fully expect to happen. Is there a better way of doing this that won't raise exceptions when all I want to do is just silently not save the object to the database because a duplicate exists?

    Read the article

  • How to Persist URL parameters when CakePHP form validation fails

    - by am2605
    Hi, I'm new to cakephp and trying to write a simple app with it, however I'm stuck with some form validation issues. I have a model named "Person" which hasMany "PersonSkill" objects. To add a "PersonSkill" to a person, I have set it up to call a url like this: http://localhost/myapp/person_skills/add/person_id:3 I have been passing through the person_id because I want to display the name of the person we are adding the skills for. My issue is if the validation fails, the person_id parameter is not persisted to the next request, so the person's name is not displayed. The add method on the controller looks like this: function add() { if (!empty($this->data)) { if ($this->PersonSkill->save($this->data)) { $this->Session->setFlash('Your person has been saved.'); $this->redirect(array('action' => 'view', 'id' => $this->PersonSkill->id)); } } else { $this->Person->id = $this->params['named']['person_id']; $this->set('person', $this->Person->read()); } } In my person_skill add.ctp I set a hidden field which holds the person_id, eg: echo $form->input('person_id', array('type'=>'hidden','value'=>$person['Person']['id'])); Is there a way to persist the person_id url parameter when form validation fails, or is there a better way to do this that I'm missing completely? Any advice would be greatly appreciated.

    Read the article

  • accessing object variables in javascript

    - by user1452370
    So, I just started javascript and everything was working fine till i came to objects. This peace of code is supposed to create a bouncing ball in a html canvas with javascript but it doesn't work. var canvas = document.getElementById("myCanvas"); var ctx = canvas.getContext("2d"); //clear function clear() { ctx.clearRect(0, 0, canvas.width, canvas.height); } here is my ball object //ball var ball = { x: canvas.width / 2, getX: function() { return x; }, setX: function(a) { x = a; }, y: canvas.height / 2, getY: function() { return y; }, setY: function(a) { y = a; }, mx: 2, getMx: function() { return mx; }, my: 4, getMy: function() { return my; }, r: 10, getR: function() { return r; } }; code to draw my ball function drawBall() { ctx.beginPath(); ctx.arc(ball.getX, ball.getY, ball.getR, 0, Math.PI * 2, true); ctx.fillStyle = "#83F52C"; ctx.fill(); } function circle(x, y, r) { ctx.beginPath(); ctx.arc(x, y, r, 0, Math.PI * 2, true); ctx.fillStyle = "#83F52C"; ctx.fill(); } //draws ball and updates x,y cords function draw() { clear(); drawBall(); if (ball.getX() + ball.getMx() >= canvas.width || ball.getX()+ ball.getMx() <= 0) { ball.setMx(-ball.getMx()); } if (ball.getY() + ball.getMy() >= canvas.height|| ball.getY()+ ball.getMy() <= 0) { ball.setMy(-ball.getMy()); } ball.setX(ball.getX() + ball.getMx()); ball.setY(ball.getY() + ball.getMy()); } set interval function init() { return setInterval(draw, 10); } init();

    Read the article

  • What's the order of execution when using IDataErrorInfo?

    - by Benny Jobigan
    Many times with WPF, we use INotifyPropertyChanged and IDataErrorInfo to enable binding and validation on our data objects. I've got a lot of properties that look like this: public SomeObject SomeData { get { return _SomeData; } set { _SomeData = value; OnPropertyChanged("SomeData"); } } Of course, I have an appropriate overridden IDataErrorInfo.this[] in my class to do validation. Question 1) In a binding situation, what happens? For example: User enters new data. Binding writes data to property. Property set method is executed. Binding checks this[] for validation. If the data is invalid, the binding sets the property back to the old value. Property set method is executed again. This is important if you are adding "hooks" into the set method, like: public string PathToFile { get { return _PathToFile; } set { if (_PathToFile != value && // prevent unnecessary actions OnPathToFileChanging(value)) // allow subclasses to do something or stop the setter { _PathToFile = value; OnPathToFileChanged(); // allow subclasses to do something afterwards OnPropertyChanged("PathToFile"); } } }

    Read the article

  • Alter Table Filestream runs even if IF statement is false

    - by Allison
    I am writing a script to update a database to add Filestream capability. The script needs to be able to be run multiple times without erroring. This is what I currently have IF ((select count(*) from sys.columns a inner join sys.objects b on a.object_id = b.object_id inner join sys.default_constraints c on c.parent_object_id = a.object_id where a.name = 'evidence_data' and b.name='evidence' and c.name='DF__evidence_evidence_data') = 0) begin ALTER TABLE evidence SET ( FILESTREAM_ON = AnalysisFSGroup ) ALTER TABLE evidence ALTER COLUMN id ADD ROWGUIDCOL; end GO The first time I run this against the database it works fine. The second time when the if statement should be false it throws an error saying "Cannot add FILESTREAM filegroup or partition scheme since table 'evidence' has a FILESTREAM filegroup or partition scheme already." If I put a simple select into the if statement and take out the alter table filestream on line it functions correctly and does not perform the if statement. So esentially it is always running the alter table filestream on statement even if the if statement is false. Any thoughts or suggestions would be great. Thanks.

    Read the article

  • APS.NET MVC Ajax: Passing a IList from the View to the Controller

    - by Bpimenta
    I need to pass the grid rows from the view to the controller using POST. The idea is to pass an IList of objects (people) that have the following structure: String Name String Address String ID I want to read the data from the JQGrid and pass it to the controller to fill the IList. I'm trying to build the data object to pass through the Ajax data parameter. Here is the Javascript code: $("#saveButton").click( function() { var returnData = '{'; var existingIDs = $('#listPeople').getDataIDs(); if (idsPeople.length > 0) { for (i=0;i<idsPeople.length;i++) { //Trying to build the obejct data ret = ret + '"people['+ i +'].Name":' $('#listPeople').getRowData(idsPeople[i]).Name + ','; ret = ret + '"people['+ i +'].Address":' $('#listPeople').getRowData(idsPeople[i]).Address+ ','; ret = ret + '"people['+ i +'].Id":' $('#listPeople').getRowData(idsPeople[i]).Id+ ','; //If it has more than one element if (idsPeople.length>1 && (i+1)<idsPeople.length) { ret = ret + ','; } } } ret = ret + '}'; My Ajax function for sending: var url_all = '<%=Url.Action("SaveData") %>; $.ajax({ type: "POST", url: url_all, data: ret, dataType: "json", success: function(){ alert("OK"); }, error: function(){ alert("Error: check SaveData"); } }); My controller: public ActionResult SaveData(IList<PeopleHeader> people){ // using debug to know if "people" variable has any values return Json(true); } The problem I'm getting is an error: "System.NotSupportedException: Fixed size collection", and no data is being delivered. I think my problem relies on creating the object... is there any simpler way of doing this procedure? Thanks in advance,

    Read the article

  • syntax help required on templated static member function

    - by omatai
    I have a bunch of containers of object pointers that I want to iterate through in different contexts to produce diagnostics for them. I'm struggling with the syntax required to define the functions... which, on account of these objects filtering through diverse parts of my application, seem best encapsulated in a dedicated diagnostics class thus: // Code sketch only - detail fleshed out below... class ObjectListDiagnoser { public: static void GenerateDiagnostics( /* help required here! */ ); }; ... // Elsewhere in the system... ObjectListDiagnoser::GenerateDiagnostics( /* help required here! */ ); What I'd like to be able to do (in places across my application) is at least this: std::vector<MyObject *> objGroup1; std::list<MyObject *> objGroup2; ObjectListDiagnoser::GenerateDiagnostics( objGroup1.begin(), objGroup1.end() ); ObjectListDiagnoser::GenerateDiagnostics( objGroup2.begin(), objGroup2.end() ); ObjectListDiagnoser::GenerateDiagnostics( objGroup1.rbegin(), objGroup1.rend() ); I have tried to template my function in two ways, with no success: class ObjectListDiagnoser { public: // 1 - nope. template <class ObjIter> static void GenerateDiagnostics( ObjIter first, ObjIter last ); // 2. - nope. template <class Container, class ObjIter> static void GenerateDiagnostics( Container<MyObject *>::ObjIter first, Container<MyObject *>::ObjIter last ); }; Can someone provide the correct syntax for this? The container type will vary, and the direction of iteration will vary, but always for the same type of object.

    Read the article

  • AS3 - Can't access properties or methods of a MC child that has been added in script

    - by Chris
    Hi All - I am still a bit of a beginner at AS3, so bear with me, please. I have created a loop to instantiate tiles on a board. In the following example, "Gametiles" is an array containing objects of class "Tile" which is a class that extends MovieClip. "Game" is a MC that I added to the stage in the flash developing environment. for(var i:uint=0;i < Gametiles.length;i++){ var pulledTile = Gametiles[i]; var tilename:String = "I_Tile_" + pulledTile.grid_y + "_" + pulledTile.grid_x; var createdTile = new InteractiveTile(); pulledTile.addAnims(createdTile); Game.addChildAt(pulledTile, 0); Game.getChildAt(0).name = tilename; } The above code works - but with a tricky problem. If I did something like the following: trace(Game.I_Tile_1_3.x); I get "TypeError: Error #1010: A term is undefined and has no properties." However, I am able to access theses children in the following manner: var testing = Game.getChildByName("I_Tile_1_3") trace(testing.x); This method is a bit cumbersome though. I really don't want to have to create a var and call getChildByName every time I want to interact with these properties or methods. How can I set up these children so that I can access them directly without the extra steps?

    Read the article

  • Translate XSD element names to English

    - by Coov
    I have an XML Schema Definition file .XSD who's elements are in Spanish. I have an XML data file that is also in Spanish that matches the schema definition. I created a dataset from the xsd using xsd.exe and I'm loading the XML into the dataset. I want to translate the element names to English. I can think of two options off the top of my head. Either scrape the XSD & XML files and translate the elements prior to generating the dataset with esd.exe, or iterate the dataset after I have loaded it with the xml, and translate my objects. I do have a written document that provides the English names for every element name in Spanish. The problem is there are hundreds of elements and I was trying to avoid coding that manually. Getting precise translations is not that important, it just needs to be readable by an English speaking person. Here is an example of what an element may look like "Apellidos": <xs:element name="Apellidos" type="xs:string"/> that I will translate to "SirName": <xs:element name="SirName" type="xs:string"/> I'm looking for ideas and or opinions on a quick way to do this. It's a one time deal so I'm not working about it scaling or being functional for things other than this single xml file. I'll be taking this dataset and writing out a flat file for English speaking users to read.

    Read the article

  • Database access through collections

    - by Mike
    Hi All, I have an 3 tiered application where I need to get database results and populated the UI. I have a MessagesCollection class that deals with messages. I load my user from the database. On the instantiation of a user (ie. new User()), a MessageCollection Messages = new MessageCollection(this) is performed. Message collection accepts a user as a parameter. User user = user.LoadUser("bob"); I want to get the messages for Bob. user.Messages.GetUnreadMessages(); GetUnreadMessages calls my Business Data provider which in turn calls the data access layer. The Business data provider returns List. My question is - I am not sure what the best practice is here - If I have a collection of messages in an array inside the MessagesCollection class, I could implement ICollection to provide GetEnumerator() and ability to traverse the messages. But what happens if the messages change and the the user has old messages loaded? What about big message collections? What if my user had 10,000 unread messages? I don't think accessing the database and returning 10,000 Message objects would be efficient.

    Read the article

  • How do I simulate "Is In" using Linq2Sql

    - by flipdoubt
    I often find myself with a list of disconnected Linq2Sql objects or keys that I need to re-select from a Linq2Sql data-context to update or delete in the database. If this were SQL, I would use IS IN in the SQL WHERE clause, but I am stuck with what to do in Linq2Sql. Here is a sample of what I would like to write: public void MarkValidated(IList<int> idsToValidate) { using(_Db.NewSession()) // Instatiates new DataContext { // ThatAreIn <- this is where I am stuck var items = _Db.Items.ThatAreIn(idsToValidate).ToList(); foreach(var item in items) item.Validated = DateTime.Now; _Db.SubmitChanges(); } // Disposes of DataContext } Or: public void DeleteItems(IList<int> idsToDelete) { using(_Db.NewSession()) // Instatiates new DataContext { // ThatAreIn <- this is where I am stuck var items = _Db.Items.ThatAreIn(idsToValidate); _Db.Items.DeleteAllOnSubmit(items); _Db.SubmitChanges(); } // Disposes of DataContext } Can I get this done in one trip to the database? If so, how? Is it possible to send all those ints to the database as a list of parameters and is that more efficient than doing a foreach over the list to select each item one at a time?

    Read the article

  • WPF : Multiple views, one DataContext

    - by zapho
    Hi, I'm working on a WPF application which must handle multiple screens (two at this this time). One view can be opened on several screens and user actions must be reflected consistently on all screens. To achieve this, for a given type of view, a single DataContext is instantiated. Then, when a view is displayed on a screen, the unique DataContext is attached to it. So, one DataContext, several views (same type of view/xaml). So far so good. It works quite well in most cases. I do have a problem with a specific view which relies on ItemsControl. These ItemsControl are used to display UIElements dynamically build in the ViewModel/DataContext (C# code). These UIElements are mostly Path objects. Example : <ItemsControl ItemsSource="{Binding WindVectors}"> <ItemsControl.Template> <ControlTemplate TargetType="{x:Type ItemsControl}"> <Canvas IsItemsHost="True" /> </ControlTemplate> </ItemsControl.Template> </ItemsControl> Here, WindVectors is a ObservableCollection<UIElement>. When the view is opened the first time, everything is fine. The problem is that when the view is opened one another screen, all ItemsControl are removed from the first screen and displayed one the second screen. Other WPF components (TextBlock for instance) on this view react normally and are displayed on both screens. Any help would be greatly appreciated. Thanks. Fabrice

    Read the article

  • Embedding Lua functions as member variables in Java

    - by Zarion
    Although the program I'm working on is in Java, answering this from a C perspective is also fine, considering that most of this is either language-agnostic, or happens on the Lua side of things. In the outline I have for the architecture of a game I'm programming, individual types of game objects within a particular class (eg: creatures, items, spells, etc.) are loaded from a data file. Most of their properties are simple data types, but I'd like a few of these members to actually contain simple scripts that define, for example, what an item does when it's used. The scripts will be extremely simple, since all fundamental game actions will be exposed through an API from Java. The Lua is simply responsible for stringing a couple of these basic functions together, and setting arguments. The question is largely about the best way to store a reference to a specific Lua function as a member of a Java class. I understand that if I store the Lua code as a string and call lua_dostring, Lua will compile the code fresh every time it's called. So the function needs to be defined somehow, and a reference to this specific function wrapped in a Java function object. One possibility that I've considered is, during the data loading process, when the loader encounters a script definition in a data file, it extracts this string, decorates the function name using the associated object's unique ID, calls lua_dostring on the string containing a full function definition, and then wraps the generated function name in a Java function object. A function declared in script run with lua_dostring should still be added to the global function table, correct? I'm just wondering if there's a better way of going about this. I admit that my knowledge of Lua at this point is rather superficial and theoretical, so it's possible that I'm overlooking something obvious.

    Read the article

  • RIA Services for transmitting non DB object-graph

    - by Mike Gates
    I have been getting into RIA services because I thought it would simplify dealing with the services layer of web applications I wish to build. I see lots of examples out there showing how to create DomainService classes which expose and consume entities that have some kind of relational database backing, and therefore have foreign-key relationships. However, I would like to know how to expose and consume normal object graphs...objects that contain references to eachother but don't have foreign keys. For example, say I want a service operation called "GetFolderInformation(string pathToFolder)". I want this to return a custom object called "FolderInformation" structured with: - string Name - IEnumerable<FileInformation> Files I cannot get this to work because it seems that RIA wants to deal with entities that have foreign key relationships. Why? Why can't the serializer just see my object references and recreate that in the proxy on the other side? Data exists behind service layers that doesn't necessarily have foreign key relationships...like folder/file for example. EDIT: I realized I hadn't asked my question! My question is, is there a way to do what I am trying to do?

    Read the article

  • CStdioFile Undeclared Identifier

    - by Eric Regnier
    I am unable to compile my code when using a CStdioFile type. I have included the afx.h header file but I am still receiving errors. What I am trying to do is write a cstring that contains an entire xml document to file. This cstring contains comments inside of it, but when I use other objects such as wofstream to write it to file, these comments are striped out for some reason. So that is why I am trying to write this to file using CStdioFile now. If anyone can help me out as to why I cannot compile my code using CStdioFile, or any other way to write a cstring that contains xml comments to file, please let me know! Below is my code using CStdioFile: CStdioFile xmlFile; xmlFile.Open( "c:\\test.txt", CFile::modeCreate | CFile::modeWrite | CFile::typeText ); xmlFile.WriteString( m_sData ); xmlFile.Close(); And my errors: error C2065: 'CStdioFile' : undeclared identifier error C2065: 'modeCreate' : undeclared identifier error C2065: 'modeWrite' : undeclared identifier error C2065: 'typeText' : undeclared identifier error C2065: 'xmlFile' : undeclared identifier error C2146: syntax error : missing ';' before identifier 'xmlFile' error C2228: left of '.Close' must have class/struct/union type type is ''unknown-type'' error C2228: left of '.Open' must have class/struct/union type type is ''unknown-type'' error C2228: left of '.WriteString' must have class/struct/union type type is ''unknown-type'' error C2653: 'CFile' : is not a class or namespace name error C2653: 'CFile' : is not a class or namespace name error C2653: 'CFile' : is not a class or namespace name error C3861: 'xmlFile': identifier not found, even with argument-dependent lookup error C3861: 'xmlFile': identifier not found, even with argument-dependent lookup error C3861: 'xmlFile': identifier not found, even with argument-dependent lookup

    Read the article

  • WSMethodInvocationSetCallBack symbol not found after importing files generated from WSMakeStubs

    - by racingcow
    Hello, I am pretty new to Objective-C, and I am trying to write an iPhone app to call a simple web service. I used WSMakeStubs to point to my WSDL file, and it generated 4 files for me... WSGeneratedObj.h WSGeneratedObj.m CtServices2.h CtServices2.m I added only the WSGeneratedObj.h and WSGeneratedObj.m files into a new iPhone app, added in the mobile core services framework from... /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.sdk/System/Library/Frameworks/MobileCoreServices.framework ...and then compiled. I get the following errors... Building target “iMagioSearch2” of project “iMagioSearch2” with configuration “Debug” Checking Dependencies Ld /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator/iMagioSearch2.app/iMagioSearch2 normal i386 cd /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2 setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk -L/Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator -F/Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator -filelist /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/iMagioSearch2.build/Debug-iphonesimulator/iMagioSearch2.build/Objects-normal/i386/iMagioSearch2.LinkFileList -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics -framework MobileCoreServices -o /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator/iMagioSearch2.app/iMagioSearch2 Undefined symbols: "_kWSSOAPBodyEncodingStyle", referenced from: _kWSSOAPBodyEncodingStyle$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationCreate", referenced from: -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o "_kWSSOAPMethodNamespaceURI", referenced from: _kWSSOAPMethodNamespaceURI$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationUnscheduleFromRunLoop", referenced from: -[WSGeneratedObj getResultDictionary] in WSGeneratedObj.o -[WSGeneratedObj unscheduleFromRunLoop:mode:] in WSGeneratedObj.o "_WSMethodResultIsFault", referenced from: -[WSGeneratedObj isFault] in WSGeneratedObj.o "_kWSMethodInvocationResult", referenced from: _kWSMethodInvocationResult$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationSetProperty", referenced from: -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o "_WSMethodInvocationScheduleWithRunLoop", referenced from: -[WSGeneratedObj getResultDictionary] in WSGeneratedObj.o -[WSGeneratedObj scheduleOnRunLoop:mode:] in WSGeneratedObj.o "_kWSHTTPExtraHeaders", referenced from: _kWSHTTPExtraHeaders$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationSetParameters", referenced from: -[WSGeneratedObj setParameters:values:names:] in WSGeneratedObj.o "_WSMethodInvocationSetCallBack", referenced from: -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o ld: symbol(s) not found collect2: ld returned 1 exit status Does anyone know of anything I can check or why I might be getting this error? Thanks, David

    Read the article

  • Displaying music list using custom lists instead of array adapters

    - by Rahul Varma
    Hi, I have displayed the music list in a list view. The list is obtained from a website. I have done this using Arraylist. Now, i want to iterate the same program using custom lists and custom adapters instead of array list. The code i have written using array lists is... public class MusicListActivity extends Activity { MediaPlayer mp; File mediaFile; TextView tv; TextView albumtext; TextView artisttext; ArrayList<String> al=new ArrayList<String>(); //ArrayList<String> al=new ArrayList<String>(); ArrayList<String> node=new ArrayList<String>(); ArrayList<String> filepath=new ArrayList<String>(); ArrayList<String> imgal=new ArrayList<String>(); ArrayList<String> album=new ArrayList<String>(); ArrayList<String> artist=new ArrayList<String>(); ListView lv; Object[] webImgListObject; String[] stringArray; XMLRPCClient client; String loginsess; HashMap<?, ?> siteConn = null; //ImageView im; Bitmap img; String s; int d; int j; StreamingMediaPlayer sm; int start=0; Intent i; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.openadiuofile); lv=(ListView)findViewById(R.id.list1); al=getIntent().getStringArrayListExtra("titles"); //node=getIntent().getStringArrayListExtra("nodeid"); filepath=getIntent().getStringArrayListExtra("apath"); imgal=getIntent().getStringArrayListExtra("imgpath"); album=getIntent().getStringArrayListExtra("album"); artist=getIntent().getStringArrayListExtra("artist"); // ArrayAdapter<String> aa=new ArrayAdapter<String>(this,R.layout.row,R.id.text2,al); //lv.setAdapter(aa); try{ lv.setAdapter( new styleadapter(this,R.layout.row, R.id.text2,al)); }catch(Throwable e) { Log.e("openaudio error",""+e.toString()); goBlooey(e); } lv.setOnItemClickListener(new OnItemClickListener(){ @Override public void onItemClick(AdapterView<?> arg0, View arg1, int arg2, long arg3){ j=1; try{ d=arg2; String filep=filepath.get(d); String tit=al.get(d); String image=imgal.get(d); String singer=artist.get(d); String movie=album.get(d); sendpath(filep,tit,image,singer,movie); // getpath(n); }catch(Throwable t) { goBlooey(t); } } }); } @Override protected void onPause() { // TODO Auto-generated method stub super.onPause(); if(j==0) {i=new Intent(this,gorinkadashboard.class); startActivity(i);} } @Override protected void onResume() { // TODO Auto-generated method stub super.onResume(); j=0; } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if (keyCode==KeyEvent.KEYCODE_SEARCH) { Log.i("go","go"); return true; } return(super.onKeyDown(keyCode, event)); } public void sendpath(String n,String nn,String image,String singer,String movie) { Intent ii=new Intent(this,MusicPlayerActivity.class); ii.putExtra("path",n); ii.putExtra("titletxt",nn); //ii.putStringArrayListExtra("playpath",filepath); ii.putExtra("pos",d); ii.putExtra("image",image); ii.putStringArrayListExtra("imagepath",imgal); ii.putStringArrayListExtra("filepath", filepath); ii.putStringArrayListExtra("imgal", imgal); ii.putExtra("movie" ,movie ); ii.putExtra("singer",singer); ii.putStringArrayListExtra("album", album); ii.putStringArrayListExtra("artist",artist); ii.putStringArrayListExtra("tittlearray",al); startActivity(ii); } class styleadapter extends ArrayAdapter<String> { Context context=null; public styleadapter(Context context, int resource, int textViewResourceId, List<String> objects) { super(context, resource, textViewResourceId, objects); this.context=context; } @Override public View getView(int position, View convertView, ViewGroup parent) { final int i=position; LayoutInflater inflater = ((Activity) context).getLayoutInflater(); View v = inflater.inflate(R.layout.row, null); tv=(TextView)v.findViewById(R.id.text2); albumtext=(TextView)v.findViewById(R.id.text3); artisttext=(TextView)v.findViewById(R.id.text1); tv.setText(al.get(i)); albumtext.setText(album.get(i)); artisttext.setText(artist.get(i)); final ImageView im=(ImageView)v.findViewById(R.id.image); s="http://www.gorinka.com/"+imgal.get(i); // displyimg(s,v); // new imageloader(s,im); String imgPath=s; AsyncImageLoaderv asyncImageLoaderv=new AsyncImageLoaderv(); Bitmap cachedImage = asyncImageLoaderv.loadDrawable(imgPath, new AsyncImageLoaderv.ImageCallback() { public void imageLoaded(Bitmap imageDrawable, String imageUrl) { im.setImageBitmap(imageDrawable); } }); im.setImageBitmap(cachedImage); return v; } } public class imageloader implements Runnable{ private String ss; //private View v; //private View v2; private ImageView im; public imageloader(String s, ImageView im) { this.ss=s; //this.v2=v2; this.im=im; Thread thread = new Thread(this); thread.start(); } public void run(){ try { // URL url = new URL(ss); // URLConnection conn = url.openConnection(); // conn.connect(); HttpGet httpRequest = null; httpRequest = new HttpGet(ss); HttpClient httpclient = new DefaultHttpClient(); HttpResponse response = (HttpResponse) httpclient.execute(httpRequest); HttpEntity entity = response.getEntity(); BufferedHttpEntity bufHttpEntity = new BufferedHttpEntity(entity); InputStream is = bufHttpEntity.getContent(); // BufferedInputStream bis = new BufferedInputStream(is); Bitmap bm = BitmapFactory.decodeStream(is); Log.d("img","img"); // bis.close(); is.close(); im.setImageBitmap(bm); // im.forceLayout(); // v2.postInvalidate(); // v2.requestLayout(); } catch (Exception t) { Log.e("bitmap url", "Exception in updateStatus()", t); //goBlooey(t); // throw new RuntimeException(t); } } } private void goBlooey(Throwable t) { AlertDialog.Builder builder=new AlertDialog.Builder(this); builder .setTitle("Exception!") .setMessage(t.toString()) .setPositiveButton("OK", null) .show(); } } I have created the SongList.java, SongsAdapter.java and also SongsAdapterView.java. Their code is... public class SongsList { private String titleName; private String movieName; private String singerName; private String imagePath; private String mediaPath; // Constructor for the SongsList class public SongsList(String titleName, String movieName, String singerName,String imagePath,String mediaPath ) { super(); this.titleName = titleName; this.movieName = movieName; this.singerName = singerName; this.imagePath = imagePath; this.mediaPath = mediaPath; } public String gettitleName() { return titleName; } public void settitleName(String titleName) { this.titleName = titleName; } public String getmovieName() { return movieName; } public void setmovieName(String movieName) { this.movieName = movieName; } public String getsingerName() { return singerName; } public void setsingerName(String singerName) { this.singerName = singerName; } public String getimagePath() { return imagePath; } public void setimagePath(String imagePath) { this.imagePath = imagePath; } public String getmediaPath() { return mediaPath; } public void setmediaPath(String mediaPath) { this.mediaPath = mediaPath; } } public class SongsAdapter extends BaseAdapter{ private Context context; private List<SongsList> listSongs; public SongsAdapter(Context context, List<SongsList> listPhonebook){ this.context = context; this.listSongs = listSongs; } public int getCount() { return listSongs.size(); } public Object getItem(int position) { return listSongs.get(position); } public long getItemId(int position) { return position; } public View getView(int position, View view, ViewGroup viewGroup) { SongsList entry = listSongs.get(position); return new SongsAdapterView(context,entry); } } public SongsAdapterView(Context context, SongsList entry) { super(context); this.setOrientation(VERTICAL); this.setTag(entry); // TODO Auto-generated constructor stub View v = inflate(context, R.layout.row, null); TextView tvTitle = (TextView)v.findViewById(R.id.text2); tvTitle.setText(entry.gettitleName()); TextView tvMovie = (TextView)v.findViewById(R.id.text3); tvTitle.setText(entry.getmovieName()); TextView tvSinger = (TextView)v.findViewById(R.id.text1); tvTitle.setText(entry.getsingerName()); addView(v); } } Can anyone please tell me how to display the list using custom lists and custom adapters using the code above???

    Read the article

  • Serializing a part of object graph

    - by Felix
    Hi all, I have a problem regarding Java custom serialization. I have a graph of objects and want to configure where to stop when I serialize a root object from client to server. Let's make it a bit concrete, clear by giving a sample scenario. I have Classes of type Company Employee (abstract) Manager extends Employee Secretary extends Employee Analyst extends Employee Project Here are the relations: Company(1)---(n)Employee Manager(1)---(n)Project Analyst(1)---(n)Project Imagine, I'm on the client side and I want to create a new company, assign it 10 employees (new or some existing) and send this new company to the server. What I expect in this scenario is to serialize the company and all bounding employees to the server side, because I'll save the relations on the database. So far no problem, since the default Java serialization mechanism serializes the whole object graph, excluding the field which are static or transient. My goal is about the following scenario. Imagine, I loaded a company and its 1000 employees from the server to the client side. Now I only want to rename the company's name (or some other field, that directly belongs to the company) and update this record. This time, I want to send only the company object to the server side and not the whole list of employees (I just update the name, the employees are in this use case irrelevant). My aim also includes the configurability of saying, transfer the company AND the employees but not the Project-Relations, you must stop there. Do you know any possibility of achieving this in a generic way, without implementing the writeObject, readObject for every single Entity-Object? What would be your suggestions? I would really appreciate your answers. I'm open to any ideas and am ready to answer your questions in case something is not clear.

    Read the article

  • Django Threaded Commenting System

    - by Yasin Ozel
    (and sorry for my english) I am learning Python and Django. Now, my challange is developing threaded generic comment system. There is two models, Post and Comment. -Post can be commented. -Comment can be commented. (endless/threaded) -Should not be a n+1 query problem in system. (No matter how many comments, should not increase the number of queries) My current models are like this: class Post(models.Model): title = models.CharField(max_length=100) content = models.TextField() child = generic.GenericRelation( 'Comment', content_type_field='parent_content_type', object_id_field='parent_object_id' ) class Comment(models.Model): content = models.TextField() child = generic.GenericRelation( 'self', content_type_field='parent_content_type', object_id_field='parent_object_id' ) parent_content_type = models.ForeignKey(ContentType) parent_object_id = models.PositiveIntegerField() parent = generic.GenericForeignKey( "parent_content_type", "parent_object_id") Are my models right? And how can i get all comment (with hierarchy) of post, without n+1 query problem? Note: I know mttp and other modules but I want to learn this system. Edit: I run "Post.objects.all().prefetch_related("child").get(pk=1)" command and this gave me post and its child comment. But when I wanna get child command of child command a new query is running. I can change command to ...prefetch_related("child__child__child...")... then still a new query running for every depth of child-parent relationship. Is there anyone who has idea about resolve this problem?

    Read the article

< Previous Page | 387 388 389 390 391 392 393 394 395 396 397 398  | Next Page >