Search Results

Search found 12438 results on 498 pages for 'android layers'.

Page 393/498 | < Previous Page | 389 390 391 392 393 394 395 396 397 398 399 400  | Next Page >

  • Week in Geek: Rogue Antivirus Caught Using AVG Logo Edition

    - by Asian Angel
    This week we learned how to quickly cut a clip from a video file with Avidemux, “tile windows, remote control a desktop using an iOS device, taking advantage of Windows 7 libraries”, turn a home Ubuntu PC into a LAMP web server, enable desktop notifications for Gmail in Chrome, “what image channels are and what they mean”, and more Latest Features How-To Geek ETC How to Integrate Dropbox with Pages, Keynote, and Numbers on iPad RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition Android Notifier Pushes Android Notices to Your Desktop Dead Space 2 Theme for Chrome and Iron Carl Sagan and Halo Reach Mashup – We Humans are Capable of Greatness [Video] Battle the Necromorphs Once Again on Your Desktop with the Dead Space 2 Theme for Windows 7 HTC Home Brings HTC’s Weather Widget to Your Windows Desktop Apps Uninstall Batch Removes Android Applications

    Read the article

  • Is it a good idea to create shared UI library that would render natively on different platforms?

    - by Maciej Donajski
    I am designing an application that has following flow: User designs a form using web application (J2EE backend application) The form is sent to mobile device (Android) Mobile device User fills out the form designed in 1. Results are synced with backend. One of my ideas is to create a common java UI library for creating the type of forms that I need. This library would also have a native renderers for different platforms (Web and Android would be implemented first). The whole point of it is to have a native experience on web and android side. Are there any existing solutions to meet the requirements that I have? Is it a good approach to achieve them?

    Read the article

  • is it better to spend my free time mastering a language I work with or learning a new one?

    - by edthethird
    I work full time on an android project and am very comfortable with both java and the android framework. On a good day, I would rate my abilities at an 8, and maybe a 7 on a bad day. I've recently found myself with more free time then I'm used too, so I have been working on a lot of personal projects. I am beginning to wonder what others think about this; is it worth my time to continue experimenting and pushing Android, or would I be better off learning another language? What do you all think about this? What would you do with more free time and energy than you know what to do with?

    Read the article

  • How to Save Filters with PNG in Inkscape

    - by Uri Herrera
    I have created a graphic with multiple layers in Inkscape. One of the layers is some text. I have applied a drop shadow filter to the text. When I save the file as PNG, the drop shadow is not saved. I have also tried applying a gaussian blur to the text layer and to the text layer after converting it to an object. The blur is not applied. How can I save the file as PNG with the drop shadow intact?

    Read the article

  • Why Adobe Air is so underrated for building mobile apps?

    - by Marcelo de Assis
    I worked with Adobe Flash related technologies for the last 5 years, although not being a big fan of Adobe. I see some little bugs happening in some apps, but I cannot imagine why a lot of big companies do not even think to use use Adobe Air as a good technology for their mobile apps. I see a lot of mobile developer positions asking for experts in Android or iOS , but very much less positions asking for Adobe Air, even when Adobe Air apps have the advantage of being multi-plataform, with the same app working in Blackberry, iOS and Android. Is so much easier to develop a game using Flash, than using Android SDK, for example. It really have flaws (that I never saw) or it is just some kind of mass prejudgement? I also would like to hear what a project manager or a indie developer takes when choosing a plataform for building apps.

    Read the article

  • blurry lines between web application context layer, service layer and data access layer in spring

    - by thenaglecode
    I Originally asked this question in SO but on advice I have moved the question here... I'll admit I'm a spring newbie, but you can correct me if I'm wrong, this one liner looks kinda fishy in a best practices sort of way: @RepositoryRestResource(collectionResourceRel="people"...) public interface PersonRepository extends PagingAndSortingRepository<Person, Long> For those who are unaware, the following does many things: It is an interface definition that can be registered in an application context as a jpa repository, automagically hooking up all the default CRUD operations within a persistence context (that is externally configured). and also configures default controller/request-mapping/handler functionality at the namespace "/people" relative to your configured dispatcher servlet-mapping. Here's my point. I just crossed 3 conceptual layers with one line of code! this feels against my seperation-of-concern instincts but i wanted to hear your opinion. And for the sake of being on a question and answer site, I would like to know whether there is a better way of seperating these different layers - Service, Data, Controllers - whilst maintaining as minimal configuration as possible

    Read the article

  • Embed Unity3D and load multiple games from a single app

    - by Rafael Steil
    Is is possible to export an entire unity3d project/game as an AssetBundle and load it on iOS/Android/Windows on an app that doesn't know anything about such game beforehand? What I have in mind is something like the web plugin does - it loads a series of .unity3d files over http, and render inline in the browser window. Is it even possible to do something closer for iOS/Android? I have read a lot of docs so far, but still can't be sure: http://floored.com/blog/2013/integrating-unity3d-within-ios-native-application.html http://docs.unity3d.com/Manual/LoadingResourcesatRuntime.html http://docs.unity3d.com/Manual/AssetBundlesIntro.html The code from the post at http://forum.unity3d.com/threads/112703-Override-Unity-Data-folder-path?p=749108&viewfull=1#post749108 works for Android, but how about iOS and other platforms?

    Read the article

  • L'iPhone domine encore largement le marché des smartphones, malgré la croissance exponentielle d'And

    Mise à jour du 08.06.2010 par Katleen L'iPhone domine encore largement le marché des smartphones, malgré la croissance exponentielle d'Android Dans la guerre qui enflamme actuellement le marché des smartphones, les deux principaux adversaires sont les plateformes iPhone et Android. Si celle de Google connait une croissance fulgurante, il ne faut pas oublier que son homologue de chez Apple domine encore largement le secteur. En effet, des statistiques viennent d'être publiées et elles rappellent l'avance de l'iPhone sur ce marché où Android fait beaucoup parler de lui du fait de sa croissance rapide. Apple semble néanmoins encore loin d'être détrôné : au classement généra...

    Read the article

  • Dependency injection and IOC containers in a closed project

    - by Puckl
    Does it make sense to assemble my project with dependency injection containers if I am the only one who will use the code of that project? The question came up when I read this IOC Article http://martinfowler.com/articles/injection.html The justification for using dependency injection in this article is that friends can reuse a class, and replace depending classes with their own classes because they get injected and not instantiated in the class. I would only use it to inject objects where they are needed instead of passing them through layers to their target. (Which is not so bad I learned here: Is it bad practice to pass instances through several layers?) (Maybe I will reuse parts of the project, who knows, but I don´t know if that is a good justification)

    Read the article

  • Why are we being twitter spammed?

    - by Tom Gullen
    This is a search relating to us: https://twitter.com/#!/search/realtime/scirra We're getting a of of new accounts tweeting: The Layers Bar - Scirra.com Firstly this is not us doing it as we're quite proud of doing everything completely whitehat. Also this tweet doesn't make any sense, "The Layers Bar" seems to be referring to a manual entry of ours. They all seem to be new accounts with no followers and no prior tweets coming in like clockwork every hour. Does anyone know why this could be happening? Could this harm us? It it possible to find out the source of this? I should mention I'm hesitant to report them all as spam because it could look like we are the culprits.

    Read the article

  • How can I easily create cloud texture maps?

    - by EdwardTeach
    I am making 3d planets in my game; these will be viewed as "globes". Some of them will need cloud layers. I looked at various Blender tutorials for creating "earth", and for their cloud layers they use earth cloud maps from NASA. However I will be creating a fictional universe with many procedurally-generated planets. So I would like to use many variations. I'm hoping there's a way to procedurally generate cloud maps such as the NASA link. I will also need to create gas giants, so I will also need other kinds of cloud texture maps. If that is too difficult, I could fall back to creating several variations of cloud maps. For example, 3 for earth-like, 3 for gas giants, etc. So how do I statically create or programmatically generate such cloud maps?

    Read the article

  • How to Make a 9 Layer Density Column [Video]

    - by Jason Fitzpatrick
    Density columns, layers of varying density liquid in a glass cylinder, are nothing new in the world of science demonstrations, but this nine layer one with seven floating objects is something to see. Courtesy of Steve Spangler Science, the experiment goes above and beyond the traditional five layer column by adding another four layers and sinking objects of varying density into the column. The end result is a colorful demonstration of the varying densities of liquids and solids. [via Boing Boing] How To Get a Better Wireless Signal and Reduce Wireless Network Interference How To Troubleshoot Internet Connection Problems 7 Ways To Free Up Hard Disk Space On Windows

    Read the article

  • Is it possible to design a multiplayer game which can be played from different devices?

    - by user9820
    I want to design a online multiplayer game for all gaming devices e.g. Desktop PC, internet browser, android phones, android tablets, iphone, ipad, XBOX 360 etc. Now my main requirement is that, I want all devices can be used to play the game in multiplayer mode toghether i.e. One player can be connected using PC another using android phone and other may be with iphone or ipad. My doubts are - How to make all devices to connect to common game server? What will be the logic for graphics and texture because all devices screen will be of different aspect ratio?

    Read the article

  • 2D camera perspective projection from 3D coordinates -- HOW?

    - by Jack
    I am developing a camera for a 2D game with a top-down view that has depth. It's almost a 3D camera. Basically, every object has a Z even though it is in 2D, and similarly to parallax layers their position, scale and rotation speed vary based on their Z. I guess this would be a perspective projection. But I am having trouble converting the objects' 3D coordinates into the 2D space of the screen so that everything has correct perspective and scale. I never learned matrices though I did dig the topic a bit today. I tried without using matrices thanks to this article but every attempt gave awkward results. I'm using ActionScript 3 and Flash 11+ (Starling), where the screen coordinates work like this: Left-handed coordinates system illustration I can explain further what I did if you want to help me sort out what's wrong, or you can directly tell me how you would do it properly. In case you prefer the former, read on. These are images showing the formulas I used: upload.wikimedia.org/math/1/c/8/1c89722619b756d05adb4ea38ee6f62b.png upload.wikimedia.org/math/d/4/0/d4069770c68cb8f1aa4b5cfc57e81bc3.png (Sorry new users can't post images, but both are from the wikipedia article linked above, section "Perspective projection". That's where you'll find what all variables mean, too) The long formula is greatly simplified because I believe a normal top-down 2D camera has no X/Y/Z rotation values (correct ?). Then it becomes d = a - c. Still, I can't get it to work. Maybe you could explain what numbers I should put in a(xyz), c(xyz), theta(xyz), and particularly, e(xyz) ? I don't quite get how e is different than c in my case. c.z is also an issue to me. If the Z of the camera's target object is 0, should the camera's Z be something like -600 ? ( = focal length of 600) Whatever I do, it's wrong. I only got it to work when I used arbitrary calculations that "looked" right, like most cameras with parallax layers seem to do, but that's fake! ;) If I want objects to travel between Z layers I might as well do it right. :) Thanks a lot for your help!

    Read the article

  • Ask the Readers: The Two-Step Login Verification Process – Security Boost or Just Another Hassle?

    - by Asian Angel
    Google recently introduced a new optional two-step login verification process for Google accounts to help increase account security. What we would like to know this week is if you think this will really help improve account security, should be implemented by others in addition to Google, or would simply add a new layer of hassle to using your accounts Latest Features How-To Geek ETC How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The Legend of Zelda – 1980s High School Style [Video] Suspended Sentence is a Free Cross-Platform Point and Click Game Build a Batman-Style Hidden Bust Switch Make Your Clock Creates a Custom Clock for your Android Homescreen Download the Anime Angels Theme for Windows 7 CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate

    Read the article

  • Using box2d DrawDebugData with multi layer scene ?

    - by Mr.Gando
    In my Game, a Scene is composed by several layers. Each layer has different camera transformations. This way I can have a layer at z=3 (GUI), z=2 (Monsters), z=1 (scrolling background), and this 3 layers compose my whole Scene. My render loop looks something like: renderLayer() applyTransformations() renderVisibleEntities() renderChildLayers() end If I call DrawDebugData() in the render loop, the whole b2world debug data will be rendered once for each layer in my scene, this generates a mess, because the "debug boxes" get duplicated, some of them get the camera transformations applied and some of them don't, etc. What I would like to do, would be to make DrawDebugData to draw only certain debug boxes. In that way, I could call something like b2world->DrawDebugDataForLayer(int layer_id) and call that on each layer like : renderLayer() applyTransformations() renderVisibleEntities() //Only render my corresponding layer debug data b2world->DrawDebugDataForLayer(layer_id) renderChildLayers() end Is there a way to subclass b2World so I could add this functionality ( specific to my game ) ? If not, what would be the best way to achieve this (Cocos2d uses a similar scene graph approach and box2d, but I'm not sure if debugDraw works in Cocos2d... ) Thanks

    Read the article

  • Samsung dévoile sa plateforme mobile Bada 2.0, sa boutique d'applications Samsung Apps passe les 80 millions de téléchargement

    Samsung dévoile sa plateforme mobile Bada 2.0 Sa boutique d'applications Samsung Apps passe les 80 millions de téléchargments Le secteur des OS mobiles est en plein ébullition avec les procès (brevets, Oracle Android, etc.) et la décision de Nokia de choisir Windows Phone. Quel avenir pour MeeGo ? Pour Symbian ? Android va-t-il essayer d'exploiter l'affaire (a priori oui) ? Sur ce marché agité, un constructeur est bien loin de tous ces tracas et propose une stratégie multi-plateforme qui semble lui réussir. Samsung possède en effet des modèles sous Android, Windows Phone 7... et sous Bada, sa plateforme maison. Lors du Mobile Word Congress de Barcelone, le Coréen v...

    Read the article

  • Service Account Management in SharePoint 2013

    - by Sahil Malik
    SharePoint, WCF and Azure Trainings: more information My newest article detailing Service Account management in SharePoint 2013 is now online. Who thought such a simple need could have so many nuances. Hope you like it With this, I am going to do a break – not taking time off, but switching gears. My next series of Articles are going to focus on writing Mobile Apps for SharePoint and Office 365. And I intend to cover every single scenario, On Prem, Cloud, Xamarin, HTML5, Cordova, and Native. I will show Windows and iOS, I’m an android dumbass, but space/time permitting I may show cordova android – anyway, for an Android guru the articles will provide enough information get rolling anyway. Read full article ....

    Read the article

  • Google-Calendar offline?

    - by YSN
    How can I have my google-calendars availabe offline on my PC as well? I have been using dropbox to sync my calendars in ics-format between different PC's instead of using google calendar. The disadvantage of google-calendar is, that I can only see my appointments when online. Now I want to sync my calendars with my android device as well, what does not seem to be possible yet. So I am planning to have an online copy of all my appointments on Google-Calendar, in order to sync them with my Android device. At the same time I want to be able to access my appointments offline (have an offline copy of each calendar on my PC's synced via Dropbox). Is there a way to automatically duplicate and sync Coogle-Calendars with Ubuntu to achieve this? Thanks in advance P.S.: This question is a follow-up, also see my related question, please: How to sync calendar with android without google?

    Read the article

  • Google I/O Sandbox Case Study: Doubletwist

    Google I/O Sandbox Case Study: Doubletwist We interviewed DoubleTwist at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of building their DoubleTap application on the Android Platform. DoubleTwist AirSync let's you wirelessly sync your music collection across all your devices. Their new app, DoubleTap, let's you share music between phones by simply tapping the phones together. For more information about developing on Android, visit: developer.android.com For more information on DoubleTwist, visit: www.doubletwist.com From: GoogleDevelopers Views: 13 0 ratings Time: 01:42 More in Science & Technology

    Read the article

  • Is this a pattern? Should it be?

    - by Arkadiy
    The following is more of a statement than a question - it describes something that may be a pattern. The question is: is this a known pattern? Or, if it's not, should it be? I've had a situation where I had to iterate over two dissimilar multi-layer data structures and copy information from one to the other. Depending on particular use case, I had around eight different kinds of layers, combined in about eight different combinations: A-B-C B-C A-C D-E A-D-E and so on After a few unsuccessful attempts to factor out the repetition of per-layer iteration code, I realized that the key difficulty in this refactoring was the fact that the bottom level needed access to data gathered at higher levels. To explicitly accommodate this requirement, I introduced IterationContext class with a number of get() and set() methods for accumulating the necessary information. In the end, I had the following class structure: class Iterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const = 0; }; class RecursingIterator : public Iterator { RecursingIterator(const Iterator &below); }; class IterateOverA : public RecursingIterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const { // Iterate over members in dataStructure1 // locate corresponding item in dataStructure2 (passed via context) // and set it in the context // invoke the sub-iterator }; class IterateOverB : public RecursingIterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const { // iterate over members dataStructure2 (form context) // set dataStructure2's item in the context // locate corresponding item in dataStructure2 (passed via context) // invoke the sub-iterator }; void main() { class FinalCopy : public Iterator { virtual void iterateOver(const Structure &dataStructure1, IterationContext &ctx) const { // copy data from structure 1 to structure 2 in the context, // using some data from higher levels as needed } } IterationContext ctx(dateStructure2); IterateOverA(IterateOverB(FinalCopy())).iterate(dataStructure1, ctx); } It so happens that dataStructure1 is a uniform data structure, similar to XML DOM in that respect, while dataStructure2 is a legacy data structure made of various structs and arrays. This allows me to pass dataStructure1 outside of the context for convenience. In general, either side of the iteration or both sides may be passed via context, as convenient. The key situation points are: complicated code that needs to be invoked in "layers", with multiple combinations of layer types possible at the bottom layer, the information from top layers needs to be visible. The key implementation points are: use of context class to access the data from all levels of iteration complicated iteration code encapsulated in implementation of pure virtual function two interfaces - one aware of underlying iterator, one not aware of it. use of const & to simplify the usage syntax.

    Read the article

  • Lumia 920 or iPhone5, which is it gonna be?

    - by Sahil Malik
    SharePoint 2010 Training: more information Deciding on a new phone is so difficult. I currently use an iPhone4, and I am itching to upgrade to either iPhone5 or Lumia 920. The decision is difficult because a lot of my work depends on my communication device, and whatever I pick, I will be stuck with for 2 years. Here is how I see the two stacking up. iPhone 5 of course based on rumors so far. I didn’t even consider Android here because I don’t like Android as an OS. It’s too insecure, privacy intrusive, and frankly unreliable. I cannot bet my work on Android, sorry not gonna happen. Read full article ....

    Read the article

  • Why is Web SQL database deprecated?

    - by user221287
    I am making a hybrid Android app. At first I decided to use localStorage, after spending 2 days, I realized that it is very strange and so dropped it. Then, I picked up indexedDB, after spending today's whole day and actually getting the output in Google Chrome, it is not running inside a WebView of the android app. And I never used Web SQL database at all because it was deprecated. Anyhow, it has come to my notice that PhoneGap still uses Web SQL and android's browsers support it. Why was Web SQL deprecated in the first place? And will it be a good idea for me to go with Web SQL now?

    Read the article

  • Tracking work history in a git repo

    - by Code-Guru
    Previous related questions: Code bases for desktop and mobile versions of the same app Git branching and tagging best practices Question: I have split my repo into three directories (swing, android, and common) as suggested by @KarlBielefeldt in response to my previous question. Now I am jumping back and forth between developing my Android port and tweaking/adding features to my original Swing app. All of my commits are linear (fast-forward) and only my commit messages give hints indicating whether I'm working on my Swing app or my Android app. Is there a better way to keep track of the work flow in my git repo?

    Read the article

  • Smartphones : la guerre des brevets est lancée, Google protège-t-il assez HTC et ses partenaires And

    Mise à jour du 30.04.2010 par Katleen Smartphones : la guerre des brevets est lancée, Google protège-t-il assez HTC et ses partenaires Android ? Alors qu'Apple s'emploie déjà depuis plusieurs mois à mettre des bâtons dans les roues d'Android, Microsoft se joint à la danse. Le marché des smartphones est en plein essor et attire de plus en plus les groupes informatiques qui voient en lui un atout stratégique très important. La compétition fait rage et les grands groupes commencent a faire feu de leurs brevets dans cette bataille. Les avocats d'HTC ont été asticotés de toute part, d'abord par Apple puis par Microsoft, à propos de ses téléphones Android. La quatrième ...

    Read the article

< Previous Page | 389 390 391 392 393 394 395 396 397 398 399 400  | Next Page >