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  • Doubleton Pattern Implementation

    - by Pierreten
    I'm leveraging the Doubleton Pattern from this link http://www.codeproject.com/KB/architecture/designpattern_doubleton.aspx in my own code. I think it makes things a lot easier since the Singleton only provides one instance, but I get two with this pattern. I was wondering if it would make sense to have it implement an interface so I can inject it into my domain layer.

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  • Elegant and 'correct' multiton implementation in Objective C?

    - by submachine
    Would you call this implementation of a multiton in objective-c 'elegant'? I have programmatically 'disallowed' use of alloc and allocWithZone: because the decision to allocate or not allocate memory needs to be done based on a key. I know for sure that I need to work with only two instances, so I'm using 'switch-case' instead of a map. #import "Multiton.h" static Multiton *firstInstance = nil; static Multiton *secondInstance = nil; @implementation Multiton + (Multiton *) sharedInstanceForDirection:(char)direction { return [[self allocWithKey:direction] init]; } + (id) allocWithKey:(char)key { return [self allocWithZone:nil andKey:key]; } + (id)allocWithZone:(NSZone *)zone andKey:(char)key { Multiton **sharedInstance; @synchronized(self) { switch (key) { case KEY_1: sharedInstance = &firstInstance; break; case KEY_2: sharedInstance = &secondInstance; break; default: [NSException raise:NSInvalidArgumentException format:@"Invalid key"]; break; } if (*sharedInstance == nil) *sharedInstance = [super allocWithZone:zone]; } return *sharedInstance; } + (id) allocWithZone:(NSZone *)zone { //Do not allow use of alloc and allocWithZone [NSException raise:NSObjectInaccessibleException format:@"Use allocWithZone:andKey: or allocWithKey:"]; return nil; } - (id) copyWithZone:(NSZone *)zone { return self; } - (id) retain { return self; } - (unsigned) retainCount { return NSUIntegerMax; } - (void) release { return; } - (id) autorelease { return self; } - (id) init { [super init]; return self; } PS: I've not tried out if this works as yet, but its compiling cleanly :)

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  • Can Drupal Taxonomy module be used to categorize court records and briefs?

    - by DKinzer
    I'm currently working on project that involves moving a database of documents for court records and briefs over to a Drupal environment. One of the problems that we are faced with is how to index these documents. In our court district, records and briefs all have a docket number which is assigned to a case. The interesting thing is that when multiple cases merge the docket numbers associated to the case become synonymous: Case 1, documents have Doceket No. A Case 2, documents have Docket No. B If case Cases 1 and Case 2 merge, then Docket No. A = Docket No. B My first inclination is to create Docket Vocabulary and have the terms of this Taxonomy be the docket numbers. I am hoping to take advantage of the fact that terms can be synonymous. I understand that there are several functions in the Taxonomy module that I may be able to take advantage, of including: taxonomy_get_synonyms taxonomy_get_related But I'm having problems convincing my collegues that this is the way to go, and frankly I'm not certain it's the right solution either. If anyone has had a similar issue and can offer some guidance as to how to move forward, I would greatly appreciate it. Thanks! D I've asked a related question (which I would also need to answer in order to move forward with this solution): http://stackoverflow.com/questions/2656247/can-drupal-terms-in-different-taxonomies-be-synonymous

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  • Repository Pattern Standardization of methods

    - by Nix
    All I am trying to find out the correct definition of the repository pattern. My original understanding was this (extremely dubmed down) Separate your Business Objects from your Data Objects Standardize access methods in data access layer. I have really seen 2 different implementations. Implementation 1 : public Interface IRepository<T>{ List<T> GetAll(); void Create(T p); void Update(T p); } public interface IProductRepository: IRepository<Product> { //Extension methods if needed List<Product> GetProductsByCustomerID(); } Implementation 2 : public interface IProductRepository { List<Product> GetAllProducts(); void CreateProduct(Product p); void UpdateProduct(Product p); List<Product> GetProductsByCustomerID(); } Notice the first is generic Get/Update/GetAll, etc, the second is more of what I would define "DAO" like. Both share an extraction from your data entities. Which I like, but i can do the same with a simple DAO. However the second piece standardize access operations I see value in, if you implement this enterprise wide people would easily know the set of access methods for your repository. Am I wrong to assume that the standardization of access to data is an integral piece of this pattern ? Rhino has a good article on implementation 1, and of course MS has a vague definition and an example of implementation 2 is here.

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  • CRUD operations; do you notify whether the insert,update etc. went well ?

    - by danielovich
    Hi guys. I have a simple question for you (i hope) :) I have pretty much always used void as a "return" type when doing CRUD operations on data. Eg. Consider this code: public void Insert(IAuctionItem item) { if (item == null) { AuctionLogger.LogException(new ArgumentNullException("item is null")); } _dataStore.DataContext.AuctionItems.InsertOnSubmit((AuctionItem)item); _dataStore.DataContext.SubmitChanges(); } and then considen this code: public bool Insert(IAuctionItem item) { if (item == null) { AuctionLogger.LogException(new ArgumentNullException("item is null")); } _dataStore.DataContext.AuctionItems.InsertOnSubmit((AuctionItem)item); _dataStore.DataContext.SubmitChanges(); return true; } It actually just comes down to whether you should notify that something was inserted (and went well) or not ?

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  • Global variable in a recursive function how to keep it at zero?

    - by Grammin
    So if I have a recursive function with a global variable var_: int var_; void foo() { if(var_ == 3) return; else var_++; foo(); } and then I have a function that calls foo() so: void bar() { foo(); return; } what is the best way to set var_ =0 everytime foo is called thats not from within itself. I know I could just do: void bar() { var_ =0; foo(); return; } but I'm using the recursive function a lot and I don't want to call foo and forget to set var_=0 at a later date. Does anyone have any suggestions on how to solve this? Thanks, Josh

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  • PHP 5 functioning returning an array- interaction without assignment?

    - by Lee
    I'm wondering if this kind of thing will ever be possible in PHP (and whether it already is and I'm just missing something...) <?php function test() { return array( 'id'=>10, 'name'=>'John' ); } echo 'Your name is: '.test()['name']; ?> I'd really like to be able to use returned arrays directly instead of first assigning them to a var... possible?

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  • What do you call a generalized (non-GUI-related) "Model-View-Controller" architecture?

    - by dcuccia
    I am currently refactoring code that coordinates multiple hardware components for data acquisition, and feeling a bit like I'm recreating the wheel. In particular, an MVC-like pattern seems to be emerging. Except, this has nothing to do with a GUI and I'm worried that I'm forcing this particular pattern where another might be more appropriate. Here's my scenario: Individual hardware "component" classes obey interface contracts for each hardware type. Previously, component instances were orchestrated by a single monolithic InstrumentController class, which relied heavily on configuration + branching logic for executing a specific acquisition sequence. After an iteration, I have a separate controller for each component, with these controllers all managed by a small InstrumentControllerBase (or its derivatives). The composite system will receive "input" either programmatically or via inter-hardware component triggering - in either case these interactions are routed to, and handled by, the appropriate controller. So, I have something that feels MVC-esque, but I don't know if that's because I'm forcing the point. With little direct MVC experience in application development, it's hard to know if I'm just trying to make my scenario fit MVC, where another pattern might be a good alternative or complimentary. My problem is, search results and wiki documentation of these family of patterns seems to immediately drop me into GUI-specific discussions. I understand "M means Model data and the V means View" - but do you call the superset pattern? Component-Commander-Controller? Whence can I exhume examples exemplary?

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  • How to proxy calls to the instance of an object

    - by mr.b
    Edit: Changed question title from "Does C# allow method overloading, PHP style (__call)?" - figured out it doesn't have much to do with actual question. Also edited question text. What I want to accomplish is to proxy calls to a an instance of an object methods, so I could log calls to any of its methods. Right now, I have code similar to this: class ProxyClass { static logger; public AnotherClass inner { get; private set; } public ProxyClass() { inner = new AnotherClass(); } } class AnotherClass { public void A() {} public void B() {} public void C() {} // ... } // meanwhile, in happyCodeLandia... ProxyClass pc = new ProxyClass(); pc.inner.A(); // need to write log message like "method A called" pc.inner.B(); // need to write log message like "method B called" // ... So, how can I proxy calls to an object instance in extensible way? Method overloading would be most obvious solution (if it was supported in PHP way). By extensible, meaning that I don't have to modify ProxyClass whenever AnotherClass changes. In my case, AnotherClass can have any number of methods, so it wouldn't be appropriate to overload or wrap all methods to add logging. I am aware that this might not be the best approach for this kind of problem, so if anyone has idea what approach to use, shoot. Thanks!

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  • How to Execute Base Class's ExtractPageData() Before Implementors's ExtractPageData()?

    - by DaveDev
    I have the following page public partial class GenericOfflineCommentary : OfflineFactsheetBase { } where OfflineFactsheetBase is defined as public class OfflineFactsheetBase : System.Web.UI.Page { public OfflineFactsheetBase() { this.Load += new EventHandler(this.Page_Load); this.PreInit += new EventHandler(this.Page_PreInit); } protected void Page_PreInit(object sender, EventArgs e) { if (Request.QueryString["data"] != null) { this.PageData = StringCompressor.DecompressString(Request.QueryString["data"]); this.ExtractPageData(); } } } OfflineFactsheetBase has the following virtual method: public virtual void ExtractPageData() { // get stuff relevant to all pages that impmement OfflineFactsheetBase } which is implemented in all pages that impmement OfflineFactsheetBase as follows: public partial class GenericOfflineCommentary : OfflineFactsheetBase { public override void ExtractPageData() { // get stuff relevant to an OfflineCommentary page. } } Currently, only GenericOfflineCommentary's ExtractPageData() is firing. How can I modify this to first run OfflineFactsheetBase's ExtractPageData() and then GenericOfflineCommentary's?

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  • Why is there "data" and "newtype" in Haskell?

    - by martingw
    To me it seems that a newtype definition is just a data definition that obeys some restrictions (only one constructor and such), and that due to these restrictions the runtime system can handle newtypes more efficiently. Ok, and the handling of pattern matching for undefined values is slightly different. But suppose Haskell would only knew data definitions, no newtypes: Couldn't the compiler find out for himself whether a given data definition obeys these restrictions, and automatically treat it more efficiently? I'm sure I'm missing out on something, these Haskell designers are so clever, there must be some deeper reason for this...

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  • Parallelizing L2S Entity Retrieval

    - by MarkB
    Assuming a typical domain entity approach with SQL Server and a dbml/L2S DAL with a logic layer on top of that: In situations where lazy loading is not an option, I have settled on a convention where getting a list of entities does not also get each item's child entities (no loading), but getting a single entity does (eager loading). Since getting a single entity also gets children, it causes a cascading effect in which each child then gets its children too. This sounds bad, but as long as the model is not too deep, I usually don't see performance problems that outweigh the benefits of the ease of use. So if I want to get a list in which each of the items is fully hydrated with children, I combine the GetList and GetItem methods. So I'll get a list and then loop through it getting each item with the full cascade. Even this is generally acceptable in many of the projects I've worked on - but I have recently encountered situations with larger models and/or more data in which it needs to be more efficient. I've found that partitioning the loop and executing it on multiple threads yields excellent results. In my first experiment with a list of 50 items from one particular project, I did 5 threads of 10 items each and got a 3X improvement in time. Of course, the mileage will vary depending on the project but all else being equal this is clearly a big opportunity. However, before I go further, I was wondering what others have done that have already been through this. What are some good approaches to parallelizing this type of thing?

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  • Foreign keys and NULL in mySQL

    - by Industrial
    Hi everyone, Can I have a column in my values table (value) referenced as a foreign key to knownValues table, and let it be NULL whenever needed, like in the example: Table: values product type value freevalue 0 1 NULL 100 1 2 NULL 25 3 3 1 NULL Table: types id name prefix 0 length cm 1 weight kg 2 fruit NULL Table: knownValues id Type name 0 2 banana Note: The types in the table values & knownValues are of course referenced into the types table. Thanks!

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  • .Net Template Engine/Report Solution

    - by runxc1 Bret Ferrier
    I am looking to add custom reports/forms to a web application. I want users to be able to upload a report definition/template file and then be able to print out a PDF or word document (one or the other it doesn't need to be both) for each of their widgets based off of the template they uploaded. I can't install anything on the server and am looking for an open source/free solution. Data Source- The data will be in the form of a datatable or dataset that the application fetches itself. The report tool does will not be able to connect to any database.

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  • What considerations should be made when creating a reporting framework for a business?

    - by Andrew Dunaway
    It's a pretty classic problem. The company I work for has numerous business reports that are used to track sales, data feeds, and various other metrics. Of course this also means that there is a conglomerate of disparate frameworks, ASP.net pages, and areas where these reports can be found. There have been some attempts at consolidating these into a single entity, but nothing has stuck yet. Since this is a common problem, and I am sure solved innumerable times, I wanted to see what others have done. For the most part these can be boiled down to the following pieces: A SQL query against our database to gather data A presentation of data, generally in a data grid Filtering that can vary based on data types and the business needs Some way to organize the reports, a single drop down gets long and unmanageable quickly A method to download data to alter further, perhaps a csv file My first thought was to create a framework in Silverlight with Linq to Sql. Mainly just because I like it and want to play with it which probably is not the best reason. I also thought the controls grant a lot of functionality like sorting, dragging columns, etc. I was also curious about the printing in Silverlight 4. Which brings me around to my original question, what is the best way to do this? Is there a package out there I can just buy that will do it for me? The Silverlight approach seems pretty easy, after it's setup and templated, but maybe it's a bad idea and I can learn from someone else?

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  • help me to choose between two designs

    - by alex
    // stupid title, but I could not think anything smarter I have a code (see below, sorry for long code but it's very-very simple): namespace Option1 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public AuxClass1 AuxClass { get { return _auxClass; } set { _auxClass = value; } } public MainClass() { _auxClass = new AuxClass1(); } } } namespace Option2 { class AuxClass1 { string _field1; public string Field1 { get { return _field1; } set { _field1 = value; } } // another fields. maybe many fields maybe several properties public void Method1() { // some action } public void Method2() { // some action 2 } } class MainClass { AuxClass1 _auxClass; public string Field1 { get { return _auxClass.Field1; } set { _auxClass.Field1 = value; } } public void Method1() { _auxClass.Method1(); } public void Method2() { _auxClass.Method2(); } public MainClass() { _auxClass = new AuxClass1(); } } } class Program { static void Main(string[] args) { // Option1 Option1.MainClass mainClass1 = new Option1.MainClass(); mainClass1.AuxClass.Field1 = "string1"; mainClass1.AuxClass.Method1(); mainClass1.AuxClass.Method2(); // Option2 Option2.MainClass mainClass2 = new Option2.MainClass(); mainClass2.Field1 = "string2"; mainClass2.Method1(); mainClass2.Method2(); Console.ReadKey(); } } What option (option1 or option2) do you prefer ? In which cases should I use option1 or option2 ? Is there any special name for option1 or option2 (composition, aggregation) ?

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  • Why Are Ruby Programmers So Full of Themselves? [closed]

    - by Pierreten
    I've noticed this culture surrounding Ruby where developers truly believe that they are somehow more gifted than developers of other languages, regardless of experience and talent (even when that isn't the case, I've met some extremely junior Ruby developers come up with some pretty basic constructs, and pass them off as some sort of revolutionary idea). The derision of strongly typed languages seems to be a common theme as well; regardless of its merits. Is there something particular to the Ruby syntax in general that is to account for this? Is there a socialogical component to it?

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  • What is the best way to expose a callback API - C++

    - by rursw1
    Hi, I have a C++ library that should expose some system\ resource calls as callbacks from the linked application. For example: the interfacing application (which uses this library) can send socket management callback functions - send, receive, open, close etc., and the library will use this implementation in stead of the library's implementation. (This way enables the application to manage the sockets by itself, can be useful). This library has to expose also more callbacks, like, for example, a password validation, so I wonder if there is a preferred method to expose the callback sending option in one API. Something like: int AddCallbackFunc (int functionCallbackType, <generic function prototype>, <generic way to pass some additional arguments>) Then within my library I will assign the callback to the appropriate function pointer according to the functionCallbackType parameter. Is there any way to implement it in a generic way which will fit ANY function prototype and ANY additional arguments? Your help will be more than appreciated... Thanks!

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  • Ensuring uniqueness on a varchar greater than 255 in MYSQL/InnoDB

    - by Vijay Boyapati
    I have a table which contains HTML entries for news pages. When I initially designed it I used URL as the primary key. I've learned the error of my ways because left-joining is super slow. So I want to redesign the table with an integer (id) primary key, but still keep the rows unique based on the URL. The problem is that I've found URLs longer than 255 characters, and MySQL isn't letting my create a key on the URL. I'm using an InnoDB/UTF8 table. From what I understand it's using multiple bytes per character with a limit of 766 bytes for the key (in InnoDB). I would really love suggestions on an elegant way of keeping the rows unique based on URL, while using an integer primary key. Thanks!

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  • Best way to have common class shared by both C++ and Ruby?

    - by shuttle87
    I am currently working on a project where a team of us are designing a game, all of us are proficient in ruby and some (but not all) of us are proficient in c++. Initially we made the backend in ruby but we ported it to c++ for more speed. The c++ port of the backend has exactly the same features and algorithms as the original ruby code. However we still have a bunch of code in ruby that does useful things but we want it to now get the data from the c++ classes. Our first thought was that we could save some of the data structures in something like XML or redis and call that, but some of the developers don't like that idea. We don't need anything particularly complex data structures to be passed between the different parts of the code, just tuples, strings and ints. Is there any way of integrating the ruby code so that it can call the c++ stuff natively? Will we need to embed code? Will we have to make a ruby extension? If so are there any good resources/tutorials you could suggest? For example say we have this code in the c++ backend: class The_game{ private: bool printinfo; //print the player diagnostic info at the beginning if true int numplayers; std::vector<Player*> players; string current_action; int action_is_on; // the index of the player in the players array that the action is now on //more code here public: Table(std::vector<Player *> in_players, std::vector<Statistics *> player_stats ,const int in_numplayers); ~Table(); void play_game(); History actions_history; }; class History{ private: int action_sequence_number; std::vector<Action*> hand_actions; public: void print_history(); void add_action(Action* the_action_to_be_added); int get_action_sequence_number(){ return action_sequence_number;} bool history_actions_are_equal(); int last_action_size(int street,int number_of_actions_ago); History(); ~History(); }; Is there any way to natively call something in the actions_history via The_game object in ruby? (The objects in the original ruby code all had the same names and functionality) By this I mean: class MyRubyClass def method1(arg1) puts arg1 self.f() # ... but still available puts cpp_method.the_current_game.actions_history.get_action_sequence_number() end # Constructor: def initialize(arg) puts "In constructor with arg #{arg}" #get the c++ object here and call it cpp_method end end Is this possible? Any advice or suggestions are appreciated.

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