Search Results

Search found 22161 results on 887 pages for 'idl programming language'.

Page 397/887 | < Previous Page | 393 394 395 396 397 398 399 400 401 402 403 404  | Next Page >

  • why do we all learn and study java or .net or why java or .net are popular?

    - by tadeze
    My question to be clear is why do we all need to learn java or .net(C#) , still java or .net are more popular than delphi or c++ and even there are lot of resource,articles or books compared to c++ or delphi about java and .net. However, I heard majority, if I am right about 80% of software are developed using c++ or delphi in the software industry. so, why do we bother about other languages specifically about the cosmopolitan languages such as java or .net in education as well as for job interview. Although, still I know the elegance of java and .net, their safe code execution,fully objected oriented behavior ...etc, but still according to the statics they are not preferred on software develpement as a primary language mainly because of their execution time compared to c++ or delphi. So my question are why do they choose them for jobs or educational purpose and everything else? why do we lose our time learning these language if we are forced to use the other languages in the industry?

    Read the article

  • Supporting more than one codebase in ANSI-C

    - by Ilker Murat Karakas
    I am working on a project, with an associated Ansi-C code base. (let me call this the 'main' codebase). I now am confronted with a typical problem (stated below), which I believe I would be able to solve much easily if I had an object-oriented language at hand. The problem is this: I will have to start more than one codebases; i.e. I will have to start supporting a parallel codebase (even maybe more in the future). The initial codebases for all the new (i.e. parallel) codebases will initially be identical as the old (i.e. 'main') codebase. As we are talking about the 'C' language, I have till now been thinking of adding '#ifdef' statements to code, and writing the branch-spacific code inside those 'ifdef' blocks. Hoping that I made the problem clear (enough!), I would like to hear thoughts on clever patterns that would help me handle this problem elegantly in Ansi C. Cheers

    Read the article

  • What's the ROI of using a build tool like ant or nant?

    - by leeand00
    To me this sounds like a really stupid question. Why would you not use a build tool? However, I need to explain my co-worker why he should be using a build tool of some sort. He's getting really into the idea of working as a team with more programmers, but he isn't understanding the bigger picture of what needs to change in the build process in order to work with a larger team; (i.e. defensive programming/unit testing your code, having a bug database, programming modular libraries, and using sub-repositories to store modules in version control. This is a rather large stack of technologies that I need to prove the ROI of...so I figured I'd start with the ROI of using a build tool rather than just...say...clicking compile.

    Read the article

  • Collision point of 2 curves in a 3d-room

    - by Frank
    Hello, i am programming a small game for quite some time. We started coding a small FPS-Shooter inside of a project at school to get a bit experience using directX. I dont know why, but i couldnt stop the project and started programming at home aswell. At the moment i am trying to create some small AI. Of cause thats definatlly not easy, but thats my personal goal anyways. The topic could prolly fill multiple books hehe. I've got the walking part of my bots done so far. They walk along a scriped path. I am not working on the "aiming" of the bots. While programming that i hit on some math problem i couldnt solve yet. I hope of your input on this to help me get further. Concepts, ideas and everything else are highly appreciated. Problem: Calculate the position (D3DXVECTOR3) where the curve of the projectile (depends on gravity, speed), hit the curved of the enemys walking path (depends on speed). We assume that the enemy walks in a constant line. Known variables: float projectilSpeed = 2000 m/s //speed of the projectile per second float gravitation = 9.81 m/s^2 //of cause the gravity lol D3DXVECTOR3 targetPosition //position of the target stored in a vector (x,y,z) D3DXVECTOR3 projectilePosition //position of the projectile D3DXVECTOR3 targetSpeed //stores the change of the targets position in the last second Variabledefinition ProjectilePosition at time of collision = ProjectilePos_t TargetPosition at time of collision = TargetPos_t ProjectilePosition at time 0, now = ProjectilePos_0 TargetPosition at time 0, now = TargetPos_0 Time to impact = t Aim-angle = theta My try: Found a formular to calculate "drop" (Drop of the projectile based on the gravity) on Wikipedia: float drop = 0.5f * gravity * t * t The speed of the projectile has a horizontal and a vertical part.. Found a formular for that on wikipedia aswell: ProjectilVelocity.x = projectilSpeed * cos(theta) ProjectilVelocity.y = projectilSpeed * sin(theta) So i would assume this is true for the projectile curve: ProjectilePos_t.x = ProjectilePos_0.x + ProjectileSpeed * t ProjectilePos_t.y = ProjectilePos_0.y + ProjectileSpeed * t + 0.5f * gravity * t * t ProjectilePos_t.z = ProjectilePos_0.z + ProjectileSpeed * t The target walk with a constant speed, so we can determine his curve by this: TargetPos_t = TargetPos_0 + TargetSpeed * D3DXVECTOR3(t, t, t) Now i dont know how to continue. I have to solve it somehow to get a hold on the time to impact somehow. As a basic formular i could use: float time = distanz / projectileSpeed But that wouldnt be truly correct as it would assume a linear "Trajectory". We just find this behaivor when using a rocket. I hope i was able to explain the problem as much as possible. If there are questions left, feel free to ask me! Greets from germany, Frank

    Read the article

  • Immutability of big objects

    - by Malax
    Hi StackOverflow! I have some big (more than 3 fields) Objects which can and should be immutable. Every time I run into that case i tend to create constructor abominations with long parameter lists. It doesn't feel right, is hard to use and readability suffers. It is even worse if the fields are some sort of collection type like lists. A simple addSibling(S s) would ease the object creation so much but renders the object mutable. What do you guys use in such cases? I'm on Scala and Java, but i think the problem is language agnostic as long as the language is object oriented. Solutions I can think of: "Constructor abominations with long parameter lists" The Builder Pattern Thanks for your input!

    Read the article

  • Java multiline string

    - by skiphoppy
    Coming from Perl, I sure am missing the "here-document" means of creating a multi-line string in source code: $string = <<"EOF" # create a three line string text text text EOF In Java I have to have cumbersome quotes and plus signs on every line as I concatenate my multiline string from scratch. What are some better alternatives? Define my string in a properties file? Edit: Two answers say StringBuilder.append() is preferable to the plus notation. Could anyone elaborate as to why they think so? It doesn't look more preferable to me at all. I'm looking for away around the fact that multiline strings are not a first-class language construct, which means I definitely don't want to replace a first-class language construct (string concatenation with plus) with method calls. Edit: To clarify my question further, I'm not concerned about performance at all. I'm concerned about maintainability and design issues.

    Read the article

  • Statically Compiled Oracle Client Drivers/Code

    - by blockcipher
    Hello, I'm looking to write a command-line program that can execute database scripts against an Oracle server, however the machine the program will be run on may not have an Oracle client installed on it. I also don't want to rely on a language that requires a VM as there's no guarantee that the VM will be installed, so a language like C is preferable for this. Is there a way that I can statically compile/build this program and not have to have the user install the Oracle client on that machine? I'm trying to be as unobtrusive as possible. Thanks.

    Read the article

  • Solutions for redundant server and client code?

    - by Fragsworth
    In our system, the code which exists on the client side (in Flash and Javascript) mirrors the code that exists on the server side (e.g. in Python or PHP), normally with respect to the models, the methods available for those models, and the unit tests written for them. This becomes a problem in systems where you want to minimize data transfer (e.g. multiplayer games). I do not want to write the same code and unit tests redundantly for both the client and server, but I don't know of any standard solutions to deal with this. Basically, I want a language/compiler which can produce models and methods for three main languages: Actionscript, Javascript, and any server language. Does something like this exist?

    Read the article

  • Why doesn't C have rotate left/right operators?

    - by icepack
    A bit of a philosophical question, I suppose. Hope it belongs here. C language has the standard set of bit-wise operations, including OR, AND, XOR, SHIFT LEFT/RIGHT, NOT. Anyone has an idea why rotate left/rotate right isn't included in the language? These operators are of the same complexity as other bit-wise operators and normally require a single assembly instruction, like the others. Besides, I can think of a lot of uses for rotate operator, probably not less than, say, xor operator - so it sounds a bit strange to me that they aren't included in C along with the rest. Edit: Please stop suggesting implementations of rotation operators. I know how to do that and it's not what the question about.

    Read the article

  • How to implement arrays in an interpreter?

    - by Ray
    I have managed to write several interpreters including Tokenizing Parsing, including more complicated expressions such as ((x+y)*z)/2 Building bytecode from syntax trees Actual bytecode execution What I didn't manage: Implementation of dictionaries/lists/arrays. I always got stuck with getting multiple values into one variable. My value structure (used for all values passed around, including variables) looks like this, for example: class Value { public: ValueType type; int integerValue; string stringValue; } Works fine with integers and strings, but how could I implement arrays? (From now on with array I mean arrays in my experimental language, not in C++) How can I fit the array concept into the Value class above? Is it possible? How should I make arrays able to be passed around just as you could pass around integers and strings in my language, using the class above? Accessing array elements or memory allocation wouldn't be the problem, I just don't know how to store them.

    Read the article

  • What application domains are CPU bound and will tend to benefit from multi-core technologies?

    - by Glomek
    I hear a lot of people talking about the revolution that is coming in programming due to multi-core processors and parallelism, but I can't shake the feeling that for most of us, CPU cycles aren't the bottleneck. Pretty much all of my programs have been I/O bound in one way or another (database, filesystem, network, user interaction, etc.) for a very long time. Now I can think of a few areas where CPU cycles are a limiting factor, like code breaking, graphics, sound, some forms of simulation (weather, physics, etc.), and some forms of mathematical research, but they all seem like fairly specialized application domains. My general impression is that most programs are still I/O bound and that for most of our industry CPUs have been plenty fast for quite a while now. Am I off my rocker? What other application domains are CPU bound today? Do any of them include a large portion of the programming population? In essence, I'm wondering whether the multi-core CPUs will impact very many of us, and if so, how?

    Read the article

  • How can I transition from a front-end career to back-end career?

    - by jexx2345
    Hello, In 2004, I received my B.S. in Computer Science using mostly Java for programming. Since then, I have been hired for purely front-end positions in large companies through recruiters, doing primarily HTML/CSS, Javascript/jQuery, and OOP Actionscript 3. While I definitely have respect for the front-end, and have learned much, I feel very unfulfilled and would love to move into back-end for the more complex programming I was doing in school. My target platform of choice is ASP.Net 3.5 (C#). With a resume that has absolutely no .Net or back-end experience, how can I transition into a junior back-end job? I am currently freelancing a .Net e-commerce site, and plan to build a portfolio showcasing some apps (e-commerce mvc, blog, etc), while learning the technology. Is having a Bachelors in CS enough or should I look into getting .Net certified? Is showing course-work still relevant to an employer even though it was from 6 years ago? Thank you

    Read the article

  • Code golf - hex to (raw) binary conversion

    - by Alnitak
    In response to this question asking about hex to (raw) binary conversion, a comment suggested that it could be solved in "5-10 lines of C, or any other language." I'm sure that for (some) scripting languages that could be achieved, and would like to see how. Can we prove that comment true, for C, too? NB: this doesn't mean hex to ASCII binary - specifically the output should be a raw octet stream corresponding to the input ASCII hex. Also, the input parser should skip/ignore white space. edit (by Brian Campbell) May I propose the following rules, for consistency? Feel free to edit or delete these if you don't think these are helpful, but I think that since there has been some discussion of how certain cases should work, some clarification would be helpful. The program must read from stdin and write to stdout (we could also allow reading from and writing to files passed in on the command line, but I can't imagine that would be shorter in any language than stdin and stdout) The program must use only packages included with your base, standard language distribution. In the case of C/C++, this means their respective standard libraries, and not POSIX. The program must compile or run without any special options passed to the compiler or interpreter (so, 'gcc myprog.c' or 'python myprog.py' or 'ruby myprog.rb' are OK, while 'ruby -rscanf myprog.rb' is not allowed; requiring/importing modules counts against your character count). The program should read integer bytes represented by pairs of adjacent hexadecimal digits (upper, lower, or mixed case), optionally separated by whitespace, and write the corresponding bytes to output. Each pair of hexadecimal digits is written with most significant nibble first. The behavior of the program on invalid input (characters besides [a-fA-F \t\r\n], spaces separating the two characters in an individual byte, an odd number of hex digits in the input) is undefined; any behavior (other than actively damaging the user's computer or something) on bad input is acceptable (throwing an error, stopping output, ignoring bad characters, treating a single character as the value of one byte, are all OK) The program may write no additional bytes to output. Code is scored by fewest total bytes in the source file. (Or, if we wanted to be more true to the original challenge, the score would be based on lowest number of lines of code; I would impose an 80 character limit per line in that case, since otherwise you'd get a bunch of ties for 1 line).

    Read the article

  • Why people don't use LabView for purposes other than data acquisition and virtualization?

    - by Anzurio
    This is marked as a subjective question, I hope I won't get too many down votes though. LV seems to offer a nice graphic alternative to traditional text based programming. As I understand, it's not a just-virtualization/data acquisition programming language. Nonetheless, it seems to have that paradigm pegged to its creator's name. My question comes up because it doesn't seem to be widely used for multi-purpose applications. I'm not a LV-expert of any kind, I'm more like a learner. I'm still getting used to LV.

    Read the article

  • Which machine learning library to use

    - by Space_C0wb0y
    I am looking for a library that, ideally, has the following features: implements hierarchical clustering of multidimensional data (ideally on similiarity or distance matrix) implements support vector machines is in C++ is somewhat documented (this one seems to be hardest) I would like this to be in C++, as I am most comfortable with that language, but I will also use any other language if the library is worth it. I have googled and found some, but I do not really have the time to try them all out, so I want hear what other people had for experiences. Please only answer if you have some experience with the library you recommend. P.S.: I could also use different libraries for the clustering and the SVM.

    Read the article

  • Android-iPhone single codebase

    - by Lorenzo
    Is there a way, apart from using HTML and JavaScript on a web control, to have an (almost) single codebase for an application that should run on iOS and Android? The big issue is of course that they use a different language (Java for Android, Objective-C for iOS) for application development. It would be nice to have some sort of meta-language that will be translated in Java and in Objective-C. What about Flash? Adobe wasn't supposed to release a tool to create flash-based apps in iOS?

    Read the article

  • Fitch Format Proofs - any resources around?

    - by devoured elysium
    I am currently studying Fitch Format first order logic proofs. My lecturer follows closely Language, Proof and Logic by Jon Barwise. I am trying to do some proofs but I am having some trouble getting to understand how to do these proofs. As I have already read what Language Proof and Logic has to offer, I'd like to know if there are any other books or resources around that use the Fitch format for their formal proofs. Plus, having solved exercises would be of great(!) help. Thanks

    Read the article

  • How to get methods list in scala

    - by skyde
    In language like python and ruby to ask the language what index-related methods its string class supports (which methods’ names contain the word “index”) you can do “”.methods.sort.grep /index/i And in java List results = new ArrayList(); Method[] methods = String.class.getMethods(); for (int i = 0; i < methods.length; i++) { Method m = methods[i]; if (m.getName().toLowerCase().indexOf(“index”) != -1) { results.add(m.getName()); } } String[] names = (String[]) results.toArray(); Arrays.sort(names); return names; How would you do the same thing in Scala?

    Read the article

  • Is automated source translation seen as beneficial and/or necessary?

    - by busybutwantmore
    I have recently spent several years translating legacy FORTRAN into Java. Prior to that, I found myself translating FORTRAN into C (for which I wrote a simple translation tool). After all this work, I find myself wondering how many others are doing similar language-to-language translations and whether an automated way of doing so would be beneficial. I know about F2C, For_C, F2J and others, as well as some of the translation sites, but none seem to be all that successful. Having seen output from For_C, I can see why it just hasn't taken off. While it is technically correct, it is very difficult to maintain. So, I guess what I am wondering is if there were are tool that produced more maintainable, more grok-able code than the code I have seen, would developers use it? Or are developers as jaded as many posts seem to indicate and unwilling to use generated code as it could never be as good as their manually translated code?

    Read the article

  • Tutorial/resource for implementing VM

    - by zaharpopov
    Hello, I want self-education purpose implement a simple virtual machine for a dynamic language, prefer in C language. Something like the Lua VM, or Parrot, or Python VM, but simpler. Are there any good resources/tutorials on achieving this, apart from looking at code and design documentations of the existing VMs? Thanks in advance for your answers and ideas Edit: why close vote? I don't understand - is this not programming. Please comment if there is specific problem with my question.

    Read the article

< Previous Page | 393 394 395 396 397 398 399 400 401 402 403 404  | Next Page >