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  • Generating documents with templating from a form

    - by Anna
    Hello, I would like to create a document generator with templating. The workflow should be as following: The user input data to a static form (simple text input). The user chooses a graphically designed template. A document with the chosen template containing the user data is generated. The initial templates repository is prepared in advance, but it should be easy to add new templates to the process. I have the full MS Office suite and the preferred file format is an MS .doc. I can do a little VB scripting if needed, but I prefer not to. Any advice would be greatly appreciated. Thank you, Anna

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  • How GZipped contents are transfered on the web?

    - by PJ
    I heard that static contents like CSS and JavaScript can be better delivered in GZip format. And Content Developer Network (CDN) always does so. However I don't understand how the format works. First when I tried making a gzipped file via command-line. The file extension is .gz. This is different from .css and .js. How do browsers recognize which file is gzipped or not. Second, how browsers "decompress" files? I dragged my index.html.gz onto my browsers. But no one worked. How do such gzipped work in the real world? What do I need to do if I want to serve CSS/JavaScript using Gzipped format.

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  • Compiling GCC or Clang for thumb drive on OSX

    - by user105524
    I have a mac book that I don't have admin rights to which I would like to be able to use either GCC or clang. Since I lack admin right I can't install binutils or a compiler to /usr directory. My plan is to install both of these (using an old macbook that I do have admin rights for) to a flash drive and then run the compiler off of there. How would one go building gcc or clang so that it could run just off of a thumb drive? I've tried both but haven't had any success. I've tried doing it defining as many of the directories as possible through configure, but haven't been able to successfully build. My current configure script for gcc-4.8.1 is (where USB20D is the thumb drive): ../gcc-4.8.1/configure --prefix=/Volumes/USB20FD/usr \ --with-local-prefix=/Volumes/USB20FD/usr/local \ --with-native-system-header-dir=/Volumes/USB20FD/usr/include \ --with-as=/Volumes/USB20FD/usr/bin/as \ --enable-languages=c,c++,fortran\ --with-ld=/Volumes/USB20FD/usr/bin/ld \ --with-build-time-tools=/Volumes/USB20FD/usr/bin \ AR=/Volumes/USB20FD/usr/bin/ar \ AS=/Volumes/USB20FD/usr/bin/as \ RANLIB=/Volumes/USB20FD/usr/bin/ranlib \ LD=/Volumes/USB20FD/usr/bin/ld \ NM=/Volumes/USB20FD/usr/bin/nm \ LIPO=/Volumes/USB20FD/usr/bin/lipo \ AR_FOR_TARGET=/Volumes/USB20FD/usr/bin/ar \ AS_FOR_TARGET=/Volumes/USB20FD/usr/bin/as \ RANLIB_FOR_TARGET=/Volumes/USB20FD/usr/bin/ranlib \ LD_FOR_TARGET=/Volumes/USB20FD/usr/bin/ld \ NM_FOR_TARGET=/Volumes/USB20FD/usr/bin/nm \ LIPO_FOR_TARGET=/Volumes/USB20FD/usr/bin/lipo CFLAGS=" -nodefaultlibs -nostdlib -B/Volumes/USB20FD/bin -isystem/Volumes/USB20FD/usr/include -static-libgcc -v -L/Volumes/USB20FD/usr/lib " \ LDFLAGS=" -Z -lc -nodefaultlibs -nostdlib -L/Volumes/USB20FD/usr/lib -lgcc -syslibroot /Volumes/USB20FD/usr/lib/crt1.10.6.o " Any obvious ideas of which of these options need to be turned on to install the appropriate files on the thumb drive during installation? What other magic occurs during xcode installation which isn't occurring here? Thanks for any suggestions

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  • Monitoring settings in a configsection of your app.config for changes

    - by dotjosh
    The usage:public static void Main() { using(var configSectionAdapter = new ConfigurationSectionAdapter<ACISSInstanceConfigSection>("MyConfigSectionName")) { configSectionAdapter.ConfigSectionChanged += () => { Console.WriteLine("File has changed! New setting is " + configSectionAdapter.ConfigSection.MyConfigSetting); }; Console.WriteLine("The initial setting is " + configSectionAdapter.ConfigSection.MyConfigSetting); Console.ReadLine(); } }  The meat: public class ConfigurationSectionAdapter<T> : IDisposable where T : ConfigurationSection { private readonly string _configSectionName; private FileSystemWatcher _fileWatcher; public ConfigurationSectionAdapter(string configSectionName) { _configSectionName = configSectionName; StartFileWatcher(); } private void StartFileWatcher() { var configurationFileDirectory = new FileInfo(Configuration.FilePath).Directory; _fileWatcher = new FileSystemWatcher(configurationFileDirectory.FullName); _fileWatcher.Changed += FileWatcherOnChanged; _fileWatcher.EnableRaisingEvents = true; } private void FileWatcherOnChanged(object sender, FileSystemEventArgs args) { var changedFileIsConfigurationFile = string.Equals(args.FullPath, Configuration.FilePath, StringComparison.OrdinalIgnoreCase); if (!changedFileIsConfigurationFile) return; ClearCache(); OnConfigSectionChanged(); } private void ClearCache() { ConfigurationManager.RefreshSection(_configSectionName); } public T ConfigSection { get { return (T)Configuration.GetSection(_configSectionName); } } private System.Configuration.Configuration Configuration { get { return ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None); } } public delegate void ConfigChangedHandler(); public event ConfigChangedHandler ConfigSectionChanged; protected void OnConfigSectionChanged() { if (ConfigSectionChanged != null) ConfigSectionChanged(); } public void Dispose() { _fileWatcher.Changed -= FileWatcherOnChanged; _fileWatcher.EnableRaisingEvents = false; _fileWatcher.Dispose(); } }

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  • All files on automounted NTFS partition are marked as executable

    - by MHC
    I have set up an NTFS partition to automount via fstab: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda7 during installation UUID=e63fa8a2-432f-4749-b9db-dab328807d04 / ext4 errors=remount-ro 0 1 # /boot was on /dev/sda4 during installation UUID=e9ad1bb4-7c1f-4ea9-a6a5-799dfad71c0a /boot ext4 defaults 0 2 # /home was on /dev/sda8 during installation UUID=eda8c755-5448-4de8-b58c-9cb75823c22d /home ext4 defaults 0 2 # swap was on /dev/sda9 during installation UUID=804ff3a7-e5dd-406a-b63c-e8f3c635fbc5 none swap sw 0 0 #Windows-Partition UUID=368CEBC57807FDCD /media/Share ntfs defaults,uid=1000,gid=1000,noexec 0 0 As you can see I have added the noexec bit to the configuration. Why? Because any file I create on or move to the partition is automatically marked as executable. The problem is that there is no way of changing that through nautilus. I cannot uncheck the "Allow executing file as program" option. The noexec option doesn't help, unfortunately. It only prevents nautilus from displaying the "run" or "read" dialog but doesn't change the executable flag. Is there any way I can fix this?

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  • Canon MG6100 series USB printer receives job but doesn't physically print

    - by Old-linux-fan
    Printer MP6150 driver installed itself upon plugging in the printer. Printer is recognized (lsusb shows it) but does not mount. If the printer is recognized, the driver must be working (or?), but something is blocking the system from mounting the printer. Tried the usual things: power of printer, restart Ubuntu etc. Listed below result of lsusb and fstab: hans@kontor-linux:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 004: ID 04a9:174a Canon, Inc. Bus 002 Device 002: ID 1058:1001 Western Digital Technologies, Inc. External Hard Disk [Elements] Bus 004 Device 002: ID 046d:c517 Logitech, Inc. LX710 Cordless Desktop Laser hans@kontor-linux:~$ sudo cat /etc/fstab [sudo] password for hans: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda6 during installation UUID=eaf3b38d-1c81-4de9-98d4-3834d674ff6e / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=93a667d3-6132-45b5-ad51-1f8a46c5b437 none swap sw 0 0

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  • How do I clean dust from a computer?

    - by Jonas
    As computers become faster and generate more heat it gets more important to have good ventilation, but that also increases the amount of dust sticking to the components of the computer. It's of course better to make sure the computer never gets dusty by vacuum cleaning around it (not in it) frequently. But what to do if it's already to late? I've heard that vacuum cleaning the computer itself is very bad, since it can cause static electricity that hurts the computer. So, Does anyone have any tips for how to remove dust from your computer?

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  • Suggestions for Troubleshooting WIndows 7 lockups

    - by Craig L
    I've got a Dell Latitude E6500 that was working fine under Vista x64. I got one of the new Seagate 500GB Hybrid SSD/HD 2.5 drives and thought.. hmm.. let's try Win 7 x64 on it. Bottom line: It works great for hours and then it will hard lock. I don't mean BSOD (or whatever the Win7 equivalent is). I mean my screen is displaying a static image (if there is a clock displayed, it will be frozen at the time the lockup occurred) and the mouse and keyboard do not work. Control-Alt-Delete will not work. I have to hold down the power button to reboot. The event log records NOTHING at the time the lockup occurs. Obviously something is happening to the system to cause the lockup, but the default Windows 7 x64 doesn't log it. How can I log the things Windows doesn't normally log in Event Viewer ?

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  • Adding CNAME entry to nginx for cdn rewrite

    - by Ayaz Malik
    I am using apache + nginx (for serving static content) and just bought a CDN. I have added a CNAME entry to my CDN URL, which should be cdn.example.com and pointing to the original cdn url. xxx.netdna-cdn.com/ But probably because of my nginx vhost file when I run cdn.example.com, it opens the first server entry site in my vhost file. I have multiple sites in my server. I have added CNAME from CPanel DNS editor as well. No luck, so I think I need to add something in the vhost.conf.

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  • Compressing 2D level data

    - by Lucius
    So, I'm developing a 2D, tile based game and a map maker thingy - all in Java. The problem is that recently I've been having some memory issues when about 4 maps are loaded. Each one of these maps are composed of 128x128 tiles and have 4 layers (for details and stuff). I already spent a good amount of time searching for solutions and the best thing I found was run-length enconding (RLE). It seems easy enough to use with static data, but is there a way to use it with data that is constantly changing, without a big drop in performance? In my maps, supposing I'm compressing the columns, I would have 128 rows, each with some amount of data (hopefully less than it would be without RLE). Whenever I change a tile, that whole row would have to be checked and I'm affraid that would slow down too much the production (and I'm in a somewhat tight schedule). Well, worst case scenario I work on each map individually, and save them using RLE, but it would be really nice if I could avoind that. EDIT: What I'm currently using to store the data for the tiles is a 2D array of HashMaps that use the layer as key and store the id of the tile in that position - like this: private HashMap< Integer, Integer [][]

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  • Wireless DHCP doesn't work until wired Ethernet plugged in

    - by MT_Head
    A client of mine has an Asus R1F tablet running Windows XP Tablet SP3. It has an Intel 3945ABG wireless card; wired Ethernet is a Realtek something-or-other. In the past few days, it's developed an odd problem: WiFi authenticates, but can't get an address via DHCP. plug in wired Ethernet - both interfaces get good addresses unplug cable, WiFi continues to work until shutdown. Next morning, repeat process. I've tried: turning WiFi off/on (there's a slider switch) disabling/re-enabling via Device Mangler uninstalling and reinstalling the driver for the 3945ABG... changing from Intel Pro/SET to Windows Wireless Zero Config (and back) restarting the router changing the static DHCP assignments at the router upgrading the router firmware, just on general principles The router/access point is pfSense 1.2.3RC1 (was 1.2.2); wireless card is Atheros-based. None of the 12 other users (5 with tablets) are having problems.

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  • hudson/jenkins: help needed to get started with customization work

    - by user64204
    I'm would to customize jenkins by adding links to the left hand side panel and use the pages associated with these links to serve some custom content in place of the jobs/views table displayed by default. I managed to add links to the side-bar using the sidebar-links plugin. Now I'm trying to see how to replace the content of the <td id="main-panel"> element with some custom content. The custom content is generated by some PHP scripts which ideally should be called by hudson every time the custom pages are requested, though if too complicated I can either create static content to be served by jenkins by calling my PHP scripts in a crontab or see if calls to the PHP scripts can be done by apache itself before the page requests are sent to jenkins. I'm not sure writing a plugin is the best way to proceed and I would like to have your thoughts as to how you think I should implement this.

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  • How to connect to a wireless network that has a two word name with a space?

    - by grinan
    Ok, I have searched for some time in earnest for an answer to this question. I have a Beagleboard which has Ubuntu 10.10 Minimal install for Arm running on it. With the default install, minimal tools, no GUI, I am unable to connect to my wireless network. The name of my network is "MYNAME NETWORK". Using a text editor to edit /etc/network/interfaces I can not seem to connect at all. As an experiment, I connected to a friends network, which has a one word name "dystek",and was able to connect with Zero issues, and update and install a full GUI for ubuntu Arm. The problem is that I don't want a full blown gui on the beagleboard, just a minimal install of ubuntu with CLI is all I need or want. Is there anyway to connect to my wireless network via editing the /etc/network/interfaces file. Surely there is... I just don't know how. Right now my interfaces file looks like this: auto lo iface lo inet loopback auto wlan0 iface wlan0 inet static address 192.168.1.200 netmask 255.255.255.0 gateway 192.168.1.1 wireless-essid BARRETT NETWORK wireless-key 46456xxxxxxxx Any help would be appreciated.

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  • Passenger not working with SSL on Apache 2

    - by Zak
    I have a Rails app running on Passenger; It works as expected over unencrypted connections. I also have a working Apache SSL setup; I can access any static file available via http with https. When I try to access the Rails app via https, I get a 403 error (Directory index forbidden by rule). Turning on indexes for the directory simply causes Apache to display an index. I do have +ExecCGI set for the appropriate directory in the SSL version of the VirtualHost directive. I'm sure there's something obvious I'm overlooking. I'm just not sure where I need to be looking.

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  • I don't understand the definition of side effects

    - by Chris Okyen
    I don't understand the wikipedia article on Side Effects: In computer science, a function or expression is said to have a side effect if, in addition to returning a value, it also 1.) Modifies some state or 2.) Has an observable interaction with calling functions or the outside world. I know an example of the first thing that causes a function or expression to have side effects - modifying a state Function and Expression modifying a state : 1.) foo(int X) { return x = x % x; } a = a + 1; What does 2.) - Has an observable interaction with calling functions or the outside world," mean? - Please give an example. The article continues on to say, "For example, a function might modify a global or static variable, modify one of its arguments, raise an exception, write data to a display or file, read data, or call other side-effecting functions...." Are all these examples, examples of 1.) - Modifiying some state , or are they also part of 2.) - Has an observable interaction with calling functions or the outside world?

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  • How can I access an Apple Xserve with no I/O ports

    - by DigitalJedi805
    I have an Apple Xserve at my place of employment, that I stumbled across one day going through some old equipment. The Xserve has one card installed on it, being the NIC, and is labelled with the static IP adresses that it has assigned, but other than that it is totally 'headless'. I would like to put it to use ( by either rolling it over to a Linux, or Windows Server 08 environment... 0_o ) but have yet to figure out how to get into the system to manage it. I'm a frequent at StackOverflow, but this is my first SuperUser post, so please let me know if this should be on one of the affiliate sites.

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  • How can I restrict SSH access when the source IP is dynamic

    - by Supratik
    Hi I want to protect SSH access to our live web server from all IP's except our office static IP. There are some employees who connects to this live server from their dynamic IP's. So, it is not always possible for me to change in the iptables rule in live server whenever the dynamic IP of the employee changes. I tried to put them in office VPN and allowed only SSH access from office IP but the office connection is slow in compared to our employee's private internet connection, moreover it adds an extra overhead to our office network. Is there any way I can solve this problem ?

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  • Inside the DLR – Invoking methods

    - by Simon Cooper
    So, we’ve looked at how a dynamic call is represented in a compiled assembly, and how the dynamic lookup is performed at runtime. The last piece of the puzzle is how the resolved method gets invoked, and that is the subject of this post. Invoking methods As discussed in my previous posts, doing a full lookup and bind at runtime each and every single time the callsite gets invoked would be far too slow to be usable. The results obtained from the callsite binder must to be cached, along with a series of conditions to determine whether the cached result can be reused. So, firstly, how are the conditions represented? These conditions can be anything; they are determined entirely by the semantics of the language the binder is representing. The binder has to be able to return arbitary code that is then executed to determine whether the conditions apply or not. Fortunately, .NET 4 has a neat way of representing arbitary code that can be easily combined with other code – expression trees. All the callsite binder has to return is an expression (called a ‘restriction’) that evaluates to a boolean, returning true when the restriction passes (indicating the corresponding method invocation can be used) and false when it does’t. If the bind result is also represented in an expression tree, these can be combined easily like so: if ([restriction is true]) { [invoke cached method] } Take my example from my previous post: public class ClassA { public static void TestDynamic() { CallDynamic(new ClassA(), 10); CallDynamic(new ClassA(), "foo"); } public static void CallDynamic(dynamic d, object o) { d.Method(o); } public void Method(int i) {} public void Method(string s) {} } When the Method(int) method is first bound, along with an expression representing the result of the bind lookup, the C# binder will return the restrictions under which that bind can be reused. In this case, it can be reused if the types of the parameters are the same: if (thisArg.GetType() == typeof(ClassA) && arg1.GetType() == typeof(int)) { thisClassA.Method(i); } Caching callsite results So, now, it’s up to the callsite to link these expressions returned from the binder together in such a way that it can determine which one from the many it has cached it should use. This caching logic is all located in the System.Dynamic.UpdateDelegates class. It’ll help if you’ve got this type open in a decompiler to have a look yourself. For each callsite, there are 3 layers of caching involved: The last method invoked on the callsite. All methods that have ever been invoked on the callsite. All methods that have ever been invoked on any callsite of the same type. We’ll cover each of these layers in order Level 1 cache: the last method called on the callsite When a CallSite<T> object is first instantiated, the Target delegate field (containing the delegate that is called when the callsite is invoked) is set to one of the UpdateAndExecute generic methods in UpdateDelegates, corresponding to the number of parameters to the callsite, and the existance of any return value. These methods contain most of the caching, invoke, and binding logic for the callsite. The first time this method is invoked, the UpdateAndExecute method finds there aren’t any entries in the caches to reuse, and invokes the binder to resolve a new method. Once the callsite has the result from the binder, along with any restrictions, it stitches some extra expressions in, and replaces the Target field in the callsite with a compiled expression tree similar to this (in this example I’m assuming there’s no return value): if ([restriction is true]) { [invoke cached method] return; } if (callSite._match) { _match = false; return; } else { UpdateAndExecute(callSite, arg0, arg1, ...); } Woah. What’s going on here? Well, this resulting expression tree is actually the first level of caching. The Target field in the callsite, which contains the delegate to call when the callsite is invoked, is set to the above code compiled from the expression tree into IL, and then into native code by the JIT. This code checks whether the restrictions of the last method that was invoked on the callsite (the ‘primary’ method) match, and if so, executes that method straight away. This means that, the next time the callsite is invoked, the first code that executes is the restriction check, executing as native code! This makes this restriction check on the primary cached delegate very fast. But what if the restrictions don’t match? In that case, the second part of the stitched expression tree is executed. What this section should be doing is calling back into the UpdateAndExecute method again to resolve a new method. But it’s slightly more complicated than that. To understand why, we need to understand the second and third level caches. Level 2 cache: all methods that have ever been invoked on the callsite When a binder has returned the result of a lookup, as well as updating the Target field with a compiled expression tree, stitched together as above, the callsite puts the same compiled expression tree in an internal list of delegates, called the rules list. This list acts as the level 2 cache. Why use the same delegate? Stitching together expression trees is an expensive operation. You don’t want to do it every time the callsite is invoked. Ideally, you would create one expression tree from the binder’s result, compile it, and then use the resulting delegate everywhere in the callsite. But, if the same delegate is used to invoke the callsite in the first place, and in the caches, that means each delegate needs two modes of operation. An ‘invoke’ mode, for when the delegate is set as the value of the Target field, and a ‘match’ mode, used when UpdateAndExecute is searching for a method in the callsite’s cache. Only in the invoke mode would the delegate call back into UpdateAndExecute. In match mode, it would simply return without doing anything. This mode is controlled by the _match field in CallSite<T>. The first time the callsite is invoked, _match is false, and so the Target delegate is called in invoke mode. Then, if the initial restriction check fails, the Target delegate calls back into UpdateAndExecute. This method sets _match to true, then calls all the cached delegates in the rules list in match mode to try and find one that passes its restrictions, and invokes it. However, there needs to be some way for each cached delegate to inform UpdateAndExecute whether it passed its restrictions or not. To do this, as you can see above, it simply re-uses _match, and sets it to false if it did not pass the restrictions. This allows the code within each UpdateAndExecute method to check for cache matches like so: foreach (T cachedDelegate in Rules) { callSite._match = true; cachedDelegate(); // sets _match to false if restrictions do not pass if (callSite._match) { // passed restrictions, and the cached method was invoked // set this delegate as the primary target to invoke next time callSite.Target = cachedDelegate; return; } // no luck, try the next one... } Level 3 cache: all methods that have ever been invoked on any callsite with the same signature The reason for this cache should be clear – if a method has been invoked through a callsite in one place, then it is likely to be invoked on other callsites in the codebase with the same signature. Rather than living in the callsite, the ‘global’ cache for callsite delegates lives in the CallSiteBinder class, in the Cache field. This is a dictionary, typed on the callsite delegate signature, providing a RuleCache<T> instance for each delegate signature. This is accessed in the same way as the level 2 callsite cache, by the UpdateAndExecute methods. When a method is matched in the global cache, it is copied into the callsite and Target cache before being executed. Putting it all together So, how does this all fit together? Like so (I’ve omitted some implementation & performance details): That, in essence, is how the DLR performs its dynamic calls nearly as fast as statically compiled IL code. Extensive use of expression trees, compiled to IL and then into native code. Multiple levels of caching, the first of which executes immediately when the dynamic callsite is invoked. And a clever re-use of compiled expression trees that can be used in completely different contexts without being recompiled. All in all, a very fast and very clever reflection caching mechanism.

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  • D-Link DNS-323 NAS firmware update

    - by Mark Beaton
    Hi all, I've got a D-Link DNS-323 NAS enclosure holding a bunch of multimedia files that I've (possibly stupidly) just updated the firmware on, from 1.03 to 1.08. The updater indicated it applied the firmware patch successfully, but after rebooting it I can no longer get into it via the web interface, either via the static IP I had assigned it before the update, or by any of the DHCP-assigned addresses that I can see are currently assigned by my router. The unit just sits there, with the drives (2x512 set up as RAID-1) thrashing away seemingly forever... So, my question - has anyone had a similar experience with one of these units? Any advice etc? I've googled the hell out of it, and can't find anything useful.

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  • What is causing these visual artifacts on my OpenGL sprites?

    - by Amplify91
    What could be the cause of the defects in my characters sprite? I am using OpenGL ES 2.0. I draw my sprites in a sprite batch that uses UV coordinates from one large texture atlas. If you look around the character' edges, you'll see two noticeable problems: The invisible alpha background is not invisible, but shows a strange static-like background. There are unwanted streaks where the character nears the edge of the frame (but only in some frames of the animation, this happened to be one of them). Any idea what could be causing these? I will provide related code if asked for, but I'll try to avoid just dumping the entire project and expecting someone to look through it all. EDIT: Here's a bit of code: This is how I generate my UV coordinates: private float[] createFrameUV(int frameWidth, int frameHeight, int x, int y){ float[] uv = new float[4]; if(numberOfFrames>1){ float width = (float)frameWidth / (float)mBitmap.getWidth(); float height = (float)frameHeight / (float)mBitmap.getHeight(); float u = (float)x / (float)mBitmap.getWidth(); float v = (float)y / (float)mBitmap.getHeight(); uv[0] = u; uv[1] = v; uv[2] = u + width; uv[3] = v + height; }else{ uv[0] = 0f; uv[1] = 0f; uv[2] = 1f; uv[3] = 1f; } return uv; } These are some OpenGL settings: GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR); GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR); GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE); GLES20.glTexParameterf(GLES20.GL_TEXTURE_2D, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);

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  • IPv6 6to4 on Windows Server

    - by Graham Wager
    I'm looking for a relatively simple guide to setting up IPv6 properly on a home network. This network currently has a server (Windows Server 2008R2) running RRAS that establishes connectivity to the internet using a demand-dial PPPoE connection and handles the NAT. It also hosts a DNS server and DHCP. My ISP does not support IPv6, but I have a static IPv4 address. I've read about 6to4 and signed up at tunnelbroker.net, but quickly felt out of my depth. How do I configure my network to use it, and how I should configure my DHCP server with regards to IPv6 addresses?

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  • XNA 4.0, Combining model draw calls

    - by MayContainNuts
    I have the following problem: The levels in my game are made up of a Large Quantity of small Models and because of that I am experiencing frame rate problems. I already did some research and came to the conclusion that the amount of draw calls I am making must be the root of my problems. I've looked around for a while now and couldn't quite find a satisfying solution. I can't cull any of those models, in a worst case scenario there could be 1000 of them visible at the same time. I also looked at Hardware geometry Instancing, but I don't think that's quite what I'm looking for, because the level consists of a lot of different parts. So, what I'd like to do is combining 100 or 200 of these Models into a single large one and draw it as a whole 'chunk'. The whole geometry is static so it wouldn't have to be changed after combining, but different parts of it would have to use different textures (I think I can accomplish that with a texture atlas). But I have no idea how to to that, so does anybody have any suggestions?

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  • Finding it Hard to Deliver Right Customer Experience: Think BPM!

    - by Ajay Khanna
    Our relationship with our customers is not a just a single interaction and we should not treat it like one. A customer’s relationship with a vendor is like a journey which starts way before customer makes a purchase and lasts long after that. The journey may start with customer researching a product that may lead to the eventual purchase and may continue with support or service needs for the product. A typical customer journey can be represented as shown below: As you may notice, customers tend to use multiple channels to interact with a company throughout their journey.  They also expect that they should get consistent experience, no matter what interaction channel they may choose. Customers do not like to repeat the information they have already provided and expect companies to remember their preferences, and offer them relevant products and services. If the company fails to meet this expectation, customers not only will abandon the purchase and go to the competitor but may also influence others’ purchase decision. Gone are the days when word of mouth was the only medium, and the customer could influence “Six” others. This is the age of social media and customer’s good or bad experience, especially bad get highly amplified and may influence hundreds of others. Challenges that face B2C companies today include: Delivering consistent experience: The reason that delivering consistent experience is challenging is due to fragmented data, disjointed systems and siloed multichannel interactions. Customers tend to get different service quality if they use web vs. phone vs. store. They get different responses from different service agents or get inconsistent answers if they call sales vs. service group in the company. Such inconsistent experiences result in lower customer satisfaction or NPS (net promoter score) numbers. Increasing Revenue: To stay competitive companies frequently introduce new products and services. Delay in launching such offerings has a significant impact on revenue realization. In addition to new product revenue, there are multiple opportunities to up-sell and cross-sell that impact bottom line. If companies are not able to identify such opportunities, bring a product to market quickly, or not offer the right product to the right customer at the right time, significant loss of revenue may occur. Ensuring Compliance: Companies must be compliant to ever changing regulations, these could be about Know Your Customer (KYC), Export/Import regulations, or taxation policies. In addition to government agencies, companies also need to comply with the SLA that they have committed to their customers. Lapse in meeting any of these requirements may lead to serious fines, penalties and loss in business. Companies have to make sure that they are in compliance will all such regulations and SLA commitments, at any given time. With the advent of social networks and mobile technology, companies not only need to focus on process efficiency but also on customer engagement. Improving engagement means delivering the customer experience as the customer is expecting and interacting with the customer at right time using right channel. Customers expect to be able to contact you via any channel of their choice (web, email, chat, mobile, social media), purchase via any viable channel (web, phone, store, mobile). Customers expect companies to understand their particular needs and remember their preferences on repeated visits. To deliver such an integrated, consistent, and contextual experience, power of BPM in must. Your company may be organized in departments like Marketing, Sales, Service. You may hold prospect data in SFA, order information in ERP, customer issues in CRM. However, the experience delivered to the customer must not be constrained by your system legacy. BPM helps in designing the right experience for the right customer and integrates all the underlining channels, systems, applications to make sure right information will be delivered to the right knowledge worker or to the customer every single time.     Orchestrating information across all systems (MDM, CRM, ERP), departments (commerce, merchandising, marketing service) and channels (Email, phone, web, social)  is the key, and that’s what BPM delivers. In addition to orchestrating systems and channels for consistency, BPM also provides an ability for analysis and decision management. By using data from historical transactions, social media and from other systems, users can determine the customer preferences, customer value, and churn propensity. This information, in the context, is then used while making a decision at a process step. Working with real-time decision management system can also suggest right up-sell or cross-sell offers, discounts or next-best-action steps for a particular customer. Timely action on customer issues or request is also a key tenet of a good customer experience. BPM’s complex event processing capabilities help companies to take proactive actions before issues get escalated. BPM system can be designed to listen to a certain event patters then deduce from those customer situations (credit card stolen, baggage lost, change of address) and do a triage before situation goes out of control. If such a situation arises you can send alerts to right people or immediately invoke corrective actions. Last but not least one of BPM’s key values is to drive continuous improvement. Learning about customers past experiences, interactions and social conversations, provide valuable insight. Such insight can be used to improve products, customer facing processes, and customer experience. You may take these insights as an input to design better more efficient and customer friendly sales, contact center or self-service processes. If customer experience is important for your business, make sure you have incorporated BPM as a part of your strategy to design, orchestrate and improve your customer facing processes.

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  • Rendering text with stb_font results in glitches

    - by Fabian Fritz
    I'm trying to render text with OpenGL and an "inline"-font taken from the stb_fonts The relevant code for initializing the font & rendering: LabelFactory::LabelFactory() { static unsigned char fontpixels [STB_SOMEFONT_BITMAP_HEIGHT][STB_SOMEFONT_BITMAP_WIDTH]; STB_SOMEFONT_CREATE(fontdata, fontpixels, STB_SOMEFONT_BITMAP_HEIGHT); glGenTextures(1, &texture); glBindTexture(GL_TEXTURE_2D, texture); glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, STB_SOMEFONT_BITMAP_WIDTH, STB_SOMEFONT_BITMAP_HEIGHT, 0, GL_ALPHA, GL_UNSIGNED_BYTE, fontdata); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); } void LabelFactory::renderLabel(Label * label) { int x = label->x; int y = label->y; const char * str = label->text; glBindTexture(GL_TEXTURE_2D, texture); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_ALPHA_TEST); glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glEnable(GL_TEXTURE_2D); glBegin(GL_QUADS); while (*str) { int char_codepoint = *str++; stb_fontchar *cd = &fontdata[char_codepoint - STB_FONT_arial_14_usascii_FIRST_CHAR]; glTexCoord2f(cd->s0, cd->t0); glVertex2i(x + cd->x0, y + cd->y0); glTexCoord2f(cd->s1, cd->t0); glVertex2i(x + cd->x1, y + cd->y0); glTexCoord2f(cd->s1, cd->t1); glVertex2i(x + cd->x1, y + cd->y1); glTexCoord2f(cd->s0, cd->t1); glVertex2i(x + cd->x0, y + cd->y1); x += cd->advance_int; } glEnd(); } However this results in weird glitches I guess I'm doing something wrong with the alpha blending, however I was unable to improve it by changing the parameters. The size and length of the outline of the text that should be shown seems about right (it should read "Test Test Test").

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  • Spring + JSR 303 Validation group is ignored [closed]

    - by nsideras
    we have a simple bean with JSR annotations public class CustomerDTO { private static final long serialVersionUID = 1L; private Integer id; @NotEmpty(message = "{customer.firstname.empty}") private String firstName; @NotEmpty(message = "{customer.lastname.empty}") private String lastName; @NotEmpty(groups={PasswordChange.class}, message="{password.empty}") private String password; @NotEmpty(groups={PasswordChange.class}, message="{confirmation.password.empty}") private String password2; } and we have a Spring Controller @RequestMapping(value="/changePassword", method = RequestMethod.POST) public String changePassword(@Validated({ PasswordChange.class }) @ModelAttribute("customerdto") CustomerDTO customerDTO, BindingResult result, Locale locale) { logger.debug("Change Password was submitted with information: " + customerDTO.toString()); try { passwordStrengthPolicy.checkPasswordStrength(locale, customerDTO.getPassword()); if (result.hasErrors()) { return "changePassword"; } logger.debug("Calling customer service changePassword: " + customerDTO); customerOnlineNewService.changePassword(customerDTO); } catch (PasswordNotChangedException e) { logger.error("Could not change password PasswordNotChangedException: " + customerDTO.toString()); return "changePassword"; } catch (PasswordNotSecureException e) { return "changePassword"; } return createRedirectViewPath("changePassword"); } Our problem is that when changePassword is invoked the validator ignores the group(PasswordChange.class) and validates only firstName and lastName which are not in the group. Any idea? Thank you very much for your time.

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