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  • Objective-C++ Memory Problem

    - by Stephen Furlani
    Hello, I'm having memory woes. I've got a C++ Library (Equalizer from Eyescale) and they use the Traversal Visitor Pattern to allow you to add new functionality to their classes. I've finally figured out how it works, and I've got a Visitor that just returns the properties from one of the objects. (since I don't know how they're allocated). so. My little code does this: VisitorResult AGLContextVisitor::visit( Channel* channel ) { // Search through Nodes, Pipes until we get to the right window. // Add some code to make sure we find the right one? // Not executing the following code as C++ in gdb? eq::Window* w = channel->getWindow(); OSWindow* osw = w->getOSWindow(); AGLWindow* aw = (AGLWindow *)osw; AGLContext agl_ctx = aw->getAGLContext(); this->setContext(agl_ctx); return TRAVERSE_PRUNE; } So here's the problem. eq::Window* w = channel->getWindow(); (gdb) print w 0x0 BUT If I do this: (gdb) set objc-non-blocking-mode off (gdb) print w=channel->getWindow() 0x300effb9 // an honest memory location, and sets w as verified in the Debugger window of XCode. It does the same thing for osw. I don't get it. Why would something work in (gdb) but not in the code? The file is completely a cpp file, but it seems to be running in objc++, since I need to turn blocking off. Help!? I feel like I'm missing some memory-management basic thing here, either with C++ or Obj-C. [edit] channel-getWindow() is supposed to do this: /** @return the parent window. @version 1.0 */ Window* getWindow() { return _window; } The code also executes fine if I run it from a C++-only application. [edit] No... I tried creating a simple stand-alone program since I was tired of running it as a plugin. Messy to debug. And no, it doesn't run in the C++ program either. So I'm really at a loss as to what I'm doing wrong. Thanks, -- Stephen Furlani

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  • On Click alert if $.get returns a value, if not, submit the form

    - by bradenkeith
    If the submit button is clicked, prevent the default action and see if the field 'account_name' is already in use. If the $.get() returns a result, alert the user of the results. If it doesn't, submit form with id="add_account_form". My problem is that my else{} statement is not submitting the form. I get no response when submit is clicked & there is no value returned. Also I would like to change my code where it goes $("#add_account_form").submit(..) instead of .click() however, would that cause a problem when trying to submit the form later in the script? <script type="text/javascript"> $(document).ready( function () { $("#submit").click( function () { var account_name = $("input[name=account_name]").val(); $.get( "'.url::site("ajax/check_account_name").'", {account_name: account_name}, function(data){ if(data.length > 0){ confirm( "The account name you entered looks like the following:\n" +data+ "Press cancel if this account already exists or ok to create it." ); }else{ $("#add_account_form").submit(); } }); return false; }); }); </script> <p> <input type="submit" id="submit" class="submit small" name="submit" value="Submit" /> </p> </form> Thanks for your help. EDIT So anyone who runs into my problems, it's that $.get() is asynchronous, so it will always return false, or true depending on what submitForm is defined as. $.ajax() however, allows async to be set as false, which allows the function to finish before moving on. See what I mean: $(document).ready( function () { $("#add_account_form").submit( function () { var submitForm = true; var account_name = $("input[name=account_name]").val(); $.ajax({ type: "GET", async: false, url: "'.url::site("ajax/check_account_name").'", data: ({account_name: account_name}), success: function(data){ if(data.length > 0){ if(!confirm( "The account name you entered looks like the following:\n" +data+ "Press cancel if this account already exists or ok to create it." )){ submitForm = false; } } } }); if (submitForm == false ) { return false; } }); }); Thanks for your help @Dan

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  • Data Access Layer in an ASP.NET website

    - by user3519124
    :) i have a DAL class file in my project, that my teacher sent me and explained to me but i did not really understand it. It has number of functions, and I understand only few of them, like with connecting to the database or creating a command object but there are 2 that I dont understand: public static DataTable GetTable(string str) { OleDbConnection con = DAL.GetConnection(); OleDbCommand cmd = DAL.GetCommand(con, str); DataTable dt = new DataTable(); OleDbDataAdapter adp = new OleDbDataAdapter(); adp.SelectCommand = cmd; adp.Fill(dt); return dt; } public static int ExecuteNonQuery(string str) { int num = -1; OleDbConnection con = DAL.GetConnection(); con.Open(); if (con.State == ConnectionState.Open) { OleDbCommand cmd = DAL.GetCommand(con, str); num = cmd.ExecuteNonQuery(); con.Close(); } return num; } thank you :)

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  • Overloading operator>> for case insensitive string

    - by TheSOFan
    Given the definition of ci_string from cpp.reference.com, how would we go about implementing operator? My attempts at it involved std::read, but it doesn't seem to work (that is, gcount() properly counts the number of characters entered, but there is no output) #include <iostream> #include <cctype> #include <string> // ci_string definition goes here std::istream& operator>>(std::istream& in, ci_string& str) { return in.read(&*str.begin(), 4); } int main() { ci_string test_str; std::cin >> test_str; std::cout << test_str; return 0; }

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  • Splitting a double vector into equal parts

    - by Cosmin
    Greetings, Any input on a way to divide a std::vector into two equal parts ? I need to find the smallest possible difference between |part1 - part2|. This is how I'm doing it now, but from what you can probably tell it will yield a non-optimal split in some cases. auto mid = std::find_if(prim, ultim, [&](double temp) -> bool { if(tempsum >= sum) return true; tempsum += temp; sum -= temp; return false; }); The vector is sorted, highest to lowest, values can indeed appear twice. I'm not expecting part1 and part2 to have the same numbers of elements, but sum(part1) should be as close as possible to sum(part2) For example if we would have { 2.4, 0.12, 1.26, 0.51, 0.70 }, the best split would be { 2.4, 0.12 } and { 1.26, 0.51, 0.70 }. If it helps, I'm trying to achieve the splitting algorithm for the Shannon Fano encoding. Any input is appreciated, thanks!

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  • MySQL error problem

    - by comma
    I keep getting the error listed below but it only says line 1 what does this mean and how do I fix it? Here is the error I keep getting? You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '1' at line 1 here is the code. if (isset($_POST['info_submitted'])) { $user_id = '5'; $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"SELECT learned_skills.*, users_skills.* FROM learned_skills INNER JOIN users_skills ON learned_skills.id = users_skills.skill_id WHERE user_id='$user_id'"); $skill = $_POST['skill']; $experience = $_POST['experience']; $year = $_POST['year']; if (mysqli_num_rows($dbc) == 0) { $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $query1 = mysqli_query($mysqli,"INSERT INTO learned_skills (skill, experience, year) VALUES ('" . $skill . "', '" . $experience . "', '" . $year . "')"); } if (!mysqli_query($mysqli, $query1)) { print mysqli_error($mysqli); return; } $mysqli = mysqli_connect("localhost", "root", "", "sitename"); $dbc = mysqli_query($mysqli,"SELECT id FROM learned_skills WHERE id='" . $skill . "' AND experience='" . $experience . "' AND year='" . $year . "'"); if (!$dbc) { print mysqli_error($mysqli); } else { while($row = mysqli_fetch_array($dbc)){ $id = $row["id"]; } } $query2 = "INSERT INTO users_skills (skill_id, user_id, date_created) VALUES ('$id', '$user_id', NOW())"; if (!mysqli_query($mysqli, $query2)) { print mysqli_error($mysqli); return; } if ($dbc == TRUE) { $dbc = mysqli_query($mysqli,"UPDATE learned_skills JOIN users_skills ON (users_skills.skill_id = learned_skills.id) SET skill = '$skill', experience = '$experience', year = '$year'"); echo '<p class="changes-saved">Your changes have been saved!</p>'; } if (!$dbc) { print mysqli_error($mysqli); return; } }

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  • Should Factories Persist Entities?

    - by mxmissile
    Should factories persist entities they build? Or is that the job of the caller? Pseudo Example Incoming: public class OrderFactory { public Order Build() { var order = new Order(); .... return order; } } public class OrderController : Controller { public OrderController(IRepository repository) { this.repository = repository; } public ActionResult MyAction() { var order = factory.Build(); repository.Insert(order); ... } } or public class OrderFactory { public OrderFactory(IRepository repository) { this.repository = repository; } public Order Build() { var order = new Order(); ... repository.Insert(order); return order; } } public class OrderController : Controller { public ActionResult MyAction() { var order = factory.Build(); ... } } Is there a recommended practice here?

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  • Stubbing a before_filter with RSpec

    - by TheDelChop
    Guys, I'm having trouble understanding why I can't seem to stub this controller method :load_user, since all of my tests fail if I change the actual implementation of :load_user to not return and instance of @user. Can anybody see why my stub (controller.stub!(:load_user).and_return(@user)) seems to fail to actually get called when RSpec makes a request to the controller? require 'spec_helper' describe TasksController do before(:each) do @user = Factory(:user) sign_in @user @task = Factory(:task) User.stub_chain(:where, :first).and_return(@user) controller.stub!(:load_user).and_return(@user) end #GET Index describe "GET Index" do before(:each) do @tasks = 7.times{Factory(:task, :user = @user)} @user.stub!(:tasks).and_return(@tasks) end it "should should find all of the tasks owned by a user" do @user.should_receive(:tasks).and_return(@tasks) get :index, :user_id = @user.id end it "should assign all of the user's tasks to the view" do get :index, :user_id = @user.id assigns[:tasks].should be(@tasks) end end #GET New describe "GET New" do before(:each) do @user.stub_chain(:tasks, :new).and_return(@task) end it "should return a new Task" do @user.tasks.should_receive(:new).and_return(@task) get :new, :user_id = @user.id end end #POST Create describe "POST Create" do before(:each) do @user.stub_chain(:tasks, :new).and_return(@task) end it "should create a new task" do @user.tasks.should_receive(:new).and_return(@task) post :create, :user_id = @user.id, :task = @task.to_s end it "saves the task" do @task.should_receive(:save) post :create, :user_id = @user.id, :task = @task end context "when the task is saved successfully" do before(:each) do @task.stub!(:save).and_return(true) end it "should set the flash[:notice] message to 'Task Added Successfully'"do post :create, :user_id = @user.id, :task = @task flash[:notice].should == "Task Added Successfully!" end it "should redirect to the user's task page" do post :create, :user_id = @user.id, :task = @task response.should redirect_to(user_tasks_path(@user.id)) end end context "when the task isn't saved successfully" do before(:each) do @task.stub(:save).and_return(false) end it "should return to the 'Create New Task' page do" do post :create, :user_id = @user.id, :task = @task response.should render_template('new') end end end it "should attempt to authenticate and load the user who owns the tasks" do context "when the tasks belong to the currently logged in user" do it "should set the user instance variable to the currently logged in user" do pending end end context "when the tasks belong to another user" do it "should set the flash[:notice] to 'Sorry but you can't view other people's tasks.'" do pending end it "should redirect to the home page" do pending end end end end class TasksController < ApplicationController before_filter :load_user def index @tasks = @user.tasks end def new @task = @user.tasks.new end def create @task = @user.tasks.new if @task.save flash[:notice] = "Task Added Successfully!" redirect_to user_tasks_path(@user.id) else render :action => 'new' end end private def load_user if current_user.id == params[:user_id].to_i @user = User.where(:id => params[:user_id]).first else flash[:notice] = "Sorry but you can't view other people's tasks." redirect_to root_path end end end Can anybody see why my stub doesnt' work? Like I said, my tests only pass if I make sure that load_user works, if not, all my tests fail which makes my think that RSpec isn't using the stub I created. Thanks, Joe

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  • How do I make a full screen scrolling messagebox or window?

    - by chobo2
    Hi First let me start of saying I know absolutely nothing about c++ and I am really just more interested in getting this to work then learning c++(I got enough on my plate to learn). So basically I am trying to make a terms of service for my windows mobile 6 professional application but it seems I need to use c++ to do it. After hours of searching I found a solution but it developed for windows mobile standard. So they somehow used c++ to make a message box and on standard devices(ie non touch screen phones) the message box can have like scrolling. For some reason this is not the case with professional devices(touch screen devices). So my message box goes off the page and you can never accept or decline the terms. So your stuck and on the screen forever till you do some sort of soft restart. http://www.mobilepractices.com/2008/10/setupdll-sample-and-walkthrough-terms.html The above link is the tutorial but here is the actual file that seems to display the message. #include "stdafx.h" #include "ce_setup.h" // This is a variable containing the text to be displayed // in the Terms & Conditions dialog TCHAR Message[] = _T("TERMS & CONDITIONS\r\n ") _T("Selecting YES you're accepting our terms & conditions.\r\n") _T("This is just a sample application.\r\n") _T("From http://www.mobilepractices.com\r\n") _T("You can replace this text with your own.\r\n") _T("We're using a setup.dll to show this dialog.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Extra line to force vertical scrollbar.\r\n") _T("Last line.\r\n") ; // This function will be called when the user // tries to install the cab. According to its return // value the installation continues or is cancelled. // As this could be called more than once // (i.e. if there is not enough space on the target) // we should take care about fFirstCall parameter // to show the dialog only once. codeINSTALL_INIT Install_Init( HWND hwndParent, BOOL fFirstCall, BOOL fPreviouslyInstalled, LPCTSTR pszInstallDir ) { if (!fFirstCall || ::MessageBoxW(0, Message, _T("SplashScreenSample") , MB_YESNO) == IDYES) return codeINSTALL_INIT_CONTINUE; else return codeINSTALL_INIT_CANCEL; } So I want to change this to something that can scroll. Can I use like a panel control since I know what has scroll or something else? Thanks

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  • Spring security and Struts 2

    - by Thanksforfish
    I have a struts2 action with an @Secured({"ROLE_ADMIN"}) to secure the execute method. In the execute method i assign a message to a member variable of the action, then return SUCCESS and end up on the jsp page. On the page I retrieve the actions member variable with <sroperty. private String greeting; public String execute() throws Exception { this.greeting="Hello"; return SUCCESS; } // getters and setters for greeting ... <s:property value="greeting" /> The problem is when the secured annotation is present the jsp shows nothing for the member variable but when @Secured is removed the whole thing behaves properly and shows the message that was set into the member variable. It appears that the actual security is working ok but when enabled via the annotation the member variable (or maybe the instance of the action) is not making its way onto the value stack. I cant see any error messages.

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  • Using MonadPlus in FRP.Reactive.FieldTrip

    - by ony
    I'm studying FRP at this moment through FieldTrip adaptor. And hit the problem with strange way of frames scheduling and integration. So now I'm trying to build own marker Event for aligning Behaviour stepping. So... flipflop :: Behavior String flipflop = stepper "none" (xflip 2) where xflip t0 = do t <- withTimeE_ (atTime t0) return "flip" `mplus` xflop (t+3) xflop t0 = do t <- withTimeE_ (atTime t0) return "flop" `mplus` xflip (t+2) txtGeom = ((uscale2 (0.5::Float) *%) . utext . show <$>) main = anim2 (txtGeom . pure flipflop) Questions is: Why this example leads to memory leak? Is there safe way to build sequence of events where each next one is scheduled depending on previous?

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  • How to fix the position of the button in applet

    - by user1609804
    I'm trying to make an applet that has a buttons in the right, where each button is corresponding to a certain pokemon. I already did it, but the buttons isn't fixed.they keep following the mouse. please help. This is my code: import javax.swing.*; import java.awt.image.BufferedImage; import java.io.*; import javax.imageio.ImageIO; import java.applet.*; import java.awt.event.*; import java.awt.*; public class choosePokemon extends Applet implements ActionListener { private int countPokemon; private int[] storePokemon; private int x,y; //this will be the x and y coordinate of the button BufferedImage Picture; public int getCountPokemon(){ //for other class that needs how many pokemon return countPokemon; } public int[] getStoredPokemon(){ //for other class that needs the pokemon return storePokemon; } public void init(){ x=0;y=0; try{ Picture = ImageIO.read(new File("pokeball.png")); } catch( IOException ex ){ } } public void paint( Graphics g ){ pokemon display = new pokemon(); // to access the pokemon attributes in class pokemon ButtonGroup group = new ButtonGroup(); //create a button group for( int a=0;a<16;a++ ){ // for loop in displaying the buttons of every pokemon(one pokemon, one button) display.choose( a ); //calls the method choose in which accepts an integer from 0-15 and saves the attributes of the pokemon corresponding to the integer JButton pokemonButton = new JButton( display.getName() ); // creates the button pokemonButton.setActionCommand( display.getName() ); // isasave sa actioncommand yung name ng kung ano mang pokemon pokemonButton.addActionListener(this); //isasama yung bagong gawang button sa listener para malaman kung na-click yung button pokemonButton.setBounds( x,y,50,23 ); group.add( pokemonButton ); //eto naman yung mag-aadd sa bagong gawang button sa isang group na puro buttons(button ng mga pokemon) y+=23; if( a==7 ){ x+=50; y=0; } add( pokemonButton ); //will add the button to the applet } g.drawImage( Picture, 120, 20, null ); } public void actionPerformed(ActionEvent e) { try{ //displays the picture of the selected pokemon Picture = ImageIO.read(new File( "pokemon/" + e.getActionCommand() + ".png" )); } catch( IOException ex ){ } } public boolean chosen( int PChoice ){ //this will check if the chosen pokemon is already the player's pokemon boolean flag = false; for( int x=0; x<countPokemon && !flag ;x++ ){ if( storePokemon[x]==PChoice ){ flag = true; } } return flag; }

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  • Implicit vs explicit getters/setters in AS3, which to use and why?

    - by James
    Since the advent of AS3 I have been working like this: private var loggy:String; public function getLoggy ():String { return loggy; } public function setLoggy ( loggy:String ):void { // checking to make sure loggy's new value is kosher etc... this.loggy = loggy; } and have avoided working like this: private var _loggy:String; public function get loggy ():String { return loggy; } public function set loggy ( loggy:String ):void { // checking to make sure loggy's new value is kosher etc... this.loggy = loggy; } I have avoided using AS3's implicit getters/setters partly so that I can just start typing "get.." and content assist will give me a list of all my getters, and likewise for my setters. I also dislike underscores in my code which turned me off the implicit route. Another reason is that I prefer the feel of this: whateverObject.setLoggy( "loggy's awesome new value!" ); to this: whateverObject.loggy = "loggy's awesome new value!"; I feel that the former better reflects what is actually happening in the code. I am calling functions, not setting values directly. After installing Flash Builder and the great new plugin SourceMate ( which helps to get some of the useful features that FDT is famous into FB ) I realized that when I use SourceMate's "generate getters and setters" feature it automatically sets my code up using the implicit route: private var _loggy:String; public function get loggy ():String { return loggy; } public function set loggy ( loggy:String ):void { // do whatever is needed to check to make sure loggy is an acceptable value this.loggy = loggy; } I figure that these SourceMate people must know what they are doing or they wouldn't be writing workflow enhancement plugins for coding in AS3, so now I am questioning my ways. So my question to you is: Can anyone give me a good reason why I should give up my explicit g/s ways, start using the implicit technique, and embrace those stinky little _underscores for my private vars? Or back me up in my reasons for doing things the way that I do?

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  • Access violation using LocalAlloc()

    - by PaulH
    I have a Visual Studio 2008 Windows Mobile 6 C++ application that is using an API that requires the use of LocalAlloc(). To make my life easier, I created an implementation of a standard allocator that uses LocalAlloc() internally: /// Standard library allocator implementation using LocalAlloc and LocalReAlloc /// to create a dynamically-sized array. /// Memory allocated by this allocator is never deallocated. That is up to the /// user. template< class T, int max_allocations > class LocalAllocator { public: typedef T value_type; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; pointer address( reference r ) const { return &r; }; const_pointer address( const_reference r ) const { return &r; }; LocalAllocator() throw() : c_( NULL ) { }; /// Attempt to allocate a block of storage with enough space for n elements /// of type T. n>=1 && n<=max_allocations. /// If memory cannot be allocated, a std::bad_alloc() exception is thrown. pointer allocate( size_type n, const void* /*hint*/ = 0 ) { if( NULL == c_ ) { c_ = LocalAlloc( LPTR, sizeof( T ) * n ); } else { HLOCAL c = LocalReAlloc( c_, sizeof( T ) * n, LHND ); if( NULL == c ) LocalFree( c_ ); c_ = c; } if( NULL == c_ ) throw std::bad_alloc(); return reinterpret_cast< T* >( c_ ); }; /// Normally, this would release a block of previously allocated storage. /// Since that's not what we want, this function does nothing. void deallocate( pointer /*p*/, size_type /*n*/ ) { // no deallocation is performed. that is up to the user. }; /// maximum number of elements that can be allocated size_type max_size() const throw() { return max_allocations; }; private: /// current allocation point HLOCAL c_; }; // class LocalAllocator My application is using that allocator implementation in a std::vector< #define MAX_DIRECTORY_LISTING 512 std::vector< WIN32_FIND_DATA, LocalAllocator< WIN32_FIND_DATA, MAX_DIRECTORY_LISTING > > file_list; WIN32_FIND_DATA find_data = { 0 }; HANDLE find_file = ::FindFirstFile( folder.c_str(), &find_data ); if( NULL != find_file ) { do { // access violation here on the 257th item. file_list.push_back( find_data ); } while ( ::FindNextFile( find_file, &find_data ) ); ::FindClose( find_file ); } // data submitted to the API that requires LocalAlloc()'d array of WIN32_FIND_DATA structures SubmitData( &file_list.front() ); On the 257th item added to the vector<, the application crashes with an access violation: Data Abort: Thread=8e1b0400 Proc=8031c1b0 'rapiclnt' AKY=00008001 PC=03f9e3c8(coredll.dll+0x000543c8) RA=03f9ff04(coredll.dll+0x00055f04) BVA=21ae0020 FSR=00000007 First-chance exception at 0x03f9e3c8 in rapiclnt.exe: 0xC0000005: Access violation reading location 0x01ae0020. LocalAllocator::allocate is called with an n=512 and LocalReAlloc() succeeds. The actual Access Violation exception occurs within the std::vector< code after the LocalAllocator::allocate call: 0x03f9e3c8 0x03f9ff04 > MyLib.dll!stlp_std::priv::__copy_trivial(const void* __first = 0x01ae0020, const void* __last = 0x01b03020, void* __result = 0x01b10020) Line: 224, Byte Offsets: 0x3c C++ MyLib.dll!stlp_std::vector<_WIN32_FIND_DATAW,LocalAllocator<_WIN32_FIND_DATAW,512> >::_M_insert_overflow(_WIN32_FIND_DATAW* __pos = 0x01b03020, _WIN32_FIND_DATAW& __x = {...}, stlp_std::__true_type& __formal = {...}, unsigned int __fill_len = 1, bool __atend = true) Line: 112, Byte Offsets: 0x5c C++ MyLib.dll!stlp_std::vector<_WIN32_FIND_DATAW,LocalAllocator<_WIN32_FIND_DATAW,512> >::push_back(_WIN32_FIND_DATAW& __x = {...}) Line: 388, Byte Offsets: 0xa0 C++ MyLib.dll!Foo(unsigned long int cbInput = 16, unsigned char* pInput = 0x01a45620, unsigned long int* pcbOutput = 0x1dabfbbc, unsigned char** ppOutput = 0x1dabfbc0, IRAPIStream* __formal = 0x00000000) Line: 66, Byte Offsets: 0x1e4 C++ If anybody can point out what I may be doing wrong, I would appreciate it. Thanks, PaulH

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  • Use filter(), but work with both results

    - by Tomalak
    In jQuery, filter() reduces your result to those elements that fulfill a certain condition. This splits the list in two parts. Working with the "good half" of the elements is easy: $("some selector").filter(function() { // determine result... return result; }).each( /* do something */ ); But how can I work with the "other half" of my elements, too - but without doing the equivalent of this: $("some selector").filter(function() { // determine result... return !result; }).each( /* do something else */ ); Basically, I'd like to feed two separate /* do something */ parts to a single filter. One for those that match, and one for the others - without having to filter twice. Am I missing a jQuery function that does this? P.S.: I guess I could do: $("some selector").each(function() { // determine result... if (result) /* do something */ else /* do something else */ }); But I was hoping for something nicer.

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  • How to replace values in multi-valued ESE column?

    - by Soonts
    I have a multi-valued short ASCII text column in one of the tables in my ESE database, that holds the person's phone numbers. I have the new set of values, and I'd like to wipe the old values completely, and only use the new values. The JET_bitSetRevertToDefaultValue bit doesn't seem to work. While the MSDN documentation says "It causes the column to return the default column value on subsequent retrieve column operations. All existing column values are removed.", I found that it does nothing (no return value is returned). Or, is there an easy way to find out how many values does the column contain (this could be zero, e.g. when I'm doing an insertion, not update)? If it was, I could just run a loop from 'nValues' to 1, erasing the value by setting it to the null while providing the itagSequence value, to achieve what I want. I'm programming C#, and using the latest version of ManagedEsent library. Thanks in advance!

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  • C++ String manipulation isn't making sense to me...

    - by Andrew Bolster
    I am trying some of the Stanford SEE courses online to learn some new languages; this particular assignment has to do with removing substrings from strings. What I've got so far is below, but if text = "hello hello" and remove ="el", it gets stuck in a loop, but if i change text to text = "hello hllo", it works, making me think I'm doing something obviously stupid. There is a stipulation in the assignment not to modify the incoming strings, and instead to return a new string. string CensorString1(string text, string remove){ string returned; size_t found=0, lastfound=0; found = (text.substr(lastfound,text.size())).find(remove); while (string::npos != found ){ returned += text.substr(lastfound,found); lastfound = found + remove.size(); found = (text.substr(lastfound,text.size())).find(remove); } returned += text.substr(lastfound,found); return returned; } Guidance would be appreciated :-) Thanks

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  • PHP search multidimensional array for value, then place that element at start of array

    - by BobFlemming
    I need to search this array: cars - [0] -make : Ford -model: Escort -year: 1991 [1] -make: Honda -model: Civic -year: 1996 [2] -make: Vauxhall -model: Astra -year: 1972 And if (for example) the model is "Civic" , place that 'car' at position 0. So the end array would be like: cars - [0] -make: Honda -model: Civic -year: 1996 [1] -make : Ford -model: Escort -year: 1991 [2] -make: Vauxhall -model: Astra -year: 1972 I've tried some usort variations: function typeSort($a, $b) { if ($a['model'] == 'Civic' ) { return 0; } return ($a['model'] < $b['model']) ? -1 : 1; } but this is just returning 1

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  • zend_application showing blank page

    - by daniel
    Hi, I'm using Zend_Application to bootstrap my app. class Bootstrap extends Zend_Application_Bootstrap_Bootstrap { public static $frontController = null; public static $registry = null; protected function _initEnvironment() { ini_set('display_errors', true); //date_default_timezone_set('Europe/London'); } protected function _initRegistry() { self::$registry = new Zend_Registry(array(), ArrayObject::ARRAY_AS_PROPS); Zend_Registry::setInstance(self::$registry); } protected function _initConfiguration() { $config = new Zend_Config_Ini( BASE_PATH . '/data/server/settings.ini', APPLICATION_ENV ); self::$registry->configuration = $config; } protected function _initLogging() { $config = self::$registry->configuration; $logger = new Zend_Log(new Zend_Log_Writer_Stream($config->logging->file)); Zend_Registry::set('logger', $logger); } protected function _initFrontController() { self::$frontController = Zend_Controller_Front::getInstance(); self::$frontController->throwExceptions(true); self::$frontController->returnResponse(true); self::$frontController->setControllerDirectory( APPLICATION_PATH .'/controllers' ); self::$frontController->setParam('registry', self::$registry); return self::$frontController; } protected function _initView() { $config = self::$registry->configuration; $view = new Zend_View; $viewRenderer = new Zend_Controller_Action_Helper_ViewRenderer($view); Zend_Controller_Action_HelperBroker::addHelper($viewRenderer); Zend_Layout::startMvc( array( 'layoutPath' => APPLICATION_PATH . "/layouts/scripts", 'layout' => "layout" ) ); return $view; } protected function _initDatabase() { $config = self::$registry->configuration; $params = array('host' => $config->database->hostname, 'username' => $config->database->username, 'password' => $config->database->password, 'dbname' => $config->database->database); $db = Zend_Db::factory($config->database->type, $params); Zend_Registry::set('db', $db); } protected function _initPlaceholders() { $view = $this->getResource('View'); $view->doctype('XHTML1_STRICT'); $view->headTitle('Greplin') ->setSeparator(' / '); $view->headLink()->prependStylesheet('/src/css/header.css'); $view->headScript()->prependFile('/js/site.js'); return $view; } } When I run the app I get a blank page. Filenames / paths are intact. If I add die() to the bottom of my layout.phtml, I get the page. Something is resetting the headers and sending a blank page. My error reporting is on and I get unrelated errors. What could this be?! Thanks!

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  • Content pulled in via jQuery AJAX is not associating with previous functions

    - by Jarsen
    I'm using the jquery .load() function to pull in data to populate a div with. The content I'm pulling in has CSS selectors that should match up with jQuery click functions I've written. However, when I load in the data, although the correct CSS selectors are there, when I click on areas that should invoke a response from jQuery, nothing happens. Do I need to do some sort of reload? Here's the code I've got for the jQuery AJAX: $(document).ready(function() { // AJAX functionality for drupal nodes $(".ajax_node").click(function() { var ajax_src = $(this).attr("href"); // we're gonna load the href // empty target div and load in content // the space in the string before the #id is necessary $("#ajax_area").empty().load(ajax_src + " #ajax_wrapper"); return false; // stops the link from following through }); // General AJAX fucntionality $(".ajax").click(function() { var ajax_src = $(this).attr("href"); $("#ajax_area").empty().load(ajax_src); return false; }); });

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  • Are returned locals automatically xvalues

    - by mark
    Following on from a comment I made on this: passing std::vector to constructor and move semantics Is the std::move necessary in the following code, to ensure that the returned value is a xvalue? std::vector<string> buildVector() { std::vector<string> local; // .... build a vector return std::move(local); } It is my understanding that this is required. I have often seen this used when returning a std::unique_ptr from a function, however GManNickG made the following comment: It is my understanding that in a return statement all local variables are automatically xvalues (expiring values) and will be moved, but I'm unsure if that only applies to the returned object itself. So OP should go ahead and put that in there until I'm more confident it shouldn't have to be. :) Can anyone clarify if the std::move is necessary? Is the behaviour compiler dependent?

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  • Starting Javascript

    - by user288245
    Hi guys, a couple of questions (never done javascript before). Below is part of the what happens on submit, what is something, the action, the php script its sent to? Also is there any software you guys reccomend for checking you're javascript, like the equivalent of an ide? im using notepad++. Is the rest the right sort of idea? I'm using several else ifs for each method, checking valid == true. <SCRIPT LANGUAGE="JavaScript"> <form action="something" onsubmit="return ok()"> function ok() { if (validate_Info() == false) { alert('Please enter a name'); return false; } else if else if

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  • How to take input for a character pointer without using fget?

    - by ashish yadav
    consider the code #include<stdio.h> int main() { char* a; scanf("%s",a);//&a and &a[0] give same results-crashes printf("%s",); return 0; } why does this code results in crashing?whereas this code using character array works fine? #include<stdio.h> int main() { char a[100]; scanf("%s",&a[0]);//works fine printf("%s",a); return 0; } the difference being character array and pointer?but i knew that pointer just points to the first element that is &a[0] should work fine but upper code crashes for all three that is a,&a and &a[0]? the main thing i would to gather is how can i take input of a character pointer if i insist on using scanf only? i apologize if i am not clear. thanks in advance:)

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