Search Results

Search found 51390 results on 2056 pages for 'right mouse button'.

Page 398/2056 | < Previous Page | 394 395 396 397 398 399 400 401 402 403 404 405  | Next Page >

  • Master Reset iPhone - How?

    - by sagar
    Actually - I had a problem with my iPhone. My iphone battery was down & it was switched off. I plugged in it for charging, but after some time - iPhone had a complete white screen. I don't know what actually had happened. Every thing was working perfectly. means suppose I press lock ( button on top-right side ) it sounds that iphone is locked. when I pressed home button & slide on bottom of the screen - it sounds that iphone is unlocked - but the only problem was - screen remains "white" only. someone told me - it needs master reset. I went to an engineer & he just master reset to iPhone. I am wondering how an iPhone can be master reset ? can you guide me about it ? Thanks in advance for sharing your knowledge. Sagar

    Read the article

  • Configure TFS portal afterwards

    Update #1 January 8th, 2010: There is an updated post on this topic for Beta 2: http://www.ewaldhofman.nl/post/2009/12/10/Configure-TFS-portal-afterwards-Beta-2.aspx Update #2 October 10th, 2010: In the new Team Foundation Server Power Tools September 2010, there is now a command to create a portal. tfpt addprojectportal   Add or move portal for an existing team project Usage: tfpt addprojectportal /collection:uri                              /teamproject:"project name"                              /processtemplate:"template name"                              [/webapplication:"webappname"]                              [/relativepath:"pathfromwebapp"]                              [/validate]                              [/verbose] /collection Required. URL of Team Project Collection. /teamproject Required. Specifies the name of the team project. /processtemplate Required. Specifies that name of the process template. /webapplication The name of the SharePoint Web Application. Must also specify relativepath. /relativepath The path for the site relative to the root URL for the SharePoint Web Application. Must also specify webapplication. /validate Specifies that the user inputs are to be validated. If specified, only validation will be done and no portal setting will be changed. /verbose Switches on the verbose mode. I created a new Team Project in TFS 2010 Beta 1 and choose not to configure SharePoint during the creation of the Team Project. Of course I found out fairly quickly that a portal for TFS is very useful, especially the Iteration and the Product backlog workbooks and the dashboard reports. This blog describes how you can configure the sharepoint portal afterwards. Update: September 9th, 2009 Adding the portal afterwards is much easier as described below. Here are the steps Step 1: Create a new temporary project (with a SharePoint site for it). Open the Team Explorer Right click in the Team Explorer the root node (i.e. the project collection) Select "New team project" from the menu Walk throught he wizard and make sure you check the option to create the portal (which is by default checked) Step 2: Disable the site for the new project Open the Team Explorer Select the team project you created in step 1 In the menu click on Team -> Show Project Portal. In the menu click on Team -> Team Project Settings -> Portal Settings... The following dialog pops up Uncheck the option "Enable team project portal" Confirm the dialog with OK Step 3: Enable the site for the original one. Point it to the newly created site. Open the Team Explorer Select the team project you want to add the portal to In the menu open Team -> Team Project Settings -> Portal Settings... The same dialog as in step 2 pops up Check the option "Enable team project portal" Click on the "Configure URL" button The following dialog pops up   In the dialog select in the combobox of the web application the TFS server Enter in the Relative site path the text "sites/[Project Collection Name]/[Team Project Name created in step 1]" Confirm the "Specify an existing SharePoint Site" with OK Check the "Reports and dashboards refer to data for this team project" option Confirm the dialog "Project Portal Settings" with OK Step 4: Delete the temporary project you created. In Beta 1, I have found no way to delete a team project. Maybe it will be available in TFS 2010 Beta 2. Original post Step 1: Create new portal site Go to the sharepoint site of your project collection (/sites//default.aspx">/sites//default.aspx">http://<servername>/sites/<project_collection_name>/default.aspx) Click on the Site Actions at the left side of the screen and choose the option Site Settings In the site settings, choose the Sites and workspaces option Create a new site Enter the values for the Title, the description, the site address. And choose for the TFS2010 Agile Dashboard as template. Create the site, by clicking on the Create button Step 2: Integrate portal site with team project Open Visual Studio Open the Team Explorer (View -> Team Explorer) Select in the Team Explorer tool window the Team Project for which you are create a new portal Open the Project Portal Settings (Team -> Team Project Settings -> Portal Setings...) Check the Enable team project portal checkbox Click on Configure URL... You will get a new dialog as below Enter the url to the TFS server in the web application combobox And specify the relative site path: sites/<project collection>/<site name> Confirm with OK Check in the Project Portal Settings dialog the checkbox "Reports and dashboards refer to data for this team project" Confirm the settings with OK (this takes a while...) When you now browse to the portal, you will see that the dashboards are now showing up with the data for the current team project. Step 3: Download process template To get a copy of the documents that are default in a team project, we need to have a fresh set of files that are not attached to a team project yet. You can do that with the following steps. Start the Process Template Manager (Team -> Team Project Collection Settings -> Process Template Manager...) Choose the Agile process template and click on download Choose a folder to download Step 4: Add Product and Iteration backlog Go to the Team Explorer in Visual Studio Make sure the team project is in the list of team projects, and expand the team project Right click the Documents node, and choose New Document Library Enter "Shared Documents", and click on Add Right click the Shared Documents node and choose Upload Document Go the the file location where you stored the process template from step 3 and then navigate to the subdirectory "Agile Process Template 5.0\MSF for Agile Software Development v5.0\Windows SharePoint Services\Shared Documents\Project Management" Select in the Open Dialog the files "Iteration Backlog" and "Product Backlog", and click Open Step 5: Bind Iteration backlog workbook to the team project Right click on the "Iteration Backlog" file and select Edit, and confirm any warning messages Place your cursor in cell A1 of the Iteration backlog worksheet Switch to the Team ribbon and click New List. Select your Team Project and click Connect From the New List dialog, select the Iteration Backlog query in the Workbook Queries folder. The final step is to add a set of document properties that allow the workbook to communicate with the TFS reporting warehouse. Before we create the properties we need to collect some information about your project. The first piece of information comes from the table created in the previous step.  As you collect these properties, copy them into notepad so they can be used in later steps. Property How to retrieve the value? [Table name] Switch to the Design ribbon and select the Table Name value in the Properties portion of the ribbon [Project GUID] In the Visual Studio Team Explorer, right click your Team Project and select Properties.  Select the URL value and copy the GUID (long value with lots of characters) at the end of the URL [Team Project name] In the Properties dialog, select the Name field and copy the value [TFS server name] In the Properties dialog, select the Server Name field and copy the value [UPDATE] I have found that this is not correct: you need to specify the instance of your SQL Server. The value is used to create a connection to the TFS cube. Switch back to the Iteration Backlog workbook. Click the Office button and select Prepare – Properties. Click the Document Properties – Server drop down and select Advanced Properties. Switch to the Custom tab and add the following properties using the values you collected above. Variable name Value [Table name]_ASServerName [TFS server name] [Table name]_ASDatabase tfs_warehouse [Table name]_TeamProjectName [Team Project name] [Table name]_TeamProjectId [Project GUID] Click OK to close the properties dialog. It is possible that the Estimated Work (Hours) is showing the #REF! value. To resolve that change the formula with: =SUMIFS([Table name][Original Estimate]; [Table name][Iteration Path];CurrentIteration&"*";[Table name][Area Path];AreaPath&"*";[Table name][Work Item Type]; "Task") For example =SUMIFS(VSTS_ab392b55_6647_439a_bae4_8c66e908bc0d[Original Estimate]; VSTS_ab392b55_6647_439a_bae4_8c66e908bc0d[Iteration Path];CurrentIteration&"*";VSTS_ab392b55_6647_439a_bae4_8c66e908bc0d[Area Path];AreaPath&"*";VSTS_ab392b55_6647_439a_bae4_8c66e908bc0d[Work Item Type]; "Task") Also the Total Remaining Work in the Individual Capacity table may contain #REF! values. To resolve that change the formula with: =SUMIFS([Table name][Remaining Work]; [Table name][Iteration Path];CurrentIteration&"*";[Table name][Area Path];AreaPath&"*";[Table name][Assigned To];[Team Member];[Table name][Work Item Type]; "Task") For example =SUMIFS(VSTS_ab392b55_6647_439a_bae4_8c66e908bc0d[Remaining Work]; VSTS_ab392b55_6647_439a_bae4_8c66e908bc0d[Iteration Path];CurrentIteration&"*";VSTS_ab392b55_6647_439a_bae4_8c66e908bc0d[Area Path];AreaPath&"*";VSTS_ab392b55_6647_439a_bae4_8c66e908bc0d[Assigned To];[Team Member];VSTS_ab392b55_6647_439a_bae4_8c66e908bc0d[Work Item Type]; "Task") Save and close the workbook. Step 6: Bind Product backlog workbook to the team project Repeat the steps for binding the Iteration backlog for thiw workbook too. In the worksheet Capacity, the formula of the Storypoints might be missing. You can resolve it with: =IF([Iteration]="";"";SUMIFS([Table name][Story Points];[Table name][Iteration Path];[Iteration]&"*")) Example =IF([Iteration]="";"";SUMIFS(VSTS_487f1e4c_db30_4302_b5e8_bd80195bc2ec[Story Points];VSTS_487f1e4c_db30_4302_b5e8_bd80195bc2ec[Iteration Path];[Iteration]&"*"))

    Read the article

  • Collision in Tiled Map - LibGDX

    - by user43353
    I have collision code that deals with left or right or top or bottom. I am using Tiled Map with LibGDX. Question is: How do I detect collision with other cells by all 4 sides, and not specifically by left/right or top/bottom. Here is my top/bottom and left/right collision code: private boolean isCellBlocked(float x, float y) { Cell cell = collisionLayer.getCell((int) (x / collisionLayer.getTileWidth()), (int) (y / collisionLayer.getTileHeight())); return cell != null && cell.getTile() != null && cell.getTile().getProperties().containsKey(blockedKey); } public boolean collidesRight() { for(float step = 0; step < getHeight(); step += collisionLayer.getTileHeight() / 2) if(isCellBlocked(getX() + getWidth(), getY() + step)) return true; return false; } public boolean collidesLeft() { for(float step = 0; step < getHeight(); step += collisionLayer.getTileHeight() / 2) if(isCellBlocked(getX(), getY() + step)) return true; return false; } public boolean collidesTop() { for(float step = 0; step < getWidth(); step += collisionLayer.getTileWidth() / 2) if(isCellBlocked(getX() + step, getY() + getHeight())) return true; return false; } public boolean collidesBottom() { for(float step = 0; step < getWidth(); step += collisionLayer.getTileWidth() / 2) if(isCellBlocked(getX() + step, getY())) return true; return false; } What I'm trying to achieve is simple: I'm trying to make code that will detect by all 4 sides, collidesRight + collidesLeft + collidesTop + collidesBottom in one boolean. For some reason, I cant seem to figure it out. I tried to use Rectangles (the Java Class) on the specific tile I want to be detected, but was messy and I have multiple maps. Having a Rectangle (from Java's API) around the player is no problem. It's just the tiles I want to be detected are the main issues as they cause messy code when used with the Rectangle class. Im trying to minimize the amount of code....

    Read the article

  • gnome3 and unity bug in 11.10

    - by LinuxNoob
    Yes I am new to Linux but am learning stuff daily as I finally migrated my work systems to Ubuntu 11.10 and they works pretty decent given the fact that some of the application I have to use to do my job are not supported by Linux ... yet. Anyways, I was working with Unity, not even knowing there was a Gnome3 environment until I ran across a post while searching for a fix on another unrelated issue. Lo and behold, I was able after much searching to log in Gnome 3 after installing the required packages. I don't know how many articles I had to read for someone to tell me how to log into Gnome3 or into Unity by selecting the little wheel on the login screen to get the drop down for the different environments ...(I know... I'm such a Noob but I'm sure we all were at one time or another). Again, after using Unity, I was hooked on Linux and decided if I can get it to work with all the Apps I need at work and play a little WOW every now and again, I'm good to go. But again to the point. I logged into Gnome3. No icons but just a cool experience to see what the heck this thing does. I eventually figured out how to use it and I love Gnome 3 but it is as buggy as the C++ programs I first learned to write in college. I don't know if it's because i installed the packages after I was up and running in Unity or what. The issues I have are that it locks the desktop up randomly..just locks it up. Usually when i have a lot of screens opened. Never fails that it does it when i put the mouse up in the top/left corner to swap Apps. Then I can't get to the windows in the back to shut them down. A few times i just have to turn the power off on my PC ( sigh, what a POS I say to myself every time I decide "oh it was an isolated incidence"...try it again..it's so cool and designed the way I would design a desktop .. intuitive...just cool man cool) but it fails me again and again. If I had to guess I would say it's a memory problem..i do have 2gigs but nevertheless it just stops working. The mouse doesn't respond ...eventually the keyboard doesn't respond. Just the Power Off button is the only way out. Never had an issue like this in Unity. Using the same Apps in the same way and I bet the system will crash in 45 minutes to an hour. Usually, I have 7-10 windows opened. I wish I knew enough to get the correct logs, I'm sure it's a bug. I'm not doing anything fancy..just running email, word docs, jave apps, vpn, pidgin, maybe some SQL stuff or communication Apps, etc. Anyways I've decided to wait for another major release to try it again... until then I'm sticking with Unity which is also very cool.

    Read the article

  • Exception Handling

    - by raghu.yadav
    Here is the few links on which andre had demonstrateddifferences-of-handling-jboexception-in handling-exceptions-in-oracle-ui-shell However in this post we can see how to display exception in popup being in the same page. I use similar usecase as andre however we'll not be using Exception Handling property from taskflow, instead we use popup and invoke the same programmatically. This is a dynamic region example where user can select jobs or locations links to edit the records of corresponding tables being in the same page and click commit to save changes. To generate exception we deliberately change commit to CommitAction in commit action binding code created in the bean (same as andre) and catch the exception and add brief description of exception into #{pageFlowScope.message}. Drop Popup component after Commit button and add dialog within in popup button, bind the popup component to backing bean and invoke the same in catch clause as shown below. public String Commit() { try{ BindingContainer bindings = getBindings(); OperationBinding operationBinding = bindings.getOperationBinding("CommitAction"); Object result = operationBinding.execute(); if (!operationBinding.getErrors().isEmpty()) { return null; } }catch (NullPointerException e) { setELValue("#{pageFlowScope.message}", "NullPointerException..."); e.printStackTrace(); String popupId = this.getPopup().getClientId(FacesContext.getCurrentInstance()); PatternsPublicUtil.invokePopup(popupId); } return null; } } private void setELValue(String el, String value) { FacesContext facesContext = FacesContext.getCurrentInstance(); ELContext elContext = facesContext.getELContext(); ExpressionFactory expressionFactory = facesContext.getApplication().getExpressionFactory(); ValueExpression valueExp = expressionFactory.createValueExpression(elContext, el, Object.class); valueExp.setValue(elContext, value); } .

    Read the article

  • How to apply programatical changes to the Terrain SplatPrototype

    - by Shivan Dragon
    I have a script to which I add a Terrain object (I drag and drop the terrain in the public Terrain field). The Terrain is already setup in Unity to have 2 PaintTextures: 1 is a Square (set up with a tile size so that it forms a checkered pattern) and the 2nd one is a grass image: Also the Target Strength of the first PaintTexture is lowered so that the checkered pattern also reveals some of the grass underneath. Now I want, at run time, to change the Tile Size of the first PaintTexture, i.e. have more or less checkers depending on various run time conditions. I've looked through Unity's documentation and I've seen you have the Terrain.terrainData.SplatPrototype array which allows you to change this. Also there's a RefreshPrototypes() method on the terrainData object and a Flush() method on the Terrain object. So I made a script like this: public class AStarTerrain : MonoBehaviour { public int aStarCellColumns, aStarCellRows; public GameObject aStarCellHighlightPrefab; public GameObject aStarPathMarkerPrefab; public GameObject utilityRobotPrefab; public Terrain aStarTerrain; void Start () { //I've also tried NOT drag and dropping the Terrain on the public field //and instead just using the commented line below, but I get the same results //aStarTerrain = this.GetComponents<Terrain>()[0]; Debug.Log ("Got terrain "+aStarTerrain.name); SplatPrototype[] splatPrototypes = aStarTerrain.terrainData.splatPrototypes; Debug.Log("Terrain has "+splatPrototypes.Length+" splat prototypes"); SplatPrototype aStarCellSplat = splatPrototypes[0]; Debug.Log("Re-tyling splat prototype "+aStarCellSplat.texture.name); aStarCellSplat.tileSize = new Vector2(2000,2000); Debug.Log("Tyling is now "+aStarCellSplat.tileSize.x+"/"+aStarCellSplat.tileSize.y); aStarTerrain.terrainData.RefreshPrototypes(); aStarTerrain.Flush(); } //... Problem is, nothing gets changed, the checker map is not re-tiled. The console outputs correctly tell me that I've got the Terrain object with the right name, that it has the right number of splat prototypes and that I'm modifying the tileSize on the SplatPrototype object corresponding to the right texture. It also tells me the value has changed. But nothing gets updated in the actual graphical view. So please, what am I missing?

    Read the article

  • UV texture mapping with perspective correct interpolation

    - by Twodordan
    I am working on a software rasterizer for educational purposes and I am having issues with the texturing. The problem is, only one face of the cube gets correctly textured. The rest are stretched edges: You can see the running program online here. I have used cartesian coordinates, and all I do is interpolate the uv values along the scanlines. The general formula I use for interpolating the uv coordinates is pretty much the one I use for the z-buffering interpolation and looks like this (in this case for horizontal scanlines): u_Slope = (right.u - left.u) / (triangleRight_x - triangleLeft_x); v_Slope = (right.v - left.v) / (triangleRight_x - triangleLeft_x); //[...] new_u = left.u + ((currentX_onScanLine - triangleLeft_x) * u_Slope); new_v = left.v + ((currentX_onScanLine - triangleLeft_x) * v_Slope); Then, when I add each point to the pixel buffer, I restore z and uv: z = (1/z); uv.u = Math.round(uv.u * z *100);//*100 because my texture is 100x100px uv.v = Math.round(uv.v * z *100); Then I turn the u v indexes into one index in order to fetch the correct pixel from the image data (which is a 1 dimensional px array): var index = texture.width * uv.u + uv.v; //and the rest is unimportant imagedata[index].RGBA bla bla The interpolation formula is correct considering the consistency of the texture (including the straight stripes). However, I seem to get quite a lot of 0 values for either u or v. Which is probably why I only get one face right. Furthermore, why is the texture flipped horizontally? (the "1" is flipped) I must get some sleep now, but before I get into further dissecting of every single value to see what goes wrong, Can someone more experienced guess why might this be happening, just by looking at the cube? "I have no idea what I'm doing" (it's my first time implementing a rasterizer). Did I miss an important stage? Thanks for any insight. PS: My UV values are as follows: { u:0, v:0 }, { u:0, v:0.5 }, { u:0.5, v:0.5 }, { u:0.5, v:0 }, { u:0, v:0 }, { u:0, v:0.5 }, { u:0.5, v:0.5 }, { u:0.5, v:0 }

    Read the article

  • Recover Data Like a Forensics Expert Using an Ubuntu Live CD

    - by Trevor Bekolay
    There are lots of utilities to recover deleted files, but what if you can’t boot up your computer, or the whole drive has been formatted? We’ll show you some tools that will dig deep and recover the most elusive deleted files, or even whole hard drive partitions. We’ve shown you simple ways to recover accidentally deleted files, even a simple method that can be done from an Ubuntu Live CD, but for hard disks that have been heavily corrupted, those methods aren’t going to cut it. In this article, we’ll examine four tools that can recover data from the most messed up hard drives, regardless of whether they were formatted for a Windows, Linux, or Mac computer, or even if the partition table is wiped out entirely. Note: These tools cannot recover data that has been overwritten on a hard disk. Whether a deleted file has been overwritten depends on many factors – the quicker you realize that you want to recover a file, the more likely you will be able to do so. Our setup To show these tools, we’ve set up a small 1 GB hard drive, with half of the space partitioned as ext2, a file system used in Linux, and half the space partitioned as FAT32, a file system used in older Windows systems. We stored ten random pictures on each hard drive. We then wiped the partition table from the hard drive by deleting the partitions in GParted. Is our data lost forever? Installing the tools All of the tools we’re going to use are in Ubuntu’s universe repository. To enable the repository, open Synaptic Package Manager by clicking on System in the top-left, then Administration > Synaptic Package Manager. Click on Settings > Repositories and add a check in the box labelled “Community-maintained Open Source software (universe)”. Click Close, and then in the main Synaptic Package Manager window, click the Reload button. Once the package list has reloaded, and the search index rebuilt, search for and mark for installation one or all of the following packages: testdisk, foremost, and scalpel. Testdisk includes TestDisk, which can recover lost partitions and repair boot sectors, and PhotoRec, which can recover many different types of files from tons of different file systems. Foremost, originally developed by the US Air Force Office of Special Investigations, recovers files based on their headers and other internal structures. Foremost operates on hard drives or drive image files generated by various tools. Finally, scalpel performs the same functions as foremost, but is focused on enhanced performance and lower memory usage. Scalpel may run better if you have an older machine with less RAM. Recover hard drive partitions If you can’t mount your hard drive, then its partition table might be corrupted. Before you start trying to recover your important files, it may be possible to recover one or more partitions on your drive, recovering all of your files with one step. Testdisk is the tool for the job. Start it by opening a terminal (Applications > Accessories > Terminal) and typing in: sudo testdisk If you’d like, you can create a log file, though it won’t affect how much data you recover. Once you make your choice, you’re greeted with a list of the storage media on your machine. You should be able to identify the hard drive you want to recover partitions from by its size and label. TestDisk asks you select the type of partition table to search for. In most cases (ext2/3, NTFS, FAT32, etc.) you should select Intel and press Enter. Highlight Analyse and press enter. In our case, our small hard drive has previously been formatted as NTFS. Amazingly, TestDisk finds this partition, though it is unable to recover it. It also finds the two partitions we just deleted. We are able to change their attributes, or add more partitions, but we’ll just recover them by pressing Enter. If TestDisk hasn’t found all of your partitions, you can try doing a deeper search by selecting that option with the left and right arrow keys. We only had these two partitions, so we’ll recover them by selecting Write and pressing Enter. Testdisk informs us that we will have to reboot. Note: If your Ubuntu Live CD is not persistent, then when you reboot you will have to reinstall any tools that you installed earlier. After restarting, both of our partitions are back to their original states, pictures and all. Recover files of certain types For the following examples, we deleted the 10 pictures from both partitions and then reformatted them. PhotoRec Of the three tools we’ll show, PhotoRec is the most user-friendly, despite being a console-based utility. To start recovering files, open a terminal (Applications > Accessories > Terminal) and type in: sudo photorec To begin, you are asked to select a storage device to search. You should be able to identify the right device by its size and label. Select the right device, and then hit Enter. PhotoRec asks you select the type of partition to search. In most cases (ext2/3, NTFS, FAT, etc.) you should select Intel and press Enter. You are given a list of the partitions on your selected hard drive. If you want to recover all of the files on a partition, then select Search and hit enter. However, this process can be very slow, and in our case we only want to search for pictures files, so instead we use the right arrow key to select File Opt and press Enter. PhotoRec can recover many different types of files, and deselecting each one would take a long time. Instead, we press “s” to clear all of the selections, and then find the appropriate file types – jpg, gif, and png – and select them by pressing the right arrow key. Once we’ve selected these three, we press “b” to save these selections. Press enter to return to the list of hard drive partitions. We want to search both of our partitions, so we highlight “No partition” and “Search” and then press Enter. PhotoRec prompts for a location to store the recovered files. If you have a different healthy hard drive, then we recommend storing the recovered files there. Since we’re not recovering very much, we’ll store it on the Ubuntu Live CD’s desktop. Note: Do not recover files to the hard drive you’re recovering from. PhotoRec is able to recover the 20 pictures from the partitions on our hard drive! A quick look in the recup_dir.1 directory that it creates confirms that PhotoRec has recovered all of our pictures, save for the file names. Foremost Foremost is a command-line program with no interactive interface like PhotoRec, but offers a number of command-line options to get as much data out of your had drive as possible. For a full list of options that can be tweaked via the command line, open up a terminal (Applications > Accessories > Terminal) and type in: foremost –h In our case, the command line options that we are going to use are: -t, a comma-separated list of types of files to search for. In our case, this is “jpeg,png,gif”. -v, enabling verbose-mode, giving us more information about what foremost is doing. -o, the output folder to store recovered files in. In our case, we created a directory called “foremost” on the desktop. -i, the input that will be searched for files. This can be a disk image in several different formats; however, we will use a hard disk, /dev/sda. Our foremost invocation is: sudo foremost –t jpeg,png,gif –o foremost –v –i /dev/sda Your invocation will differ depending on what you’re searching for and where you’re searching for it. Foremost is able to recover 17 of the 20 files stored on the hard drive. Looking at the files, we can confirm that these files were recovered relatively well, though we can see some errors in the thumbnail for 00622449.jpg. Part of this may be due to the ext2 filesystem. Foremost recommends using the –d command-line option for Linux file systems like ext2. We’ll run foremost again, adding the –d command-line option to our foremost invocation: sudo foremost –t jpeg,png,gif –d –o foremost –v –i /dev/sda This time, foremost is able to recover all 20 images! A final look at the pictures reveals that the pictures were recovered with no problems. Scalpel Scalpel is another powerful program that, like Foremost, is heavily configurable. Unlike Foremost, Scalpel requires you to edit a configuration file before attempting any data recovery. Any text editor will do, but we’ll use gedit to change the configuration file. In a terminal window (Applications > Accessories > Terminal), type in: sudo gedit /etc/scalpel/scalpel.conf scalpel.conf contains information about a number of different file types. Scroll through this file and uncomment lines that start with a file type that you want to recover (i.e. remove the “#” character at the start of those lines). Save the file and close it. Return to the terminal window. Scalpel also has a ton of command-line options that can help you search quickly and effectively; however, we’ll just define the input device (/dev/sda) and the output folder (a folder called “scalpel” that we created on the desktop). Our invocation is: sudo scalpel /dev/sda –o scalpel Scalpel is able to recover 18 of our 20 files. A quick look at the files scalpel recovered reveals that most of our files were recovered successfully, though there were some problems (e.g. 00000012.jpg). Conclusion In our quick toy example, TestDisk was able to recover two deleted partitions, and PhotoRec and Foremost were able to recover all 20 deleted images. Scalpel recovered most of the files, but it’s very likely that playing with the command-line options for scalpel would have enabled us to recover all 20 images. These tools are lifesavers when something goes wrong with your hard drive. If your data is on the hard drive somewhere, then one of these tools will track it down! Similar Articles Productive Geek Tips Recover Deleted Files on an NTFS Hard Drive from a Ubuntu Live CDUse an Ubuntu Live CD to Securely Wipe Your PC’s Hard DriveReset Your Ubuntu Password Easily from the Live CDBackup Your Windows Live Writer SettingsAdding extra Repositories on Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Awe inspiring, inter-galactic theme (Win 7) Case Study – How to Optimize Popular Wordpress Sites Restore Hidden Updates in Windows 7 & Vista Iceland an Insurance Job? Find Downloads and Add-ins for Outlook Recycle !

    Read the article

  • Refresh bounded taskflows across regions using InputParameters

    - by raghu.yadav
    Usecase1 : Selecting record from table in left region reflects dependent detail form of same table in right region using InputParameters Here is the example given by Andre Example Three important crux to be known from above example. 1) create primary key attribute in pagedef of the table in region1 2) add inputparameter name in taskflow inputparameters of region2 3) bind primary key attribute from page definition to above inputparameters in main page where above 2 regions dropped. UseCase2 : Selecting record from location table in left region reflects corresponding department records from department table in right regions. 1) create bind variable on location id in departmentVO. 2) create inputparameter say LocationParam, with type Number, value as #{pageFlowScope.LocationParam} 3) assign LocationId param from pagedef to LocationParam in taskflow2 4) create ExecuteWithParam action in region2 pagedef and invoke the same on IfRefresh condition. during run time - steps executes in backwards (3,2,1)..i,e as user selects column in location table, it assigns location from pagedef to locationParam and then to PageFlowScope and from there to view criteria.

    Read the article

  • How to remove the Bubble Notification of Empathy from the Notification Area

    - by Luis Alvarado
    There is a Bubble notification that appears in the notification area apart from the Mail Icon Message. I only want one notification icon telling me when a new message has arrived. Right now as seen in the image: I have the MAIL Icon (Which is White right now but turns blue when a new message arrives) and the First green icon, which is the bubbling talk icon that I want to remove. When a message appears both of them tell me a new message has arrives. I only want the MAIL icon (The white one between the Keyboard and the Bluetooth Icon)

    Read the article

  • Hyper-V File Server Clustering - at my wit’s end

    - by René Kåbis
    I am at my wit’s end with File Server clustering under Hyper-V. I am hoping that someone might be able to help me figure out this Gordian Knot of a technology that seems to have dead ends (like forcing cluster VMs to use iSCSI drives where normally-attached VHDX drives could suffice) where logic and reason would normally provide a logical solution. My hardware: I will be running three servers (in the end), but right now everything is taking place on one server. One of the secondary servers will exist purely as a witness/quorum, and another slightly more powerful one will be acting as an emergency backup (with additional storage, just not redundant) to hold the secondary AD VM and the other halves of a set of clustered VMs: the SQL VM and the file system VM. Please note, these each are the depreciated nodes of a cluster, the main nodes will be on the most powerful first machine. My heavy lifter is a machine that also contains all of the truly redundant storage on the network. If this gives anyone the heebie-geebies, too bad. It has a 6TB (usable) RAID-10 array, and will (in the end) hold the primary nodes of both aforementioned clusters, but is right now holding all VMs. This is, right now: DC01, DC02, SQL01, SQL02, FS01 & FS02. Eventually, I will be adding additional VMs to handle Exchange, Sharepoint and Lync, but only to this main server (the secondary server won't be able to handle more than three or four VMs, so why burden it? The AD, SQL & FS VMs are the most critical for the business). If anyone is now saying, “wait, what about a SAN or a NAS for the file servers?”, well too bad. What exists on the main machine is what I have to deal with. I followed these instructions, but I seem to be unable to get things to work. In order to make the file server truly redundant, I cannot trust any one machine to hold the only data store on the network. Therefore, I have created a set of iSCSI drives on the VM-host of the main machine, and attached one to each file server VM. The end result is that I want my FS01 to sit on the heavy lifter, along with its iSCSI “drive”, and FS02 will sit on the secondary machine with its own iSCSI “drive” there as well. That is, neither iSCSI drive will end up sitting on the same machine as the other. As such, the clustered FS will utterly duplicate the contents of the iSCSI drives between each other, so that if one physical machine (or the FS VM) goes toes-up, the other has got a full copy of the data on its own iSCSI drive. My problem occurs when I try to apply the file server role within the failover cluster manager. Actually, it is even before that -- it occurs when adding the disks. Since I have added each disk preferentially to a specific VM (by limiting the initiator by DNS hostname, and by adding two-way CHAP authentication), this forces each VM to be in control of its own iSCSI disk. However, when I try to add the disks to the Disks section of Storage within Failover Cluster Manager, the entire process fails for a random disk of the pair. That is, one will get online, but the other will remain offline because it does not have the correct “owner node”. I mean, really -- WTF? Of course it doesn’t have the right owner node, both drives are showing the same node name!! I cannot seem to have one drive show up with one node name as owner, and the other drive show up with the other node name as owner. And because both drives are not “online”, I cannot create a pool to apply to a cluster role. Talk about getting stuck between a rock and a hard place! I’ve got more to add, but my work is closing for the day and I have to wrap things up. I will try to add more tomorrow morning when I get in. My main objective is to have a file server VM on each machine, the storage on each machine, but a transparent failover in case one physical machine fails. Essentially, a failover FS that doesn’t care which machine fails -- the storage contents are replicated equally on each machine. Am I even heading in the right direction?

    Read the article

  • Add a Sleep Timer to Windows 7 Media Center

    - by DigitalGeekery
    Do you make it a habit of falling asleep at night while watching Windows Media Center? Today we are going to take a look at the MC7 Sleep Timer for Windows 7 Media Center. This simple little plugin allows you to schedule an automatic shutdown time in Media Center. Note: At this point MC7 Sleep Timer doesn’t work with extenders. If you’re using ClamAV or Panda it may detect this plugin as a virus, we’ve tested it and this is a false positive for these two antivirus apps. Installation and Usage Download and install MC7 Sleep Timer. (See download below) After the installation is finished, you will find MC7 Sleep Timer located in the Media Center Extras Library. Click on the tile to open the timer and configure your settings. The MC7 Sleep Timer will open in full screen mode. You can choose to shutdown the PC after 30 or 60 minutes, create a custom length shutdown timer at any 5 minute interval, or select the exact time you want the PC to shutdown.  After setting your PC to shutdown, you’ll get an audio confirmation. To set a custom timer length, scroll to the “Custom timer” option and click right or left on your Media Center remote or, the right or left arrow keys, to choose how many minutes before shutdown. To schedule a shutdown for a certain time, browse to the “Shutdown at time” button, and scroll right or left with the arrow keys on the keyboard or remote. When you’ve chosen your time, hit “Enter” on the keyboard or “OK” on the remote.   Clicking the “Monitor Off” button will turn off only the monitor and “Cancel Timer” will cancel your shutdown request. Conclusion If you often find yourself falling asleep every night watching Media Center and then fumbling and stumbling in the middle of the night to shutdown your computer, MC7 Sleep timer might just be a perfect addition to your Media Center setup. Download MC7 Sleep Timer Similar Articles Productive Geek Tips Using Netflix Watchnow in Windows Vista Media Center (Gmedia)Re-Enable Sleep Mode in Windows VistaSchedule Updates for Windows Media CenterIntegrate Hulu Desktop and Windows Media Center in Windows 7Add Color Coding to Windows 7 Media Center Program Guide TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Use My TextTools to Edit and Organize Text Discovery Channel LIFE Theme (Win7) Increase the size of Taskbar Previews (Win 7) Scan your PC for nasties with Panda ActiveScan CleanMem – Memory Cleaner AceStock – The Personal Stock Monitor

    Read the article

  • SQL SERVER – Weekly Series – Memory Lane – #033

    - by Pinal Dave
    Here is the list of selected articles of SQLAuthority.com across all these years. Instead of just listing all the articles I have selected a few of my most favorite articles and have listed them here with additional notes below it. Let me know which one of the following is your favorite article from memory lane. 2007 Spatial Database Definition and Research Documents Here is the definition from Wikipedia about spatial database : A spatial database is a database that is optimized to store and query data related to objects in space, including points, lines and polygons. While typical databases can understand various numeric and character types of data, additional functionality needs to be added for databases to process spatial data types. Select Only Date Part From DateTime – Best Practice A very common question which I receive is how to only get Date or Time part from datetime value. In this blog post I explain the same in very simple words. T-SQL Paging Query Technique Comparison (OVER and ROW_NUMBER()) – CTE vs. Derived Table I have received few emails and comments about my post SQL SERVER – T-SQL Paging Query Technique Comparison – SQL 2000 vs SQL 2005. The main question was is this can be done using CTE? Absolutely! What about Performance? It is identical! Please refer above mentioned article for the history of paging. SQL SERVER – Cannot resolve collation conflict for equal to operation One of the very first error I ever encountered in my career was to resolve this conflict. I have blogged about it and I have realized that many others like me who are facing this error. LEN and DATALENGTH of NULL Simple Example Here is the question for you what is the LEN of NULL value? Well it is very easy – just read the blog. Recovery Models and Selection Very simple and easy explanation of the Database Backup Recovery Model and how to select the best option for you. Explanation SQL SERVER Hash Join Hash join gives best performance when two more join tables are joined and at-least one of them have no index or is not sorted. It is also expected that smaller of the either of table can be read in memory completely (though not necessary). Easy Sequence of SELECT FROM JOIN WHERE GROUP BY HAVING ORDER BY SELECT yourcolumns FROM tablenames JOIN tablenames WHERE condition GROUP BY yourcolumns HAVING aggregatecolumn condition ORDER BY yourcolumns NorthWind Database or AdventureWorks Database – Samples Databases In this blog post we learn how to install Northwind database. I also shared the source where one can download this database as that is used in many examples on MSDN help files. sp_HelpText for sp_HelpText – Puzzle A simple quick puzzle – do you know the answer of it? If not, go ahead and read the blog. 2008 SQL SERVER – 2008 – Step By Step Installation Guide With Images When SQL Server 2008 was newly introduced lots of people had no clue how to install SQL Server 2008 and the amount of the question which I used to receive were so much. I wrote this blog post with the spirit that this will help all the newbies to install SQL Server 2008 with the help of images. Still today this blog post has been bible for all of the people who are confused with SQL Server installation. Inline Variable Assignment I loved this feature. I have always wanted this feature to be present in SQL Server. The last time when I met developers from Microsoft SQL Server, I had talked about this feature. I think this feature saves some time but make the code more readable. Introduction to Policy Management – Enforcing Rules on SQL Server If our company policy is to create all the Stored Procedure with prefix ‘usp’ that developers should be just prevented to create Stored Procedure with any other prefix. Let us see a small tutorial how to create conditions and policy which will prevent any future SP to be created with any other prefix. 2009 Performance Counters from System Views – By Kevin Mckenna Many of you are not aware of this fact that access to performance information is readily available in SQL Server and that too without querying performance counters using a custom application or via perfmon. Till now, this fact has remained undisclosed but through this post I would like to explain you can easily access SQL Server performance counter information. Without putting much effort you will come across the system viewsys.dm_os_performance_counters. As the name suggests, this provides you easy access to the SQL Server performance counter information that is passed on to perfmon, but you can get at it via tsql. Customize Toolbar – Remove Debug Button from Toolbar I was fond of SQL Server Debugger feature in SQL Server 2000. To my utter disappointment, this feature was withdrawn from SQL Server 2005. The button of the debugger is similar to a play button and is used to run debugging commands of Visual Studio. Because of this reason, it gets very much infuriating for developers when they are developing on both – Visual Studio and SSMS. Let us now see how we can remove debugging button from SQL Server Management Studio. Effect of Normalization on Index and Performance A very interesting conversation which started from twitter. If you want to read one link this is the link I encourage you to read it. SSMS Feature – Multi-server Queries Using SQL Server Management Studio (SSMS) DBAs can now query multiple servers from one window. It is quite common for DBAs with large amount of servers to maintain and gather information from multiple SQL Servers and create report. This feature is a blessing for the DBAs, as they can now assemble all the information instantaneously without going anywhere. Query Optimizer Hint ROBUST PLAN – Question to You “ROBUST PLAN” is a kind of query hint which works quite differently than other hints. It does not improve join or force any indexes to use; it just makes sure that a query does not crash due to over the limit size of row. Let me elaborate upon it in the blog post. 2010 Do you really know the difference between various date functions available in SQL Server 2012? Here is a three part story where we explored the same with examples: Fastest Way to Restore the Database Difference Between DATETIME and DATETIME2 Difference Between DATETIME and DATETIME2 – WITH GETDATE Shrinking NDF and MDF Files – Readers’ Opinion Shrinking Database always creates performance degradation and increases fragmentation in the database. I suggest that you keep that in mind before you start reading the following comment. If you are going to say Shrinking Database is bad and evil, here I am saying it first and loud. Now, the comment of Imran is written while keeping in mind only the process showing how the Shrinking Database Operation works. Imran has already explained his understanding and requests further explanation. I have removed the Best Practices section from Imran’s comments, as there are a few corrections. 2011 Solution – Puzzle – SELECT * vs SELECT COUNT(*) This is very interesting question and I am very confident that not every one knows the answer to this question. Let me ask you again – Which will be faster SELECT* or SELECT COUNT (*) or do you think this is apples and oranges comparison. 2012 Service Broker and CAP_CPU_PERCENT – Limiting SQL Server Instances to CPU Usage In SQL Server 2012 there are a few enhancements with regards to SQL Server Resource Governor. One of the enhancement is how the resources are allocated. Let me explain you with examples. Let us understand the entire discussion with the help of three different examples. Finding Size of a Columnstore Index Using DMVs One of the very common question I often see is need of the list of columnstore index along with their size and corresponding table name. I quickly re-wrote a script using DMVs sys.indexes and sys.dm_db_partition_stats. This script gives the size of the columnstore index on disk only. I am sure there will be advanced script to retrieve details related to components associated with the columnstore index. However, I believe following script is sufficient to start getting an idea of columnstore index size. Developer Training Resources and Summary Roundup Developer Training - Importance and Significance - Part 1 In this part we discussed the importance of training in the real world. The most important and valuable resource any company is its employee. Employees who have been well-trained will be better at their jobs and produce a better product.  An employee who is well trained obviously knows more about their job and all the technical aspects. I have a very high opinion about training employees and it is the most important task. Developer Training – Employee Morals and Ethics – Part 2 In this part we discussed the most crucial components of training. Often employees are expecting the company to pay for their training and the company expresses no interest in training the employee. Quite often training expenses are the real issue for both the employee and employer. Developer Training – Difficult Questions and Alternative Perspective - Part 3 This part was the most difficult to write as I tried to address a few difficult questions and answers. Training is such a sensitive issue that many developers when not receiving chance for training think about leaving the organization. Developer Training – Various Options for Developer Training – Part 4 In this part I tried to explore a few methods and options for training. The generic feedback I received on this blog post was short and I should have explored each of the subject of the training in details. I believe there are two big buckets of training 1) Instructor Lead Training and 2) Self Lead Training. Developer Training – A Conclusive Summary- Part 5 There is no better motivation than a personal desire to learn new technology. Honestly there is nothing more personal learning. That “change is the only constant” and “adapt & overcome” are the essential lessons of life. One cannot stop the learning and resist the change. In the IT industry “ego of knowing all” and the “resistance to change” are the most challenging issues. A Quick Look at Logging and Ideas around Logging Question: What is the first thing comes to your mind when you hear the word “Logging”? Strange enough I got a different answer every single time. Let me just list what answer I got from my friends. Let us go over them one by one. Beginning Performance Tuning with SQL Server Execution Plan Solution of Puzzle – Swap Value of Column Without Case Statement Earlier this week I asked a question where I asked how to Swap Values of the column without using CASE Statement. Read here: SQL SERVER – A Puzzle – Swap Value of Column Without Case Statement. I have proposed 3 different solutions in the blog posts itself. I had requested the help of the community to come up with alternate solutions and honestly I am stunned and amazed by the qualified entries. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Memory Lane, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

    Read the article

  • PHP OCI8 and Oracle 11g DRCP Connection Pooling in Pictures

    - by christopher.jones
    Here is a screen shot from a PHP OCI8 connection pooling demo that I like to run. It graphically shows how little database host memory is needed when using DRCP connection pooling with Oracle Database 11g. Migrating to DRCP can be as simple as starting the pool and changing the connection string in your PHP application. The script that generated the data for this graph was a simple "Parts" query application being run under various simulated user loads. I was running the database on a small Oracle Linux server with just 2G of memory. I used PHP OCI8 1.4. Apache is in pre-fork mode, as needed for PHP. Each graph has time on the horizontal access in arbitrary 'tick' time units. Click the image to see it full sized. Pooled connections Beginning with the top left graph, At tick time 65 I used Apache's 'ab' tool to start 100 concurrent 'users' running the application. These users connected to the database using DRCP: $c = oci_pconnect('phpdemo', 'welcome', 'myhost/orcl:pooled'); A second hundred DRCP users were added to the system at tick 80 and a final hundred users added at tick 100. At about tick 110 I stopped the test and restarted Apache. This closed all the connections. The bottom left graph shows the number of statements being executed by the database per second, with some spikes for background database activity and some variability for this small test. Each extra batch of users adds another 'step' of load to the system. Looking at the top right Server Process graph shows the database server processes doing the query work for each web user. As user load is added, the DRCP server pool increases (in green). The pool is initially at its default size 4 and quickly ramps up to about (I'm guessing) 35. At tick time 100 the pool increases to my configured maximum of 40 processes. Those 40 processes are doing the query work for all 300 web users. When I stopped the test at tick 110, the pooled processes remained open waiting for more users to connect. If I had left the test quiet for the DRCP 'inactivity_timeout' period (300 seconds by default), the pool would have shrunk back to 4 processes. Looking at the bottom right, you can see the amount of memory being consumed by the database. During the initial quiet period about 500M of memory was in use. The absolute number is just an indication of my particular DB configuration. As the number of pooled processes increases, each process needs more memory. You can see the shape of the memory graph echoes the Server Process graph above it. Each of the 300 web users will also need a few kilobytes but this is almost too small to see on the graph. Non-pooled connections Compare the DRCP case with using 'dedicated server' processes. At tick 140 I started 100 web users who did not use pooled connections: $c = oci_pconnect('phpdemo', 'welcome', 'myhost/orcl'); This connection string change is the only difference between the two tests. At ticks 155 and 165 I started two more batches of 100 simulated users each. At about tick 195 I stopped the user load but left Apache running. Apache then gradually returned to its quiescent state, killing idle httpd processes and producing the downward slope at the right of the graphs as the persistent database connection in each Apache process was closed. The Executions per Second graph on the bottom left shows the same step increases as for the earlier DRCP case. The database is handling this load. But look at the number of Server processes on the top right graph. There is now a one-to-one correspondence between Apache/PHP processes and DB server processes. Each PHP processes has one DB server processes dedicated to it. Hence the term 'dedicated server'. The memory required on the database is proportional to all those database server processes started. Almost all my system's memory was consumed. I doubt it would have coped with any more user load. Summary Oracle Database 11g DRCP connection pooling significantly reduces database host memory requirements allow more system memory to be allocated for the SGA and allowing the system to scale to handled thousands of concurrent PHP users. Even for small systems, using DRCP allows more web users to be active. More information about PHP and DRCP can be found in the PHP Scalability and High Availability chapter of The Underground PHP and Oracle Manual.

    Read the article

  • Formatting Keywords to UPPERCASE In Oracle SQL Developer

    - by thatjeffsmith
    I received this question from a customer today, and it took me more than a few minutes to remember where this preference was located in SQL Developer. This tells me that the topic is ripe for blogging How do I go FROM: select * from scott.emp where ename like '%JEFF%' TO SELECT * FROM scott.emp WHERE ename LIKE '%JEFF%' It’s all in the formatting You need to access the formatting preferences under the Tools menu. It takes a bit of navigating to get there, so bear with me: Tools Database SQL Formatter Oracle Formatting Click ‘Edit’ on the profile Other Case change: ‘Keywords Uppercase’ It’s easy to find once you know where to look? You can tell it to leave the case alone, upper everything, upper only the keywords, lower everything. Accessing the Formatter Options We allow separate formatting options for different RDBMS. You need to make sure you’re accessing the ‘Oracle Formatting’ page in the preferences. You can then choose to edit the default options OR you can do what I have done – save the defaults as a new set of options. I’ve called my profile ‘JeffCustom.’ I can now switch back and forth now through different sets of formatting options. You need to hit the ‘Edit’ button to get to the formatting options editor. A good number of people seem to miss this. Select your profile, then hit the ‘Edit’ button

    Read the article

  • Editing Project files, Resource Editors in VS 2010

    - by rajbk
    Editing Project Files Visual Studio 2010 gives you the ability to easily edit the project file associated with your project (.csproj or .vbproj). You might do this to change settings related to how the project is compiled since proj files are MSBuild files. One would normally close Visual Studio and edit the proj file using a text editor.  The better way is to first unload the project in Visual Studio by right clicking on the project in the solution explorer and selecting “Unload Project”   The project gets unloaded and is marked “unavailable” The project file can now be edited by right clicking on the unloaded project.    After editing the file, the project can be reloaded. Resource editors in VS 2010 Visual studio also comes with a number of resource editors (see list here). For example, you could open a file using the Binary editor like so. Go to File > Open > File.. Select a File and choose the “Open With..” option in the bottom right.   We are given the option to choose an editor.   Note that clicking on the “Add..” in the dialog above allows you to include your favorite editor.   Choosing the “Binary editor” above allows us to edit the file in hex format. In addition, we can also search for hex bytes or ASCII strings using the Find command.   The “Open With..” option is also available from within the solution explorer as shown below: Enjoy!   Mr. Incredible: No matter how many times you save the world, it always manages to get back in jeopardy again. Sometimes I just want it to stay saved! You know, for a little bit? I feel like the maid; I just cleaned up this mess! Can we keep it clean for... for ten minutes!

    Read the article

  • IRP_MJ_WRITE latency up to 15 seconds

    - by racitup
    We have written an application that performs small (22kB) writes to multiple files at once (one thread performing asynchronous queued writes to multiple locations on behalf of other threads) on the same local volume (RAID1). 99.9% of the writes are low-latency but occasionally (maybe every minute or two) we get one or two huge latency writes (I have seen 10 seconds and above) without any real explanation. Platform: Win2003 Server with NTFS. Monitoring: Sysinternals Process Monitor (see link below) and our own application logging. We have tried multiple things to try and solve this that have been gleaned from a few websites, e.g.: Making the first part of file names unique to aid 8.3 name generation Writing files to multiple directories Changing Intel Disk Write Caching Windows File/Printer Sharing Minimize memory used Balance Maximize data throughput for file sharing Maximize data throughput for network applications System-Advanced-Performance-Advanced NtfsDisableLastAccessUpdate - use fsutil behavior set disablelastaccess 1 disable 8.3 name generation - use "fsutil behavior set disable8dot3 1" + restart Enable a large size file system cache Disable paging of the kernel code IO Page Lock Limit Turn Off (or On) the Indexing Service But nothing seems to make much difference. There's a whole host of things we haven't tried yet but we wondered if anyone had come across the same problem, a reason and a solution (programmatic or not)? We can reproduce the problem using IOMeter and a simple setup: Start IOMeter and remove all but the first worker thread in 'Topology' using the disconnect button. Select the Worker thread and put a cross in the box next to the disk you want to use in the Disk Targets tab and put '2000000' in Maximum Disk Size (NOTE: must have at least 1GB free space; sector size is 512 bytes) Next create a new access specification and add it to the worker thread: Transfer Request Size = 22kB 100% Sequential Percent of Access Spec = 100% Percent Read/Write = 100% Write Change Results Display Update Frequency to 5 seconds, Test Setup Run Time to 20 seconds and both 'Number of Workers to Spawn Automatically' settings to zero. Select the Worker Thread in the Topology panel and hit the Duplicate Worker button 59 times to create 60 threads with identical settings. Hit the 'Go' button (green flag) and monitor the Results tab. The 'Maximum I/O Response Time (ms)' always hits at least 3500 on our machine. Our machine isn't exactly slow (Xeon 8 core rack server with 4GB and onboard RAID). I'd be interested to see what other people get. We have a feeling it might be something to do with the NTFS filesystem (ours is currently 75% full of fragmented files) and we are going to try a few things around this principle. But it is also related to disk performance since we don't see it on a RAMDisk and it's not as severe on a RAID10 array. Any help is much appreciated. Richard Right-click and select 'Open Link in New Tab': ProcMon Result

    Read the article

  • Help with Collision Resolution?

    - by Milo
    I'm trying to learn about physics by trying to make a simplified GTA 2 clone. My only problem is collision resolution. Everything else works great. I have a rigid body class and from there cars and a wheel class: class RigidBody extends Entity { //linear private Vector2D velocity = new Vector2D(); private Vector2D forces = new Vector2D(); private OBB2D predictionRect = new OBB2D(new Vector2D(), 1.0f, 1.0f, 0.0f); private float mass; private Vector2D deltaVec = new Vector2D(); private Vector2D v = new Vector2D(); //angular private float angularVelocity; private float torque; private float inertia; //graphical private Vector2D halfSize = new Vector2D(); private Bitmap image; private Matrix mat = new Matrix(); private float[] Vector2Ds = new float[2]; private Vector2D tangent = new Vector2D(); private static Vector2D worldRelVec = new Vector2D(); private static Vector2D relWorldVec = new Vector2D(); private static Vector2D pointVelVec = new Vector2D(); public RigidBody() { //set these defaults so we don't get divide by zeros mass = 1.0f; inertia = 1.0f; setLayer(LAYER_OBJECTS); } protected void rectChanged() { if(getWorld() != null) { getWorld().updateDynamic(this); } } //intialize out parameters public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //store physical parameters this.halfSize = halfSize; this.mass = mass; image = bitmap; inertia = (1.0f / 20.0f) * (halfSize.x * halfSize.x) * (halfSize.y * halfSize.y) * mass; RectF rect = new RectF(); float scalar = 10.0f; rect.left = (int)-halfSize.x * scalar; rect.top = (int)-halfSize.y * scalar; rect.right = rect.left + (int)(halfSize.x * 2.0f * scalar); rect.bottom = rect.top + (int)(halfSize.y * 2.0f * scalar); setRect(rect); predictionRect.set(rect); } public void setLocation(Vector2D position, float angle) { getRect().set(position, getWidth(), getHeight(), angle); rectChanged(); } public void setPredictionLocation(Vector2D position, float angle) { getPredictionRect().set(position, getWidth(), getHeight(), angle); } public void setPredictionCenter(Vector2D center) { getPredictionRect().moveTo(center); } public void setPredictionAngle(float angle) { predictionRect.setAngle(angle); } public Vector2D getPosition() { return getRect().getCenter(); } public OBB2D getPredictionRect() { return predictionRect; } @Override public void update(float timeStep) { doUpdate(false,timeStep); } public void doUpdate(boolean prediction, float timeStep) { //integrate physics //linear Vector2D acceleration = Vector2D.scalarDivide(forces, mass); if(prediction) { Vector2D velocity = Vector2D.add(this.velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); c = Vector2D.add(getRect().getCenter(), Vector2D.scalarMultiply(velocity , timeStep)); setPredictionCenter(c); //forces = new Vector2D(0,0); //clear forces } else { velocity.x += (acceleration.x * timeStep); velocity.y += (acceleration.y * timeStep); //velocity = Vector2D.add(velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); v.x = getRect().getCenter().getX() + (velocity.x * timeStep); v.y = getRect().getCenter().getY() + (velocity.y * timeStep); deltaVec.x = v.x - c.x; deltaVec.y = v.y - c.y; deltaVec.normalize(); setCenter(v.x, v.y); forces.x = 0; //clear forces forces.y = 0; } //angular float angAcc = torque / inertia; if(prediction) { float angularVelocity = this.angularVelocity + angAcc * timeStep; setPredictionAngle(getAngle() + angularVelocity * timeStep); //torque = 0; //clear torque } else { angularVelocity += angAcc * timeStep; setAngle(getAngle() + angularVelocity * timeStep); torque = 0; //clear torque } } public void updatePrediction(float timeStep) { doUpdate(true, timeStep); } //take a relative Vector2D and make it a world Vector2D public Vector2D relativeToWorld(Vector2D relative) { mat.reset(); Vector2Ds[0] = relative.x; Vector2Ds[1] = relative.y; mat.postRotate(JMath.radToDeg(getAngle())); mat.mapVectors(Vector2Ds); relWorldVec.x = Vector2Ds[0]; relWorldVec.y = Vector2Ds[1]; return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //take a world Vector2D and make it a relative Vector2D public Vector2D worldToRelative(Vector2D world) { mat.reset(); Vector2Ds[0] = world.x; Vector2Ds[1] = world.y; mat.postRotate(JMath.radToDeg(-getAngle())); mat.mapVectors(Vector2Ds); return new Vector2D(Vector2Ds[0], Vector2Ds[1]); } //velocity of a point on body public Vector2D pointVelocity(Vector2D worldOffset) { tangent.x = -worldOffset.y; tangent.y = worldOffset.x; return Vector2D.add( Vector2D.scalarMultiply(tangent, angularVelocity) , velocity); } public void applyForce(Vector2D worldForce, Vector2D worldOffset) { //add linear force forces.x += worldForce.x; forces.y += worldForce.y; //add associated torque torque += Vector2D.cross(worldOffset, worldForce); } @Override public void draw( GraphicsContext c) { c.drawRotatedScaledBitmap(image, getPosition().x, getPosition().y, getWidth(), getHeight(), getAngle()); } public Vector2D getVelocity() { return velocity; } public void setVelocity(Vector2D velocity) { this.velocity = velocity; } public Vector2D getDeltaVec() { return deltaVec; } } Vehicle public class Wheel { private Vector2D forwardVec; private Vector2D sideVec; private float wheelTorque; private float wheelSpeed; private float wheelInertia; private float wheelRadius; private Vector2D position = new Vector2D(); public Wheel(Vector2D position, float radius) { this.position = position; setSteeringAngle(0); wheelSpeed = 0; wheelRadius = radius; wheelInertia = (radius * radius) * 1.1f; } public void setSteeringAngle(float newAngle) { Matrix mat = new Matrix(); float []vecArray = new float[4]; //forward Vector vecArray[0] = 0; vecArray[1] = 1; //side Vector vecArray[2] = -1; vecArray[3] = 0; mat.postRotate(newAngle / (float)Math.PI * 180.0f); mat.mapVectors(vecArray); forwardVec = new Vector2D(vecArray[0], vecArray[1]); sideVec = new Vector2D(vecArray[2], vecArray[3]); } public void addTransmissionTorque(float newValue) { wheelTorque += newValue; } public float getWheelSpeed() { return wheelSpeed; } public Vector2D getAnchorPoint() { return position; } public Vector2D calculateForce(Vector2D relativeGroundSpeed, float timeStep, boolean prediction) { //calculate speed of tire patch at ground Vector2D patchSpeed = Vector2D.scalarMultiply(Vector2D.scalarMultiply( Vector2D.negative(forwardVec), wheelSpeed), wheelRadius); //get velocity difference between ground and patch Vector2D velDifference = Vector2D.add(relativeGroundSpeed , patchSpeed); //project ground speed onto side axis Float forwardMag = new Float(0.0f); Vector2D sideVel = velDifference.project(sideVec); Vector2D forwardVel = velDifference.project(forwardVec, forwardMag); //calculate super fake friction forces //calculate response force Vector2D responseForce = Vector2D.scalarMultiply(Vector2D.negative(sideVel), 2.0f); responseForce = Vector2D.subtract(responseForce, forwardVel); float topSpeed = 500.0f; //calculate torque on wheel wheelTorque += forwardMag * wheelRadius; //integrate total torque into wheel wheelSpeed += wheelTorque / wheelInertia * timeStep; //top speed limit (kind of a hack) if(wheelSpeed > topSpeed) { wheelSpeed = topSpeed; } //clear our transmission torque accumulator wheelTorque = 0; //return force acting on body return responseForce; } public void setTransmissionTorque(float newValue) { wheelTorque = newValue; } public float getTransmissionTourque() { return wheelTorque; } public void setWheelSpeed(float speed) { wheelSpeed = speed; } } //our vehicle object public class Vehicle extends RigidBody { private Wheel [] wheels = new Wheel[4]; private boolean throttled = false; public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //front wheels wheels[0] = new Wheel(new Vector2D(halfSize.x, halfSize.y), 0.45f); wheels[1] = new Wheel(new Vector2D(-halfSize.x, halfSize.y), 0.45f); //rear wheels wheels[2] = new Wheel(new Vector2D(halfSize.x, -halfSize.y), 0.75f); wheels[3] = new Wheel(new Vector2D(-halfSize.x, -halfSize.y), 0.75f); super.initialize(halfSize, mass, bitmap); } public void setSteering(float steering) { float steeringLock = 0.13f; //apply steering angle to front wheels wheels[0].setSteeringAngle(steering * steeringLock); wheels[1].setSteeringAngle(steering * steeringLock); } public void setThrottle(float throttle, boolean allWheel) { float torque = 85.0f; throttled = true; //apply transmission torque to back wheels if (allWheel) { wheels[0].addTransmissionTorque(throttle * torque); wheels[1].addTransmissionTorque(throttle * torque); } wheels[2].addTransmissionTorque(throttle * torque); wheels[3].addTransmissionTorque(throttle * torque); } public void setBrakes(float brakes) { float brakeTorque = 15.0f; //apply brake torque opposing wheel vel for (Wheel wheel : wheels) { float wheelVel = wheel.getWheelSpeed(); wheel.addTransmissionTorque(-wheelVel * brakeTorque * brakes); } } public void doUpdate(float timeStep, boolean prediction) { for (Wheel wheel : wheels) { float wheelVel = wheel.getWheelSpeed(); //apply negative force to naturally slow down car if(!throttled && !prediction) wheel.addTransmissionTorque(-wheelVel * 0.11f); Vector2D worldWheelOffset = relativeToWorld(wheel.getAnchorPoint()); Vector2D worldGroundVel = pointVelocity(worldWheelOffset); Vector2D relativeGroundSpeed = worldToRelative(worldGroundVel); Vector2D relativeResponseForce = wheel.calculateForce(relativeGroundSpeed, timeStep,prediction); Vector2D worldResponseForce = relativeToWorld(relativeResponseForce); applyForce(worldResponseForce, worldWheelOffset); } //no throttling yet this frame throttled = false; if(prediction) { super.updatePrediction(timeStep); } else { super.update(timeStep); } } @Override public void update(float timeStep) { doUpdate(timeStep,false); } public void updatePrediction(float timeStep) { doUpdate(timeStep,true); } public void inverseThrottle() { float scalar = 0.2f; for(Wheel wheel : wheels) { wheel.setTransmissionTorque(-wheel.getTransmissionTourque() * scalar); wheel.setWheelSpeed(-wheel.getWheelSpeed() * 0.1f); } } } And my big hack collision resolution: private void update() { camera.setPosition((vehicle.getPosition().x * camera.getScale()) - ((getWidth() ) / 2.0f), (vehicle.getPosition().y * camera.getScale()) - ((getHeight() ) / 2.0f)); //camera.move(input.getAnalogStick().getStickValueX() * 15.0f, input.getAnalogStick().getStickValueY() * 15.0f); if(input.isPressed(ControlButton.BUTTON_GAS)) { vehicle.setThrottle(1.0f, false); } if(input.isPressed(ControlButton.BUTTON_STEAL_CAR)) { vehicle.setThrottle(-1.0f, false); } if(input.isPressed(ControlButton.BUTTON_BRAKE)) { vehicle.setBrakes(1.0f); } vehicle.setSteering(input.getAnalogStick().getStickValueX()); //vehicle.update(16.6666666f / 1000.0f); boolean colided = false; vehicle.updatePrediction(16.66666f / 1000.0f); List<Entity> buildings = world.queryStaticSolid(vehicle,vehicle.getPredictionRect()); if(buildings.size() > 0) { colided = true; } if(!colided) { vehicle.update(16.66f / 1000.0f); } else { Vector2D delta = vehicle.getDeltaVec(); vehicle.setVelocity(Vector2D.negative(vehicle.getVelocity().multiply(0.2f)). add(delta.multiply(-1.0f))); vehicle.inverseThrottle(); } } Here is OBB public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } }; What I do is when I predict a hit on the car, I force it back. It does not work that well and seems like a bad idea. What could I do to have more proper collision resolution. Such that if I hit a wall I will never get stuck in it and if I hit the side of a wall I can steer my way out of it. Thanks I found this nice ppt. It talks about pulling objects apart and calculating new velocities. How could I calc new velocities in my case? http://www.google.ca/url?sa=t&rct=j&q=&esrc=s&source=web&cd=2&ved=0CC8QFjAB&url=http%3A%2F%2Fcoitweb.uncc.edu%2F~tbarnes2%2FGameDesignFall05%2FSlides%2FCh4.2-CollDet.ppt&ei=x4ucULy5M6-N0QGRy4D4Cg&usg=AFQjCNG7FVDXWRdLv8_-T5qnFyYld53cTQ&cad=rja

    Read the article

  • How To Add Image And Text Watermarks to MS Word Documents

    - by Kavitha
    Watermark is a faint image that appears behind your text in MS Word Documents. Draft/Confidential are the most common background watermarks that we see in the documents circulated at office. MS Word 2007/2010 makes it very easy add watermarks as well as customize them based on the requirements. Add Image Watermark To MS Word Document To add image watermark to your document follow these steps 1. Switch to Page Layout tab of Ribbon Menu 2. Click on Watermark drop down menu and choose Custom Watermark option 3. Choose Picture watermark option, click on the button Select Picture.. and choose watermark image 4. Click Ok. That all. You are done. Add Text Watermark To MS Word Document To add image watermark to your document follow these steps 1. Switch to Page Layout tab of Ribbon Menu 2. Click on Watermark drop down menu 3. In the opened window, you can select one of the predefined text watermarks like Confidential, Draft, ASAP, URGENT, etc. If you are looking for one of these watermarks, you can choose them otherwise click on the option Custom Watermark… 4. Choose the option Text watermark and enter the text you want to set as watermark in the input area Text: (highlighted below). 5. Click on OK button. That’s all. This article titled,How To Add Image And Text Watermarks to MS Word Documents, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

    Read the article

  • How to Own Your Own Website (Even If You Can’t Build One) Pt 2

    - by Eric Z Goodnight
    Last week we talked about how to buy and start a simple website using WordPress. Today, we’ll start customizing our WordPress site and get you off on the right foot to having a great quality, feature rich website. We’ll take a quick walk through the menus of WordPress and help to make it easier on a first time user, as well as showing you how to start your new site off with a theme and an easily updatable, customized navigation. It can be intimidating to start a new WordPress site, but stick with us—part two of “How to Own Your Own Website” is coming right up. How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows?

    Read the article

  • Resolve Instructional Webcast Series—New Product Specific Troubleshooting Topics

    - by Oracle_EBS
    For E-Business we have coming up: Title: Resolve—Best Practices for E-Business Suite Patching and Period Close Date: Sep 20, 8AM MT, This one-hour webcast shows you how to use two important E-Business Suite tools. The EBS Period Close Advisor provides best practices for managing a smooth period close. You will also learn how to get EBS patches and patch-related answers quickly with the new EBS Patching Community. Join us. Leverage this opportunity to learn Support Best Practices that help you resolve the issues you face with your Oracle products. Oracle Support experts provide live demonstrations of proactive resources. You will see you how working proactively helps you work more efficiently—from using the right tools to providing the right information on Service requests—you can get answers faster. Register for sessions now Resolve—Troubleshooting Questions? Contact Oracle’s "Get Proactive" team today.

    Read the article

  • Upgrading to Oracle Enterprise Manager 12c Release 2: Top Tips One Must Know

    - by AnkurGupta
    Recently Oracle announced incremental release of Enterprise Manager 12c called Enterprise Manager 12c Release 2 (EM12c R2) which includes several new exciting features (Press announcement). Right before the official release, we upgraded an internal production site from EM 12c R1 to EM 12c R2 and had an extremely pleasant experience. Let me share few key takeaways as well as few tips from this upgrade exercise. I - Why Should You Upgrade To Enterprise Manager 12c Release 2 While an upgrade is usually recommended primarily to take benefit of the latest features (which is valid for this upgrade as well), I found several other compelling reasons purely from deployment perspective. Standardize your EM deployment:  Enterprise Manager comprises of several different components (OMS, agents, plug-ins, etc) and it might be possible that these are at varied patch levels in your environment. For instance, in case of an environment containing Bundle Patch 1 (customer announcement), there is a good chance that you may not have all the components up-to-date. There are two possible reasons. Bundle Patch 1 involved patching different components (OMS, agents, plug-ins) with multiple one-off patches which may not have been applied to all components yet. Bundle Patch 1 for different platforms were not released together. Which means you may not have got the chance to patch all the components on different platforms. Note: BP1 patches are not mandatory to upgrade to EM12c R2 release EM 12c R2 provides an excellent opportunity to standardize your Cloud Control environment (OMS, repository and agents) and plug-ins to latest versions in single shot. All platform releases are made available simultaneously: For the very first time in the history of EM release, all the platforms were released on day one itself, which means you do not need to wait for platform specific binaries for EM OMS or Agent to perform install or upgrades in a heterogeneous environment. Highly refined and automated process – Upgrade process is by far the smoothest and the cleanest as compared to previous releases of Enterprise manager. Following are the ones that stand out. Automatic Plug-in management – Plug-in upgrade along with new plug-in deployment is supported in upgrade installer wizard which means bulk of the updates to OMS and repository can be done in the same workflow. Saves time and minimizes user inputs. Plug-in Upgrade or Migrate Auto Update: While doing the OMS and repository upgrade, you can use Auto Update screen in Oracle Universal Installer to check for any updates/patches. That will help you to avoid the know issues and will make sure that your upgrade is successful. Allows mass upgrade of EM Agents – A new dedicated menu has been added in the EM console for agent upgrade. Agent upgrade workflow is extremely simple that requires agent name as the only input. ADM / JVMD Manager/Agent upgrade – complete process is supported via UI screens. EM12c R2 Upgrade Guide is much simpler to follow as compared to those for earlier releases. This is attributed to the simpler upgrade process. Robust and Performing Platform: EM12c R2 release not only includes several new features, but also provides a more stable platform which incorporates several fixes and enhancements in the Enterprise Manager framework. II - Few Tips To Remember In my last post (blog link) I shared few tips and tricks from my experience applying the Bundle Patch. Recently I upgraded the same site to EM 12c R2 and found few points that you must take note of, while planning this upgrade. The tips below are also applicable to EM 12c R1 environments that do not have Bundle Patch 1 patches applied. Verify the monitored application certification – Specific targets like E-Business Suite have not yet been certified as managed target in EM 12c R2. Therefore make sure to recheck the Enterprise Manager certification Matrix on My Oracle Support before planning the upgrade. Plan downtime – Because EM 12c R2 is an incremental release of EM 12c, for EM 12c R1 to EM 12c R2 upgrade supports only 1-system upgrade approach, which mean there will be downtime. OMS name change after upgrade – In case of multi OMS environments, additional OMS is renamed after upgrade, which has few implications when you upgrade JVMD and ADP agents on OMS. This is well documented in upgrade guide but make sure you read through all the notes. Upgrading BI Publisher– EM12c R2 is certified with BI Publisher 11.1.1.6.0 only. Therefore in case you are using EM 12c R1 which is integrated with BI Publisher 11.1.1.5.0, you must upgrade the BI Publisher to 11.1.1.6.0. Follow the steps from Advanced Installation and Configuration Guide here. Perform Post upgrade Tasks – Make sure to perform post upgrade steps mentioned in documentation here. These include critical changes that must be done right after upgrade to get the right configuration. For instance Database plug-in should be upgraded to Revision 3 (12.1.0.2.0 [u120804]). Delete old OMS Home – EM12c R1 to EM12c R2 is an out of place upgrade, which means it creates a new oracle home for OMS, plug-ins, etc. Therefore please ensure that You have sufficient extra space for new OMS before starting the upgrade process. You clean up the old OMS home after the upgrade process. Steps are available here. DO NOT remove the agent home on OMS host, because agent is upgraded in-place. If you have standby OMS setup then do look into the steps to upgrade the standby OMS from the upgrade guide before going ahead. Read the right documentation – Make sure to follow the Upgrade guide which provides the most comprehensive information on EM12c R2 upgrade process. Additionally you can refer other resources to get familiar with upgrade concepts. Recorded webcast - Oracle Enterprise Manager Cloud Control 12c Release 2 Installation and Upgrade Overview Presentation - Understanding Enterprise Manager 12.1.0.2 Upgrade We are very excited about this latest release and will look forward to hear back any feedback from your upgrade experience!

    Read the article

  • Google Announcing New Gmail Interface For Apple iPAD Users

    - by Suganya
    A great news to all the iPAD customers. In addition to their new Apple’s product, iPAD consumers also get an additional bonus of new Gmail Interface along with the iPAD. The iPAD’s large multi touch screen allows us to now check Gmail in jus fraction of second The new Gmail interface for iPAD has two pane with the E-Mail header on the left side and the actual conversation on the right side. Though this new pane slightly reminds us about the Microsoft’s Outlook version, the look and feel of Google’s makes us feel that its new to the market. In addition to this Gmail feature, all the other Google web app features are also incorporated in the new iPAD. This new Gmail Interface looks cool and I am sure that Google would be soon delivering its next new astonishing Interface for us. Awaiting Google’s next market hit CC Image Credit :Joseph Scott Join us on Facebook to read all our stories right inside your Facebook news feed.

    Read the article

  • How to fade away the icon in the dock when close the program in Mac OSX

    - by Magic
    I'm using Mac OSX Mountain Lion. But some program in the dock confusing me. When I close some program(upper left close button). The icon in the dock fade away. That mean the process close. But some program doesn't fade away(mean the process still alive), And I don't select the "Show in Dock" option. Like Microsoft Office(Word, Excel). It's too annoying. What I want is when I click the upper left close button. The icon will fade away and the program close?

    Read the article

< Previous Page | 394 395 396 397 398 399 400 401 402 403 404 405  | Next Page >