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Search found 518 results on 21 pages for 'corners'.

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  • PHP image resize and rounded image corners dynamically

    - by Dan
    I'm working of a script that dynamically ads rounded edges to an image then crops it down to a certain size. At the moment the script ads the rounded edges to the picture but i cannot get it so the original image is resized to fit within the dimensons of the final outputted image (140px x 120px) The problem is that the orginal uploaded image depending on it's orginal dimensions change the size it is in the final PNG { $image_file = $_FILES['image']['tmp_name']; $corner_radius = isset($_GET['radius']) ? $_GET['radius'] : 20; // The default corner radius is set to 20px $topleft = (isset($_GET['topleft']) and $_GET['topleft'] == "no") ? false : true; // Top-left rounded corner is shown by default $bottomleft = (isset($_GET['bottomleft']) and $_GET['bottomleft'] == "no") ? false : true; // Bottom-left rounded corner is shown by default $bottomright = (isset($_GET['bottomright']) and $_GET['bottomright'] == "no") ? false : true; // Bottom-right rounded corner is shown by default $topright = (isset($_GET['topright']) and $_GET['topright'] == "no") ? false : true; // Top-right rounded corner is shown by default $imagetype=$_FILES['image']['type']; $endsize=$corner_radius; $startsize=$endsize*3-1; $arcsize=$startsize*2+1; if (($imagetype=='image/jpeg') or ($imagetype=='jpg')) { $image = imagecreatefromjpeg($image_file); } else { if (($imagetype=='GIF') or ($imagetype=='gif')) { $image = imagecreatefromgif($image_file); } else { $image = imagecreatefrompng($image_file); } } $forecolor ='#ffffff'; $size = getimagesize($image_file); // Top-left corner $background = imagecreatetruecolor($size[0],$size[1]); imagecopymerge($background, $image, 0, 0, 0, 0, $size[0], $size[1], 100); $startx=$size[0]*2-1; $starty=$size[1]*2-1; $im_temp = imagecreatetruecolor($startx,$starty); imagecopyresampled($im_temp, $background, 0, 0, 0, 0, $startx, $starty, $size[0], $size[1]); $bg = imagecolorallocate($im_temp, 255,255,255); $fg = imagecolorallocate($im_temp, 255,255,255); if ($topleft == true) { if(!imagearc($im_temp, $startsize, $startsize, $arcsize, $arcsize, 180,270,$bg))echo "nope"; imagefilltoborder($im_temp,0,0,$bg,$bg); } // Bottom-left corner // Top-right corner if ($topright == true) { imagearc($im_temp, $startx-$startsize, $startsize,$arcsize, $arcsize, 270,360,$bg); imagefilltoborder($im_temp,$startx,0,$bg,$bg); } $image = imagecreatetruecolor(140,120); imagecopyresampled($image, $im_temp, 0, 0, 0, 0, $size[0],$size[1],$starty+1310,$startx+1500); // Output final image if(!imagepng($image,'hello.png')) echo "boo"; if(!imagedestroy($image)) echo "2"; if(!imagedestroy($background)) echo "3"; if(!imagedestroy($im_temp)) echo "4"; } EDIT: My question is how to get the orginal image reized so it fits into the 140 x 120 image that is processed with the rounded edges?

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  • Best way to remove CSS rounded-corner halo?

    - by Tauren
    I'm getting a tiny rounded corner halo effect that I'd like to get rid of. In this example, look for the effect in the red circle. I seem to recall a while back reading an article on just this problem. Anyone have a link to that article? Otherwise, any good ways to get rid of the halo? It is being caused because the dl has all four corners rounded. This allows the bottom of the dl to be rounded. The dt sits over the dl and has its top left and top right corners rounded. But there is a slight overflow of the dl curve behind the dt curve, causing the halo. My solution is to increase the border-radius of the dl so that it is hidden behind the dt corner. But it seems like a hack and adds a fair amount more CSS. I'm wondering if there is a better solution.

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  • Position absolute for rounded corners and problems in IE6

    - by danit
    Im using position absolute to give the top left corner of a DIV a rounded corner. HTML: <div id="MyDiv"> Some content <div class="topLeft">&nbsp</div> </div> CSS: #MyDiv { position: relative; padding: 12px; background: #fff url('graident.png') repeat-x top left; } .topLeft { position: absolute; top: 0; right: 0; width: 10px; height: 10px; background: transparent url('corner.png') no-repeat top right; } This works fine in all browsers expcept IE6. In IE6 the corner.png image seems to be about 1px out at the top corner, essentially not top: 0; and right: 0; but more like top: 1px; right: 1px; Can anyone explain why this might be happening only in IE6?

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  • top rounded corners in my jquery

    - by Sohail
    Hello everybody, I have this jquery for my menu buttons, what I want is to get top-corner rounded for my menu, this is a whole code: <html> <style type="text/css"> #menuBarHolder { width: 860px; height:45px; background-color:#000; color:#fff; font-family:Arial; font-size:14px; margin-top:20px;} #menuBarHolder ul{ list-style-type:none; display:block;} .firstchild { border-left:1px solid #ccc;} #container { margin-top:10px;} #menuBar li{ float:left; padding:15px; height:16px; width:70px; border-right:1px solid #ccc; } #menuBar li a{color:#fff; text-decoration:none; letter-spacing:-1px; font-weight:bold;} .menuHover { background-color:#999;} .menuInfo { cursor:hand; background-color:#000; color:#fff; width:74px; font-size:11px;height:100px; padding:3px; display:none; position:absolute; margin-left:-15px; margin-top:0px; -moz-border-radius-bottomright: 5px; -moz-border-radius-bottomleft: 5px; -webkit-border-bottom-left-radius: 5px; -webkit-border-bottom-right-radius: 5px; -khtml-border-radius-bottomright: 5px; -khtml-border-radius-bottomleft: 5px; border-radius-bottomright: 5px;border-radius-bottomleft: 5px; } </style> <!--[if IE]> <style type="text/css"> #menuBar li a{width:50px;} .menuInfo { margin-left:-65px; width:80px;} </style> <![endif]--> <script src="http://jqueryjs.googlecode.com/files/jquery-1.2.6.js"></script> <script type="text/javascript"> $(document).ready(function() { $('#menuBar li').click(function() { var url = $(this).find('a').attr('href'); document.location.href = url; }); $('#menuBar li').hover(function() { $(this).find('.menuInfo').slideDown(); }, function() { $(this).find('.menuInfo').slideUp(); }); }); </script> <center> <div id="menuBarHolder"> <ul id="menuBar"> <li class="firstchild"><a href="javascript:#">Home</a><div class="menuInfo">I am some text about the home section</div></li> <li><a href="javascript:#">About Us</a><div class="menuInfo">I am some text about the services section</div></li> <li><a href="javascript:#">News</a><div class="menuInfo">I am some text about the clients section</div></li> <li><a href="javascript:#">Equipment</a><div class="menuInfo">I am some text about the portfolio section</div></li> <li><a href="javascript:#">Services</a><div class="menuInfo">I am some text about the about section</div></li> <li><a href="javascript:#">Project</a><div class="menuInfo">I am some text about the blog section</div></li> <li><a href="javascript:#">Contact Us</a><div class="menuInfo">I am some text about the follow section</div></li> </ul> </div> </div> </center> </html> Thanks for your help.

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  • Round bottom corners on Android Bitmap?

    - by alex
    Hey all, what would be best practice for clipping the bottom borders of a Bitmap? Just manipulate the Bitmap itself or overlay an alpha mask drawable or ...? The whole story: I've a Listview which looks like the iPhone's grouped UITableView style. I would like to display a Bitmap in the last row, but for now the Bitmap overlaps my custom background drawable of the Listview cell. Thx in advance!

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  • CSS 3 specials rounded corners in borders

    - by Ruben
    How can I realise this special corner in my border with CSS3 This is what I got now: http://jsfiddle.net/hashie5/nDv5k/ <aside> <h2>Product in de kijker</h2> <h3>Mobiele telefonie</h3> <p>Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.</p> <a href="#" class="btn btn-runa">Ga verder</a> aside { border: 1px solid #CCCC00; border-radius: 10px; padding: 5px 20px 20px 20px; width: 290px; margin: 50px; } body { font-family:"Trebuchet MS"; color: #333333; background-color: #FFFFFF; font-size: 14px; line-height: 150%; } h1 { font-size: 30px; color: #1F668C; line-height: 120%; font-weight: normal; } h2 { font-size: 22px; color: #CCCC00; line-height: 120%; font-weight: normal; } h3 { font-size: 22px; color: #1E678E; line-height: 120%; font-weight: normal; } h4 { font-size: 20px; color: #1E668C; line-height: 120%; font-weight: normal; } h5 { font-size: 14px; color: #CCCC00; line-height: 120%; font-weight: bold; } .btn-runa { background: none; background-color: #CCCC00; color: #FFFFFF; text-shadow: none; }

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  • Setting Corner Radius on UIImageView not working

    - by MarkPowell
    I'm at a bit of a loss. I've used the layer property of UIView to round the corners of multiple elements in my app. However, this one UIImageView is simply not complying. Not sure what I am missing. The UIImageView (called previewImage) is contained in a Table View Cell. I've tried setting the cornerRadius property multiple location (in the cell itself and in the controller that creates the cell) to no avail. static NSString *CellIdentifier = @"MyTableViewCell"; MyTableViewCell *cell = (MyTableViewCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { NSArray *topLevelObjects = [[NSBundle mainBundle] loadNibNamed:CellIdentifier owner:self options:nil]; cell = [topLevelObjects objectAtIndex:0]; cell.previewImage.layer.cornerRadius = 20; //Made it 20 to make sure it's obvious. } Is there something about the way cells are loaded that I'm missing?

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  • How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

    - by Chris Hoffman
    If you don’t have a touchscreen computer and spend all your time on the desktop, Windows 8’s new interface can seem intrusive. Microsoft won’t allow you to disable the new interface, but Classic Shell provides the options Microsoft didn’t. In addition to providing a Start button, Classic Shell can take you straight to the desktop when you log in and disable the hot corners that activate the charms and metro app switcher. There are other programs that do this, but Classic Shell is free and open-source. Many of the alternatives, such as Start8 and RetroUI, are commercial apps that cost money. We’ve covered Classic Shell in the past, but it’s come a long way since then. How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Arrays for a heightmap tile-based map

    - by JPiolho
    I'm making a game that uses a map which have tiles, corners and borders. Here's a graphical representation: I've managed to store tiles and corners in memory but I'm having troubles to get borders structured. For the tiles, I have a [Map Width * Map Height] sized array. For corners I have [(Map Width + 1) * (Map Height + 1)] sized array. I've already made up the math needed to access corners from a tile, but I can't figure out how to store and access the borders from a single array. Tiles store the type (and other game logic variables) and via the array index I can get the X, Y. Via this tile position it is possible to get the array index of the corners (which store the Z index). The borders will store a game object and accessing corners from only border info would be also required. If someone even has a better way to store these for better memory and performance I would gladly accept that. EDIT: Using in C# and Javascript.

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  • I am looking to make a spaceship tilt as it corners but I cant get it to return

    - by bobthemac
    I am using the TL game engine I am not allowed to use a physics engine but I need to make the spaceship lean as it corners, I can make it lean but cannot make it return to its starting position. I have looked at implementing some kind of spring physics but I don't understand it. Here is my code so far if(myEngine->KeyHeld(Key_A)) { car->RotateY(carSteer * frameTime); if(carSteer >= -carMaxSteer) { carSteer -= carSteerIncrement; car->RotateLocalZ(-(carSteer * frameTime)); } } if(!myEngine->KeyHeld(Key_A)) { if(carSteer < 0) { carSteer = 0; } } if(myEngine->KeyHeld(Key_D)) { car->RotateY(carSteer * frameTime); if(carSteer <= carMaxSteer) { carSteer += carSteerIncrement; car->RotateLocalZ(-(carSteer * frameTime)); } } if(!myEngine->KeyHeld(Key_D)) { if(carSteer > 0) { carSteer = 0; } } All the functions I am calling are built into the engine and I did not write them. Any Help Would Be Appreciated Thanks.

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  • Text box creates gap when floated left in IE7

    - by Sixfoot Studio
    Hi, I've got a left rounded corner box - textbox - right rounded corner box which all make up part of a search box. All's well in FF, Chrome, IE8 but not IE7. I've checked it using the debug tool and and I have tried a number of options, none of which want to work at the moment, so I am hoping someone might know what this issue (bug) might be please? Here's a snippet of my code: <div class="roundBox4"> <img src="../App_Themes/MyChoice2010/Images/reality-box-top.gif" width="228" height="8" /><img src="../App_Themes/MyChoice2010/Images/reality-box-locate.gif" width="228" height="49" /> <asp:ContentPlaceHolder ID="Box4Content" runat="server"> </asp:ContentPlaceHolder> <div class="locateABroker"> <img src="../App_Themes/MyChoice2010/Images/locate-broker-left.gif" class="locateBrokerLeft" height="19" width="3" /><asp:TextBox ID="TextBox1" CssClass="locateBrokerCenter" runat="server"></asp:TextBox><img src="../App_Themes/MyChoice2010/Images/locate-broker-right.gif" height="19" width="3" class="locateBrokerRight" /> <a href="" class="locateBrokerSubmit">Submit</a><img src="../App_Themes/MyChoice2010/Images/box-arrow.gif" class="linkArrow" width="8" height="14" /> </div>

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  • iPhoneOS SDK - Remove Corner Rounding from views (iPad problem)

    - by norskben
    Hi Guys This might be a little bit picky, but in the iPad SplitViewController setup, there are 2 views. Each of the views has a very small black corner rounding. (This is probably the same with iPhone apps too). This rounding is visible in the image below. What I would like to do is remove the black rounding, so the UI doesnt get these two little bumps along the bottom. Has anyone done this, or know how to? -Its surely possible. Hopefully some one has seen this before. Thanks Image Link Mirror

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  • How to hide canvas content from parent rounded corners in any webkit for Mac?

    - by Jose Rui Santos
    I have a parent div with rounded corners that contains a canvas: <div id="box"> <canvas width="300px" height="300px"></canvas> </div>? #box { width: 150px; height: 150px; background-color: blue; border-radius: 50px; overflow: hidden; }? The canvas renders a red rectangle that overflows the parent. As expected, this is what I get in all browsers: The problem: However, for webkit browsers running in Mac OS lion (I tested Safari 5.1.5 and Chrome 19), the canvas is still visible in the round corners: Interestingly, this problem seems to happen only when the inner element is a canvas. For any other child element, the content is correctly hidden. One workaround would be to apply the same rounded corners to the canvas itself, but unfortunately this is not possible, since I need to animate the canvas relative position. Another workaround that should work, is to redraw the canvas in a clipped region that resembles the rounded corners shape, but I would prefer a cleaner CSS3 solution. So, does one know how to fix this for Safari and Chrome on Mac? EDIT: Problem also happens in Chrome on Win7 jsFiddle here

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  • Links in rounded boxes? In ALL browsers (yep included IE8)

    - by raffaello123
    I tried maaaany script but every time I get stuck in something bad. My goal is to create rounded boxes for links. You can see an example of I'm talking about here in the read more link (effects not necessary). Very common I know, but I want to make it work in eeeevery browsers at least safari, FF, chrome and most important IE7+ (IE6 not necessary...). The script that took me closest to the solution is Cornerz but I can't fix a very bad issue on IE8. Does anybody knows a way to get rid of this or to achieve my goal? Thank you I appreciate every support. Cheers

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  • Is it possible to use CSS round-corners and still pass validation?

    - by John
    IIRC the situation is that IE simply doesn't support rounded corners, but some other browsers need browser-specific extensions... either FF or web-kit, I don't recall. I'm happy to use it in some cases and let IE fall-back to square corners, but does using browser-extension CSS break validation... I quite like having my site validate AND work on IE6.

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  • Redrawing rounded corners when using curvycorners-plugin for jQuery.

    - by timkl
    I'm using the curvycorners jQuery plugin (http://www.curvycorners.net/instructions/) to force IE to render rounded corners on divs. It works really well, apart from one thing: I have a validation error-message that pops up inside the div, using jQuery's "show" method. Curvycorners adds an extra div that is absolute positioned and has a set height, this means that you have to redraw the rounded corners if you want the containing div to resize when the error-message is shown. Curvycorners include a functions you can call to redraw the rounded corners, however it doesn't execute when I put it inside this click-function: $("input[type='submit']").click(function(e) { curvyCorners.redraw(); }); This is my markup: <fieldset class="curvyRedraw"> <legend>Some legend</legend> <form id="someForm"> <div id="error-message"></div> <div class="buttons"> <input type="submit" id="cancel" value="Cancel" name="action" /> <input type="submit" id="submit" value="Confirm" name="action" /> </div> </form> </fieldset> Anyone had similar issues?

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  • How can I get accurate collision resolution on the corners of rectangles?

    - by ssb
    I have a working collision system implemented, and it's based on minimum translation vectors. This works fine in most cases except when the minimum translation vector is not actually in the direction of the collision. For example: When a rectangle is on the far edge on any side of another rectangle, a force can be applied, in this example down, the pushes one rectangle into the other, particularly a static object like a wall or a floor. As in the picture, the collision is coming from above, but because it's on the very edge, it translates to the left instead of back up. I've searched for a while to find an approach but everything I can find deals with general corner collisions where my problem is only in this one limited case. Any suggestions?

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  • How can I test if my rotated rectangle intersects a corner?

    - by Raven Dreamer
    I have a square, tile-based collision map. To check if one of my (square) entities is colliding, I get the vertices of the 4 corners, and test those 4 points against my collision map. If none of those points are intersecting, I know I'm good to move to the new position. I'd like to allow entities to rotate. I can still calculate the 4 corners of the square, but once you factor in rotation, those 4 corners alone don't seem to be enough information to determine if the entity is trying to move to a valid state. For example: In the picture below, black is unwalkable terrain, and red is the player's hitbox. The left scenario is allowed because the 4 corners of the red square are not in the black terrain. The right scenario would also be (incorrectly) allowed, because the player, cleverly turned at a 45* angle, has its corners in valid spaces, even if it is (quite literally) cutting the corner. How can I detect scenarios similar to the situation on the right?

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  • Instead of the specified Texture, black circles on a green background are getting rendered. Why?

    - by vinzBad
    I'm trying to render a Texture via OpenGL. But instead of the texture black circles on a green background are rendered. (They scale, depending what the rotation of the texture is) Example: The texture I'm trying to render is the following: This is the code I use to render the texture, it's located in my Sprite-class. public void Render() { Matrix4 matrix = Matrix4.CreateTranslation(-OriginX, -OriginY, 0) * Matrix4.CreateRotationZ(Rotation) * Matrix4.CreateTranslation(X, Y, 0); Vector2[] corners = { new Vector2(0,0), //top left new Vector2(Width ,0),//top right new Vector2(Width,Height),//bottom rigth new Vector2(0,Height)//bottom left }; //copy the corners to the uv coordinates Vector2[] uv = corners.ToArray<Vector2>(); //transform the coordinates for (int i = 0; i < 4; i++) corners[i] = new Vector2(Vector3.Transform(new Vector3(corners[i]), matrix)); //GL.Color3(TintColor); GL.BindTexture(TextureTarget.Texture2D, _ID); GL.Begin(BeginMode.Quads); { for (int i = 0; i < 4; i++) { GL.TexCoord2(uv[i]); GL.Vertex3(corners[i].X, corners[i].Y, _layerDepth); } } GL.End(); if (EnableDebugDraw) { GL.Color3(Color.Violet); GL.PointSize(3); GL.Begin(BeginMode.Points); { for (int i = 0; i < 4; i++) GL.Vertex2(corners[i]); } GL.End(); GL.Color3(Color.Green); GL.Begin(BeginMode.Points); GL.Vertex2(X, Y); GL.End(); } } This is how I setup OpenGL. public static void SetupGL() { GL.Enable(EnableCap.AlphaTest); GL.AlphaFunc(AlphaFunction.Greater, 0.1f); GL.Enable(EnableCap.Texture2D); GL.Hint(HintTarget.PerspectiveCorrectionHint, HintMode.Nicest); } With this function I load the texture: public static uint LoadTexture(string path) { uint id; GL.GenTextures(1, out id); GL.BindTexture(TextureTarget.Texture2D, id); Bitmap bitmap = new Bitmap(path); BitmapData data = bitmap.LockBits(new System.Drawing.Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, data.Width, data.Height, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, data.Scan0); bitmap.UnlockBits(data); GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear); GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear); return id; } And here I call Sprite.Render() protected override void OnRenderFrame(FrameEventArgs e) { GL.ClearColor(Color.MidnightBlue); GL.Clear(ClearBufferMask.ColorBufferBit); _sprite.Render(); SwapBuffers(); base.OnRenderFrame(e); } As I stole this code from the Textures-Example from OpenTK, I don't understand why this doesn't work.

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  • Install the Ajax Control Toolkit from NuGet

    - by Stephen Walther
    The Ajax Control Toolkit is now available from NuGet. This makes it super easy to add the latest version of the Ajax Control Toolkit to any Web Forms application. If you haven’t used NuGet yet, then you are missing out on a great tool which you can use with Visual Studio to add new features to an application. You can use NuGet with both ASP.NET MVC and ASP.NET Web Forms applications. NuGet is compatible with both Websites and Web Applications and it works with both C# and VB.NET applications. For example, I habitually use NuGet to add the latest version of ELMAH, Entity Framework, jQuery, jQuery UI, and jQuery Templates to applications that I create. To download NuGet, visit the NuGet website at: http://NuGet.org Imagine, for example, that you want to take advantage of the Ajax Control Toolkit RoundedCorners extender to create cross-browser compatible rounded corners in a Web Forms application. Follow these steps. Right click on your project in the Solution Explorer window and select the option Add Library Package Reference. In the Add Library Package Reference dialog, select the Online tab and enter AjaxControlToolkit in the search box: Click the Install button and the latest version of the Ajax Control Toolkit will be installed. Installing the Ajax Control Toolkit makes several modifications to your application. First, a reference to the Ajax Control Toolkit is added to your application. In a Web Application Project, you can see the new reference in the References folder: Installing the Ajax Control Toolkit NuGet package also updates your Web.config file. The tag prefix ajaxToolkit is registered so that you can easily use Ajax Control Toolkit controls within any page without adding a @Register directive to the page. <configuration> <system.web> <compilation debug="true" targetFramework="4.0" /> <pages> <controls> <add tagPrefix="ajaxToolkit" assembly="AjaxControlToolkit" namespace="AjaxControlToolkit" /> </controls> </pages> </system.web> </configuration> You should do a rebuild of your application by selecting the Visual Studio menu option Build, Rebuild Solution so that Visual Studio picks up on the new controls (You won’t get Intellisense for the Ajax Control Toolkit controls until you do a build). After you add the Ajax Control Toolkit to your application, you can start using any of the 40 Ajax Control Toolkit controls in your application (see http://www.asp.net/ajax/ajaxcontroltoolkit/samples/ for a reference for the controls). <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="WebForm1.aspx.cs" Inherits="WebApplication1.WebForm1" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Rounded Corners</title> <style type="text/css"> #pnl1 { background-color: gray; width: 200px; color:White; font: 14pt Verdana; } #pnl1_contents { padding: 10px; } </style> </head> <body> <form id="form1" runat="server"> <div> <asp:Panel ID="pnl1" runat="server"> <div id="pnl1_contents"> I have rounded corners! </div> </asp:Panel> <ajaxToolkit:ToolkitScriptManager ID="sm1" runat="server" /> <ajaxToolkit:RoundedCornersExtender TargetControlID="pnl1" runat="server" /> </div> </form> </body> </html> The page contains the following three controls: Panel – The Panel control named pnl1 contains the content which appears with rounded corners. ToolkitScriptManager – Every page which uses the Ajax Control Toolkit must contain a single ToolkitScriptManager. The ToolkitScriptManager loads all of the JavaScript files used by the Ajax Control Toolkit. RoundedCornersExtender – This Ajax Control Toolkit extender targets the Panel control. It makes the Panel control appear with rounded corners. You can control the “roundiness” of the corners by modifying the Radius property. Notice that you get Intellisense when typing the Ajax Control Toolkit tags. As soon as you type <ajaxToolkit, all of the available Ajax Control Toolkit controls appear: When you open the page in a browser, then the contents of the Panel appears with rounded corners. The advantage of using the RoundedCorners extender is that it is cross-browser compatible. It works great with Internet Explorer, Opera, Firefox, Chrome, and Safari even though different browsers implement rounded corners in different ways. The RoundedCorners extender even works with an ancient browser such as Internet Explorer 6. Getting the Latest Version of the Ajax Control Toolkit The Ajax Control Toolkit continues to evolve at a rapid pace. We are hard at work at fixing bugs and adding new features to the project. We plan to have a new release of the Ajax Control Toolkit each month. The easiest way to get the latest version of the Ajax Control Toolkit is to use NuGet. You can open the NuGet Add Library Package Reference dialog at any time to update the Ajax Control Toolkit to the latest version.

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  • What are the dark corners of Vim your mom never told you about?

    - by Sasha
    There is a plethora of questions where people talk about common tricks, notably this one. However, I don't refer to commonly used shortcuts that a noob would find cool. I am talking about a seasoned unix user (be she/he a developer, admin, both, etc), who thinks (s)he knows something 99% of us never heard or dreamed about. Something that not only makes his/her work easier, but also is COOL and hackish. After all, vim resides in the most dark-corner-rich OS in the world, thus it should have intricacies that only a few privileged know about and want to share with us.

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