Requiring multithreading/concurrency for implementation of scripting language
- by Ricky Stewart
Here's the deal: I'm looking at designing my own scripting/interpreted language for fun. I'm only in the planning stages right now; I want to make sure I have a very strong hold on exactly how I will implement everything before I start coding.
What I'm currently struggling with is concurrency. It seems to me like an easy way to avoid the…