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  • Why does this loopback device creation malfunction?

    - by user50118
    The stackoverflow people thought this was more appropriate here, I put it there as it is part of a program but I can see their POV, so here it is: At the bottom of the code you can see it failing. In fact, I'll put it here at the start too because it is the problem I need to solve: [350591.924819] EXT4-fs (loop0): bad geometry: block count 9750806 exceeds size of device (9750168 blocks) I don't understand why the device is supposedly too small. I made this partition two days ago with normal fdisk, it was created and formatted with ext4 supplying no options other than the partition (/dev/sdb2) to format. The only explaination I can think of is that ext4 has the size of the partition wrong somehow but that seems very unlikely. What is wrong with my math? The offset is correct, you can see that with the file command, and the size should be correct too because End - Start comes to the same number of sectors minus 1, just like it should (A disk starting on sector 1 and ending on sector 2 would be 2 - 1 = 1 and have two sectors). # sfdisk -luS /dev/sdb Disk /dev/sdb: 9729 cylinders, 255 heads, 63 sectors/track Units = sectors of 512 bytes, counting from 0 Device Boot Start End #sectors Id System /dev/sdb2 78295040 156296384 78001345 83 Linux # losetup -r -f --show -o $((78295040 * 512)) --sizelimit $((78001345 * 512)) /dev/sdb /dev/loop0 # file -s /dev/loop0 /dev/loop0: Linux rev 1.0 ext4 filesystem data (needs journal recovery) (extents) (large files) (huge files) # mount -o ro -t ext4 /dev/loop0 /mnt mount: wrong fs type, bad option, bad superblock on /dev/loop0, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so # dmesg | tail -n 1 [350591.924819] EXT4-fs (loop0): bad geometry: block count 9750806 exceeds size of device (9750168 blocks)

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  • basic device that can connect to internet

    - by Hellnar
    Hello, I am looking for a cheap solution to my problem: I need to find either an already existing common device (that is used in restaurants, bars clubs) or a cheap new device that I will distribute to those places, which can connect to internet (via the already existing ethernet or wireless based internet) and do HTTP request/receive response and retrieve information ? (For instance can a POS device connect to internet?) For a project, I need to do identity validation on several restaurants and bars and not all of them have computers. So I will be giving "cheap and easy to use devices" and non-IT personal can use it to do http request to my server and get response. All I can think of is Cell phones and SMS.

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  • Choose an output audio device different from the default on WMP 11

    - by GetFree
    I like to play my music through a Hi-Fi audio equipment and everything else (like windows sounds, web videos and such) through my default PC speakers. On WIndows XP I had WMP 9 and I could do that with no problems since I can choose what audio device (which sound card) to use, and that selection is for WMP only, which can be different from Windows' default audio device. But now that I have Windows Vista and WMP 11 I cannot longer choose an audio device just for WMP, or at least I can't find a way to do it (the control in the options dialog is no longer there). Was this useful feature really removed from WMP 11? or there is some other way to do it?

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  • How to get Bus and Device relationship for a /dev/ttyUSB

    - by Ernesto Campohermoso
    I need to write an script for restart USB dongles. I have all tools but I can't link my /dev/ttyUSBx to physical BUS and DEVICE. An issue is that I have three dongles with the same id vendor and id product. If I do lsusb the output is: Bus 001 Device 004: ID 12d1:1003 Huawei Technologies Co., Ltd. E220 HSDPA Modem / E270 HSDPA/HSUPA Modem Bus 001 Device 006: ID 12d1:1003 Huawei Technologies Co., Ltd. E220 HSDPA Modem / E270 HSDPA/HSUPA Modem Bus 001 Device 007: ID 12d1:1003 Huawei Technologies Co., Ltd. E220 HSDPA Modem / E270 HSDPA/HSUPA Modem Bus 001 Device 002: ID 80ee:0021 Bus 001 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub And I have attached it to: /dev/ttyUSB0 /dev/ttyUSB3 /dev/ttyUSB5 But I want to know which device is related with which Bus Device. By example I need to get the following: /dev/ttyUSB0 -> Bus 001 Device 006 /dev/ttyUSB3 -> Bus 001 Device 004 /dev/ttyUSB5 -> Bus 001 Device 007 I'm using Ubuntu Server 10.04 and I tested the tools: lsusb hal lsmod But I can't get the relationship.

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  • Orientation in a UIView added to a UIWindow

    - by Ken
    OK, bear with me. I have a UIView which is supposed to cover the whole device (UIWindow) to support an image zoom in/out effect I'm doing using core animation where a user taps a button on a UITableViewCell and I zoom the associated image. The zooming is performing flawlessly, what I haven't been able to figure out is why the subview is still in portrait mode even though the device is in landscape. An illustration below: http://www.weeshsoft.com/images/IMG_0482.jpg I do have a navigation controller but this view has been added to the UIWindow directly. Signed, Baffled in Atlanta

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  • How to deal with background image orientation in UIView

    - by docchang
    I'm using setting the background image using methodology below. When I rotate my device the background repeats, which make sense because it is not an image. How do I deal with orientation change if this is the way I'm setting my background image? - (void)viewDidLoad { [super viewDidLoad]; UIColor *background = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"background.png"]]; self.view.backgroundColor = background; [background release]; }

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  • Change UITableViewCell Height on Orientation Change

    - by Peter Zich
    I have a UITableView with cells containing variable-height UILabels. I am able to calculate the minimum height the label needs to be using sizeWithFont:constrainedToSize:lineBreakMode:, which works fine when the table view is first loaded. When I rotate the table view the cells become wider (meaning there are fewer lines required to display the content). Is there any way I can have the height of the cells redetermined by the UITableView during the orientation change animation or immediately before or after? Thank you.

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  • Force iPhone Orientation

    - by user288225
    I'm making an iPad app and I need to force the orientation to portrait to several parts of the app. I used the undocumented "setOrientation" API and the app was rejected. Is there a documented way to do this?

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  • iPad/iPhone Dev: displayViewController Is Rendering Portrait in Landscape Orientation

    - by Holly
    -(void)displayFirstScreen { UIViewController *displayViewController=[[UIViewController alloc] init]; displayViewController.view = displaySplash; [self presentModalViewController:displayViewController animated:NO]; [self performSelector:@selector(removeScreen) withObject:nil afterDelay:2.0]; [displayViewController release]; } -(void)removeScreen { [[self modalViewController] dismissModalViewControllerAnimated:YES]; } The above code works but my orientation is landscape and the view comes and goes in portrait. Any ideas? Thanks in advance!

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  • Background Activity for Map in Android started again if phone orientation is changed

    - by Dave
    Hi, i've developed an android app that's fetches an xml file and displays this data via several markers on the map. This works fine so far. The problem right now is that when i switch the orientation of the phone (portrait-landscape or vice versa) the markers disappear for a small moment, the xml processing is started again and then they reappear. Is there a way to prevent this re-loading of the file? It only takes about 2-3 seconds..so no big deal, but still disturbing

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  • Device Manager is constantly refreshing - what is wrong?

    - by Jook
    I ran into an quite odd problem, after installing some drivers on my Lenovo N100 0768 (Windows 7) notebook and attaching an USB-HDD. Now I have sound, but constantly the device dicsonnected sound - like every 2 seconds! Looked at the device manager and it is flashing together with the sound. A quick search on the net directed me towords driver issues or issues with attached usb-devices. No big suprise here - but how can I solve this?!

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  • Computing orientation of a square and displaying an object with the same orientation

    - by Robin
    Hi, I wrote an application which detects a square within an image. To give you a good understanding of how such an image containing such a square, in this case a marker, could look like: What I get, after the detection, are the coordinates of the four corners of my marker. Now I don't know how to display an object on my marker. The object should have the same rotation/angle/direction as the marker. Are there any papers on how to achieve that, any algorithms that I can use that proofed to be pretty solid/working? It doesn't need to be a working solution, it could be a simple description on how to achieve that or something similar. If you point me at a library or something, it should work under linux, windows is not needed but would be great in case I need to port the application at some point. I already looked at the ARToolkit but they you camera parameter files and more complex matrices while I only got the four corner points and a single image instead of a whole video / camera stream.

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  • circumstances where software change leads to device damage

    - by nerorevenge
    Recently I changed a friend's OS from a really virus filled windows 7 to Ubuntu ..but kept changing os's because lsusb wouldn't detect the camera.But after coming back to windows, the camera wasn't detected, though I must point out the device driver for the camera was never found. The Sony 'technician' told me that that since the dev-manager of windows 7 couldn't detect the camera , irregardless of whether the device driver was installed, the software change must have damaged the hardware. I was wondering if there is any truth to it.

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  • How is the gimbal locked problem solved using accumulative matrix transformations

    - by Luke San Antonio
    I am reading the online "Learning Modern 3D Graphics Programming" book by Jason L. McKesson As of now, I am up to the gimbal lock problem and how to solve it using quaternions. However right here, at the Quaternions page. Part of the problem is that we are trying to store an orientation as a series of 3 accumulated axial rotations. Orientations are orientations, not rotations. And orientations are certainly not a series of rotations. So we need to treat the orientation of the ship as an orientation, as a specific quantity. I guess this is the first spot I start to get confused, the reason is because I don't see the dramatic difference between orientations and rotations. I also don't understand why an orientation cannot be represented by a series of rotations... Also: The first thought towards this end would be to keep the orientation as a matrix. When the time comes to modify the orientation, we simply apply a transformation to this matrix, storing the result as the new current orientation. This means that every yaw, pitch, and roll applied to the current orientation will be relative to that current orientation. Which is precisely what we need. If the user applies a positive yaw, you want that yaw to rotate them relative to where they are current pointing, not relative to some fixed coordinate system. The concept, I understand, however I don't understand how if accumulating matrix transformations is a solution to this problem, how the code given in the previous page isn't just that. Here's the code: void display() { glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClearDepth(1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glutil::MatrixStack currMatrix; currMatrix.Translate(glm::vec3(0.0f, 0.0f, -200.0f)); currMatrix.RotateX(g_angles.fAngleX); DrawGimbal(currMatrix, GIMBAL_X_AXIS, glm::vec4(0.4f, 0.4f, 1.0f, 1.0f)); currMatrix.RotateY(g_angles.fAngleY); DrawGimbal(currMatrix, GIMBAL_Y_AXIS, glm::vec4(0.0f, 1.0f, 0.0f, 1.0f)); currMatrix.RotateZ(g_angles.fAngleZ); DrawGimbal(currMatrix, GIMBAL_Z_AXIS, glm::vec4(1.0f, 0.3f, 0.3f, 1.0f)); glUseProgram(theProgram); currMatrix.Scale(3.0, 3.0, 3.0); currMatrix.RotateX(-90); //Set the base color for this object. glUniform4f(baseColorUnif, 1.0, 1.0, 1.0, 1.0); glUniformMatrix4fv(modelToCameraMatrixUnif, 1, GL_FALSE, glm::value_ptr(currMatrix.Top())); g_pObject->Render("tint"); glUseProgram(0); glutSwapBuffers(); } To my understanding, isn't what he is doing (modifying a matrix on a stack) considered accumulating matrices, since the author combined all the individual rotation transformations into one matrix which is being stored on the top of the stack. My understanding of a matrix is that they are used to take a point which is relative to an origin (let's say... the model), and make it relative to another origin (the camera). I'm pretty sure this is a safe definition, however I feel like there is something missing which is blocking me from understanding this gimbal lock problem. One thing that doesn't make sense to me is: If a matrix determines the difference relative between two "spaces," how come a rotation around the Y axis for, let's say, roll, doesn't put the point in "roll space" which can then be transformed once again in relation to this roll... In other words shouldn't any further transformations to this point be in relation to this new "roll space" and therefore not have the rotation be relative to the previous "model space" which is causing the gimbal lock. That's why gimbal lock occurs right? It's because we are rotating the object around set X, Y, and Z axes rather than rotating the object around it's own, relative axes. Or am I wrong? Since apparently this code I linked in isn't an accumulation of matrix transformations can you please give an example of a solution using this method. So in summary: What is the difference between a rotation and an orientation? Why is the code linked in not an example of accumulation of matrix transformations? What is the real, specific purpose of a matrix, if I had it wrong? How could a solution to the gimbal lock problem be implemented using accumulation of matrix transformations? Also, as a bonus: Why are the transformations after the rotation still relative to "model space?" Another bonus: Am I wrong in the assumption that after a transformation, further transformations will occur relative to the current? Also, if it wasn't implied, I am using OpenGL, GLSL, C++, and GLM, so examples and explanations in terms of these are greatly appreciated, if not necessary. The more the detail the better! Thanks in advance...

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  • Android: Saving custom button and spinner on orientation change

    - by Jacob Huggart
    Hello All, I am new to Android programming and was handed a fairly large program that is almost complete, but needed support for switching between portrait and landscape view. I added android:configChanges="keyboardHidden|orientation" to the manifest and used onConfigurationChanged to save the view data and that works. However, there is a button that displays the date selected (when pressed a calendar to select the date comes up) and a spinner that displays the current view and is used to select a new view. Those two items are being cleared/reset and do not work at all after the screen flip. I have been attempting to use onSaveInstanceState and onRestoreInstanceState to fix that, but I cannot figure out how to get it to work. Any advice? FYI, This is how my spinner is set up: Spinner s = (Spinner) findViewById(R.id.siteSelector); ArrayAdapter<?> adapter = ArrayAdapter.createFromResource( this, R.array.sites, android.R.layout.simple_spinner_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); s.setAdapter(adapter);

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  • UIVIew layout and orientation changes

    - by Raja Marimuthu
    Hi, I am supporting all orientation for the iPad app. I am adjusting the my view with autoresizingMask for orienttaion changes (main view and tabbar) . But the subviews in the main view are flowing out of the mainview in landscape mode. so i forced a "setNeedsLayout for the mainview, making subviews in mainview to fit into the mainview boundary. But the issues is that subviews added in the lower part fo mainview are not responding to touches in landscape mode, but working fine with portrait mode. Any F1 ?

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  • UIButton Origin and Device Orientation

    - by Ward
    Hey there, I might be crazy, but for some reason this problem is stumping me. I have a view controller that is set to auto rotate to orientation. Inside I've got two subviews. One is a uibutton. All I want is for my button's origin to stay locked to the bottom-left in portrait and bottom-right in landscape (so it basically stays in the same place). It should also stay in place for portrait upside down and landscape right. Any ideas? Thanks, Howie

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  • How can I configure the login screen to be displayed in portrait orientation?

    - by rocket101
    I just started using linux, and I have one question. I have a monitor that I rotated 90? clockwise, so it, being rectangle shaped, is taller than it is wider. Using the system settings in Ubuntu, I set it up, and it works great, except the login screen and loading screen are not rotated right. They are rotated in the "normal" way. Is this just a glitch, or is there some setting I overlooked? I am using the open source drivers, and it is an ATI card, if that matters.

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  • distributed, fault-tolerant network block device

    - by gucki
    I'm looking for a distributed, fault-tolerant network storage system which exposes block devices (not filesystems) on the clients. A client's block device should write simultaneously to several storage nodes A client's block device should not fail as long as not all storage nodes backing it went down The master should automatically redistribute storages' data when a storage node fails or gets added/ removed A single master (which is for metadata only) is fine So ideally the architecture would be very similar to moosefs (http://www.moosefs.org/) but instead of exposing a real filesystem mounted using a fuse client it'd expose block devices on the clients. I know of iscsi and drbd but both don't seem to offer what I'm looking for. Or am I missing something?

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