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  • SAN/NAS with high availability?

    - by netvope
    I have two servers that I plan to use for storage. Each of them has a few SATA disks directly attached. I want the storage to be available even if one of the storage servers is down (preferably the clients wouldn't even notice that the fail-over, although I'm not sure if this is possible). The clients may access the storage via NFS and samba, but this is not a must; I could use something else if needed. I found this guide, Installing and Configuring Openfiler with DRBD and Heartbeat, which apparently does the thing I want. It relies on three components, Openfiler, DRBD, and Heartbeat, and all three of them need to be configured separately. I'm wondering are there simpler solutions? Is using DRBD+Heartbeat the best practice for a situation like mine? I'm also interested to know if there are alternatives that don't depend on DRBD.

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  • High Load average threshold in linux

    - by user2481010
    My one of friend said that his server load average sometime goes above 500-1000, for me it is strange value because I never saw load average more than 10. I asked him give me some snapshot of top and memory usages, he gave following details: TOP USAGES top - 06:06:03 up 117 days, 23:02, 2 users, load average: 147.37, 44.57, 15.95 Tasks: 116 total, 2 running, 113 sleeping, 0 stopped, 1 zombie Cpu(s): 16.6%us, 6.9%sy, 0.0%ni, 9.2%id, 66.5%wa, 0.0%hi, 0.8%si, 0.0%st Mem: 8161648k total, 7779528k used, 382120k free, 3296k buffers Swap: 5242872k total, 1293072k used, 3949800k free, 168660k cached Free $ free -gt total used free shared buffers cached Mem: 7 6 1 0 0 4 -/+ buffers/cache: 1 5 Swap: 4 0 4 Total: 12 6 6 Total cpu $ nproc 8 my question is it possible load average more than 100 on 8 core,12 GB mem Server? because I read many tutorial,article on load average, it said that thumb rule is "number of cores = max load" according to thumb rule here is max load average 16 then how his server running with 147.37 load server? he said that it is least value (147.37) some time goes more than 500.

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  • 2 servers, high availability and faster response

    - by user17886
    I recently bought a second webserver because I worry about hardware failure of my old server. Now that I have that second server I wish to do a little more then just have one server standby and replicate all day. As long as it's there I might as well get some advantage our of it ! I have a website powered by ubuntu 12.04, nginx, php-fpm, apc, mysql (5.5) and couchdb. Im currently testing configurations where i can achieve failover AND make good use of the extra harware for faster responses / distributed load. The setup I am testing nowinvolves heartbeat for ip failover and two identical servers. Of the two servers only one has a public ip adress. If one server crashes the other server takes over the public ip adress. On an incoming request nginx forwards the request tot php-fpm to either server a of server b (50/50 if both servers are alive). Once the request has been send to php-fpm both servers look at localhost for the mysql server. I use master-master mysql replication for this. The file system is synced with lsyncd. This works pretty well but Im reading it's discouraged by the (mysql) community. Another option I could think of is to use one server as a mysql master and one server as a web/php server. The servers would still sync their filesystem, would still run the same duplicate software (nginx,mysql) but master slave mysql replication could be used. As long as bother servers are alive I could just prefer nginx to listen to ip a and mysql to ip b. If one server is down, the other server could take over the task of the other server, simply by ip switching. But im completely new at this so I would greatly value your expert advice. Is either of the two setups any good ? If you have any thoughts on this please let me know ! PS, virtualisation, hosting on different locations or active/passive setups are not solutions im looking for. I find virtual server either too slow or too expensive. I already have a passive failover on another location. But in case of a crash I found the site was still unreachable for too long due to dns caching.

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  • libgdx setOrigin and setPosition not working as expected?

    - by shino
    I create a camera: camera = new OrthographicCamera(5.0f, 5.0f * h/w); Create a sprite: ballTexture = new Texture(Gdx.files.internal("data/ball.png")); ballTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear); TextureRegion region = new TextureRegion(ballTexture, 0, 0, ballTexture.getWidth(), ballTexture.getHeight()); ball = new Sprite(region); Set the origin, size, and position: ball.setOrigin(ball.getWidth()/2,ball.getHeight()/2); ball.setSize(0.5f, 0.5f * ball.getHeight()/ball.getWidth()); ball.setPosition(0.0f, 0.0f); Then render it: batch.setProjectionMatrix(camera.combined); batch.begin(); ball.draw(batch); batch.end(); But when I render it, the bottom left of my ball sprite is at (0, 0), not the center of it, as I would expect it to be because I set the origin to the center of the sprite. What am I missing?

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  • As a programmer, should I know low and high-level programming languages?

    - by job
    I been contacted to do some work remote controlling LEDs displays over TCP/IP, but my experience and preparation is mostly about high-level programming language. I said that to the person who contact me about the work and he told me that: "if you call yourself a programmer you should know all these things" Should a programmer really know the details of low-level programming? Or can I treat it as a black box concept, as theoretical knowledge but not necessarily doing it or implementing low level language solutions, having in mind that low-level programming is not my expertise?

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  • RK4 Bouncing a Ball

    - by Jonathan Dickinson
    I am trying to wrap my head around RK4. I decided to do the most basic 'ball with gravity that bounces' simulation. I have implemented the following integrator given Glenn Fiedler's tutorial: /// <summary> /// Represents physics state. /// </summary> public struct State { // Also used internally as derivative. // S: Position // D: Velocity. /// <summary> /// Gets or sets the Position. /// </summary> public Vector2 X; // S: Position // D: Acceleration. /// <summary> /// Gets or sets the Velocity. /// </summary> public Vector2 V; } /// <summary> /// Calculates the force given the specified state. /// </summary> /// <param name="state">The state.</param> /// <param name="t">The time.</param> /// <param name="acceleration">The value that should be updated with the acceleration.</param> public delegate void EulerIntegrator(ref State state, float t, ref Vector2 acceleration); /// <summary> /// Represents the RK4 Integrator. /// </summary> public static class RK4 { private const float OneSixth = 1.0f / 6.0f; private static void Evaluate(EulerIntegrator integrator, ref State initial, float t, float dt, ref State derivative, ref State output) { var state = new State(); // These are a premature optimization. I like premature optimization. // So let's not concentrate on that. state.X.X = initial.X.X + derivative.X.X * dt; state.X.Y = initial.X.Y + derivative.X.Y * dt; state.V.X = initial.V.X + derivative.V.X * dt; state.V.Y = initial.V.Y + derivative.V.Y * dt; output = new State(); output.X.X = state.V.X; output.X.Y = state.V.Y; integrator(ref state, t + dt, ref output.V); } /// <summary> /// Performs RK4 integration over the specified state. /// </summary> /// <param name="eulerIntegrator">The euler integrator.</param> /// <param name="state">The state.</param> /// <param name="t">The t.</param> /// <param name="dt">The dt.</param> public static void Integrate(EulerIntegrator eulerIntegrator, ref State state, float t, float dt) { var a = new State(); var b = new State(); var c = new State(); var d = new State(); Evaluate(eulerIntegrator, ref state, t, 0.0f, ref a, ref a); Evaluate(eulerIntegrator, ref state, t + dt * 0.5f, dt * 0.5f, ref a, ref b); Evaluate(eulerIntegrator, ref state, t + dt * 0.5f, dt * 0.5f, ref b, ref c); Evaluate(eulerIntegrator, ref state, t + dt, dt, ref c, ref d); a.X.X = OneSixth * (a.X.X + 2.0f * (b.X.X + c.X.X) + d.X.X); a.X.Y = OneSixth * (a.X.Y + 2.0f * (b.X.Y + c.X.Y) + d.X.Y); a.V.X = OneSixth * (a.V.X + 2.0f * (b.V.X + c.V.X) + d.V.X); a.V.Y = OneSixth * (a.V.Y + 2.0f * (b.V.Y + c.V.Y) + d.V.Y); state.X.X = state.X.X + a.X.X * dt; state.X.Y = state.X.Y + a.X.Y * dt; state.V.X = state.V.X + a.V.X * dt; state.V.Y = state.V.Y + a.V.Y * dt; } } After reading over the tutorial I noticed a few things that just seemed 'out' to me. Notably how the entire simulation revolves around t at 0 and state at 0 - considering that we are working out a curve over the duration it seems logical that RK4 wouldn't be able to handle this simple scenario. Never-the-less I forged on and wrote a very simple Euler integrator: static void Integrator(ref State state, float t, ref Vector2 acceleration) { if (state.X.Y > 100 && state.V.Y > 0) { // Bounce vertically. acceleration.Y = -state.V.Y * t; } else { acceleration.Y = 9.8f; } } I then ran the code against a simple fixed-time step loop and this is what I got: 0.05 0.20 0.44 0.78 1.23 1.76 ... 74.53 78.40 82.37 86.44 90.60 94.86 99.23 103.05 105.45 106.94 107.86 108.42 108.76 108.96 109.08 109.15 109.19 109.21 109.23 109.23 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 109.24 ... As I said, I was expecting it to break - however I am unsure of how to fix it. I am currently looking into keeping the previous state and time, and working from that - although at the same time I assume that will defeat the purpose of RK4. How would I get this simulation to print the expected results?

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  • Books or resources for high-loaded sites.

    - by Alex
    Currently I'm developing high-loaded financial portal(we use LAMP to run our project). There are great number of incoming data to be processed and stored. So optimization tasks become very important for us. Could you suggest books, articles or resources, that discover optimization questions (especially bboks). NOTE: At the moment I'm reading great book High Performance MySQL, but besides I want to know other facilities of optimization.

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  • About High Availabiltity

    - by Invincible
    I know this is not perfect place to ask this question. Can anybody suggest some good resource or book on High-Availability? I want to learn as much as I can on high-availability before start building my system. Thanks in advance!

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  • IIS 7 SSO stops working during high CPU load? [migrated]

    - by DanB
    On our IIS7 site (Windows 2008 Server), we have set up single sign-on (SSO). It seems to work fine most of the time, but when the CPU load becomes high, SSO authentication completely stops working. I did some research and tried this suggestion to increase the max number of worker processes in the default app pool, but the increase did not help. Some details: The site is a WordPress blog. The server has plenty of RAM (2 GB) and free disk space. SSO is achieved by putting a copy of the WordPress login page (wp-login.php) into a subfolder below the root that has anonymous authentication disabled, and then redirecting the browser to it. This was the recommendation of Microsoft given to our consultants. To increase CPU load for testing, I have three scripts hit the home page simultaneously, over and over. This drives CPU to 100%. When these scripts are running, SSO authentication simply doesn't happen. As soon as I stop the scripts, SSO works again. (I should mention that the SSO problem also happens when many users visit the site at once....) The WordPress database process (mysqld) is not stressed at all by the scripts. I would be happy to provide further diagnostics. Any help appreciated!

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  • Why is Python used for high-performance/scientific computing (but Ruby isn't)?

    - by Cyclops
    There's a quote from a PyCon 2011 talk that goes: At least in our shop (Argonne National Laboratory) we have three accepted languages for scientific computing. In this order they are C/C++, Fortran in all its dialects, and Python. You’ll notice the absolute and total lack of Ruby, Perl, Java. It was in the more general context of high-performance computing. Granted the quote is only from one shop, but another question about languages for HPC, also lists Python as one to learn (and not Ruby). Now, I can understand C/C++ and Fortran being used in that problem-space (and Perl/Java not being used). But I'm surprised that there would be a major difference in Python and Ruby use for HPC, given that they are fairly similar. (Note - I'm a fan of Python, but have nothing against Ruby). Is there some specific reason why the one language took off? Is it about the libraries available? Some specific language features? The community? Or maybe just historical contigency, and it could have gone the other way?

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  • The downsides of using nginx as a primary web server?

    - by FractalizeR
    Hello. I've seen millions of websites using nginx as a proxifying webserver working together with Apache. But I've seen very few servers running nginx only as their default webserver. What are the main downsides of such config? I can see some: Inability to use per-directory config files like .htaccess so every configuration change should be done to main server config file and requires server reload. But pecl htscanner can compensate them for php settings Unavailability of mod_php for nginx, which can be compensated by php-fpm for example. What are others? Why don't people just drop Apache and move to nginx or any other lightweight solution? May be, there are some special reasons?

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  • Insufficient channel capacity of 1GBit

    - by Roman S
    There is a Caching Server (Varnish): it receives data from Amazon S3 on request, saves it for some time and gives it to the client. We have encountered the problem of insufficient channel capacity of 1GBit. Peak load within 4 hours completely chokes the channel. Server performance is sufficient for now. Approximately 4.5TB of data are transmitted per day. More than 100TB are accumulated per month. The first thought that comes to mind is simply to add one more 1GBit port and sleep peacefully until 2GBit are not enough (it may happen quite quickly) or one server is not able to handle it. And then we just need to add new Caching Servers. But now we need a Load Balancer, which will send requests on one and the same URL, always on one and the same server (to avoid multiple copies of the same cached objects). Here are the questions: Does a Balancer need a band equal to sum of all bands of Caching Servers? What shall we do in case there are no ports in a Balancer? Should we add more Balancers or solve the problem by means of Round robin DNS? What are the standard approaches to such problems? Can anyone advise hosting-companies, which can solve this problem? We are interested in American and European markets.

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  • High PageIOLatch_SH Waits with High Drive Idle times

    - by Marty Trenouth
    We are experiencing high volume of PageIOLatch_SH waits on our database (row counts in the Billions). However it seems that our drive Idle time Percentage hovers around 50-60 percent. CPU usage is nill. The Database Tuning Advisor gives no suggestions for optimization. The query plan (actual) from the single stored procedure used on the database puts the majority of the expense on index seek (yeah I know these should be optimial) operations. Anyone have suggestions of how to increase throughput?

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  • Normalize or Denormalize in high traffic websites

    - by Inam Jameel
    what is the best practice for database design for high traffic websites like this one stackoverflow? should one must use normalize database for record keeping or normalized technique or combination of both? is it sensible to design normalize database as main database for record keeping to reduce redundancy and at the same time maintain another denormalized form of database for fast searching? or main database should be denormalize and one can make normalized views in the application level for fast database operations? or beside above mentioned approach? what is the best practice of designing high traffic websites???

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  • Is your team is a high-performing team?

    As a child I can remember looking out of the car window as my father drove along the Interstate in Florida while seeing prisoners wearing bright orange jump suits and prison guards keeping a watchful eye on them. The prisoners were taking part in a prison road gang. These road gangs were formed to help the state maintain the state highway infrastructure. The prisoner’s primary responsibilities are to pick up trash and debris from the roadway. This is a prime example of a work group or working group used by most prison systems in the United States. Work groups or working groups can be defined as a collection of individuals or entities working together to achieve a specific goal or accomplish a specific set of tasks. Typically these groups are only established for a short period of time and are dissolved once the desired outcome has been achieved. More often than not group members usually feel as though they are expendable to the group and some even dread that they are even in the group. "A team is a small number of people with complementary skills who are committed to a common purpose, performance goals, and approach for which they are mutually accountable." (Katzenbach and Smith, 1993) So how do you determine that a team is a high-performing team?  This can be determined by three base line criteria that include: consistently high quality output, the promotion of personal growth and well being of all team members, and most importantly the ability to learn and grow as a unit. Initially, a team can successfully create high-performing output without meeting all three criteria, however this will erode over time because team members will feel detached from the group or that they are not growing then the quality of the output will decline. High performing teams are similar to work groups because they both utilize a collection of individuals or entities to accomplish tasks. What distinguish a high-performing team from a work group are its characteristics. High-performing teams contain five core characteristics. These characteristics are what separate a group from a team. The five characteristics of a high-performing team include: Purpose, Performance Measures, People with Tasks and Relationship Skills, Process, and Preparation and Practice. A high-performing team is much more than a work group, and typically has a life cycle that can vary from team to team. The standard team lifecycle consists of five states and is comparable to a human life cycle. The five states of a high-performing team lifecycle include: Formulating, Storming, Normalizing, Performing, and Adjourning. The Formulating State of a team is first realized when the team members are first defined and roles are assigned to all members. This initial stage is very important because it can set the tone for the team and can ultimately determine its success or failure. In addition, this stage requires the team to have a strong leader because team members are normally unclear about specific roles, specific obstacles and goals that my lay ahead of them.  Finally, this stage is where most team members initially meet one another prior to working as a team unless the team members already know each other. The Storming State normally arrives directly after the formulation of a new team because there are still a lot of unknowns amongst the newly formed assembly. As a general rule most of the parties involved in the team are still getting used to the workload, pace of work, deadlines and the validity of various tasks that need to be performed by the group.  In this state everything is questioned because there are so many unknowns. Items commonly questioned include the credentials of others on the team, the actual validity of a project, and the leadership abilities of the team leader.  This can be exemplified by looking at the interactions between animals when they first meet.  If we look at a scenario where two people are walking directly toward each other with their dogs. The dogs will automatically enter the Storming State because they do not know the other dog. Typically in this situation, they attempt to define which is more dominating via play or fighting depending on how the dogs interact with each other. Once dominance has been defined and accepted by both dogs then they will either want to play or leave depending on how the dogs interacted and other environmental variables. Once the Storming State has been realized then the Normalizing State takes over. This state is entered by a team once all the questions of the Storming State have been answered and the team has been tested by a few tasks or projects.  Typically, participants in the team are filled with energy, and comradery, and a strong alliance with team goals and objectives.  A high school football team is a perfect example of the Normalizing State when they start their season.  The player positions have been assigned, the depth chart has been filled and everyone is focused on winning each game. All of the players encourage and expect each other to perform at the best of their abilities and are united by competition from other teams. The Performing State is achieved by a team when its history, working habits, and culture solidify the team as one working unit. In this state team members can anticipate specific behaviors, attitudes, reactions, and challenges are seen as opportunities and not problems. Additionally, each team member knows their role in the team’s success, and the roles of others. This is the most productive state of a group and is where all the time invested working together really pays off. If you look at an Olympic figure skating team skate you can easily see how the time spent working together benefits their performance. They skate as one unit even though it is comprised of two skaters. Each skater has their routine completely memorized as well as their partners. This allows them to anticipate each other’s moves on the ice makes their skating look effortless. The final state of a team is the Adjourning State. This state is where accomplishments by the team and each individual team member are recognized. Additionally, this state also allows for reflection of the interactions between team members, work accomplished and challenges that were faced. Finally, the team celebrates the challenges they have faced and overcome as a unit. Currently in the workplace teams are divided into two different types: Co-located and Distributed Teams. Co-located teams defined as the traditional group of people working together in an office, according to Andy Singleton of Assembla. This traditional type of a team has dominated business in the past due to inadequate technology, which forced workers to primarily interact with one another via face to face meetings.  Team meetings are primarily lead by the person with the highest status in the company. Having personally, participated in meetings of this type, usually a select few of the team members dominate the flow of communication which reduces the input of others in group discussions. Since discussions are dominated by a select few individuals the discussions and group discussion are skewed in favor of the individuals who communicate the most in meetings. In addition, Team members might not give their full opinions on a topic of discussion in part not to offend or create controversy amongst the team and can alter decision made in meetings towards those of the opinions of the dominating team members. Distributed teams are by definition spread across an area or subdivided into separate sections. That is exactly what distributed teams when compared to a more traditional team. It is common place for distributed teams to have team members across town, in the next state, across the country and even with the advances in technology over the last 20 year across the world. These teams allow for more diversity compared to the other type of teams because they allow for more flexibility regarding location. A team could consist of a 30 year old male Italian project manager from New York, a 50 year old female Hispanic from California and a collection of programmers from India because technology allows them to communicate as if they were standing next to one another.  In addition, distributed team members consult with more team members prior to making decisions compared to traditional teams, and take longer to come to decisions due to the changes in time zones and cultural events. However, team members feel more empowered to speak out when they do not agree with the team and to notify others of potential issues regarding the work that the team is doing. Virtual teams which are a subset of the distributed team type is changing organizational strategies due to the fact that a team can now in essence be working 24 hrs a day because of utilizing employees in various time zones and locations.  A primary example of this is with customer services departments, a company can have multiple call centers spread across multiple time zones allowing them to appear to be open 24 hours a day while all a employees work from 9AM to 5 PM every day. Virtual teams also allow human resources departments to go after the best talent for the company regardless of where the potential employee works because they will be a part of a virtual team all that is need is the proper technology to be setup to allow everyone to communicate. In addition to allowing employees to work from home, the company can save space and resources by not having to provide a desk for every team member. In fact, those team members that randomly come into the office can actually share one desk amongst multiple people. This is definitely a cost cutting plus given the current state of the economy. One thing that can turn a team into a high-performing team is leadership. High-performing team leaders need to focus on investing in ongoing personal development, provide team members with direction, structure, and resources needed to accomplish their work, make the right interventions at the right time, and help the team manage boundaries between the team and various external parties involved in the teams work. A team leader needs to invest in ongoing personal development in order to effectively manage their team. People have said that attitude is everything; this is very true about leaders and leadership. A team takes on the attitudes and behaviors of its leaders. This can potentially harm the team and the team’s output. Leaders must concentrate on self-awareness, and understanding their team’s group dynamics to fully understand how to lead them. In addition, always learning new leadership techniques from other effective leaders is also very beneficial. Providing team members with direction, structure, and resources that they need to accomplish their work collectively sounds easy, but it is not.  Leaders need to be able to effectively communicate with their team on how their work helps the company reach for its organizational vision. Conversely, the leader needs to allow his team to work autonomously within specific guidelines to turn the company’s vision into a reality.  This being said the team must be appropriately staffed according to the size of the team’s tasks and their complexity. These tasks should be clear, and be meaningful to the company’s objectives and allow for feedback to be exchanged with the leader and the team member and the leader and upper management. Now if the team is properly staffed, and has a clear and full understanding of what is to be done; the company also must supply the workers with the proper tools to achieve the tasks that they are asked to do. No one should be asked to dig a hole without being given a shovel.  Finally, leaders must reward their team members for accomplishments that they achieve. Awards could range from just a simple congratulatory email, a party to close the completion of a large project, or other monetary rewards. Managing boundaries is very important for team leaders because it can alter attitudes of team members and can add undue stress to the team which will force them to loose focus on the tasks at hand for the group. Team leaders should promote communication between team members so that burdens are shared amongst the team and solutions can be derived from hearing the opinions of multiple sources. This also reinforces team camaraderie and working as a unit. Team leaders must manage the type and timing of interventions as to not create an even bigger mess within the team. Poorly timed interventions can really deflate team members and make them question themselves. This could really increase further and undue interventions by the team leader. Typically, the best time for interventions is when the team is just starting to form so that all unproductive behaviors are removed from the team and that it can retain focus on its agenda. If an intervention is effectively executed the team will feel energized about the work that they are doing, promote communication and interaction amongst the group and improve moral overall. High-performing teams are very import to organizations because they consistently produce high quality output and develop a collective purpose for their work. This drive to succeed allows team members to utilize specific talents allowing for growth in these areas.  In addition, these team members usually take on a sense of ownership with their projects and feel that the other team members are irreplaceable. References: http://blog.assembla.com/assemblablog/tabid/12618/bid/3127/Three-ways-to-organize-your-team-co-located-outsourced-or-global.aspx Katzenbach, J.R. & Smith, D.K. (1993). The Wisdom of Teams: Creating the High-performance Organization. Boston: Harvard Business School.

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  • The Great Ball Contraption: A Massive Automated LEGO Construction

    - by Jason Fitzpatrick
    This massive LEGO construction combines 17 distinct modules into a lengthy factory-like conveyance system for five hundred LEGO balls. The variety and creativity of the methods employed is, dare we say, dazzling. Slotted robotic arms? Screw lifts? Handshake object transfers? Catapults that shoot baskets? The sheer number of creative and novel solutions LEGO builder Akiyuky employs to move the balls through his machine left us mesmerized for the whole seven minute video. Akiyuky’s LEGO Blog (Google Translate Interpreted)[via Make] How To Create a Customized Windows 7 Installation Disc With Integrated Updates How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using?

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  • Many Different Things Rolled into a Ball

    - by MOSSLover
    Yeah I know I don’t blog much anymore, because life has taken me places that don’t involve the interwebs unfortunately.  I am in the midst of planning two events, starting a non for profit, creating more sessions for various conferences, submitting to various conferences, working a 40 hour a week job, attempting to hang out with boyfriend/friends/family.  So you can see that list does not include this blog sadly that’s how it goes sometimes.  The bottom piece very important over any of the top pieces.  I haven’t seen St. Louis in a while and I get to go back.  I was gone from home for MVP Summit and Best Practices Conference, so the boyfriend and cat didn’t get to see me either for a bit.  Then you have to add in the whole toilet being broken fiasco this week.  Maintenance really thought it would be cool to turn off the ability to flush.  I mean who does that?  Then when we call the owner he comes by turns it on and we figure it was an accident, because well the next day no one came by to tell us there was a leak.  It was all kinds of strangeness and involved me running to other people’s toilets.  As Dan Usher would say, I was a sad panda for a few days.  So I guess I wanted to post a few thoughts here just because I can.  I do not like multiple content editor webparts embedded with html files in numerous pages doing the same thing.  I will tell you why I don’t like these particular webparts and the way they are being used.  First off if you have a bunch of pages with script includes it’s about time you should just dump them into the masterpage.  Why bother finding all 20 pages and changing those pages when you can just use a single masterpage that already exists? The other thing that is bothering me days is screen scraping.  Just don’t do it, because in 2010 you will find the UI is substantially slower.  I understand you are new and you have no idea what to do.  You are also using 2007 am I right?  So then you need to go to codeplex.com and type in a search for SPServices.  Download it, use it, love it and then have it’s babies (well maybe don’t go so far this is not the GRID in Tron). If you have a ton of constants in your code why did you not go in and create a webpart with a bunch of properties and/or link to a configuration list hidden in the browser?  This type of property and list could help you out in the long run.  The power users and administrators can now change the control without you having to compile it over and over again.  It’s good stuff.  Also, you can change the control without compiling it, especially in 2007 where you have to do a farm solution.  In 2010 you can do a sandbox solution I guess, but shouldn’t you make it as easy and supportable as possible for other users? In conclusion I’m an angry person when it comes to viewing something repeatedly and analyzing it in a system.  Now we will move on to the next topic…MVP Summit…So yeah I can’t really talk about particulars, but I can talk about my experience as a person.  Don’t build something up to be cooler than it is only to be dropped from your 10,000 foot perch.  My experience was great, but the content overall was something to be desired.  It’s ok I got to meet a lot of people I would not have met if I had not gone.  Some of it was surreal, such as product group members showing up and talking to us.  It was pretty neat.  Plus I never had the chance to get to that mythical MS Office in Redmond.  Prior to Summit it was like Rainbow Brites unicorn trying taunting me on television when I was a kid.  So I guess with all that said I give it a B.  It was awesome in some way, but lacking in other ways.  The cool part is that I got to go.  Would I have lived without going? Yes, but it was still cool. I could prattle on about other things and make this post massive, but I’m going to pass and give myself a piece of Sunday to play Rockband and do 800 other things.  I hope the two of you who read this blog are well.  I’ll catch you all at another juncture.  Have a good weekend and varying holidays in between. Technorati Tags: SharePoint,MVP Summit,JQuery,Javascript

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  • Web Writing Services - When It's Time to Pass the Ball

    When it comes to making our online marketing campaigns a success, most of us would be better off hiring a variety of web writing services to help. After all, while we've all seen (and envied) the one-man-act extraordinaire, there isn't too many of us who haven't been victim to the frazzled, pressure-cooker feeling of having sole responsibility for our companies' successes either. Besides, who in their right mind would put that kind of pressure on themselves when outsourcing to a web writing service can be just as profitable?

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  • hosting a high traffic facebook app (game)

    - by z3cko
    we are currently developing a high traffic facebook application. all the traffic will be within one month, where there are 500.000 to 1.000.000 expected users. after that month, the game is over and we have a winner - so the app will be archived. we are currently planning to develop the application with ruby on rails and searching for hosting options that can deal with the traffic. the problem is not so much the users, but the peak values: we will have around 500.000 requests coming daily within a short timeframe (lets say within 3 minutes in the worst case) we are expecting 500.000 to 1.000.000 users of the application, with peaks at 1:00pm (timezone GMT+1), where most (up to 80% of the users) will send most of the requests. the requests are from 11th of june to 11.july - after that, the app/game is closed/over. we are currently developing an aggressive caching mechanism - currently we are thinking about 2 or 3 small apps/webservices, that will handle the load. the load is distributed as follows: a) main application, cached data (11 screens, 200k each) b) voting: every day until 1:00pm (timezone GMT+1) - every user votes with about 10k data sent, high concurrent peak values! questions: is there any specific application setup that is recommendable? are there any hosting partners that can be recommended? thanks!

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  • Tactics for using PHP in a high-load site

    - by Ross
    Before you answer this I have never developed anything popular enough to attain high server loads. Treat me as (sigh) an alien that has just landed on the planet, albeit one that knows PHP and a few optimisation techniques. I'm developing a tool in PHP that could attain quite a lot of users, if it works out right. However while I'm fully capable of developing the program I'm pretty much clueless when it comes to making something that can deal with huge traffic. So here's a few questions on it (feel free to turn this question into a resource thread as well). Databases At the moment I plan to use the MySQLi features in PHP5. However how should I setup the databases in relation to users and content? Do I actually need multiple databases? At the moment everything's jumbled into one database - although I've been considering spreading user data to one, actual content to another and finally core site content (template masters etc.) to another. My reasoning behind this is that sending queries to different databases will ease up the load on them as one database = 3 load sources. Also would this still be effective if they were all on the same server? Caching I have a template system that is used to build the pages and swap out variables. Master templates are stored in the database and each time a template is called it's cached copy (a html document) is called. At the moment I have two types of variable in these templates - a static var and a dynamic var. Static vars are usually things like page names, the name of the site - things that don't change often; dynamic vars are things that change on each page load. My question on this: Say I have comments on different articles. Which is a better solution: store the simple comment template and render comments (from a DB call) each time the page is loaded or store a cached copy of the comments page as a html page - each time a comment is added/edited/deleted the page is recached. Finally Does anyone have any tips/pointers for running a high load site on PHP. I'm pretty sure it's a workable language to use - Facebook and Yahoo! give it great precedence - but are there any experiences I should watch out for? Thanks, Ross

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  • Matlab - binary vector with high concentration of 1s (or 0s)

    - by JohnIdol
    What's the best way to generate a number X of random binary vectors of size N with concentration of 1s (or, simmetrically, of 0s) that spans from very low to very high? Using randint or unidrnd (as in this question) will generate binary vectors with uniform distributions, which is not what I need in this case. Any help appreciated!

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  • MySQL high IO usage quries

    - by jack
    MySQL has a built-in slow query logger. Is there any options or third-party tools which are able to detect the queries causing high IO usage just in the way like what slow query logger does?

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  • Programming Language Choices for High Integrity Systems

    - by Finbarr
    What programming languages are a good choice for High Integrity Systems? An example of a bad choice is Java as there is a considerable amount of code that is inaccessible to the programmer. I am looking for examples of strongly typed, block structured languages where the programmer is responsible for 100% of the code, and there is as little interference from things like a JVM as possible. Compilers will obviously be an issue. Language must have a complete and unambiguous definition.

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