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  • Posting Documentation onto a Joomla Site

    - by Chris Spicer
    I would like to create some documentation and post it onto my Joomla website. This documentation would be something along the lines of the MSDN documentation: i.e. each page would follow a basic template. Intuitively I feel I have two ways of achieving this: 1) Creating each page of documentation as a separate article, and then linking them up. 2) Creating some kind of template and filling the information from a database. The second option being preferable in the long run. Unforunately I have no idea how to achieve what I'm looking for. I hoped that there would be a component out there that woud help me, but Googling for 'Joomla Documentation' just brings up the documentation for Joomla itself. Has anyone out there put documentation on their site, and how did they achieve it?

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  • Print server does not show up on router's attached devices

    - by AshTee
    Recently I bought a new more powerful wireless N router, DLink DIR 628. So I removed all connections from the previous router (Netgear WGT624) and connected them as they should be to the DLInk router. Everything works fine except for the print server. I have Hawking print server connected to HP Laserjet 6P parallel port printer. It works well with the Netgear router. But when I connect it to the DLInk router, it does not even show up in the LAN computers list. I am not sure what is going on. There is a utility called PSAdmin that can talk to the Hawking print server if I switch to Netgear router. With that utility, I can get the assigned IP address to the print server. But when switching to DLink router, even the PSAdmin fails to find the print server. I have been trying various things for last couple of days in vein. Please help.

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  • pinx 501 with print server - 10 licenses

    - by ra170
    I have pix 501 with only 10 licenses. I'm already approaching this limit, running 2 computers at home, 2 laptops, PS3, iphones, 2 web cams..not everthing is on all the time, but it's possible as I'm looking into adding a print server, so that I can print from anywhere in the house. So my question is, will the print server count as a connection towards the license? I think it will need default gateway, which in this case will be my pix 501. I've seen somewhere on some othee board saying, don't set default gateway in the print server to pix 501, but then how would that work? is there a work around? I don't need to print from VPN or from outside, just inside..

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  • print job doesn't go to print queue

    - by flatsguide
    I have two printers hooked up to my intel imac. I am having a printing error. It seems that whenever i try to print (a simple text doc) I am unable to get the print job to go to print queue with one of my printers. I have a HP c7280 and a HP c3100. I am able to get one working properly, but the other doesn't seem to allow it to go to the print queue. I have switched usb cables (with the printer that I know works) and both printers are recognized by the computer in the printer preferences pane. I've tried reseting the printer system in the printer setup utility.. reloaded the drivers from HP.. etc. If anyone has a suggestion or could point me to a little help i'd be VERY grateful Best Regards.. B

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  • print job doesn't go to print queue

    - by flatsguide
    I have two printers hooked up to my intel imac. I am having a printing error. It seems that whenever i try to print (a simple text doc) I am unable to get the print job to go to print queue with one of my printers. I have a HP c7280 and a HP c3100. I am able to get one working properly, but the other doesn't seem to allow it to go to the print queue. I have switched usb cables (with the printer that I know works) and both printers are recognized by the computer in the printer preferences pane. I've tried reseting the printer system in the printer setup utility.. reloaded the drivers from HP.. etc. If anyone has a suggestion or could point me to a little help i'd be VERY grateful Best Regards.. B

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  • Windows 2003 print services for unix causing CUPS "lpd_command returning 1"

    - by Stephen P. Schaefer
    We have several Windows 2003 servers with print services for Unix on them, and which allow Linux machines running CUPS to use printers defined to CUPS with the URI lpd://printer_server/printer_queue_name - they work. An attempt to provide different printers on a different Windows 2003 server with print services for Unix newly enabled causes CUPS to behave like this: a newly defined printer will be in state "Idle". An attempt to print causes CUPS to change the printer state to "Disabled". In /var/log/cups/error_log, the relevant messages appear to be D [01/Dec/2012:06:14:18 -0800] [Job 16] lpd_command 02 hp775cm_ps D [01/Dec/2012:06:14:18 -0800] [Job 16] Sending command string (16 bytes)... D [01/Dec/2012:06:14:18 -0800] [Job 16] Reading command status... D [01/Dec/2012:06:14:18 -0800] [Job 16] lpd_command returning 1 E [01/Dec/2012:06:14:18 -0800] PID 18786 stopped with status 1! Since my Linux boxes can print to other printers via other Windows 2003 print spoolers, I'm wondering what obscure Windows component could be causing this. I don't think it is Windows firewall, since nmap sees the lpd port (515) open on the server. telnet to the server at port 515 declares Connected to server.internal.example.com (10.22.33.44). Escape character is '^]' Connection closed by foreign host. Windows clients successfully print to the CIFS/SMB share of the hp755cm_ps printer. What other reasons are there for Windows to refuse an lpd request?

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  • Sphinx - Python modules, classes and functions documentation

    - by user343934
    Hi everyone, I am trying to document my small project through sphinx which im recently trying to get familiar with. I read some tutorials and sphinx documentation but couldn't make it. Setup and configurations are ok! just have problems in using sphinx in a technical way. My table of content should look like this --- Overview .....Contents ----Configuration ....Contents ---- System Requirements .....Contents ---- How to use .....Contents ---- Modules ..... Index ......Display ----Help ......Content Moreover my focus is on Modules with docstrings. Details of Modules are Directory:- c:/wamp/www/project/ ----- Index.py >> Class HtmlTemplate: .... def header(): .... def body(): .... def form(): .... def header(): .... __init_main: ##inline function ----- display.py >> Class MainDisplay: .... def execute(): .... def display(): .... def tree(): .... __init_main: ##inline function My Documentation Directory:- c:/users/abc/Desktop/Documentation/doc/ --- _build --- _static --- _templates --- conf.py --- index.rst I have added Modules directory to the system environment and edited index.rst with following codes just to test Table of content. But i couldn't extract docstring directly Index.rst T-Alignment Documentation The documentation covers general overview of the application covering functionalities and requirements in details. To know how to use application its better to go through the documentation. .. _overview: Overview .. _System Requirement: System Requirement Seq-alignment tools can be used in varied systems base on whether all intermediary applications are available or not like in Windows, Mac, Linux and UNIX. But, it has been tested on the Windows working under a beta version. System Applications Server .. _Configuration:: Configuration Basic steps in configuration involves in following categories Environment variables Apache setting .. _Modules:: Modules How can i continue from here... Moreover, i am just a beginner to sphinx documentation tool I need your suggestions to brings my modules docstring to my documentation page Thanks

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  • Consulting: Organizing site/environment documentation for customers?

    - by ewwhite
    Over time, I've taken on consulting and contract engineering work for various clients. More recently, customers are asking for certain types of documentation. These are small businesses and typically do not have dedicated technical staff. Within a single company, Wiki/Confluence/Sharepoint, etc. all make sense as a central repository for documentation and environment information. I struggle with finding a consistent method to deliver the following information to discrete customers. I'm shooting for a process that's more portable, secure and elegant than a simple spreadsheet or the dreaded binder full of outdated information. Important IP addresses, DHCP scope, etc. Network diagram (if needed). Administrative usernames and passwords and management URLs. Software license keys. Support contracts and warranty information. Vendor support contacts and instructions. I know there are other consultants here. Any suggestions or tips on maintaining documentation across multiple environments in a customer-friendly format? How do you do it?

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  • What is a good/free tool to auto generate documentation for VS 2008 Express?

    - by melaos
    Hi guys, I'm new to the wonderful world of .net development, and I'm currently using c# 3.0 and I'm wondering is there any good/free/open source tool to auto generate documentation for the project that I work on based on the /// summary comments like or whatever the in thing it is for vs2008. As I recall back in .net 1.1 we used to use that with a tool call ndoc, but I can't find much about ndoc and VS 2008 express. So can anyone please recommend me some good tools or point me to the right direction? thanks. Updates: I'm currently looking into Doxygen..

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  • Writing good looking documentation in pdf format on a mac [closed]

    - by Matthew
    I'd like to write some documentation that will be written in sections (1.1, 1.2, 2.1, 2.2, 2.3, etc). I'd like to use something that will generate the table of contents in the end or at least have it "linked" up so that when I make changes everything is still accurate (if I merge section 2.1 and 2.2 or something). The end result needs to be in pdf. I don't want to pay $350 for Acrobat Pro either... I've got microsoft word, but every little thing is a pain (for example, having one background of a page be a different color than another). Any ideas on how to create quality documentation in a pdf format?

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  • Enabling XML-documentation for code contracts

    - by DigiMortal
    One nice feature that code contracts offer is updating of code documentation. If you are using source code documenting features of Visual Studio then code contracts may automate some tasks you otherwise have to implement manually. In this posting I will show you some XML documentation files with documented contracts. I will also explain how this feature works. Enabling XML-documentation in project settings As a first thing let’s enable generating of code documentation under project settings. Open project properties, move to Build page and make check to checkbox called “XML documentation file”. Save project settings and rebuild project. When project is built go to bin/Debug folder and open the XML-file. Here is my XML. <?xml version="1.0"?> <doc>     <assembly>         <name>Eneta.Examples.CodeContracts.Testable</name>     </assembly>     <members>         <member name="T:Eneta.Examples.CodeContracts.Testable.Randomizer">             <summary>             Class for generating random integers in user specified range.             </summary>         </member>         <member name="M:Eneta.Examples.CodeContracts.Testable.Randomizer.#ctor(Eneta.Examples.CodeContracts.Testable.IRandomGenerator)">             <summary>             Constructor of Randomizer. Initializes Randomizer class.             </summary>             <param name="generator">Instance of random number generator.</param>         </member>         <member name="M:Eneta.Examples.CodeContracts.Testable.Randomizer.GetRandomFromRangeContracted(System.Int32,System.Int32)">             <summary>             Returns random integer in given range.             </summary>             <param name="min">Minimum value of random integer.</param>             <param name="max">Maximum value of random integer.</param>         </member>     </members> </doc> You can see nothing about code contracts here. Enabling code contracts documentation Code contracts have their own settings and conditions for documentation. Open project properties and move to Code Contracts tab. From “Contract Reference Assembly” dropdown check Build and make check to checkbox “Emit contracts into XML doc file”. And again – save project setting, build the project and move to bin/Debug folder. Now you can see that there are two files for XML-documentation: <assembly name>.XML <assembly name>.old.XML First files is documentation with contracts, second file is original documentation without contracts. Let’s see now what is inside our new XML-documentation file. <?xml version="1.0"?> <doc>   <assembly>     <name>Eneta.Examples.CodeContracts.Testable</name>   </assembly>   <members>     <member name="T:Eneta.Examples.CodeContracts.Testable.Randomizer">       <summary>             Class for generating random integers in user specified range.             </summary>     </member>     <member name="M:Eneta.Examples.CodeContracts.Testable.Randomizer.#ctor(Eneta.Examples.CodeContracts.Testable.IRandomGenerator)">       <summary>             Constructor of Randomizer. Initializes Randomizer class.             </summary>       <param name="generator">Instance of random number generator.</param>     </member>     <member name="M:Eneta.Examples.CodeContracts.Testable.Randomizer.GetRandomFromRangeContracted(System.Int32,System.Int32)">       <summary>             Returns random integer in given range.             </summary>       <param name="min">Minimum value of random integer.</param>       <param name="max">Maximum value of random integer.</param>       <requires description="Min must be less than max" exception="T:System.ArgumentOutOfRangeException">                 min &lt; max</requires>       <exception cref="T:System.ArgumentOutOfRangeException">                 min &gt;= max</exception>       <ensures description="Return value is out of range">                 Contract.Result&lt;int&gt;() &gt;= min &amp;&amp;                 Contract.Result&lt;int&gt;() &lt;= max</ensures>     </member>   </members> </doc> As you can see then code contracts are pretty well documented. Messages that I provided with code contracts are also available in documentation. If I wrote very good and informative messages then these messages are very useful also in contracts documentation. Code contracts and Sandcastle Sandcastle knows nothing about code contracts by default. There is separate package of file for Sandcastle that is provided you by code contracts installation. You can read from code contracts manual: “Sandcastle (http://www.codeplex.com/Sandcastle) is a freely available tool that generates help les and web sites describing your APIs, based on the XML doc comments in your source code. The CodeContracts install contains a set of les that can be copied over a Sandcastle installation to take advantage of the additional contract information. The produced documentation adds a contract section to methods with declared requires and/or ensures. In order for Sandcastle to produce Contract sections, you need to patch a number of files in its installation. Please refer to the Sandcastle Readme.txt found under Start Menu/CodeContracts/Sandcastle for instructions. A future release of Sandcastle will hopefully support contract sections without the need for this patching step.” Integrating code contracts documentation to Sandcastle will be one of my next postings about code contracts. Conclusion if you are using code documentation then documentation about code contracts can be added to documentation very easily. All you have to do is to enable XML-documentation for contracts and build your project. Later you can use Sandcastle files provided by code contracts installer to integrate contracts documentation to your output documentation package.

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  • Print html document from Windows Service without print dialog

    - by Anup Pal
    I am using a windows service and i want to print a .html page when the service will start. I am using this code and it's printing well. But a print dialog box come, how do i print without the print dialog box? public void printdoc(string document) { Process printjob = new Process(); printjob.StartInfo.FileName = document; printjob.StartInfo.UseShellExecute = true; printjob.StartInfo.Verb = "print"; printjob.StartInfo.CreateNoWindow = true; printjob.StartInfo.WindowStyle = ProcessWindowStyle.Hidden; printjob.Start(); } Have there any other way to print this without showing the print dialog box.

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  • What should be included in risk management section of software's architecture documentation?

    - by Limbo Exile
    I am going to develop a Java application (a Spring Web application that will be used to extract data from various data sources) and I want to include risk management of the software in the architecture documentation. By risk management (I am not sure if this is the right name) I mean documenting possibilities of what can go wrong with the software and what to do in those cases. At first I tried to draft some lists, including things like database performance decrease, change of external components that the software interacts with, security breaches etc. But as I am not an experienced developer I cannot rely on those drafts, I don't think they are exhaustive. I searched web hoping to find something similar to the Joel Test or to find any other resource that will cite the most popular causes of problems that should be included and analyzed in risk management documentation, but I haven't found much. Finally, my question is: What should be included in risk management section of software's architecture documentation?

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  • How do you write straight to the point documentation without looking sloppy and informal?

    - by James
    I'm currently at a contract position and am looking to add to the documentation of the projects I worked on, to assist the next hiree taking over my projects. The documentation I received was overly technical (i.e. references code right away, references replacing certain values on certain lines, no high level description at all) How do I write documentation in simple plain English that is of actual benefit without looking sloppy? I find it difficult in areas such as outlining a system's flaws without coming off as judgmental, but still emphasize the severity of how detrimental some of the flaws are.

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  • Ruby core documentation quality

    - by karatedog
    I'm relatively new to Ruby and have limited time therefore I try out simple things. Recently I needed to create a file and because I'm lazy as hell, I run to Google. The result: File.open(local_filename, 'w') {|f| f.write(doc) } Shame on me, it is very straightforward, should have done it myself. Then I wanted to check what ruby magic the File class' methods offer or if there's any 'simplification' when invoking those methods, so I headed for the documentation here, and checked for the File class. 1.8.6 documentation presents me with "ftools.rb: Extra tools for the File class" under 'File' class, which is not what I'm looking for. 1.8.7 documentation seems OK for 'File' class, there are a plethora of methods. Except 'open'. 1.9 documentation finally shows me the 'open' method. And I had an almost same tour with Net::HTTP. Do I exaggerate when I think good old Turbo Pascal's 7.0 documentation was better organized than Ruby documentation is right now? Is there any other source for the uninitiated to collect knowledge? Or is it possible that I just tumbled into a documentation hole and the rest are super-brilliant-five-star organized? Thanks

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  • Print spooler consumes over 1GB of memory

    - by Stephen Jennings
    Suddenly, on a Windows Vista Business workstation I manage, the Windows print spooler service is consuming over 1GB of memory. I got the call this morning that the user could not print. I discovered all printers were missing from the Printers applet in Control Panel. I rebooted the machine, and at first the printers were still missing, but after a few minutes (and much banging my head against the wall) they suddenly appeared. I stopped worrying about it until later today it happened again to the same workstation. To my knowledge, nothing has changed on the computer. No new printers have been added, no new print drivers would have been installed, and no new software is being used. I tried clearing out the spooler folder (C:\Windows\System32\spooler\printers) which did have four print jobs from this morning, but the problem persists after restarting the spooler service. When starting the service, it starts out using 824 KB of memory, then after about 20 seconds it starts creeping up about 10MB each second until it stabilizes around 1.8GB.

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  • Win 7 client print spooler service keeps stopping

    - by Saif Khan
    I have a Windows 7 (32 bit) client where it's print spooler keeps stoppong a few seconds after I restart it. The event log doesn't provide any clear error, "The print spooler service stopped unexpectedly...it did this x times". I can seem to find any information on this. T tried un-installing whatever print driver was there...same thing. Any other ideas?

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  • How print multiple independent pages in one print job?

    - by C.W.Holeman II
    How can I combine multiple single page prints into a single print job? For example, using Firefox on Linux one can print a web page such that each sheet of paper has four pages printed upon it. I would like to combine several separate web pages so that for example, web-page-a, web-page-b and web-page-c (each less than one print page long) are printed on a single sheet of paper. I would like to do this without having to use some for of image editor to combine them.

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  • Returning a list from a function in Python

    - by Jasper
    Hi, I'm creating a game for my sister, and I want a function to return a list variable, so I can pass it to another variable. The relevant code is as follows: def startNewGame(): while 1: #Introduction: print print """Hello, You will now be guided through the setup process. There are 7 steps to this. You can cancel setup at any time by typing 'cancelSetup' Thankyou""" #Step 1 (Name): print print """Step 1 of 7: Type in a name for your PotatoHead: """ inputPHName = raw_input('|Enter Name:|') if inputPHName == 'cancelSetup': sys.exit() #Step 2 (Gender): print print """Step 2 of 7: Choose the gender of your PotatoHead: input either 'm' or 'f' """ inputPHGender = raw_input('|Enter Gender:|') if inputPHGender == 'cancelSetup': sys.exit() #Step 3 (Colour): print print """Step 3 of 7: Choose the colour your PotatoHead will be: Only Red, Blue, Green and Yellow are currently supported """ inputPHColour = raw_input('|Enter Colour:|') if inputPHColour == 'cancelSetup': sys.exit() #Step 4 (Favourite Thing): print print """Step 4 of 7: Type your PotatoHead's favourite thing: """ inputPHFavThing = raw_input('|Enter Favourite Thing:|') if inputPHFavThing == 'cancelSetup': sys.exit() # Step 5 (First Toy): print print """Step 5 of 7: Choose a first toy for your PotatoHead: """ inputPHFirstToy = raw_input('|Enter First Toy:|') if inputPHFirstToy == 'cancelSetup': sys.exit() #Step 6 (Check stats): while 1: print print """Step 6 of 7: Check the following details to make sure that they are correct: """ print print """Name:\t\t\t""" + inputPHName + """ Gender:\t\t\t""" + inputPHGender + """ Colour:\t\t\t""" + inputPHColour + """ Favourite Thing:\t""" + inputPHFavThing + """ First Toy:\t\t""" + inputPHFirstToy + """ """ print print "Enter 'y' or 'n'" inputMCheckStats = raw_input('|Is this information correct?|') if inputMCheckStats == 'cancelSetup': sys.exit() elif inputMCheckStats == 'y': break elif inputMCheckStats == 'n': print "Re-enter info: ..." print break else: "The value you entered was incorrect, please re-enter your choice" if inputMCheckStats == 'y': break #Step 7 (Define variables for the creation of the PotatoHead): MFCreatePH = [] print print """Step 7 of 7: Your PotatoHead will now be created... Creating variables... """ MFCreatePH = [inputPHName, inputPHGender, inputPHColour, inputPHFavThing, inputPHFirstToy] time.sleep(1) print "inputPHName" print time.sleep(1) print "inputPHFirstToy" print return MFCreatePH print "Your PotatoHead varibles have been successfully created!" Then it is passed to another function that was imported from another module from potatohead import * ... welcomeMessage() MCreatePH = startGame() myPotatoHead = PotatoHead(MCreatePH) the code for the PotatoHead object is in the potatohead.py module which was imported above, and is as follows: class PotatoHead: #Initialise the PotatoHead object: def __init__(self, data): self.data = data #Takes the data from the start new game function - see main.py #Defines the PotatoHead starting attributes: self.name = data[0] self.gender = data[1] self.colour = data[2] self.favouriteThing = data[3] self.firstToy = data[4] self.age = '0.0' self.education = [self.eduScience, self.eduEnglish, self.eduMaths] = '0.0', '0.0', '0.0' self.fitness = '0.0' self.happiness = '10.0' self.health = '10.0' self.hunger = '0.0' self.tiredness = 'Not in this version' self.toys = [] self.toys.append(self.firstToy) self.time = '0' #Sets data lists for saving, loading and general use: self.phData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy) self.phAdvData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy, self.age, self.education, self.fitness, self.happiness, self.health, self.hunger, self.tiredness, self.toys) However, when I run the program this error appears: Traceback (most recent call last): File "/Users/Jasper/Documents/Programming/Potato Head Game/Current/main.py", line 158, in <module> myPotatoHead = PotatoHead(MCreatePH) File "/Users/Jasper/Documents/Programming/Potato Head Game/Current/potatohead.py", line 15, in __init__ self.name = data[0] TypeError: 'NoneType' object is unsubscriptable What am i doing wrong? -----EDIT----- The program finishes as so: Step 7 of 7: Your PotatoHead will now be created... Creating variables... inputPHName inputPHFirstToy Then it goes to the Tracback -----EDIT2----- This is the EXACT code I'm running in its entirety: #+--------------------------------------+# #| main.py |# #| A main module for the Potato Head |# #| Game to pull the other modules |# #| together and control through user |# #| input |# #| Author: |# #| Date Created / Modified: |# #| 3/2/10 | 20/2/10 |# #+--------------------------------------+# Tested: No #Import the required modules: import time import random import sys from potatohead import * from toy import * #Start the Game: def welcomeMessage(): print "----- START NEW GAME -----------------------" print "==Print Welcome Message==" print "loading... \t loading... \t loading..." time.sleep(1) print "loading..." time.sleep(1) print "LOADED..." print; print; print; print """Hello, Welcome to the Potato Head Game. In this game you can create a Potato Head, and look after it, like a Virtual Pet. This game is constantly being updated and expanded. Please look out for updates. """ #Choose whether to start a new game or load a previously saved game: def startGame(): while 1: print "--------------------" print """ Choose an option: New_Game or Load_Game """ startGameInput = raw_input('>>> >') if startGameInput == 'New_Game': startNewGame() break elif startGameInput == 'Load_Game': print "This function is not yet supported" print "Try Again" print else: print "You must have mistyped the command: Type either 'New_Game' or 'Load_Game'" print #Set the new game up: def startNewGame(): while 1: #Introduction: print print """Hello, You will now be guided through the setup process. There are 7 steps to this. You can cancel setup at any time by typing 'cancelSetup' Thankyou""" #Step 1 (Name): print print """Step 1 of 7: Type in a name for your PotatoHead: """ inputPHName = raw_input('|Enter Name:|') if inputPHName == 'cancelSetup': sys.exit() #Step 2 (Gender): print print """Step 2 of 7: Choose the gender of your PotatoHead: input either 'm' or 'f' """ inputPHGender = raw_input('|Enter Gender:|') if inputPHGender == 'cancelSetup': sys.exit() #Step 3 (Colour): print print """Step 3 of 7: Choose the colour your PotatoHead will be: Only Red, Blue, Green and Yellow are currently supported """ inputPHColour = raw_input('|Enter Colour:|') if inputPHColour == 'cancelSetup': sys.exit() #Step 4 (Favourite Thing): print print """Step 4 of 7: Type your PotatoHead's favourite thing: """ inputPHFavThing = raw_input('|Enter Favourite Thing:|') if inputPHFavThing == 'cancelSetup': sys.exit() # Step 5 (First Toy): print print """Step 5 of 7: Choose a first toy for your PotatoHead: """ inputPHFirstToy = raw_input('|Enter First Toy:|') if inputPHFirstToy == 'cancelSetup': sys.exit() #Step 6 (Check stats): while 1: print print """Step 6 of 7: Check the following details to make sure that they are correct: """ print print """Name:\t\t\t""" + inputPHName + """ Gender:\t\t\t""" + inputPHGender + """ Colour:\t\t\t""" + inputPHColour + """ Favourite Thing:\t""" + inputPHFavThing + """ First Toy:\t\t""" + inputPHFirstToy + """ """ print print "Enter 'y' or 'n'" inputMCheckStats = raw_input('|Is this information correct?|') if inputMCheckStats == 'cancelSetup': sys.exit() elif inputMCheckStats == 'y': break elif inputMCheckStats == 'n': print "Re-enter info: ..." print break else: "The value you entered was incorrect, please re-enter your choice" if inputMCheckStats == 'y': break #Step 7 (Define variables for the creation of the PotatoHead): MFCreatePH = [] print print """Step 7 of 7: Your PotatoHead will now be created... Creating variables... """ MFCreatePH = [inputPHName, inputPHGender, inputPHColour, inputPHFavThing, inputPHFirstToy] time.sleep(1) print "inputPHName" print time.sleep(1) print "inputPHFirstToy" print return MFCreatePH print "Your PotatoHead varibles have been successfully created!" #Run Program: welcomeMessage() MCreatePH = startGame() myPotatoHead = PotatoHead(MCreatePH) The potatohead.py module is as follows: #+--------------------------------------+# #| potatohead.py |# #| A module for the Potato Head Game |# #| Author: |# #| Date Created / Modified: |# #| 24/1/10 | 24/1/10 |# #+--------------------------------------+# Tested: Yes (24/1/10) #Create the PotatoHead class: class PotatoHead: #Initialise the PotatoHead object: def __init__(self, data): self.data = data #Takes the data from the start new game function - see main.py #Defines the PotatoHead starting attributes: self.name = data[0] self.gender = data[1] self.colour = data[2] self.favouriteThing = data[3] self.firstToy = data[4] self.age = '0.0' self.education = [self.eduScience, self.eduEnglish, self.eduMaths] = '0.0', '0.0', '0.0' self.fitness = '0.0' self.happiness = '10.0' self.health = '10.0' self.hunger = '0.0' self.tiredness = 'Not in this version' self.toys = [] self.toys.append(self.firstToy) self.time = '0' #Sets data lists for saving, loading and general use: self.phData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy) self.phAdvData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy, self.age, self.education, self.fitness, self.happiness, self.health, self.hunger, self.tiredness, self.toys) #Define the phStats variable, enabling easy display of PotatoHead attributes: def phDefStats(self): self.phStats = """Your Potato Head's Stats are as follows: ---------------------------------------- Name: \t\t""" + self.name + """ Gender: \t\t""" + self.gender + """ Colour: \t\t""" + self.colour + """ Favourite Thing: \t""" + self.favouriteThing + """ First Toy: \t""" + self.firstToy + """ Age: \t\t""" + self.age + """ Education: \t""" + str(float(self.eduScience) + float(self.eduEnglish) + float(self.eduMaths)) + """ -> Science: \t""" + self.eduScience + """ -> English: \t""" + self.eduEnglish + """ -> Maths: \t""" + self.eduMaths + """ Fitness: \t""" + self.fitness + """ Happiness: \t""" + self.happiness + """ Health: \t""" + self.health + """ Hunger: \t""" + self.hunger + """ Tiredness: \t""" + self.tiredness + """ Toys: \t\t""" + str(self.toys) + """ Time: \t\t""" + self.time + """ """ #Change the PotatoHead's favourite thing: def phChangeFavouriteThing(self, newFavouriteThing): self.favouriteThing = newFavouriteThing phChangeFavouriteThingMsg = "Your Potato Head's favourite thing is " + self.favouriteThing + "." #"Feed" the Potato Head i.e. Reduce the 'self.hunger' attribute's value: def phFeed(self): if float(self.hunger) >=3.0: self.hunger = str(float(self.hunger) - 3.0) elif float(self.hunger) < 3.0: self.hunger = '0.0' self.time = str(int(self.time) + 1) #Pass time #"Exercise" the Potato Head if between the ages of 5 and 25: def phExercise(self): if float(self.age) < 5.1 or float(self.age) > 25.1: print "This Potato Head is either too young or too old for this activity!" else: if float(self.fitness) <= 8.0: self.fitness = str(float(self.fitness) + 2.0) elif float(self.fitness) > 8.0: self.fitness = '10.0' self.time = str(int(self.time) + 1) #Pass time #"Teach" the Potato Head: def phTeach(self, subject): if subject == 'Science': if float(self.eduScience) <= 9.0: self.eduScience = str(float(self.eduScience) + 1.0) elif float(self.eduScience) > 9.0 and float(self.eduScience) < 10.0: self.eduScience = '10.0' elif float(self.eduScience) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" elif subject == 'English': if float(self.eduEnglish) <= 9.0: self.eduEnglish = str(float(self.eduEnglish) + 1.0) elif float(self.eduEnglish) > 9.0 and float(self.eduEnglish) < 10.0: self.eduEnglish = '10.0' elif float(self.eduEnglish) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" elif subject == 'Maths': if float(self.eduMaths) <= 9.0: self.eduMaths = str(float(self.eduMaths) + 1.0) elif float(self.eduMaths) > 9.0 and float(self.eduMaths) < 10.0: self.eduMaths = '10.0' elif float(self.eduMaths) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" else: print "That subject is not an option..." print "Please choose either Science, English or Maths" self.time = str(int(self.time) + 1) #Pass time #Increase Health: def phGoToDoctor(self): self.health = '10.0' self.time = str(int(self.time) + 1) #Pass time #Sleep: Age, change stats: #(Time Passes) def phSleep(self): self.time = '0' #Resets time for next 'day' (can do more things next day) #Increase hunger: if float(self.hunger) <= 5.0: self.hunger = str(float(self.hunger) + 5.0) elif float(self.hunger) > 5.0: self.hunger = '10.0' #Lower Fitness: if float(self.fitness) >= 0.5: self.fitness = str(float(self.fitness) - 0.5) elif float(self.fitness) < 0.5: self.fitness = '0.0' #Lower Health: if float(self.health) >= 0.5: self.health = str(float(self.health) - 0.5) elif float(self.health) < 0.5: self.health = '0.0' #Lower Happiness: if float(self.happiness) >= 2.0: self.happiness = str(float(self.happiness) - 2.0) elif float(self.happiness) < 2.0: self.happiness = '0.0' #Increase the Potato Head's age: self.age = str(float(self.age) + 0.1) The game is still under development - There may be parts of modules that aren't complete, but I don't think they're causing the problem

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  • Free web-based software for team collaboration/documentation

    - by Jason Antman
    Looking for some advice here, as my search has turned up to be pretty fruitless. My group (9 people - SAs, programmers, and two network guys) is looking for some sort of web tool to... ahem... "facilitate increased collaboration" (we didn't use a buzzword generator, I swear). At the moment, we have an unified ticketing system that's braindead, but is here to stay for political/logistical reasons. We've got 2 wikis ("old" and "new"), neither of which fulfill our needs, and are therefore not used very often. We're looking for a free (as in both cost and open source) web-based tool. Management side: Wants to be able to track project status, who's doing what, whether deadlines are being met, etc. Doesn't want full-fledged "project management" app, just something where we can update "yeah this was done" or "waiting for Bob to configure the widgets". TeamBox (www.teambox.com) was suggested, but it seems almost too gimmicky, and doesn't meet any of the other requirements: Non-management side: - flexible, powerful wiki for all documentation (i.e. includes good tables, easy markup, syntax highlighting, etc.) - good full text search of everything (i.e. type in a hostname and get every instance anyone ever uttered that name) - task lists or ToDo lists, hopefully about to be grouped into a number of "projects" - file uploads - RSS or Atom feeds, email alerts of updates We're open to doing some customizations (adding some features, notification/feeds, searching, SVN integration, etc.) but need something F/OSS that will run under Apache. My conundrum is that most of the choices I've found so far fall into one of these categories: project management/task tracking with poor wiki/documentation/knowledge base support wiki with no task tracking support ticketing system with everything else bolted on (we already have one that we're stuck with) code-centric application (we do little "development", mostly SA work) Any suggestions? Or, lacking that, any comments on which software would be easiest to add the lacking features to (hopefully ending up with something that actually looks good and works well)?

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  • good c++ documentation design example?

    - by Eye of Hell
    Hello. I'm tuning documentation generator for internal purpose that generates HTML documentation for C++ classes and methods. Is it any example available of good HTML documentation design? MSDN ( like this ) looks kinda outdated, same is doxygen / javadoc / sphinx results. Anyone ever see an documentation that looks REALLY good?

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  • Does relying on intellisense and documentation a lot while coding makes you a bad programmer? [duplicate]

    - by sharp12345
    This question already has an answer here: Forgetting basic language functions due to use of IDE, over reliance? [duplicate] 4 answers Is a programmer required to learn and memorize all syntax, or is it ok to keep handy some documentation? Would it affect the way that managers look at coders? What are the downside of depending on intellisense and auto-complete technologies and pdf documentation?

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  • dvdauthor documentation?

    - by rascher
    Where is the rest of the dvdauthor documentation? If you read it, many functions and attributes have no descriptions (like commandline options or XML tags.) Other programs, however, use those tags. Has someone written a guide that fills in the gaps?

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