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  • 14.04 default locales

    - by Seán Ó Séaghdha
    After a new install of 14.04 I have quite a few extra locales/languages. Is this normal? I installed using English (GB) I think since en_AU isn't an option. At some point apt offered a list of unused files which I removed. Now when I open Language Support it warns me that "Language support is not installed completely" and offers to reinstall this list... kde-l10n-zhcn thunderbird-locale-en-gb thunderbird-locale-es libreoffice-l10n-en-gb libreoffice-help-es libreoffice-help-en-gb wspanish thunderbird-locale-zh-cn myspell-es ibus-sunpinyin mythes-en-au kde-l10n-es libreoffice-l10n-zh-cn fonts-arphic-uming ibus-table-wubi thunderbird-locale-es-es thunderbird-locale-zh-hans libreoffice-l10n-en-za thunderbird-locale-es-ar hunspell-en-ca libreoffice-l10n-es libreoffice-help-zh-cn kde-l10n-engb fonts-arphic-ukai So are Spanish and Chinese installed by default in all installations now? Why do I need Canadian English spellchecking installed?

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  • What determines which Javascript functions are blocking vs non-blocking?

    - by Sean
    I have been doing web-based Javascript (vanilla JS, jQuery, Backbone, etc.) for a few years now, and recently I've been doing some work with Node.js. It took me a while to get the hang of "non-blocking" programming, but I've now gotten used to using callbacks for IO operations and whatnot. I understand that Javascript is single-threaded by nature. I understand the concept of the Node "event queue". What I DON'T understand is what determines whether an individual javascript operation is "blocking" vs. "non-blocking". How do I know which operations I can depend on to produce an output synchronously for me to use in later code, and which ones I'll need to pass callbacks to so I can process the output after the initial operation has completed? Is there a list of Javascript functions somewhere that are asynchronous/non-blocking, and a list of ones that are synchronous/blocking? What is preventing my Javascript app from being one giant race condition? I know that operations that take a long time, like IO operations in Node and AJAX operations on the web, require them to be asynchronous and therefore use callbacks - but who is determining what qualifies as "a long time"? Is there some sort of trigger within these operations that removes them from the normal "event queue"? If not, what makes them different from simple operations like assigning values to variables or looping through arrays, which it seems we can depend on to finish in a synchronous manner? Perhaps I'm not even thinking of this correctly - hoping someone can set me straight. Thanks!

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  • (SOLVED) Problems Rendering Text in OpenGL Using FreeType

    - by Sean M.
    I've been following both the FreeType2 tutorial and the WikiBooks tuorial, trying to combine things from them both in order to load and render fonts using the FreeType library. I used the font loading code from the FreeType2 tutorial and tried to implement the rendering code from the wikibooks tutorial (tried being the keyword as I'm still trying to learn model OpenGL, I'm using 3.2). Everything loads correctly and I have the shader program to render the text with working, but I can't get the text to render. I'm 99% sure that it has something to do with how I cam passing data to the shader, or how I set up the screen. These are the code segments that handle OpenGL initialization, as well as Font initialization and rendering: //Init glfw if (!glfwInit()) { fprintf(stderr, "GLFW Initialization has failed!\n"); exit(EXIT_FAILURE); } printf("GLFW Initialized.\n"); //Process the command line arguments processCmdArgs(argc, argv); //Create the window glfwWindowHint(GLFW_SAMPLES, g_aaSamples); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); g_mainWindow = glfwCreateWindow(g_screenWidth, g_screenHeight, "Voxel Shipyard", g_fullScreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); if (!g_mainWindow) { fprintf(stderr, "Could not create GLFW window!\n"); closeOGL(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(g_mainWindow); printf("Window and OpenGL rendering context created.\n"); glClearColor(0.2f, 0.2f, 0.2f, 1.0f); //Are these necessary for Modern OpenGL (3.0+)? glViewport(0, 0, g_screenWidth, g_screenHeight); glOrtho(0, g_screenWidth, g_screenHeight, 0, -1, 1); //Init glew int err = glewInit(); if (err != GLEW_OK) { fprintf(stderr, "GLEW initialization failed!\n"); fprintf(stderr, "%s\n", glewGetErrorString(err)); closeOGL(); exit(EXIT_FAILURE); } printf("GLEW initialized.\n"); Here is the font file (it's slightly too big to post): CFont.h/CFont.cpp Here is the solution zipped up: [solution] (https://dl.dropboxusercontent.com/u/36062916/VoxelShipyard.zip), if anyone feels they need the entire solution. If anyone could take a look at the code, it would be greatly appreciated. Also if someone has a tutorial that is a little more user friendly, that would also be appreciated. Thanks.

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  • XNA: Runtime differences in ClickOnce install versus development version

    - by Sean Colombo
    I have a game written in XNA, and I use ClickOnce installers to distribute the game to testers. I keep once computer as a test machine which does NOT have development environments installed, so that I can test the installed version. We've found a reproducible bug in our game, but the bug ONLY occurs on the non-development machines that use the ClickOnce installer. The bug is related to some of our code for moving around 3D objects and is not tied to Networking or GamerServices. Are there known differences in the ClickOnce runtime and the version on dev? Are there any best-practices for debugging something like this?

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  • Creating a voxel world with 3D arrays using threads

    - by Sean M.
    I am making a voxel game (a bit like Minecraft) in C++(11), and I've come across an issue with creating a world efficiently. In my program, I have a World class, which holds a 3D array of Region class pointers. When I initialize the world, I give it a width, height, and depth so it knows how large of a world to create. Each Region is split up into a 32x32x32 area of blocks, so as you may guess, it takes a while to initialize the world once the world gets to be above 8x4x8 Regions. In order to alleviate this issue, I thought that using threads to generate different levels of the world concurrently would make it go faster. Having not used threads much before this, and being still relatively new to C++, I'm not entirely sure how to go about implementing one thread per level (level being a xz plane with a height of 1), when there is a variable number of levels. I tried this: for(int i = 0; i < height; i++) { std::thread th(std::bind(&World::load, this, width, height, depth)); th.join(); } Where load() just loads all Regions at height "height". But that executes the threads one at a time (which makes sense, looking back), and that of course takes as long as generating all Regions in one loop. I then tried: std::thread t1(std::bind(&World::load, this, w, h1, h2 - 1, d)); std::thread t2(std::bind(&World::load, this, w, h2, h3 - 1, d)); std::thread t3(std::bind(&World::load, this, w, h3, h4 - 1, d)); std::thread t4(std::bind(&World::load, this, w, h4, h - 1, d)); t1.join(); t2.join(); t3.join(); t4.join(); This works in that the world loads about 3-3.5 times faster, but this forces the height to be a multiple of 4, and it also gives the same exact VAO object to every single Region, which need individual VAOs in order to render properly. The VAO of each Region is set in the constructor, so I'm assuming that somehow the VAO number is not thread safe or something (again, unfamiliar with threads). So basically, my question is two one-part: How to I implement a variable number of threads that all execute at the same time, and force the main thread to wait for them using join() without stopping the other threads? How do I make the VAO objects thread safe, so when a bunch of Regions are being created at the same time across multiple threads, they don't all get the exact same VAO? Turns out it has to do with GL contexts not working across multiple threads. I moved the VAO/VBO creation back to the main thread. Fixed! Here is the code for block.h/.cpp, region.h/.cpp, and CVBObject.h/.cpp which controls VBOs and VAOs, in case you need it. If you need to see anything else just ask. EDIT: Also, I'd prefer not to have answers that are like "you should have used boost". I'm trying to do this without boost to get used to threads before moving onto other libraries.

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  • I'm going to quit my job because of our platform: how can I leave a productive explanation of this?

    - by Sean M
    I'm planning on leaving my current job because we're locked into using Blub, with an enterprise Blub framework and a Blub-level web server, on mediocre shared hosting. My coworkers are friendly and my boss is an average small business owner - I want to leave entirely because of the technical reasons. I feel like being soaked in Blub is bad for my brain and making me a worse programmer. When I leave, how can I explain this to my boss and coworkers? How can I phrase my complaints about Blub productively? What kind of warning can I and should I leave for my successor in documentation? (trying to make sure I meet the standards)

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  • Do you think Windows 8 will be a success? [closed]

    - by Sean Dexter
    I'm a c# developer so far and just about to head into getting my skills up to date in WinRT. However, I'm having a crisis of faith and wondering if it might be a better career move to jump on the Objective-C bandwagon. The way I see it, Windows 8 might be a success or it might not. Apple technologies are a sure bet. Honestly, I don't want to get into Apple development. I'd prefer to pretend AAPL doesn't exist, but, unfortunately, that's not possible.

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  • Missing resolutions on ubuntu 11.10 fresh install

    - by Sean Marshall
    Today I installed Ubuntu 11.10 for the first time on my computer. My Monitor's resolution is 1280x1024, but the only resolutions in display are "1024x768 (4:3)" and "800x600 (4:3)". I installed all updates, There is nothing in additional drivers and still nothing. I want to set the resolution to 1280x1024. How do I check my graphic card name? By the way Unity 3d is working and compiz effects are working super fast.

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  • Printer Sharing Issue

    - by Sean Webber
    So I set up my printer on 12.10 to share via SAMBA. Windows 'sees' it, it will install it on windows (I have the printer driver installs but it asks for it in Windows default list.. ?), then I can print a test page to the ubuntu printer from Windows. But If I try to print something in Notepad/Wordpad it says 'Printing' but doesn't add it to the "See whats printing" list. If you do it in Google Chrome, however, it works. Any ideas?

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  • Ghosting Program for Ubuntu 12.10

    - by Sean Webber
    I am looking to figure out how to set up a mass backup system for a computer network (of about 25) and am looking for a ghosting program that makes an image of the entire system for backup/recovery purposes. While clonezilla would work.. you have to manually boot us the CD for it. I am looking for a program that runs INSIDE Ubuntu that sends a system image backup off to the network server at set times, then when needed could also be used to burn the clone back to the machine. Another words- automatically and the only time I have to do anything to it is when I need to burn a backup BACK to a 'crapped' machine. Any ideas?

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  • Ubuntu 12.10 WiFi Problems

    - by Sean Webber
    I have a 32 bit machine running Ubuntu 12.10 with WiFi on it. I have a WPA2 network at home, but if I leave the USB Adapter plugged in while it boots, it infinitely keeps asking for the network password but never connects. If I plug it in after boot, it will connect but then I can't access ANYTHING on the LAN or Internet because "the DNS servers are unreachable". Now, if I leave the computer on a while, I get lucky sometimes and it MAGICALLY decides to connect for a little bit, lock the machine though and the Internet's gone again. The weirdest thing, is when I am connected but can't get to the internet, I do a netstat or ifconfig wlan0, I do have an IP address and everything. It says I'm connected but its not. I have a Realtek RTL8188CU USB adapter.

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  • Java on Ubuntu server 12.04?

    - by Sean Dunwoody
    I'm a little confused at the moment. My back story in short, is that I'm trying to set up a Minecraft server on an Ubuntu server I've recently set up, obviously to do this I needed Java, but after googling for a short while I wasn't entirely sure whether it is possible (or legal?) to do so in Ubuntu 12.04 due to licensing type issues - so I installed open JDK instead which appears not to work properly with the Minecraft server software (I half expected this) I'm now considering uninstalling open JDK and instead trying to get proper Java on there instead, my question is, is this possible? Is it Legal? And if so how do I go about doing it? Because I'm finding it very difficult to find any instructions on how to do so for 12.04 . . .

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  • Help with Grub2 needed post 13.10 updgrade. Grub sees my opensuse12.3 but when selected hangs with black screen.

    - by sean farley
    This happened on last upgrade and I reinstalled opensuse. I want to avoid that this time. When opensuse controlled grub the options to boot either OS worked fine. The ubuntu one will not work. Are there grub settings I can change to get this working? Would it be better to get the opensuse grub to load, if so how can I do this. i can see the opensuse root and home directories from ubuntu (they are on a separate HDD) Thanks

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  • Where do I publish a program?

    - by Sean
    I have finished designing a little application for Pandora and I am not sure how I can get it out and share it with everyone. What should I do to help advertise it to the public and let other people use it? As of right now it is free, and I hope to keep it that way, so I don't want to spend any money to give it out. I had actually designed this application just for personal use, but hey, why should I be the only one to use it?

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  • How to Install Moodle to subdomain with softaculous via cpanel [closed]

    - by Sean
    Hi there i installed moodle to a directory with softaculous as it doesn't allow installing to subdomain, after install I created a subdomain and pointed the destination (of subdomain) to previously created moodle directory, now when I go to the subdomain.example.com it says Incorrect access detected, this server may be accessed only through "http://example.com/moodle" address, sorry. Please notify server administrator. Any suggestions much appreciated! I must be doing something wrong, when installing it was very similar to these instructions

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  • How can I extract a list of Minecraft items and recipes?

    - by Sean
    I'm designing a robust system for resolving item dependencies in Minecraft and to do so, I need to maintain a database of items and recipes. Right now, this database has to be hand-crafted (no pun intended); I would like to know if it is possible to somehow query the Minecraft jars (or perhaps more realistically, grep through them) to extract this data automatically. How can this be done? The project is currently in Python, but it can still be ported to Java without much fuss at this stage. (For the curious.)

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  • socket.error: [Errno 10013] An attempt was made to access a socket in a way forbidden by its access

    - by Sean Ochoa
    Hello all. I'm trying to create a custom TCP stack using Python 2.6.5 on Windows 7 to serve valid http page requests on port 80 locally. But, I've run into a snag with what seems like Windows 7 tightened up security. This code worked on Vista. Here's my sample code: import SocketServer class MyTCPHandler(SocketServer.BaseRequestHandler): def handle(self): headerText = """HTTP/1.0 200 OK Date: Fri, 31 Dec 1999 23:59:59 GMT Content-Type: text/html Content-Length: 1354""" bodyText = "<html><body>some page</body></html>" self.request.send(headerText + "\n" + bodyText) if __name__ == "__main__": HOST, PORT = "localhost", 80 server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler) server.serve_forever() C:\pythonpython TestServer.py Traceback (most recent call last): File "TestServer.py", line 19, in server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler) File "C:\Python26\lib\SocketServer.py", line 400, in init self.server_bind() File "C:\Python26\lib\SocketServer.py", line 411, in server_bind self.socket.bind(self.server_address) File "", line 1, in bind socket.error: [Errno 10013] An attempt was made to access a socket in a way forbidden by its access permissions How exactly do I get this to work on Windows 7?

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  • Eclipse Error: Processing Java changes since last activation

    - by Sean Ochoa
    I'm running Ubuntu 10.04 and I'm getting this error on startup of Eclipse: An internal error occurred during: Processing Java changes since last activation org.eclipse.core.resources.IWorkspace.addSaveParticipant(Ljava/lang/String;Lorg/eclipse/core/resources/ISaveParticipant;)Lorg/eclipse/core/resources/ISavedState; I pasted my full eclipse configuration here: http://pastebin.com/NtzN0HRG. And, here's a basic synopsis of what I have installed so far: EPIC (for Perl), Aptana (for web), Subversion connectors (with JavaHL), and PyDev. Any ideas?

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  • JQuery > XSLT Plugin > Component returned failure code: 0x80600011 [nsIXSLTProcessorObsolete.transfo

    - by Sean Ochoa
    So, I'm using the XSLT plugin for JQuery, and here's my code: function AddPlotcardEventHandlers(){ // some code } function reportError(exception){ alert(exception.constructor.name + " Exception: " + ((exception.name) ? exception.name : "[unknown name]") + " - " + exception.message); } function GetPlotcards(){ $("#content").xslt("../xml/plotcards.xml","../xslt/plotcards.xsl", AddPlotcardEventHandlers,reportError); } Here's the modified jquery plugin. I say that its modified because I've added callbacks for success and error handling. /* * jquery.xslt.js * * Copyright (c) 2005-2008 Johann Burkard (<mailto:[email protected]>) * <http://eaio.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN * NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * */ /** * jQuery client-side XSLT plugins. * * @author <a href="mailto:[email protected]">Johann Burkard</a> * @version $Id: jquery.xslt.js,v 1.10 2008/08/29 21:34:24 Johann Exp $ */ (function($) { $.fn.xslt = function() { return this; } var str = /^\s*</; if (document.recalc) { // IE 5+ $.fn.xslt = function(xml, xslt, onSuccess, onError) { try{ var target = $(this); var change = function() { try{ var c = 'complete'; if (xm.readyState == c && xs.readyState == c) { window.setTimeout(function() { target.html(xm.transformNode(xs.XMLDocument)); if (onSuccess) onSuccess(); }, 50); } }catch(exception){ if (onError) onError(exception); } }; var xm = document.createElement('xml'); xm.onreadystatechange = change; xm[str.test(xml) ? "innerHTML" : "src"] = xml; var xs = document.createElement('xml'); xs.onreadystatechange = change; xs[str.test(xslt) ? "innerHTML" : "src"] = xslt; $('body').append(xm).append(xs); return this; }catch(exception){ if (onError) onError(exception); } }; } else if (window.DOMParser != undefined && window.XMLHttpRequest != undefined && window.XSLTProcessor != undefined) { // Mozilla 0.9.4+, Opera 9+ var processor = new XSLTProcessor(); var support = false; if ($.isFunction(processor.transformDocument)) { support = window.XMLSerializer != undefined; } else { support = true; } if (support) { $.fn.xslt = function(xml, xslt, onSuccess, onError) { try{ var target = $(this); var transformed = false; var xm = { readyState: 4 }; var xs = { readyState: 4 }; var change = function() { try{ if (xm.readyState == 4 && xs.readyState == 4 && !transformed) { var processor = new XSLTProcessor(); if ($.isFunction(processor.transformDocument)) { // obsolete Mozilla interface resultDoc = document.implementation.createDocument("", "", null); processor.transformDocument(xm.responseXML, xs.responseXML, resultDoc, null); target.html(new XMLSerializer().serializeToString(resultDoc)); } else { processor.importStylesheet(xs.responseXML); resultDoc = processor.transformToFragment(xm.responseXML, document); target.empty().append(resultDoc); } transformed = true; if (onSuccess) onSuccess(); } }catch(exception){ if (onError) onError(exception); } }; if (str.test(xml)) { xm.responseXML = new DOMParser().parseFromString(xml, "text/xml"); } else { xm = $.ajax({ dataType: "xml", url: xml}); xm.onreadystatechange = change; } if (str.test(xslt)) { xs.responseXML = new DOMParser().parseFromString(xslt, "text/xml"); change(); } else { xs = $.ajax({ dataType: "xml", url: xslt}); xs.onreadystatechange = change; } }catch(exception){ if (onError) onError(exception); }finally{ return this; } }; } } })(jQuery); And, here's my error msg: Object Exception: [unknown name] - Component returned failure code: 0x80600011 [nsIXSLTProcessorObsolete.transformDocument] Here's the info on the browser that I'm using for testing (with firebug v1.5.4 add-on installed): Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.2.3) Gecko/20100401 Firefox/3.6.3 I'm really not sure what to do about this.... any thoughts?

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  • Angle between two 2d vectors, diff between two methods?

    - by Sean Ochoa
    Hey all. I've got this code snippet, and I'm wondering why the results of the first method differ from the results of the second method, given the same input? public double AngleBetween_1(vector a, vector b) { var dotProd = a.Dot(b); var lenProd = a.Len*b.Len; var divOperation = dotProd/lenProd; return Math.Acos(divOperation) * (180.0 / Math.PI); } public double AngleBetween_2(vector a, vector b) { var dotProd = a.Dot(b); var lenProd = a.Len*b.Len; var divOperation = dotProd/lenProd; return (1/Math.Cos(divOperation)) * (180.0 / Math.PI); }

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  • PHP Dev Tools (Eclipse Plugin) -- Installation Error... help?

    - by Sean Ochoa
    I have already installed WEb Tools, PyDev, and the default Eclipse installation for Ubuntu 10.04 (using "sudo apt-get install eclipe"). I'm now trying to install PHP dev tools plug-in for Eclipse, and I'm getting this error msg: Cannot complete the install because of a conflicting dependency. Software being installed: PDT SDK Feature 1.0.5.v20081126-1856 (org.eclipse.php.sdk_feature.feature.group 1.0.5.v20081126-1856) Software currently installed: Eclipse XML Editors and Tools SDK 3.1.1.v200907161031-7A228DXETAqLQFBNMuHkC8-_dRPY (org.eclipse.wst.xml_sdk.feature.feature.group 3.1.1.v200907161031-7A228DXETAqLQFBNMuHkC8-_dRPY) Only one of the following can be installed at once: Eclipse XML Editors and Tools 3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo (org.eclipse.wst.xml_ui.feature.feature.jar 3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo) Eclipse XML Editors and Tools 3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg (org.eclipse.wst.xml_ui.feature.feature.jar 3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg) Cannot satisfy dependency: From: PDT SDK Feature 1.0.5.v20081126-1856 (org.eclipse.php.sdk_feature.feature.group 1.0.5.v20081126-1856) To: org.eclipse.php_feature.feature.group [1.0.5.v20081126-1856] Cannot satisfy dependency: From: PDT Feature 1.0.5.v20081126-1856 (org.eclipse.php_feature.feature.group 1.0.5.v20081126-1856) To: org.eclipse.wst.feature.group [3.0.0,4.0.0) Cannot satisfy dependency: From: Web Developer Tools 3.0.4.v200811190840-7A-8l8Qqcz0HyVgjXUE-iuOYZ9ai (org.eclipse.wst.feature.group 3.0.4.v200811190840-7A-8l8Qqcz0HyVgjXUE-iuOYZ9ai) To: org.eclipse.wst.xml_ui.feature.feature.group [3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg] Cannot satisfy dependency: From: Eclipse XML Editors and Tools SDK 3.1.1.v200907161031-7A228DXETAqLQFBNMuHkC8-_dRPY (org.eclipse.wst.xml_sdk.feature.feature.group 3.1.1.v200907161031-7A228DXETAqLQFBNMuHkC8-_dRPY) To: org.eclipse.wst.xml_ui.feature.feature.group [3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo] Cannot satisfy dependency: From: Eclipse XML Editors and Tools 3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg (org.eclipse.wst.xml_ui.feature.feature.group 3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg) To: org.eclipse.wst.xml_ui.feature.feature.jar [3.0.4.v200811211541-7F2ENnCwum8W79A1UYNgSjOcFVJg] Cannot satisfy dependency: From: Eclipse XML Editors and Tools 3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo (org.eclipse.wst.xml_ui.feature.feature.group 3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo) To: org.eclipse.wst.xml_ui.feature.feature.jar [3.1.1.v200907161031-7H6FMbDxtkMs9OeLGF98LRhdPKeo] Any ideas?

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  • Linked List exercise, what am I doing wrong?

    - by Sean Ochoa
    Hey all. I'm doing a linked list exercise that involves dynamic memory allocation, pointers, classes, and exceptions. Would someone be willing to critique it and tell me what I did wrong and what I should have done better both with regards to style and to those subjects I listed above? /* Linked List exercise */ #include <iostream> #include <exception> #include <string> using namespace std; class node{ public: node * next; int * data; node(const int i){ data = new int; *data = i; } node& operator=(node n){ *data = *(n.data); } ~node(){ delete data; } }; class linkedList{ public: node * head; node * tail; int nodeCount; linkedList(){ head = NULL; tail = NULL; } ~linkedList(){ while (head){ node* t = head->next; delete head; if (t) head = t; } } void add(node * n){ if (!head) { head = n; head->next = NULL; tail = head; nodeCount = 0; }else { node * t = head; while (t->next) t = t->next; t->next = n; n->next = NULL; nodeCount++; } } node * operator[](const int &i){ if ((i >= 0) && (i < nodeCount)) throw new exception("ERROR: Invalid index on linked list.", -1); node *t = head; for (int x = i; x < nodeCount; x++) t = t->next; return t; } void print(){ if (!head) return; node * t = head; string collection; cout << "["; int c = 0; if (!t->next) cout << *(t->data); else while (t->next){ cout << *(t->data); c++; if (t->next) t = t->next; if (c < nodeCount) cout << ", "; } cout << "]" << endl; } }; int main (const int & argc, const char * argv[]){ try{ linkedList * myList = new linkedList; for (int x = 0; x < 10; x++) myList->add(new node(x)); myList->print(); }catch(exception &ex){ cout << ex.what() << endl; return -1; } return 0; }

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  • C# - Angle between two 2d vectors, diff between two methods?

    - by Sean Ochoa
    Hey all. I've got this code snippet, and I'm wondering why the results of the first method differ from the results of the second method, given the same input? public double AngleBetween_1(vector a, vector b) { var dotProd = a.Dot(b); var lenProd = Len*b.Len; var divOperation = dotProd/lenProd; return Math.Acos(divOperation) * (180.0 / Math.PI); } public double AngleBetween_2(vector a, vector b) { var dotProd = a.Dot(b); var lenProd = Len*b.Len; var divOperation = dotProd/lenProd; return (1/Math.Cos(divOperation)) * (180.0 / Math.PI); }

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  • .net framework execution aborted while executing CLR sproc?

    - by Sean Ochoa
    I constructed a sproc that does the equivalent of FOR XML AUTO in SQL 2008. Now that I'm testing it, it gives me a really unhelpful error msg. Any idea what this error means? Msg 10329, Level 16, State 49, Procedure ForXML, Line 0 .Net Framework execution was aborted. System.Threading.ThreadAbortException: Thread was being aborted. System.Threading.ThreadAbortException: at System.Runtime.InteropServices.Marshal.PtrToStringUni(IntPtr ptr, Int32 len) at System.Data.SqlServer.Internal.CXVariantBase.WSTRToString() at System.Data.SqlServer.Internal.SqlWSTRLimitedBuffer.GetString(SmiEventSink sink) at System.Data.SqlServer.Internal.RowData.GetString(SmiEventSink sink, Int32 i) at Microsoft.SqlServer.Server.ValueUtilsSmi.GetValue(SmiEventSink_Default sink, ITypedGettersV3 getters, Int32 ordinal, SmiMetaData metaData, SmiContext context) at Microsoft.SqlServer.Server.ValueUtilsSmi.GetValue200(SmiEventSink_Default sink, SmiTypedGetterSetter getters, Int32 ordinal, SmiMetaData metaData, SmiContext context) at System.Data.SqlClient.SqlDataReaderSmi.GetValue(Int32 ordinal) at System.Data.SqlClient.SqlDataReaderSmi.GetValues(Object[] values) at System.Data.ProviderBase.DataReaderContainer.CommonLanguageSubsetDataReader.GetValues(Object[] values) at System.Data.ProviderBase.SchemaMapping.LoadDataRow() at System.Data.Common.DataAdapter.FillLoadDataRow(SchemaMapping mapping) at System.Data.Common.DataAdapter.FillFromReader(DataSet dataset, DataTable datatable, String srcTable, DataReaderContainer dataReader, Int32 startRecord, Int32 maxRecords, DataColumn parentChapterColumn, Object parentChapterValue) at System.Data.Common.DataAdapter.Fill(DataTable[] dataTables, IDataReader dataReader, Int32 startRecord, Int32 maxRecords) at System.Data.Common.DbDataAdapter.FillInternal(DataSet dataset, DataTable[] datatables, Int32 startRecord, Int32 maxRecords, String srcTable, IDbCommand command, CommandBehavior behavior) at System.Data.Common.DbDataAdapter.Fill(DataTable[] dataTables, Int32 startRecord, Int32 maxRecords, IDbCommand command, CommandBehavior behavior) at System.Data.Common.DbDataAdapter.Fill(DataTable dataTable) at ForXML.GetXML...

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