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Search found 176 results on 8 pages for 'shivan dragon'.

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  • How to find text file in android emulator?

    - by dragon
    Hi I am new to Android. I push files to Android device emulator. Image files are in Gallery and audio files are in Music. How can I view the text file in the android device emulator.( I heard android doesn’t come with Text Editor form stack overflow). I don’t want to open Text file I need to find if the text file is in the device or not. My file explore application list the available file in the sdcard. It lists the text file name also but in the device emulator how can I find the text file?????

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  • Visual studio do not add my Component (from a dll) to the toolbox even if I reference it

    - by Fire-Dragon-DoL
    As stated in the title, I copied my dll in visual studio project, set it to "content" and "copy always". Added a reference to this dll and set it to "copy locally". I successfully managed to instance my component to a form through code but it doesn't appear in the toolbox, really boring. How can I solve this issue? If I link directly the dll project to this project it works, but now I'm treating the dll as "external" so it's not part of the same solution of the dll project. Thanks for any help

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  • Adding google font api to select menu

    - by Vivek Dragon
    I am making a select menu with all the fonts in google fonts API. I have referred this https://developers.google.com/webfonts/docs/developer_api link to learn more about API but till now i was not able to make it. I am adding this Fiddle which i made for this. HTML <select id="styleFont"> <option value="0">Myraid Pro</option> <option value="1">Sans ref</option> <option value="2">Times New Roman</option> <option value="3"> Arial</option> </select> <br> <textarea id="custom_text"></textarea> CSS #custom_text{ resize: none;}? Script $("#styleFont").change(function () { var id =$('#styleFont option' + ':selected').text(); $("#custom_text").css('font-family',id); });? How can i link those fonts to my select box in the fiddle?

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  • How do you calculate the storage size of a SimpleDB domain?

    - by C. Dragon 76
    The official documentation states: Raw byte size (GB) of all item IDs + 45 bytes per item + Raw byte size (GB) of all attribute names + 45 bytes per attribute name + Raw byte size (GB) of all attribute-value pairs + 45 bytes per attribute-value pair What is the raw size of an attribute-value pair? Is it precisely the size of the value? (I would expect so, but then why is it worded "attribute-value pair"?) Or is it the size of the attribute name plus the size of the attribute value? (In that case, there would be motivation to give your attributes really short names.) For example, what is the size of the tiny domain below? +---------------------------------------------------------+ | Item Name/ID | "Price" attribute | "Calories" attribute | |--------------+-------------------+----------------------| | "apple" | "0000.43" | "0046" | | "orange" | "0000.70" | "0053" | +---------------------------------------------------------+

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  • Get image from website url iphone faster

    - by dragon
    Hi i want to get image faster from website in iphone.. Now i get image from website url using this function NSData *data; UIImage *Favimage; data = [NSData dataWithContentsOfURL:[NSURL URLWithString:WebsiteUrl]]; Favimage = [[UIImage alloc]initWithData:data]; But it takes some time to get image from website url. Now i want get faster image means ? What can i do ? Is there any api in apple iphone sdk? Can any one help me ? Thanks in advance.....

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  • C++: incorrect swapping of nodes in linked list

    - by Dragon
    I have 2 simple structures: struct Address { char city[255]; }; typedef Address* AddressPtr; struct Person { char fullName[255]; Address* address; Person* next; }; typedef Person* PersonPtr; The Person structure forms the Linked list where new elements are added to the beginning of the list. What I want to do is to sort them by fullName. At first I tried to swap links, but I lost the beginning of the list and as a result my list was sorted partially. Then I decided to sort list by swapping the values of nodes. But I get strange results. For a list with names: Test3, Test2, Test1, I get Test3, Test3, Test3. Here is my sorting code: void sortByName(PersonPtr& head) { TaskPtr currentNode, nextNode; for(currentNode = head; currentNode->next != NULL; currentNode = currentNode->next) { for(nextNode = currentNode->next; nextNode != NULL; nextNode = nextNode->next) { if(strcmp(currentNode->fullName, nextNode->fullName) > 0) { swapNodes(currentNode, nextNode); } } } } void swapNodes(PersonPtr& node1, PersonPtr& node2) { PersonPtr temp_node = node2; strcpy(node2->fullName, node1->fullName); strcpy(node1->fullName, temp_node->fullName); strcpy(node2->address->city, node1->address->city); strcpy(node1->address->city, temp_node->address->city); } After the sorting completion, nodes values are a little bit strange. UPDATED This is how I swapped links void swapNodes(PersonPtr& node1, PersonPtr& node2) { PersonPtr temp_person; AddressPtr temp_address; temp_person = node2; node2 = node1; node1 = temp_person; temp_address = node2->address; node2->address = node1->address; node1->address = temp_address; }

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  • How much information do pdb files contain? (C# / .NET)

    - by Silver Dragon
    Is is wise to redistribute the pdb files along with a commercial application? Occasionally, I'm using the stack trace to get a more detailed error reporting logs from the deployed applications; can this functionality be achieved without relying to those files? Also, how much hints of the original source code does these files contain? Would it be easier to reverse-engineer my application using it?

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  • jquery Hover and while loop

    - by DragoN
    i have a table of php with while loop to show the records i added a jquery hover to do that : if hovered it show a message in same row but the problem is : if hover it show a message in all rows here is css: <style> .tansa{ position: absolute; margin-right: -60px; margin-top:-25px; background: #CBDFF3; border: 1px solid #4081C3; font-size: 0.88em; padding: 2px 7px; display: inline-block; border-radius: 8px; -moz-border-radius: 8px; -webkit-border-radius: 8px; line-height: 1.2em; text-shadow: 0 0 0em #FFF; overflow: hidden; text-align: center; color:black; display:none; } .arrow{ position: relative; width: 0; height: 0; top: -25px; border-top: 5px solid #000000; border-right: 5px solid transparent; border-left: 5px solid transparent; display:none; } </style> here is my php : <table><tr>row</tr> <?php $results = mysql_query("select * from MyTable"); while{$r = mysql_fetch_array($results)){ echo "<tr><td>Row : <img src='img/tans.png' width='24' height='24' class='tansef' /><span class='tansa' >the message</span><div class='arrow'></div></td></tr>"; } ?> </table> here is jquery $(document).ready(function(){ $('.tansef').hover(function(){ var sh = $('.tansa'); var sharrow = $('.arrow'); sh.show(); sharrow.show(); },function(){ var shs = $('.tansa'); var sharrows = $('.arrow'); shs.hide(); sharrows.hide(); }); }); any solution to show the message in each row only

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  • I&rsquo;m sorry RPGs, it&rsquo;s not you, it&rsquo;s me: The birth of my game idea

    - by George Clingerman
    One of the things I’ve had to give up in order to have some development time at night is gaming. It’s something I refused to admit for years but I’ve just had to face the facts. I’m no longer a gamer. I just don’t have hours and hours of free time to pour into gaming and when I do have hours and hours of free time I want to pour them into game development. That doesn’t mean I don’t game at all! I play games pretty much every day. It just means I’ve moved more into the casual game realm. It’s all I have time for when juggling priorities in my life. That means that games like Gears of War 2 sit shrink wrapped on my shelf and although I popped Dragon Age into my Xbox 360 one time, I barely made it through the opening sequence and haven’t had time to sit down and play again. Instead I’m playing short games like Jamestown, Atom Zombie Smasher, Fortix or if I have time to jump in and play a few rounds maybe some Monday Night Combat or Team Fortress 2. These are games I can instantly get into and play for just a short period of time and then walk away. Breath of Death VII saved my life: Back in the day (way, way back in the day) I used to be a pretty big RPG fan. Not big by a lot of RPG gamers' standards (most of the RPGs RPG fans about I’ve never heard of) but I used to LOVE to play them on the NES, SNES and Genesis and considered that my genre. Final Fantasy, Shining in the Darkness, Bard’s Tale, Faxanadu, Shadowrun, Ultima, Dragon Warrior, Chrono Trigger, Phantasy Star, Shining Force and well the list could go on but those are the ones I remember off the top of my head. I loved playing RPGs and they were my games of choice. After my first son was born (this was just about 12 years ago), I tried to continue playing RPGs and purchased games like Baldur’s Gate I & II, Neverwinter Nights, Fable, then a few of the Final Fantasy’s then Kingdom Hearts. I kept buying these games and then only playing for about fifteen minutes and never getting back to them. I still loved RPGs but they just no longer fit into my life (I still haven’t accepted that since I still purchased Dragon Age II for some reason and convinced myself I’d find the time). Adding three more sons to the mix (that’s 4 total) didn’t help much to finding more RPG time (except for Breath of Death VII and other XBLIG RPG titles, thanks guys!) All work and no RPG: A few months ago as I was sitting thinking about the lack of RPGs in my life and talking to my wife about why I wish RPGs were different and easier for a dad like me to get into. She seemed like she was listening, so I started listing all the things that made them impossible for me to play. Here’s a short list I came up with. They take 15 billion hours to complete I have a few minutes at a time I can grab to play them if I want to have time to code. At that rate it would take me 9 trillion years to beat just one RPG. There’s such long spans of times between when I can play them I forget what I was even doing so I have to spend most of the playtime I have just figuring that out and then my play time is over. Repeat. I’ll never finish one and since it takes so long to get to the fun part in an RPG, I’m never having fun. RPGs aren’t fun if you don’t have hours to play them at a time. As you can see based on my science and math, RPGs aren’t fun for me any more. From there my brain started toying around with ideas of RPGs that would work for me. They would have to be a short RPG, you know one you could beat in a single play session. A dad sized play session. I started thinking, wouldn’t it be awesome if there was a fifteen minute RPG? That got me laughing and I took that as a good sign that it sounded fun and so I thought about it a little more. I immediately discarded the idea of doing a real RPG. I’m sure a short RPG like that could be done but it wasn’t the vibe that I had in my head. No this was going to be something that just had the core essence of an RPG. In reality what I’d be making would be more of an arcade style game. One with high scores and lots of crazy action on the screen. And that’s when it hit me. It would be a speed run RPG. That’s the basics of the game I’m working on.   The Elevator Pitch: It’s a 2D top down RPG themed arcade game focused on speed. It sounds like an RPG, smells like an RPG but it’s merely emulating an RPG. The game is focused on fun and mayhem in RPG form with players leveling up in seconds instead of hours and rushing to finish quests as quickly as possible because they’ve only got fifteen minutes before EVIL overtakes the world. If the player takes longer than fifteen minutes, it’s game over man. One to four player co-operative play to really see just how fast players can level up and beat the game. Gamers will compete on leaderboards for bragging rights for fastest 1, 2, 3, and 4 player speed runs, lowest leveled characters to beat the game, highest leveled characters to beat the game and so on. Times will be tracked for everything from how long a player sat distributing stats, equipping items, talking to NPCs to running around the level. These stats will be shown at the end of each quest/level so the players can work on improving their speed run for that part of the game next time around. It’s the perfect RPG for those of us who only have fifteen minutes of game time! Where I’m at: I’m still at the prototyping stage attempting to but all the basic framework pieces in place that will at minimum give me one level to rush through. I’ve been working on this prototype for about a month now though so I’m going to have to step it up a bit or I’m not going to get finished in time (remember I’ve only got 85 days left!) Lots of the game code is in place (although pretty sloppy) but I still can’t play through that first quest/level just yet. That’s my goal to finish up by the end of next Sunday (3/25/2012). You can all hold me to that and cheer me on or heckle me throughout the week. Either way that should help me stay a bit more motivated and focused. In my head this feels like it’s going to be a fun game so I’m looking forward to seeing how it actually plays!

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  • “Advanced” talk to text program [on hold]

    - by Rocky
    So, I have asked this question on 3 sites before, without getting a good answer, basically what I need is: being able to put recorded voice in a file (preferrebly .txt) Automatic recording when saying a key-word Automatic stop of the recording after a bit of silence If you have any idea on how this is possible I would be very happy :) I tried dragon natural speaking before as someone said it would work (it did not) so unless you know how that is possible dont say it ;) (Not sure what site to ask this on)

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  • Implementing camera for 2d side scroller game ?

    - by Mr.Gando
    Hello, I'm implementing a 2D side scroller for iOS (using C/C++ with OpenGL) (beat'em up style like double dragon/final fight ). My scenes are composed of one cyclical background image ( the end of the image connects perfectly with the beginning ). This is to produce a cyclical scroll effect. I was wondering how could I implement a camera that follows my player movement ? ( Resources / Links are greatly appreciated with explanations :) )

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  • Good resources for language design

    - by Aaron Digulla
    There are lots of books about good web design, UI design, etc. With the advent of Xtext, it's very simple to write your own language. What are good books and resources about language design? I'm not looking for a book about compiler building (like the dragon book) but something that answers: How to create a grammar that is forgiving (like adding optional trailing commas)? Which grammar patterns cause problems for users of a language? How create a compact grammar without introducing ambiguities

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  • 25 Passwords to Avoid to Thwart Hackers

    SplashData, a vendor of smartphone productivity applications for consumers and businesses, recently released a list of the top 25 most commonly used passwords for 2011. The company compiled the list after analyzing files of stolen passwords that hackers posted online to share with their cybercriminal colleagues. Without further adieu, here is the list of passwords that made SplashData's top 25: password, 123456, 12345678, qwerty, abc123, monkey, 1234567, letmein, trustno1, dragon, baseball, 111111, iloveyou, master, sunshine, ashley, bailey, passw0rd, shadow, 123123, 654321, superman, qazwsx...

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  • What forms of non-interactive RPG battle systems exist?

    - by Landstander
    I am interested in systems that allow players to develop a battle plan or setup strategy for the party or characters prior to entering battle. During the battle the player either cannot input commands or can choose not to. Rule Based In this system the player can setup a list of rules in the form of [Condition - Action] that are then ordered by priority. Gambits in Final Fantasy XII Tactics in Dragon Age Origin & II

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