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  • How can I fix my Virtual PC 2007 network configuration

    - by DanJ
    Hi, I have installed Windows Virtual PC 2007 on my Windows 2003 R2 Server. I have installed a virtual Windows XP. I have configured the virtual PC to use Shared Networking (NAT) I have disabled the firewall on the virtual windows XP The problem: I am unable to PING from Windows 2003 (the host) to the Windows XP (virtual) I do have normal traffic from the virtual to the internet Could this problem be related to routing? How I can I fix this network configuration to allow for the following traffic: 1. From Virtual to Internet 2. From Host to Virtual 3. If possible, from Internet to Virtual on pre-defined ports (port forwarding?) Thanks

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  • Changing PATH Environment Variable for all Users. (Ubuntu)

    - by Wally Glutton
    I recently compiled Ruby Enterprise Edition (REE) on an Ubuntu 8.04 server. I would like to update my PATH to ensure this new version of Ruby (found in /opt/ruby_ee/bin) supersedes the older version in /usr/local/bin. (I still want the old version around, though.) I would like these PATH changes to affect all users and crontabs. Attempted Solution #1: The REE documentation recommends placing the REE bin folder at the beginning of the global PATH in /etc/environment. I altered the PATH in this file to read: PATH="/opt/ruby_ee/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" This did not affect my PATH at all. Attempted Solution #2: Next I followed these instructions and updated the PATH setting in /etc/login.defs and /etc/crontab. (I did not change /etc/sudoers.) This didn't affect my PATH either, even after logging out and rebooting the server. Other information: I seem to be having the same problem described here. I'm testing using the commands "echo $PATH" and "ruby -v". My shell is bash. My .bashrc doesn't override my PATH. Yes, I have heard of the Ruby Version Manager project. ;)

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  • Using a GoDaddy SSL certificate with Virtualmin (Webmin)

    - by Kevin
    A client of mine decided to go ahead and move from a self-signed certificate to a commercial one ("GoDaddy Standard SSL"). The first service I wanted to move to the commercial SSL cert was Webmin/Usermin... However, upon migrating to the new SSL cert and restarting Webmin, I got the following error: [21/Oct/2012:13:12:47 -0400] Restarting Failed to open SSL cert /etc/webmin/miniserv.cert at /usr/share/webmin/miniserv.pl line 4229. Error: Webmin server did not write new PID file And that's all it says. Here's Webmin's config file (/etc/webmin/miniserv.conf): port=10000 root=/usr/share/webmin mimetypes=/usr/share/webmin/mime.types addtype_cgi=internal/cgi realm=Webmin Server logfile=/var/webmin/miniserv.log errorlog=/var/webmin/miniserv.error pidfile=/var/webmin/miniserv.pid logtime=168 ppath= ssl=0 env_WEBMIN_CONFIG=/etc/webmin env_WEBMIN_VAR=/var/webmin atboot=1 logout=/etc/webmin/logout-flag listen=10000 denyfile=\.pl$ log=1 blockhost_failures=5 blockhost_time=60 syslog=1 session=1 server=MiniServ/1.600 userfile=/etc/webmin/miniserv.users keyfile=/etc/webmin/miniserv.pem passwd_file=/etc/shadow passwd_uindex=0 passwd_pindex=1 passwd_cindex=2 passwd_mindex=4 passwd_mode=0 preroot=virtual-server-theme passdelay=1 sudo=1 sessiononly=/virtual-server/remote.cgi preload=virtual-server=virtual-server/virtual-server-lib-funcs.pl virtual-server=virtual-server/feature-unix.pl virtual-server=virtual-server/feature-dir.pl virtual-server=virtual-server/feature-dns.pl virtual-server=virtual-server/feature-mail.pl virtual-server=virtual-server/feature-web.pl virtual-server=virtual-server/feature-webalizer.pl virtual-server=virtual-server/feature-ssl.pl virtual-server=virtual-server/feature-logrotate.pl virtual-server=virtual-server/feature-mysql.pl virtual-server=virtual-server/feature-postgres.pl virtual-server=virtual-server/feature-ftp.pl virtual-server=virtual-server/feature-spam.pl virtual-server=virtual-server/feature-virus.pl virtual-server=virtual-server/feature-webmin.pl virtual-server=virtual-server/feature-virt.pl virtual-server=virtual-server/feature-virt6.pl anonymous=/virtualmin-mailman/unauthenticated=anonymous premodules=WebminCore logouttimes= extracas=/etc/webmin/miniserv.chain certfile=/etc/webmin/miniserv.cert ssl_redirect=0 Here is a screen shot of the Webmin SSL config screen as well, for what it's worth: http://postimage.org/image/r472go7tf/ Edited Mon Oct 22 10:45:24 CDT 2012: When running the command openssl x509 -noout -text -in /etc/webmin/miniserv.cert as Falcon Momot suggested, I get the following error: unable to load certificate 139760808240800:error:0906D06C:PEM routines:PEM_read_bio:no start line:pem_lib.c:696:Expecting: TRUSTED CERTIFICATE

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  • A Star Path finding endless loop

    - by PoeHaH
    I have implemented A* algorithm. Sometimes it works, sometimes it doesn't, and it goes through an endless loop. After days of debugging and googling, I hope you can come to the rescue. This is my code: The algorythm: public ArrayList<Coordinate> findClosestPathTo(Coordinate start, Coordinate goal) { ArrayList<Coordinate> closed = new ArrayList<Coordinate>(); ArrayList<Coordinate> open = new ArrayList<Coordinate>(); ArrayList<Coordinate> travelpath = new ArrayList<Coordinate>(); open.add(start); while(open.size()>0) { Coordinate current = searchCoordinateWithLowestF(open); if(current.equals(goal)) { return travelpath; } travelpath.add(current); open.remove(current); closed.add(current); ArrayList<Coordinate> neighbors = current.calculateCoordAdjacencies(true, rowbound, colbound); for(Coordinate n:neighbors) { if(closed.contains(n) || map.isWalkeable(n)) { continue; } int gScore = current.getGvalue() + 1; boolean gScoreIsBest = false; if(!open.contains(n)) { gScoreIsBest = true; n.setHvalue(manhattanHeuristic(n,goal)); open.add(n); } else { if(gScore<n.getGvalue()) { gScoreIsBest = true; } } if(gScoreIsBest) { n.setGvalue(gScore); n.setFvalue(n.getGvalue()+n.getHvalue()); } } } return null; } What I have found out is that it always fails whenever there's an obstacle in the path. If I'm running it on 'open terrain', it seems to work. It seems to be affected by this part: || map.isWalkeable(n) Though, the isWalkeable function seems to work fine. If additional code is needed, I will provide it. Your help is greatly appreciated, Thanks :)

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  • VSS Post Backup failures for Virtual Server 2005 R2 SP1 virtual machines

    - by califguy4christ
    We've been seeing strange errors with Volume Shadow Copy services on our Virtual Server 2005 R2 SP1 host. It appears to be failing on a strange mountpoint in the C:\WINDOWS\Temp\ folders, which I believe is used by VSS to mount a writeable image file. To summarize: The Microsoft Virtual Server 2005 Writer continually goes into a failed retryable state The Virtual Server log reports errors during the Post Backup phase VSS reports errors backing up a mount point of unknown origins The mount point causes NTFS and ftdisk errors The host is x86 Windows Server 2003 Standard, SP2. The virtual machine is the same. Both use basic disks. Here is the writer state: Writer name: 'Microsoft Virtual Server 2005 Writer' Writer Id: {76afb926-87ad-4a20-a50f-cdc69412ddfc} Writer Instance Id: {78df98e2-bf19-4804-890b-15865efef3bd} State: [11] Failed Last error: Retryable error From the Virtual Server log: Virtual Server - Vss Writer - Event ID: 1035: The VSS writer for Virtual Server failed during the PostBackup phase. The guest shadow copies did not get exposed on the host machine, after mounting all the virtual hard disks of the virtual machine VMACHINE. From the Application log: VSS - None - Event ID: 12290: Volume Shadow Copy Service warning: GetVolumeInformationW( \\?\Volume{fb84bae7-87f5-11dd-9832-001cc4961ca6}\,NULL,0, NULL,NULL,[0x00000000], , 260) == 0x0000045d. hr = 0x00000000. From the System log: Ntfs - Disk - Event ID: 55: The file system structure on the disk is corrupt and unusable. Please run the chkdsk utility on the volume C:\WINDOWS\Temp\ {fb84bae7-87f5-11dd-9832-001cc49.... My current theory is that VSS creates a mount point for an image file of the VHD, then the software panics for some reason, leaving everything in an inconsistent state. Removing the mount point doesn't resolve the problem. All of the other disks check out fine with CHKDSK. There's no exclusion option for VHDs or to turn off online backups. Has anyone seen this kind of thing before or point me in the right direction for getting more information about the mount point and it's origins? I haven't been able to trace what application is creating that mount point.

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  • Move "XP Mode" from Windows Virtual PC to VirtualBox?

    - by JoelFan
    I installed "XP Mode" in Windows 7 (which uses Windows Virtual PC to host XP). I have now discovered that VirtualBox, which I have installed on the same Windows 7 machine, refuses to run at the same time as Windows Virtual PC (it gives me an error about not running multiple visualization programs). Is there any way I can convert the "XP Mode" image so that it will run inside VirtualBox instead of Windows Virtual PC? That way I will be able to run XP as well as other VM's at the same time.

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  • How to talk to a virtual host on a guest OS?

    - by Bernd
    Let's say there is a host OS (Mac OS X) and a virtual machine running Ubuntu as guest OS. The guest OS has the IP 192.186.56.101 and some virtual hosts, e.g. ubuntu.server So, how to really map a request to the virtual host ubuntu.server on the guest OS? I tried: Configure the host OS in /etc/hosts to map ubuntu.server to 192.186.56.101 On the guest OS we have the trouble. It accepts the request for 192.186.56.101 which is not ubuntu.server and therefor the ubuntu.server virtual host will never be requested. Just the localhost on the guest OS. It might surely be possible to simply then use 192.168.56.101. But this would only work for one host per guest OS. Any idea? Or is there a bug in my train of thoughts?

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  • How do I install and use Window Virtual PC in Windows 8?

    - by KronoS
    I really like the integrated Virtual Machine that Windows had built-in with Windows 7 with Windows Virtual PC. I'm looking to install that again. I'd like to be able to install multiple machines as I did before (XP, Ubuntu, Etc,.) but I can't seem to find Windows Virtual PC for Windows 8 any more. Is it still available?, and if not was there something setup in place to replace it? How do I use it?

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  • How to hide a program that is running on a virtual machine?

    - by Femto Trader
    Some softwares contain tests to see if they are running on a virtual machine. It's very unpleasant to see alert messages such as "Sorry, this application cannot run under a Virtual Machine." and have your software stopped! There is a lot of legal reasons to override such tests. Moreover such limitations are (most of the time) not written in User License Agreement. So... how to hide a program that is running on a virtual machine? I'm using a Virtual Private Server (VPS) with Hyper-V... I'm administrator of the Operating System (Windows 2003) installed on this VPS, not administrator of Hyper-V.

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  • Running virtual machines: Linux vs Windows 7

    - by vikp
    Hi, I have tried running windows xp development virtual machine under windows 7 and the performance was dreadful. I'm considering installing Linux and running the virtual machine from the Linux, but I'm not sure whether I can expect any performance gains? It's a 2.4ghz core 2 duo machine with 4gb ram and 5400 rpm hdd. Can somebody please recommend very cut down version of linux that can run VMWare player and isn't resource hungry? Thank you

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  • Virtual Economy Setup - Virtual currencies advice

    - by Sarah Simpson
    I'm trying to figure out how to build my virtual economy. It seems like some games have one currency and some of them have up to 3 and 4 different ones. The game is an action game which is currently single player but I'm planning on adding a tournament mode that allows users to compete against each other. The virtual goods that a user would be able to purchase would be either customization to the character or powerups and utilities that give the character more abilities in the game. The character is able to gain coins during game play. The advice I'm trying to get is whether or not it makes sense to set up more than one currency and more than two currencies? What are the pros and cons? Reference to some resources that indicate research would be great.

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  • /etc/enviorment not being read into PATH variable

    - by Dan
    In Ubuntu the path variable is stored in /etc/enviorment. This is mine (I've made no changes to it, this is the system default): $ cat /etc/environment PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" but when I examine my PATH variable: $ echo $PATH /home/dan/bin:/home/dan/bin:/bin:/usr/bin:/usr/local/bin:/usr/bin/X11 You'll notice /usr/games is missing (it was there up until a few days ago). My /etc/profile makes no mention of PATH. My ~/.profile is the default and only has: if [ -d "$HOME/bin" ] ; then PATH="$HOME/bin:$PATH" fi This only happens in gnome, not in tty1-6. This is missing from both gnome terminal and when I try to call applications from the applications dropdown. Anyone know what could be causing this? Thanks.

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  • /etc/environment not being read into PATH variable

    - by Dan
    In Ubuntu the path variable is stored in /etc/environment. This is mine (I've made no changes to it, this is the system default): $ cat /etc/environment PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" but when I examine my PATH variable: $ echo $PATH /home/dan/bin:/home/dan/bin:/bin:/usr/bin:/usr/local/bin:/usr/bin/X11 You'll notice /usr/games is missing (it was there up until a few days ago). My /etc/profile makes no mention of PATH. My ~/.profile is the default and only has: if [ -d "$HOME/bin" ] ; then PATH="$HOME/bin:$PATH" fi This only happens in gnome, not in tty1-6. This is missing from both gnome terminal and when I try to call applications from the applications dropdown. Anyone know what could be causing this? Thanks.

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  • Add directory to $PATH if it's not already there

    - by Doug Harris
    Has anybody written a bash function to add a directory to $PATH only if it's not already there? I typically add to PATH using something like: export PATH=/usr/local/mysql/bin:$PATH If I construct my PATH in .bash_profile, then it's not read unless the session I'm in is a login session -- which isn't always true. If I construct my PATH in .bashrc, then it runs with each subshell. So if I launch a Terminal window and then run screen and then run a shell script, I get: $ echo $PATH /usr/local/mysql/bin:/usr/local/mysql/bin:/usr/local/mysql/bin:.... I'm going to try building a bash function called add_to_path() which only adds the directory if it's not there. But, if anybody has already written (or found) such a thing, I won't spend the time on it.

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  • how to set global PATH on OS X?

    - by lajos
    I'd like to append to the global PATH variable on OS X so that all user shells and GUI applications get the same PATH environment. I know I can append to the path in shell startup scripts, but those settings are not inherited by GUI applications. The only way I found so far is to redefine the PATH environment variable in /etc/launchd.conf: setenv PATH /usr/bin:/bin:/usr/sbin:/sbin:/my/path I coulnd't figure out a way to actually append to PATH in launchd.conf. I'm a bit worried about this method, but so far this is the only thing that works. Does anyone know of a better way?

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  • how to set global PATH on OS X?

    - by lajos
    I'd like to append to the global PATH variable on OS X so that all user shells and GUI applications get the same PATH environment. I know I can append to the path in shell startup scripts, but those settings are not inherited by GUI applications. The only way I found so far is to redefine the PATH environment variable in /etc/launchd.conf: setenv PATH /usr/bin:/bin:/usr/sbin:/sbin:/my/path I coulnd't figure out a way to actually append to PATH in launchd.conf. I'm a bit worried about this method, but so far this is the only thing that works. Does anyone know of a better way?

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  • Pathfinding results in false path costs that are too high

    - by user2144536
    I'm trying to implement pathfinding in a game I'm programming using this method. I'm implementing it with recursion but some of the values after the immediate circle of tiles around the player are way off. For some reason I cannot find the problem with it. This is a screen cap of the problem: The pathfinding values are displayed in the center of every tile. Clipped blocks are displayed with the value of 'c' because the values were too high and were covering up the next value. The red circle is the first value that is incorrect. The code below is the recursive method. //tileX is the coordinates of the current tile, val is the current pathfinding value, used[][] is a boolean //array to keep track of which tiles' values have already been assigned public void pathFind(int tileX, int tileY, int val, boolean[][] used) { //increment pathfinding value int curVal = val + 1; //set current tile to true if it hasn't been already used[tileX][tileY] = true; //booleans to know which tiles the recursive call needs to be used on boolean topLeftUsed = false, topUsed = false, topRightUsed = false, leftUsed = false, rightUsed = false, botomLeftUsed = false, botomUsed = false, botomRightUsed = false; //set value of top left tile if necessary if(tileX - 1 >= 0 && tileY - 1 >= 0) { //isClipped(int x, int y) returns true if the coordinates givin are in a tile that can't be walked through (IE walls) //occupied[][] is an array that keeps track of which tiles have an enemy in them // //if the tile is not clipped and not occupied set the pathfinding value if(isClipped((tileX - 1) * 50 + 25, (tileY - 1) * 50 + 25) == false && occupied[tileX - 1][tileY - 1] == false && !(used[tileX - 1][tileY - 1])) { pathFindingValues[tileX - 1][tileY - 1] = curVal; topLeftUsed = true; used[tileX - 1][tileY - 1] = true; } //if it is occupied set it to an arbitrary high number so enemies find alternate routes if the best is clogged if(occupied[tileX - 1][tileY - 1] == true) pathFindingValues[tileX - 1][tileY - 1] = 1000000000; //if it is clipped set it to an arbitrary higher number so enemies don't travel through walls if(isClipped((tileX - 1) * 50 + 25, (tileY - 1) * 50 + 25) == true) pathFindingValues[tileX - 1][tileY - 1] = 2000000000; } //top middle if(tileY - 1 >= 0 ) { if(isClipped(tileX * 50 + 25, (tileY - 1) * 50 + 25) == false && occupied[tileX][tileY - 1] == false && !(used[tileX][tileY - 1])) { pathFindingValues[tileX][tileY - 1] = curVal; topUsed = true; used[tileX][tileY - 1] = true; } if(occupied[tileX][tileY - 1] == true) pathFindingValues[tileX][tileY - 1] = 1000000000; if(isClipped(tileX * 50 + 25, (tileY - 1) * 50 + 25) == true) pathFindingValues[tileX][tileY - 1] = 2000000000; } //top right if(tileX + 1 <= used.length && tileY - 1 >= 0) { if(isClipped((tileX + 1) * 50 + 25, (tileY - 1) * 50 + 25) == false && occupied[tileX + 1][tileY - 1] == false && !(used[tileX + 1][tileY - 1])) { pathFindingValues[tileX + 1][tileY - 1] = curVal; topRightUsed = true; used[tileX + 1][tileY - 1] = true; } if(occupied[tileX + 1][tileY - 1] == true) pathFindingValues[tileX + 1][tileY - 1] = 1000000000; if(isClipped((tileX + 1) * 50 + 25, (tileY - 1) * 50 + 25) == true) pathFindingValues[tileX + 1][tileY - 1] = 2000000000; } //left if(tileX - 1 >= 0) { if(isClipped((tileX - 1) * 50 + 25, (tileY) * 50 + 25) == false && occupied[tileX - 1][tileY] == false && !(used[tileX - 1][tileY])) { pathFindingValues[tileX - 1][tileY] = curVal; leftUsed = true; used[tileX - 1][tileY] = true; } if(occupied[tileX - 1][tileY] == true) pathFindingValues[tileX - 1][tileY] = 1000000000; if(isClipped((tileX - 1) * 50 + 25, (tileY) * 50 + 25) == true) pathFindingValues[tileX - 1][tileY] = 2000000000; } //right if(tileX + 1 <= used.length) { if(isClipped((tileX + 1) * 50 + 25, (tileY) * 50 + 25) == false && occupied[tileX + 1][tileY] == false && !(used[tileX + 1][tileY])) { pathFindingValues[tileX + 1][tileY] = curVal; rightUsed = true; used[tileX + 1][tileY] = true; } if(occupied[tileX + 1][tileY] == true) pathFindingValues[tileX + 1][tileY] = 1000000000; if(isClipped((tileX + 1) * 50 + 25, (tileY) * 50 + 25) == true) pathFindingValues[tileX + 1][tileY] = 2000000000; } //botom left if(tileX - 1 >= 0 && tileY + 1 <= used[0].length) { if(isClipped((tileX - 1) * 50 + 25, (tileY + 1) * 50 + 25) == false && occupied[tileX - 1][tileY + 1] == false && !(used[tileX - 1][tileY + 1])) { pathFindingValues[tileX - 1][tileY + 1] = curVal; botomLeftUsed = true; used[tileX - 1][tileY + 1] = true; } if(occupied[tileX - 1][tileY + 1] == true) pathFindingValues[tileX - 1][tileY + 1] = 1000000000; if(isClipped((tileX - 1) * 50 + 25, (tileY + 1) * 50 + 25) == true) pathFindingValues[tileX - 1][tileY + 1] = 2000000000; } //botom middle if(tileY + 1 <= used[0].length) { if(isClipped((tileX) * 50 + 25, (tileY + 1) * 50 + 25) == false && occupied[tileX][tileY + 1] == false && !(used[tileX][tileY + 1])) { pathFindingValues[tileX][tileY + 1] = curVal; botomUsed = true; used[tileX][tileY + 1] = true; } if(occupied[tileX][tileY + 1] == true) pathFindingValues[tileX][tileY + 1] = 1000000000; if(isClipped((tileX) * 50 + 25, (tileY + 1) * 50 + 25) == true) pathFindingValues[tileX][tileY + 1] = 2000000000; } //botom right if(tileX + 1 <= used.length && tileY + 1 <= used[0].length) { if(isClipped((tileX + 1) * 50 + 25, (tileY + 1) * 50 + 25) == false && occupied[tileX + 1][tileY + 1] == false && !(used[tileX + 1][tileY + 1])) { pathFindingValues[tileX + 1][tileY + 1] = curVal; botomRightUsed = true; used[tileX + 1][tileY + 1] = true; } if(occupied[tileX + 1][tileY + 1] == true) pathFindingValues[tileX + 1][tileY + 1] = 1000000000; if(isClipped((tileX + 1) * 50 + 25, (tileY + 1) * 50 + 25) == true) pathFindingValues[tileX + 1][tileY + 1] = 2000000000; } //call the method on the tiles that need it if(tileX - 1 >= 0 && tileY - 1 >= 0 && topLeftUsed) pathFind(tileX - 1, tileY - 1, curVal, used); if(tileY - 1 >= 0 && topUsed) pathFind(tileX , tileY - 1, curVal, used); if(tileX + 1 <= used.length && tileY - 1 >= 0 && topRightUsed) pathFind(tileX + 1, tileY - 1, curVal, used); if(tileX - 1 >= 0 && leftUsed) pathFind(tileX - 1, tileY, curVal, used); if(tileX + 1 <= used.length && rightUsed) pathFind(tileX + 1, tileY, curVal, used); if(tileX - 1 >= 0 && tileY + 1 <= used[0].length && botomLeftUsed) pathFind(tileX - 1, tileY + 1, curVal, used); if(tileY + 1 <= used[0].length && botomUsed) pathFind(tileX, tileY + 1, curVal, used); if(tileX + 1 <= used.length && tileY + 1 <= used[0].length && botomRightUsed) pathFind(tileX + 1, tileY + 1, curVal, used); }

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  • Path Finding for an Arena based map in 3D using NavMesh

    - by Happybirthday
    I have a 3D arena map (consider a small island surrounded by water on all sides) for a multiplayer Tank fight game. The moveable areas are marked using a Navigation Mesh made by the Arena designer. My question is what would be the best way for navigation in such an environment ? Specially considering the case when there is a Bridge at the center of the arena and you could walk under it or even above it ? If suppose the enemy is standing at the top of the Bridge and my AI is at one of the edges of the map ? How can it know whether the enemy is above or below the bridge and how can it navigate till it ?

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  • Efficient path-finding in free space

    - by DeadMG
    I've got a game situated in space, and I'd like to issue movement orders, which requires pathfinding. Now, it's my understanding that A* and such mostly apply to trees, and not empty space which does not have pathfinding nodes. I have some obstacles, which are currently expressed as fixed AABBs- that is, there is no unbounded "terrain" obstacle. In addition, I expect most obstacles to be reasonably approximable as cubes or spheres. So I've been thinking of applying a much simpler pathfinding algorithm- that is, simply cast a ray from the current position to the target position, and then I can get a list of obstacles using spatial partitioning relatively quickly. What I'm not so sure about is how to determine the part where the ordered unit manoeuvres around the obstacles. What I've been thinking so far is that I will simply use potential fields- that is, all units will feel a strong repulsive force away from each other and a moderate force towards the desired point. This also has the advantage that to issue group orders, I can simply order a mid-level force towards another entity. But this obviously won't achieve the optimal solution. Will potential fields achieve a reasonable approximation given my parameters, or do I need another solution?

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  • Virtual Win XP Mode stopped HP LJ Pro M1212nf MFP printing in Win 7 Pro

    - by Dee
    Virtual Win XP Mode stopped HP LJ Pro M1212nf MFP printing in Win 7 Pro: I am running Windows 7 Pro with Virtual Windows XP Mode. My printer is HP LaserJet Pro M1212nf MFP attached directly to a USB port of the computer. This printer was working fine in Windows 7, until I tried to attach the printer to the Virtual Windows XP Mode in order to load the printer driver in the Virtual Windows XP Mode. At that point, the printer disappeared from the list of USB devices on the toolbar at the top of the window of the Virtual Windows XP Mode. After installing the printer driver in the Virtual Windows XP Mode, the printer did not work in that mode and also no longer worked in Windows 7. In Windows 7 and in the Virtual Windows XP Mode, print files are sent to the print queue, but are never printed. In Windows 7, the print queue states that the printer is offline. In the Virtual Windows XP Mode, the printer can be toggled from "Print Offline" to "Print Online", but no print files are ever printed from the print queue. The printer acts as though it is no longer connected to the computer, even though it is still physically connected to the USB port of the computer. How can I get the printer to work again in Windows 7? (At this point, I am no longer interested in using the Virtual Windows XP Mode.) I have tried a large number of things to find and fix the printer problem, but have had no success. Device Manager cannot see the printer even though it is physically connected via USB port (have tried different USB ports) to the computer. Restoring Win 7 and Virtual Win XP Mode to times before the problem does not fix the problem. How can I get the computer to see the printer, so that I can print again in Win 7?

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  • Virtual Earth / Bing maps javascript file size

    - by Aquinas
    I am working with a site that uses virtual earth for its mapping. Unfortunately the file size of the referenced javascript file, ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=6.2, is 200 something kb before being expanded (to 970kb). As our site runs under https this file is not cached on the client, and can cause a few seconds delay to users, made more substantial in times of high load. My question is, is there anyway to get virtual earth to run smaller, or have more efficient lazy loading? At the moment it looks like our hands are tied.

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  • windows PATH not working for network drive

    - by Brendan Abel
    I'm using an autorun.bat to append some directory paths to the Windows PATH variable so that I can use a few tools and bat scripts within cmd.exe I'm running into a problem where the above isn't working on a network drive. Ex. Using a program called mycmd.exe Ex.1 (this works) C:\folder\mycmd.exe SET PATH=%PATH%;C:\folder Ex. 2 (doesn't work) H:\folder\mycmd.exe SET PATH=%PATH%;H:\folder

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  • Why is my path not working in zshell?

    - by Yar
    This is obviously really simple, but not if you don't know the answer :) I'm doing this in my .zsh PATH="~/scripts:$PATH" and if I do echo $PATH it appears as the first thing in the path. Yet this directory isn't included in the executable path (nor for tab-completion). What am I doing wrong? ls ~/scripts shows the directory as expected.

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  • Setting Ubuntu Global PATH for Ruby Enterprise Edition

    - by Wally Glutton
    Context: I recently installed Ruby Enterprise Edition (REE) on an Ubuntu 8.04 server. I would like for this new version of Ruby to globally supersede (for all users, crontabs, etc) the older version in /usr/local/bin. Attempted Solution #1: The REE documentation recommends placing the REE bin folder at the beginning of the global PATH in /etc/environment. I altered the PATH line in this file to read: PATH="/opt/ruby_ee/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" This did affect my PATH at all. Attempted Solution #2: Next I followed these instructions and updated the PATH setting in the /etc/login.defs and /etc/crontab files. (I did not change /etc/sudoers.) This didn't affect my PATH either, even after logging out and rebooting the server. Other information: I seem to be having the same problem described here. I'm testing using the command: echo $PATH My shell is bash. My .bashrc doesn't not alter my PATH. I'm ssh'ed into the system for all testing. /opt/ruby_ee/ is a sym-link to /opt/ruby-enterprise-1.8.7-2011.03/

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