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  • 5 year old server upgrade

    - by rizzo0917
    I am looking to upgrade a server for a web app. Currently the application is running very sluggish. We've made some adjustments to mysql (that's another issue in itself) and made some adjustments so that heaviest quires get run on a copy of the database on another server was have as a backup, however this will not last that much longer and we are looking to upgrade. Currently the servers CPUs are (4) Intel(R) XEON(TM) CPU 2.00GHz, with 1 gig of ram. The database is 442.5 MiB, with about 1,743,808 records. There are two parts of the program, the one, side a, inserts and updates most of the data. Side b, reads the data and does some minor updates. Currently our biggest day for side a are 800 users (of 40,000 users all year) imputing the system. And our Side b is currently unknown, however we have a total of 1000 clients. The system is most likely going to cap out at 5000 side b clients, with about a year 300,000 side a users. The current database is 5 years old, so we can most likely expect the database to grow pretty rapidly, possibly double each year (which we can most likely archive older records if it comes to that). So with that being said, should we get a server for each side of the app, side a being the master, side b being the slave, any updates made on side b are router to side a. So the question is should i get 2 of these or 1. 2 x Intel Nehalem Xeon E5520 2.26Ghz (8 Cores) 12GB DDRIII Memory 500GB SATAII HDD 100Mbps Port Speed And Naturally I would need to have a redundant backup so it could potentially be 4 of them.

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  • New i7 is slower than old Core 2 Duo? Why? (BIOS programming)

    - by DrChase
    I've always wondered why the companies who make BIOS' either have terrible engineering psychologists or none at all. But without wasting your time further with random speculative questions, my real question is as follows: Why does my new computer run slower than my old computer? Old Computer: Intel Core 2 Duo CPU @ 3.0 Ghz (stock) 4GB OCZ DDR2 800 RAM Wolfdale E8400 mb nVidia GeForce 8600 GT New Computer: Intel Core i7 920 @ ~3.2 Ghz 6 GB OCZ DDR3 1066 RAM EVGA x58 SLI LE motherboard nVidia GeForce GTX 275 Vista x64 Home Premium on both. "Run slower" is defined as: - poorer FPS performance in the same games, applications - takes longer to start up - general desktop usage (checking email, opening up files, running exe's) is noticeably slower At first I thought I must've not set something up in the BIOS or something. But I have no idea how to set anything in the bios except for "Dummy O.C.", which brought me to ~3.2 Ghz. But beyond that I have no idea. I've been reading stuff about "ram timing" and voltages and the like but I really have no idea about that stuff. I'm a psychologist who has a basic understanding in building his own computers, not a computer scientist. Can someone give me some wisdom that might guide me to the reason my new computer is worse than my older one? I'm sorry if this is a bad question, or not appropriate to SO. I'm just pretty frustrated now and you all have helped me in the past so I figured I'd give it a shot. Thanks for your time.

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  • Distributed Computing Framework (.NET) - Specifically for CPU Instensive operations

    - by StevenH
    I am currently researching the options that are available (both Open Source and Commercial) for developing a distributed application. "A distributed system consists of multiple autonomous computers that communicate through a computer network." Wikipedia The application is focused on distributing highly cpu intensive operations (as opposed to data intensive) so I'm sure MapReduce solutions don't fit the bill. Any framework that you can recommend ( + give a brief summary of any experience or comparison to other frameworks ) would be greatly appreciated. Thanks.

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  • C# multi CPU for ThreadPool.QueueUserWorkItem

    - by ikurtz
    I have a program that uses: ThreadPool.QueueUserWorkItem(new WaitCallback(FireAttackProc), fireResult); On Windows7 and Vista it works fine. When I try to run it on XP the result is a bit different from the others. I was just wondering in order to execute QueueUserWorkItem properly do I need a dual CPU system? The XP I tried to test on had .Net 3.5 installed. Inputs most welcome.

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  • SQL Server high CPU and I/O activity database tuning

    - by zapping
    Our application tends to be running very slow recently. On debugging and tracing found out that the process is showing high cpu cycles and SQL Server shows high I/O activity. Can you please guide as to how it can be optimised? The application is now about an year old and the database file sizes are not very big or anything. The database is set to auto shrink. Its running on win2003, SQL Server 2005 and the application is a web application coded in c# i.e vs2005

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  • how to use quad core CPU in application

    - by Mayank
    For using all the cores of a quad core processor what do I need to change in my code is it about adding support of multi threading or is it which is taken care by OS itself. I am having FreeBSD and language I am using is C++. I want to give complete CPU cycles to my application at least 90%.

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  • Speeding Up Slow, CPU-Intensive Scrolling in WinForms

    - by S B
    How can I speed up the scrolling of UserControls in a WinForms app.? My main form has trouble scrolling quickly on slow machines--painting for each of the small scroll increments is CPU intensive. My form has roughly fifty UserControls (with multiple fields) positioned one below the other. I’ve tried intercepting OnScroll and UserPaint in order to eliminate some of the unnecessary re-paints for very small scroll events, but the underlying Paint gets called anyway. How can I streamline scrolling on slower machines?

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  • "STI", in the protected mode,CPU will restart.

    - by user299668
    INTEL X86 Platform. My programme run start at 2M absolute address in protected mode,everything seems ok, but when i enable interrupt with "sti", the CPU will restart. Why? is there any necessary initialization before "enbale interrupt"? i have setup the idtptr, but it seems no work.

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  • Per-process CPU usage on Win95 / Win98 / WinME

    - by Hugh Allen
    How can you programmatically measure per-process (or better, per-thread) CPU usage under windows 95, windows 98 and windows ME? If it requires the DDK, where can you obtain that? Please note the Win9x requirement. It's easy on NT. EDIT: I tried installing the Win95/98 version of WMI, but Win32_Process.KernelModeTime and Win32_Process.UserModeTime return Null (as do most Win32_Process properties under win9x).

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  • How to reduce cpu and ram usage?

    - by Hellboy
    i am going to "read" (video/big) files from server (shared environment) to clients (webbrowsers) via php and would like to know first if there is a way to reduce cpu and ram usage somehow (as i have those limited). thanks.

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  • MSSQL Server high CPU and I/O activity database tuning

    - by zapping
    Our application tends to be running very slow recently. On debugging and tracing found out that the process is showing high cpu cycles and SQL Server shows high I/O activity. Can you please guide as to how it can be optimised? The application is now about an year old and the database file sizes are not very big or anything. The database is set to auto shrink. Its running on win2003, SQL Server 2005 and the application is a web application coded in c# i.e vs2005

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  • How to create a CPU spike with a bash command

    - by User1
    I want to create a near 100% load on a Linux machine. It's quad core system and I want all cores going full speed. Ideally, the CPU load would last a designated amount of time and then stop. I'm hoping there's some trick in bash. I'm thinking some sort of infinite loop.

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  • CPU ordering in Linux (with hyper threading)

    - by Jason
    I'm curious what the CPU ordering is in Linux. Say I bind a thread to cpu0 and another to cpu1 on a hyperthreaded system, are they both going to be on the same physical core. Given a Core i7 920 with 4 cores and hyperthreading, the output of /proc/cpuinfo has me thinking that cpu0 and cpu1 are different physical cores, and cpu0 and cpu4 are on the same physical core. Thanks.

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  • 75 to 100% of CPU Usage in WPF?

    - by Khan
    Hi, Whenever application loads and any other usercontrol loads in the application, while loading and rendering the cpu usage touches 80 - 100%. How should i resolve this? Thanks and regards, Ershad

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  • Does acos, atan functions in stl uses lots of cpu cycles

    - by jan
    Hi all, I wanted to calculate the angle between two vectors but I have seen these inverse trig operations such as acos and atan uses lots of cpu cycles. Is there a way where I can get this calculation done without using these functions? Also, does these really hit you when you in your optimization?

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  • High accuracy cpu timers

    - by John Robertson
    An expert in highly optimized code once told me that an important part of his strategy was the availability of extremely high performance timers on the CPU. Does anyone know what those are and how one can access them to test various code optimizations? While I am interested regardless, I also wanted to ask whether it is possible to access them from something higher than assembly (or with only a little assembly) via visual studio C++?

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  • Manually Increasing the Amount of CPU a Java Application Uses

    - by SkylineAddict
    I've just made a program with Eclipse that takes a really long time to execute. It's taking even longer because it's loading my CPU to 25% only (I'm assuming that is because I'm using a quad-core and the program is only using one core). Is there any way to make the program use all 4 cores to max it out? Java is supposed to be natively multi-threaded, so I don't understand why it would only use 25%.

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  • Windows Game Loop 50% CPU on Dual Core

    - by Dave18
    The game loop alone is using 50% of CPU Usage, I haven't done any rendering work yet. What i'm doing here? while(true) { if(PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if(msg.message == WM_QUIT || msg.message == WM_CLOSE || msg.message == WM_DESTROY) break; TranslateMessage(&msg); DispatchMessage(&msg); } else { //Run game code, break out of loop when the game is over } }

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