Does MS PnP Unity Scan for Assemblies Like StructureMap?
- by rasx
In Using StructureMap 2.5 to scan all assemblies in a folder, we can see that StructureMap uses AssembliesFromPath() to explicitly look for types to resolve. What is the equivalent of this in Microsoft Unity? Because Unity is such a generic term, searching for documents about this online is not that easy.
Update: Unity has something called an Assembly Matching Rule but its description does not communicate to me that it scans folders.