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  • Android SDK and AVD Manager installation

    - by iamalex
    I am new to android development. Have tried a couple times downloading the Android SDK and ADT plugin for Eclipse In the Android SDK and AVD manager load fine but will not load any available packages. Show: - Android Repository --"Some packages were found but are not compatible updates" In the installed it shows 1.5 to 2.3 SDK platforms. How to I get them available. Appreciate help. Thanks, Alex

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  • After installing Windows Phone 8 SDK, Connectify doesn't work

    - by Pratyush Nalam
    Today I installed Windows Phone 8 SDK from the official site. After installing and a couple of restarts (it restarted the PC to enable Hyper-V), I opened Connectify. I use Connectify Hotspot to connect my iPod to the internet as I have an ethernet connection and no wireless router. The problem is that now, Connectify doesn't show WiFi in Share Over. The attached screenshot shows this. Previously, before I installed the SDK, it would show Ethernet and Wi-Fi. I would select WiFi and share my internet. Now, this is completely screwed. EDIT: I found out that the Microsoft Virtual Wi-Fi Miniport Driver has got disabled and I am not able to enable it again. Please advise. Please advise on what to do Hardware: Windows 8 Pro with Media Center, Apple MacBook Pro 9,1 15 inch Mid-2012 (non retina)

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  • This Android SDK requires Android Developer Toolkit version 22.0.0 or above. Current version is 21.x.x.

    - by user2626673
    Hi i have a problem with my Eclipse and the SDK (i have download and install the latest ADT Bundle for windows ) when i start my eclipse i get this problem : This Android SDK requires Android Developer Toolkit version 22.0.0 or above. Current version is 20.0.0. please update your SDK tools to the latest version i have tried the option : Help - check for updates But with no new update find then i try this one : How to Update your ADT to Latest Version In Eclipse go to Help Install New Software ---> Add inside Add Repository write the Name: ADT (or whatever you want) and Location: https://dl-ssl.google.com/android/eclipse/ after loading you should get Developer Tools and NDK Plugins check both if you want to use the Native Developer Kit (NDK) in the future or check Developer Tool only click Next Finish But i dont have the option to click next to finish (the back , next and finish options are grey ) Then i try this method : Go here download latest version of ADT-22.0.4.zip (*) At Eclipse > Help > Install new software... > Uncheck Contact all update sites during install to find required software (last bottom preference) that will avoid any unwanted delays during install. then at the same screen (top) Click Add > Archive > select downloaded ADT-X.X.X.zip > follow on screen installation steps But had the same problem when it was to finish the installation.. no option to click ''next'' then i try this one : Help – Install New Software in the ADT menu. Type https://dl-ssl.google.com/android/eclipse/site.xml in “Work with:” and Enter. You can see the “Developer Tools” item. Select it and click Next. Click Next one more. Click Finish accepting the terms of the license agreements. Click OK in the “Security Warning” window. Let the installer restart ADT after installing the tools. But and in this option have the same problem as above.. can click the ''next'' to finish http://i30.photobucket.com/albums/c316/caslor_1978/diafora/atdproblem_zps0d141b7b.jpg i check my version and it is the latest but have the problem http://i30.photobucket.com/albums/c316/caslor_1978/diafora/atdproblem2_zps81de6317.jpg How can i fix this problem ? any suggestion? Win7 / 32bit / java SE Development kit7 update 25

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  • Where should I download corflags.exe from?

    - by mmiika
    I'm running Windows Server 2008 64-bit "workstation" and would like to get corflags.exe. Which SDK do I need to download? Edit: I know about .NET Framework 2.0 Software Development Kit (SDK) (x64) and Windows SDK for Windows Server 2008 and .NET Framework 3.5 but I was hoping to find something smaller as these are quite large downloads. Also the note about 2.0 SDK seems to suggest to download the 3.5 one, should I follow that?

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  • can't install psycopg2 in my env on mac os x lion

    - by Alexander Ovchinnikov
    I tried install psycopg2 via pip in my virtual env, but got this error: ld: library not found for -lpq (full log here: http://pastebin.com/XdmGyJ4u ) I tried install postgres 9.1 from .dmg and via port, (gksks)iMac-Alexander:~ lorddaedra$ locate libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq/libpq-fs.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq-events.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/libpq-fe.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/internal/libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/internal/libpq/pqcomm.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/internal/libpq-int.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/auth.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/be-fsstubs.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/crypt.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/hba.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/ip.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/libpq-be.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/libpq-fs.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/libpq.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/md5.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/pqcomm.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/pqformat.h /Developer/SDKs/MacOSX10.7.sdk/usr/include/postgresql/server/libpq/pqsignal.h /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.5.3.dylib /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.5.dylib /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.a /Developer/SDKs/MacOSX10.7.sdk/usr/lib/libpq.dylib /Library/PostgreSQL/9.1/doc/postgresql/html/install-windows-libpq.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-async.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-build.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-cancel.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-connect.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-control.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-copy.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-envars.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-events.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-example.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-exec.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-fastpath.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-ldap.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-misc.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-notice-processing.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-notify.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-pgpass.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-pgservice.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-ssl.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-status.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq-threading.html /Library/PostgreSQL/9.1/doc/postgresql/html/libpq.html /Library/PostgreSQL/9.1/include/libpq /Library/PostgreSQL/9.1/include/libpq/libpq-fs.h /Library/PostgreSQL/9.1/include/libpq-events.h /Library/PostgreSQL/9.1/include/libpq-fe.h /Library/PostgreSQL/9.1/include/postgresql/internal/libpq /Library/PostgreSQL/9.1/include/postgresql/internal/libpq/pqcomm.h /Library/PostgreSQL/9.1/include/postgresql/internal/libpq-int.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq /Library/PostgreSQL/9.1/include/postgresql/server/libpq/auth.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/be-fsstubs.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/crypt.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/hba.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/ip.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/libpq-be.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/libpq-fs.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/libpq.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/md5.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/pqcomm.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/pqformat.h /Library/PostgreSQL/9.1/include/postgresql/server/libpq/pqsignal.h /Library/PostgreSQL/9.1/lib/libpq.5.4.dylib /Library/PostgreSQL/9.1/lib/libpq.5.dylib /Library/PostgreSQL/9.1/lib/libpq.a /Library/PostgreSQL/9.1/lib/libpq.dylib /Library/PostgreSQL/9.1/lib/postgresql/libpqwalreceiver.so /Library/PostgreSQL/9.1/pgAdmin3.app/Contents/Frameworks/libpq.5.dylib /Library/PostgreSQL/psqlODBC/lib/libpq.5.4.dylib /Library/PostgreSQL/psqlODBC/lib/libpq.5.dylib /Library/PostgreSQL/psqlODBC/lib/libpq.dylib /Library/WebServer/Documents/postgresql/html/install-windows-libpq.html /Library/WebServer/Documents/postgresql/html/libpq-async.html /Library/WebServer/Documents/postgresql/html/libpq-build.html /Library/WebServer/Documents/postgresql/html/libpq-cancel.html /Library/WebServer/Documents/postgresql/html/libpq-connect.html /Library/WebServer/Documents/postgresql/html/libpq-control.html /Library/WebServer/Documents/postgresql/html/libpq-copy.html /Library/WebServer/Documents/postgresql/html/libpq-envars.html /Library/WebServer/Documents/postgresql/html/libpq-events.html /Library/WebServer/Documents/postgresql/html/libpq-example.html /Library/WebServer/Documents/postgresql/html/libpq-exec.html /Library/WebServer/Documents/postgresql/html/libpq-fastpath.html /Library/WebServer/Documents/postgresql/html/libpq-ldap.html /Library/WebServer/Documents/postgresql/html/libpq-misc.html /Library/WebServer/Documents/postgresql/html/libpq-notice-processing.html /Library/WebServer/Documents/postgresql/html/libpq-notify.html /Library/WebServer/Documents/postgresql/html/libpq-pgpass.html /Library/WebServer/Documents/postgresql/html/libpq-pgservice.html /Library/WebServer/Documents/postgresql/html/libpq-ssl.html /Library/WebServer/Documents/postgresql/html/libpq-status.html /Library/WebServer/Documents/postgresql/html/libpq-threading.html /Library/WebServer/Documents/postgresql/html/libpq.html /opt/local/include/postgresql90/internal/libpq /opt/local/include/postgresql90/internal/libpq/pqcomm.h /opt/local/include/postgresql90/internal/libpq-int.h /opt/local/include/postgresql90/libpq /opt/local/include/postgresql90/libpq/libpq-fs.h /opt/local/include/postgresql90/libpq-events.h /opt/local/include/postgresql90/libpq-fe.h /opt/local/include/postgresql90/server/libpq /opt/local/include/postgresql90/server/libpq/auth.h /opt/local/include/postgresql90/server/libpq/be-fsstubs.h /opt/local/include/postgresql90/server/libpq/crypt.h /opt/local/include/postgresql90/server/libpq/hba.h /opt/local/include/postgresql90/server/libpq/ip.h /opt/local/include/postgresql90/server/libpq/libpq-be.h /opt/local/include/postgresql90/server/libpq/libpq-fs.h /opt/local/include/postgresql90/server/libpq/libpq.h /opt/local/include/postgresql90/server/libpq/md5.h /opt/local/include/postgresql90/server/libpq/pqcomm.h /opt/local/include/postgresql90/server/libpq/pqformat.h /opt/local/include/postgresql90/server/libpq/pqsignal.h /opt/local/lib/postgresql90/libpq.5.3.dylib /opt/local/lib/postgresql90/libpq.5.dylib /opt/local/lib/postgresql90/libpq.a /opt/local/lib/postgresql90/libpq.dylib /opt/local/lib/postgresql90/libpqwalreceiver.so /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx/Portfile /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx26 /opt/local/var/macports/sources/rsync.macports.org/release/tarballs/ports/databases/libpqxx26/Portfile /usr/include/libpq /usr/include/libpq/libpq-fs.h /usr/include/libpq-events.h /usr/include/libpq-fe.h /usr/include/postgresql/internal/libpq /usr/include/postgresql/internal/libpq/pqcomm.h /usr/include/postgresql/internal/libpq-int.h /usr/include/postgresql/server/libpq /usr/include/postgresql/server/libpq/auth.h /usr/include/postgresql/server/libpq/be-fsstubs.h /usr/include/postgresql/server/libpq/crypt.h /usr/include/postgresql/server/libpq/hba.h /usr/include/postgresql/server/libpq/ip.h /usr/include/postgresql/server/libpq/libpq-be.h /usr/include/postgresql/server/libpq/libpq-fs.h /usr/include/postgresql/server/libpq/libpq.h /usr/include/postgresql/server/libpq/md5.h /usr/include/postgresql/server/libpq/pqcomm.h /usr/include/postgresql/server/libpq/pqformat.h /usr/include/postgresql/server/libpq/pqsignal.h /usr/lib/libpq.5.3.dylib /usr/lib/libpq.5.dylib /usr/lib/libpq.a /usr/lib/libpq.dylib How to tell pip to use this lib in /Library/PostgreSQL/9.1/lib/ (or may be in /usr/lib)? or may be install this lib again in my env (i try keep my env isolated from mac as possible)

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  • Using a SimpleAdapter, how can i map images to a ListAdapter Row? using android sdk

    - by nathanjosiah
    Here is the code that i have for the adapter. ArrayList<HashMap<String, Object>> mylist = new ArrayList<HashMap<String, Object>>(); for (CustomClass imageObject : myArray) { HashMap<String, Object> map = new HashMap<String, Object>(); BmpFromURL myBmp = new BmpFromURL(image.getURL()); map.put("image", myBmp.getMyBitmap()); mylist.add(map); } SimpleAdapter adapter = new SimpleAdapter(this, mylist, R.layout.series_list_row, new String[]{"image"}, new int[]{R.id.ImageView01}); this.setListAdapter(adapter); getMyBitmap() returns a Bitmap.

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  • Can a telephony.Phone object be instantiated through the sdk?

    - by Tyler
    I am trying to get a phone object so that I can call and conference two numbers from within my application. I have tried using the static PhoneFactory.makeDefaultPhones((Context)this) but have not had any luck. String phoneFactoryName = "com.android.internal.telephony.PhoneFactory"; String phoneName = "com.android.internal.telephony.Phone"; Class phoneFactoryClass = Class.forName(phoneFactoryName); Class phoneClass = Class.forName(phoneName); Method getDefaultPhone = phoneFactoryClass.getMethod("getDefaultPhone"); Object phoneObject = getDefaultPhone.invoke(null); Error - Caused by java.lang.RuntimeException: PhoneFactory.getDefaultPhone must be called from Looper thread

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  • How to set selected segment index in UISegmentedControl? (iPhone SDK)

    - by seanny94
    Hello all! I'm trying to avoid an app crash here... I have a button that will remove a segment from a UISegmentedControl. If that button is pressed and the user has the segment to be removed selected, the segment will remove and no selection will be highlighted. However, when another button is pushed that does an action that retrieves the selectedSegmentIndex, the app crashes. In short: Is there any way to force the selection of a segment in a UISegmentedControl? edit it seems as though the UISegmentedControl is returning a selectedSegmentIndex of -1 when no segment is selected... let's see what I can do from here.

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  • iPhone SDK: How to centre content in a UIScrollView during setZoomScale?

    - by Russell Quinn
    I'm using a UIScrollView to show photos. If they are zoomed out so they are smaller than the scroll view in one dimension then the content is centred using contentInset and contentOffset. This all works fine for scrolling and manual zooming. However, if I use setZoomScale (with animated YES) then when zooming out the scroll view sets the top left edge to 0,0 during the animation and then snaps it back afterwards. It seems like the zoom animation ignores the contentInset and contentOffset settings. Does anyone have any idea how to overcome this problem? Thanks, Russell.

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  • Microsoft Visual Studio SDK DSL Tools - Any serious takers?

    - by amazedsaint
    We are considering Microsoft DSL toolkit for creating some abstract designers. I already did some POCs, but would like to get some opinions on the same. Any one here to share their experiences working with Microsoft DSL Toolkit and T4? Also, any pointers to open source DSL projects will help - Eg. Microsoft Service Factory modeling edition is heavily relying on DSL toolkit. As OSLO/Quadrant will take some time to get released, I think the only option we have is to rely on Microsoft DSL designer. (See Kieth's blog on the same) Also, here is some information I already have on DSL: 1 - A Nice Lab in MSDN on DSL tools 2 - A List of Projects in Codeplex using DSL toolkit

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  • Strange WCF Error - IIS hosted - context being aborted

    - by RandomNoob
    I have a WCF service that does some document conversions and returns the document to the caller. When developing locally on my local dev server, the service is hosted on ASP.NET Development server, a console application invokes the operation and executes within seconds. When I host the service in IIS via a .svc file, two of the documents work correctly, the third one bombs out, it begins to construct the word document using the OpenXml Sdk, but then just dies. I think this has something to do with IIS, but I cannot put my finger on it. There are a total of three types of documents I generate. In a nutshell this is how it works SQL 2005 DB/IBM DB2 - WCF Service written by other developer to expose data. This service only has one endpoint using basicHttpBinding My Service invokes his service, gets the relevant data, uses the Open Xml Sdk to generate a Microsoft Word Document, saves it on a server and returns the path to the user. The word documents are no bigger than 100KB. I am also using basicHttpBinding although I have tried wsHttpBinding with the same results. What is amazing is how fast it is locally, and even more that two of the documents generate just fine, its the third document type that refuses to work. To the error message: An error occured while receiving the HTTP Response to http://myservername.mydomain.inc/MyService/Service.Svc. This could be due to the service endpoint binding not using the HTTP Protocol. This could also be due to an HTTP request context being aborted by the server (possibly due to the server shutting down). See server logs for more details. I have spent the last 2 days trying to figure out what is going on, I have tried everything, including changing the maxReceivedMessageSize, maxBufferSize, maxBufferPoolSize, etc etc to large values, I even included: <httpRuntime maxRequestLength="2097151" executionTimeout="120"/> To see maybe if IIS was choking because of that. Programatically the service does nothing special, it just constructs the word documents from the data using the Open Xml Sdk and like I said, locally all 3 documents work when invoked via a console app running locally on the asp.net dev server, i.e. http://localhost:3332/myService.svc When I host it on IIS and I try to get a Windows Forms application to invoke it, I get the error. I know you will ask for logs, so yes I have logging enabled on my Host. And there is no error in the logs, I am logging everything. Basically I invoke two service operations written by another developer. MyOperation calls - HisOperation1 and then HisOperation2, both of those calls give me complex types. I am going to look at his code tomorrow, because he is using LINQ2SQL and there may be some funny business going on there. He is using a variety of collections etc, but the fact that I can run the exact same document, lets call it "Document 3" within seconds when the service is being hosted locally on ASP WebDev Server is what is most odd, why would it run on scaled down Cassini and blow up on IIS? From the log it seems, after calling HisOperation1 and HisOperation2 the service just goes into la-la land dies, there is a application pool (w3wp.exe) error in the Windows Event Log. Faulting application w3wp.exe, version 6.0.3790.1830, stamp 42435be1, faulting module kernel32.dll, version 5.2.3790.3311, stamp 49c5225e, debug? 0, fault address 0x00015dfa. It's classified as .NET 2.0 Runtime error. Any help is appreciated, the lack of sleep is getting to me. Help me Obi-Wan Kenobi, you're my only hope.

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  • iPhone SDK: How to add an image to a UIBarButton?

    - by iPhone Developer
    I have used the code below to create a button on the nav bar with an image. I can see the image but I can also see the border of the button around it. My question is, how can I get rid of the button border. All I want to see is the image on the nav bar, no border. UIBarButtonItem *settingsBtn = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"icon_prefs.png"] style:UIBarButtonItemStylePlain target:self action:@selector(openSettings:)]; [[self navigationItem] setLeftBarButtonItem:settingsBtn]; [settingsBtn release]; Thanks in advance. Any pointers, links to read further or examples appreciated.

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  • iphone sdk - Itunes connect how to change device requirements?

    - by Dave
    What is it im supposed to set in the plist so that it shows that it does not work on the ipad on itunes? its somthing to do with this http://developer.apple.com/iphone/library/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/AdvancedFeatures/AdvancedFeatures.html but I dont see anything that seems appropriate? Im still kind of noobish so I'd appreciate a really simple answer or as simple as possible. Thanks for your time

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  • How to solve a deallocated connection in iPhone SDK 3.1.3? - Streams - CFSockets

    - by Christian
    Hi everyone, Debugging my implementation I found a memory leak issue. I know where is the issue, I tried to solve it but sadly without success. I will try to explain you, maybe someone of you can help with this. First I have two classes involved in the issue, the publish class (where publishing the service and socket configuration is done) and the connection (where the socket binding and the streams configuration is done). The main issue is in the connection via native socket. In the 'publish' class the "server" accepts a connection with a callback. The callback has the native-socket information. Then, a connection with native-socket information is created. Next, the socket binding and the streams configuration is done. When those actions are successful the instance of the connection is saved in a mutable array. Thus, the connection is established. static void AcceptCallback(CFSocketRef socket, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) { Publish *rePoint = (Publish *)info; if ( type != kCFSocketAcceptCallBack) { return; } CFSocketNativeHandle nativeSocketHandle = *((CFSocketNativeHandle *)data); NSLog(@"The AcceptCallback was called, a connection request arrived to the server"); [rePoint handleNewNativeSocket:nativeSocketHandle]; } - (void)handleNewNativeSocket:(CFSocketNativeHandle)nativeSocketHandle{ Connection *connection = [[[Connection alloc] initWithNativeSocketHandle:nativeSocketHandle] autorelease]; // Create the connection if (connection == nil) { close(nativeSocketHandle); return; } NSLog(@"The connection from the server was created now try to connect"); if ( ! [connection connect]) { [connection close]; return; } [clients addObject:connection]; //save the connection trying to avoid the deallocation } The next step is receive the information from the client, thus a read-stream callback is triggered with the information of the established connection. But when the callback-handler tries to use this connection the error occurs, it says that such connection is deallocated. The issue here is that I don't know where/when the connection is deallocated and how to know it. I am using the debugger, but after some trials, I don't see more info. void myReadStreamCallBack (CFReadStreamRef stream, CFStreamEventType eventType, void *info) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; Connection *handlerEv = [[(Connection *)info retain] autorelease]; // The error -[Connection retain]: message sent to deallocated instance 0x1f5ef0 (Where 0x1f5ef0 is the reference to the established connection) [handlerEv readStreamHandleEvent:stream andEvent:eventType]; [pool drain]; } void myWriteStreamCallBack (CFWriteStreamRef stream, CFStreamEventType eventType, void *info){ NSAutoreleasePool *p = [[NSAutoreleasePool alloc] init]; Connection *handlerEv = [[(Connection *)info retain] autorelease]; //Sometimes the error also happens here, I tried without the pool, but it doesn't help neither. [handlerEv writeStreamHandleEvent:eventType]; [p drain]; } Something strange is that when I run the debugger(with breakpoints) everything goes well, the connection is not deallocated and the callbacks work fine and the server is able to receive the message. I will appreciate any hint!

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  • iPhone SDK Core Data: Fetch all entities with a nil relationship?

    - by Harkonian
    I have a core data project that has Books and Authors. In the data model Authors has a to-many relationship to Books and Books has a 1-1 relationship with Authors. I'm trying to pull all Books that do not have an Author. No matter how I try it, no results are returned. In my predicate I've also tried = NIL, == nil, == NIL. Any suggestions would be appreciated. // fetch all books without authors - (NSMutableArray *)fetchOrphanedBooks { NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Book" inManagedObjectContext:self.managedObjectContext]; [fetchRequest setEntity:entity]; [fetchRequest setFetchBatchSize:20]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"author = nil"]; [fetchRequest setPredicate:predicate]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; NSString *sectionKey = @"name";//nil; NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:sectionKey cacheName:nil]; BOOL success = [aFetchedResultsController performFetch:nil]; NSMutableArray *orphans = nil; // this is always 0 NSLog(@"Orphans found: %i", aFetchedResultsController.fetchedObjects.count); if (aFetchedResultsController.fetchedObjects.count > 0) { orphans = [[NSMutableArray alloc] init]; for (Note *note in aFetchedResultsController.fetchedObjects) { if (note.subject == nil) { [orphans addObject:note]; } } } [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; return [orphans autorelease]; }

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  • How build a custom control in Xcode for the iPhone SDK?

    - by mamcx
    I want to build a custom control to reuse in my project which consists of two UITextFields that are linked together + a label. It is starting to become repetitive across my App and smells of code duplication ;) However, I wonder what is the best aproach here. Is it best do everything by code in a controller or is posible do a visual thing like the ones built-in in Xcode?

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  • iPhone SDK / Core Data usage scenario, similar to GAE data store?

    - by boliva
    Hi all, I am currently rewriting a map based App which I wrote in the past, specifically for 2.2.1 devices. Originally I wrote it to make use of SQLite databases but I would like to try and migrate it over Core Data, now that it's available on 3.X (for which I am rewriting to). I am fairly experienced in iPhone/Obj-C development, SQL and server backend technologies, but I have never had the chance to work with Core Data so IDK really if it's the appropiate tool for what I am trying to accomplish. The App works on a limited area in a map over which there are about 4000 placemarks, with different kinds of icons and sizes. Of course not all 4000 placemarks are shown at once but only those currently visible in the map viewport, and depending on the zoom level. What I am doing right now is, after the user moves the map in any way (panning or zooming) I am requesting from the backend server the required information for the placemarks that would be visible given the viewport coordinates boundaries and zoom level, however the process isn't as smooth as I'd like (the backend is sending its response in XML and I am compressing it using gzip), it takes anywhere from 1 to 3 seconds to update the display of the placemarks after the user ends moving the map. What I would like to do is to prefetch all the placemarks data at the App launch and use it all through the app life time - I don't mind storing it for later use because the data should be dynamic. The way I would do it right now is, after retrieving all the data, to store it on an SQLite db which I would query later, whenever the user moves the map, to return only the placemarks inside the viewport coordinate boundaries and specific to a given zoom level. Now, the question itself is, if is it possible to use some more 'native', object driven way to carry this queries process, which got me thinking about Core Data and if it is in any way similar to what Google App Engine offers through its datastore where you can fetch a number of objects from the backend given a certain query or criteria, without resorting to an SQL query itself. Like I said before I don't have any experience on Core Data but I have a pretty deep understanding of Obj-C and iPhone development, as well as SQL databases. Any guides on how to achieve what I'm trying (if possible at all) would be greatly appreciated.

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  • iphone s/w version 3.1.2 (7D11) not supporting in XCode 3.1.4 SDK 3.1

    - by Shibin Moideen
    Hi, I just updated my iPhone OS to 3.1.2(7D11) but when i tried to debug application in my device its not working. It is showing Code Sign error: Provisioning profile 'AF7973F9-B977-44F5-98C4-0C1976A41B10' can't be found Also in the organizer window its showing "XCode cannot find the software image to install the version" Can anyone help me in solving this.. please help needed Thanks, Shibin

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  • IPhone sdk, more accurate collision detection and set the frame/bounds of UIImageView...

    - by Harry
    Hey, Im having a big problem with my app at the moment, its all too inaccurate. I have a image of a ballooon, https://dl.dropbox.com/u/2578642/Balloonedit.png And i have a dart which if it collides into the balloon the game ends. At the moment i am populating the image of the balloon with 8 UIImageViews. and i am detecting if the dart hits them, this was suppose to make it really accurate but its not, the dart pretty much passes through the balloon when its meant to collide, so i have a plan, is there any way to detect when the dart hits the actual image of the balloon not the UIImageView, or is there any way to draw a border around the balloon and detect if it hits that? currently i am using this code to detect the collision: if (CGRectIntersectsRect(pinend.frame, balloonbit1.frame)){ [maintimer invalidate]; accelManeger.delegate = nil; [ball setImage:img]; [UIImageView beginAnimations:nil context:NULL]; [UIImageView setAnimationDuration:0.3]; ball.transform = CGAffineTransformMakeScale(2, 2); [UIImageView commitAnimations]; } So in one method there are 40 of these bits of code and as you can imagine it is not very accurate/fast to respond. So like i said is there a way to draw a border or something around the balloon and detect the collision between the border and dart? Because then i would imagine it would run a lot smother because it would only have to process 5 bits of code. Thanks for any help. This is a big Question so if you can answer it i will buy your app :) Cheers, Harry :/

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  • Iphone SDK array initlised at viewdidload and released at dealloc is causing leak?

    - by Skeep
    Hi All, I am new to iphone development and i am getting ready to submit my first app. I have an array initlised at viewdidload and released at dealloc, however it is causing a leak. My question is why would this happen is it because the dealloc has not run? My Code is as follows the NSMutableArray called listOfItems is referenced in my .h file for the UITableView. The listOfItems array is used to populate the table. In the viewDidLoad method i have this code listOfItems = [[NSMutableArray alloc] init]; and in the dealloc i have: [listOfItems release]; When watching leaks in instruments I get a NSArray leak which when I drill down points to the line: listOfItems = [[NSMutableArray alloc] init]; Am i putting all this in the right place? Thanks

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