Search Results

Search found 1194 results on 48 pages for 'portable'.

Page 40/48 | < Previous Page | 36 37 38 39 40 41 42 43 44 45 46 47  | Next Page >

  • How to deal with Unicode strings in C/C++ in a cross-platform friendly way?

    - by Sorin Sbarnea
    On platforms different than Windows you could easily use char * strings and treat them as UTF-8. The problem is that on Windows you are required to accept and send messages using wchar* strings (W). If you'll use the ANSI functions (A) you will not support Unicode. So if you want to write truly portable application you need to compile it as Unicode on Windows. Now, In order to keep the code clean I would like to see what is the recommended way of dealing with strings, a way that minimize ugliness in the code. Type of strings you may need: std::string, std::wstring, std::tstring,char *,wchat_t *, TCHAR*, CString (ATL one). Issues you may encounter: cout/cerr/cin and their Unicode variants wcout,wcerr,wcin all renamed wide string functions and their TCHAR macros - like strcmp, wcscmp and _tcscmp. constant strings inside code, with TCHAR you will have to fill your code with _T() macros. What approach do you see as being best? (examples are welcome) Personally I would go for a std::tstring approach but I would like to see how would do to the conversions where they are necessary.

    Read the article

  • what makes a Tomcat5.5 cannot be "aware" of new Java Web Applications?

    - by Michael Mao
    This is for uni homework, but I reckon it is more a generic problem to the Tomcat Server(version 5.5.27) on my uni. The problem is, I first did a skeleton Java Web Application (Just a simple Servlet and a welcome-file, nothing complicated, no lib included) using NetBeans 6.8 with the bundled Tomcat 6.0.20 (localhost:8084/WSD) Then, to test and prove it is "portable" and "auto-deploy-able", I cleaned and built a WSD.war file and dropped it onto my Xampp Tomcat (localhost:8080/WSD). The war extracted everything accordingly and I can see identical output from this Tomcat. So far, so good. However, after I tried to drop to war onto uni server, funny thing happens: uni server Even though I've changed the war permission to 755, it is simply not "responding". I then copied the extracted files to uni server, the MainServlet cannot be recognized from within its Context Path "/WSD", basically nothing works, expect the static index.jsp. I tried several times to stop and restart uni Tomcat, it doesn't help? I wonder what makes this happen? Is there anything I did wrong with my approach? To be frank I paid no attention to a server not under my control, and I am unfortunately not a real active day-to-day Java Programmer now. I understand the fundamentals of MVC, Servelets, JSPs, JavaBeans, but I really feel frustrated by this, as I cannot see why... Or, should I ask, a Java Web Application, after cleaned and built by NetBeans6.8, is self-contained and self-configured so ready to be deployed to any Java Web Container? I know, I can certainly program everything in plain old JSP, but this is soooo... unacceptable to myself... Update : I am now wondering if there is any free Tomcat Hosting so that I would like to see if my war file and/or my web app can go with them without any configuration at all?

    Read the article

  • Detection of negative integers using bit operations

    - by Nawaz
    One approach to check if a given integer is negative or not, could be this: (using bit operations) int num_bits = sizeof(int) * 8; //assuming 8 bits per byte! int sign_bit = given_int & (1 << (num_bits-1)); //sign_bit is either 1 or 0 if ( sign_bit ) { cout << "given integer is negative"<<endl; } else { cout << "given integer is positive"<<endl; } The problem with this solution is that number of bits per byte couldn't be 8, it could be 9,10, 11 even 16 or 40 bits per byte. Byte doesn't necessarily mean 8 bits! Anyway, this problem can be easily fixed by writing, //CHAR_BIT is defined in limits.h int num_bits = sizeof(int) * CHAR_BIT; //no assumption. It seems fine now. But is it really? Is this Standard conformant? What if the negative integer is not represented as 2's complement? What if it's representation in a binary numeration system that doesn't necessitate only negative integers to have 1 in it's most significant bit? Can we write such code that will be both portable and standard conformant? Related topics: Size of Primitive data types Why is a boolean 1 byte and not 1 bit of size?

    Read the article

  • Handling Types Defined in Plug-ins That Are No Longer Available

    - by Chris
    I am developing a .NET framework application that allows users to maintain and save "projects". A project can consist of components whose types are defined in the assemblies of the framework itself and/or in third-party assemblies that will be made available to the framework via a yet-to-be-built plug-in architecture. When a project is saved, it is simply binary-serialised to file. Projects are portable, so multiple users can load the same project into their own instances of the framework (just as different users may open the same MSWord document in their own local copies of MSWord). What's more, the plug-ins available to one user's framework might not be available to that of another. I need some way of ensuring that when a user attempts to open (i.e. deserialise) a project that includes a type whose defining assembly cannot be found (either because of a framework version incompatibility or the absence of a plug-in), the project still opens but the offending type is somehow substituted or omitted. Trouble is, the research I've done to date does not even hint at a suitable approach. Any ideas would be much appreciated, thanks.

    Read the article

  • Best approach for Java/Maven/JPA/Hibernate build with multiple database vendor support?

    - by HDave
    I have an enterprise application that uses a single database, but the application needs to support mysql, oracle, and sql*server as installation options. To try to remain portable we are using JPA annotations with Hibernate as the implementation. We also have a test-bed instance of each database running for development. The app is building nicely in Maven, and I've played around with the hibernate3-maven-plugin and can auto-generate DDL for a given database dialect. What is the best way to approach this so that individual developers can easily test against all three databases and our Hudson based CI server can build things propertly. More specifically: 1) I thought the hbm2ddl goal in the hibernate3-maven-plugin would just generate a schema file, but apparently it connects to a live database and attempts to create the schema. Is there a way to have this just create the schema file for each database dialect without connecting to a database? 2) If the hibernate3-maven-plug insists on actually creating the database schema, is there a way to have it drop the database and recreate it before creating the schema? 3) I am thinking that each developer (and the hudson build machine) should have their own separate database on each database server. Is this typical? 4) Will developers have to run Maven three times...once for each database vendor? If so, how do I merge the results on the build machine? 5) There is a hbm2doc goal within hibernate3-maven-plugin. It seems overkill to run this three times...I gotta believe it'd be nearly identical for each database.

    Read the article

  • What technology should I use to write my game?

    - by Alon
    I have a great idea for a 3D network game, and I've concluded that it is possible to write it in Java as an applet which will live under the web browser, just like a full software in C++. And it will look and feel the same. The main advantage of Java on C++ is that with Java you can play without downloading any software. I have already thought about the download of the graphics, sound, etc but I found a solution for it. RuneScape just proves that it is possible. So my first question is, should my game live on a web browser or on the operating system? I think that in a web browser it is much more portable, although you need install Java and stuff. But the fact is, that most MMO games are currently not in the web. If you suggest in a software so please suggest a language either - C++ or something more productive like Python or C#? So after choosing a language, I need a graphics solution. Should I write directly with OpenGL/DirectX or use a game engine? What game engine should I use? Ogre? jMonkeyEngine? What's your opinion? Thank you! P.S: Please don't use answers like "Use what you know".

    Read the article

  • Native Endians and Auto Conversion

    - by KnickerKicker
    so the following converts big endians to little ones uint32_t ntoh32(uint32_t v) { return (v << 24) | ((v & 0x0000ff00) << 8) | ((v & 0x00ff0000) >> 8) | (v >> 24); } works. like a charm. I read 4 bytes from a big endian file into char v[4] and pass it into the above function as ntoh32 (* reinterpret_cast<uint32_t *> (v)) that doesn't work - because my compiler (VS 2005) automatically converts the big endian char[4] into a little endian uint32_t when I do the cast. AFAIK, this automatic conversion will not be portable, so I use uint32_t ntoh_4b(char v[]) { uint32_t a = 0; a |= (unsigned char)v[0]; a <<= 8; a |= (unsigned char)v[1]; a <<= 8; a |= (unsigned char)v[2]; a <<= 8; a |= (unsigned char)v[3]; return a; } yes the (unsigned char) is necessary. yes it is dog slow. there must be a better way. anyone ?

    Read the article

  • What good open source programs exist for fuzzing popular image file types?

    - by JohnnySoftware
    I am looking for a free, open source, portable fuzzing tool for popular image file types that is written in either Java, Python, or Jython. Ideally, it would accept specifications for the fuzzable fields using some kind of declarative constraints. Non-procedural grammar for specifying constraints are greatly preferred. Otherwise, might as well write them all in Python or whatever. Just specifying ranges of valid values or expressions for them. Ideally, it would support some kind of generative programming to export the fuzzer into various programming languages to suit cases where more customization was required. If it supported a direct-manipulation GUI for controlling parameter values and ranges, that would be nice too. The file formats that should be supported are: GIF JPEG PNG So basically, it should be sort of a toolkit consisting of ready-to-run utility, a framework or library, and be capable of generating the fuzzed files directly as well as from programs it generates. It needs to be simple so that test images can be created quickly. It should have a batch capability for creating a series of images. Creating just one at a time would be too painful. I do not want a hacking tool, just a QA tool. Basically, I just want to address concerns that it is taking too long to get commonplace image rendering/parsing libraries stable and trustworthy.

    Read the article

  • building a gl3 app under cygwin

    - by user445264
    i've got a small opengl 3.2 app that i've been developing on linux using the standard gnu tools (gmake/gcc). the code seems pretty portable--i had no problems running it on osx until i started using gl3 features that the mac mini gl drivers don't seem to support. i've got a bootcamp partition with windows xp on the same mini, and i'd like to run my app there if possible. the windows drivers definitely support gl 3.2, but i'm having trouble linking. this seems like a really common issue, but i haven't found any answers online that address using opengl 1.2 under cygwin. i'm using glew-1.5.5 and linking like so: g++ -o glToy *.o -L/cygdrive/c/Program\ Files/glew-1.5.5/lib -lglew32 -lglut32 -lglu32 -lopengl32 but i get a whole lot of this sort of output: Program.o:/home/Jacob/glToy/Program.cpp:134: undefined reference to `__imp____glewUseProgram' Program.o:/home/Jacob/glToy/Program.cpp:235: undefined reference to `__imp____glewActiveTexture' Program.o:/home/Jacob/glToy/Program.cpp:73: undefined reference to `__imp____glewGetShaderiv' ... any ideas what i'm doing wrong? or perhaps this isn't a workable setup? other ideas for getting this going on the mac mini (2009 version)? thanks!

    Read the article

  • Are there any downsides in using C++ for network daemons?

    - by badcat
    Hey guys! I've been writing a number of network daemons in different languages over the past years, and now I'm about to start a new project which requires a new custom implementation of a properitary network protocol. The said protocol is pretty simple - some basic JSON formatted messages which are transmitted in some basic frame wrapping to have clients know that a message arrived completely and is ready to be parsed. The daemon will need to handle a number of connections (about 200 at the same time) and do some management of them and pass messages along, like in a chat room. In the past I've been using mostly C++ to write my daemons. Often with the Qt4 framework (the network parts, not the GUI parts!), because that's what I also used for the rest of the projects and it was simple to do and very portable. This usually worked just fine, and I didn't have much trouble. Being a Linux administrator for a good while now, I noticed that most of the network daemons in the wild are written in plain C (of course some are written in other languages, too, but I get the feeling that 80% of the daemons are written in plain C). Now I wonder why that is. Is this due to a pure historic UNIX background (like KISS) or for plain portability or reduction of bloat? What are the reasons to not use C++ or any "higher level" languages for things like daemons? Thanks in advance! Update 1: For me using C++ usually is more convenient because of the fact that I have objects which have getter and setter methods and such. Plain C's "context" objects can be a real pain at some point - especially when you are used to object oriented programming. Yes, I'm aware that C++ is a superset of C, and that C code is basically C++. But that's not the point. ;)

    Read the article

  • How to make NSIS create a file in an %APPDATA% of another user?

    - by SCO
    I wrote an NSIS installer script for postgresql 9.1. The installer works properly, but after the reboot, the service is not started (right after the install, the database started properly though) I guess this is because the postgres service user has no pgpass.conf file in its %APPDATA%. As far as I understand my install script, the pgpass.conf file is added to the %APPDATA% of the user running the installer (an administrator account in my case). This will not help. I tried the following, to add the pgpass.conf to all users, bt I guess this adds it to a kind of wildcard, not to the %APPDATA% of each user : SetShellVarContext "all" SetOutPath "$APPDATA\postgresql" File config\pgpass.conf SetShellVarContext "current" SetOutPath "$APPDATA\postgresql" File config\pgpass.conf I couldn't find the macro name for c:/Users/postgres in the documentation. This could be a way to achieve it. But with WindowsXP, 7, I wish I need a portable way to address the /Users directory. I wish I could use something like SetShellVarContext "postgres", and then have NSIS write the pgpass.conf file in c:\Users\postgres\AppData\postgresql. Is there a way to do this ? Thnk you !

    Read the article

  • Good Replacement for User Control?

    - by David Lively
    I found user controls to be incredibly useful when working with ASP.NET webforms. By encapsulating the code required for displaying a control with the markup, creation of reusable components was very straightforward and very, very useful. While MVC provides convenient separation of concerns, this seems to break encapsulation (ie, you can add a control without adding or using its supporting code, leading to runtime errors). Having to modify a controller every time I add a control to a view seems to me to integrate concerns, not separate them. I'd rather break the purist MVC ideology than give up the benefits of reusable, packaged controls. I need to be able to include components similar to webforms user controls throughout a site, but not for the entire site, and not at a level that belongs in a master page. These components should have their own code not just markup (to interact with the business layer), and it would be great if the page controller didn't need to know about the control. Since MVC user controls don't have codebehind, I can't see a good way to do this. I've searched previous SO questions, and have yet to find a good answer. Options so far In an attempt to avoid turning the comments section into a discussion... RenderAction This allows the view to call another controller, which will be responsible for interacting with the BLL and whatever data is necessary to its corresponding view. The calling view needs to be aware of the sub controller. This seems to provide a nice way to encapsulate partial views and controls, without having to modify the calling controller. RenderPartial The calling controller is still responsible for executing whatever code is associated with the partial view, and making sure that the model passed to the partial view contains the data it expects. Effectively, modifying the partial view potentially means modifying the calling controller. Annoying especially if this is used in multiple places. Portable Areas Place each control in its own project/area?

    Read the article

  • Cross-platform iteration of Unicode string

    - by kizzx2
    I want to iterate each character of a Unicode string, treating each surrogate pair and combining character sequence as a single unit (one grapheme). Example The text "??????" is comprised of the code points: U+0928, U+092E, U+0938, U+094D, U+0924, U+0947, of which, U+0938 and U+0947 are combining marks. static void Main(string[] args) { const string s = "??????"; Console.WriteLine(s.Length); // Ouptuts "6" var l = 0; var e = System.Globalization.StringInfo.GetTextElementEnumerator(s); while(e.MoveNext()) l++; Console.WriteLine(l); // Outputs "4" } So there we have it in .NET. We also have Win32's CharNextW() #include <Windows.h> #include <iostream> #include <string> int main() { const wchar_t * s = L"??????"; std::cout << std::wstring(s).length() << std::endl; // Gives "6" int l = 0; while(CharNextW(s) != s) { s = CharNextW(s); ++l; } std::cout << l << std::endl; // Gives "4" return 0; } Question Both ways I know of are specific to Microsoft. Are there portable ways to do it? I heard about ICU but I couldn't find something related quickly (UnicodeString(s).length() still gives 6). Would be an acceptable answer to point to the related function/module in ICU. C++ doesn't have a notion of Unicode, so a lightweight cross-platform library for dealing with these issues would make an acceptable answer.

    Read the article

  • Fastest way to clamp a real (fixed/floating point) value?

    - by Niklas
    Hi, Is there a more efficient way to clamp real numbers than using if statements or ternary operators? I want to do this both for doubles and for a 32-bit fixpoint implementation (16.16). I'm not asking for code that can handle both cases; they will be handled in separate functions. Obviously, I can do something like: double clampedA; double a = calculate(); clampedA = a > MY_MAX ? MY_MAX : a; clampedA = a < MY_MIN ? MY_MIN : a; or double a = calculate(); double clampedA = a; if(clampedA > MY_MAX) clampedA = MY_MAX; else if(clampedA < MY_MIN) clampedA = MY_MIN; The fixpoint version would use functions/macros for comparisons. This is done in a performance-critical part of the code, so I'm looking for an as efficient way to do it as possible (which I suspect would involve bit-manipulation) EDIT: It has to be standard/portable C, platform-specific functionality is not of any interest here. Also, MY_MIN and MY_MAX are the same type as the value I want clamped (doubles in the examples above).

    Read the article

  • How to access a web service behind a NAT?

    - by jr
    We have a product we are deploying to some small businesses. It is basically a RESTful API over SSL using Tomcat. This is installed on the server in the small business and is accessed via an iPhone or other device portable device. So, the devices connecting to the server could come from any number of IP addresses. The problem comes with the installation. When we install this service, it seems to always become a problem when doing port forwarding so the outside world can gain access to tomcat. It seems most time the owner doesn't know router password, etc, etc. I am trying to research other ways we can accomplish this. I've come up with the following and would like to hear other thoughts on the topic. Setup a SSH tunnel from each client office to a central server. Basically the remote devices would connect to that central server on a port and that traffic would be tunneled back to Tomcat in the office. Seems kind of redundant to have SSH and then SSL, but really no other way to accomplish it since end-to-end I need SSL (from device to office). Not sure of performance implications here, but I know it would work. Would need to monitor the tunnel and bring it back up if it goes done, would need to handle SSH key exchanges, etc. Setup uPNP to try and configure the hole for me. Would likely work most of the time, but uPNP isn't guaranteed to be turned on. May be a good next step. Come up with some type of NAT transversal scheme. I'm just not familiar with these and uncertain of how they exactly work. We have access to a centralized server which is required for the authentication if that makes it any easier. What else should I be looking at to get this accomplished?

    Read the article

  • Freelance web hosting - what are good LAMP choices?

    - by tkotitan
    I think it's best if I ask this question with an example scenario. Let's say your mom-and-pop local hardware store has never had a website, and they want you, the freelance developer to build them a website. You have all the skills to run a LAMP setup and admin a system, so the difficult question you ask yourself is - where will I host it? As you aren't going to host it out of the machine in your apartment. Let's say you want to be able to customize your own system, install the version of PHP you want, and manage your own database. Perhaps the best kind of hosting is to get a virtual machine so you can customize the system as you see fit. But this essentially a "set it and forget it" site you make, bill by the hour for, and then are done. In other words, the hosting should not be an issue. Given the requirements of hosting a website: Unlimited growth potential needing good amounts of bandwidth to handle visitors Wide range of system and programming options allowing it to be portable Relatively cheap (not necessarily the cheapest) or reasonable scaling cost Reliable hosting with good support Hosted entirely on the host company's hardware Who would you pick to host this website? Yes I am asking for a business/company recommendation. Is there a clear answer for this scenario, or a good source that can reliably give the current answer? I know there are all kinds of schemes out there. I'm just wondering if any one company fills the bill for freelancers and stands out in such a crowded market.

    Read the article

  • Creating Binary Block from struct

    - by MOnsDaR
    I hope the title is describing the problem, i'll change it if anyone has a better idea. I'm storing information in a struct like this: struct AnyStruct { AnyStruct : testInt(20), testDouble(100.01), testBool1(true), testBool2(false), testBool3(true), testChar('x') {} int testInt; double testDouble; bool testBool1; bool testBool2; bool testBool3; char testChar; std::vector<char> getBinaryBlock() { //how to build that? } } The struct should be sent via network in a binary byte-buffer with the following structure: Bit 00- 31: testInt Bit 32- 61: testDouble most significant portion Bit 62- 93: testDouble least significant portion Bit 94: testBool1 Bit 95: testBool2 Bit 96: testBool3 Bit 97-104: testChar According to this definition the resulting std::vector should have a size of 13 bytes (char == byte) My question now is how I can form such a packet out of the different datatypes I've got. I've already read through a lot of pages and found datatypes like std::bitset or boost::dynamic_bitset, but neither seems to solve my problem. I think it is easy to see, that the above code is just an example, the original standard is far more complex and contains more different datatypes. Solving the above example should solve my problems with the complex structures too i think. One last point: The problem should be solved just by using standard, portable language-features of C++ like STL or Boost (

    Read the article

  • Efficient update of SQLite table with many records

    - by blackrim
    I am trying to use sqlite (sqlite3) for a project to store hundreds of thousands of records (would like sqlite so users of the program don't have to run a [my]sql server). I have to update hundreds of thousands of records sometimes to enter left right values (they are hierarchical), but have found the standard update table set left_value = 4, right_value = 5 where id = 12340; to be very slow. I have tried surrounding every thousand or so with begin; .... update... update table set left_value = 4, right_value = 5 where id = 12340; update... .... commit; but again, very slow. Odd, because when I populate it with a few hundred thousand (with inserts), it finishes in seconds. I am currently trying to test the speed in python (the slowness is at the command line and python) before I move it to the C++ implementation, but right now this is way to slow and I need to find a new solution unless I am doing something wrong. Thoughts? (would take open source alternative to SQLite that is portable as well)

    Read the article

  • How to model in J2EE / JEE?

    - by Harry
    Let's say, I have decided to go with J(2)EE stack for my enterprise application. Now, for domain modelling (or: for designing the M of MVC), which APIs can I safely assume and use, and which I should stay away from... say, via a layer of abstraction? For example, Should I go ahead and litter my Model with calls to Hibernate/JPA API? Or, should I build an abstraction... a persistence layer of my own to avoid hard-coding against these two specific persistence APIs? Why I ask this: Few years ago, there was this Kodo API which got superseded by Hibernate. If one had designed a persistence layer and coded the rest of the model against this layer (instead of littering the Model with calls to specific vendor API), it would have allowed one to (relatively) easily switch from Kodo to Hibernate to xyz. Is it recommended to make aggressive use of the *QL provided by your persistence vendor in your domain model? I'm not aware of any real-world issues (like performance, scalability, portability, etc) arising out of a heavy use of an HQL-like language. Why I ask this: I would like to avoid, as much as possible, writing custom code when the same could be accomplished via query language that is more portable than SQL. Sorry, but I'm a complete newbie to this area. Where could I find more info on this topic? Many thanks in advance. /HS

    Read the article

  • trying to reenter IT field after a break of over 5 years

    - by josephj1989
    Hello I have had some misfortune in life - I was unwell and had to stay out of work for an extended period of about 5 years.Before that I used to work as an Oracle/Oracle Ebusiness suite consultant (I was charging very good contract rates). But now I am fully recovered ,feeling sharper than ever. But there arent many opportunities in my areas of expertise in a small market like New Zealand and the long absence is no help either. So for the last 5 months I have been training myself in C# ,ASP .NET,WEB technologies like HTML,JQuery,CSS and also SQL Server.I had some previous experience with JAVA and VB .NET (few months). But I am fully confident of my abilities and believe I can hit the ground running given a chance.I used to be an expert with SQL and C language and these skills are portable to SQL Server and C#. Another problem I face is my age- I am over 50. What is your opinion - Am I doing the right thing. Can I get back into an IT career-I am willing to start all over again at a junior level, I am really facing a crisis in my life.

    Read the article

  • User Defined Conversions in C++

    - by wash
    Recently, I was browsing through my copy of the C++ Pocket Reference from O'Reilly Media, and I was surprised when I came across a brief section and example regarding user-defined conversion for user-defined types: #include <iostream> class account { private: double balance; public: account (double b) { balance = b; } operator double (void) { return balance; } }; int main (void) { account acc(100.0); double balance = acc; std::cout << balance << std::endl; return 0; } I've been programming in C++ for awhile, and this is the first time I've ever seen this sort of operator overloading. The book's description of this subject is somewhat brief, leaving me with a few unanswered questions about this feature: Is this a particularly obscure feature? As I said, I've been programming in C++ for awhile and this is the first time I've ever come across this. I haven't had much luck finding more in-depth material regarding this. Is this relatively portable? (I'm compiling on GCC 4.1) Can user-defined conversions to user defined types be done? e.g. operator std::string () { /* code */ }

    Read the article

  • Ruby integer to string key

    - by Gene
    A system I'm building needs to convert non-negative Ruby integers into shortest-possible UTF-8 string values. The only requirement on the strings is that their lexicographic order be identical to the natural order on integers. What's the best Ruby way to do this? We can assume the integers are 32 bits and the sign bit is 0. This is successful: (i >> 24).chr + ((i >> 16) & 0xff).chr + ((i >> 8) & 0xff).chr + (i & 0xff).chr But it appears to be 1) garbage-intense and 2) ugly. I've also looked at pack solutions, but these don't seem portable due to byte order. FWIW, the application is Redis hash field names. Building keys may be a performance bottleneck, but probably not. This question is mostly about the "Ruby way".

    Read the article

  • Creating serializeable unique compile-time identifiers for arbitrary UDT's.

    - by Endiannes
    I would like a generic way to create unique compile-time identifiers for any C++ user defined types. for example: unique_id<my_type>::value == 0 // true unique_id<other_type>::value == 1 // true I've managed to implement something like this using preprocessor meta programming, the problem is, serialization is not consistent. For instance if the class template unique_id is instantiated with other_type first, then any serialization in previous revisions of my program will be invalidated. I've searched for solutions to this problem, and found several ways to implement this with non-consistent serialization if the unique values are compile-time constants. If RTTI or similar methods, like boost::sp_typeinfo are used, then the unique values are obviously not compile-time constants and extra overhead is present. An ad-hoc solution to this problem would be, instantiating all of the unique_id's in a separate header in the correct order, but this causes additional maintenance and boilerplate code, which is not different than using an enum unique_id{my_type, other_type};. A good solution to this problem would be using user-defined literals, unfortunately, as far as I know, no compiler supports them at this moment. The syntax would be 'my_type'_id; 'other_type'_id; with udl's. I'm hoping somebody knows a trick that allows implementing serialize-able unique identifiers in C++ with the current standard (C++03/C++0x), I would be happy if it works with the latest stable MSVC and GNU-G++ compilers, although I expect if there is a solution, it's not portable.

    Read the article

  • transferring binary files between systems

    - by tim
    Hi guys I'm trying to transfer my files between 2 UNIX clusters, the data is pure numeric (vectors of double) in binary form. Unfortunately one of the systems is IBM ppc997 and the other is AMD Opteron, It seems the format of binary numbers in these systems are different. I have tried 3 ways till now: 1- Changed my files to ASCII format (i.e. saved a number at each line in a text file), sent them to the destination and changed them again to binary on the target system (they both are UNIX, no end of line character difference??!) 2- Sent pure binaries to the destination 3- used uuencode sent them to the destination and decoded them Unfortunately any of these methods does not work (my code in the destination system generates garbage, while it works on the first system, I'm 100% sure the code itself is portable). I don't know what else I can do? Do you have any idea? I'm not a professional, please don't use computer scientists terminology! And: my codes are in C, so by binary I mean a one to one mapping between memory and hard disk. Thanks

    Read the article

  • SELECT SQL Variable - should i avoid using this syntax and always use SET?

    - by Sholom
    Hi All, This may look like a duplicate to here, but it's not. I am trying to get a best practice, not a technical answer (which i already (think) i know). New to SQL Server and trying to form good habits. I found a great explanation of the functional differences between SET @var = and SELECT @var = here: http://vyaskn.tripod.com/differences_between_set_and_select.htm To summarize what each has that the other hasn't (see source for examples): SET: ANSI and portable, recommended by Microsoft. SET @var = (SELECT column_name FROM table_name) fails when the select returns more then one value, eliminating the possibility of unpredictable results. SET @var = (SELECT column_name FROM table_name) will set @var to NULL if that's what SELECT column_name FROM table_name returned, thus never leaving @var at it's prior value. SELECT: Multiple variables can be set in one statement Can return multiple system variables set by the prior DML statement SELECT @var = column_name FROM table_name would set @var to (according to my testing) the last value returned by the select. This could be a feature or a bug. Behavior can be changed with SELECT @j = (SELECT column_name FROM table_name) syntax. Speed. Setting multiple variables with a single SELECT statement as opposed to multiple SET/SELECT statements is much quicker. He has a sample test to prove his point. If you could design a test to prove the otherwise, bring it on! So, what do i do? (Almost) always use SET @var =, using SELECT @var = is messy coding and not standard. OR Use SELECT @var = freely, it could accomplish more for me, unless the code is likely to be ported to another environment. Thanks

    Read the article

< Previous Page | 36 37 38 39 40 41 42 43 44 45 46 47  | Next Page >