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  • Ubuntu 12.04 NVIDIA GeForce Go 7600 black screen during boot

    - by Florian Schmidt
    I'm using Ubuntu as the only operating system since two years. In the first Ubuntu versions I had seen my BIOS screen and the boot screens. Actually im using Ubuntu 12.04 and my screen stays black until Ubuntu is started (both screens are missing). I guess this situation appeared the first time in Ubuntu 11 (not sure). I searched via google and tried the popular activities but was not able to fix my issue. I opened the laptop and checked all connections. I'm using boot option nomodeset. I had a look through many many web pages. I don't know how to continue and hope somebody could be helpful. My hardware: Acer Aspire 9300 AMD Turion 64 x2 NVIDIA GeForce Go 7600 (using proposed driver) lspci | grep NVIDIA 00:00.0 RAM memory: NVIDIA Corporation C51 Host Bridge (rev a2) 00:00.1 RAM memory: NVIDIA Corporation C51 Memory Controller 0 (rev a2) 00:00.2 RAM memory: NVIDIA Corporation C51 Memory Controller 1 (rev a2) 00:00.3 RAM memory: NVIDIA Corporation C51 Memory Controller 5 (rev a2) 00:00.4 RAM memory: NVIDIA Corporation C51 Memory Controller 4 (rev a2) 00:00.5 RAM memory: NVIDIA Corporation C51 Host Bridge (rev a2) 00:00.6 RAM memory: NVIDIA Corporation C51 Memory Controller 3 (rev a2) 00:00.7 RAM memory: NVIDIA Corporation C51 Memory Controller 2 (rev a2) 00:02.0 PCI bridge: NVIDIA Corporation C51 PCI Express Bridge (rev a1) 00:03.0 PCI bridge: NVIDIA Corporation C51 PCI Express Bridge (rev a1) 00:04.0 PCI bridge: NVIDIA Corporation C51 PCI Express Bridge (rev a1) 00:09.0 RAM memory: NVIDIA Corporation MCP51 Host Bridge (rev a2) 00:0a.0 ISA bridge: NVIDIA Corporation MCP51 LPC Bridge (rev a3) 00:0a.1 SMBus: NVIDIA Corporation MCP51 SMBus (rev a3) 00:0a.3 Co-processor: NVIDIA Corporation MCP51 PMU (rev a3) 00:0b.0 USB controller: NVIDIA Corporation MCP51 USB Controller (rev a3) 00:0b.1 USB controller: NVIDIA Corporation MCP51 USB Controller (rev a3) 00:0d.0 IDE interface: NVIDIA Corporation MCP51 IDE (rev f1) 00:0e.0 IDE interface: NVIDIA Corporation MCP51 Serial ATA Controller (rev f1) 00:10.0 PCI bridge: NVIDIA Corporation MCP51 PCI Bridge (rev a2) 00:10.1 Audio device: NVIDIA Corporation MCP51 High Definition Audio (rev a2) 00:14.0 Bridge: NVIDIA Corporation MCP51 Ethernet Controller (rev a3) 03:00.0 VGA compatible controller: NVIDIA Corporation G73 [GeForce Go 7600] (rev a1) So my question is what to do to fix the black screen during boot?

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  • Cedarview drivers boot to a blank screen

    - by map7
    I'm following the tutorial following tutorial to get my Intel D2700DC motherboard's graphics working: http://daily.siebler.eu/2012/06/ubuntu-12-04-driver-for-intel-cedarview-atom-n2000-und-d2000-serie/ When I boot I'm getting a blank screen. I followed the tutorial and read all the comments. I've also tried: Install gdm and use this instead of lightdm (ubuntu default) sudo apt-get install gdm Remove previous pae kernel: http://www.liberiangeek.net/2011/11/remove-old-kernels-in-ubuntu-11-10-oneiric-ocelot/ Reboot before adding cedarview packages. Have tried with and without the "video=LVDS-1:d" to GRUB_CMDLINE_LINUX_DEFAULT variable in /etc/default/grub I still get a blank screen. I am plugged into a HD screen through the HDMI and have tried the DVI connector also. I can see the grub menu, then a little of the loading and then 'No signal'. I can still ssh into the box though so it is logging in. lspci -v -s 00:02.0 00:02.0 VGA compatible controller: Intel Corporation Atom Processor D2xxx/N2xxx Integrated Graphics Controller (rev 09) (prog-if 00 [VGA controller]) Subsystem: Intel Corporation Device 2011 Flags: bus master, fast devsel, latency 0, IRQ 45 Memory at 80100000 (32-bit, non-prefetchable) [size=1M] I/O ports at 20d0 [size=8] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel driver in use: pvrsrvkm Kernel modules: cedarview_gfx uname -a Linux test-desktop 3.2.0-35-generic #55-Ubuntu SMP Wed Dec 5 17:45:18 UTC 2012 i686 i686 i386 GNU/Linux

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  • How to move the object around the screen

    - by Abhishek
    I am trying to move the object around the screen I try this code -(void) move { CGFloat upperLimit = mWinSize.height - (mGunda.contentSize.height / 2.0); CGFloat upperLimit1 = mWinSize.height; CGFloat lowerLimit = (mGunda.contentSize.height / 2.0); CGFloat RightLimit = mWinSize.width - (mGunda.contentSize.width/2.0); CGFloat Right = (mGunda.contentSize.width/2.0); if ( mImageGoingUpward ) { mGunda.position = ccp( mGunda.position.x, mGunda.position.y + 5); if ( mGunda.position.y >= upperLimit ) { mImageGoingUpward = NO; mHori = NO; } } else { mGunda.position = ccp( mGunda.position.x, mGunda.position.y - 5); if ( mGunda.position.y <= lowerLimit ) { mGunda.position = ccp(mGunda.position.x +5, lowerLimit); } if(mGunda.position.x >= RightLimit) { mGunda.position = ccp(mGunda.position.x, mGunda.position.y+10); mHori = YES; } if(mHori) { if(mGunda.position.y >= upperLimit) { mGunda.position = ccp(mGunda.position.x - 5,mGunda.position.y); } } } } } It move the object from bottom to top & top to bottom & bottom to right & right to right top of the screen here is problem I have got It not move to the right top to left side of screen this rotationis not happen. How can I do this

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  • Obtaining a world point from a screen point with an orthographic projection

    - by vargonian
    I assumed this was a straightforward problem but it has been plaguing me for days. I am creating a 2D game with an orthographic camera. I am using a 3D camera rather than just hacking it because I want to support rotating, panning, and zooming. Unfortunately the math overwhelms me when I'm trying to figure out how to determine if a clicked point intersects a bounds (let's say rectangular) in the game. I was under the impression that I could simply transform the screen point (the clicked point) by the inverse of the camera's View * Projection matrix to obtain the world coordinates of the clicked point. Unfortunately this is not the case at all; I get some point that seems to be in some completely different coordinate system. So then as a sanity check I tried taking an arbitrary world point and transforming it by the camera's View*Projection matrices. Surely this should get me the corresponding screen point, but even that didn't work, and it is quickly shattering any illusion I had that I understood 3D coordinate systems and the math involved. So, if I could form this into a question: How would I use my camera's state information (view and projection matrices, for instance) to transform a world point to a screen point, and vice versa? I hope the problem will be simpler since I'm using an orthographic camera and can make several assumptions from that. I very much appreciate any help. If it makes a difference, I'm using XNA Game Studio.

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  • Xubuntu 14.04 with Compton, strange screen tearing, only when playing videos though (advice needed)

    - by LinuxDudester
    Hello beloved community, Yet again I am in need of your great expertise. I ran into a very strange issue and just can't wrap my mind around it. I'm running Xubuntu 14.04 exclusively, with Compton installed. The OS runs great and I have absolutely no screen tearing when I move my windows around, scroll in my web browser, work in Gimp or Photoshop (wine) or even when I play very graphic demanding games, like Metro Last Light, Euro Truck Driver 2 and so on. There's not a tiny bit of tearing to see, but as soon as I play videos, in xbmc, vlc or parole media player the tearing begins (strangely enough this does not apply to youtube videos). I followed all available workarounds on askubuntu and the ubuntu forum,like the 50-xserver-command.conf, startx /etc/X11/Xsession /usr/bin/xbmc-standalone -- -bs or libsdl1.2debian fix and many more, but to no avail. I also tried the Open Source Nouveau display drivers as well, but for some odd reason they don't work so great on my system or at least with my graphics card. Even with Compton installed and configured, I have an extreme amount of screen tearing, as soon as I switch to the proprietary Nvidia drives the screen tearing is gone completely, except for the video playback with xbmc, vlc or parole media player. System info for your reference: OS: Xubuntu 14.04 Linux-x86_64 - Processor: Intel Core i7-4770S CPU @ 3.10GHz - Ram: 16 GB - GeForce GT 750M 1024 MB - Nvidia Driver: 331.38 Has anyone experienced such an odd issue or do you have any advice on how I could fix this? I would appreciate any help! Have a nice day!

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  • Screen flickering when using midrange brightness values on Dell XPS

    - by Eliran Malka
    After a fresh Ubuntu install on my laptop, I discovered the function keys for screen brightness control (Fn+F4 and Fn+F5) are not working. Digging around here, I managed to get it to work by following the solution suggested on this post and that one, but alas — after applying it, a strange problem occurred: Setting the brightness level to any value other than minimum or maximum, the screen starts flickering back and forth from the selected level to full brightness, apparently due to Dell's power saver attempting to dim the screen to adjust the brightness levels. I looked up for a solution here on the site, and possibly everywhere, with no avail. Also tried: To manually control the brightness by configuring the ACPI level (setting values by echo [some_value] | sudo tee /sys/class/backlight/[vendor]_backlight/[some_key], without success. Installing the Intel graphics driver, thinking it's missing. Realized it's installed out of the box by installing Mesa Utils. How to resolve this? Environment Model: Dell Studio XPS 13 OS: Windows 7 64bit / Ubuntu 12.04 32bit (dual boot) Graphics Driver: Intel HD 3000 (Sandybridge Mobile x86/MMX/SSE2) lshw -C display output: *-display description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:47 memory:f0000000-f03fffff memory:e0000000-efffffff ioport:2000(size=64)

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  • Full screen blackout using allegro in codeblocks

    - by Armando Ortiz
    I'm very interested in game programming and I'm taking my first steps alone. So I installed allegro. Although Dev-C++ didn't work, Code::Blocks compiled successfully. I started out with this basic program: #include <allegro.h> int main(){ allegro_init(); install_keyboard(); set_gfx_mode( GFX_AUTODETECT, 640, 480, 0, 0); readkey(); return 0; } END_OF_MAIN(); The problem comes in when I try to run it. It opens the little window as always, but rapidly blacks out my whole screen. I press any key and it takes me back to the little window telling me that it finished, which means the program worked. But I try any other program with allegro, like: #include <allegro.h> int x = 10; int y = 10; int main(){ allegro_init(); install_keyboard(); set_gfx_mode( GFX_AUTODETECT, 640, 480, 0, 0); while ( !key[KEY_ESC] ){ clear_keybuf(); acquire_screen(); textout_ex( screen, font, " ", x, y, makecol( 0, 0, 0), makecol( 0, 0, 0) ); if (key[KEY_UP]) --y; else if (key[KEY_DOWN]) ++y; else if (key[KEY_RIGHT]) ++x; else if (key[KEY_LEFT]) --x; textout_ex( screen, font, "@", x, y, makecol( 255, 0, 0), makecol( 0, 0, 0) ); release_screen(); rest(50); } return 0; } END_OF_MAIN(); And the same thing happens over and over again! Is there something I'm doing wrong?

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  • wine 1.4 regedit makes screen flicker on 12.04 with dual monitor setup

    - by s1lv3r
    I have a dualmonitor setup running dual 23" on 1920x1080 which has the following problem: When running any wine application (for example "wine regedit" from console) the screen flickers and the windows have artifacts like this: Also sometimes taking a screenshot using the print key will make compiz crash (starter and all window bars/menus are gone) when an wine application is started. I don't have the same problems on my notebook which has the same setup. Only difference is the notebook has ATI Graphics and this PC has nvidia. This is the output of lshw -c video: *-display Beschreibung: VGA compatible controller Produkt: G72 [GeForce 7300 LE] Hersteller: NVIDIA Corporation Physische ID: 0 Bus-Informationen: pci@0000:07:00.0 Version: a1 Breite: 64 bits Takt: 33MHz Fähigkeiten: pm msi pciexpress vga_controller bus_master cap_list rom Konfiguration: driver=nvidia latency=0 Ressourcen: irq:16 memory:fa000000-faffffff memory:d0000000-dfffffff memory:fb000000-fbffffff memory:fce00000-fce1ffff I also noticed that running xrandr from console makes the screen flicker for some seconds on this PC, which also doesn't happen on my notebook. Removing one screen from the setup will stop the flickering and the artifacts inside the wine applications from appearing. Does anybody have an advice what I could try to change to make this work?

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  • Problems with Intel Video Resolution on Acer Laptop Wide Display

    - by ricstr
    I have an ACER Aspire 5332 laptop which I have just installed Ubuntu 12.04 x64, which is causing some issues with the video display on boot and video resolution. First and foremost, it will only boot past the purple screen if GRUB has been edited to replace 'quick splash' with 'nomodeset'. Secondly, once it has booted with the the 'nomodeset' option, it does not allow me to change the resolution higher or lower from 1024 x 786. Is it OK to use the 'nomodeset' for normal use? Will this compromise performance of other devices? The video card is an on-board one, integrated within the Intel GL40 chip-set. The display is a wide-screen LCD, and under Windows could operate under various resolutions. Ideally I would like it to operate on a resolution to fit the wide-screen display as it a bit stretched out at the moment, and less desktop space as I am used to. I believe the optimal resolution is 1366 x 768. Below is some information from the terminal which may be useful. ricstr@Aspire-5332:~$ lspci | grep -i VGA 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 09) ricstr@Aspire-5332:~$ xrandr xrandr: Failed to get size of gamma for output default Screen 0: minimum 1024 x 768, current 1024 x 768, maximum 1024 x 768 default connected 1024x768+0+0 0mm x 0mm 1024x768 0.0*

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  • 3D zooming technique to maintain the relative position of an object on screen

    - by stark
    Is it possible to zoom to a certain point on screen by modifying the field of view and rotating the view of the camera as to keep that point/object in the same place on screen while zooming ? Changing the camera position is not allowed. I projected the 3D pos of the object on screen and remembered it. Then on each frame I calculate the direction to it in camera space and then I construct a rotation matrix to align this direction to Z axis (in cam space). After this, I calculate the direction from the camera to the object in world space and transform this vector with the matrix I obtained earlier and then use this final vector as the camera's new direction. And it's actually "kinda working", the problem is that it is more/less off than the camera's rotation before starting to zoom depending on the area you are trying to zoom in (larger error on edges/corners). It looks acceptable, but I'm not settling for only this. Any suggestions/resources for doing this technique perfectly? If some of you want to explain the math in detail, be my guest, I can understand these things well.

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  • screen does not wake up after suspend/ brightness will not adjust

    - by Nathan
    My computer is one of these: http://www.newegg.com/Product/Product.aspx?Item=N82E16834230467 Asus Zenbook UX32A-DB51 Just bought it yesterday. Set to "suspend" when I close the lid, but when I open it up again I just get a black screen. Pressing the power button doesn't work, not does clicking the mouse or any key combination. The same is true if I leave the computer until it suspends. Black screen, no response, have to reboot. I also can't seem to adjust the brightness. I put "brightness up" and "brightness down" function keys in, and when I push them it shows the brightness level as going up and down on the meter, but the screen does not actually become more or less bright. I am totally new to all of this. Please tell me what additional information you need to help me and where I can find it. Thanks! Edit: Tried the following: sudo gedit /etc/default/grub Change the line GRUB_CMDLINE_LINUX="" into GRUB_CMDLINE_LINUX="acpi_osi=Linux" sudo update-grub Restart your linux And "acpi_backlight=vendor" both to no avail.

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  • Ubuntu won't fit 10" netbook's native display

    - by Daniel
    I recently removed Windows 7 Starter from my netbook, and replaced it with Ubuntu 12.10. The problem is some bits of the system doesn't fit the native display resolution of 1024x600 i.e. the bottom bits of Ubuntu is hidden beneath the screen & the only 2 available resolutions are: the default 1024x768 and 800x600. I've also thought about replacing Ubuntu with Lubuntu or Puppy Linux, as the system does run a bit slow, but I can't, as then I won't be able to access the taskbar and application menu which will be hidden beneath the screen. Only Ubuntu with Unity is currently usable, as I can see the Unity Launcher. My Netbook model is HP Mini 210-1004sa, which comes with Intel Graphics Media Accelerator 3150, and has a display 10.1" Active Matrix Colour TFT 1024 x 600. I was able to define a custom resolution 1024x600 using the Q&A: How set my monitor resolution? but when I set that resolution, the desktop area is lowered, with bits of it hidden beneath the screen; & there's a black space left at the top of the screen. I had to revert to the old setting 1024x768 to push the desktop upwards and remove the black space.

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  • How to Pin Any File to the Start Screen in Windows 8

    - by Taylor Gibb
    By default Windows 8 only allows you to pin a few file types to the Start Screen. Read on to find out how you can change that by editing the registry. How to Pin Any File to the Start Screen in Windows 8 Press the Win + R keyboard combination to open a run box, then type notepad and press enter. When notepad opens, paste the following into the new document: Windows Registry Editor Version 5.00 [HKEY_CLASSES_ROOT\*\shell\pintostartscreen] “MUIVerb”=”@shell32.dll,-51201″ “NeverDefault”=”" “Description”=”@shell32.dll,-51202″ “MultiSelectModel”=”Single” [HKEY_CLASSES_ROOT\*\shell\pintostartscreen\command] “DelegateExecute”=”{470C0EBD-5D73-4d58-9CED-E91E22E23282}” Then click on the File menu item and select save as… Before you go any further, change the Save as type to All Files. Then give your file a name ending in .reg and click Save. PinToStartHack.reg To use the hack, just double click on the .reg file you just created. When you are prompted about whether you want to continue, click Yes. Now you can pin any file to the Start Screen. Undo the Change If you ever wish to undo the change, press the Win + R keyboard combination and type regedit, then press enter. Then drill down into: HKEY_CLASSES_ROOT\*\shell\ Finally delete the pintostartscreen key. That’s all there is to it. How to Factory Reset Your Android Phone or Tablet When It Won’t Boot Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode

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  • Thinkpad W510 with default graphics drivers shows weird brightness issues

    - by Chantz
    Hey guys, I am currently running 10.10 - 32 bit on a new Thinkpad W510 with nVidia Quadro FX 880M graphics card. I am running with the default graphics drivers that installed with ubuntu install. My problem is that when I am logging in the screen acts normally as far as birghtness is concerned. I can increase/decrease brightness with Fn keys. But few seconds after I log in screen goes pitch dark. Hitting Fn+Home flickers the screen to all the way bright, then all the way dark. This behavior continues until I reach maximum brightness, in which case the screen stays all the way bright, for a few more seconds and then again goes dark if there is no activity & the cycle continues. Have you guys faced any of these issues? If so any pointers on how to resolve it. I am not alone, on ubuntu forum I saw another person having the same issue - link but no solution. Please help! UPDATE I followed the instructions that htorque mentions in his answer and it worked.

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  • Ubuntu 64bit Black Screen on Minecraft

    - by Signify
    I have tried posting on the forums, but I really need help (I'm a server admin and really don't want to have to switch to Windows just to run Minecraft). Anyhow, I originally was running openjdk6 as I was told that 7 was unstable and was getting periodical lag spikes while walking (at least once every 3 seconds the screen would freeze for a tenth of a second). After that, I attempted to install Sun's Java JDK7 (I couldn't get ahold of 6 without signing up for Oracle's newsletters). Upon attempting to run Minecraft, I got a black screen after logging in with this error message: 27 achievements 182 recipes Setting user: Thunder7102, -1618112820878091307 Exception in thread "Minecraft main thread" java.lang.UnsatisfiedLinkError: /home/noiro/.minecraft/bin/natives/liblwjgl.so: /home/noiro/.minecraft/bin/natives/liblwjgl.so: wrong ELF class: ELFCLASS32 (Possible cause: architecture word width mismatch) at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary1(ClassLoader.java:1939) at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1864) at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1825) at java.lang.Runtime.load0(Runtime.java:792) at java.lang.System.load(System.java:1059) at org.lwjgl.Sys$1.run(Sys.java:69) at java.security.AccessController.doPrivileged(Native Method) at org.lwjgl.Sys.doLoadLibrary(Sys.java:65) at org.lwjgl.Sys.loadLibrary(Sys.java:81) at org.lwjgl.Sys.<clinit>(Sys.java:98) at org.lwjgl.opengl.Display.<clinit>(Display.java:132) at net.minecraft.client.Minecraft.a(SourceFile:184) at net.minecraft.client.Minecraft.run(SourceFile:657) at java.lang.Thread.run(Thread.java:722) Now, this got me fed up, so I tried to install a Windows 7 virtual machine through virtualbox, I gave it 256mb of graphics memory with 2D and 3D acceleration and 3GB of RAM. I installed Java JDK7 for Windows (which does work from experience on my other Windows 7 partition). Once again, a black screen after login. What the heck is going on guys? My System Specs: Ubuntu 12.04 64bit Fully Updated running Gnome3 Nvidia GTS 450 1.3GB OC'd AMD Athlon II 4x 2.8Ghz 6GB of RAM So, what do you think?

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  • Ubuntu 12.04 desktop, VNC viewer not refreshing screen

    - by user73279
    I've had this issues across multiple machines and multiple versions of Ubuntu desktop (all 10.04 or later). Usually it happens with an old laptop I've put Ubuntu on but now it's happening on my primary dev machine (a quad-core PC recently upgraded to Ubuntu 12.04 desktop). The problem is this - I can connect to the machine and login with the password, the initial screen looks fine but never refreshes. I can see the monitor for the machine across the room and can see the mouse move and the menus pop up but the image of the screen on the PC in front me running the VNC viewer never updates. So the mouse and keyboard commands are working. Ubuntu 12.04 Desktop Ultra VNC Viewer (also seen with RealVNC's free VNC viewer) Desktop Sharing Static IP on eth0; Dynamic ID on eth1 I think it is an Ubuntu config issue because this PC used to work just fine with 9.04, 10.04, and 11.10 (over the past couple of years). I've also had a couple of laptops that used to have this issue with older Ubuntu's but don't with 12.04. Additional info: The Win7 PC I'm trying to use to control the Ubuntu PC is connected via 2 DLink 8-port gigabit routers. The Ubuntu laptop I usually control via VNC is typically only connected to the network via wireless. The screen refresh is choppy but usable. I've repeated the issue on a Win7 laptop which was connected via ethernet and wireless.

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  • Black login screen Ubuntu 12.04 if WGA cable pluged in on reboot

    - by Sulliwane
    I'm using Ubuntu 12.04.1, 64 bits, installed on a Z77 Pro4 (ASrock motherboard), crucial M4 SSD drive (sata 3), and intel i5 3570k (ivy bridge). I have this annoying problem : When I startup the computer, I get a CLI login prompt : At this moment, if I press enter, i get the usual CLI login prompt. If not, here is what I get : From now, if I login using CLI, i identify the lightdm processus, kill and start it : #ps -A | grep lightdm #sudo kill -9 1273 #sudo lightdm and miracle, these commands bring back the gui login screen. BUT It's very annoying as I have to repeat these steps at every boot, and the people using this desktop are not familiar with linux at all! So I tried to figure out the cause and here is what I found : If, when I shutdown the computer, the WGA cable is not pluged in, then Ubuntu will boot on GUI login screen without a glitch! But If the WGA cable is pluged in when shuting down, I will get CLI login prompt... Note 1: I installed linux kernel 3.4, but it hasn't solve the problem. Note 2: Is it linked to the new HD 4000 integrated graphic processor ? Note 3: If i boot on an USB stick (Ubuntu 12.04), NO problems ! Note 4: If booting on the SSD, when clicking "shutdown" button, the shutdown process never ends up (logout screen keep displaying and fans are still rolling). But if booting on USB stick, the shutdown action runs properly.

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  • radeon display driver clones monitors while using Xinerama

    - by gregmuellegger
    I'm trying to get my two Radeon HD 4770 cards working with three monitors. Xinerama works so far in the way that I have two fully working monitors were I can move windows from one to the other. My problem now is that my third monitor is a clone of my second monitor (displaying the exact same thing). These monitors are connected to the same graphic card ("Screen Middle" and "Screen Right" in the xorg.conf below). Here is my xorg.conf: Section "ServerLayout" Identifier "ThreeMonitors" Screen "Screen Left" 0 0 Screen "Screen Middle" RightOf "Screen Left" Screen "Screen Right" RightOf "Screen Middle" Option "Xinerama" EndSection Section "Monitor" Identifier "Monitor Left" Option "DPMS" EndSection Section "Monitor" Identifier "Monitor Middle" Option "DPMS" EndSection Section "Monitor" Identifier "Monitor Right" Option "DPMS" EndSection Section "Device" Identifier "Device Left" Driver "radeon" VendorName "ATI Technologies Inc" BoardName "ATI Radeon HD 4770 [RV740]" BusID "PCI:3:0:0" Screen 0 EndSection Section "Screen" Identifier "Screen Left" Device "Device Left" Monitor "Monitor Left" SubSection "Display" Depth 24 EndSubSection EndSection Section "Device" Identifier "Device Middle" Driver "radeon" VendorName "ATI Technologies Inc" BoardName "ATI Radeon HD 4770 [RV740]" BusID "PCI:2:0:0" Screen 0 EndSection Section "Screen" Identifier "Screen Middle" Device "Device Middle" Monitor "Monitor Middle" SubSection "Display" Depth 24 EndSubSection EndSection Section "Device" Identifier "Device Right" Driver "radeon" VendorName "ATI Technologies Inc" BoardName "ATI Radeon HD 4770 [RV740]" BusID "PCI:2:0:1" Screen 1 EndSection Section "Screen" Identifier "Screen Right" Device "Device Right" Monitor "Monitor Right" SubSection "Display" Depth 24 EndSubSection EndSection I'm using a fresh Kubuntu 10.10 installation with propsed-updates enabled since this repo contains a xorg fix for using multiple graphic cards. I hope someone can help me out. Very many thanks!!

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  • My Sprite comes out the screen

    - by IlNero
    If i an action moves the sprite,how can i keep the CCSprite on the screen???? this is my code: [enemy runAction:[CCSequence actions:[CCMoveBy actionWithDuration:2.0 position:ccp(-winSize.width*0.4, 0)], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(winSize.width*0.2, -winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(winSize.width*0.2, -winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(winSize.width*0.2, -winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(winSize.width*0.2, -winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(winSize.width*0.2, -winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.3,winSize.width*0.3), randomValueBetween(winSize.height*0.3, -winSize.height*0.3))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.2,winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.3,winSize.width*0.3), randomValueBetween(winSize.height*0.3, -winSize.height*0.3))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.2,winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.3,winSize.width*0.3), randomValueBetween(winSize.height*0.3, -winSize.height*0.3))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:randomValueBetween(1.0, 0.3) position:ccp(randomValueBetween(-winSize.width*0.2,winSize.width*0.2), randomValueBetween(winSize.height*0.2, -winSize.height*0.2))], [CCDelayTime actionWithDuration:0.5], [CCMoveBy actionWithDuration:2.0 position:ccp(-winSize.width*1.5, 0)], [CCCallFuncN actionWithTarget:self selector:@selector(invisNode:)], nil]]; but whit this code the sprite sometimes comes out the screen, i need the sprite moves randomly in the screen without comes out..

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  • Screen flickering / scrambling on an Asus UL30A

    - by user55059
    Recently my Laptop screen started to flicker. You can view the phenomena here: YouTube Sometimes the screen is totally scrambled, but most of the time it starts with the Title bar only. It happens inconsistently. My Laptop is Asus UL30A and I'm using Ubuntu 11.10. Output from command: sudo lshw -C display; lsb_release -a; uname -a; xrandr *-display:0 description: VGA compatible controller product: Mobile 4 Series Chipset Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 07 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:44 memory:fe400000-fe7fffff memory:d0000000-dfffffff ioport:dc00(size=8) *-display:1 UNCLAIMED description: Display controller product: Mobile 4 Series Chipset Integrated Graphics Controller vendor: Intel Corporation physical id: 2.1 bus info: pci@0000:00:02.1 version: 07 width: 64 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: latency=0 resources: memory:fe800000-fe8fffff LSB Version: core-2.0-ia32:core-2.0-noarch:core-3.0-ia32:core-3.0-noarch:core-3.1-ia32:core-3.1-noarch:core-3.2-ia32:core-3.2-noarch:core-4.0-ia32:core-4.0-noarch Distributor ID: Ubuntu Description: Ubuntu 11.10 Release: 11.10 Codename: oneiric Linux steelke 3.0.0-14-generic-pae #23-Ubuntu SMP Mon Nov 21 22:07:10 UTC 2011 i686 i686 i386 GNU/Linux Screen 0: minimum 320 x 200, current 1366 x 768, maximum 8192 x 8192 LVDS1 connected 1366x768+0+0 (normal left inverted right x axis y axis) 293mm x 164mm 1366x768 60.0*+ 1360x768 59.8 60.0 1024x768 60.0 800x600 60.3 56.2 640x480 59.9 VGA1 disconnected (normal left inverted right x axis y axis) HDMI1 disconnected (normal left inverted right x axis y axis) DP1 disconnected (normal left inverted right x axis y axis) DP2 disconnected (normal left inverted right x axis y axis) I already rolled back the kernel to 3.0.0-14 instead of 3.0.0-17 as mentioned in this post, but without result. I guess the problem is related to the driver, because I don't see similar behaviour in the BIOS Setup. Any tips or help is welcome.

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  • java code for capture the image by webcam

    - by Navneet
    I am using windows7 64 bit operating system. The source code is for capturing the image by webcam: import javax.swing.*; import javax.swing.event.*; import java.io.*; import javax.media.*; import javax.media.format.*; import javax.media.util.*; import javax.media.control.*; import javax.media.protocol.*; import java.util.*; import java.awt.*; import java.awt.image.*; import java.awt.event.*; import com.sun.image.codec.jpeg.*; public class SwingCapture extends Panel implements ActionListener { public static Player player = null; public CaptureDeviceInfo di = null; public MediaLocator ml = null; public JButton capture = null; public Buffer buf = null; public Image img = null; public VideoFormat vf = null; public BufferToImage btoi = null; public ImagePanel imgpanel = null; public SwingCapture() { setLayout(new BorderLayout()); setSize(320,550); imgpanel = new ImagePanel(); capture = new JButton("Capture"); capture.addActionListener(this); String str1 = "vfw:Logitech USB Video Camera:0"; String str2 = "vfw:Microsoft WDM Image Capture (Win32):0"; di = CaptureDeviceManager.getDevice(str2); ml = di.getLocator(); try { player = Manager.createRealizedPlayer(ml); player.start(); Component comp; if ((comp = player.getVisualComponent()) != null) { add(comp,BorderLayout.NORTH); } add(capture,BorderLayout.CENTER); add(imgpanel,BorderLayout.SOUTH); } catch (Exception e) { e.printStackTrace(); } } public static void main(String[] args) { Frame f = new Frame("SwingCapture"); SwingCapture cf = new SwingCapture(); f.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { playerclose(); System.exit(0);}}); f.add("Center",cf); f.pack(); f.setSize(new Dimension(320,550)); f.setVisible(true); } public static void playerclose() { player.close(); player.deallocate(); } public void actionPerformed(ActionEvent e) { JComponent c = (JComponent) e.getSource(); if (c == capture) { // Grab a frame FrameGrabbingControl fgc = (FrameGrabbingControl) player.getControl("javax.media.control.FrameGrabbingControl"); buf = fgc.grabFrame(); // Convert it to an image btoi = new BufferToImage((VideoFormat)buf.getFormat()); img = btoi.createImage(buf); // show the image imgpanel.setImage(img); // save image saveJPG(img,"c:\\test.jpg"); } } class ImagePanel extends Panel { public Image myimg = null; public ImagePanel() { setLayout(null); setSize(320,240); } public void setImage(Image img) { this.myimg = img; repaint(); } public void paint(Graphics g) { if (myimg != null) { g.drawImage(myimg, 0, 0, this); } } } public static void saveJPG(Image img, String s) { BufferedImage bi = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_RGB); Graphics2D g2 = bi.createGraphics(); g2.drawImage(img, null, null); FileOutputStream out = null; try { out = new FileOutputStream(s); } catch (java.io.FileNotFoundException io) { System.out.println("File Not Found"); } JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(out); JPEGEncodeParam param = encoder.getDefaultJPEGEncodeParam(bi); param.setQuality(0.5f,false); encoder.setJPEGEncodeParam(param); try { encoder.encode(bi); out.close(); } catch (java.io.IOException io) { System.out.println("IOException"); } } } This code is sucessfully compiled. On running the code, the following runtime error occurs: Exception in thread "VFW Request Thread" java.lang.UnsatisfiedLinkError:JMFSecurityManager: java.lang.UnsatisfiedLinkError:no jmvfw in java.library.path at com.sun.media.JMFSecurityManager.loadLibrary(JMFSecurityManager.java:206) at com.sun.media.protocol.vfw.VFWCapture.<clinit><VFWCapture.java:19> at com.sun.media.protocol.vfw.VFWSourceStream.doConnect(VFWSourceStream.java:241) at com.sun.media.protocol.vfw.VFWSourceStream.run(VFWSourceStream.java:763) at java.cdlang.Thread.run(Thread.java:619) Please send me solution of this problem/

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  • Screen Aspect Ratio

    - by Bill Evjen
    Jeffrey Dean, Pixar Aspect Ratio is very important to home video. What is aspect ratio – the ratio from the height to the width 2.35:1 The image is 2.35 times wide as it is high Pixar uses this for half of our movies This is called a widescreen image When modified to fit your television screen They cut this to fit the box of your screen When a comparison is made huge chunks of picture is missing It is harder to find what is going on when these pieces are missing The whole is greater than the pieces themselves. If you are missing pieces – you are missing the movie The soul and the mood is in the film shots. Cutting it to fit a screen, you are losing 30% of the movie Why different aspect ratios? Film before the 1950s 1.33:1 Academy Standard There were all aspects of images though. There was no standard. Thomas Edison developed projecting images onto a wall/screen He didn’t patent it as he saw no value in it. Then 1.37:1 came about to add a strip of sound This is the same size as a 35mm film Around 1952 – TV comes along NTSC Television followed the Academy Standard (4x3) Once TV came out, movie theater attendance plummets So Film brought forth color to combat this. Also early 3D Also Widescreen was brought forth. Cinema-Scope Studios at the time made movies bigger and bigger There was a Napoleon movie that was actually 4x1 … really wide. 1.85:1 Academy Flat 2.35:1 Anamorphic Scope (aka Panavision/Cinemascope) Almost all movies are made in these two aspect ratios Pixar has done half in one and half in the other Why choose one over the other? Artist choice It is part of the story the director wants to tell Can we preserve the story outside of the theaters? TVs before 1998 – they were very square Now TVs are very wide Historical options Toy Story released as it was and people cut it in a way that wasn’t liked by the studio Pan and Scan is another option Cut and then scan left or right depending on where the action is Frame Height Pixar can go back and animate more picture to account for the bottom/top bars. You end up with more sky and more ground The characters seem to get lost in the picture You lose what the director original intended Re-staging For animated movies, you can move characters around – restage the scene. It is a new completely different version of the film This is the best possible option that Pixar came up with They have stopped doing this really as the demand as pretty much dropped off Why not 1.33 today? There has been an evolution of taste and demands. VHS is a linear item The focus is about portability and not about quality Most was pan and scan and the quality was so bad – but people didn’t notice DVD was introduced in 1996 You could have more content – two versions of the film You could have the widescreen version and the 1.33 version People realized that they are seeing more of the movie with the widescreen High Def Televisions (16x9 monitors) This was introduced in 2005 Blu-ray Disc was introduced in 2006 This is all widescreen You cannot find a square TV anymore TVs are roughly 1.85:1 aspect ratio There is a change in demand Users are used to black bars and are used to widescreen Users are educated now What’s next for in-flight entertainment? High Def IFE Personal Electronic Devices 3D inflight

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  • Snap App Windows to Pre-Defined Screen Sections with Acer GridVista

    - by Asian Angel
    The window snapping feature in Windows 7 and the ability to organize monitor(s) into specific gridded sections have both become popular lately. If you love the idea of having both combined in a single software then join us as we look at Acer GridVista. Note: Acer GridVista works with Windows XP, Vista, & 7. It will also work with dual monitors. Setup Acer GridVista comes in a zip file format and at first you might assume that it is portable in nature but it is not. Once you unzip the enclosed folder you will need to double click on “Setup.exe” to install the program. Acer GridVista in Action Once you have installed the program and started it up all that you will notice at first is the new “System Tray Icon”. Here you can see the “Context Menu”… The only menu command that you will likely use most of the time is the “Grid Configuration Command”. Notice that for our single monitor setup that it lists “Display 1”. The “Single Setting” is enabled by default and you can easily choose the layout that best suits your needs. The enabled layout style will always be highlighted in yellow for easy reference. For our example we chose the “Triple (primary at right)” layout style. Each section will be specifically numbered as shown here. Do not worry…the grid and numbers only appear for a moment and then become invisible again until you move an app window into that section/area of your screen. On every regular app window that you open you will notice three new buttons in the upper right corner. Here is what each of these new buttons do: Acer GridVista Extensions (Transparent, Send To Window Grid, About Acer GridVista): Viewable in a drop-down menu Lock To Grid (Enable/Disable): Enabled by default –> Note: Set to disable on a particular window to keep it free of the “grid locking function” Always On Top (Enable/Disable): Disabled by default A good look at the “Extensions Drop-Down Menu” where you can set an app window to be transparent or send it to a specific screen section on your monitor(s). If you open an app it will not automatically lock into a specific section. To lock the window into a specific section drag-and-drop the app window into the desired section. Notice the red outline and highlighted number on “Section 2” below. The red outline and highlighted number serves as an indicator that if you release the app window at that moment it will lock into the outlined/highlighted section. Now that Notepad is locked into “Section 2” you can see that it is maximized within that section. Continue to drag-and-drop your app windows into the appropriate sections as desired…apps can still be reduced to the “Taskbar” the same as before. Options These are the options available for Acer GridVista… Conclusion If you have been wanting the ability to “snap” windows and organize them into specific screen areas then Acer GridVista is definitely a program that you should try out. Links Download Acer GridVista at Softpedia View detailed information at the Acer GridVista Homepage Similar Articles Productive Geek Tips Multitask Like a Pro with AquaSnapHelp Troubleshoot the Blue Screen of Death by Preventing Automatic RebootAdd Windows 7’s AeroSnap Feature to Vista and XPResize Windows to Specific Dimensions Easily With SizerKeyboard Ninja: Assign a Hotkey to any Window TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Playing Games In Chrome Made Easier Stop In The Name Of Love (Firefox addon) Chitika iPad Labs Gives Live iPad Sale Stats Heaven & Hell Finder Icon Using TrueCrypt to Secure Your Data Quickly Schedule Meetings With NeedtoMeet

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  • See all output from commands performed inside screen

    - by user1032531
    I am using screen (http://www.gnu.org/software/screen/manual/screen.html) to access my minecraft console. I created a server in /etc/init.d, and have minecraft running in the background. Then, to access the minecraft console, I just type # screen -r in bash. I can now do commands in the screen shell. The problem is if I do some command which exports a bunch of text, it exceeds the size of the screen and pushes the begging output off the page. And I cannot seem to scroll up and see it. How can I scroll back and view all the output? How can I pause the output (maybe something like more or less)?

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  • Why is my metro screen getting extended to half of the second screen?

    - by maximusyoda
    When I extend my desktop to the second screen, it stays fine for a few minutes, but after a while, the first metro screen stretches all the way to half of the second screen. The search bar etc stops working. The desktop itself shares fine. But the metro screen is messed up as well as the resolution. The second screen is using the recommended resolution. All I want is to have an extended screen. The problem occurs in my office Windows 8 laptop as well. Not sure what to do with it. Device: Surface Pro 2 External Monitor: Dell 2208WFP 1680 x 1050 Pixel Resoultion 22''

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