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  • Chrome Apps Office Hours: Chrome Storage APIs

    Chrome Apps Office Hours: Chrome Storage APIs Ask and vote for questions: goo.gl You spoke, we listened. Join Paul Kinlan, Paul Lewis, Pete LePage, and Renato Dias to learn about the new storage APIs that are available to Chrome Packaged Apps in the next installment of Chrome Apps Office Hours. We'll take a look at the new sync-able and local storage APIs as well as other ways you can save data locally on your users machine. We didn't get through quite as many questions as we hoped last week, and are going to dedicate some extra time this week, so be sure to post your questions on Moderator below! From: GoogleDevelopers Views: 0 9 ratings Time: 00:00 More in Science & Technology

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  • Google Storage for Developers…

    - by joelvarty
    I noticed this today and it seems to be a service that will compete with Amazon S3 and Microsoft’s Azure Blob storage. It’s only open to US developers for now, but I have one burning question: can we transfer directly from Google Storage to another Google service (like YouTube, Docs, etc) without incurring any transfer charges?  The even bigger question is whether all of the APIs will be updated to include this new service and to better amalgamate the existing app services with this one, since storage is so central to everything, it seems to beg the question. via Daring Fireball more later - joel

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  • Learn how Oracle storage efficiencies can help your budget

    - by jenny.gelhausen
    Mark Your Calendar! Live Webcast: Next Generation Storage Management Solutions Wednesday, March 24th, 2010 at 9:00am PT or your local time Please plan to join us for this webcast where Forrester senior analyst Andrew Reichman will discuss the pillars of storage efficiency, how to measure and improve it, and how this can help your business immediately alleviate budget pressures. Joining Mr. Reichman are Phil Stephenson, Senior Principal Product Manager at Oracle, and Matthew Baier, Oracle Product Director, who will explain to you the next generation storage capabilities available in Oracle Database 11g and Oracle Exadata. Register for this March 24th live wecast today! var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • Chrome Apps Office Hours: Storage API Deep Dive

    Chrome Apps Office Hours: Storage API Deep Dive Ask and vote for questions at: goo.gl Join us next week as we take a deeper dive into the new storage APIs available to Chrome Packaged Apps. We've invited Eric Bidelman, author of the HTML5 File System API book to join Paul Kinlan, Paul Lewis, Pete LePage and Renato Dias for our weekly Chrome Apps Office Hours in which we will pick apart some of the sample Chrome Apps and explain how we've used the storage APIs and why we made the decisions we did. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Oracle ZFSSA Hybrid Storage Pool Demo

    - by Darius Zanganeh
    The ZFS Hybrid Storage Pool (HSP) has been around since the ZFSSA first launched.  It is one of the main contributors to the high performance we see on the Oracle ZFSSA both in benchmarks as well as many production environments.  Below is a short video I made to show at a high level just how impactful this HSP pool is on storage performance.  We squeeze a ton of performance out of our drives with our unique use of cache, write optimized ssd and read optimized ssd.  Many have written and blogged about this technology, here it is in action. Demo of the Oracle ZFSSA Hybrid Storage Pool and how it speeds up workloads.

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  • Cheapest way to connect 20-24 Sata II HDDs in a budget storage server?

    - by Joe Hopfgartner
    I need to assemble a high density storage server for as cheap as possible. It's been a while for me and the last systems I integrated didn't even have Sata yet... During my Research I of course stumbled about Nexsan SATA Beast, the BackBlaze storage Pods as well as some ridiculously overpriced HP Proliant or Dell storage solutions. Finally I choose Norco cases as the way to go. My eye is set on the RPC-4020, which is a 4U 19" Rackmount case with 20 Hot Swap 3.5" SATA/SAS Hdd trays (Backplanes included) and room for two 2.5" OS drives as well as a Slim Line CD-Rom. The backplanes connect with a single SATA port for each drive, so there are 20 internal SATA ports to to be connected. They also have redundant power ports which I think is quite nice. The cheapest price I have found is 290$ + 40$ shipping. In europe the cheapest unfortunately is 370€ (500$) + 40 € shipping... A nice alternative would be the RPC-4224 which has SFF-8087 Mini SAS connectors that bundle 4 SATA trays each. But it doesn't seem to be available in Europe (where i am) anywhere. So here comes my problem: What Mainboard/Controller to choose to connect them for as cheap as possible while still having nice data rates? I have to say that the server is intended as a Storage server with 1gps connectivity and the data transfer will be distributed very evenly across all drives. I also don't require any raid functionality. This is all done at application level, I just need JBOD. So for example if I go for the RPC 4020 Model I need to connect 20 Storage + 1 OS + 1 CDROM Sata ports. I searched a bit and stumbled across this very low priced controller: http://www.intel.com/products/server/raid-controllers/SASWT4I/SASWT4I-overview.htm They sell it for 115 € here and the specs say it can control up to 122 hard discs and has 4 Mini SAS connectors. So I would use 4 Mini SAS 36pin - 4 SATA 7pin cables to connect 4 SATA drives to each port and choose a Mainboard taht has 6 SATA on board (for example this one) and hurray, I can connect my 22 SATA devices for as low as about ~ 220 EUR (cpu, ram, psu, case not counted) Question: WOULD THAT WORK? And if not, why? 2nd Question: If I go for the 4220 or 4224 Model, I have internal Mini SAS connectors. Am I right in assuming that the backplane than acts as a "SAS Expander"? And can I just plug these SAS connectors into any SAS port I can find on my controller / mainboard or are there certain requirements? I know that SATA port multipliers only work with controllers that are ready for that. But isn't this expansion already implemented in the SAS standard? I am sorry that this is a very broad question, but I really spent the last week reading up and it seems to be not so clear! Especially all the controlling hardware specifications! 3rd Question: A lot of hardware specs feature "internal channels" and "internal connectors". The connecors are the physical numbers of places where I can plug a cable in. I got that. But are the "internal channels" always the maximum numbers of physical drives that can be used in the end? Or can I enhance this further by Expanders/Fanouts? 4th and last question: What do you think about the setup so far? Do you know any good alternatives? Maby I am completely going the wrong way and some DAS would be way better? Are there any comparable chassis available in europe? Please feel free to say whatever you think is relevant to the subject!

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  • Software to draw IT-infrastructure

    - by ICTdesk.net
    Hi everybody, I have to design and present the ICT-infrastructure for a startup. Does anybody know a good piece of software for making a good looking layout of the ICT-infrastructure? Until now I have been doing this by hand, but this time I need to present it in a very nice way. What do you use? I prefer software that will run on Ubuntu Linux, but Windows is also fine. Thanks... Marcel

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  • RHCS: GFS2 in A/A cluster with common storage. Configuring GFS with rgmanager

    - by Pavel A
    I'm configuring a two node A/A cluster with a common storage attached via iSCSI, which uses GFS2 on top of clustered LVM. So far I have prepared a simple configuration, but am not sure which is the right way to configure gfs resource. Here is the rm section of /etc/cluster/cluster.conf: <rm> <failoverdomains> <failoverdomain name="node1" nofailback="0" ordered="0" restricted="1"> <failoverdomainnode name="rhc-n1"/> </failoverdomain> <failoverdomain name="node2" nofailback="0" ordered="0" restricted="1"> <failoverdomainnode name="rhc-n2"/> </failoverdomain> </failoverdomains> <resources> <script file="/etc/init.d/clvm" name="clvmd"/> <clusterfs name="gfs" fstype="gfs2" mountpoint="/mnt/gfs" device="/dev/vg-cs/lv-gfs"/> </resources> <service name="shared-storage-inst1" autostart="0" domain="node1" exclusive="0" recovery="restart"> <script ref="clvmd"> <clusterfs ref="gfs"/> </script> </service> <service name="shared-storage-inst2" autostart="0" domain="node2" exclusive="0" recovery="restart"> <script ref="clvmd"> <clusterfs ref="gfs"/> </script> </service> </rm> This is what I mean: when using clusterfs resource agent to handle GFS partition, it is not unmounted by default (unless force_unmount option is given). This way when I issue clusvcadm -s shared-storage-inst1 clvm is stopped, but GFS is not unmounted, so a node cannot alter LVM structure on shared storage anymore, but can still access data. And even though a node can do it quite safely (dlm is still running), this seems to be rather inappropriate to me, since clustat reports that the service on a particular node is stopped. Moreover if I later try to stop cman on that node, it will find a dlm locking, produced by GFS, and fail to stop. I could have simply added force_unmount="1", but I would like to know what is the reason behind the default behavior. Why is it not unmounted? Most of the examples out there silently use force_unmount="0", some don't, but none of them give any clue on how the decision was made. Apart from that I have found sample configurations, where people manage GFS partitions with gfs2 init script - https://alteeve.ca/w/2-Node_Red_Hat_KVM_Cluster_Tutorial#Defining_The_Resources or even as simply as just enabling services such as clvm and gfs2 to start automatically at boot (http://pbraun.nethence.com/doc/filesystems/gfs2.html), like: chkconfig gfs2 on If I understand the latest approach correctly, such cluster only controls whether nodes are still alive and can fence errant ones, but such cluster has no control over the status of its resources. I have some experience with Pacemaker and I'm used to that all resources are controlled by a cluster and an action can be taken when not only there are connectivity issues, but any of the resources misbehave. So, which is the right way for me to go: leave GFS partition mounted (any reasons to do so?) set force_unmount="1". Won't this break anything? Why this is not the default? use script resource <script file="/etc/init.d/gfs2" name="gfs"/> to manage GFS partition. start it at boot and don't include in cluster.conf (any reasons to do so?) This may be a sort of question that cannot be answered unambiguously, so it would be also of much value for me if you shared your experience or expressed your thoughts on the issue. How does for example /etc/cluster/cluster.conf look like when configuring gfs with Conga or ccs (they are not available to me since for now I have to use Ubuntu for the cluster)? Thanks you very much!

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  • Software Architecture and Design vs Psychology of HCI class

    - by Joey Green
    I have two classes to choose from and I'm wanting to get an opinion from the more experienced game devs which might be better for someone who wants to be an indie game dev. The first is a Software Architecture and Design course and the second is a course titled Psychology of HCI. I've previously have taken a Software Design course that was focused only on design patterns. I've also taken an Introduction to HCI course. Software Architecture and Design Description Topics include software architectures, methodologies, model representations, component-based design ,patterns,frameworks, CASE-based desgins, and case studies. Psychology of HCI Description Exploration of psychological factors that interact with computer interface usablilty. Interface design techniques and usability evaluation methods are emphasized. I know I would find both interesting, but my concern is really which one might be easier to pick up on my own. I know HCI is relevant to game dev, but am un-sure if the topics in the Software Architecture class would be more for big software projects that go beyond the scope of games. Also, I'm not able to take both because the overlap.

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  • Design mode in Visual studio 2010 sp1 beta

    - by anirudha
    in MVC3 razor we found that their is no way to watch the design in Visual studio as well we can see aspx file by going to design mode. their is a little trick to solve this issue first is that if you have Expression web or Vs 2008 then open the file on them how see here in expression web 4 you need to add the extension .cshtml and open them as html as we open other. in Visual studio 2008 you need to add the extension .cshtml and set them open as html. well their is no big trouble if design not worked. but in some case when you need to get this issue solved this need to be work for configuration do this: Expression Web 4 > tools > application options > configure editor > click on new extension icon show in exact left put the cshtml in the window they show you and choose expression web [open as html] after that you can see the design in expression web. by default Expression web not have cshtml as known extension so you need to do that to add them because without it they never handle cshtml file and refer them to Visual studio. after setting this you  EW4 open the cshtml file as html and show you design in design mode. in Visual studio 2008 you can use same trick to solve this issue just follow this step > options > text editors > file extension put cshtml in textbox and set the option html editor from dropdown and click on add and ok this will open your cshtml file as html.

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  • General Availability: Simplified User Experience Design Patterns eBook

    - by ultan o'broin
    Karen Scipi (@karenscipi) writes: The Oracle Applications User Experience team is delighted to announce that our Simplified User Experience Design Patterns for the Oracle Applications Cloud Service eBook is available for free. Working with publishers McGraw-Hill, we're pleased to make the eBook available in EPUB (for use on Apple iOS devices), MOBI (ideal for Amazon Kindle), and PDF (for anything with Adobe Reader) versions. The Simplified User Experience Design Patterns for the Oracle Applications Cloud Service eBook We’re sharing the same user experience design patterns, and their supporting guidance on page types and Oracle ADF components that Oracle uses to build simplified user interfaces (UIs) for the Oracle Sales Cloud and Oracle Human Capital Management (HCM) Cloud, with you so that you can build your own simplified UI solutions. Click to register and download your free copy of the eBook Design patterns offer big wins for applications builders because they are proven, reusable, and based on Oracle technology. They enable developers, partners, and customers to design and build the best user experiences consistently, shortening the application's development cycle, boosting designer and developer productivity, and lowering the overall time and cost of building a great user experience. Developers use the eBook to build their own simplified UIs with Oracle ADF and Oracle JDeveloper Now, Oracle partners, customers and the Oracle ADF community can share further in the Oracle Applications User Experience science and design expertise that brought the acclaimed simplified UIs to the Cloud and they can build their own UIs, simply and productively too!

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  • I don't understand how TDD helps me get a good design if I need a design to start testing it

    - by Michael Stum
    I'm trying to wrap my head around TDD, specifically the development part. I've looked at some books, but the ones I found mainly tackle the testing part - the History of NUnit, why testing is good, Red/Green/Refactor and how to create a String Calculator. Good stuff, but that's "just" Unit Testing, not TDD. Specifically, I don't understand how TDD helps me get a good design if I need a Design to start testing it. To illustrate, imagine these 3 requirements: A catalog needs to have a list of products The catalog should remember which products a user viewed Users should be able to search for a product At this points, many books pull a magic rabbit out of a hat and just dive into "Testing the ProductService", but they don't explain how they came to the conclusion that there is a ProductService in the first place. That is the "Development" part in TDD that I'm trying to understand. There needs to be an existing design, but stuff outside of entity-services (that is: There is a Product, so there should be a ProductService) is nowhere to be found (e.g., the second requirement requires me to have some concept of a User, but where would I put the functionality to remind? And is Search a feature of the ProductService or a separate SearchService? How would I know which I should choose?) According to SOLID, I would need a UserService, but if I design a system without TDD, I might end up with a whole bunch of Single-Method Services. Isn't TDD intended to make me discover my design in the first place? I'm a .net developer, but Java resources would also work. I feel that there doesn't seem to be a real sample application or book that deals with a real line of business application. Can someone provide a clear example that illustrates the process of creating a design using TDD?

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  • What are the design principles that promote testable code? (designing testable code vs driving design through tests)

    - by bot
    Most of the projects that I work on consider development and unit testing in isolation which makes writing unit tests at a later instance a nightmare. My objective is to keep testing in mind during the high level and low level design phases itself. I want to know if there are any well defined design principles that promote testable code. One such principle that I have come to understand recently is Dependency Inversion through Dependency injection and Inversion of Control. I have read that there is something known as SOLID. I want to understand if following the SOLID principles indirectly results in code that is easily testable? If not, are there any well-defined design principles that promote testable code? I am aware that there is something known as Test Driven Development. Although, I am more interested in designing code with testing in mind during the design phase itself rather than driving design through tests. I hope this makes sense. One more question related to this topic is whether it's alright to re-factor an existing product/project and make changes to code and design for the purpose of being able to write a unit test case for each module?

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  • Accommodating hierarchical data in SQL Server 2005 database design

    - by Remnant
    Context I am fairly new to database design (=know the basics) and am grappling with how best to design my database for a project I am currently working on. In short, my database will keep a log of which employees have attended certain health and safety courses throughout the year. There are multiple types of course e.g. moving objects, fire safety, hygiene etc. In terms of my database design I need to accommodate the following: Each location can have multiple divisions Each division can have multiple departments Each department can have multiple functions Each function can have multiple job roles Each job role can have different course requirements Also note that the structure at each location may not be the same e.g. the departments within divisions are not the same across locations and the functions within departments may also differ. Edit - updated to better articulate problem Let's assume I am just looking at Location, Division and Department and I have my database as follows: LocationTable DivisionTable DepartmentTable LocationID(PK) DivisionID(PK) DepartmentID(PK) LocationName DivisionName DepartmentName There is a many-to-many relationship between Locations and Divisions and also between Departments and Divisions. Suppose I set up a 'Junction Table' as follows: Location_Division LocationID(FK) DivisionID(FK) Using Location_Division I could easily pull back the Divisions for any Location. However, suppose I want to pull back all departments for a given Division in a given Location. If I set up another 'Junction Table' for Division and Department then I can't see how I would differentiate Division by Location? Division_Department DivisionID(FK) DepartmentID(FK) Location_Division Division_Department LocationID DivisionID DivisionID DepartmentID 1 1 1 1 1 2 1 2 2 1 2 1 2 2 2 2 Do I need to expand the number of columns in my 'Junction Table' e.g. Location_Division_Department LocationID(FK) DivisionID(FK) DepartmentID(FK) Location_Division_Department LocationID DivisionID DepartmentID 1 1 1 1 1 2 1 1 3 2 1 1 2 1 2 2 1 3

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  • Help me with DB design

    - by eugeneK
    Hi, i'm developing text ads system. Some small clone of Google Ads. Here is diagram with common tables. Basically make it short, advertiser can have up to 10 variant of same campaign with different text variations, can geo-target his ads and unique impressions count only for IP that haven't been on certain site for more than 24 hours. Pretty simple but the question is what i lack in here from your experience because later it would much harder to fix design flaws and some of you probably done something alike also many SQL gurus in here so maybe i did over normalized DB or did not normalized as needed ? Second question is. My end goal is to get ads for user from ie. Germany that haven't seen same ad on same site for 24 hours as long as ads fit country of user. Each impression is count same as each click if there is one. I need to get 5 "random" ads based on IP, Country and higher CPC (pay per click). How can i achieve this with current design or maybe to design database the way it would be easy to get ads and show stats for advirtisers... thanks for any help...

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  • MYSQL - SImple database design

    - by sequelDesigner
    Hello guys, I would like to develop a system, where user will get the data dynamically(what I mean dynamic is, without reloading pages, using AJAX.. but well, it does not matter much). My situation is like this. I have this table, I called it "player", in this player table, I will store the player information like, player name, level, experience etc. Each player can have different clothes, start from tops(shirts), bottoms, shoes, and hairstyle, and each player can have more than 1 tops, bottoms, shoes etc. What I am hesitated or not very sure about is, how do you normally store the data? My current design is like this: Player Table =========================================================================================== id | name | (others player's info) | wearing | tops | bottoms =========================================================================================== 1 | player1 | | top=1;bottom=2;shoes=5;hair=8 | 1,2,3| 7,2,3 Tops Table ===================== id | name | etc... ===================== 1 | t-shirt | ... I am not sure if this design is good. If you are the database designer, how would you design the database? Or how you will store them? Please advise. Thanks

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  • Help with Perl persistent data storage using Data::Dumper

    - by stephenmm
    I have been trying to figure this out for way to long tonight. I have googled it to death and none of the examples or my hacks of the examples are getting it done. It seems like this should be pretty easy but I just cannot get it. Here is the code: #!/usr/bin/perl -w use strict; use Data::Dumper; my $complex_variable = {}; my $MEMORY = "$ENV{HOME}/data/memory-file"; $complex_variable->{ 'key' } = 'value'; $complex_variable->{ 'key1' } = 'value1'; $complex_variable->{ 'key2' } = 'value2'; $complex_variable->{ 'key3' } = 'value3'; print Dumper($complex_variable)."TEST001\n"; open M, ">$MEMORY" or die; print M Data::Dumper->Dump([$complex_variable], ['$complex_variable']); close M; $complex_variable = {}; print Dumper($complex_variable)."TEST002\n"; # Then later to restore the value, it's simply: do $MEMORY; #eval $MEMORY; print Dumper($complex_variable)."TEST003\n"; And here is my output: $VAR1 = { 'key2' => 'value2', 'key1' => 'value1', 'key3' => 'value3', 'key' => 'value' }; TEST001 $VAR1 = {}; TEST002 $VAR1 = {}; TEST003 Everything that I read says that the TEST003 output should look identical to the TEST001 output which is exactly what I am trying to achieve. What am I missing here? Should I be "do"ing differently or should I be "eval"ing instead and if so how? Thanks for any help...

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  • Linux's thread local storage implementation

    - by anon
    __thread Foo foo; How is "foo" actually resolved? Does the compiler silently replace every instance of "foo" with a function call? Is "foo" stored somewhere relative to the bottom of the stack, and the compiler stores this as "hey, for each thread, have this space near the bottom of the stack, and foo is stored as 'offset x from bottom of stack'"?

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  • iPad App Cookies Storage?

    - by Aakburns
    Hi, I have an application that sends you to one website that shows a login form. I've read up on cookies from the apple reference (http://developer.apple.com/iphone/library/documentation/Cocoa/Reference/Foundation/Classes/NSHTTPCookie_Class/Reference/Reference.html#//apple_ref/occ/instm/NSHTTPCookie/initWithProperties:) I'm honestly just not understanding this at all. Can someone please explain how to get cookies working for an app? Post sample code? Thanks.

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  • Looking for the most painless non-RDBMS storage method in C#

    - by NateD
    I'm writing a simple program that will run entirely client-side. (Desktop programming? do people still do that?) and I need a simple way to store trivial amounts of data in a structured form, but really don't see any need to use a database system. What's more, some of the data needs to be serialized and passed around to different users, like some kind of "file" or perhaps a "document". (has anyone ever done that before?) So, I've looked at using .Net DataSets, LINQ, direct XML manipulation, and they all seem like they would get the job done, but I would like to know before I dive into any of them if there's one method that is generally regarded as easier to code than others. As I said, the amount of data to be stored is trivial, even if one hundred people all used the same machine we're not talking about more than 10 MB, so performance is not as large a concern as is codeability/maintainability. Thank you all in advance!

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  • Android App Widget: Data storage

    - by Jeffrey
    Hello everyone, I'm implementing a home screen app widget. I was wondering which is better to store/read data: SharedPreferences or a SQLite database? The data is accessed from an AppWidgetProvider (similar to a BroadcastReceiver), and any given instance of the widget displays different data based on appWidgetId. Is one way or the other frowned upon? Thanks for your time.

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