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  • Convert Dynamic to Type and convert Type to Dynamic

    - by Jon Canning
    public static class DynamicExtensions     {         public static T FromDynamic<T>(this IDictionary<string, object> dictionary)         {             var bindings = new List<MemberBinding>();             foreach (var sourceProperty in typeof(T).GetProperties().Where(x => x.CanWrite))             {                 var key = dictionary.Keys.SingleOrDefault(x => x.Equals(sourceProperty.Name, StringComparison.OrdinalIgnoreCase));                 if (string.IsNullOrEmpty(key)) continue;                 var propertyValue = dictionary[key];                 bindings.Add(Expression.Bind(sourceProperty, Expression.Constant(propertyValue)));             }             Expression memberInit = Expression.MemberInit(Expression.New(typeof(T)), bindings);             return Expression.Lambda<Func<T>>(memberInit).Compile().Invoke();         }         public static dynamic ToDynamic<T>(this T obj)         {             IDictionary<string, object> expando = new ExpandoObject();             foreach (var propertyInfo in typeof(T).GetProperties())             {                 var propertyExpression = Expression.Property(Expression.Constant(obj), propertyInfo);                 var currentValue = Expression.Lambda<Func<string>>(propertyExpression).Compile().Invoke();                 expando.Add(propertyInfo.Name.ToLower(), currentValue);             }             return expando as ExpandoObject;         }     }

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  • Towards an F# .NET Reflector add-in

    - by CliveT
    When I had the opportunity to spent some time during Red Gate's recent "down tools" week on a project of my choice, the obvious project was an F# add-in for Reflector . To be honest, this was a bit of a misnomer as the amount of time in the designated week for coding was really less than three days, so it was always unlikely that very much progress would be made in such a small amount of time (and that certainly proved to be the case), but I did learn some things from the experiment. Like lots of problems, one useful technique is to take examples, get them to work, and then generalise to get something that works across the board. Unfortunately, I didn't have enough time to do the last stage. The obvious first step is to take a few function definitions, starting with the obvious hello world, moving on to a non-recursive function and finishing with the ubiquitous recursive Fibonacci function. let rec printMessage message  =     printfn  message let foo x  =    (x + 1) let rec fib x  =     if (x >= 2) then (fib (x - 1) + fib (x - 2)) else 1 The major problem in decompiling these simple functions is that Reflector has an in-memory object model that is designed to support object-oriented languages. In particular it has a return statement that allows function bodies to finish early. I used some of the in-built functionality to take the IL and produce an in-memory object model for the language, but then needed to write a transformer to push the return statements to the top of the tree to make it easy to render the code into a functional language. This tree transform works in some scenarios, but not in others where we simply regenerate code that looks more like CPS style. The next thing to get working was library level bindings of values where these values are calculated at runtime. let x = [1 ; 2 ; 3 ; 4] let y = List.map  (fun x -> foo x) x The way that this is translated into a set of classes for the underlying platform means that the code needs to follow references around, from the property exposing the calculated value to the class in which the code for generating the value is embedded. One of the strongest selling points of functional languages is the algebraic datatypes, which allow definitions via standard mathematical-style inductive definitions across the union cases. type Foo =     | Something of int     | Nothing type 'a Foo2 =     | Something2 of 'a     | Nothing2 Such a definition is compiled into a number of classes for the cases of the union, which all inherit from a class representing the type itself. It wasn't too hard to get such a de-compilation happening in the cases I tried. What did I learn from this? Firstly, that there are various bits of functionality inside Reflector that it would be useful for us to allow add-in writers to access. In particular, there are various implementations of the Visitor pattern which implement algorithms such as calculating the number of references for particular variables, and which perform various substitutions which could be more generally useful to add-in writers. I hope to do something about this at some point in the future. Secondly, when you transform a functional language into something that runs on top of an object-based platform, you lose some fidelity in the representation. The F# compiler leaves attributes in place so that tools can tell which classes represent classes from the source program and which are there for purposes of the implementation, allowing the decompiler to regenerate these constructs again. However, decompilation technology is a long way from being able to take unannotated IL and transform it into a program in a different language. For a simple function definition, like Fibonacci, I could write a simple static function and have it come out in F# as the same function, but it would be practically impossible to take a mass of class definitions and have a decompiler translate it automatically into an F# algebraic data type. What have we got out of this? Some data on the feasibility of implementing an F# decompiler inside Reflector, though it's hard at the moment to say how long this would take to do. The work we did is included the 6.5 EAP for Reflector that you can get from the EAP forum. All things considered though, it was a useful way to gain more familiarity with the process of writing an add-in and understand difficulties other add-in authors might experience. If you'd like to check out a video of Down Tools Week, click here.

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  • Best in-memory cache of DB objects for Silverlight [closed]

    - by Jon
    Hi, I'd like to set up a cache of database objects (i.e. rows in a table) in memory in silverlight, which I'll do using WCF and linq-to-sql. Once I have the objects in memory, I'm planning on using MSMQ to receive new objects whenever they have been modified. It's a somewhat complex approach but the goal is to reduce trips to the database and allow instant data communication between Silverlight applications that are connected to the MSMQ. My Silverlight applications are meant to be long-running and the amount of data to be cached will not be large. I'm planning on saving the in-memory cache using local storage. Anyway, in order to process the updated objects that come in, I'd like to know if the user has changed the existing object. Could I use some event relating to data-binding to set a flag indicating that the object has changes? Maybe there's a better way to do the cache entirely? Thanks!

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  • Vouchers grátis para exames de implementação (SOA, E2.0, etc)

    - by pfolgado
    Gostaria de receber 'vouchers' grátis para os exames de Implementação? É fácil! Registe-se numa das Comunidades de Parceiros de EMEA. A maioria destas Comunidades oferecem aos seus membros 'vouchers' grátis para os exames dos produtos cobertos por essascomunidades. Por exemplo, os membros da Comunidade Parceiros de SOA podem obter 'vouchers' grátis para os exames de implementação de SOA e BPM. Para mais informação sobre as comunidades de Parceiros Oracle ver: Tópico Contacto Applications & Systems Management Javier Puerta Business Intelligence & Enterprise Performance Management Mike Hallett Communications Paul Thompson CRM On Demand Paul Thompson Enterprise 2.0 (previously "Content Management") Hans Blaas Exadata Javier Puerta Healthcare Paul Thompson Identity Management & Security Wolfgang Ehrenthaler Manufacturing, Retail, Distribution and Life Science (MRD/LS) Paul Thompson Public Sector Paul Thompson SOA / Integration Jürgen Kress

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  • How to have other divs with a flash liquid layout that fits to the page?

    - by brybam
    Basically the majority of my content is flash based. I designed it using Flash Builder (Flex) and Its in a liquid layout, (everything is in percents) and if im JUST embedding the flash content it scales to the page fine, and i have the flash content set to have a padding of 50 px. I put a header div in fine with no problems, but I have 2 problems, the first being the footer div seems to cover up the buttom of the flash content in IE, but it looks just fine in chrome. How can I solve this? I'm using the stock embed code that Flex provides, I tried to edit the css style for the div which I think is #flashContent and give it a min width and min height but it didnt seem to work, actually anything I did to #flashContent didn't seem to do anything, maybe its not the div i need to be adding that attribute to... And my other problem is I dont even know where to start when it comes to placing a div thats 280width by 600height colum to the right side of the flash content. If i could specify a size for the flash content, and the float it left, and float the colum right, and clear it with the container div id be just fine....But remember the flash content is set to 100% Scale (well techically 100%x80% because it looked better that way). Does anyone know how I can start to deal with creating a more complex scaleable flash layouts that includes other divs? ALL WELL MAINTAINING IE SUPPORT? IE is ruining my life. Here's the code I'm using: (or if it will help you visualize what im trying to do here's the page where im working on setting this up http://apumpkinpatch.com/textmashnew/) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <head> <title>TextMixup</title> <meta name="google" value="notranslate"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <link href="css.css" rel="stylesheet" type="text/css" /> <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.5.2/jquery.min.js"></script> <script src="../appassets/scripts/jquery.titlealert.js"></script> <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'UA-19768131-2']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); function tabNotification() { $.titleAlert('New Message!', {interval:200,requireBlur:true,stopOnFocus:true}); } function joinNotification() { $.titleAlert('Joined Chat!', {interval:200,requireBlur:true,stopOnFocus:true}); } </script> <!-- BEGIN Browser History required section --> <link rel="stylesheet" type="text/css" href="history/history.css" /> <script type="text/javascript" src="history/history.js"></script> <!-- END Browser History required section --> <script type="text/javascript" src="swfobject.js"></script> <script type="text/javascript"> var swfVersionStr = "10.2.0"; var xiSwfUrlStr = "playerProductInstall.swf"; var flashvars = {}; var params = {}; params.quality = "high"; params.bgcolor = "#ffffff"; params.allowscriptaccess = "sameDomain"; params.allowfullscreen = "true"; var attributes = {}; attributes.id = "TextMixup"; attributes.name = "TextMixup"; attributes.align = "middle"; swfobject.embedSWF( "TextMixup.swf", "flashContent", "100%", "80%", swfVersionStr, xiSwfUrlStr, flashvars, params, attributes); swfobject.createCSS("#flashContent", "display:block;text-align:left;"); </script> </head> <body> <div id="homebar"><a href="http://apumpkinpatch.com"><img src="../appassets/images/logo/logoHor_130_30.png" alt="APumpkinPatch HOME" width="130" height="30" hspace="10" vspace="3" border="0"/></a> </div> <div id="topad"> <script type="text/javascript"><!-- google_ad_client = "pub-5824388356626461"; /* 728x90, textmash */ google_ad_slot = "1114351240"; google_ad_width = 728; google_ad_height = 90; //--> </script> <script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> </script> </div> <div id="mainContainer"> <div id="flashContent"> <p> To view this page ensure that Adobe Flash Player version 10.2.0 or greater is installed. </p> <script type="text/javascript"> var pageHost = ((document.location.protocol == "https:") ? "https://" : "http://"); document.write("<a href='http://www.adobe.com/go/getflashplayer'><img src='" + pageHost + "www.adobe.com/images/shared/download_buttons/get_flash_player.gif' alt='Get Adobe Flash player' /></a>" ); </script> </div> <noscript> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="100%" height="80%" id="TextMixup"> <param name="movie" value="TextMixup.swf" /> <param name="quality" value="high" /> <param name="bgcolor" value="#ffffff" /> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <!--[if !IE]>--> <object type="application/x-shockwave-flash" data="TextMixup.swf" width="100%" height="80%"> <param name="quality" value="high" /> <param name="bgcolor" value="#ffffff" /> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <!--<![endif]--> <!--[if gte IE 6]>--> <p> Either scripts and active content are not permitted to run or Adobe Flash Player version 10.2.0 or greater is not installed. </p> <!--<![endif]--> <a href="http://www.adobe.com/go/getflashplayer"> <img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash Player" /> </a> <!--[if !IE]>--> </object> <!--<![endif]--> </object> </noscript> <div id="convosPreview">This is a div I would want to appear as a colum to the right of the flash content that can scale</div> <!---End mainContainer --> </div> <div id="footer"> <a href="../apps.html"><img src="../appassets/images/apps.png" hspace="5" vspace="5" alt="random chat app apumpkinpatch" width="228" height="40" border="0" /></a><a href="https://chrome.google.com/webstore/detail/hjmnobclpbhnjcpdnpdnkbgdkbfifbao?hl=en-US#"><img src="../appassets/images/chromeapp.png" alt="chrome app random video chat apumpkinpatch" width="115" height="40" vspace="5" border="0" /></a><br /><br /> <a href="http://spacebarup.com" target="_blank">©2011 Space Bar</a> | <a href="../tos.html">TOS & Privacy Policy</a> | <a href="../help.html">FAQ & Help</a> | <a href="../tips.html">Important online safety tips</a> | <a href="http://www.facebook.com/pages/APumpkinPatchcom/164279206963001?sk=app_2373072738" target="_blank">Discussion Boards</a><br /> <p>You must be at least 18 years of age to access this web site.<br />APumpkinPatch.com is not responsible for the actions of any visitors of this site.<br />APumpkinPatch.com does not endorse or claim ownership to any of the content that is broadcast through this site. </p><h2>A Pumpkin Patch is BRAND NEW and will be developed a lot over the next few months adding video chat games, chat rooms, and more! Check back often it's going to be a lot of fun!</h2> </div> </body> </html> myCSS: html, body { height:100%; } body { text-align:center; font-family: Helvetica, Arial, sans-serif; margin:0; padding:0; overflow:auto; text-align:center; background-color: #ffffff; } object:focus { outline:none; } #homebar { clear:both; text-align: left; width: 100%; height: 40px; background-color:#333333; color:#CCC; overflow:hidden; box-shadow: 0px 0px 14px rgba(0, 0, 0, 0.65); -moz-box-shadow: 0px 0px 14px rgba(0, 0, 0, 0.65); -webkit-box-shadow: 0px 0px 14px rgba(0, 0, 0, 0.65); margin-bottom: 10px; } #mainContainer { height:auto; width:auto; clear:both; } #flashContent { display:none; height:auto; float:left; min-height: 500px; min-width: 340px; } /**this is the div i want to appear as a column net to the scaleable flash content **/ #convosPreview { float:right; width:280px; height:600px; }

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  • Performing a clean database creation using msbuild

    - by Robert May
    So I’m taking a break from writing about other Agile stuff for a post. :)  I’m still going to get back to the other subjects, but this is fun too. Something I’ve done quite a bit of is MSBuild and CI work.  I’m experimenting with ways to improve what I’ve done in the past, particularly around database CI. Today, I developed a mechanism for starting from scratch with your database.  By scratch, I mean blowing away the existing database and creating it again from a single command line call.  I’m a firm believer that developers should be able to get to a known clean state at the database level with a single command and that they should be operating off of their own isolated database to improve productivity.  These scripts will help that. Here’s how I did it.  First, we have to disconnect users.  I did so using the help of a script from sql server central.  Note that I’m using sqlcmd variable replacement. -- kills all the users in a particular database -- dlhatheway/3M, 11-Jun-2000 declare @arg_dbname sysname declare @a_spid smallint declare @msg varchar(255) declare @a_dbid int set @arg_dbname = '$(DatabaseName)' select @a_dbid = sdb.dbid from master..sysdatabases sdb where sdb.name = @arg_dbname declare db_users insensitive cursor for select sp.spid from master..sysprocesses sp where sp.dbid = @a_dbid open db_users fetch next from db_users into @a_spid while @@fetch_status = 0 begin select @msg = 'kill '+convert(char(5),@a_spid) print @msg execute (@msg) fetch next from db_users into @a_spid end close db_users deallocate db_users GO Once all users are booted from the database, we can commence with recreating the database.  I generated the script that is used to create a database from SQL Server management studio, so I’m only going to show the bits that weren’t generated that are important.  There are a bunch of Alter Database statements that aren’t shown. First, I had to find the default location of the database files in the install, since they can be in many different locations.  I used Method 1 from a technet blog and then modified it a bit to do what I needed to do.  I ended up using dynamic SQL because for the life of me, I couldn’t get the “Filename” property to not return an error when I used anything besides a string.  I’m dropping the database first, if it exists.  Here’s the code:   IF EXISTS(SELECT 1 FROM [master].[sys].[databases] WHERE [name] = N'$(DatabaseName)') BEGIN drop database $(DatabaseName) END; go IF EXISTS(SELECT 1 FROM [master].[sys].[databases] WHERE [name] = 'zzTempDBForDefaultPath') BEGIN DROP DATABASE zzTempDBForDefaultPath END; -- Create temp database. Because no options are given, the default data and --- log path locations are used CREATE DATABASE zzTempDBForDefaultPath; DECLARE @Default_Data_Path VARCHAR(512), @Default_Log_Path VARCHAR(512); --Get the default data path SELECT @Default_Data_Path = ( SELECT LEFT(physical_name,LEN(physical_name)-CHARINDEX('\',REVERSE(physical_name))+1) FROM sys.master_files mf INNER JOIN sys.[databases] d ON mf.[database_id] = d.[database_id] WHERE d.[name] = 'zzTempDBForDefaultPath' AND type = 0); --Get the default Log path SELECT @Default_Log_Path = ( SELECT LEFT(physical_name,LEN(physical_name)-CHARINDEX('\',REVERSE(physical_name))+1) FROM sys.master_files mf INNER JOIN sys.[databases] d ON mf.[database_id] = d.[database_id] WHERE d.[name] = 'zzTempDBForDefaultPath' AND type = 1); --Clean up. IF EXISTS(SELECT 1 FROM [master].[sys].[databases] WHERE [name] = 'zzTempDBForDefaultPath') BEGIN DROP DATABASE zzTempDBForDefaultPath END; DECLARE @SQL nvarchar(max) SET @SQL= 'CREATE DATABASE $(DatabaseName) ON PRIMARY ( NAME = N''$(DatabaseName)'', FILENAME = N''' + @Default_Data_Path + N'$(DatabaseName)' + '.mdf' + ''', SIZE = 2048KB , FILEGROWTH = 1024KB ) LOG ON ( NAME = N''$(DatabaseName)Log'', FILENAME = N''' + @Default_Log_Path + N'$(DatabaseName)' + '.ldf' + ''', SIZE = 1024KB , FILEGROWTH = 10%) ' exec (@SQL) GO And with that, your database is created.  You can run these scripts on any server and on any database name.  To do that, I created an MSBuild script that looks like this: <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0"> <PropertyGroup> <DatabaseName>MyDatabase</DatabaseName> <Server>localhost</Server> <SqlCmd>sqlcmd -v DatabaseName=$(DatabaseName) -S $(Server) -i </SqlCmd> <ScriptDirectory>.\Scripts</ScriptDirectory> </PropertyGroup> <Target Name ="Rebuild"> <ItemGroup> <ScriptFiles Include="$(ScriptDirectory)\*.sql"/> </ItemGroup> <Exec Command="$(SqlCmd) &quot;%(ScriptFiles.Identity)&quot;" ContinueOnError="false"/> </Target> </Project> Note that the Scripts directory is underneath the directory where I’m running the msbuild command and is relative to that directory.  Note also that the target is using batching to run each script in the scripts subdirectory, one after the other.  Each script is passed to the sqlcmd command line execution using the .Identity property on the itemgroup that is created.  This target file is saved in the file “Database.target”. To make this work, you’ll need msbuild in your path, and then run the following command: msbuild database.target /target:Rebuild Once you’ve got your virgin database setup, you’d then need to use a tool like dbdeploy.net to determine that it was a virgin database, build a change script based on the change scripts, and then you’d want another sqlcmd call to update the database with the appropriate scripts.  I’m doing that next, so I’ll post a blog update when I’ve got it working. Technorati Tags: MSBuild,Agile,CI,Database

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  • Get Unity to read in objects name without the need to hard code

    - by N0xus
    I'm trying to get away from having to hard code in the names of objects I want my code to use. For example, I'm use to do it this way: TextAsset test = new TextAsset(); test = (TextAsset)Resources.Load("test.txt", typeof(TextAsset)); What I want to know, is there a way to have so that when I drag my test.txt file onto my object in Unity, my code automatically gets the name of that object? I'm wanting to do this so once I write the code, I don't need to back in and change it should I wish re-use it.

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  • Tutorial: Getting Started with the NoSQL JavaScript / Node.js API for MySQL Cluster

    - by Mat Keep
    Tutorial authored by Craig Russell and JD Duncan  The MySQL Cluster team are working on a new NoSQL JavaScript connector for MySQL. The objectives are simplicity and high performance for JavaScript users: - allows end-to-end JavaScript development, from the browser to the server and now to the world's most popular open source database - native "NoSQL" access to the storage layer without going first through SQL transformations and parsing. Node.js is a complete web platform built around JavaScript designed to deliver millions of client connections on commodity hardware. With the MySQL NoSQL Connector for JavaScript, Node.js users can easily add data access and persistence to their web, cloud, social and mobile applications. While the initial implementation is designed to plug and play with Node.js, the actual implementation doesn't depend heavily on Node, potentially enabling wider platform support in the future. Implementation The architecture and user interface of this connector are very different from other MySQL connectors in a major way: it is an asynchronous interface that follows the event model built into Node.js. To make it as easy as possible, we decided to use a domain object model to store the data. This allows for users to query data from the database and have a fully-instantiated object to work with, instead of having to deal with rows and columns of the database. The domain object model can have any user behavior that is desired, with the NoSQL connector providing the data from the database. To make it as fast as possible, we use a direct connection from the user's address space to the database. This approach means that no SQL (pun intended) is needed to get to the data, and no SQL server is between the user and the data. The connector is being developed to be extensible to multiple underlying database technologies, including direct, native access to both the MySQL Cluster "ndb" and InnoDB storage engines. The connector integrates the MySQL Cluster native API library directly within the Node.js platform itself, enabling developers to seamlessly couple their high performance, distributed applications with a high performance, distributed, persistence layer delivering 99.999% availability. The following sections take you through how to connect to MySQL, query the data and how to get started. Connecting to the database A Session is the main user access path to the database. You can get a Session object directly from the connector using the openSession function: var nosql = require("mysql-js"); var dbProperties = {     "implementation" : "ndb",     "database" : "test" }; nosql.openSession(dbProperties, null, onSession); The openSession function calls back into the application upon creating a Session. The Session is then used to create, delete, update, and read objects. Reading data The Session can read data from the database in a number of ways. If you simply want the data from the database, you provide a table name and the key of the row that you want. For example, consider this schema: create table employee (   id int not null primary key,   name varchar(32),   salary float ) ENGINE=ndbcluster; Since the primary key is a number, you can provide the key as a number to the find function. function onSession = function(err, session) {   if (err) {     console.log(err);     ... error handling   }   session.find('employee', 0, onData); }; function onData = function(err, data) {   if (err) {     console.log(err);     ... error handling   }   console.log('Found: ', JSON.stringify(data));   ... use data in application }; If you want to have the data stored in your own domain model, you tell the connector which table your domain model uses, by specifying an annotation, and pass your domain model to the find function. var annotations = new nosql.Annotations(); function Employee = function(id, name, salary) {   this.id = id;   this.name = name;   this.salary = salary;   this.giveRaise = function(percent) {     this.salary *= percent;   } }; annotations.mapClass(Employee, {'table' : 'employee'}); function onSession = function(err, session) {   if (err) {     console.log(err);     ... error handling   }   session.find(Employee, 0, onData); }; Updating data You can update the emp instance in memory, but to make the raise persistent, you need to write it back to the database, using the update function. function onData = function(err, emp) {   if (err) {     console.log(err);     ... error handling   }   console.log('Found: ', JSON.stringify(emp));   emp.giveRaise(0.12); // gee, thanks!   session.update(emp); // oops, session is out of scope here }; Using JavaScript can be tricky because it does not have the concept of block scope for variables. You can create a closure to handle these variables, or use a feature of the connector to remember your variables. The connector api takes a fixed number of parameters and returns a fixed number of result parameters to the callback function. But the connector will keep track of variables for you and return them to the callback. So in the above example, change the onSession function to remember the session variable, and you can refer to it in the onData function: function onSession = function(err, session) {   if (err) {     console.log(err);     ... error handling   }   session.find(Employee, 0, onData, session); }; function onData = function(err, emp, session) {   if (err) {     console.log(err);     ... error handling   }   console.log('Found: ', JSON.stringify(emp));   emp.giveRaise(0.12); // gee, thanks!   session.update(emp, onUpdate); // session is now in scope }; function onUpdate = function(err, emp) {   if (err) {     console.log(err);     ... error handling   } Inserting data Inserting data requires a mapped JavaScript user function (constructor) and a session. Create a variable and persist it: function onSession = function(err, session) {   var data = new Employee(999, 'Mat Keep', 20000000);   session.persist(data, onInsert);   } }; Deleting data To remove data from the database, use the session remove function. You use an instance of the domain object to identify the row you want to remove. Only the key field is relevant. function onSession = function(err, session) {   var key = new Employee(999);   session.remove(Employee, onDelete);   } }; More extensive queries We are working on the implementation of more extensive queries along the lines of the criteria query api. Stay tuned. How to evaluate The MySQL Connector for JavaScript is available for download from labs.mysql.com. Select the build: MySQL-Cluster-NoSQL-Connector-for-Node-js You can also clone the project on GitHub Since it is still early in development, feedback is especially valuable (so don't hesitate to leave comments on this blog, or head to the MySQL Cluster forum). Try it out and see how easy (and fast) it is to integrate MySQL Cluster into your Node.js platforms. You can learn more about other previewed functionality of MySQL Cluster 7.3 here

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  • Setting up SSO in ADF Security-enabled application

    - by Dmitry Nefedkin
    I'm continuing a series of post/videos regarding  the setting up ADF applications in the real world. This time I'm going to present how to set up Single Sign-On (SSO) and Single Logout (SLO) for ADF application using Oracle Access Manager 11g.  In this 40-min video we are going to explore the following topics: Review the demo environment; Install Oracle HTTP Server 11g (OHS) instance as a reverse proxy for Oracle Weblogic Server; Install OAM 11g Web Gate inside OHS; Modify and redeploy the ADF application for use with OAM; Configure OAM Identity Asserter in ADF domain; Configure single logout (SLO); Test SSO and SLO  

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  • UndoRedo on Nodes

    - by Geertjan
    When a change is made to the property in the Properties Window, below, the undo/redo functionality becomes enabled: When undo/redo are invoked, e.g., via the buttons in the toolbar, the display name of the node changes accordingly. The only problem I have is that the buttons only become enabled when the Person Window is selected, not when the Properties Window is selected, which would be desirable. Here's the Person object: public class Person implements PropertyChangeListener {     private String name;     public static final String PROP_NAME = "name";     public Person(String name) {         this.name = name;     }     public String getName() {         return name;     }     public void setName(String name) {         String oldName = this.name;         this.name = name;         propertyChangeSupport.firePropertyChange(PROP_NAME, oldName, name);     }     private transient final PropertyChangeSupport propertyChangeSupport = new PropertyChangeSupport(this);     public void addPropertyChangeListener(PropertyChangeListener listener) {         propertyChangeSupport.addPropertyChangeListener(listener);     }     public void removePropertyChangeListener(PropertyChangeListener listener) {         propertyChangeSupport.removePropertyChangeListener(listener);     }     @Override     public void propertyChange(PropertyChangeEvent evt) {         propertyChangeSupport.firePropertyChange(evt);     } } And here's the Node with UndoRedo enablement: public class PersonNode extends AbstractNode implements UndoRedo.Provider, PropertyChangeListener {     private UndoRedo.Manager manager = new UndoRedo.Manager();     private boolean undoRedoEvent;     public PersonNode(Person person) {         super(Children.LEAF, Lookups.singleton(person));         person.addPropertyChangeListener(this);         setDisplayName(person.getName());     }     @Override     protected Sheet createSheet() {         Sheet sheet = Sheet.createDefault();         Sheet.Set set = Sheet.createPropertiesSet();         set.put(new NameProperty(getLookup().lookup(Person.class)));         sheet.put(set);         return sheet;     }     @Override     public void propertyChange(PropertyChangeEvent evt) {         if (evt.getPropertyName().equals(Person.PROP_NAME)) {             firePropertyChange(evt.getPropertyName(), evt.getOldValue(), evt.getNewValue());         }     }     public void fireUndoableEvent(String property, Person source, Object oldValue, Object newValue) {         manager.addEdit(new MyAbstractUndoableEdit(source, oldValue, newValue));     }     @Override     public UndoRedo getUndoRedo() {         return manager;     }     @Override     public String getDisplayName() {         Person p = getLookup().lookup(Person.class);         if (p != null) {             return p.getName();         }         return super.getDisplayName();     }     private class NameProperty extends PropertySupport.ReadWrite<String> {         private Person p;         public NameProperty(Person p) {             super("name", String.class, "Name", "Name of Person");             this.p = p;         }         @Override         public String getValue() throws IllegalAccessException, InvocationTargetException {             return p.getName();         }         @Override         public void setValue(String newValue) throws IllegalAccessException, IllegalArgumentException, InvocationTargetException {             String oldValue = p.getName();             p.setName(newValue);             if (!undoRedoEvent) {                 fireUndoableEvent("name", p, oldValue, newValue);                 fireDisplayNameChange(oldValue, newValue);             }         }     }     class MyAbstractUndoableEdit extends AbstractUndoableEdit {         private final String oldValue;         private final String newValue;         private final Person source;         private MyAbstractUndoableEdit(Person source, Object oldValue, Object newValue) {             this.oldValue = oldValue.toString();             this.newValue = newValue.toString();             this.source = source;         }         @Override         public boolean canRedo() {             return true;         }         @Override         public boolean canUndo() {             return true;         }         @Override         public void undo() throws CannotUndoException {             undoRedoEvent = true;             source.setName(oldValue.toString());             fireDisplayNameChange(oldValue, newValue);             undoRedoEvent = false;         }         @Override         public void redo() throws CannotUndoException {             undoRedoEvent = true;             source.setName(newValue.toString());             fireDisplayNameChange(oldValue, newValue);             undoRedoEvent = false;         }     } } Does anyone out there know how to have the Undo/Redo functionality enabled when the Properties Window is selected?

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  • Is there a language where collections can be used as objects without altering the behavior?

    - by Dokkat
    Is there a language where collections can be used as objects without altering the behavior? As an example, first, imagine those functions work: function capitalize(str) //suppose this *modifies* a string object capitalizing it function greet(person): print("Hello, " + person) capitalize("pedro") >> "Pedro" greet("Pedro") >> "Hello, Pedro" Now, suppose we define a standard collection with some strings: people = ["ed","steve","john"] Then, this will call toUpper() on each object on that list people.toUpper() >> ["Ed","Steve","John"] And this will call greet once for EACH people on the list, instead of sending the list as argument greet(people) >> "Hello, Ed" >> "Hello, Steve" >> "Hello, John"

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  • Execute TSQL statement with ExecuteStoreQuery in entity framework 4.0

    - by Jalpesh P. Vadgama
    I was playing with entity framework in recent days and I was searching something that how we can execute TSQL statement in entity framework. And I have found one great way to do that with entity framework ‘ExecuteStoreQuery’ method. It’s executes a TSQL statement against data source given enity framework context and returns strongly typed result. You can find more information about ExcuteStoreQuery from following link. http://msdn.microsoft.com/en-us/library/dd487208.aspx So let’s examine how it works. So Let’s first create a table against which we are going to execute TSQL statement. So I have added a SQL Express database as following. Now once we are done with adding a database let’s add a table called Client like following. Here you can see above Client table is very simple. There are only two fields ClientId and ClientName where ClientId is primary key and ClientName is field where we are going to store client name. Now it’s time to add some data to the table. So I have added some test data like following. Now it’s time to add entity framework model class. So right click project->Add new item and select ADO.NET entity model as following. After clicking on add button a wizard will start it will ask whether we need to create model classes from database or not but we already have our client table ready so I have selected generate from database as following. Once you process further in wizard it will be presented a screen where we can select the our table like following. Now once you click finish it will create model classes with for us. Now we need a gridview control where we need to display those data. So in Default.aspx page I have added a grid control like following. <%@ Page Title="Home Page" Language="C#" MasterPageFile="~/Site.master" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="EntityFramework._Default" %> <asp:Content ID="HeaderContent" runat="server" ContentPlaceHolderID="HeadContent"> </asp:Content> <asp:Content ID="BodyContent" runat="server" ContentPlaceHolderID="MainContent"> <h2> Welcome to ASP.NET! </h2> <p> To learn more about ASP.NET visit <a href="http://www.asp.net" title="ASP.NET Website">www.asp.net</a>. </p> <p> You can also find <a href="http://go.microsoft.com/fwlink/?LinkID=152368&amp;clcid=0x409" title="MSDN ASP.NET Docs">documentation on ASP.NET at MSDN</a>. <asp:GridView ID="grdClient" runat="server"> </asp:GridView> </p> </asp:Content> Now once we are done with adding Gridview its time to write code for server side. So I have written following code in Page_load event of default.aspx page. protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { using (var context = new EntityFramework.TestEntities()) { ObjectResult<Client> result = context.ExecuteStoreQuery<Client>("Select * from Client"); grdClient.DataSource = result; grdClient.DataBind(); } } } Here in the above code you can see that I have written create a object of our entity model and then with the help of the ExecuteStoreQuery method I have execute a simple select TSQL statement which will return a object result. I have bind that object result with gridview to display data. So now we are done with coding.So let’s run application in browser. Following is output as expected. That’s it. Hope you like it. Stay tuned for more..Till then happy programming.

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  • Dependency Injection/IoC container practices when writing frameworks

    - by Dave Hillier
    I've used various IoC containers (Castle.Windsor, Autofac, MEF, etc) for .Net in a number of projects. I have found they tend to encourage a number of bad practices. Are there any established practices for IoC container use, particularly when providing a platform/framework? My aim as a framework writer is to make code as simple and as easy to use as possible. I'd rather write one line of code to construct an object than ten or even just two. For example, a couple of code smells that I've noticed and don't have good suggestions to: Large number of parameters (5) for constructors. Creating services tends to be complex; all of the dependencies are injected via the constructor - despite the fact that the components are rarely optional (except for maybe in testing). Lack of private and internal classes; this one may be a specific limitation of using C# and Silverlight, but I'm interested in how it is solved. It's difficult to tell what a frameworks interface is if all the classes are public; it allows me access to private parts that I probably shouldnt touch. Coupling the object lifecycle to the IoC container. It is often difficult to manually construct the dependencies required to create objects. Object lifecycle is too often managed by the IoC framework. I've seen projects where most classes are registered as Singletons. You get a lack of explicit control and are also forced to manage the internals (it relates to the above point, all classes are public and you have to inject them). For example, .Net framework has many static methods. such as, DateTime.UtcNow. Many times I have seen this wrapped and injected as a construction parameter. Depending on concrete implementation makes my code hard to test. Injecting a dependency makes my code hard to use - particularly if the class has many parameters. How do I provide both a testable interface, as well as one that is easy to use? What are the best practices?

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  • How do I clean build and installs, ie un-build?

    - by Kaustubh P
    I have installed and downloaded and built mongodb, and just one works. $ mongo mongo: error while loading shared libraries: libmozjs.so: cannot open shared object file: No such file or directory $ /opt/mongo/bin/mongo /opt/mongo/bin/mongo: error while loading shared libraries: libboost_system-mt.so.1.38.0: cannot open shared object file: No such file or directory $ /usr/bin/mongo MongoDB shell version: 1.6.5 connecting to: test > I can remove the installation via apt-get. But how do I remove all things mongo that were built with make, and get a clean system? I followed this guide to build and install mongodb. Thanks.

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  • Interop effects by resolving and instantiating types with ArcObjects

    - by Marko Apfel
    Problem this code does not work Type t = typeof(ESRI.ArcGIS.Framework.AppRefClass); System.Object obj = Activator.CreateInstance(t); but yet this code Type t = Type.GetTypeFromCLSID(typeof(ESRI.ArcGIS.Framework.AppRefClass).GUID); System.Object obj = Activator.CreateInstance(t); Reason In the first variant the runtime tries to cast to AppRefClass . This is not possible. And in the second one, the runtime does not knows anything about AppRefClass. So it leave it as IUnknown.   (originally communicated by my co-worker Ralf)

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  • Coding different states in Adventure Games

    - by Cardin
    I'm planning out an adventure game, and can't figure out what's the right way to implement the behaviour of a level depending on state of story progression. My single-player game features a huge world where the player has to interact with people in a town at various points in the game. However, depending on story progression, different things would be presented to the player, for e.g. the Guild Leader will change locations from the town square to various locations around the city; Doors would only unlock at certain times of the day after finishing a particular routine; Different cut-screen/trigger events happen only after a particular milestone has been reached. I naively thought of using a switch{} statement initially to decide what the NPC should say or which he could be found at, and making quest objectives interact-able only after checking a global game_state variable's condition. But I realised I would quickly run into a lot of different game states and switch-cases in order to change the behaviour of an object. That switch statement would also be massively hard to debug, and I guess it might also be hard to use in a level editor. So I thought, instead of having a single object with multiple states, maybe I should have multiple instances of the same object, with a single state. That way, if I use something like a level editor, I can put an instance of the NPC at all the different locations he could ever appear at, and also an instance for each conversation state he has. But that means there'll be a lot of inactive, invisible game objects floating around the level, which might be trouble for memory, or simply hard to see in a level editor, i don't know. Or simply, make an identical, but separate level for each game state. This feels the cleanest and bug-free way to do things, but it feels like massive manual work making sure each version of the level is really identical to each other. All my methods feel so inefficient, so to recap my question, is there a better or standardised way to implement behaviour of a level depending on state of story progression? PS: I don't have a level editor yet - thinking of using something like JME SDK or making my own.

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  • CodePlex Daily Summary for Saturday, June 09, 2012

    CodePlex Daily Summary for Saturday, June 09, 2012Popular ReleasesARCBots API Program: ARCBots API Program v3 STABLE: Stable Release, you can find the update notes in the source code.Microsoft SQL Server Product Samples: Database: AdventureWorks Sample Reports 2008 R2: AdventureWorks Sample Reports 2008 R2.zip contains several reports include Sales Reason Comparisons SQL2008R2.rdl which uses Adventure Works DW 2008R2 as a data source reference. For more information, go to Sales Reason Comparisons report.RULI Chain Code Image Generator: RULI Chain Code BW Image Generator v. 0.4: added features: - 3x3 bitmask support - 7x7 bitmask support - app icon added some refactoring for later library-creationThe Chronicles of Asku: Alpha Test v1.1: Welcome to the Chronicles of Asku alpha test. The current state of the game is 2 tomb floors, level 10 cap, and almost all core systems in the game, excluding a store that you buy armor in. This is just a test for downloading the game, and severe bug hunts... INSTRUCTIONS: When you download the folder, right click within the folder and select EXTRACT ALL Run Setup.exe Follow any on screen instructions DO NOT TRY TO LOAD A CHARACTER IF YOU HAVE NEVER SAVED ONE BEFORE Patch 1.1 -Added a...Json.NET: Json.NET 4.5 Release 7: Fix - Fixed Metro build to pass Windows Application Certification Kit on Windows 8 Release Preview Fix - Fixed Metro build error caused by an anonymous type Fix - Fixed ItemConverter not being used when serializing dictionaries Fix - Fixed an incorrect object being passed to the Error event when serializing dictionaries Fix - Fixed decimal properties not being correctly ignored with DefaultValueHandlingLINQ Extensions Library: 1.0.3.0: New to release 1.0.3.0:Combinatronics: Combinations (unique) Combinations (with repetition) Permutations (unique) Permutations (with repetition) Convert jagged arrays to fixed multidimensional arrays Convert fixed multidimensional arrays to jagged arrays ElementAtMax ElementAtMin ElementAtAverage New set of array extension (1.0.2.8):Rotate Flip Resize (maintaing data) Split Fuse Replace Append and Prepend extensions (1.0.2.7) IndexOf extensions (1.0.2.7) Ne...Audio Pitch & Shift: Audio Pitch And Shift 4.5.0: Added Instruments tab for modules Open folder content feature Some bug fixesPython Tools for Visual Studio: 1.5 Beta 1: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports CPython, IronPython, Jython and PyPy • Python editor with advanced member, signature intellisense and refactoring • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging •...Circuit Diagram: Circuit Diagram 2.0 Beta 1: New in this release: Automatically flip components when placing Delete components using keyboard delete key Resize document Document properties window Print document Recent files list Confirm when exiting with unsaved changes Thumbnail previews in Windows Explorer for CDDX files Show shortcut keys in toolbox Highlight selected item in toolbox Zoom using mouse scroll wheel while holding down ctrl key Plugin support for: Custom export formats Custom import formats Open...Umbraco CMS: Umbraco CMS 5.2 Beta: The future of Umbracov5 represents the future architecture of Umbraco, so please be aware that while it's technically superior to v4 it's not yet on a par feature or performance-wise. What's new? For full details see our http://progress.umbraco.org task tracking page showing all items complete for 5.2. In a nutshellPackage Builder Starter Kits Dynamic Extension Methods Querying / IsHelpers Friendly alt template URLs Localization Various bug fixes / performance enhancements Gett...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.0.5: JayData is a unified data access library for JavaScript developers to query and update data from different sources like WebSQL, IndexedDB, OData, Facebook or YQL. See it in action in this 6 minutes video New features in JayData 1.0.5http://jaydata.org/blog/jaydata-1.0.5-is-here-with-authentication-support-and-more http://jaydata.org/blog/release-notes Sencha Touch 2 module (read-only)This module can be used to bind data retrieved by JayData to Sencha Touch 2 generated user interface. (exam...32feet.NET: 3.5: This version changes the 32feet.NET library (both desktop and NETCF) to use .NET Framework version 3.5. Previously we compiled for .NET v2.0. There are no code changes from our version 3.4. See the 3.4 release for more information. Changes due to compiling for .NET 3.5Applications should be changed to use NET/NETCF v3.5. Removal of class InTheHand.Net.Bluetooth.AsyncCompletedEventArgs, which we provided on NETCF. We now just use the standard .NET System.ComponentModel.AsyncCompletedEvent...DotNetNuke® Links: 06.02.01: Added new DNN 6.2.0 beta social feature "friends" BugfixesApplication Architecture Guidelines: Application Architecture Guidelines 3.0.7: 3.0.7Jolt Environment: Jolt v2 Stable: Many new features. Follow development here for more information: http://www.rune-server.org/runescape-development/rs-503-client-server/projects/298763-jolt-environment-v2.html Setup instructions in downloadSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.5): New fetures:Multilingual Support Max users property in Standings Web Part Games time zone change (UTC +1) bug fix - Version 1.4 locking problem http://euro2012.codeplex.com/discussions/358262 bug fix - Field Title not found (v.1.3) German SP http://euro2012.codeplex.com/discussions/358189#post844228 Bug fix - Access is denied.for users with contribute rights Bug fix - Installing on non-English version of SharePoint Bug fix - Title Rules Installing SharePoint Euro 2012 PredictorSharePoint E...myManga: myManga v1.0.0.4: ChangeLogUpdating from Previous Version: Extract contents of Release - myManga v1.0.0.4.zip to previous version's folder. Replaces: myManga.exe BakaBox.dll CoreMangaClasses.dll Manga.dll Plugins/MangaReader.manga.dll Plugins/MangaFox.manga.dll Plugins/MangaHere.manga.dll Plugins/MangaPanda.manga.dllMVVM Light Toolkit: V4RC (binaries only) including Windows 8 RP: This package contains all the latest DLLs for MVVM Light V4 RC. It includes the DLLs for Windows 8 Release Preview. An updated Nuget package is also available at http://nuget.org/packages/MvvmLightLibsPreviewExtAspNet: ExtAspNet v3.1.7: +2012-06-03 v3.1.7 -?????????BUG,??????RadioButtonList?,AJAX????????BUG(swtseaman、????)。 +?Grid?BoundField、HyperLinkField、LinkButtonField、WindowField??HtmlEncode?HtmlEncodeFormatString(TiDi)。 -HtmlEncode?HtmlEncodeFormatString??????true,??????HTML????????。 -??????Asp.Net??GridView?BoundField?????????。 -http://msdn.microsoft.com/en-us/library/system.web.ui.webcontrols.boundfield.htmlencode -?Grid?HyperLinkField、WindowField??UrlEncode??,????URL??(???true)。 -?????????????,?????????????...LiveChat Starter Kit: LCSK v1.5.2: New features: Visitor location (City - Country) from geo-location Pass configuration via javascript for the chat box New visitor identification (no more using the IP address as visitor identification) To update from 1.5.1 Run the /src/1.5.2-sql-updates.txt SQL script to update your database tables. If you have it installed via NuGet, simply update your package and the file will be included so you can run the update script. New installation The easiest way to add LCSK to your app is by...New ProjectsAdvanceWars: Advance Wars For NetARCBots API Program: This is a simple API program designed for quick use for the ARCBots API.AutoUpdaterdotNET: AutoUpdater.NET is a class library that allows .net developers to easily add auto update functionality to their project.C++ AMP Conformance Test Suite: C++ AMP Conformance Test Suite contains a set of tests to aid in verifying compiler, library, and runtime behaviors as specified in the C++ AMP open specification. DynamicObjectProxy: DOP (Dynamic Object Proxy) é uma biblioteca que permite que qualquer método de qualquer objeto possa ser interceptado através de um proxy dinâmico. Ao interceptar um método, pode-se decorar o objeto, alterando ou recuperando informações sobre o seu comportamento. Extremamente útil para logs, verificações de transações, etc. DOP (Dynamic Object Proxy) is a library that contains classes that makes it possible that any method of any object can be intercepted by a dynamic proxy. By interceptin...EAIP: ???????? Flatland: Artificial life, or A-Life, is a broad and ever emerging field that has found its applications in almost any field: economics, medicine, traffic planning, shopping habits, patterns in music. And it is evident that work with modelling logical life in artificial environments is a necessity for the future software developer. Abbots novella "Flatland: A Romance of Many Dimensions" describes the two dimensional world "Flatland", where life is geometrical shapes that have human-like emotions, but...GameAudioSystem: Simple Audio Game System written with OpenAL to be used with Ogre3D.HyperionSS2P - Simple scan to pdf solution: Simple scan to pdf solution.Issue Impala: Issue Impala is a powerful and elegant issue tracker.KoekyGL Wrapper: A .net wrapper for OpenGL aimed at making it easy to use OpenGL.Marik Sample Project: This is a sample by KitMongoDB Managment Client: Development MongoDB Web client. HTML 5 jQuery. One page web application. When Windows 8 metro is released then Metro style application To.MongoDB.Dynamic: MongoDB.Dynamic is a personal project that I’ve started when I was developing my first application targeting MongoDB as DBMS, using the “official driver” MongoDB.Driver, supported by 10gen. The objective is to provide a lightweight library with some interesting features that speed up development for desktop/web applications that accesses MongoDB databases. MongoDB.Dynamic is oriented to interfaces. You don’t need to create concrete classes of your entities, all you need to do is setup your...My Google Workspace: An easy way to create documents search at Google and read your emails and Much moreqzgfjava: git????,?android??“??”???SP Sticky Notes: SP Sticky Notes allows your users to add sticky notes to a page on your SharePoint site.Weather3: It's Metro Style AppXNA Scumm: This is a rewrite of the ScummVM engine using XNA. ScummVM is an engine that runs old school LucasArts graphical adventure games. It is written completely in C# and the first version will run on PC and Xbox 360. A Windows phone version will probably follow. Of course, you will need to own the original games in order to use it. I will start my work by The Secret of Monkey Island, more specifically the VGA CD version. Monkey Island 2: LeChuck's Revenge and Indiana Jones 4 and Fate of Atl...YoG Community Game: This project is a game, being developed by several members of the Yogscast Community Forums. It is a top-down shooter, based around the protagonist 'Joe', and his adventures through TV shows every day.

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  • Some notes on Reflector 7

    - by CliveT
    Both Bart and I have blogged about some of the changes that we (and other members of the team) have made to .NET Reflector for version 7, including the new tabbed browsing model, the inclusion of Jason Haley's PowerCommands add-in and some improvements to decompilation such as handling iterator blocks. The intention of this blog post is to cover all of the main new features in one place, and to describe the three new editions of .NET Reflector 7. If you'd simply like to try out the latest version of the beta for yourself you can do so here. Three new editions .NET Reflector 7 will come in three new editions: .NET Reflector .NET Reflector VS .NET Reflector VSPro The first edition is just the standalone Windows application. The latter two editions include the Windows application, but also add the power of Reflector into Visual Studio so that you can save time switching tools and quickly get to the bottom of a debugging issue that involves third-party code. Let's take a look at some of the new features in each edition. Tabbed browsing .NET Reflector now has a tabbed browsing model, in which the individual tabs have independent histories. You can open a new tab to view the selected object by using CTRL+CLICK. I've found this really useful when I'm investigating a particular piece of code but then want to focus on some other methods that I find along the way. For version 7, we wanted to implement the basic idea of tabs to see whether it is something that users will find helpful. If it is something that enhances productivity, we will add more tab-based features in a future version. PowerCommands add-in We have also included Jason Haley's PowerCommands add-in as part of version 7. This add-in provides a number of useful commands, including support for opening .xap files and extracting the constituent assemblies, and a query editor that allows C# queries to be written and executed against the Reflector object model . All of the PowerCommands features can be turned on from the options menu. We will be really interested to see what people are finding useful for further integration into the main tool in the future. My personal favourite part of the PowerCommands add-in is the query editor. You can set up as many of your own queries as you like, but we provide 25 to get you started. These do useful things like listing all extension methods in a given assembly, and displaying other lower-level information, such as the number of times that a given method uses the box IL instruction. These queries can be extracted and then executed from the 'Run Query' context menu within the assembly explorer. Moreover, the queries can be loaded, modified, and saved using the built-in editor, allowing very specific user customization and sharing of queries. The PowerCommands add-in contains many other useful utilities. For example, you can open an item using an external application, work with enumeration bit flags, or generate assembly binding redirect files. You can see Bart's earlier post for a more complete list. .NET Reflector VS .NET Reflector VS adds a brand new Reflector object browser into Visual Studio to save you time opening .NET Reflector separately and browsing for an object. A 'Decompile and Explore' option is also added to the context menu of references in the Solution Explorer, so you don't need to leave Visual Studio to look through decompiled code. We've also added some simple navigation features to allow you to move through the decompiled code as quickly and easily as you can in .NET Reflector. When this is selected, the add-in decompiles the given assembly, Once the decompilation has finished, a clone of the Reflector assembly explorer can be used inside Visual Studio. When Reflector generates the source code, it records the location information. You can therefore navigate from the source file to other decompiled source using the 'Go To Definition' context menu item. This then takes you to the definition in another decompiled assembly. .NET Reflector VSPro .NET Reflector VSPro builds on the features in .NET Reflector VS to add the ability to debug any source code you decompile. When you decompile with .NET Reflector VSPro, a matching .pdb is generated, so you can use Visual Studio to debug the source code as if it were part of the project. You can now use all the standard debugging techniques that you are used to in the Visual Studio debugger, and step through decompiled code as if it were your own. Again, you can select assemblies for decompilation. They are then decompiled. And then you can debug as if they were one of your own source code files. The future of .NET Reflector As I have mentioned throughout this post, most of the new features in version 7 are exploratory steps and we will be watching feedback closely. Although we don't want to speculate now about any other new features or bugs that will or won't be fixed in the next few versions of .NET Reflector, Bart has mentioned in a previous post that there are lots of improvements we intend to make. We plan to do this with great care and without taking anything away from the simplicity of the core product. User experience is something that we pride ourselves on at Red Gate, and it is clear that Reflector is still a long way off our usual standards. We plan for the next few versions of Reflector to be worked on by some of our top usability specialists who have been involved with our other market-leading products such as the ANTS Profilers and SQL Compare. I re-iterate the need for the really great simple mode in .NET Reflector to remain intact regardless of any other improvements we are planning to make. I really hope that you enjoy using some of the new features in version 7 and that Reflector continues to be your favourite .NET development tool for a long time to come.

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  • WPF: Timers

    - by Ilya Verbitskiy
    I believe, once your WPF application will need to execute something periodically, and today I would like to discuss how to do that. There are two possible solutions. You can use classical System.Threading.Timer class or System.Windows.Threading.DispatcherTimer class, which is the part of WPF. I have created an application to show you how to use the API.     Let’s take a look how you can implement timer using System.Threading.Timer class. First of all, it has to be initialized.   1: private Timer timer; 2:   3: public MainWindow() 4: { 5: // Form initialization code 6: 7: timer = new Timer(OnTimer, null, Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan); 8: }   Timer’s constructor accepts four parameters. The first one is the callback method which is executed when timer ticks. I will show it to you soon. The second parameter is a state which is passed to the callback. It is null because there is nothing to pass this time. The third parameter is the amount of time to delay before the callback parameter invokes its methods. I use System.Threading.Timeout helper class to represent infinite timeout which simply means the timer is not going to start at the moment. And the final fourth parameter represents the time interval between invocations of the methods referenced by callback. Infinite timeout timespan means the callback method will be executed just once. Well, the timer has been created. Let’s take a look how you can start the timer.   1: private void StartTimer(object sender, RoutedEventArgs e) 2: { 3: timer.Change(TimeSpan.Zero, new TimeSpan(0, 0, 1)); 4:   5: // Disable the start buttons and enable the reset button. 6: }   The timer is started by calling its Change method. It accepts two arguments: the amount of time to delay before the invoking the callback method and the time interval between invocations of the callback. TimeSpan.Zero means we start the timer immediately and TimeSpan(0, 0, 1) tells the timer to tick every second. There is one method hasn’t been shown yet. This is the callback method OnTimer which does a simple task: it shows current time in the center of the screen. Unfortunately you cannot simple write something like this:   1: clock.Content = DateTime.Now.ToString("hh:mm:ss");   The reason is Timer runs callback method on a separate thread, and it is not possible to access GUI controls from a non-GUI thread. You can avoid the problem using System.Windows.Threading.Dispatcher class.   1: private void OnTimer(object state) 2: { 3: Dispatcher.Invoke(() => ShowTime()); 4: } 5:   6: private void ShowTime() 7: { 8: clock.Content = DateTime.Now.ToString("hh:mm:ss"); 9: }   You can build similar application using System.Windows.Threading.DispatcherTimer class. The class represents a timer which is integrated into the Dispatcher queue. It means that your callback method is executed on GUI thread and you can write a code which updates your GUI components directly.   1: private DispatcherTimer dispatcherTimer; 2:   3: public MainWindow() 4: { 5: // Form initialization code 6:   7: dispatcherTimer = new DispatcherTimer { Interval = new TimeSpan(0, 0, 1) }; 8: dispatcherTimer.Tick += OnDispatcherTimer; 9: } Dispatcher timer has nicer and cleaner API. All you need is to specify tick interval and Tick event handler. The you just call Start method to start the timer.   private void StartDispatcher(object sender, RoutedEventArgs e) { dispatcherTimer.Start(); // Disable the start buttons and enable the reset button. } And, since the Tick event handler is executed on GUI thread, the code which sets the actual time is straightforward.   1: private void OnDispatcherTimer(object sender, EventArgs e) 2: { 3: ShowTime(); 4: } We’re almost done. Let’s take a look how to stop the timers. It is easy with the Dispatcher Timer.   1: dispatcherTimer.Stop(); And slightly more complicated with the Timer. You should use Change method again.   1: timer.Change(Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan); What is the best way to add timer into an application? The Dispatcher Timer has simple interface, but its advantages are disadvantages at the same time. You should not use it if your Tick event handler executes time-consuming operations. It freezes your window which it is executing the event handler method. You should think about using System.Threading.Timer in this case. The code is available on GitHub.

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  • DB DOC Enhancements for Oracle SQL Developer v4

    - by thatjeffsmith
    One of our more popular features is ‘DB Doc.’ It’s like JAVADOC for the database. Pick a connection, right-click, and go. It will generate an HTML documentation set for that schema. For version 4, we’ve introduced a few enhancements based on user requests. That’s right, you asked, and we listened. Added support for Package Bodies Added parallelization option for larger doc sets Enhanced the HTML formatting a bit Select Your Object Types and Generation Options We’ve changed the default selection of object types to be included and added support for package bodies There’s also an option to auto-open the documentation set after it’s been generated. And the HTML As Requested

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  • Windows Azure Recipe: Enterprise LOBs

    - by Clint Edmonson
    Enterprises are more and more dependent on their specialized internal Line of Business (LOB) applications than ever before. Naturally, the more software they leverage on-premises, the more infrastructure they need manage. It’s frequently the case that our customers simply can’t scale up their hardware purchases and operational staff as fast as internal demand for software requires. The result is that getting new or enhanced applications in the hands of business users becomes slower and more expensive every day. Being able to quickly deliver applications in a rapidly changing business environment while maintaining high standards of corporate security is a challenge that can be met right now by moving enterprise LOBs out into the cloud and leveraging Azure’s Access Control services. In fact, we’re seeing many of our customers (both large and small) see huge benefits from moving their web based business applications such as corporate help desks, expense tracking, travel portals, timesheets, and more to Windows Azure. Drivers Cost Reduction Time to market Security Solution Here’s a sketch of how many Windows Azure Enterprise LOBs are being architected and deployed: Ingredients Web Role – this will host the core of the application. Each web role is a virtual machine hosting an application written in ASP.NET (or optionally php, or node.js). The number of web roles can be scaled up or down as needed to handle peak and non-peak traffic loads. Many Java based applications are also being deployed to Windows Azure with a little more effort. Database – every modern web application needs to store data. SQL Azure databases look and act exactly like their on-premise siblings but are fault tolerant and have data redundancy built in. Access Control – this service is necessary to establish federated identity between the cloud hosted application and an enterprise’s corporate network. It works in conjunction with a secure token service (STS) that is hosted on-premises to establish the corporate user’s identity and credentials. The source code for an on-premises STS is provided in the Windows Azure training kit and merely needs to be customized for the corporate environment and published on a publicly accessible corporate web site. Once set up, corporate users see a near seamless single sign-on experience. Reporting – businesses live and die by their reports and SQL Azure Reporting, based on SQL Server Reporting 2008 R2, can serve up reports with tables, charts, maps, gauges, and more. These reports can be accessed from the Windows Azure Portal, through a web browser, or directly from applications. Service Bus (optional) – if deep integration with other applications and systems is needed, the service bus is the answer. It enables secure service layer communication between applications hosted behind firewalls in on-premises or partner datacenters and applications hosted inside Windows Azure. The Service Bus provides the ability to securely expose just the information and services that are necessary to create a simpler, more secure architecture than opening up a full blown VPN. Data Sync (optional) – in cases where the data stored in the cloud needs to be shared internally, establishing a secure one-way or two-way data-sync connection between the on-premises and off-premises databases is a perfect option. It can be very granular, allowing us to specify exactly what tables and columns to synchronize, setup filters to sync only a subset of rows, set the conflict resolution policy for two-way sync, and specify how frequently data should be synchronized Training Labs These links point to online Windows Azure training labs where you can learn more about the individual ingredients described above. (Note: The entire Windows Azure Training Kit can also be downloaded for offline use.) Windows Azure (16 labs) Windows Azure is an internet-scale cloud computing and services platform hosted in Microsoft data centers, which provides an operating system and a set of developer services which can be used individually or together. It gives developers the choice to build web applications; applications running on connected devices, PCs, or servers; or hybrid solutions offering the best of both worlds. New or enhanced applications can be built using existing skills with the Visual Studio development environment and the .NET Framework. With its standards-based and interoperable approach, the services platform supports multiple internet protocols, including HTTP, REST, SOAP, and plain XML SQL Azure (7 labs) Microsoft SQL Azure delivers on the Microsoft Data Platform vision of extending the SQL Server capabilities to the cloud as web-based services, enabling you to store structured, semi-structured, and unstructured data. Windows Azure Services (9 labs) As applications collaborate across organizational boundaries, ensuring secure transactions across disparate security domains is crucial but difficult to implement. Windows Azure Services provides hosted authentication and access control using powerful, secure, standards-based infrastructure. See my Windows Azure Resource Guide for more guidance on how to get started, including links web portals, training kits, samples, and blogs related to Windows Azure.

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  • Dynamic Filtering

    - by Ricardo Peres
    Continuing my previous posts on dynamic LINQ, now it's time for dynamic filtering. For now, I'll focus on string matching. There are three standard operators for string matching, which both NHibernate, Entity Framework and LINQ to SQL recognize: Equals Contains StartsWith EndsWith So, if we want to apply filtering by one of these operators on a string property, we can use this code: public enum MatchType { StartsWith = 0, EndsWith = 1, Contains = 2, Equals = 3 } public static List Filter(IEnumerable enumerable, String propertyName, String filter, MatchType matchType) { return (Filter(enumerable, typeof(T), propertyName, filter, matchType) as List); } public static IList Filter(IEnumerable enumerable, Type elementType, String propertyName, String filter, MatchType matchType) { MethodInfo asQueryableMethod = typeof(Queryable).GetMethods(BindingFlags.Static | BindingFlags.Public).Where(m = (m.Name == "AsQueryable") && (m.ContainsGenericParameters == false)).Single(); IQueryable query = (enumerable is IQueryable) ? (enumerable as IQueryable) : asQueryableMethod.Invoke(null, new Object [] { enumerable }) as IQueryable; MethodInfo whereMethod = typeof(Queryable).GetMethods(BindingFlags.Public | BindingFlags.Static).Where(m = m.Name == "Where").ToArray() [ 0 ].MakeGenericMethod(elementType); MethodInfo matchMethod = typeof(String).GetMethod ( (matchType == MatchType.StartsWith) ? "StartsWith" : (matchType == MatchType.EndsWith) ? "EndsWith" : (matchType == MatchType.Contains) ? "Contains" : "Equals", new Type [] { typeof(String) } ); PropertyInfo displayProperty = elementType.GetProperty(propertyName, BindingFlags.Public | BindingFlags.Instance); MemberExpression member = Expression.MakeMemberAccess(Expression.Parameter(elementType, "n"), displayProperty); MethodCallExpression call = Expression.Call(member, matchMethod, Expression.Constant(filter)); LambdaExpression where = Expression.Lambda(call, member.Expression as ParameterExpression); query = whereMethod.Invoke(null, new Object [] { query, where }) as IQueryable; MethodInfo toListMethod = typeof(Enumerable).GetMethod("ToList", BindingFlags.Static | BindingFlags.Public).MakeGenericMethod(elementType); IList list = toListMethod.Invoke(null, new Object [] { query }) as IList; return (list); } var list = new [] { new { A = "aa" }, new { A = "aabb" }, new { A = "ccaa" }, new { A = "ddaadd" } }; var contains = Filter(list, "A", "aa", MatchType.Contains); var endsWith = Filter(list, "A", "aa", MatchType.EndsWith); var startsWith = Filter(list, "A", "aa", MatchType.StartsWith); var equals = Filter(list, "A", "aa", MatchType.Equals); Perhaps I'll write some more posts on this subject in the near future. SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/2.0.320/scripts/clipboard.swf'; SyntaxHighlighter.brushes.CSharp.aliases = ['c#', 'c-sharp', 'csharp']; SyntaxHighlighter.all();

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  • XAML2CPP 1.0.1.0

    - by Valter Minute
    I upgraded XAML2CPP to fix some bugs and support some new features that will be used in my next tutorial step (that I hope to publish very soon!). Bug fixed: the listbox selection changed event was generated with an incorrect prototype events generated by the XAML tree root element (UserControl) were not handled. New features: XAML2CPP generates panels (dynamically generated XAML subtrees that may be added to a page) and user controls (those will be the object of my next post, stay tuned!). XAML2CPPXRValue class has been added to XAML2CPPbase.h. This class will allow single-line declaration of XRValue objects (I’m lazy!) and destroys automatically objects and string XRValues when the object itself is destroyed. You can download the latest XAML2CPP release here: http://cid-9b7b0aefe3514dc5.skydrive.live.com/self.aspx/.Public/XAML2CPP.zip

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  • conventions for friend methods in Perl

    - by xenoterracide
    Perl doesn't support a friend relationship between objects, nor does it support private or protected methods. What is usually done for private methods is to prefix the name with an underscore. I occasionally have methods that I think of as friend methods. Meaning that I expect them to be used by a specific object, or an object with a specific responsibility, but I'm not sure if I should make that method public (meaning foo ) or private ( _foo ) or if there's a better convention? is there a convention for friend methods?

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  • Drawing graphics in Java game

    - by wolf
    I am quite new to game development, so here is a question (maybe a stupid one): In my sidescroller i have a bunch of different graphics objects that i need to draw (player, background tiles, creatures, projectiles etc). Most tutorials i've read so far show that each object has its own draw method, which is then called from some other method. What if I had one method that does all the drawing? Lets say i keep all my objects in an array or queue (or multiple arrays) and then go through each of them, get an image and draw it. So basically would it be better (and why) to have each object have its own draw method or one method that does all the drawing? Or does it matter at all? I feel like the second option is more comfortable, because then all the stuff to do with drawing would be in one place...

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