Search Results

Search found 11993 results on 480 pages for 'define syntax'.

Page 401/480 | < Previous Page | 397 398 399 400 401 402 403 404 405 406 407 408  | Next Page >

  • OpenGLES - Rendering a background image only once and not wiping it

    - by chaosbeaker
    Hello, first time asking a question here but been watching others answers for a while. My own question is one for improving the performance of my program. Currently I'm wiping the viewFrameBuffer on each pass through my program and then rendering the background image first followed by the rest of my scene. I was wondering how I go about rendering the background image once, and only wiping the rest of the scene for updating/re-rendering. I tried using a seperate buffer but I'm not sure how to present this new buffer to the render buffer. // Set the current EAGLContext and bind to the framebuffer. This will direct all OGL commands to the // framebuffer and the associated renderbuffer attachment which is where our scene will be rendered [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); // Define the viewport. Changing the settings for the viewport can allow you to scale the viewport // as well as the dimensions etc and so I'm setting it for each frame in case we want to change i glViewport(0, 0, screenBounds.size.width , screenBounds.size.height); // Clear the screen. If we are going to draw a background image then this clear is not necessary // as drawing the background image will destroy the previous image glClearColor(0.0f, 1.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); // Setup how the images are to be blended when rendered. This could be changed at different points during your // render process if you wanted to apply different effects glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); switch (currentViewInt) { case 1: { [background render:CGPointMake(240, 0) fromTopLeftBottomRightCenter:@"Bottom"]; // Other Rendering Code }} // Bind to the renderbuffer and then present this image to the current context glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; Hopefully by solving this I'll also be able to implement another buffer just for rendering particles as I can set them to always use a black background as their alpha source. Any help is greatly appreciated

    Read the article

  • Which plugin framework to use for native C++/Win32

    - by Kerido
    Hi everybody. I have an extensible product that allows 3rd party developers to extend it. The aspects that can be extended are documented and interfaces are provided in the SDK. Currently, I'm using COM and I'm getting pretty comfortable with it. I especially like the ability to provide interface versioning in a unified manner. I consider it to be a requirement because you never know what you're gonna need in the future. Just to be precise, here's an example. Let's suppose I have an interface representing a particular feature: class IFeature { public: virtual void DoFeatureTask() = 0; }; Then after the interface is already documented (and someone may have used it in the plugin code) I'm realizing, I need more from this feature. Maybe, there is an option I need to provide. I just define the second version: class IFeature2 { public: virtual void DoFeatureTask(int theOption) = 0; }; I don't mean I intend to have lots of versions. But it just may happen. In COM, because every interface is associated with a GUID, I can query a preferred implementation, determine its presence, and, finally, fall back to a legacy one. But after glancing through C++/COM-related questions, I noticed many recommendations against COM. So maybe it's not the best choice and I'm just too old-school. Can you advise on an alternative?

    Read the article

  • How to display objects with dynamic fields in wpf data grid?

    - by Oliver Hanappi
    Hi! I want to display and edit some objects in a WPF data grid and I'm looking for a good way to do so. All objects I want to display have the same fields, but every execution the fields of my objects can differ. Here is a piece of the interface to illustrate what I mean: public interface IMyObject { IEnumerable<string> GetFieldNames(); IEnumerable<Type> GetFieldTypes(); object GetField(string name); void SetField(string name, object value); } How can I generate a data grid which displays this kind of objects? I thought of XAML generation to define the columns, but I'm still facing the problem of accessing the fields. I think I could realize this with value converters, another option would be to dynamically create a type which exposes the dynamic fields with properties. Are there any other ways and which should I favor? I'm keen on hearing your opinions. Best Regards, Oliver Hanappi

    Read the article

  • How do I set an absolute include path in PHP?

    - by Nathan Long
    In HTML, I can find a file starting from the web server's root folder by beginning the filepath with "/". Like: /images/some_image.jpg I can put that path in any file in any subdirectory, and it will point to the right image. With PHP, I tried something similar: include("/includes/header.php"); ...but that doesn't work. I think that that this page is saying that I can set include_path once and after that, it will be assumed. But I don't quite get the syntax. Both examples start with a period, and it says: Using a . in the include path allows for relative includes as it means the current directory. Relative includes are exactly what I don't want. How do I make sure that all my includes point to the root/includes folder? (Bonus: what if I want to place that folder outside the public directory?) Clarification My development files are currently being served by XAMPP/Apache. Does that affect the absolute path? (I'm not sure yet what the production server will be.)

    Read the article

  • [PHP] Weird problem with dynamic method invocation

    - by Rolf
    Hi everyone, this time, I'm facing a really weird problem. I've the following code: $xml = simplexml_load_file($this->interception_file); foreach($xml->children() as $class) { $path = str_replace('__CLASS_DIR__',CLASS_DIR,$class['path']); if(!is_file($path)) { throw new Exception('Bad configuration: file '.$path.' not found'); } $className = pathinfo($path,PATHINFO_FILENAME); foreach($class as $method) { $method_name = $method['name']; $obj = new $className(); var_dump(in_array($method_name,get_class_methods($className)));exit; echo $obj->$method_name();### not a method ??? } } As you can see, I get the class name and method name from an XML file. I can create an instance of the class without any problem. The var_dump at the end returns true, that means $method_name (which has 2 optional parameters) is a method of $className. BUT, and I am pretty sure the syntax is correct, when I try: $obj-$method_name() I get: Fatal error: Method name must be a string If you have any ideas, pleaaaaase tell me :) Thanks in advance, Rolf

    Read the article

  • ISO C++ forbids declaration of 'QPushButton' with no type in QT Creator

    - by Mohit Deshpande
    I am running QT Creator on a Linux Ubuntu 9.10 machine. I just got started with QT Creator, and I was going through the tutorials when this error popped up while I was trying to build my project: "ISO C++ forbids declaration of 'QPushButton' with no type". This problem appears in my header file: #ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QtGui/QWidget> namespace Ui { class MainWindow; } class MainWindow : public QWidget { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); public slots: void addContact(); void submitContact(); void cancel(); private: Ui::MainWindow *ui; QPushButton *addButton; QPushButton *submitButton; QPushButton *cancelButton; QLineEdit *nameLine; QTextEdit *addressText; QMap<QString, QString> contacts; QString oldName; QString oldAddress; }; #endif // MAINWINDOW_H

    Read the article

  • Macro to improve callback registration readability

    - by Warren Seine
    I'm trying to write a macro to make a specific usage of callbacks in C++ easier. All my callbacks are member functions and will take this as first argument and a second one whose type inherits from a common base class. The usual way to go is: register_callback(boost::bind(&my_class::member_function, this, _1)); I'd love to write: register_callback(HANDLER(member_function)); Note that it will always be used within the same class. Even if typeof is considered as a bad practice, it sounds like a pretty solution to the lack of __class__ macro to get the current class name. The following code works: typedef typeof(*this) CLASS; boost::bind(& CLASS :: member_function, this, _1)(my_argument); but I can't use this code in a macro which will be given as argument to register_callback. I've tried: #define HANDLER(FUN) \ boost::bind(& typeof(*this) :: member_function, this, _1); which doesn't work for reasons I don't understand. Quoting GCC documentation: A typeof-construct can be used anywhere a typedef name could be used. My compiler is GCC 4.4, and even if I'd prefer something standard, GCC-specific solutions are accepted.

    Read the article

  • Checking if Date is within Range

    - by Brett Powell
    So I am using a scripting language with c++ syntax, and trying to think of the best way to check if a date is within range. The problem I am running into is that if the current day is in a new month, the check is failing. Here is what my code looks like... if(iMonth >= iStartMonth && iMonth <= iEndMonth) { if(iDay >= iStartDay && iDay <= iEndDay) { if(iYear >= iStartYear && iYear <= iEndYear) { bEnabled = true; return; When I have something like this... (Pulled in from cfg file specified by client) Start date: 3 27 2010 End Date: 4 15 2010 Current Date: 3 31 2010 The day check fails because if(iDay <= iEndDay) does not pass. The scripting language doesn't have a lot of time related functions, and I cant compare timestamps because im allowing users to put like "03:27:2010" and "04:15:2010" as start/end dates in a config file. Im assuming I am just not thinking straight and missing an easy fix.

    Read the article

  • Newbie C# Question about float/int/text type formatting

    - by user563501
    Hey everybody, I'm a total C# newb with a light (first year CS) background in Python. I wrote a console program in Python for doing marathon pace running calculations and I'm trying to figure out the syntax for this in C# using Visual Studio 2010. Here's a chunk of what I've got so far: string total_seconds = ((float.Parse(textBox_Hours.Text) * 60 * 60) + (float.Parse(textBox_Minutes.Text) * 60) + float.Parse(textBox_Seconds.Text)).ToString(); float secs_per_unit = ((float)(total_seconds) / (float)(textBox_Distance.Text)); float mins_per_unit = (secs_per_unit / 60); string pace_mins = (int)mins_per_unit.ToString(); string pace_secs = (float.Parse(mins_per_unit) - int.Parse(mins_per_unit) * 60).ToString(); textBox_Final_Mins.Text = pace_mins; textBox_Final_Secs.Text = pace_mins; Imagine you have a running pace of 8 minutes and 30 seconds per mile. secs_per_unit would be 510, mins_per_unit would be 8.5. pace_mins would simply be 8 and pace_secs would be 30. In Python I'd just convert variables from a float to a string to get 8 instead of 8.5, for example; hopefully the rest of the code gives you an idea of what I've been doing. Any input would be appreciated.

    Read the article

  • Why is TRest in Tuple<T1... TRest> not constrained?

    - by Anthony Pegram
    In a Tuple, if you have more than 7 items, you can provide an 8th item that is another tuple and define up to 7 items, and then another tuple as the 8th and on and on down the line. However, there is no constraint on the 8th item at compile time. For example, this is legal code for the compiler: var tuple = new Tuple<int, int, int, int, int, int, int, double> (1, 1, 1, 1, 1, 1, 1, 1d); Even though the intellisense documentation says that TRest must be a Tuple. You do not get any error when writing or building the code, it does not manifest until runtime in the form of an ArgumentException. You can roughly implement a Tuple in a few minutes, complete with a Tuple-constrained 8th item. I just wonder why it was left off the current implementation? Is it possibly a forward-compatibility issue where they could add more elements with a hypothetical C# 5? Short version of rough implementation interface IMyTuple { } class MyTuple<T1> : IMyTuple { public T1 Item1 { get; private set; } public MyTuple(T1 item1) { Item1 = item1; } } class MyTuple<T1, T2> : MyTuple<T1> { public T2 Item2 { get; private set; } public MyTuple(T1 item1, T2 item2) : base(item1) { Item2 = item2; } } class MyTuple<T1, T2, TRest> : MyTuple<T1, T2> where TRest : IMyTuple { public TRest Rest { get; private set; } public MyTuple(T1 item1, T2 item2, TRest rest) : base(item1, item2) { Rest = rest; } } ... var mytuple = new MyTuple<int, int, MyTuple<int>>(1, 1, new MyTuple<int>(1)); // legal var mytuple2 = new MyTuple<int, int, int>(1, 2, 3); // illegal

    Read the article

  • error: invalid type argument of '->' (have 'struct node')

    - by Roshan S.A
    Why cant i access the pointer "Cells" like an array ? i have allocated the appropriate memory why wont it act like an array here? it works like an array for a pointer of basic data types. #include<stdio.h> #include<stdlib.h> #include<ctype.h> #define MAX 10 struct node { int e; struct node *next; }; typedef struct node *List; typedef struct node *Position; struct Hashtable { int Tablesize; List Cells; }; typedef struct Hashtable *HashT; HashT Initialize(int SIZE,HashT H) { int i; H=(HashT)malloc(sizeof(struct Hashtable)); if(H!=NULL) { H->Tablesize=SIZE; printf("\n\t%d",H->Tablesize); H->Cells=(List)malloc(sizeof(struct node)* H->Tablesize); should it not act like an array from here on? if(H->Cells!=NULL) { for(i=0;i<H->Tablesize;i++) the following lines are the ones that throw the error { H->Cells[i]->next=NULL; H->Cells[i]->e=i; printf("\n %d",H->Cells[i]->e); } } } else printf("\nError!Out of Space"); } int main() { HashT H; H=Initialize(10,H); return 0; } The error I get is as in the title-error: invalid type argument of '->' (have 'struct node').

    Read the article

  • d2: assigning ranges/iterators to array slices

    - by modchan
    Consider following code: enum size = 16; double[size] arr1 = [...]; double[size] arr2 = [...]; process = (double x) { return (x + 1); }; arr2[] = map!(process)(arr1[]); // here I have trouble converting results of map back to my plain array. Problem applies not only to map, but also to take, repeat and all those fine tools from std.algorithm and std.range that operate on ranges. On this assignment, I get Error: cannot implicitly convert expression (map(arr1[])) of type Result to double[]. How can I evaluate range to array without using uint i = 0; foreach (x; map!(process)(arr1[])) { arr2[i] = x; i++; } ? Additionally, can someone please explain, why I must call map!(process)(arr1[]) instead of map!(process)(arr1) with static arrays? Shouldn't static arrays be compatible with dynamic for means of iteration, or I don't get something? Also, it seems that straightforward enumeration syntax foreach (index, item; sequence) does not work for ranges - are there workarounds? I guess the reason is the same as why ranges cannot be assigned to array slices.

    Read the article

  • jquery autocomplete, $array source. how do i make it multiple?

    - by Toni Michel Caubet
    hello there! I'm using autocomplete so user can easly enter data on inputs, like this: <? $a = new etiqueta(0, ''); $b = $a->autocomplete_etiquetas(); ?> <script type="text/javascript"> function cargar_autocomplete_etiquetas(){ $("#tags").autocomplete({ source: [<? echo $b; ?>] }); } </script> $a = $b its an array with a result like: 'help','please',i','need','to,'be able to', 'select next item',' with autocomplete'; and i checked the ui documentation, but it doesn't fith with my source method.. any idea? I'm trying like this (edited with Bugai13 aportation): <? $a = new etiqueta(0, ''); $b = $a->autocomplete_etiquetas(); ?> <script type="text/javascript"> function cargar_autocomplete_etiquetas(){ $("#tags").autocomplete({ source: [<? echo $b; ?>], multiple: true, multipleSeparator: ", ", matchContains: true }); } </script> but i don't know how to do it.. any idea? are .push and .pop functions from the autocomplete? or shall i define, them? thanks again! PS: i'm getting adicted to this site! PS: come on dudes, i think the answer will be very usefull for many people PS: is it allowed to offer paypal reward?

    Read the article

  • NHibernate query against the key field of a dictionary (map)

    - by Carl Raymond
    I have an object model where a Calendar object has an IDictionary<MembershipUser, Perms> called UserPermissions, where MembershipUser is an object, and Perms is a simple enumeration. This is in the mapping file for Calendar as <map name="UserPermissions" table="CalendarUserPermissions" lazy="true" cascade="all"> <key column="CalendarID"/> <index-many-to-many class="MembershipUser" column="UserGUID" /> <element column="Permissions" type="CalendarPermission" not-null="true" /> </map> Now I want to execute a query to find all calendars for which a given user has some permission defined. The permission is irrelevant; I just want a list of the calendars where a given user is present as a key in the UserPermissions dictionary. I have the username property, not a MembershipUser object. How do I build that using QBC (or HQL)? Here's what I've tried: ISession session = SessionManager.CurrentSession; ICriteria calCrit = session.CreateCriteria<Calendar>(); ICriteria userCrit = calCrit.CreateCriteria("UserPermissions.indices"); userCrit.Add(Expression.Eq("Username", username)); return calCrit.List<Calendar>(); This constructed invalid SQL -- the WHERE clause contained WHERE membership1_.Username = @p0 as expected, but the FROM clause didn't include the MemberhipUsers table. Also, I really had to struggle to learn about the .indices notation. I found it by digging through the NHibernate source code, and saw that there's also .elements and some other dotted notations. Where's a reference to the allowed syntax of an association path? I feel like what's above is very close, and just missing something simple.

    Read the article

  • methods of metaclasses on class instances.

    - by Stefano Borini
    I was wondering what happens to methods declared on a metaclass. I expected that if you declare a method on a metaclass, it will end up being a classmethod, however, the behavior is different. Example >>> class A(object): ... @classmethod ... def foo(cls): ... print "foo" ... >>> a=A() >>> a.foo() foo >>> A.foo() foo However, if I try to define a metaclass and give it a method foo, it seems to work the same for the class, not for the instance. >>> class Meta(type): ... def foo(self): ... print "foo" ... >>> class A(object): ... __metaclass__=Meta ... def __init__(self): ... print "hello" ... >>> >>> a=A() hello >>> A.foo() foo >>> a.foo() Traceback (most recent call last): File "<stdin>", line 1, in <module> AttributeError: 'A' object has no attribute 'foo' What's going on here exactly ? edit: bumping the question

    Read the article

  • Main Function Error C++

    - by Arjun Nayini
    I have this main function: #ifndef MAIN_CPP #define MAIN_CPP #include "dsets.h" using namespace std; int main(){ DisjointSets s; s.uptree.addelements(4); for(int i=0; i<s.uptree.size(); i++) cout <<uptree.at(i) << endl; return 0; } #endif And the following class: class DisjointSets { public: void addelements(int x); int find(int x); void setunion(int x, int y); private: vector<int> uptree; }; #endif My implementation is this: void DisjointSets::addelements(int x){ for(int i=0; i<x; i++) uptree.push_back(-1); } //Given an int this function finds the root associated with that node. int DisjointSets::find(int x){ //need path compression if(uptree.at(x) < 0) return x; else return find(uptree.at(x)); } //This function reorders the uptree in order to represent the union of two //subtrees void DisjointSets::setunion(int x, int y){ } Upon compiling main.cpp (g++ main.cpp) I'm getting these errors: dsets.h: In function \u2018int main()\u2019: dsets.h:25: error: \u2018std::vector DisjointSets::uptree\u2019 is private main.cpp:9: error: within this context main.cpp:9: error: \u2018class std::vector \u2019 has no member named \u2018addelements\u2019 dsets.h:25: error: \u2018std::vector DisjointSets::uptree\u2019 is private main.cpp:10: error: within this context main.cpp:11: error: \u2018uptree\u2019 was not declared in this scope I'm not sure exactly whats wrong. Any help would be appreciated.

    Read the article

  • Visual C++ doesn't operator<< overload

    - by PierreBdR
    I have a vector class that I want to be able to input/output from a QTextStream object. The forward declaration of my vector class is: namespace util { template <size_t dim, typename T> class Vector; } I define the operator<< as: namespace util { template <size_t dim, typename T> QTextStream& operator<<(QTextStream& out, const util::Vector<dim,T>& vec) { ... } template <size_t dim, typename T> QTextStream& operator>>(QTextStream& in,util::Vector<dim,T>& vec) { .. } } However, if I ty to use these operators, Visual C++ returns this error: error C2678: binary '<<' : no operator found which takes a left-hand operand of type 'QTextStream' (or there is no acceptable conversion) A few things I tried: Originaly, the methods were defined as friends of the template, and it is working fine this way with g++. The methods have been moved outside the namespace util I changed the definition of the templates to fit what I found on various Visual C++ websites. The original friend declaration is: friend QTextStream& operator>>(QTextStream& ss, Vector& in) { ... } The "Visual C++ adapted" version is: friend QTextStream& operator>> <dim,T>(QTextStream& ss, Vector<dim,T>& in); with the function pre-declared before the class and implemented after. I checked the file is correctly included using: #pragma message ("Including vector header") And everything seems fine. Doesn anyone has any idea what might be wrong?

    Read the article

  • How can I get an IObservable<T> in Rx from a "non-standard" event?

    - by Dan Tao
    Here's what I mean. Suppose I'm working with an API that exposes events, but these events do not follow the standard EventHandler or EventHandler<TEventArgs> signature. One event might look like this, for instance: Public Event Update(ByVal sender As BaseSubscription, ByVal e As BaseEvent) Now, typically, if I want to get an IObservable<TEventArgs> from an event, I can just do this: Dim updates = Observable.FromEvent(Of UpdateEventArgs)( _ target:=updateSource, _ eventName:="Update" _ ) But this doesn't work, because the Update event is not an EventHandler<UpdateEventArgs> -- in fact, there is no UpdateEventArgs -- it's basically just its own thing. Obviously, I could define my own class deriving from EventArgs (i.e., UpdateEventArgs), write another class to wrap the object providing the Update event, give the wrapper class its own Update event that is an EventHandler<UpdateEventArgs>, and get an IObservable<UpdateEventArgs> from that. But that's an annoying amount of work. Is there some way to create an IObservable<[something]> from a "non-standard" event like this, or am I out of luck?

    Read the article

  • EXC_BAD_ACCESS with NSUserdefaults on iphone.

    - by Andreas Johannessen
    I have the following code in my ApplicationDelegate. My deployment target is 3.0 and upwards, however I get a EXC_BAD_ACCESS when I launch the app with the following code on my iPhone with 3.1.3, however on the simulator which has 4.2 it runs fine. I would really appriciate help on this one, thanks in advance. When I comment this block when I deploy to 3.1.3 device it runs without bad access. + (void)initialize { NSString *path = [[NSBundle mainBundle] bundlePath]; NSString *pListPath = [path stringByAppendingPathComponent:@"Settings.bundle/Root.plist"]; NSDictionary *pList = [NSDictionary dictionaryWithContentsOfFile:pListPath]; NSMutableArray *prefsArray = [pList objectForKey:@"PreferenceSpecifiers"]; NSMutableDictionary *regDictionary = [NSMutableDictionary dictionary]; for (NSDictionary *dict in prefsArray) { NSString *key = [dict objectForKey:@"Key"]; if(key) { id value = [dict objectForKey:@"DefaultValue"]; [regDictionary setObject:value forKey:key]; } } [[NSUserDefaults standardUserDefaults] registerDefaults:regDictionary]; } UPDATE: I traced the error to happen on this line: [[NSUserDefaults standardUserDefaults] registerDefaults:regDictionary]; So there is probaly another syntax on earlier iOS, or am I wrong?

    Read the article

  • stealing inside the move constructor

    - by FredOverflow
    During the implementation of the move constructor of a toy class, I noticed a pattern: array2D(array2D&& that) { data_ = that.data_; that.data_ = 0; height_ = that.height_; that.height_ = 0; width_ = that.width_; that.width_ = 0; size_ = that.size_; that.size_ = 0; } The pattern obviously being: member = that.member; that.member = 0; So I wrote a preprocessor macro to make stealing less verbose and error-prone: #define STEAL(member) member = that.member; that.member = 0; Now the implementation looks as following: array2D(array2D&& that) { STEAL(data_); STEAL(height_); STEAL(width_); STEAL(size_); } Are there any downsides to this? Is there a cleaner solution that does not require the preprocessor?

    Read the article

  • How does XAML set readonly CLR properties

    - by Igor Zevaka
    I am trying to create an application bar in code for WinPhone7. The XAML that does it goes like this: <PhoneApplicationPage.ApplicationBar> <shellns:ApplicationBar Visible="True" IsMenuEnabled="True"> <shellns:ApplicationBar.Buttons> <shellns:ApplicationBarIconButton IconUri="/images/appbar.feature.search.rest.png" /> </shellns:ApplicationBar.Buttons> </shellns:ApplicationBar> </PhoneApplicationPage.ApplicationBar> So I thought I'd just rewrite it in C#: var appbar = new ApplicationBar(); var buttons = new List<ApplicationBarIconButton>(); buttons.Add(new ApplicationBarIconButton(new Uri("image.png", UrlKind.Relative)); appbar.Buttons = buttons; //error CS0200: Property or indexer 'Microsoft.Phone.Shell.ApplicationBar.Buttons' cannot be assigned to -- it is read only The only problem is that Buttons property does not have a set accessor and is defined like so: public sealed class ApplicationBar { //...Rest of the ApplicationBar class from metadata public IList Buttons { get; } } How come this can be done in XAML and not C#? Is there a special way that the objects are constructed using this syntax? More importantly, how can I recreate this in code?

    Read the article

  • Hide struct definition in static library.

    - by BobMcLaury
    Hi, I need to provide a C static library to the client and need to be able to make a struct definition unavailable. On top of that I need to be able to execute code before the main at library initialization using a global variable. Here's my code: private.h #ifndef PRIVATE_H #define PRIVATE_H typedef struct TEST test; #endif private.c (this should end up in a static library) #include "private.h" #include <stdio.h> struct TEST { TEST() { printf("Execute before main and have to be unavailable to the user.\n"); } int a; // Can be modified by the user int b; // Can be modified by the user int c; // Can be modified by the user } TEST; main.c test t; int main( void ) { t.a = 0; t.b = 0; t.c = 0; return 0; } Obviously this code doesn't work... but show what I need to do... Anybody knows how to make this work? I google quite a bit but can't find an answer, any help would be greatly appreciated. TIA!

    Read the article

  • Setting up relations/mappings for a SQLAlchemy many-to-many database

    - by Brent Ramerth
    I'm new to SQLAlchemy and relational databases, and I'm trying to set up a model for an annotated lexicon. I want to support an arbitrary number of key-value annotations for the words which can be added or removed at runtime. Since there will be a lot of repetition in the names of the keys, I don't want to use this solution directly, although the code is similar. My design has word objects and property objects. The words and properties are stored in separate tables with a property_values table that links the two. Here's the code: from sqlalchemy import Column, Integer, String, Table, create_engine from sqlalchemy import MetaData, ForeignKey from sqlalchemy.orm import relation, mapper, sessionmaker from sqlalchemy.ext.declarative import declarative_base engine = create_engine('sqlite:///test.db', echo=True) meta = MetaData(bind=engine) property_values = Table('property_values', meta, Column('word_id', Integer, ForeignKey('words.id')), Column('property_id', Integer, ForeignKey('properties.id')), Column('value', String(20)) ) words = Table('words', meta, Column('id', Integer, primary_key=True), Column('name', String(20)), Column('freq', Integer) ) properties = Table('properties', meta, Column('id', Integer, primary_key=True), Column('name', String(20), nullable=False, unique=True) ) meta.create_all() class Word(object): def __init__(self, name, freq=1): self.name = name self.freq = freq class Property(object): def __init__(self, name): self.name = name mapper(Property, properties) Now I'd like to be able to do the following: Session = sessionmaker(bind=engine) s = Session() word = Word('foo', 42) word['bar'] = 'yes' # or word.bar = 'yes' ? s.add(word) s.commit() Ideally this should add 1|foo|42 to the words table, add 1|bar to the properties table, and add 1|1|yes to the property_values table. However, I don't have the right mappings and relations in place to make this happen. I get the sense from reading the documentation at http://www.sqlalchemy.org/docs/05/mappers.html#association-pattern that I want to use an association proxy or something of that sort here, but the syntax is unclear to me. I experimented with this: mapper(Word, words, properties={ 'properties': relation(Property, secondary=property_values) }) but this mapper only fills in the foreign key values, and I need to fill in the other value as well. Any assistance would be greatly appreciated.

    Read the article

  • Ad distribution problem: an optimal solution?

    - by Mokuchan
    I'm asked to find a 2 approximate solution to this problem: You’re consulting for an e-commerce site that receives a large number of visitors each day. For each visitor i, where i € {1, 2 ..... n}, the site has assigned a value v[i], representing the expected revenue that can be obtained from this customer. Each visitor i is shown one of m possible ads A1, A2 ..... An as they enter the site. The site wants a selection of one ad for each customer so that each ad is seen, overall, by a set of customers of reasonably large total weight. Thus, given a selection of one ad for each customer, we will define the spread of this selection to be the minimum, over j = 1, 2 ..... m, of the total weight of all customers who were shown ad Aj. Example Suppose there are six customers with values 3, 4, 12, 2, 4, 6, and there are m = 3 ads. Then, in this instance, one could achieve a spread of 9 by showing ad A1 to customers 1, 2, 4, ad A2 to customer 3, and ad A3 to customers 5 and 6. The ultimate goal is to find a selection of an ad for each customer that maximizes the spread. Unfortunately, this optimization problem is NP-hard (you don’t have to prove this). So instead give a polynomial-time algorithm that approximates the maximum spread within a factor of 2. The solution I found is the following: Order visitors values in descending order Add the next visitor value (i.e. assign the visitor) to the Ad with the current lowest total value Repeat This solution actually seems to always find the optimal solution, or I simply can't find a counterexample. Can you find it? Is this a non-polinomial solution and I just can't see it?

    Read the article

  • How to store unlimited characters in Oracle 11g?

    - by vicky21
    We have a table in Oracle 11g with a varchar2 column. We use a proprietary programming language where this column is defined as string. Maximum we can store 2000 characters (4000 bytes) in this column. Now the requirement is such that the column needs to store more than 2000 characters (in fact unlimited characters). The DBAs don't like BLOB or LONG datatypes for maintenance reasons. The solution that I can think of is to remove this column from the original table and have a separate table for this column and then store each character in a row, in order to get unlimited characters. This tble will be joined with the original table for queries. Is there any better solution to this problem? UPDATE: The proprietary programming language allows to define variables of type string and blob, there is no option of CLOB. I understand the responses given, but I cannot take on the DBAs. I understand that deviating from BLOB or LONG will be developers' nightmare, but still cannot help it.

    Read the article

< Previous Page | 397 398 399 400 401 402 403 404 405 406 407 408  | Next Page >