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  • DataSet XML export is empty

    - by Shaine
    I've got in-memory dataset with couple of tables that is populated in code. Data-bound grids on the gui show table contents without a problem. Then I try to export the dataset into XML: ds.WriteXml(fdSave.FileName, XmlWriteMode.WriteSchema); and get empty XML (with couple of lines regarding dataset names but without any tables) If I export table directly I've got all the data but dataset name is obviously wrong: ds.Fields.WriteXml(fdSave.FileName, XmlWriteMode.WriteSchema); What am I missing? Is there any reasonable way to write the whole dataset into file?

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  • Backbone JS central model where all views can use

    - by chchrist
    I am new to backbone js and require js. I use requirejS to organize my backbone code into modules. I don't know if this has any importance to what I want though. I want to have a central model where all my views will have access to. They should be able to get and set values. I don't want to use it as each view model though. I need to keep in memory search options, user status (logged in/out) etc. Any ideas? EDIT Maybe the answer is here? Share resources across different amd modules

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  • Hibernate Hql find result size for paginator

    - by KCore
    Hi, I need to add paginator for my Hibernate application. I applied it to some of my database operations which I perform using Criteria by setting Projection.count().This is working fine. But when I use hql to query, I can't seem to get and efficient method to get the result count. If I do query.list().size() it takes lot of time and I think hibernate does load all the objects in memory. Can anyone please suggest an efficient method to retrieve the result count when using hql?

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  • XNA Multi-Thread Jitters

    - by Ice Phoenix
    Hi guys, brand new question. Just implemented multi-threading into my XNA game as it was unable to keep up with using 1 processor. MT is all implemented fine and everything, however the player seems to jitter all over the spot every now and then. I originally thought it was a loss of data between the update and render, but even when i did the player update in the render it did the same thing. It's not a memory/processor issue as i'm no where near maxing out my RAM or processors. It's strange aswell because none of the other entities in the game seem to have any of these issues. Any ideas at all??

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  • Reading files with Java

    - by sikas
    I would like to know how can I read a file byte by byte then perform some operation every n bytes. for example: Say I have a file of size = 50 bytes, I want to divide it into blocks each of n bytes. Then each block is sent to a function for some operations to be done on those bytes. The blocks are to be created during the read process and sent to the function when the block reaches n bytes so that I don`t use much memory for storing all blocks. I want the output of the function to be written/appended on a new file. This is what I've reached to read, yet I don't know it it is right: fc = new JFileChooser(); File f = fc.getSelectedFile(); FileInputStream in = new FileInputStream(f); byte[] b = new byte[16]; in.read(b); I haven't done anything yet for the write process.

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  • C++ DWORD* to BYTE*

    - by NomeSkavinski
    My issue, i am trying to convert and array of dynamic memory of type DWORD to a BYTE. Fair enough i can for loop through this and convert the DWORD into a BYTE per entry. But is their a faster way to do this? to take a pointer to DWORD data and convert the whole piece of data into a pointer to BYTE data? such as using a memcpy operation? I feel this is not possible, im not requesting an answer just an experienced opinion on my approach, as i have tried testing both approaches but seem to fail getting to a solution on my second solution. Thanks for any input, again no answers just a point in the right direction. Nor is this a homework question, i felt that had to be mentioned.

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  • iphone best practice, how to load multiple high quality images

    - by bennythemink
    Hi guys and girls, I have about 20-ish high quality images (~3840x5800 px) that I need to load in a simple gallery type app. The user clicks a button and the next image is loaded into the UIImageView. I currently use [UIImage imageWithContentsOfFile:] which takes about 6 seconds to load each image in the simulator :( if I use [UIImage imageNamed:] it takes even longer to load but caches the images which means its quicker if the user wishes to see the same images again. But it may cause memory problems later with all that caching crashing my app. I want to know whats the best practice for loading these? I'm experimenting with reducing image file size as much as is possible but I really need them to be high quality image for the purpose of the app (zoomable, etc.). Thanks for any advice

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  • What is a cross-platform way to get the current directory?

    - by rubenvb
    I need a cross-platform way to get the current working directory (yes, getcwd does what I want). I thought this might do the trick: #ifdef _WIN32 #include <direct.h> #define getcwd _getcwd // stupid MSFT "deprecation" warning #elif #include <unistd.h> #endif #include <string> #include <iostream> using namespace std; int main() { string s_cwd(getcwd(NULL,0)); cout << "CWD is: " << s_cwd << endl; } I got this reading: _getcwd at MSDN getcwd at Kernel.org getcwd at Apple.com There should be no memory leaks, and is should work on a Mac as well, correct?

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  • JSF (and friends) tags vs. traditional html tags

    - by H3wh0s33ks
    So this question came up today and I didn't have a specific or scientific answer. What are the costs associated with using jsf (or tomahawk, faclets, etc., etc.) tags in place of traditional html tags. My gut reaction is that you should use jsf tags in situations where you need the additional functionality they provide, and use traditional tags when you don't. Also I feel like jsf tags would require more resources (since the server has to take them and rerender them as html anyways) than html. Does anybody know what the cost actually is (as far as time and memory)? Also useful information is what is the convention that is in use, pure jsf or a mixture of the two?

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  • Best way to call other class view in iphone?

    - by aman-gupta
    Hi, Generally i call my other class view by creating a pointer of delegate and then call the other class by using its link as below:- First Way :- Mydelegate *ptr = (Mydelegate *)[[UIApplication sharedApplication]delegate]; [self.navigationController pushViewController:ptr.NextClasspointer animated:YES]; Second Way :- Create a pointer of that class which u want to call :-- NextClass *nextptr = [[NextClass alloc]initWithnibName:@"NextClass" bundle:nil]; [self.navigationController pushViewController:nextptr animated:YES]; [nextptr release]; nextptr = nil; These above two methods i generally used but my problem is that which one is best for big project so that my stack problem will be removed I mean memory issue will be solved.And is it necessary to release pointer in first and second case is the way i release is correct or wrong Please help me Thanks in Advance

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  • What is tha CAUSE of Error 523 and Error 200 in Blackberry handhelds

    - by voipsecuritydigest.com
    I'm Blackberry developer, customers using my application experiencing Error 523 and Error 200. Remedies to those errors are in first case - remove application, my application. In second case totally reload OS! This is very bad, and customers blame me! But this is I don't do anything illegal to make blackberry crash. I just used a lot of memory, which is obvious because customer want that. Everywhere including Blackberry knowledge base people talking how to fix the problem, which may happened to everybody using application from well known brands, for example Yahoo! finances. But nobody explains what is the mechanism behind this, and if it is possible to avoid the problem. I would like to know what is that CAUSE of Error 523 and Error 200?

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  • Reaplaceing the Import Table in PE file by standart LoadLibrary...

    - by user308368
    Hello. I have an executable (PE) file that load a dll file as represented in the Import table... let say: PEFile.exe Modules.dll my question is how can i remove Modules.dll's import_descriptor from the imports and do its work by loadLibrary without the rely on the import table and without destroy the file???... My bigger problem his i could not understand exactly how the Import thing works... after the loader read the information he needs to do the import's thing, i believe he use the LoadLibrary, GetProcAddress APIs... but i couldn't understated what he doing with the pointers he get... he putting them somewhere in memory... and then what just call them?!? all the papers i found in the net explain the structure of the import table, but i didn't found a paper that explain how it is really work and get used... i hope you cold understand my Gibberish English... Thank you!

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  • How do I read UTF-8 characters via a pointer?

    - by Jen
    Suppose I have UTF-8 content stored in memory, how do I read the characters using a pointer? I presume I need to watch for the 8th bit indicating a multi-byte character, but how exactly do I turn the sequence into a valid Unicode character? Also, is wchar_t the proper type to store a single Unicode character? This is what I have in mind: wchar_t readNextChar (char** p) { char ch = *p++; if (ch & 128) { // This is a multi-byte character, what do I do now? // char chNext = *p++; // ... but how do I assemble the Unicode character? ... } ... }

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  • Retrieving Large Lists of Objects Using Java EE

    - by hallidave
    Is there a generally-accepted way to return a large list of objects using Java EE? For example, if you had a database ResultSet that had millions of objects how would you return those objects to a (remote) client application? Another example -- that is closer to what I'm actually doing -- would be to aggregate data from hundreds of sources, normalize it, and incrementally transfer it to a client system as a single "list". Since all the data cannot fit in memory, I was thinking that a combination of a stateful SessionBean and some sort of custom Iterator that called back to the server would do the trick. How have you successfully solved this problem in the past?

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  • Clojure for a lisp illiterate

    - by dbyrne
    I am a lifelong object-oriented programmer. My job is primarily java development, but I have experience in a number of languages. Ruby gave me my first real taste of functional programming. I loved the features Ruby borrowed from the functional paradigm such as closures and continuations. Eventually, I graduated to Scala. This has been a great way to gradually learn to approach non-trivial problems in a functional manner. Now I am interested in Clojure. I know all the sexy features that make it enticing (software transactional memory, macros, etc.), but I just can't get used to "thinking in lisp". I've seen Rich Hickey's screencasts aimed at java programmers, but they are geared towards explaining language features and not approaching real world problems. I am looking for any advice or resources which have made this transition easier for others.

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  • Strange "cache" effect between client and server

    - by mark
    I use a Socket-based connection between Client and server with ObjectOutputStream. The objects serialized and exchanged have this structure: public class RichiestaSalvataggioArticolo implements Serializable { private ArticoloDati articolo; public RichiestaSalvataggioArticolo(ArticoloDati articolo) { this.articolo = articolo; } @Override public void ricevi(GestoreRichieste gestore) throws Exception { gestore.interpreta(this); } public ArticoloDati getArticolo() { return articolo; } } the issue is that when I try to exchange messages between C/S with incapsulated content very similar (ArticoloDati whom differ only in 2 fields out of 10), the Client sends an ArticoloDati, but the Server receives the previous one. Does the ObjectOutputStream implement some kind of cache or memory between the calls, that fails to recognize that my 2 objects are different because they are very similar?

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  • Do you know of a C dictionary that supports COW transactions?

    - by Tim Post
    I'm looking for a key - value dictionary library written in C that supports a theoretically unlimited number of cheap transactions. I'd like to have one dictionary in memory, with hundreds of threads starting transactions, possibly modifying the dictionary, ending (completing) the transaction or potentially aborting the transaction. Only 50% of the time will these threads actually modify the dictionary. Most dictionary transaction implementations that I've seen copy always, instead of copying on write, whenever a transaction is started. Given the expected size ( 1GB) of the dictionary, I'm hoping to find something that COWs only when something is actually changed during a transaction. I'm also hoping for something that is packaged by most major GNU/Linux distributions. Any suggestions or links are very much appreciated.

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  • Which class will be instantiated

    - by Michael
    Say I have 2 subclasses from UIViewController, class A and class B. In Main nib file an object is representing class A and it is set to load file from Secondary nib file. The owner of Secondary nib is of class B. The question is - from which class an object in Main nib file will be instanciated once the nib files unarchived in the memory? The reason this question arised is that I have to take care myself if such reference to external NIB file present, to ensure that the first nib's object and second nib's owner is same. Please correct me if my statement is wrong.

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  • What is the best way to do multiple listviews in android?

    - by Nicos
    Hi all, i am writing a software that i have to drill down on content a lot. For example when the program starts a listview is displayed. When user clicks on an item, then a second listview must be displayed. For example: Select Continent Select Country Select State Select City Select Address What is the best way to do this (less memory, faster, easier to code etc)? To create multiple listviews with multiple adapters? Or 1 listview with multiple Adapters? Lists are loaded from an external XML File. So far i am creating a new adapter and setting it to the listview. How do i create a second listview and after clicking on 1st listview displaying the second one, with animation. Any examples? Extend my class to ListActivity or Activity? Best regards and thanks for helping, Nicos

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  • Correct way to clear/release an array of arrays

    - by iFloh
    And again my array of arrays .... When I have an array "x" that contains multiple instances of an array "y", how do I clear/release it without risking memory leaks? are the following calls sufficient? (a) clearing the array [x removeAllObjects]; (b) releasing the array [x release]; or do I need to enumerate the array, such as: (c) clearing the array for(int i=0;i<x.count;i++) [[x objectAtIndex:i] release]; [x removeAllObjects]; (d) releasing the array for(int i=0;i<x.count;i++) [[x objectAtIndex:i] release]; [x release]; thanks in advance

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  • Preparing for the next C++ standard

    - by Neil Butterworth
    The spate of questions regarding BOOST_FOREACH prompts me to ask users of the Boost library what (if anything) they are doing to prepare their code for portability to the proposed new C++ standard (aka C++0x). For example, do you write code like this if you use shared_ptr: #ifdef CPPOX #include <memory> #else #include "boost/shared_ptr.hpp" #endif There is also the namespace issue - in the future, shared_ptr will be part of the std, namespace - how do you deal with that? I'm interested in these questions because I've decided to bite the bullet and start learning boost seriously, and I'd like to use best practices in my code. Not exactly a flood of answers - does this mean it's a non-issue? Anyway, thanks to those that replied; I'm accepting jalfs answer because I like being advised to do nothing!

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  • Improving the performance of an nHibernate Data Access Layer.

    - by Amitabh
    I am working on improving the performance of DataAccess Layer of an existing Asp.Net Web Application. The scenerios are. Its a web based application in Asp.Net. DataAccess layer is built using NHibernate 1.2 and exposed as WCF Service. The Entity class is marked with DataContract. Lazy loading is not used and because of the eager-fetching of the relations there is huge no of database objects are loaded in the memory. No of hits to the database is also high. For example I profiled the application using NHProfiler and there were about 50+ sql calls to load one of the Entity object using the primary key. I also can not change code much as its an existing live application with no NUnit test cases at all. Please can I get some suggestions here?

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  • Would vector of vectors be contiguous?

    - by user1150989
    I need to allocate a vector of rows where row contains a vector of rows. I know that a vector would be contiguous. I wanted to know whether a vector of vectors would also be contiguous. Example code is given below vector<long> firstRow; firstRow.push_back(0); firstRow.push_back(1); vector<long> secondRow; secondRow.push_back(0); secondRow.push_back(1); vector< vector < long> > data; data.push_back(firstRow); data.push_back(secondRow); Would the sequence in memory be 0 1 0 1?

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  • Why does C++ allow variable length arrays that aren't dynamically allocated?

    - by Maulrus
    I'm relatively new to C++, and from the beginning it's been drilled into me that you can't do something like int x; cin >> x; int array[x]; Instead, you must use dynamic memory. However, I recently discovered that the above will compile (though I get a -pedantic warning saying it's forbidden by ISO C++). I know that it's obviously a bad idea to do it if it's not allowed by the standard, but I previously didn't even know this was possible. My question is, why does g++ allow variable length arrays that aren't dynamically allocated if it's not allowed by the standard? Also, if it's possible for the compiler to do it, why isn't it in the standard?

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  • Can I force MySQL to output results before query is completed?

    - by Gordon Royle
    I have a large MySQL table (about 750 million rows) and I just want to extract a couple of columns. SELECT id, delid FROM tbl_name; No joins or selection criteria or anything. There is an index on both fields (separately). In principle, it could just start reading the table and spitting out the values immediately, but in practice the whole system just chews up memory and basically grinds to a halt. It seems like the entire query is being executed and the output stored somewhere before ANY output is produced... I've searched on unbuffering, turning off caches etc, but just cannot find the answer. (mysqldump is almost what I want except it dumps the whole table - but at least it just starts producing output immediately)

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