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  • Windows Firewall rule based on domain name instead of IP

    - by DennyDotNet
    I'm trying to allow a service to a set of machines via Windows Firewall. I'd like to add my home machine to the firewall but my home machine has a dynamic ip address. I use dyndns so that I have a hostname which I can always connect to. So I'm trying to see if there is a way I can use my hostname instead of an IP. Thanks Update Let me add a little more information, perhaps there are other ways to resolve my issue. The server is a web server hosted by RackSpace. I only want to allow RDP access from my work (static IP, so no problem) and home (dynamic). My home IP doesn't change too often, just often enough to annoy me. So maybe there is a better way to do this... maybe VPN?

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  • Remote Software Solution that Acts as a Client

    - by Richard
    I am looking for something that I am not sure exists. I have a remote computer that will not allow incoming traffic due to ISP blocking of ports(basically double NAT situation that I am unable to get around). I am wondering if I have a computer acting as a client, is there any solution out there that will allow remote access to the computer. I do have other servers on the net that have static IP's that the computer could initiate a connection with. I am thinking of using Debian Linux, However computer is not built yet so OS is not overly important at this point.

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  • Cryptswap boot error - can't mount?

    - by woody
    I believe i have my swap set up but am not sure because on start up it says that it is something along the lines of "could not mount /dev/mapper/cryptswap1 M for manual S for skip". But it appears to be mounted? I have already tried this solution with no success. When i run free -m the output is: total used free shared buffers cached Mem: 3887 769 3117 0 54 348 -/+ buffers/cache: 366 3520 Swap: 4026 0 4026 and sudo bklid is: /dev/sda1: UUID="9fb3ccd6-3732-4989-bfa4-e943a09f1153" TYPE="ext4" /dev/mapper/cryptswap1: UUID="bd9fe154-8621-48b3-95d2-ae5c91f373fd" TYPE="swap" and cat /etc/crypttab is: cryptswap1 /dev/sda5 /dev/urandom swap,cipher=aes-cbc-essiv:sha256 my /etc/fstab is: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda1 during installation UUID=9fb3ccd6-3732-4989-bfa4-e943a09f1153 / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation #UUID=bb0e378e-8742-435a-beda-ae7788a7c1b0 none swap sw 0 0 /dev/mapper/cryptswap1 none swap sw 0 0 cat /proc/swaps output is: Filename Type Size Used Priority /dev/dm-0 partition 4123644 0 -1 Is my swap not setup correctly or how can i fix my boot message?

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  • Configuring Wireless Network

    - by Vinod K
    I have vyataa router on VMware with 2 interfaces eth0 and eth1 eth0 is facing the internet eth0 is in Nat mode with dhcp on eth1 is in bridged mode with my ethernet with ip 10.0.2.34/24 The ethernet card is at ip 10.0.2.95/24 i have defined the nat rule. Hence internet is available at eth1 too. Now i am connecting a wireless router at "eth1" iball router, I have connected the router using a cable to the ethernet interface of my laptop. I have configured the WAN connection type as "Static IP" and given "10.0.2.34/24" All the clients that connect using wireless router cannot connect to the internet though. Could anyone provide me a solution for this.. Thank You!!

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  • Android - Efficient way to draw tiles in OpenGL ES

    - by Maecky
    Hi, I am trying to write efficient code to render a tile based map in android. I load for each tile the corresponding bitmap (just one time) and then create the according tiles. I have designed a class to do this: public class VertexQuad { private float[] mCoordArr; private float[] mColArr; private float[] mTexCoordArr; private int mTextureName; private static short mCounter = 0; private short mIndex; As you can see, each tile has it's x,y location, a color array, texture coordinates and a texture name. Now, I want to render all my created tiles. To reduce the openGL api calls (I read somewhere that the state changes are costly and therefore I want to keep them to a minimum), I first want to hand ALL the coordinate-arrays, color-arrays and texture-coordinates over to OpenGL. After that I run two for loops. The first one iterates over the textures and binds the texture. The second for loop iterates over all Tiles and puts all tiles with the corresponding texture into an IndexBuffer. After the second for loop has finished, I call gl.gl_drawElements() whith the corresponding index buffer, to draw all tiles with the texture associated. For the next texture I do the same again. Now I run into some problems: Allocating and filling the FloatBuffers at the start of each rendering cycle costs very much time. I just run a test, where i wanted to put 400 coordinates into a FloatBuffer which took me about 200ms. My questions now are: Is there a better way, handling the coordinate and color structures? How is this correctly done, this is obviously not the optimal way? ;) thanks in advance, regards Markus

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  • setting up bridged adapter for VPN server

    - by B. VB.
    I have an Ubuntu linux Linode server that I am trying to install OpenVPN on. I'm following the tutorials (which, it turns out, are quite incomplete). auto br0 iface br0 inet static address 192.168.0.10 network 192.168.0.0 netmask 255.255.255.0 broadcast 192.168.0.255 gateway 192.168.0.1 bridge_ports eth0 bridge_fd 9 bridge_hello 2 bridge_maxage 12 bridge_stp off When I add this chunk in my /etc/network/interfaces, and I restart networking, my eth0 interface does not have an IP and I cannot get on the network (I need to use a buggy, slow, and annoying AJAX term to do damage repair). Why does adding this screw everything up? Any tips on how to set up this bridged adapter?? Thanks in advance!

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  • Creating a voxel world with 3D arrays using threads

    - by Sean M.
    I am making a voxel game (a bit like Minecraft) in C++(11), and I've come across an issue with creating a world efficiently. In my program, I have a World class, which holds a 3D array of Region class pointers. When I initialize the world, I give it a width, height, and depth so it knows how large of a world to create. Each Region is split up into a 32x32x32 area of blocks, so as you may guess, it takes a while to initialize the world once the world gets to be above 8x4x8 Regions. In order to alleviate this issue, I thought that using threads to generate different levels of the world concurrently would make it go faster. Having not used threads much before this, and being still relatively new to C++, I'm not entirely sure how to go about implementing one thread per level (level being a xz plane with a height of 1), when there is a variable number of levels. I tried this: for(int i = 0; i < height; i++) { std::thread th(std::bind(&World::load, this, width, height, depth)); th.join(); } Where load() just loads all Regions at height "height". But that executes the threads one at a time (which makes sense, looking back), and that of course takes as long as generating all Regions in one loop. I then tried: std::thread t1(std::bind(&World::load, this, w, h1, h2 - 1, d)); std::thread t2(std::bind(&World::load, this, w, h2, h3 - 1, d)); std::thread t3(std::bind(&World::load, this, w, h3, h4 - 1, d)); std::thread t4(std::bind(&World::load, this, w, h4, h - 1, d)); t1.join(); t2.join(); t3.join(); t4.join(); This works in that the world loads about 3-3.5 times faster, but this forces the height to be a multiple of 4, and it also gives the same exact VAO object to every single Region, which need individual VAOs in order to render properly. The VAO of each Region is set in the constructor, so I'm assuming that somehow the VAO number is not thread safe or something (again, unfamiliar with threads). So basically, my question is two one-part: How to I implement a variable number of threads that all execute at the same time, and force the main thread to wait for them using join() without stopping the other threads? How do I make the VAO objects thread safe, so when a bunch of Regions are being created at the same time across multiple threads, they don't all get the exact same VAO? Turns out it has to do with GL contexts not working across multiple threads. I moved the VAO/VBO creation back to the main thread. Fixed! Here is the code for block.h/.cpp, region.h/.cpp, and CVBObject.h/.cpp which controls VBOs and VAOs, in case you need it. If you need to see anything else just ask. EDIT: Also, I'd prefer not to have answers that are like "you should have used boost". I'm trying to do this without boost to get used to threads before moving onto other libraries.

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  • Website visitors are still being redirected after "fixing" the damage from a conditional redirect website attack

    - by Shannon
    BACKGROUND A website of mine was recently the target of a conditional redirect attack. PHP code was added to my pages to redirect visitors. The .htaccess file was edited to redirect visitors. I've re-uploaded my website so the compromised PHP and .htaccess code have both been removed. My site is mostly handwritten php and static HTML content. I don't use page comments or any third party libraries. THE PROBLEM After removing the compromised php and htaccess files, visitors are still being re-directed. What could be the reason that visitors are still being redirected? Are there any tools to check where/how redirects are taking place so I can debug the problem? UPDATE - PROBLEM FIXED As suggested in the comments, I cleared my Firefox cache and that fixed the problem (for me anyway). Visitors with old cache data will obviously still be re-directed.

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  • IIS 7.5 website application pool with 'full control' permissions hackable?

    - by Caroline Beltran
    Although I would never set this permission, I would like to know how a static html website with the permission mentioned in the title could be compromised. In my humble opinion, I would guess that this would pose no threat since a web visitor has no way to upload/edit/delete anything. What if the site was a simple PHP website that simply displayed ‘hello world’? What if this PHP site had a contact us form that was properly sanitized? Thank you EDIT: I should mention that restricting IIS to GET and POST requests only, otherwise people anybody can delete and upload content.

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  • How to manage many mobile device users at server side?

    - by Rami
    I built a social Android application in which users can see other users around them by GPS location. At the beginning thing went well as I had low number of users, but now that I have increasing number of users (about 1500 +100 every day) it has revealed a major problem in my design. In my Google App Engine servlet I have static HashMap that holds all the users profiles objects, currently 1500 and this number will increase as more users register. Why I'm doing it? Every user that requests for the users around him compares his GPS with other users and checks if they are in his 10km radius. This happens every five minutes on average. Consequently, I can't get the users from db every time because GAE read/write operation quota will tear me apart. The problem with this design is? As the number of users increases, the Hashmap turns to null every 4-6 hours, I think that this time is getting shorter, but I'm not sure. I'm fixing this by reloading the users from the db every time I detect that it becomes null, but this causes DOS to my users for 30 sec, so I'm looking for better solution. I'm guessing that it happens because the size of the hashmap. Am I right? I have been advised to use a spatial database, but that means that I can't work with GAE any more and it means that I need to build my big server all over again and lose my existing DB. Is there something I can do with the existing tools? Thanks.

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  • Ubuntu 12.04 desktop, VNC viewer not refreshing screen

    - by user73279
    I've had this issues across multiple machines and multiple versions of Ubuntu desktop (all 10.04 or later). Usually it happens with an old laptop I've put Ubuntu on but now it's happening on my primary dev machine (a quad-core PC recently upgraded to Ubuntu 12.04 desktop). The problem is this - I can connect to the machine and login with the password, the initial screen looks fine but never refreshes. I can see the monitor for the machine across the room and can see the mouse move and the menus pop up but the image of the screen on the PC in front me running the VNC viewer never updates. So the mouse and keyboard commands are working. Ubuntu 12.04 Desktop Ultra VNC Viewer (also seen with RealVNC's free VNC viewer) Desktop Sharing Static IP on eth0; Dynamic ID on eth1 I think it is an Ubuntu config issue because this PC used to work just fine with 9.04, 10.04, and 11.10 (over the past couple of years). I've also had a couple of laptops that used to have this issue with older Ubuntu's but don't with 12.04. Additional info: The Win7 PC I'm trying to use to control the Ubuntu PC is connected via 2 DLink 8-port gigabit routers. The Ubuntu laptop I usually control via VNC is typically only connected to the network via wireless. The screen refresh is choppy but usable. I've repeated the issue on a Win7 laptop which was connected via ethernet and wireless.

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  • Scalable WordPress Host for High-Volume Site?

    - by Jonathan Eunice
    I need recommendations for a scalable web host for a high volume WordPress web site. For my purposes, high-volume might be 100K-500K visitors/hour. Might think towards a 1M/hour burst rate as a "high water mark." I know WP isn't the highest-performing platform out there (ha!), but it's non-negotiable. I can do "the usual optimizations" (e.g. put static files in a CDN, run and follow the advice of performance analyzers like YSlow, etc). But it will still be WordPress, and there will be a dozen or so plugins involved. So, where to host the site? Most "what's the best WordPress host?" discussions seem to focus on lowest-cost. I need the opposite. What are the high-volume, scalable, or clustered WordPress hosts with which you've had great experiences?

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  • Wamp virtualhost with supporting of remote access

    - by Farid
    To cut the long story short, I've setup a Wamp server with local virtual host for domain like sample.dev, now I've bind my static IP and port 80 to my Apache and asked the client to make some changes in his hosts file and add x.x.x.x sample.dev , I've also configured my httpd virtual host like this : <VirtualHost *:80> ServerAlias sample.dev DocumentRoot 'webroot_directory' </VirtualHost> Client can reach to my web server using the direct access by ip address, but when he tries using the sample domain looks like he gets in to some infinite loop. The firewall is off too. What would be the problem?! Thanks.

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  • Bound external Cisco CIGESM ports to a specific BladeServer

    - by Vinícius Ferrão
    We have an IBM BladeCenter with 14 blade servers and one external Cisco CIGESM for Ethernet connectivity. Since this hardware is a little old, we will use it for other services, and we want to run a pfSense instance on one of the blades. It's just an Firewall Appliance, but it needs two network interfaces: one for the WAN and the other one for LAN access. Our architecture works on top of static routes, we don't use NAT, so we got the WAN IP in one interface routing to the another one. The main problem is how to plug the WAN cable in one of the four external ports and make it exclusive to the blade server containing the firewall. And we also need an exit port that goes through a 3COM 4200G switch that makes the internal routing and VLAN separation. Thanks in advance

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  • OOP implementation of BUFFS and Stats. Suggestion

    - by Mattia Manzo Manzati
    I am developing an MMORPG server using NodeJS. I am not sure how to implement Buffs, i mean, equipped objects or used skills have effects on the Player() which has many Stats(), some of them have a max cap... Effects can change the Stat value, increasing or decreasing it by a value, a percentage or completly rewrite the value of the stat. After a while I have decided to create a base class for buffs, which can be hidden (if they are casted from an equipped object) or shown if they came from an ability (Spell). Anyway I need suggestion how to implement it, use an array for all active buffs for a stat and have a function calculate the value of the stat affected by buffs each time I need the value of the stat or...? Other more OOP's ways to do it? I have read this What's a way to implement a flexible buff/debuff system? but this implements only a percentage system, which buffs can only say "+10%, +20%, etc...", but I would love to have an hybrid system, which can have percentage values or static values (like WoW does), and using modifiers it's hard to implement, because modifiers refers to the current value of stat :/ Thanks for suggestions :)

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  • Cisco NAT + IPSec + Web Server Configuration Question

    - by zagman76
    Hello - I currently have a Cisco 881W, and it is configured with one of our static IPs to do basic NAT for the network. We also have a web server that needs it's own IP. I configured the NAT for the 2nd IP, however now traffic through our IPSec VPN doesn't route to the web server properly (well, it routes to the internet, rather than through the Tunnel). I followed the instructions here: http://www.cisco.com/en/US/tech/tk583/tk372/technologies_configuration_example09186a0080094634.shtml But now the outbound NAT doesn't seem to be working properly - it keeps going to the NAT of the Cisco, and not the designated IP address. If anyone can assist, I would appreciate it greatly. Let me know what you need, and I'll get it to you! Thanks!

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  • IIS Hangs on SQL Connections when running ASP.net applications

    - by PaulWaldman
    We have a database server running SQL 2000 and two web servers hosting ASP.net applications. All three servers are running Windows Server 2003 SP2. Our issue is repeatable after about 2 weeks, IIS on one web server is no longer able to establish SQL connections. Static content loads fine. Other non-IIS applications are still able to contact the SQL database server. ODBC functionality also still works. While running SQL profiler a connection is never established from IIS when it is in this state. The only way to fix this situation is to restart the web server. There are no firewalls installed on any machines.

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  • how to avoid flickering in awt [on hold]

    - by Ishanth
    import java.awt.event.*; import java.awt.*; class circle1 extends Frame implements KeyListener { public int a=300; public int b=70; public int pacx=360; public int pacy=270; public circle1() { setTitle("circle"); addKeyListener(this); repaint(); } public void paint(Graphics g) { g.fillArc (a, b, 60, 60,pacx,pacy); } public void keyPressed(KeyEvent e) { int key=e.getKeyCode(); System.out.println(key); if(key==38) { b=b-5; //move pacman up pacx=135;pacy=270; //packman mouth upside if(b==75&&a>=20||b==75&&a<=945) { b=b+5; } else { repaint(); } } else if(key==40) { b=b+5; //move pacman downside pacx=315; pacy=270; //packman mouth down if(b==645&&a>=20||b==645&&a<=940) { b=b-5; } else{ repaint(); } } else if(key==37) { a=a-5; //move pacman leftside pacx=227; pacy=270; //packman mouth left if(a==15&&b>=75||a==15&&b<=640) { a=a+5; } else { repaint(); } } else if(key==39) { a=a+5; //move pacman rightside pacx=42;pacy=270; //packman mouth right if(a==945&&a>=80||a==945&&b<=640) { a=a-5; } else { repaint(); } } } public void keyReleased(KeyEvent e){} public void keyTyped(KeyEvent e){} public static void main(String args[]) { circle1 c=new circle1(); c.setVisible(true); c.setSize(400,400); } }

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  • Do you think Scala will be the dominant JVM langauge, ie be the next Java? [on hold]

    - by user1037729
    From what I've read about Scala do far I think it has some nice features but I do not think it should be "the next Java". It might however end up being the next Java (due to fashion rather than fact) but lets not hope it does not... To me adds a lot of complexity over Java which is a simple and scalable language. Scala Pattern matching allows you to perform some type/value checking in a more concise way, this is possible in Java, Scala's pattern matching has a limit to it, you cannot continuously match deeper and deeper down the object graph, so why not just stick to Java and use decent invariants? Scala provides tuples, easy enough to make in Java, create a static factory method and it all reads nicely too. Scala provides mixins, why not just use composition? I believe Scala implicit's are bad, they can lead to code becoming complex and hard to maintain, explicitness is good. Scala provides closures, well they will be in Java 8 too. Scala has lazy keyword for lazy instantiation, this is easy enough to do in Java by calling a getter which creates the instance when needed, no hidden magic here. Scala can be used with AKKA, well so can Java, there is an Java AKKA implementation. Scala offers addition functional features but these can all be created in Java, there are many frameworks with have implemented functional features in Java. All in all Scala seems to offer is addition complexity and thats it...

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  • Cron Script to Delete Folder Contents Every 5 Minutes on Media Temple

    - by Brian Iannone
    I'm not familiar with server-side scripting, but I'm currently using a PHP application on Media Temple to cache JPEGs from four webcams hosted on a server located in the middle of the Indian Ocean. (Hence my reason for caching them in the US.) The webcams are updated every five minutes. The PHP application stores the cached images in http://static.rigic.co/cache/. I would like to create a cron script to automatically delete the contents of "cache" (not the folder itself; just the files inside) at a regular interval.

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  • Best way to mask 2D sprites in XNA?

    - by electroflame
    I currently am trying to mask some sprites. Rather than explaining it in words, I've made up some example pictures: The area to mask (in white) Now, the red sprite that needs to be cropped. The final result. Now, I'm aware that in XNA you can do two things to accomplish this: Use the Stencil Buffer. Use a Pixel Shader. I have tried to do a pixel shader, which essentially did this: float4 main(float2 texCoord : TEXCOORD0) : COLOR0 { float4 tex = tex2D(BaseTexture, texCoord); float4 bitMask = tex2D(MaskTexture, texCoord); if (bitMask.a > 0) { return float4(tex.r, tex.g, tex.b, tex.a); } else { return float4(0, 0, 0, 0); } } This seems to crop the images (albeit, not correct once the image starts to move), but my problem is that the images are constantly moving (they aren't static), so this cropping needs to be dynamic. Is there a way I could alter the shader code to take into account it's position? Alternatively, I've read about using the Stencil Buffer, but most of the samples seem to hinge on using a rendertarget, which I really don't want to do. (I'm already using 3 or 4 for the rest of the game, and adding another one on top of it seems overkill) The only tutorial I've found that doesn't use Rendertargets is one from Shawn Hargreaves' blog over here. The issue with that one, though is that it's for XNA 3.1, and doesn't seem to translate well to XNA 4.0. It seems to me that the pixel shader is the way to go, but I'm unsure of how to get the positioning correct. I believe I would have to change my onscreen coordinates (something like 500, 500) to be between 0 and 1 for the shader coordinates. My only problem is trying to work out how to correctly use the transformed coordinates. Thanks in advance for any help!

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  • Redirect everything except the homepage

    - by Alex
    Is there a way in nginx to redirect everything from domain1.com to domain2.com, except for the homepage? Right now I have: server { listen 80; server_name www.domain1.com domain1.com; rewrite ^ http://domain2.com$uri permanent; } This works, except that I'd like http://domain1.com (without any additional path) to be left alone and not redirected. Basically, I need to redirect everything, to avoid broken links, but I want to use the homepage of domain1 to serve a static file.

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  • RDP add domain users broken

    - by Robuust
    I have 3 servers, - domain controller with dns services - dhcp/rras - file/random server with files stored on it and nothing special so far. All servers have static IP's All servers are in the same domain (SOFTWARE) RDP is enabled for all 3 servers All servers are Windwos Server 2008 R2 I can connect to the DHCP/RRAS server via RDP I cannot connect to DC and File server When I add RPD users (both are domain admin for testing) to the File server they show up like this: What is happening what I don't see? And additional why don't I even get a login screen for RPD? Thanks in advance.

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  • Windows Server 2008 SOMETIMES blocks connection to an FTP Site

    - by ssilver2k2
    Hello Everyone Recently, our company has been having issue connecting to a special FTP server that we use offsite to upload small files. We can connect to the test server perfectly fine, but when we use the production ftp, it only randomly connects. If I plug my laptop directly into the modem and pull one of our other static IP addresses, I can connect just fine, but if I use our internal network, it is hit or miss. Also, turning OFF the firewall does NOT change the status of our connection problems. It will still time out. The weird issue is that it sometimes works, and when it does, it instantly asks for credentials and logs us on for that session, but if we disconnect and try again, it may or may not work. This also coincidentally occurred after uninstalling hamachi, and it blew away our internet settings on our Windows Server 2008 box, but everything else is working fine, and it was working fine before hamachi was installed.

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  • questions on a particular algorithm

    - by paul smith
    Upon searching for a fast primr algorithm, I stumbled upon this: public static boolean isP(long n) { if (n==2 || n==3) return true; if ((n&0x1)==0 || n%3==0 || n<2) return false; long root=(long)Math.sqrt(n)+1L; // we check just numbers of the form 6*k+1 and 6*k-1 for (long k=6;k<=root;k+=6) { if (n%(k-1)==0) return false; if (n%(k+1)==0) return false; } return true; } My questions are: Why is long being used everywhere instead of int? Because with a long type the argument could be much larger than Integer.MAX thus making the method more flexible? In the second 'if', is n&0x1 the same as n%2? If so why didn't the author just use n%2? To me it's more readable. The line that sets the 'root' variable, why add the 1L? What is the run-time complexity? Is it O(sqrt(n/6)) or O(sqrt(n)/6)? Or would we just say O(n)?

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