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  • How to add a blank page to a pdf using iTextSharp?

    - by Russell
    I am trying to do something I thought would be quite simple, however it is not so straight forward and google has not helped. I am using iTextSharp to merge PDF documents (letters) together so they can all be printed at once. If a letter has an odd number of pages I need to append a blank page, so we can print the letters double-sided. Here is the basic code I have at the moment for merging all of the letters: // initiaise MemoryStream pdfStreamOut = new MemoryStream(); Document document = null; MemoryStream pdfStreamIn = null; PdfReader reader = null; int numPages = 0; PdfWriter writer = null; for int(i = 0;i < letterList.Count; i++) { byte[] myLetterData = ...; pdfStreamIn = new MemoryStream(myLetterData); reader = new PdfReader(pdfStreamIn); numPages = reader.NumberOfPages; // open the streams to use for the iteration if (i == 0) { document = new Document(reader.GetPageSizeWithRotation(1)); writer = PdfWriter.GetInstance(document, pdfStreamOut); document.Open(); } PdfContentByte cb = writer.DirectContent; PdfImportedPage page; int importedPageNumber = 0; while (importedPageNumber < numPages) { importedPageNumber++; document.SetPageSize(reader.GetPageSizeWithRotation(importedPageNumber)); document.NewPage(); page = writer.GetImportedPage(reader, importedPageNumber); cb.AddTemplate(page, 1f, 0, 0, 1f, 0, 0); } } I have tried using: document.SetPageSize(reader.GetPageSizeWithRotation(1)); document.NewPage(); at the end of the for loop for an odd number of pages without success. Any help would be much appreciated!

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  • JsTree v1.0 - How to manipulate effectively the data from the backend to render the trees and operate correctly?

    - by Jean Paul
    Backend info: PHP 5 / MySQL URL: http://github.com/downloads/vakata/jstree/jstree_pre1.0_fix_1.zip Table structure for table discussions_tree -- CREATE TABLE IF NOT EXISTS `discussions_tree` ( `id` int(11) NOT NULL AUTO_INCREMENT, `parent_id` int(11) NOT NULL DEFAULT '0', `user_id` int(11) NOT NULL DEFAULT '0', `label` varchar(16) DEFAULT NULL, `position` bigint(20) unsigned NOT NULL DEFAULT '0', `left` bigint(20) unsigned NOT NULL DEFAULT '0', `right` bigint(20) unsigned NOT NULL DEFAULT '0', `level` bigint(20) unsigned NOT NULL DEFAULT '0', `type` varchar(255) CHARACTER SET utf8 COLLATE utf8_unicode_ci DEFAULT NULL, `h_label` varchar(16) NOT NULL DEFAULT '', `fulllabel` varchar(255) DEFAULT NULL, UNIQUE KEY `uidx_3` (`id`), KEY `idx_1` (`user_id`), KEY `idx_2` (`parent_id`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; /*The first element should in my understanding not even be shown*/ INSERT INTO `discussions_tree` (`id`, `parent_id`, `user_id`, `label`, `position`, `left`, `right`, `level`, `type`, `h_label`, `fulllabel`) VALUES (0, 0, 0, 'Contacts', 0, 1, 1, 0, NULL, '', NULL); INSERT INTO `discussions_tree` (`id`, `parent_id`, `user_id`, `label`, `position`, `left`, `right`, `level`, `type`, `h_label`, `fulllabel`) VALUES (1, 0, 0, 'How to Tag', 1, 2, 2, 0, 'drive', '', NULL); Front End : I've simplified the logic, it has 6 trees actually inside of a panel and that works fine $array = array("Discussions"); $id_arr = array("d"); $nid = 0; foreach ($array as $k=> $value) { $nid++; ?> <li id="<?=$value?>" class="label"> <a href='#<?=$value?>'><span> <?=$value?> </span></a> <div class="sub-menu" style="height:auto; min-height:120px; background-color:#E5E5E5" > <div class="menu" id="menu_<?=$id_arr[$k]?>" style="position:relative; margin-left:56%"> <img src="./js/jsTree/create.png" alt="" id="create" title="Create" > <img src="./js/jsTree/rename.png" alt="" id="rename" title="Rename" > <img src="./js/jsTree/remove.png" alt="" id="remove" title="Delete"> <img src="./js/jsTree/cut.png" alt="" id="cut" title="Cut" > <img src="./js/jsTree/copy.png" alt="" id="copy" title="Copy"> <img src="./js/jsTree/paste.png" alt="" id="paste" title="Paste"> </div> <div id="<?=$id_arr[$k]?>" class="jstree_container"></div> </div> </li> <!-- JavaScript neccessary for this tree : <?=$value?> --> <script type="text/javascript" > jQuery(function ($) { $("#<?=$id_arr[$k]?>").jstree({ // List of active plugins used "plugins" : [ "themes", "json_data", "ui", "crrm" , "hotkeys" , "types" , "dnd", "contextmenu"], // "ui" :{ "initially_select" : ["#node_"+ $nid ] } , "crrm": { "move": { "always_copy": "multitree" }, "input_width_limit":128 }, "core":{ "strings":{ "new_node" : "New Tag" }}, "themes": {"theme": "classic"}, "json_data" : { "ajax" : { "url" : "./js/jsTree/server-<?=$id_arr[$k]?>.php", "data" : function (n) { // the result is fed to the AJAX request `data` option return { "operation" : "get_children", "id" : n.attr ? n.attr("id").replace("node_","") : 1, "state" : "", "user_id": <?=$uid?> }; } } } , "types" : { "max_depth" : -1, "max_children" : -1, "types" : { // The default type "default" : { "hover_node":true, "valid_children" : [ "default" ], }, // The `drive` nodes "drive" : { // can have files and folders inside, but NOT other `drive` nodes "valid_children" : [ "default", "folder" ], "hover_node":true, "icon" : { "image" : "./js/jsTree/root.png" }, // those prevent the functions with the same name to be used on `drive` nodes.. internally the `before` event is used "start_drag" : false, "move_node" : false, "remove_node" : false } } }, "contextmenu" : { "items" : customMenu , "select_node": true} }) //Hover function binded to jstree .bind("hover_node.jstree", function (e, data) { $('ul li[rel="drive"], ul li[rel="default"], ul li[rel=""]').each(function(i) { $(this).find("a").attr('href', $(this).attr("id")+".php" ); }) }) //Create function binded to jstree .bind("create.jstree", function (e, data) { $.post( "./js/jsTree/server-<?=$id_arr[$k]?>.php", { "operation" : "create_node", "id" : data.rslt.parent.attr("id").replace("node_",""), "position" : data.rslt.position, "label" : data.rslt.name, "href" : data.rslt.obj.attr("href"), "type" : data.rslt.obj.attr("rel"), "user_id": <?=$uid?> }, function (r) { if(r.status) { $(data.rslt.obj).attr("id", "node_" + r.id); } else { $.jstree.rollback(data.rlbk); } } ); }) //Remove operation .bind("remove.jstree", function (e, data) { data.rslt.obj.each(function () { $.ajax({ async : false, type: 'POST', url: "./js/jsTree/server-<?=$id_arr[$k]?>.php", data : { "operation" : "remove_node", "id" : this.id.replace("node_",""), "user_id": <?=$uid?> }, success : function (r) { if(!r.status) { data.inst.refresh(); } } }); }); }) //Rename operation .bind("rename.jstree", function (e, data) { data.rslt.obj.each(function () { $.ajax({ async : true, type: 'POST', url: "./js/jsTree/server-<?=$id_arr[$k]?>.php", data : { "operation" : "rename_node", "id" : this.id.replace("node_",""), "label" : data.rslt.new_name, "user_id": <?=$uid?> }, success : function (r) { if(!r.status) { data.inst.refresh(); } } }); }); }) //Move operation .bind("move_node.jstree", function (e, data) { data.rslt.o.each(function (i) { $.ajax({ async : false, type: 'POST', url: "./js/jsTree/server-<?=$id_arr[$k]?>.php", data : { "operation" : "move_node", "id" : $(this).attr("id").replace("node_",""), "ref" : data.rslt.cr === -1 ? 1 : data.rslt.np.attr("id").replace("node_",""), "position" : data.rslt.cp + i, "label" : data.rslt.name, "copy" : data.rslt.cy ? 1 : 0, "user_id": <?=$uid?> }, success : function (r) { if(!r.status) { $.jstree.rollback(data.rlbk); } else { $(data.rslt.oc).attr("id", "node_" + r.id); if(data.rslt.cy && $(data.rslt.oc).children("UL").length) { data.inst.refresh(data.inst._get_parent(data.rslt.oc)); } } } }); }); }); // This is for the context menu to bind with operations on the right clicked node function customMenu(node) { // The default set of all items var control; var items = { createItem: { label: "Create", action: function (node) { return {createItem: this.create(node) }; } }, renameItem: { label: "Rename", action: function (node) { return {renameItem: this.rename(node) }; } }, deleteItem: { label: "Delete", action: function (node) { return {deleteItem: this.remove(node) }; }, "separator_after": true }, copyItem: { label: "Copy", action: function (node) { $(node).addClass("copy"); return {copyItem: this.copy(node) }; } }, cutItem: { label: "Cut", action: function (node) { $(node).addClass("cut"); return {cutItem: this.cut(node) }; } }, pasteItem: { label: "Paste", action: function (node) { $(node).addClass("paste"); return {pasteItem: this.paste(node) }; } } }; // We go over all the selected items as the context menu only takes action on the one that is right clicked $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).each(function(index,element) { if ( $(element).attr("id") != $(node).attr("id") ) { // Let's deselect all nodes that are unrelated to the context menu -- selected but are not the one right clicked $("#<?=$id_arr[$k]?>").jstree("deselect_node", '#'+$(element).attr("id") ); } }); //if any previous click has the class for copy or cut $("#<?=$id_arr[$k]?>").find("li").each(function(index,element) { if ($(element) != $(node) ) { if( $(element).hasClass("copy") || $(element).hasClass("cut") ) control=1; } else if( $(node).hasClass("cut") || $(node).hasClass("copy")) { control=0; } }); //only remove the class for cut or copy if the current operation is to paste if($(node).hasClass("paste") ) { control=0; // Let's loop through all elements and try to find if the paste operation was done already $("#<?=$id_arr[$k]?>").find("li").each(function(index,element) { if( $(element).hasClass("copy") ) $(this).removeClass("copy"); if ( $(element).hasClass("cut") ) $(this).removeClass("cut"); if ( $(element).hasClass("paste") ) $(this).removeClass("paste"); }); } switch (control) { //Remove the paste item from the context menu case 0: switch ($(node).attr("rel")) { case "drive": delete items.renameItem; delete items.deleteItem; delete items.cutItem; delete items.copyItem; delete items.pasteItem; break; case "default": delete items.pasteItem; break; } break; //Remove the paste item from the context menu only on the node that has either copy or cut added class case 1: if( $(node).hasClass("cut") || $(node).hasClass("copy") ) { switch ($(node).attr("rel")) { case "drive": delete items.renameItem; delete items.deleteItem; delete items.cutItem; delete items.copyItem; delete items.pasteItem; break; case "default": delete items.pasteItem; break; } } else //Re-enable it on the clicked node that does not have the cut or copy class { switch ($(node).attr("rel")) { case "drive": delete items.renameItem; delete items.deleteItem; delete items.cutItem; delete items.copyItem; break; } } break; //initial state don't show the paste option on any node default: switch ($(node).attr("rel")) { case "drive": delete items.renameItem; delete items.deleteItem; delete items.cutItem; delete items.copyItem; delete items.pasteItem; break; case "default": delete items.pasteItem; break; } break; } return items; } $("#menu_<?=$id_arr[$k]?> img").hover( function () { $(this).css({'cursor':'pointer','outline':'1px double teal'}) }, function () { $(this).css({'cursor':'none','outline':'1px groove transparent'}) } ); $("#menu_<?=$id_arr[$k]?> img").click(function () { switch(this.id) { //Create only the first element case "create": if ( $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).length ) { $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).each(function(index,element){ switch(index) { case 0: $("#<?=$id_arr[$k]?>").jstree("create", '#'+$(element).attr("id"), null, /*{attr : {href: '#' }}*/null ,null, false); break; default: $("#<?=$id_arr[$k]?>").jstree("deselect_node", '#'+$(element).attr("id") ); break; } }); } else { $.facebox('<p class=\'p_inner error bold\'>A selection needs to be made to work with this operation'); setTimeout(function(){ $.facebox.close(); }, 2000); } break; //REMOVE case "remove": if ( $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).length ) { $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).each(function(index,element){ //only execute if the current node is not the first one (drive) if( $(element).attr("id") != $("div.jstree > ul > li").first().attr("id") ) { $("#<?=$id_arr[$k]?>").jstree("remove",'#'+$(element).attr("id")); } else $("#<?=$id_arr[$k]?>").jstree("deselect_node", '#'+$(element).attr("id") ); }); } else { $.facebox('<p class=\'p_inner error bold\'>A selection needs to be made to work with this operation'); setTimeout(function(){ $.facebox.close(); }, 2000); } break; //RENAME NODE only one selection case "rename": if ( $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).length ) { $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).each(function(index,element){ if( $(element).attr("id") != $("div.jstree > ul > li").first().attr("id") ) { switch(index) { case 0: $("#<?=$id_arr[$k]?>").jstree("rename", '#'+$(element).attr("id") ); break; default: $("#<?=$id_arr[$k]?>").jstree("deselect_node", '#'+$(element).attr("id") ); break; } } else $("#<?=$id_arr[$k]?>").jstree("deselect_node", '#'+$(element).attr("id") ); }); } else { $.facebox('<p class=\'p_inner error bold\'>A selection needs to be made to work with this operation'); setTimeout(function(){ $.facebox.close(); }, 2000); } break; //Cut case "cut": if ( $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).length ) { $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).each(function(index,element){ switch(index) { case 0: $("#<?=$id_arr[$k]?>").jstree("cut", '#'+$(element).attr("id")); $.facebox('<p class=\'p_inner teal\'>Operation "Cut" successfully done.<p class=\'p_inner teal bold\'>Where to place it?'); setTimeout(function(){ $.facebox.close(); $("#<?=$id_arr[$k]?>").jstree("deselect_node", '#'+$(element).attr("id")); }, 2000); break; default: $("#<?=$id_arr[$k]?>").jstree("deselect_node", '#'+$(element).attr("id") ); break; } }); } else { $.facebox('<p class=\'p_inner error bold\'>A selection needs to be made to work with this operation'); setTimeout(function(){ $.facebox.close(); }, 2000); } break; //Copy case "copy": if ( $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).length ) { $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).each(function(index,element){ switch(index) { case 0: $("#<?=$id_arr[$k]?>").jstree("copy", '#'+$(element).attr("id")); $.facebox('<p class=\'p_inner teal\'>Operation "Copy": Successfully done.<p class=\'p_inner teal bold\'>Where to place it?'); setTimeout(function(){ $.facebox.close(); $("#<?=$id_arr[$k]?>").jstree("deselect_node", '#'+$(element).attr("id") ); }, 2000); break; default: $("#<?=$id_arr[$k]?>").jstree("deselect_node", '#'+$(element).attr("id") ); break; } }); } else { $.facebox('<p class=\'p_inner error bold\'>A selection needs to be made to work with this operation'); setTimeout(function(){ $.facebox.close(); }, 2000); } break; case "paste": if ( $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).length ) { $.jstree._reference("#<?=$id_arr[$k]?>").get_selected(false, true).each(function(index,element){ switch(index) { case 0: $("#<?=$id_arr[$k]?>").jstree("paste", '#'+$(element).attr("id")); break; default: $("#<?=$id_arr[$k]?>").jstree("deselect_node", '#'+$(element).attr("id") ); break; } }); } else { $.facebox('<p class=\'p_inner error bold\'>A selection needs to be made to work with this operation'); setTimeout(function(){ $.facebox.close(); }, 2000); } break; } }); <? } ?> server.php $path='../../../..'; require_once "$path/phpfoo/dbif.class"; require_once "$path/global.inc"; // Database config & class $db_config = array( "servername"=> $dbHost, "username" => $dbUser, "password" => $dbPW, "database" => $dbName ); if(extension_loaded("mysqli")) require_once("_inc/class._database_i.php"); else require_once("_inc/class._database.php"); //Tree class require_once("_inc/class.ctree.php"); $dbLink = new dbif(); $dbErr = $dbLink->connect($dbName,$dbUser,$dbPW,$dbHost); $jstree = new json_tree(); if(isset($_GET["reconstruct"])) { $jstree->_reconstruct(); die(); } if(isset($_GET["analyze"])) { echo $jstree->_analyze(); die(); } $table = '`discussions_tree`'; if($_REQUEST["operation"] && strpos($_REQUEST["operation"], "_") !== 0 && method_exists($jstree, $_REQUEST["operation"])) { foreach($_REQUEST as $k => $v) { switch($k) { case 'user_id': //We are passing the user_id from the $_SESSION on each request and trying to pick up the min and max value from the table that matches the 'user_id' $sql = "SELECT max(`right`) , min(`left`) FROM $table WHERE `user_id`=$v"; //If the select does not return any value then just let it be :P if (!list($right, $left)=$dbLink->getRow($sql)) { $sql = $dbLink->dbSubmit("UPDATE $table SET `user_id`=$v WHERE `id` = 1 AND `parent_id` = 0"); $sql = $dbLink->dbSubmit("UPDATE $table SET `user_id`=$v WHERE `parent_id` = 1 AND `label`='How to Tag' "); } else { $sql = $dbLink->dbSubmit("UPDATE $table SET `user_id`=$v, `right`=$right+2 WHERE `id` = 1 AND `parent_id` = 0"); $sql = $dbLink->dbSubmit("UPDATE $table SET `user_id`=$v, `left`=$left+1, `right`=$right+1 WHERE `parent_id` = 1 AND `label`='How to Tag' "); } break; } } header("HTTP/1.0 200 OK"); header('Content-type: application/json; charset=utf-8'); header("Cache-Control: no-cache, must-revalidate"); header("Expires: Mon, 26 Jul 1997 05:00:00 GMT"); header("Pragma: no-cache"); echo $jstree->{$_REQUEST["operation"]}($_REQUEST); die(); } header("HTTP/1.0 404 Not Found"); ?> The problem: DND *(Drag and Drop) works, Delete works, Create works, Rename works, but Copy, Cut and Paste don't work

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  • getJSON not working if the mvc model view controller has a parameter

    - by Paul
    I'm having an issue with a callback. I'm not even getting an error in Firebug. If I alert before and after the getjson call both alerts show but the getjson call doesn't fire. public ActionResult TestPage() { return View(); } public ActionResult LoadMapLonLats(int mapId) { //some code return Json(_myMaps); } $("#Search").click(function() { $.getJSON("LoadMapLonLats", { mapId: 73 }, loadDbMap); }); function loadDbMap(maps) { alert('m'); $.each(maps, function(i) { alert(maps[i]); }); } As long as I leave TestPage without a parameter is works. If I add a parameter to TestPage(int id) then the call back to LoadMapLonLats doesn't work. Seems odd. Of course TestPage is the page I'm loading so I need to do some work here before rendering the page. Not sure why adding a parameter to the view would break the callback to another function. //this breaks he callback to LoadMapLonLats public ActionResult TestPage(int id) { return View(); } Any ideas? Seems like this may be related, if not sorry I can post a new thread.

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  • ConcurrentDictionary and updating values

    - by rboarman
    Hello, After searching via Google and coming up empty, I decided to ask the gurus here on StackOverflow. I am trying to update entries in a ConcurrentDictionary something like this: class Class1 { public int Counter { get; set; } } class Test { private ConcurrentDictionary<int, Class1> dict = new ConcurrentDictionary<int, Class1>(); public void TestIt() { foreach (var foo in dict) { foo.Value.Counter = foo.Value.Counter + 1; // Simplified example } } } Essentially I need to iterate over the dictionary and update a field on each Value. I understand from the documentation that I need to avoid using the Value property. Instead I think I need to use TryUpdate except that I don’t want to replace my whole object. Instead, I want to update a field on the object. After reading this: http://blogs.msdn.com/b/pfxteam/archive/2010/01/08/9945809.aspx Perhaps I need to use AddOrUpdate and simply do nothing in the add delegate. Does anyone have any insight as to how to do this? Thank you, Rick

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  • skipped when looking for precompiled header

    - by numerical25
    So some reason, my .cpp file is missing it's header file. But I am not including the header file anywhere else. I just started so I checked all the files I made enginuity.h #ifndef _ENGINE_ #define _ENGINE_ class Enginuity { public: void InitWindow(); }; enginuity.cpp #include "Enginuity.h" void Enginuity::InitWindow() { } main.cpp #include "stdafx.h" #include "GameProject1.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { code..... #endif dont know what's going on. The error I get is 1>c:\users\numerical25\desktop\intro todirectx\gameproject\gameproject1\gameproject1\enginuity.cpp(1) : warning C4627: '#include "Enginuity.h"': skipped when looking for precompiled header use 1> Add directive to 'stdafx.h' or rebuild precompiled header 1>c:\users\numerical25\desktop\intro todirectx\gameproject\gameproject1\gameproject1\enginuity.cpp(8) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source?

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  • Using Ghostscript in a Webapplication (PDF Thumbnails)

    - by cpt.oneeye
    Hello, i am using the ghostscriptsharp wrapper for c# and ghostscript. I want to generate thumbnails out of pdf-files. Further Information on the sample-code are given here. There are different Methods imported form the ghostscript-c-dll "gsdll32.dll". [DllImport("gsdll32.dll", EntryPoint = "gsapi_new_instance")] private static extern int CreateAPIInstance(out IntPtr pinstance, IntPtr caller_handle); [DllImport("gsdll32.dll", EntryPoint = "gsapi_init_with_args")] private static extern int InitAPI(IntPtr instance, int argc, IntPtr argv); //...and so on I am using the GhostscriptWrapper for generating the thumbnails in a webapplication (.net 2.0). This class uses the methods imported above. protected void Page_Load(object sender, EventArgs e){ GhostscriptWrapper.GeneratePageThumb("c:\\sample.pdf", "c:\\sample.jpg", 1, 100, 100); } When i debug the Web-Application in Visual Studio 2008 by hitting key "F5" it works fine (a new instance of webserver is generated). When i create a WindowsForm Application it works too. The thumbnails get generated. When i access the application with the webbrowser directly (http://localhoast/mywebappliation/..) it doesn't work. No thumbnails are generated. But there is also no exception thrown. I placed the gsdll32.dll in the system32-folder of windows xp. The Ghostscript Runtime is installed too. I have given full access in the IIS-Webproject (.Net 2.0). Does anybody know why i can't access Ghostscript from my webapplication? Are there any security-issues for accessing dll-files on the IIS-Server? Greetings Klaus

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  • Cannot get Correct month for a call from call log history

    - by Nishant Kumar
    I am trying to extract information from the call log of the android. I am getting the call date that is one month back from the actual time of call. I mean to say that the information extracted by my code for the date of call is one mont back than the actual call date. I have the following in the Emulator: I saved a contact. Then I made a call to the contact. Code: I have 3 ways of extracting call Date information but getting the same wrong result. My code is as follows: /* Make the query to call log content */ Cursor callLogResult = context.getContentResolver().query( CallLog.Calls.CONTENT_URI, null, null, null, null); int columnIndex = callLogResult.getColumnIndex(Calls.DATE); Long timeInResult = callLogResult.getLong(columnIndex); /* Method 1 to change the milliseconds obtained to the readable date formate */ Time time = new Time(); time.toMillis(true); time.set(timeInResult); String callDate= time.monthDay+"-"+time.month+"-"+time.year; /* Method 2 for extracting the date from tha value read from the column */ Calendar calendar = Calendar.getInstance(); calendar.setTimeInMillis(time); String Month = calendar.get(Calendar.MONTH) ; /* Method 3 for extracting date from the result obtained */ Date date = new Date(timeInResult); String mont = date.getMonth() While using the Calendar method , I also tried to set the DayLight SAving Offset but it didnot worked, calendar.setTimeZone(TimeZone.getTimeZone("Europe/Paris")); int DST_OFFSET = calendar.get( Calendar.DST_OFFSET ); // DST_OFFSET Boolean isSet = calendar.getTimeZone().useDaylightTime(); if(isSet) calendar.set(Calendar.DST_OFFSET , 0); int reCheck = calendar.get(Calendar.DST_OFFSET ); But the value is not set to 0 in recheck. I am getting the wrong month value by using this also. Please some one help me where I am wrong? or is this the error in emulator ?? Thanks, Nishant Kumar Engineering Student

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  • c# pinvoke marshall struct

    - by Wouter Roux
    Hi, I have an unmanaged struct I'd like to marshal to c# that looks basically like this: struct DateTimeStruct{ double datetimestamp; }; struct MyStruct{ char firstname[40]; char lastname[40]; DateTimeStruct bday; unsigned integer bool1; int val1; }; What is the the correct c# declaration?

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  • Partial template specialization of free functions - best practices

    - by Poita_
    As most C++ programmers should know, partial template specialization of free functions is disallowed. For example, the following is illegal C++: template <class T, int N> T mul(const T& x) { return x * N; } template <class T> T mul<T, 0>(const T& x) { return T(0); } // error: function template partial specialization ‘mul<T, 0>’ is not allowed However, partial template specialization of classes/structs is allowed, and can be exploited to mimic the functionality of partial template specialization of free functions. For example, the target objective in the last example can be achieved by using: template <class T, int N> struct mul_impl { static T fun(const T& x) { return x * N; } }; template <class T> struct mul_impl<T, 0> { static T fun(const T& x) { return T(0); } }; template <class T, int N> T mul(const T& x) { return mul_impl<T, N>::fun(x); } It's more bulky and less concise, but it gets the job done -- and as far as users of mul are concerned, they get the desired partial specialization. My questions is: when writing templated free functions (that are intended to be used by others), should you automatically delegate the implementation to a static method function of a class, so that users of your library may implement partial specializations at will, or do you just write the templated function the normal way, and live with the fact that people won't be able to specialize them?

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  • C# update GUI continuously from backgroundworker.

    - by Qrew
    I have created a GUI (winforms) and added a backgroundworker to run in a separate thread. The backgroundworker needs to update 2 labels continuously. The backgroundworker thread should start with button1 click and run forever. class EcuData { public int RPM { get; set; } public int MAP { get; set; } } private void button1_Click(object sender, EventArgs e) { EcuData data = new EcuData { RPM = 0, MAP = 0 }; BackWorker1.RunWorkerAsync(data); } private void BackWorker1_DoWork(object sender, DoWorkEventArgs e) { EcuData argumentData = e.Argument as EcuData; int x = 0; while (x<=10) { // // Code for reading in data from hardware. // argumentData.RPM = x; //x is for testing only! argumentData.MAP = x * 2; //x is for testing only! e.Result = argumentData; Thread.Sleep(100); x++; } private void BackWorker1_RunWorkerCompleted_1(object sender, RunWorkerCompletedEventArgs e) { EcuData data = e.Result as EcuData; label1.Text = data.RPM.ToString(); label2.Text = data.MAP.ToString(); } } The above code just updated the GUI when backgroundworker is done with his job, and that's not what I'm looking for.

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  • Apk Expansion Files - Application Licensing - Developer account - NOT_LICENSED response

    - by mUncescu
    I am trying to use the APK Expansion Files extension for Android. I have uploaded the APK to the server along with the extension files. If the application was previously published i get a response from the server saying NOT_LICENSED: The code I use is: APKExpansionPolicy aep = new APKExpansionPolicy(mContext, new AESObfuscator(getSALT(), mContext.getPackageName(), deviceId)); aep.resetPolicy(); LicenseChecker checker = new LicenseChecker(mContext, aep, getPublicKey(); checker.checkAccess(new LicenseCheckerCallback() { @Override public void allow(int reason) { @Override public void dontAllow(int reason) { try { switch (reason) { case Policy.NOT_LICENSED: mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_UNLICENSED); break; case Policy.RETRY: mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_FETCHING_URL); break; } } finally { setServiceRunning(false); } } @Override public void applicationError(int errorCode) { try { mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_FETCHING_URL); } finally { setServiceRunning(false); } } }); So if the application wasn't previously published the Allow method is called. If the application was previously published and now it isn't the dontAllow method is called. I have tried: http://developer.android.com/guide/google/play/licensing/setting-up.html#test-response Here it says that if you use a developer or test account on your test device you can set a specific response, I use LICENSED as response and still get NOT_LINCESED. Resetting the phone, clearing google play store cache, application data. Changing the versioncode number in different combinations still doesn't work. Edit: In case someone else was facing this problem I received an mail from the google support team We are aware that newly created accounts for testing in-app billing and Google licensing server (LVL) return errors, and are working on resolving this problem. Please stay tuned. In the meantime, you can use any accounts created prior to August 1st, 2012, for testing. So it seems to be a problem with their server, if I use the main developer thread everything works fine.

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  • XNA Xbox 360 Content Manager Thread freezing Draw Thread

    - by Alikar
    I currently have a game that takes in large images, easily bigger than 1MB, to serve as backgrounds. I know exactly when this transition is supposed to take place, so I made a loader class to handle loading these large images in the background, but when I load the images it still freezes the main thread where the drawing takes place. Since this code runs on the 360 I move the thread to the 4th hardware thread, but that doesn't seem to help. Below is the class I am using. Any thoughts as to why my new content manager which should be in its own thread is interrupting the draw in my main thread would be appreciated. namespace FileSystem { /// <summary> /// This is used to reference how many objects reference this texture. /// Everytime someone references a texture we increase the iNumberOfReferences. /// When a class calls remove on a specific texture we check to see if anything /// else is referencing the class, if it is we don't remove it. If there isn't /// anything referencing the texture its safe to dispose of. /// </summary> class TextureContainer { public uint uiNumberOfReferences = 0; public Texture2D texture; } /// <summary> /// This class loads all the files from the Content. /// </summary> static class FileManager { static Microsoft.Xna.Framework.Content.ContentManager Content; static EventWaitHandle wh = new AutoResetEvent(false); static Dictionary<string, TextureContainer> Texture2DResourceDictionary; static List<Texture2D> TexturesToDispose; static List<String> TexturesToLoad; static int iProcessor = 4; private static object threadMutex = new object(); private static object Texture2DMutex = new object(); private static object loadingMutex = new object(); private static bool bLoadingTextures = false; /// <summary> /// Returns if we are loading textures or not. /// </summary> public static bool LoadingTexture { get { lock (loadingMutex) { return bLoadingTextures; } } } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. This is the version /// for the Xbox 360. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory, int _iProcessor ) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); iProcessor = _iProcessor; CreateThread(); } /// <summary> /// Since this is an static class. This is the constructor for the file loadeder. /// </summary> /// <param name="_Content"></param> public static void Initalize(IServiceProvider serviceProvider, string rootDirectory) { Content = new Microsoft.Xna.Framework.Content.ContentManager(serviceProvider, rootDirectory); Texture2DResourceDictionary = new Dictionary<string, TextureContainer>(); TexturesToDispose = new List<Texture2D>(); CreateThread(); } /// <summary> /// Creates the thread incase we wanted to set up some parameters /// Outside of the constructor. /// </summary> static public void CreateThread() { Thread t = new Thread(new ThreadStart(StartThread)); t.Start(); } // This is the function that we thread. static public void StartThread() { //BBSThreadClass BBSTC = (BBSThreadClass)_oData; FileManager.Execute(); } /// <summary> /// This thread shouldn't be called by the outside world. /// It allows the File Manager to loop. /// </summary> static private void Execute() { // Make sure our thread is on the correct processor on the XBox 360. #if WINDOWS #else Thread.CurrentThread.SetProcessorAffinity(new int[] { iProcessor }); Thread.CurrentThread.IsBackground = true; #endif // This loop will load textures into ram for us away from the main thread. while (true) { wh.WaitOne(); // Locking down our data while we process it. lock (threadMutex) { lock (loadingMutex) { bLoadingTextures = true; } bool bContainsKey = false; for (int con = 0; con < TexturesToLoad.Count; con++) { // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); } if (bContainsKey) { // Do nothing } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(TexturesToLoad[con]); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(TexturesToLoad[con]); Texture2DResourceDictionary.Add(TexturesToLoad[con], TC); } // We don't have the find the reference to the container since we // already have it. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch (Exception e) { // If this happens we don't worry about it since this thread only loads // texture data and if its already there we don't need to load it. } } Thread.Sleep(100); } } lock (loadingMutex) { bLoadingTextures = false; } } } static public void LoadTextureList(List<string> _textureList) { // Ensuring that we can't creating threading problems. lock (threadMutex) { TexturesToLoad = _textureList; } wh.Set(); } /// <summary> /// This loads a 2D texture which represents a 2D grid of Texels. /// </summary> /// <param name="_textureName">The name of the picture you wish to load.</param> /// <returns>Holds the image data.</returns> public static Texture2D LoadTexture2D( string _textureName ) { TextureContainer temp; lock (Texture2DMutex) { bool bContainsKey = false; // If we have already loaded the texture into memory reference // the one in the dictionary. lock (Texture2DMutex) { bContainsKey = Texture2DResourceDictionary.ContainsKey(_textureName); if (bContainsKey) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // Otherwise load it into the dictionary and then reference the // copy in the dictionary else { TextureContainer TC = new TextureContainer(); TC.uiNumberOfReferences = 1; // We start out with 1 referece. // Loading the texture into memory. try { TC.texture = Content.Load<Texture2D>(_textureName); // This is passed into the dictionary, thus there is only one copy of // the texture in memory. } // Occasionally our texture will already by loaded by another thread while // this thread is operating. This mainly happens on the first level. catch(Exception e) { temp = Texture2DResourceDictionary[_textureName]; temp.uiNumberOfReferences++; // Incrementing the number of references } // There is an issue with Sprite Batch and disposing textures. // This will have to wait until its figured out. Texture2DResourceDictionary.Add(_textureName, TC); // We don't have the find the reference to the container since we // already have it. temp = TC; } } } // Return a reference to the texture return temp.texture; } /// <summary> /// Go through our dictionary and remove any references to the /// texture passed in. /// </summary> /// <param name="texture">Texture to remove from texture dictionary.</param> public static void RemoveTexture2D(Texture2D texture) { foreach (KeyValuePair<string, TextureContainer> pair in Texture2DResourceDictionary) { // Do our references match? if (pair.Value.texture == texture) { // Only one object or less holds a reference to the // texture. Logically it should be safe to remove. if (pair.Value.uiNumberOfReferences <= 1) { // Grabing referenc to texture TexturesToDispose.Add(pair.Value.texture); // We are about to release the memory of the texture, // thus we make sure no one else can call this member // in the dictionary. Texture2DResourceDictionary.Remove(pair.Key); // Once we have removed the texture we don't want to create an exception. // So we will stop looking in the list since it has changed. break; } // More than one Object has a reference to this texture. // So we will not be removing it from memory and instead // simply marking down the number of references by 1. else { pair.Value.uiNumberOfReferences--; } } } } /*public static void DisposeTextures() { int Count = TexturesToDispose.Count; // If there are any textures to dispose of. if (Count > 0) { for (int con = 0; con < TexturesToDispose.Count; con++) { // =!THIS REMOVES THE TEXTURE FROM MEMORY!= // This is not like a normal dispose. This will actually // remove the object from memory. Texture2D is inherited // from GraphicsResource which removes it self from // memory on dispose. Very nice for game efficency, // but "dangerous" in managed land. Texture2D Temp = TexturesToDispose[con]; Temp.Dispose(); } // Remove textures we've already disposed of. TexturesToDispose.Clear(); } }*/ /// <summary> /// This loads a 2D texture which represnets a font. /// </summary> /// <param name="_textureName">The name of the font you wish to load.</param> /// <returns>Holds the font data.</returns> public static SpriteFont LoadFont( string _fontName ) { SpriteFont temp = Content.Load<SpriteFont>( _fontName ); return temp; } /// <summary> /// This loads an XML document. /// </summary> /// <param name="_textureName">The name of the XML document you wish to load.</param> /// <returns>Holds the XML data.</returns> public static XmlDocument LoadXML( string _fileName ) { XmlDocument temp = Content.Load<XmlDocument>( _fileName ); return temp; } /// <summary> /// This loads a sound file. /// </summary> /// <param name="_fileName"></param> /// <returns></returns> public static SoundEffect LoadSound( string _fileName ) { SoundEffect temp = Content.Load<SoundEffect>(_fileName); return temp; } } }

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  • How to use Parcel in Android?

    - by Mike
    I'm trying to use Parcel to write and then read back a Parcelable. For some reason, when I read the object back from the file, it's coming back as null. public void testFoo() { final Foo orig = new Foo("blah blah"); // Wrote orig to a parcel and then byte array final Parcel p1 = Parcel.obtain(); p1.writeValue(orig); final byte[] bytes = p1.marshall(); // Check to make sure that the byte array seems to contain a Parcelable assertEquals(4, bytes[0]); // Parcel.VAL_PARCELABLE // Unmarshall a Foo from that byte array final Parcel p2 = Parcel.obtain(); p2.unmarshall(bytes, 0, bytes.length); final Foo result = (Foo) p2.readValue(Foo.class.getClassLoader()); assertNotNull(result); // FAIL assertEquals( orig.str, result.str ); } protected static class Foo implements Parcelable { protected static final Parcelable.Creator<Foo> CREATOR = new Parcelable.Creator<Foo>() { public Foo createFromParcel(Parcel source) { final Foo f = new Foo(); f.str = (String) source.readValue(Foo.class.getClassLoader()); return f; } public Foo[] newArray(int size) { throw new UnsupportedOperationException(); } }; public String str; public Foo() { } public Foo( String s ) { str = s; } public int describeContents() { return 0; } public void writeToParcel(Parcel dest, int ignored) { dest.writeValue(str); } } What am I missing? UPDATE: To simplify the test I've removed the reading and writing of files in my original example.

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  • ASP.NET MVC2 : How to use radiobuttons in a grid ?

    - by Stef
    Again a question about RadioButtons/ RadionButtonList I've the following Model: public class **SkillLevelModel** { public long? Id { get; set; } public int? SelectedLevel { get; set;} } I've the following Controller: public class SkillController : BaseController { public ActionResult Index() { var skills = new List<SkillLevelModel>(); for (int i = 0; i < 10; i++) skills.Add(new SkillLevelModel() { Id = i, SelectedLevel = new Random().Next(0,5) }); return View(skills); } I've the following code in the View: <% foreach (var item in Model) { %> <tr> <td style="width: 30px" align="center"> <%= Html.Encode(item.Id) %> </td> <td> <% Html.RenderPartial("UCSkillLevel", item); %> </td> </tr> <% } %> I've the following code in the PartialView: <% for (int i = 0; i <= 5; i++) { %> <td align="center"> <%= Html.RadioButton("SelectedLevel", i, new { id = Model.Id + "_" + i })%> </td> <% } %> The problem is that no radiobutton is checked, althought they have a level. What's wrong here?

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  • The null value cannot be assigned to a member with type System.Int64 which is a non-nullable value t

    - by BritishDeveloper
    I'm getting the following error in my MVC2 app using Linq to SQL (I am new to both). I am connected to an actual SQL server not weird mdf: System.InvalidOperationException The null value cannot be assigned to a member with type System.Int64 which is a non-nullable value type My SQL table has a column called MessageID. It is BigInt type and has a primary key, NOT NULL and an IDENTITY 1 1, no Default In my dbml designer it has the following declaration for this field: [global::System.Data.Linq.Mapping.ColumnAttribute(Storage="_MessageId", AutoSync=AutoSync.OnInsert, DbType="BigInt NOT NULL IDENTITY", IsPrimaryKey=true, IsDbGenerated=true)] public long MessageId { get { return this._MessageId; } set { if ((this._MessageId != value)) { this.OnMessageIdChanging(value); this.SendPropertyChanging(); this._MessageId = value; this.SendPropertyChanged("MessageId"); this.OnMessageIdChanged(); } } } It keeps telling me that null cannot be assigned - I'm not passing through null! It's a long - it can't even be null! Am I doing something stupid? I can't find a solution anywhere! I made this work by changing the type of this property to Nullable<long> but surely this can't be right? Update: I am using InsertOnSubmit. Simplified code: public ActionResult Create(Message message) { if (ModelState.IsValid) { var db = new MessagingDataContext(); db.Messages.InsertOnSubmit(message); db.SubmitChanges(); //line 93 (where it breaks) } } breaks on SubmitChanges() with the error at the top of this question. Update2: Stack trace: at Read_Object(ObjectMaterializer`1 ) at System.Data.Linq.SqlClient.ObjectReaderCompiler.ObjectReader`2.MoveNext() at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source) at System.Data.Linq.ChangeDirector.StandardChangeDirector.DynamicInsert(TrackedObject item) at System.Data.Linq.ChangeDirector.StandardChangeDirector.Insert(TrackedObject item) at System.Data.Linq.ChangeProcessor.SubmitChanges(ConflictMode failureMode) at System.Data.Linq.DataContext.SubmitChanges(ConflictMode failureMode) at Qanda.Controllers.MessagingController.Ask(Message message) in C:\Qanda\Qanda\Controllers\MessagingController.cs:line 93 Update3: No one knows and I don't have enough clout to offer a bounty! So continued on my ASP.NET blog. Please help!

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  • Problem to display 3D google map.

    - by nemade-vipin
    hello friends, I have implemented one Flex application in which I want to display 3D google map.In which I am getting the error the NUll object reference during map display. Here is my code:- import com.google.maps.controls.MapTypeControl; import adobe.utils.XMLUI; import mx.rpc.events.FaultEvent; import mx.controls.Alert; import generated.webservices.*; import mx.collections.ArrayCollection; import mx.controls.*; import generated.webservices.*; import com.google.maps.LatLng; import com.google.maps.Map3D; import com.google.maps.MapEvent; import com.google.maps.MapMouseEvent; import com.google.maps.services.GeocodingEvent; import com.google.maps.services.ClientGeocoder; import com.google.maps.overlays.Marker; import com.google.maps.InfoWindowOptions; import com.google.maps.MapOptions; import com.google.maps.MapType; import com.google.maps.View; import com.google.maps.controls.NavigationControl; import com.google.maps.geom.Attitude; import mx.controls.Alert; [Bindable] private var childName:ArrayCollection; [Bindable] private var childId:ArrayCollection; private var photoFeed:ArrayCollection; private var trackinginfochild:TrackingInfo; private var arrayOfchild:Array; private var newEntry:GetSBTSMobileAuthentication; private var trackinginfo:GetSBTSTrackingInfo; private var childObj:Child; private var UserId:int; private var lat:int; private var long:int; private var latlong:LatLng; public var user:SBTSWebService; public function authentication():void { // Instantiate a new Entry object. user = new SBTSWebService(); if(user!=null) { user.addSBTSWebServiceFaultEventListener(handleFaults); user.addgetSBTSMobileAuthenticationEventListener(authenticationResult); newEntry = new GetSBTSMobileAuthentication(); if(newEntry!=null) { newEntry.mobile=mobileno.text; newEntry.password=password.text; user.getSBTSMobileAuthentication(newEntry); } } } public function handleFaults(event:FaultEvent):void { Alert.show("A fault occured contacting the server. Fault message is: " + event.fault.faultString); } public function authenticationResult(event:GetSBTSMobileAuthenticationResultEvent):void { if(event.result != null && event.result._return>0) { if(event.result._return > 0) { UserId = event.result._return; loginform.enabled = false; getChildList(UserId); viewstack2.selectedIndex=1; } else { Alert.show("Authentication fail"); } } } public function getChildList(userId:int):void { var childEntry:GetSBTSMobileChildrenInfo = new GetSBTSMobileChildrenInfo(); childEntry.UserId = userId; user.addgetSBTSMobileChildrenInfoEventListener(sbtsChildrenInfoResult); user.getSBTSMobileChildrenInfo(childEntry); } public function sbtsChildrenInfoResult(event:GetSBTSMobileChildrenInfoResultEvent):void { if( event.result._return!=null) { arrayOfchild = event.result._return as Array; photoFeed = new ArrayCollection(arrayOfchild); childName = new ArrayCollection(); for( var count:int=0;count<photoFeed.length;count++) { childObj = photoFeed.getItemAt(count,0) as Child; childName.addItem(childObj.strName); } } } private function trackingInfo():void { for( var count:int=0;count user.getSBTSTrackingInfo(trackinginfo); } } } } private function getTrackingInfo(event:GetSBTSTrackingInfoResultEvent):void { if(event.result._return != null) { trackinginfochild = event.result._return as TrackingInfo; lat = trackinginfochild.dblLatitude; long = trackinginfochild.dblLongitude; latlong = new LatLng(lat,long); } } private function onMapPreinitialize(event:MapEvent):void { var myMapOptions:MapOptions = new MapOptions(); myMapOptions.zoom = 12; myMapOptions.center = latlong; myMapOptions.mapType = MapType.NORMAL_MAP_TYPE; myMapOptions.viewMode = View.VIEWMODE_PERSPECTIVE; myMapOptions.attitude = new Attitude(20,30,0); buslocation.setInitOptions(myMapOptions); buspath.setInitOptions(myMapOptions); } private function onMapReady(event:MapEvent):void { this.buslocation.addControl(new NavigationControl()); this.buslocation.addControl( new MapTypeControl()); } ]]> <mx:Move id="hideEffect" yTo="-500" /> <mx:Move id="showEffect" xFrom="500"/> <mx:Panel width="100%" height="100%" headerColors="[#000000,#FFFFFF]" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:TabNavigator id="viewstack2" selectedIndex="0" creationPolicy="all" width="100%" height="100%"> <mx:Form label="Login Form" id="loginform" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:FormItem label="Mobile NO:" creationPolicy="all"> <mx:TextInput id="mobileno"/> </mx:FormItem> <mx:FormItem label="Password:" creationPolicy="all"> <mx:TextInput displayAsPassword="true" id="password" /> </mx:FormItem> <mx:FormItem> <mx:Button label="Login" click="authentication()"/> </mx:FormItem> </mx:Form> <mx:Form label="Child List" id="childForm" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:Label width="100%" color="blue" text="Select Child."/> <mx:RadioButtonGroup id="radioGroup" itemClick="trackingInfo()"/> <mx:Repeater id="fieldRepeater" dataProvider="{childName}"> <mx:RadioButton groupName="radioGroup" label="{fieldRepeater.currentItem}" value="{fieldRepeater.currentItem}"/> </mx:Repeater> </mx:Form> <mx:Form label="Child Information" hideEffect="{hideEffect}" showEffect="{showEffect}"> <mx:FormItem> <mx:DataGrid id="childinfo"> <mx:columns> <mx:DataGridColumn headerText="Child Name" dataField="strName"/> <mx:DataGridColumn headerText="School Name" dataField="strSchoolName"/> <mx:DataGridColumn headerText="Pick Up Point" dataField="strPickUpPointName"/> <mx:DataGridColumn headerText="Drop Down Point" dataField="strDropDownPointName"/> </mx:columns> </mx:DataGrid> </mx:FormItem> <mx:FormItem> <mx:Button label="click here to see bus location"/> </mx:FormItem> </mx:Form> <mx:Form label="Bus Location" hideEffect="{hideEffect}" showEffect="{showEffect}"> <maps:Map3D xmlns:maps="com.google.maps.*" mapevent_mappreinitialize="onMapPreinitialize(event)" id="buslocation" width="100%" height="100%" url="http://code.google.com/apis/maps/" key="ABQIAAAAXuX6aG-r_N0-tQNxUEV-vRSE8al1BQssMxLXJiP75kIjR3ssLxT3D52_u94hI-dMIkD72FmnK-P4og"/> </mx:Form> <mx:Form label="Bus path" hideEffect="{hideEffect}" showEffect="{showEffect}"> <maps:Map3D xmlns:maps="com.google.maps.*" mapevent_mappreinitialize="onMapPreinitialize(event)" id="buspath" width="100%" height="100%" url="http://code.google.com/apis/maps/" key="ABQIAAAAXuX6aG-r_N0-tQNxUEV-vRSE8al1BQssMxLXJiP75kIjR3ssLxT3D52_u94hI-dMIkD72FmnK-P4og"/> </mx:Form> </mx:TabNavigator> </mx:Panel> I am getting this error :- TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.google.maps.geom::Geometry$/computeSeparatingAxes() at com.google.maps.geom::TileEnumerator/enumerateTiles() at com.google.maps.core::PerspectiveTilePane/computeOptimalSet() at com.google.maps.core::PerspectiveTilePane/render() at com.google.maps.core::PerspectiveTilePane/configure() at com.google.maps.managers::PerspectiveTileManager/updateView() at com.google.maps.managers::PerspectiveTileManager/initializePanes() at com.google.maps.managers::PerspectiveTileManager/onInitialize() at MethodInfo-190() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/dispatchEvent()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:9298] at com.google.maps.wrappers::BaseEventDispatcher/dispatchEvent() at com.google.maps.wrappers::EventDispatcherWrapper/dispatchEvent() at com.google.maps.core::MapImpl/size() at com.google.maps.core::MapImpl/setSize() at com.google.maps.wrappers::IMapWrapper/setSize() at com.google.maps::Map/internalSetSize() at com.google.maps::Map/onUIComponentResized() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/dispatchEvent()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:9298] at mx.core::UIComponent/dispatchResizeEvent()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:7077] at mx.core::UIComponent/setActualSize()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:6706] at mx.containers.utilityClasses::BoxLayout/updateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\containers\utilityClasses\BoxLayout.as:219] at mx.containers::Form/updateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\containers\Form.as:375] at mx.core::UIComponent/validateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:6351] at mx.core::Container/validateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\Container.as:2677] at mx.managers::LayoutManager/validateDisplayList()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\managers\LayoutManager.as:622] at mx.managers::LayoutManager/doPhasedInstantiation()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\managers\LayoutManager.as:695] at Function/http://adobe.com/AS3/2006/builtin::apply() at mx.core::UIComponent/callLaterDispatcher2()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:8628] at mx.core::UIComponent/callLaterDispatcher()[C:\autobuild\3.2.0\frameworks\projects\framework\src\mx\core\UIComponent.as:8568] Please resolve my issue.

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  • asp.net mvc2 - controller for master page?

    - by ile
    I've just finished my first ASP.NET MVC (2) CMS. Next step is to build website that will show data from CMS's database. This is website design: #1 (Red box) - displays article categories. ViewModel: public class CategoriesDisplay { public CategoriesDisplay() { } public int CategoryID { set; get; } public string CategoryTitle { set; get; } } #2 (Brown box) - displays last x articles; skips those from green box #3. Viewmodel: public class ArticleDisplay { public ArticleDisplay() { } public int CategoryID { set; get; } public string CategoryTitle { set; get; } public int ArticleID { set; get; } public string ArticleTitle { set; get; } public string URLArticleTitle { set; get; } public DateTime ArticleDate; public string ArticleContent { set; get; } } #3 (green box) - Displays last x articles. Uses the same ViewModel as brown box #2 #4 (blue box) - Displays list of upcoming events. Uses dataContext.Model.Event as ViewModel Boxes #1, #2 and #4 will repeat all over the site and they are part of Master Page. So, my question is: what is the best way to transfer this data from Model to Controller and finally to View pages? Should I make a controller for master page and ViewModel class that will wrap all this classes together OR Should I create partial Views for every of these boxes and make each of them inherit appropriate class (if it is even possible that it works this way?) OR Should I put this repeated code in all controllers and all additional data transfer via ViewData, which would be probably the worse way :) OR There is maybe a better and more simple way but I don't know/see it? Thanks in advance, Ile

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  • Android - Images from Assets folder in a GridView

    - by Saran
    Hi, I have been working on creating a Grid View of images, with images being present in the Assets folder. http://stackoverflow.com/questions/1933015/opening-an-image-file-inside-the-assets-folder link helped me with using the bitmap to read it. The code am currently having is: public View getView(final int position, View convertView, ViewGroup parent) { try { AssetManager am = mContext.getAssets(); String list[] = am.list(""); int count_files = imagelist.length; for(int i= 0;i<=count_files; i++) { BufferedInputStream buf = new BufferedInputStream(am.open(list[i])); Bitmap bitmap = BitmapFactory.decodeStream(buf); imageView.setImageBitmap(bitmap); buf.close(); } } catch (IOException e) { e.printStackTrace(); } } My application does read the image from the Assets folder, but it is not iterating through the cells in the grid view. All the cells of the grid view have a same image picked from the set of images. Can anyone tell me how to iterate through the cells and still have different images ? I have the above code in an ImageAdapter Class which extends the BaseAdapter class, and in my main class I am linking that with my gridview by: GridView gv =(GridView)findViewById(R.id.gridview); gv.setAdapter(new ImageAdapter(this, assetlist)); Thanks a lot for any help in advance, Saran

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  • Actionscript 3: Force program to wait until event handler is called

    - by Jeremy Swinarton
    I have an AS 3.0 class that loads a JSON file in using a URLRequest. package { import flash.display.MovieClip; import flash.display.Loader; import flash.net.URLRequest; import flash.net.URLLoader; import flash.events.Event; public class Tiles extends MovieClip { private var mapWidth:int,mapHeight:int; private var mapFile:String; private var mapLoaded:Boolean=false; public function Tiles(m:String) { init(m); } private function init(m:String):void { // Initiates the map arrays for later use. mapFile=m; // Load the map file in. var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, mapHandler); loader.load(new URLRequest("maps/" + mapFile)); } private function mapHandler(e:Event):void { mapLoaded=true; mapWidth=3000; } public function getMapWidth():int { if (mapLoaded) { return (mapWidth); } else { getMapWidth(); return(-1); } } } } When the file is finished loading, the mapHandler event makes changes to the class properties, which in turn are accessed using the getMapWidth function. However, if the getMapwidth function gets called before it finishes loading, the program will fail. How can I make the class wait to accept function calls until after the file is loaded?

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  • Using pinvoke in c# to call sprintf and friends on 64-bit

    - by bde
    I am having an interesting problem with using pinvoke in C# to call _snwprintf. It works for integer types, but not for floating point numbers. This is on 64-bit Windows, it works fine on 32-bit. My code is below, please keep in mind that this is a contrived example to show the behavior I am seeing. class Program { [DllImport("msvcrt.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)] private static extern int _snwprintf([MarshalAs(UnmanagedType.LPWStr)] StringBuilder str, uint length, String format, int p); [DllImport("msvcrt.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)] private static extern int _snwprintf([MarshalAs(UnmanagedType.LPWStr)] StringBuilder str, uint length, String format, double p); static void Main(string[] args) { Double d = 1.0f; Int32 i = 1; Object o = (object)d; StringBuilder str = new StringBuilder(); _snwprintf(str, 32, "%10.1f", (Double)o); Console.WriteLine(str.ToString()); o = (object)i; _snwprintf(str, 32, "%10d", (Int32)o); Console.WriteLine(str.ToString()); Console.ReadKey(); } } The output of this program is 0.0 1 It should print 1.0 on the first line and not 0.0, and so far I am stumped.

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  • Call functions in AutoIt DLL using Python ctypes

    - by Josh
    I want to call functions from an AutoIt dll, that I found at C:\Program Files (x86)\AutoIt3\AutoItX\AutoItX3.dll using Python. I know I could use win32com.client.Dispatch("AutoItX3.Control") but I can't install the application or register anything in the system. So far, this is where I am: from ctypes import * path = r"C:\Program Files (x86)\AutoIt3\AutoItX\AutoItX3.dll" autoit = windll.LoadLibrary(path) Here are the methods that works: autoit.AU3_WinMinimizeAll() # windows were successfully minimized. autoit.AU3_Sleep(1000) # sleeps 1 sec. Here is my problem, python is crashing when I call other methods like this one. I get python.exe has stopped working from windows... autoit.AU3_WinGetHandle('Untitled - Notepad', '') And some other methods are not crashing python but are just not working. This one doesn't close the window and return 0: autoit.AU3_WinClose('Untitled - Notepad', '') And this other one return 1 but the window is still minimized: autoit.AU3_WinActivate('Untitled - Notepad', '') I've tested the examples with with Dispatch("AutoItX3.Control") and everything is working like expected. It seems like methods that should return something other than a string are crashing python. But still, others like WinClose are not even working... Thank you in advance for your help! EDIT: These methods are now working when using unicode strings: autoit.AU3_WinClose(u'Untitled - Notepad', u'') autoit.AU3_WinActivate(u'Untitled - Notepad', u'') And I found the prototype for AU3_WinGetHandle: AU3_API void WINAPI AU3_WinGetHandle(const char szTitle, /[in,defaultvalue("")]*/const char *szText, char *szRetText, int nBufSize); Now I see that I should get the handle from szRetText but I am not sure how... I tried the following without success: from ctypes.wintypes import LPCWSTR, INT, POINTER AU3_WinGetHandle.argtypes = (LPCWSTR, LPCWSTR, POINTER(LPCWSTR), INT) s = c_wchar_p() print AU3_WinGetHandle(u'Untitled - Notepad', u'', byref(s), 100) # prints 1 print s # prints c_wchar_p(u'') Any idea how to retrive the handle from szRetText?

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  • How to mix C++ Qt objects and Qt Jambi objects

    - by Dan
    Hi, I'm trying to combine some existing Qt code written in C++ with some code written in Java using Qt Jambi, but I'm not quite sure how to do it. I'm basically trying to acieve two things: Pass a QObject from C++ to Java using JNI Pass a Qt Jambi QObject from Java to C++ It looks like I can pass the pointer directly and then wrap it in QNativePointer on the Java side, but I can't figure out how to turn a QNativePointer back into the original object, wrapped by Qt Jambi. Eg: I can pass a QWidget* as a long to Java and then create a QNativePointer in Java, but how can I then construct a QWidget out of this? QJambiObject and QObject dont seem to have a "setNativePointer" method and I'm not sure how to convert it. In C++: QWidget* widget = ... jclass cls = env->FindClass("Test"); jmethodID mid = env->GetStaticMethodID(cls, "test", "(I)V"); env->CallStaticVoidMethod(cls, mid, int(widget)); In Java: public class Test { public static void test (int ptr) { QNativePointer pointer = new QNativePointer(QNativePointer.Type.Int); pointer.setIntValue(ptr); QWidget widget = ... Thanks!

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  • How to Place DialogBar or Dialog box into pane in vc 2008 or vc 2010 Beta

    - by gbalajimecse
    Hi now i am working in 2003 vc++ and i am converting(migrating) my project in to vc 2008 or new vc 2010 Beta,i saw the feature pack of 2008,2010 regards CDockable Pane(Auto Hode,floating),so i require this features ,i want to place a dialogbox or dialog bar into pane(CDockable Pane class), so i done this in my following code Myframe Code snippet is : if (!m_MyPane.Create(L"MyPane", this, CRect(0,0,0,0), true, IDD_DIALOG1, WS_CHILD|WS_VISIBLE)) return -1; AddDockSite(); EnableDocking(CBRS_ALIGN_ANY); EnableAutoHidePanes(CBRS_ALIGN_ANY); m_MyPane.EnableDocking(CBRS_ALIGN_ANY); DockPane(&m_MyPane, AFX_IDW_DOCKBAR_RIGHT); MyPane class Definition is : include "stdafx.h" include "Pane.h" include "Resource.h" include "MainFrm.h" include "soft1.h" ifdef _DEBUG undef THIS_FILE static char THIS_FILE[]=FILE; define new DEBUG_NEW endif CPane1::CPane1() { } CPane1::~CPane1() { } BEGIN_MESSAGE_MAP(CPane1, CDockablePane) ON_WM_CREATE() ON_WM_SIZE() END_MESSAGE_MAP() int CPane1::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CDockablePane::OnCreate(lpCreateStruct) == -1) return -1; return 0; } void CPane1::OnSize(UINT nType, int cx, int cy) { CDockablePane::OnSize(nType, cx, cy); } when i build it wont shows any error and executed without error in the output the frame show the mypane but mypane didn't show IDD_DIALOG1 So is it anything am i missed please rectify my code and how to place a IDD_DIALOG1 dialogbox in to mypane PLEASE HELP ME REGARDS G.BALAJI

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  • two's complement, why the name "two"

    - by lenatis
    i know unsigned,two's complement, ones' complement and sign magnitude, and the difference between these, but what i'm curious about is: why it's called two's(or ones') complement, so is there a more generalize N's complement? in which way did these genius deduce such a natural way to represent negative numbers?

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  • Extended SurfaceView's onDraw() method never called

    - by Gab Royer
    Hi, I'm trying to modify the SurfaceView I use for doing a camera preview in order to display an overlaying square. However, the onDraw method of the extended SurfaceView is never called. Here is the source : public class CameraPreviewView extends SurfaceView { protected final Paint rectanglePaint = new Paint(); public CameraPreviewView(Context context, AttributeSet attrs) { super(context, attrs); rectanglePaint.setARGB(255, 200, 0, 0); rectanglePaint.setStyle(Paint.Style.FILL); rectanglePaint.setStrokeWidth(2); } @Override protected void onDraw(Canvas canvas){ canvas.drawRect(new Rect(10,10,200,200), rectanglePaint); Log.w(this.getClass().getName(), "On Draw Called"); } } public class CameraPreview extends Activity implements SurfaceHolder.Callback{ private SurfaceHolder holder; private Camera camera; @Override protected void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); // We remove the status bar, title bar and make the application fullscreen requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); // We set the content view to be the layout we made setContentView(R.layout.camera_preview); // We register the activity to handle the callbacks of the SurfaceView CameraPreviewView surfaceView = (CameraPreviewView) findViewById(R.id.camera_surface); holder = surfaceView.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); } public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { Camera.Parameters params = camera.getParameters(); params.setPreviewSize(width, height); camera.setParameters(params); try { camera.setPreviewDisplay(holder); } catch (IOException e) { e.printStackTrace(); } camera.startPreview(); } public void surfaceCreated(SurfaceHolder holder) { camera = Camera.open(); } public void surfaceDestroyed(SurfaceHolder holder) { camera.stopPreview(); camera.release(); } }

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